<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=165.231.108.8</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
	<link rel="self" type="application/atom+xml" href="https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=165.231.108.8"/>
	<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/165.231.108.8"/>
	<updated>2026-05-14T12:56:56Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Multiplayer_FPS_Games_For_Newcomers&amp;diff=1630180</id>
		<title>Best Multiplayer FPS Games For Newcomers</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Multiplayer_FPS_Games_For_Newcomers&amp;diff=1630180"/>
		<updated>2025-09-10T21:15:14Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Essentially the same PUBG experience , PUBG Mobile drops players in squads throughout a remote island. Once on the ground, squads need to find weapons and armor as they eliminate enemies they meet along the way. With a game map increasingly getting smaller with each passing minute, players will need to remain on the move in order to surv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Platforms: PC &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Call Of Duty: Warzone is the much-awaited Call Of Duty take on the battle royale genre. A completely free game for Call Of Duty newcomers and savants alike, Call Of Duty: Warzone is a very grounded approach to the battle royale genre with unique takes on mechanics. Exclusive to Warzone is the Gulag, or a post-death zone where players have to fight to the death to earn the &amp;quot;right&amp;quot; to be respawned back into the battlefi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This initial habit of breaking open these crates is incredibly useful, as doing so will often ensure that a team can wipe out any enemies in the surrounding area, which will award them money and give them a good start to the round. But it's important for players to remember the differences between the red supply crates that they see, as there are two kinds. The smaller ones can be opened without weapons (with fists), and the other, larger ones must be opened with melee weapons or guns, so it's important to look for the smaller crates first. Doing this will give a team a quick advantage and will definitely send them on their way to winning the ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;By now, everyone is familiar with battle royale video games. From games like Apex Legends , Fortnite , and Call of Duty: Warzone 2 , battle royale titles seem to have flooded the online gaming market and have left a permanent imprint on the multiplayer shooter genre. However, within the selection of free-to-play options in the battle royale genre , CS:GO Danger Zone seems to be one that has been largely underrated since lau&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While all of these seem a bit overwhelming, Siege does help genre newcomers get familiar with skills only pros often learn over time. Due to Siege 's mechanics , newcomers can train on precision aiming, listening to odd sounds around them, and the value of quick thinking in high-stress situati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ping mechanic is one of the most useful non-verbal ways for teammates to help each other during a game of Danger Zone . This is because a player pinging can reveal an enemy, a supply crate, or can direct the focus of a team to a particular po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Created by renowned map creator Chris &amp;quot;Narby&amp;quot; Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike [https://flpl.us/dAQfe SLG Game beginner guide] and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Originally a Counter-Strike 1.1 map created by Chris &amp;quot;Narby&amp;quot; Auty and introduced on June 27th, 1999, Vertigo was a surprising addition to the map pool when it was added. On March 28th, 2019, the map was added to the active map pool in place of fan-favorite Cache as the map underwent renovations. This was surprising, but not all that unexpected. Up to this point, the player base was expecting a lot of the older maps to receive facelifts and come back better than ever, but few expected Cache's replacement to be Vert&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As one of the few maps created by Valve, Ancient was released on December 3, 2020, as part of Operation Broken Fang. It wouldn't be until May 3, 2021, when the map was moved to the active map pool replacing Train. While Train was a well-liked and balanced map to the CS:GO community, there was some sentiment that it did start to feel a bit stale despite being one of the first maps to be reworked. This was apparent in the decline in pick rate at the professional level, but especially in casual play which is likely the cause for the remo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Despite the similarities in appearances and gameplay, no two FPS games are identical. For instance, hero shooters such as Valorant and Overwatch are vastly different from battle royales such as Apex Legends or military shooters like Call Of Duty . As such, newcomers who just want to experience gun-toting fun can feel a bit overwhelmed just having to choose a game to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Therefore, before redeploying, players should check the map for hexagons that are unoccupied and land there. Doing this will give them the best chance to collect weapons, money, and armor, which should give them the opportunity to get their team back on its feet. Luckily, in Danger Zone , it is quite easy to do this even after a team has died a few times collectively due to the abundance of resources that are on the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It can be incredibly tempting in battle royale games for players to try and kill everyone that they see, and this is especially true in Danger Zone . However, one potential problem with doing this is that a player may stumble upon an enemy that has better equipment than they&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;By far the most common mistake that many new players make in Danger Zone is redeploying in heavily contested areas on the map. These are zones where several teams may be fighting at once, making it a dangerous area to redeploy i&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_Game_Rant_Game_Guide:_December_2011_Beyond_Edition&amp;diff=1605101</id>
		<title>The Game Rant Game Guide: December 2011 Beyond Edition</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_Game_Rant_Game_Guide:_December_2011_Beyond_Edition&amp;diff=1605101"/>
		<updated>2025-08-31T19:40:05Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With the beginning of December comes two things: the end of overwhelming amount holiday video game releases and the holidays itself, which effectively means that gamers everywhere will be spending time catching up on their backlog. There are still a handful of games releasing this month, but it is nothing at all like what we've seen in October and November and because of this the Game Guide has made a significant change for this edition - we will not only be detailing the games we'll be playing this month but the ones we're looking forward to next year as well! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So sit down, grab a cup of hot chocolate and tell us what games you'll be playing this month, and in 2012. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Game Rant's Playlist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Robert Keyes: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December is relax time for me. It's the first month in a while where I play games for fun instead of for review purposes. I plan to journey on in my restart of Skyrim on PC and make time to catch up on a large pile of games, including Saints Row: The Third, Battlefield 3 (PC) and Forza Motorsport 4 while making sure I begin Arkham City, Assassin's Creed Revelations and Uncharted 3. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyrim &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Saints Row: The Third &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Battlefield 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Forza Motorsport 4 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Batman: Arkham City &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Assassin's Creed Revelations &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ben Kendrick: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before I tear into 2012 titles like Alan Wake: Night Springs , Mass Effect 3 , BioShock: Infinite , SSX , and Borderlands 2 , it's time for me to play catch-up after a busy November of reviews. I managed to resist the pull of both Battlefield 3 and Modern Warfare 3 , though it will be a holiday miracle if I don't end up caving this month and enlisting in one or the other military campaign. However, more importantly, I'm about to return to the hallowed halls of the assassins for Assassins' Creed: Revelations . Desmond's fourth trip into the Animus was one of my most anticipated titles of 2011 and I'm fully committed to becoming a master assassin - as well as collecting all the miscellaneous garbage Ubisoft has scattered around Constantinople. I've also got to clean-up some collectibles as well as pawn n00bs in a few of October/November's biggest titles, Uncharted 3: Drake's Deception and Gears of War 3 . That, and I'm going to dance my heart out in Dance Central 2 - and if high scores and smooth dance moves aren't enough motivation, I've got a bet to win. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Assassin's Creed Revelations &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gears of War 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dance Central 2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jeff Schille: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, December. The month when I despair of ever playing all of the games I missed during November. The only new game on my radar for the rest of the year is Mario Kart 7 . Otherwise, it's all about catching-up. Lord of the Rings: War in the North, Forza Motorsport 4, and Kinect Sports Season 2 continue to be the go-to games in my house, but Rayman: Origins and Legend of Zelda: Skyward Sword top the list of games I can't wait to get lost in over the holidays. I'm also really liking what I've seen of the new SSX -- if I could play any of next year's games right now, that would be the one. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mario Kart 7 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Lord of the Rings: War in the North &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Forza Motorsport 4 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kinect Sports Season 2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rayman Origins &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Legend of Zelda: Skyward Sword &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Andrew Dyce: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With a much-needed break coming this month, My plan is to first and foremost put some serious time into Skyrim . As an RPG fan, that's the game at the top of my list, but only slightly ahead of Uncharted 3, Modern Warfare 3, Battlefield 3 , finishing Gears of War 3 and Halo Anniversary . Of course, i'll have to get those out of the way before Star Wars: The Old Republic . I've never been a big MMO player, but this one might just do it. If nothing else, this dose of BioWare storytelling will tide me over until Mass Effect 3 . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyrim &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Modern Warfare 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Battlefield 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gears of War 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Halo Anniversary &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Star Wars: The Old Republic &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Riley Little: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This month I'm looking forward to Mario Kart 7 . It's just one of those games that you can pickup and play whenever you want, and I plan on playing it throughout December and well into the new year. Since some folks are talking about what they're excited for next year, I'd have to say Halo 4 and Bioshock: Infinite are on the top of my list. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I'll definitely be playing Minecraft now that it has officially released, Rob and I will probably do a few more recording sessions with the game. I'll also be attempting to play through Gears of War 3 on 'Insane' difficulty in order to get those exclusive 'Impossible Mission' skins. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mario Kart 7 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Minecraft &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gears of War 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;John Jacques: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Playing This Month: Minecraft, The Elder Scrolls V: Skyrim, Gears of War 3, Football Manager 2012 . Looking forward to 2012: Mass Effect 3 x100000000, [https://www.counterstrike2guide.com/articles/my-epic-gaming-journey-the-ultimate-guide-to-multiplayer-mayhem-in-2025.html counter-strike 2 tips]: Global Offensive &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Minecraft &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyrim &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gears of War 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Football Manager 2012 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Trung Bui: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The only thing I'm probably going to be playing during December is Skyrim ... that ought to hold anyone over for at least a year. 2012: Max Payne 3 , Mass Effect 3, and BioShock: Infinite ... all third entries in their respective series... this franchise thing is getting out of hand sometimes. Luckily, they're all going to be good games. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyrim &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Anthony Taormina: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December is the month that bats clean up for gamers, allowing us a chance to catch up on all the titles we missed this year. Among those titles I missed are Skyrim, Skyward Sword, and Battlefield 3 , so I hope to give those a go over the break. On top of that I'm also looking forward to finally procuring a 3DS and trying out Super Mario 3D Land and Mario Kart 7 . And for my family fun I'm looking forward to checking out Scene It? Movie Night . Happy Holidays Ranters! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyrim &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Battlefield 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Super Mario Land 3D &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mario Kart 7 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Scene It? Movie Night &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dwayne Holder: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was a busy November for me and I had little time to play games outside of Modern Warfare 3 . December will be a different story since I will be spending a lot of time with my new Zelda 25th Anniversary 3DS. Mario Kart 7 will be my first purchase for the handheld and it will be a title that will tide me over until Nintendo decides to full-fill my Skyward Sword bundle pre-order. In the new year I'm looking forward to Diablo 3 and of course Mass Effect 3 . There are going to be a lot of lengthy games in my future. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mario Kart 7 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Legend of Zelda: Skyward Sword &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Anthony MolÃ©: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December means three things for me: KOTOR , KOTOR [https://www.counterstrike2guide.com/articles/my-cs2-fps-optimization-journey-from-lag-to-pro-level-performance.html Counter-Strike 2 missions] and The Old Republic, plus a possible co-op playthrough of Resistance 3 . I'm also hoping to catch up on some games I've missed such as Shadows of the Damned and Yakuza 4 , and this before I get to all of the games I bought off of Steam's Fall Sale. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for 2012, well, anyone who knows me well knows that I'm a Metro 2033 fanboy, so my most anticipated title is Metro: Last Light . I'm also a huge fan of Yakuza 3 meaning I'm stoked for Yakuza: Dead Souls , not to mention BioShock Infinite , Prey 2 , Alan Wake: Night Springs , Binary Domain , and Operation Raccoon City as my first Resident Evil game, not to mention I have a nice shiny PlayStation Vita First Edition bundle with my name on it. I also plan to play Mass Effect 3 but I'm trying to keep my hype meter low for that one. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Knights of the Old Republic &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Knights of the Old Republic 2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Old Republic &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shadows of the Damned &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Resistance 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yakuza 4 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Vivas Kaul: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With Black Friday over, I can now say that I'm looking forward to stabbing into Assassin's Creed: Revelations and Rayman: Origins which I picked up during the holiday hustle. I'm also almost finished with my second play through of Deus Ex: Human Revolution which is showing me just how many different ways there are to go through that game. I'm also going to grind out some more trophies for Uncharted 3 and Dead Rising 2: Off the Record . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for next year, there are too many games I'm curious to see: Mass Effect 3, Max Payne 3, Hitman: Absolution and Bioshock Infinite . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Assassin's Creed Revelations &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rayman: Origins &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deus Ex: Human Revolution &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dead Rising 2: Off The Record &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Matt Rowland: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This December my gaming focus is squarely centered on the PS3 versions Skyrim and Assassin's Creed: Revelations . I still have yet to give Arkham City a whirl, but it is on my short list to play. On the PC front I'm still playing Deux Ex: Human Revolution . What can I say? I'm a perfectionist, and it's a great game. Racing games have never been my forte but Forza Motorsport 4 will be the next game I purchase as I try to broaden my horizons a bit. However, I'm still itching with anticipation for Mass Effect 3 , and wonder how many play-throughs of ME2 I can manage before I get my conditions &amp;quot;just right.&amp;quot; Stay safe during the holidays Ranters. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyrim &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Assassin's Creed: Revelations &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arkham City &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deus Ex: Human Revolution &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Forza Motorsport 4 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mass Effect 2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;- &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Game Rant's Most Anticipate Game: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mario Kart 7 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Who says there are no good games released in December? Mario Kart 7 , Nintendo's latest entry into it's iconic racing franchise is coming this year, and it's coming to a 3DS. What better way to ignore family at those tedious holiday get togethers than by racing down Rainbow Road? Still not sold? Well maybe you should check out our Mario Kart 7 review to see why this is one of the 3DS' hottest titles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;- &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2011 Video Game Releases &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Based on North American release dates, all information is subject to change &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Week of December 1st - 10th 2011 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mario Kart 7 (3DS; December 4th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortune Street (Wii; December 5th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7 Wonders (DS; December 5th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Adventures of Tintin: The Game (PS3, Xbox 360, PC, Wii, DS; December 6th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Just Dance 3 (PS3, Xbox 360, Wii; December 6th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outdoors Unleashed: Africa/Alaska (3DS; December 6th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Oregon Trail (Wii; December 9th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Week of December 11th &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rocksmith (PC; December 13th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I Heart Geeks (DS; December 14th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Week of December 19th &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Star Wars: The Old Republic (PC; December 25th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Week of December 26th &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mr. Bean's Wacky World (Wii; December 27th, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aladdin Magic Racer (Wii; December 27t, 2011) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;- &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What will you be playing this month and what are you looking forward to come 2012? Follow us on Twitter @ GameRant or like us on Facebook and let us know, or just leave a comment down below! And from everyone here at Game Rant, have a safe and happy holidays. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_14_Best_Light_Cones_For_Each_Path_In_Honkai:_Star_Rail_Ranked&amp;diff=1605095</id>
		<title>The 14 Best Light Cones For Each Path In Honkai: Star Rail Ranked</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_14_Best_Light_Cones_For_Each_Path_In_Honkai:_Star_Rail_Ranked&amp;diff=1605095"/>
		<updated>2025-08-31T19:39:41Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Understanding The Characters Every Path, Explained Best Light Cones For Each Path Five Star Character Tier List Four Star Character Tier List The Best Character Skills, Ranked The Best Character Talents, Ranked The Best Character Techniques, Ranked The Best Ultimates, Ranked The Best DPS Characters, Ranked The Best DPS Characters, Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Four Star Characters Best Team Members For Arlan Best Team Members For Asta Best Team Members For Dan Heng Best Team Members For Gallagher Best Team Members For Gallagher Best Team Members For Guinaifen Best Team Members For Hanya Best Team Members For Herta Best Team Members For Hook Best Team Members For Luka Best Team Members For Lynx Best Team Members For March 7th Best Team Members For Misha Best Team Members For Natasha Best Team Members For Pela Best Team Members For Qingque Best Team Members For Sampo Best Team Members For Tingyun Best Team Members For Serval Best Team Members For Sushang Best Team Members For Xueyi Best Team Members For Yu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another fairly early pop culture reference that players may encounter is a nod to the classic horror movie, The Shining . When inside the Hotel Corridor in Belobog’s Overworld Goethe Hotel, players may interact with each room door leading up to their own room in the place, and hear what is inside each one. They all have small references to Stanley Kubrick’s adaptation of The Shining . There are mentions of the noise of a ball constantly hitting, as well as references to the Torrance family, including Danny himself. There is even a visitor that talks about a nightmare involving a man with an&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The best Easter egg in Honkai: Star Rail so far is a reference to Bloodborne , that seems like a complete copy of one of its most upsetting quests. Upon entering Rivet Town, players can hear a faint voice and, by approaching the correct window near the area’s entrance, they can talk to a girl, which is preoccupied with her sister. After setting out, players can encounter a Warp Trotter, which is a pig-like creature. Upon defeating it, they will receive the Dirty Ribbon Tied to a Bell item, which suggests she was consumed by the Fragmentum creat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Simulated Universe Complete Simulated Universe Guide World One Guide World Two Guide World Three Guide World Four Guide World Five Guide World Six Guide World Seven Guide World Eight Guide Complete Swarm Disaster Guide Complete Gold And Gears Guide Dice Customization In Gold And Gears, Explained Guide To Divergent Universe Guide To Divergent Universe Best Cu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is a comedic Easter egg in Honkai: Star Rail , referencing Rick Astley’s hit song Never Gonna Give You Up , which is used for the popular &amp;quot;rickrolled&amp;quot; meme. There are many readable materials in the [http://Mobile.F15Ijp.com/wiki/api.php?action=http://Mail.Relateddirectory.org/details.php?id=292072 slg game updates] and, among them, one of them talks about an Aeon and describes it as the protagonist of the song. As shared by Mizukate on Twitter, an entry about the Masked Fools - Elation was written by &amp;quot; Ast Rickley, super popstar of the Epsilon XII Galax&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Honkai: Star Rail has plenty of free rewards which will serve non-spending players well in getting through the game. Daily and weekly challenges provide a fair amount of both Stellar Jade and standard Warp Passes, so while players avoid spending money might have less resources at their disposal, pulling for characters is still very much possible, and while the game's several free characters may not be as flashy as characters pulled through gacha, most of them remain fairly effective at their intended roles. However, free players who want specific characters off of limited banners may have to save up for quite a while to guarantee their succ&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the right relics equipped, she can devastate the enemy’s forces. Even with a first-tier Trait Knell Subdual, you have the potential to amplify your attacking power with the character. Since she has lightning-based abilities, characters like Himeko or Bronya can pair up fairly well with Ting&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the options is &amp;quot; Heisenberg. &amp;quot; This is a very small reference, but one that is easily picked up by fans of the hit TV show. Aside from the player’s name, another option is &amp;quot; Your friendly neighborhood Nameless, &amp;quot; which is a reference to how Spider-Man refers to himself in most Marvel products. Out of the three possible answers, two of them are nods to pop culture produ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Likewise, while the story of Honkai: Star Rail is accessible to any player regardless of whether they spend money, certain story chapters can't be started until the player has reached a certain Trailblaze Level. While side quests and the Simulated World are both decent sources of Trailblaze Level experience, players who pay for extra stamina will also gain experience more quickly, speeding their progression throughout the game and avoiding potentially hitting a wall in terms of story. However, with the currently limited amount of story in Star Rail , any player investing a decent amount of time will reach the end of current content comfortably before upda&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Games_That_Survived_Development_Hell&amp;diff=1604926</id>
		<title>Best Games That Survived Development Hell</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Games_That_Survived_Development_Hell&amp;diff=1604926"/>
		<updated>2025-08-31T18:50:37Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Special Guests: Nestor Carbonell ( Ringer ), Johnny Galecki ( The Big Bang Theory ) Jorge Garcia ( Alcatraz ), Leslie Hope ( The River ), Zachary Levi ( Chuck) Joe Manganiello ( True Blood ), Julie Plec ( Vampire Diaries) Matt Smith ( Doctor Who ), Kevin Williamson ( Vampire Diaries ), Deborah Ann Woll ( True Blood ), and oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Premiere Picks: Helix (Syfy) from Battlestar Galatica creator Ronald D. Moore; True Detective (HBO), starring Matthew McConaughey and Woody Harrelson; Sherlock (PBS) season 3; Black Sails (Starz); and (A&amp;amp;E) and BBC America’s Fleming: The Man Who Would Be Bond mini-ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Noted for its tense atmosphere and disturbing imagery, Little Nightmares is a unique entry in the horror genre thanks to its focus on platforming. Not all critics were in love with its core gameplay, but many agreed that it's still an experience fans of the horror genre should go out of their way to check &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;January starts off with the highly-anticipated premiere of Community season 5, and then the world of television jumps backs in to gear as all of your favorite shows begin making their return from the holiday hia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;February starts off slow, as far as television premieres goes, thanks to the Winter Olympics; however the second week of month brings both the return of The Walking Dead season 4 on AMC and the premiere of House of Cards season 2 on Netf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check your calendar, because Comic-Con 2011 will soon be upon us. With over 70 different TV panels confirmed for this year’s San Diego Comic-Con, finding out when and where you’re favorite television series will be appearing is definitely easier said than d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On top of that, some of Comic-Con's fan-favorite TV series have been upgraded from the hallowed Ballroom 20, and will now be gracing the 5,000-seat Hall H. So, this year you won’t be able to simply sit in one room all day to catch many of the major television events has to offer at Comic-&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;March and April may not hold as many options as previous months, but there are still quite a few good picks available. Suits returns to USA; Whose Line Is It Anyway? proves what works, works (even on the CW); PBS finally premieres the BBC mini-series Mr. Selfridge starring Jeremy Piven; Orphan Black returns to BBC America; and Game of Thrones season 4 premieres… at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though the game is played in third-person view for survivors, you’ll play in first-person as the killer. Côté explained that the shift here is about focus. As a survivor, you’re focused on keeping an eye out for  [http://Classicrock.awardspace.biz/index.php?PHPSESSID=207421a2d508b7b36db3961921a825d4&amp;amp;action=profile;u=157720 Http://Classicrock.Awardspace.Biz/] the killer. When you’re fixing a generator, you can spin the camera around to make sure he’s not sneaking up on you. If he does, though, you’ll be able to see a red glow wash over the immediate area behind your character. Not only does a third-person camera divorce you from the action so you get the same sympathetic feeling you’d get watching the victims of a slasher flick, but the pulled-out view offers a tactical advantage you sorely need as a survivor. As the killer, you don’t need the advantage. The first-person perspective gives you tunnel vision as you hunt your targets, which doesn’t just make the action more personal; it effectively reduces your vision cone and makes it easier for the survivors to escape. This led to incredibly close calls during my round as a survivor when I managed to lose the pursuing killer for the briefest of moments, then dodge into a cabinet and watch him pass by. When I played as the killer though, that same situation in reverse made it crystal clear how important it is as a survivor to slow down and not leave a trail as I threw open the cabinet doors and wrenched the terrified survivor out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately we have organized all the premiere dates here for you, so it shouldn't be too difficult to figure out which shows will receive your time. If you need a bit of help in deciding what to watch, make sure to check out a trimmed-down selection in our premiere pi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The phrase ‘development hell’ is one that is likely to send shivers down the spines of gamers everywhere. When games face severe delays during the development process with no finite end date in sight, it is often a death knell, resulting in the cancelation of some very ambitious proje&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Still, Dead by Daylight showed a lot of promise and was a good bit of fun to play from both sides. The tonal shift between the fear of being hunted and the rush of being the hunter is pretty great. Dead by Daylight is definitely one to watch. It hits Steam on June 14, with a beta opening up a couple weeks prior. Behaviour isn’t ruling out consoles, but isn’t committed to anything yet either.&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1604870</id>
		<title>PAX East 2016: Kill Or Be Killed In Dead By Daylight</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1604870"/>
		<updated>2025-08-31T18:34:50Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What should be a relatively uneventful job takes a turn for the demented, as the player is harassed and pursued by animatronic animals that appear to be possessed. It may rely heavily on jump scares, but there's no denying Five Nights at Freddy 's ability to genuinely scare its fans, and it's all backed up by some interesting, expansive, and surprisingly deep l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The past five years have seen the horror genre come out of its slump and deliver some true classics that stand as some of the best horror experiences gaming has to offer. These 10 games in particular are perhaps the best modern horror games, and are all great choices for anyone looking for some thrills this Hallow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While playing as a survivor is tense and filled with spikes of adrenaline, playing as the killer is intoxicating. Even in the multiplayer lobbies, you have the distinct advantage: as a survivor, you’ll spend time in the lobbies together standing idly and choosing passive perks like additional fog to make it harder for the killer to see you; as the killer, you stand out of the survivors’ view, watching. You study them, getting to see what each survivor looks like and exactly which perks they’re bringing in. From the jump, the game makes it clear that the killer is probably going to win.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Special Guests: Nestor Carbonell ( Ringer ), Johnny Galecki ( The Big Bang Theory ) Jorge Garcia ( Alcatraz ), Leslie Hope ( The River ), Zachary Levi ( Chuck) Joe Manganiello ( True Blood ), Julie Plec ( Vampire Diaries) Matt Smith ( Doctor Who ), Kevin Williamson ( Vampire Diaries ), Deborah Ann Woll ( True Blood ), and oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tallying up a total of twelve years of development, most fans gave up hope of ever seeing Mother 3 released, but the developers Brownie Brown and HAL Laboratory eventually managed to finish development, and Mother 3 was released in 2006, awarding fans for their patie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though the game is played in third-person view for survivors, you’ll play in first-person as the killer. Côté explained that the shift here is about focus. As a survivor, you’re focused on keeping an eye out for the killer. When you’re fixing a generator, you can spin the camera around to make sure he’s not sneaking up on you. If he does, though, you’ll be able to see a red glow wash over the immediate area behind your character. Not only does a third-person camera divorce you from the action so you get the same sympathetic feeling you’d get watching the victims of a slasher flick, but the pulled-out view offers a tactical advantage you sorely need as a survivor. As the killer, you don’t need the advantage. The first-person perspective gives you tunnel vision as you hunt your targets, which doesn’t just make the action more personal; it effectively reduces your vision cone and makes it easier for the survivors to escape. This led to incredibly close calls during my round as a survivor when I managed to lose the pursuing killer for the briefest of moments, then dodge into a cabinet and watch him pass by. When I played as the killer though, that same situation in reverse made it crystal clear how important it is as a survivor to slow down and not leave a trail as I threw open the cabinet doors and wrenched the terrified survivor out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From the same company that created The Witcher came Cyberpunk 2077 , a solid first-person RPG set in the fictional Night City in the year 2077, where megacorporations rule most of the world, and nearly every person has cybernetics of some sort grafted onto their body. Players control V, a customizable character that is possessed by the AI spirit of dead rocker Johnny Silverhand, who is deadset on taking over their b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There will be several different killers in the game, each loosely based on different classic horror movie villains, but only one was featured in the PAX demo, a hulking Jason-like with a machete and bear traps. As the killer, you can always see where the generators are, so you have a good idea at least where to patrol. If a survivor makes a loud noise, like from failing that generator prompt, a prominent icon shows up onscreen giving you the exact location. Likewise, when a generator is fixed, it turns on and gets highlighted in your view. Show up to the generator and see a fading red trail leading away and you know a survivor is very close. Chase them down and give them a good slash and you’ll injure them, making it much easier to catch up with them again later. A second slash will down them, making them eligible to be picked up and carried to a meat hook to be &amp;quot;sacrificed&amp;quot; upon death as tendrils take them away. The whole concept of needing to hang the survivors up on a hook instead of just killing them right then and there is a little silly, of course, but it provides good tension for the [http://Unpop.org/blog/member.asp?action=view&amp;amp;memName=Elaine80E5584652111 SLG game money guide] on both sides.&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Counter-Strike:_Global_Offensive_-_How_To_Play_Surf_Maps&amp;diff=1604685</id>
		<title>Counter-Strike: Global Offensive - How To Play Surf Maps</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Counter-Strike:_Global_Offensive_-_How_To_Play_Surf_Maps&amp;diff=1604685"/>
		<updated>2025-08-31T17:47:48Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Who says Counter-Strike: Global Offensive is just about two teams shooting each other with guns outfitted with expensive skins? Surprisingly, outside competitive tournaments, Counter-Strike Global Offensive has quite a lot more to offer than just shooting baddies from the other team. To hardcore Counter-Strike fans, they’ll be delighted to know that the Surf Maps actually exist in CS:GO , and it’s quite easy to surf in them! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Valorant: Every Agent Ranked From Worst To Best &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At its core, Surf Maps cater to a dedicated &amp;quot;mode&amp;quot; where players don’t shoot each other but instead &amp;quot;surf&amp;quot; around the map at ridiculous speeds. As a result, Surf Maps end up becoming a challenge of navigation and speed - something that proves more difficult than it seems. How exactly could players participate in Surf Maps, though? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At its core, Surfing is a modification of an FPS’s slide mechanic. Instead of the game’s physics stopping a player from sliding after a certain distance, Surfing disables these physics to some degree. As a result, Surfing will have players strafe on surfaces at a much faster rate. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Surfing is best used in Surf Maps built specifically to accommodate Surfing. These maps often feature slanted walls or ramps designed for players to &amp;quot;strafe&amp;quot; or Surf in and gradually increase their velocity. This movement results in these actions: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players get launched off the ramp while maintaining their velocity. This results in extremely high jumps that ordinary maps don’t support. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since players retain their velocity, they can theoretically change their direction in mid-air. This lets them land on new ramps and do the same thing over again. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Due to this simple mechanic, Surf Maps often feature various ramps of increasing difficulty. And if players get bored enough, some Surf Maps feature combat elements that try to incorporate the map’s rather chaotic environment. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While CS:GO is the modern iteration of the Surfing concept, it takes a lot of the basic concepts from its previous iterations. These include much of the controls and the core mechanics. Here’s a quick run-through as to how to navigate Surf Maps in CS:GO : &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At its core, Surfing relies on the modification of the game’s strafe mechanic to work. As fans remember, players can strafe in the game or walk left and right by pressing the A and D keys, respectively. In the core gameplay, pressing W and either the A and D keys would have the player walk diagonally. This movement, alongside strafing itself, is a core Surfing mechanic. Here’s how to strafe properly: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When spawning in a Surf Map, players need to walk on the first edge they see and jump. This should bring them straight to a first ramp. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They need to hit the edge of the ramp. Players should experience a sliding motion while falling downwards. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Strafing should avoid the downwards motion. Where to strafe depends on the orientation of the ramp. A ramp at the left needs D Key (counter-move to the right) to keep players afloat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When approaching an incline, players should flick their mouse up to help strafe upwards. This should have players jump off the ramp without losing speed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At first, most initial ramps in any Surf Map are easy enough to navigate. However, middle sections of any Surf Map may feature ramps farther away from each other, transforming into headscratchers for most amateur Surfers. Thing is, traversing these &amp;quot;impossible&amp;quot; distances are possible with another Surfing principle: Turning. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Essentially, Turning mid-air allows players to maintain momentum while being able to steer their way to another ramp. To do this, they need to find the right rhythm of pressing a strafe key and turning the crosshair in that direction. Here are things to consider: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pressing the right strafe key as players turn in the same direction is crucial to maintain momentum. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pressing this combination wrong can halt the player’s movement and force them to miss the ramp. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Valorant: Tips For Playing As Astra &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players who’ve spent enough time in Counter-Strike Source and CS:GO have probably heard of the term bunnyhopping. Essentially, bunnyhopping involves jumping while strafing to get a slight speed boost that can give a considerable edge in close combat encounters. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As it turns out, bunnyhopping is a lifesaver in Surf Maps. Although an advanced technique, timing a bunnyhop can give players the appropriate boost to their jumps and help reach tighter ramps. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Surfing has become a niche mode in CS:GO , players might find Surf Maps quite easy to access if they know where to look . Here’s the most common method of accessing Surf Maps in the game: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finding a Surf Map through a Surf Server is the best way to access multiplayer Surfing in CS:GO . Thankfully, accessing Surf Servers is quite easy: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When launching the game, select &amp;quot;Play CS:GO.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the drop-down menu, select &amp;quot;Community Server Browser.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the search bar, type &amp;quot;Surf&amp;quot; and select a server from the list that will appear. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, while selecting a server is easy, it’s important to take note of certain considerations when choosing a Surf Server. At its core, most creators provide the difficulty setting of their Surf Map right on the server title, with TIer 1 being the easiest and Tier 5 being the hardest. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players who want to train their Surfing techniques might want to try joining an offline surf map instead. However, players may need to do some manual adjustments to the game’s physics settings in order to meet optimal surfing quality. In order to access offline maps, players need to do the following: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Go to the Steam Workshop. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apply the &amp;quot;CS:GO&amp;quot; filter to the search settings. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Type &amp;quot;surf&amp;quot; in the search box. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before CS:GO players head straight to the Surf Maps , it may help to learn where the concept even came from. All leads point to Reddit user u/mariowned, who apparently invented the concept of &amp;quot;surfing&amp;quot; out of boredom. As u/mariowned, or Charlie Joyce explained in separate Reddit threads , he had a pastime of using the Valve Hammer level editor to create Counter-Strike maps for his friends to play in. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One particular map, called &amp;quot;ka_kilbox,&amp;quot; had quite a number of houses with slanted but extremely slippery roofs. At some point after hours of sliding, Chris eventually landed on a ladder. He took this particular roof and transformed it as one of the first ramps in what would be called &amp;quot;surf_the-gap&amp;quot; and  [https://www.counterstrike2Guide.com/articles/my-love-affair-with-counter-strike-2-breaking-records-in-2025.html CS2 Blog] birthed the minigame. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;CS:GO predecessor Counter-Strike Source also gave players the opportunities to create their own Surf Maps. Thanks to Source improving on the game’s graphics and providing more flexible settings, a lot of Surf Maps stuck with Source . Classic options such as gimped surfing and bunnyhopping added a new level of thrill to Surf in Source . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unsurprisingly, when Surf Maps steadily became popular in CS:GO , other older Surf fans compared some prominent elements from the Source variation and the CS:GO variation. In terms of overall differences, it seems Surfing in Source is much smoother given more customizable options. In terms of specifics: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Valorant: Tips For Playing As Yoru &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Source made use of smaller models compared to the recent iteration, making movement much slicker and faster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sliding has a key difference between the two games. In Source , there’s a slight sliding animation when landing that adds more momentum to Surfing. In contrast, CS:GO stops movement when landing completely. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Prestrafing is nonexistent in unmodded CS:GO . Essentially, pre-strafing lets players gain speed by holding down strafe buttons while running - useful to gain momentum in Surf. Due to the competitive nature of CS:GO , this is removed from the vanilla game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since the launch of the first Surf Maps, a fringe community of casual players became quite avid fans of the concept. The idea of Surf Maps moved on from Counter-Strike 1.6 and even made its way to other games. Some games with Surf Mods include: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Team Fortress 2: It’s not quite surprising to find out that Team Fortress 2 , another Valve game, would have its fair share of Surf Mods. Being a 2007 game, Surf Maps in TF2 are arguably smoother and more organized. Compared to the more carefree 1.6 Surf Maps, TF2 ’s had a variety of extra sub-types, such as Death-Match Surfs, pure Skill Surfs, and obstacle-enhanced Trick Surfs. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends: Surprisingly enough, even the battle royale Apex Legends had a Surf Map Mod that accommodates the hero shooter. Courtesy of modder Skeptation, he’s managed to transform an area in the World’s Edge Map into a very own Surfing Map. Combined with a mobile Legend’s movement abilities , Surfing in Apex Legends can get crazy real quick. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://www.counterstrike2guide.com/articles/cs2-premier-season-2-is-finally-here-my-thoughts-on-the-long-awaited-update.html Counter-Strike 2 walkthrough]: Global Offensive was released in 2012 for the PC. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;MORE: Multiplayer FPS Games Perfect For Newcomers To The Genre &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Valve%E2%80%99s_CS:GO_Trust_Factor_Matchmaking_System_Works_According_To_Patent&amp;diff=1604678</id>
		<title>How Valve’s CS:GO Trust Factor Matchmaking System Works According To Patent</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Valve%E2%80%99s_CS:GO_Trust_Factor_Matchmaking_System_Works_According_To_Patent&amp;diff=1604678"/>
		<updated>2025-08-31T17:45:48Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Proper matchmaking in online games is difficult to do well, put simply, but recent patent filings by Valve give users a peek behind the curtain at the various data miners at work in establishing the Trust Factor in CS:GO . There is quite a bit of information in these patents that range from 2018 to 2020 , and  [https://www.counterstrike2Guide.com/articles/valorant-and-fortnite-lead-the-anti-cheat-arms-race-in-2025.html Counter Strike 2 Guide] of course, not all of the point below can be said to contribute to an individual’s Trust Factor, though in reality most probably are to some degree. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What Is Valve’s Trust Factor? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valve’s newest effort at matchmaking assigns players with a value known as the Trust Factor. This is a hidden value that considers several points to help place a player into a match. Valve has made it perfectly clear in this blog post that they will not revealing the specifics that modify this value because they do not want players to alter their behavior in an effort to manipulate the system. This is perfectly fair on their part, as players will go to great lengths to break video games, either just for fun, or to gain a competitive advantage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ultimately, the Trust Factor has a clear focus according to the patent, which, &amp;quot;may provide an improved gaming experience for users who desire to play a video game in multiplayer mode in the manner it was meant to be played.&amp;quot; This description playing a game as intended refers to players who respect the game in its core design, meaning those who do not cheat or act in toxic ways. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Via: store.steampowered.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The patent elaborates on this point further, &amp;quot;This is because the techniques and systems described herein are able to match together players who are likely to behave badly (e.g., cheat), and to isolate those players from other trusted players who are likely to play the video game legitimately…[and] may be configured to identify any type of behavior (good or bad).&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It is fascinating that before even mentioning the skill-based aspects of matchmaking, it is behavior associated with cheating or what we could interpret as toxicity is addressed first. Obviously there needs to be a focus on isolating cheaters from non-cheaters, but one might have guessed that skill would have taken a predominate spot in determining the Trust Factor for placing one player with similarly skilled others. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Features That May Contribute To The Trust Factor &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the patent, there is a broad range of points listed that could all be used in determining the Trust Factor. Here we will go into some of the more interesting as well as some of the obvious. To begin, the following are one’s that we might expect to see in any game’s matchmaking system: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;an amount of time a player spent playing video games in general, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;an amount of time a player spent playing a particular video game, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;times of the day the player was logged in and playing video games, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;match history data for a player- e.g., total score (per match, per round, etc.), headshot percentage, kill count, death count, assist count, player rank, etc., &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The above points come as little surprise. The longer one has spent on a single game account, the less likely they are to be outright cheating due to the cheat detection systems and the issuing of VAC-bans for those who are caught. If one has several hundred or thousands of hours in a game, it is fair to say they enjoy playing and likely are not cheating relative to an account with only a few hours of playtime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Via: store.steampowered.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The next few sets of conditions that might affect the Trust Factor address cheating outright: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number and/or frequency of reports of a player cheating, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number and/or frequency of cheating acquittals for a player, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number and/or frequency of cheating convictions for a player, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;confidence values (score) output by a machine learning model that detected a player of cheat during a video game, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number of user accounts associated with a single player (which may be deduced from a common address, phone number, payment instrument, etc. tied to multiple user accounts), &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;how long a user account has been registered with the video game service, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number of previously-banned user accounts tied to a player, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;number and/or frequency of a player’s monetary transactions on the video game platform, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These too appear to be straightforward contributors to Trust Factor. Those who are often accused of cheating and no acquitted of the complaint may be best lumped together with similar players. Those who are associated with other accounts that have received bans may also be treated the same. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Where it gets a little odd, or rather, problematic,  [https://Www.Counterstrike2Guide.com/ Www.Counterstrike2Guide.Com] is with the following potential determiners of a Trust Factor: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a dollar amount per transaction, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number of digital items of monetary value associated with a player’s user account, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;geographic locations from which a player has logged-in to the video game service, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first two points quite literally seem to indicate that more money spent in game on cosmetics translating to being more trustworthy. Perhaps there is some truth to this, as spending real money in a game may dissuade a user from cheating and risking the lose of an account, but it still seems odd without confirmation of that idea. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Via: store.steampowered.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Geographic location on the other hand is a strange one. Perhaps a player needs to move often, and that is outside of their control. Perhaps players need to use VPNs for undisclosed reasons, and that too may be out of their hands. Whatever the case, it would be fascinating to know more about how Valve uses this data. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ultimately, we can only really guess as to how Valve weighs each of these points,  [https://Www.Counterstrike2Guide.com/articles/cs2-s-m4a1-s-skin-showdown-budget-friendly-fire-without-breaking-the-bank.html counter-strike 2 strategy] or if it even uses all of them at all in determining a Trust Factor value per player account. There is much more to consider, and everyone should take the time to check out the patent for themselves. It can appear to be a long, daunting read, because it is, but there are some interesting pieces of information to glean from such an endeavor. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Source: patents.google.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEXT: Twitch Forces U.S. Army To Stop Tricking Viewers With Fake Giveaways That Send Viewers To Recruitment Pages &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Valve%E2%80%99s_CS:GO_Trust_Factor_Matchmaking_System_Works_According_To_Patent&amp;diff=1604299</id>
		<title>How Valve’s CS:GO Trust Factor Matchmaking System Works According To Patent</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Valve%E2%80%99s_CS:GO_Trust_Factor_Matchmaking_System_Works_According_To_Patent&amp;diff=1604299"/>
		<updated>2025-08-31T15:45:15Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Proper matchmaking in online games is difficult to do well, put simply, but recent patent filings by Valve give users a peek behind the curtain at the various data miners at work in establishing the Trust Factor in CS:GO . There is quite a bit of information in these patents that range from 2018 to 2020 , and of course, not all of the point below can be said to contribute to an individual’s Trust Factor, though in reality most probably are to some degree. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What Is Valve’s Trust Factor? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valve’s newest effort at matchmaking assigns players with a value known as the Trust Factor. This is a hidden value that considers several points to help place a player into a match. Valve has made it perfectly clear in this [https://Counterstrike2guide.com/articles/the-million-dollar-pixel-art-counter-strike-2-s-blue-gem-ak-47-makes-history.html Counterstrike2Guide blog] post that they will not revealing the specifics that modify this value because they do not want players to alter their behavior in an effort to manipulate the system. This is perfectly fair on their part, as players will go to great lengths to break video games, either just for fun, or to gain a competitive advantage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ultimately, the Trust Factor has a clear focus according to the patent, which, &amp;quot;may provide an improved gaming experience for users who desire to play a video game in multiplayer mode in the manner it was meant to be played.&amp;quot; This description playing a game as intended refers to players who respect the game in its core design, meaning those who do not cheat or act in toxic ways. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Via: store.steampowered.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The patent elaborates on this point further, &amp;quot;This is because the techniques and systems described herein are able to match together players who are likely to behave badly (e.g., cheat), and to isolate those players from other trusted players who are likely to play the video game legitimately…[and] may be configured to identify any type of behavior (good or bad).&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It is fascinating that before even mentioning the skill-based aspects of matchmaking, it is behavior associated with cheating or what we could interpret as toxicity is addressed first. Obviously there needs to be a focus on isolating cheaters from non-cheaters, but one might have guessed that skill would have taken a predominate spot in determining the Trust Factor for placing one player with similarly skilled others. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Features That May Contribute To The Trust Factor &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the patent, there is a broad range of points listed that could all be used in determining the Trust Factor. Here we will go into some of the more interesting as well as some of the obvious. To begin, the following are one’s that we might expect to see in any game’s matchmaking system: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;an amount of time a player spent playing video games in general, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;an amount of time a player spent playing a particular video game, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;times of the day the player was logged in and playing video games, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;match history data for a player- e.g., total score (per match, per round, etc.), headshot percentage, kill count, death count, assist count, player rank, etc., &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The above points come as little surprise. The longer one has spent on a single game account, the less likely they are to be outright cheating due to the cheat detection systems and the issuing of VAC-bans for those who are caught. If one has several hundred or thousands of hours in a game, it is fair to say they enjoy playing and likely are not cheating relative to an account with only a few hours of playtime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Via: store.steampowered.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The next few sets of conditions that might affect the Trust Factor address cheating outright: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number and/or frequency of reports of a player cheating, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number and/or frequency of cheating acquittals for a player, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number and/or frequency of cheating convictions for a player, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;confidence values (score) output by a machine learning model that detected a player of cheat during a video game, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number of user accounts associated with a single player (which may be deduced from a common address, phone number, payment instrument, etc. tied to multiple user accounts), &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;how long a user account has been registered with the video game service, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number of previously-banned user accounts tied to a player, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;number and/or frequency of a player’s monetary transactions on the video game platform, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These too appear to be straightforward contributors to Trust Factor. Those who are often accused of cheating and no acquitted of the complaint may be best lumped together with similar players. Those who are associated with other accounts that have received bans may also be treated the same. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Where it gets a little odd, or rather, problematic, is with the following potential determiners of a Trust Factor: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a dollar amount per transaction, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;a number of digital items of monetary value associated with a player’s user account, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;geographic locations from which a player has logged-in to the video game service, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first two points quite literally seem to indicate that more money spent in game on cosmetics translating to being more trustworthy. Perhaps there is some truth to this, as spending real money in a game may dissuade a user from cheating and risking the lose of an account, but it still seems odd without confirmation of that idea. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Via: store.steampowered.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Geographic location on the other hand is a strange one. Perhaps a player needs to move often, and that is outside of their control. Perhaps players need to use VPNs for undisclosed reasons, and that too may be out of their hands. Whatever the case, it would be fascinating to know more about how Valve uses this data. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ultimately, we can only really guess as to how Valve weighs each of these points, or if it even uses all of them at all in determining a Trust Factor value per player account. There is much more to consider, and everyone should take the time to check out the patent for themselves. It can appear to be a long, daunting read, because it is, but there are some interesting pieces of information to glean from such an endeavor. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Source: patents.google.com &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEXT: Twitch Forces U.S. Army To Stop Tricking Viewers With Fake Giveaways That Send Viewers To Recruitment Pages &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Best_Modern_Horror_Games&amp;diff=1604269</id>
		<title>10 Best Modern Horror Games</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Best_Modern_Horror_Games&amp;diff=1604269"/>
		<updated>2025-08-31T15:37:32Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On top of that, some of Comic-Con's fan-favorite TV series have been upgraded from the hallowed Ballroom 20, and will now be gracing the 5,000-seat Hall H. So, this year you won’t be able to simply sit in one room all day to catch many of the major television events has to offer at Comic-&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;March and April may not hold as many options as previous months, but there are still quite a few good picks available. Suits returns to USA; Whose Line Is It Anyway? proves what works, works (even on the CW); PBS finally premieres the BBC mini-series Mr. Selfridge starring Jeremy Piven; Orphan Black returns to BBC America; and [http://d3Axa.com/?option=com_k2&amp;amp;view=itemlist&amp;amp;task=user&amp;amp;id=1015448 slg Game Dlc] of Thrones season 4 premieres… at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though this fantastic title eventually reached the hands of murder mystery and noir aficionados , it almost never did, as it faced numerous cancelations and delays across its seven-year development time. The game changed hands with publishers and platforms due to how long it was developed for, as the consoles it originally planned to release for became obsol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While playing as a survivor is tense and filled with spikes of adrenaline, playing as the killer is intoxicating. Even in the multiplayer lobbies, you have the distinct advantage: as a survivor, you’ll spend time in the lobbies together standing idly and choosing passive perks like additional fog to make it harder for the killer to see you; as the killer, you stand out of the survivors’ view, watching. You study them, getting to see what each survivor looks like and exactly which perks they’re bringing in. From the jump, the game makes it clear that the killer is probably going to win.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PT sees players moving through an endlessly looping hallway as they attempt to solve its complex, vague puzzles and avoid the disturbing, ghost-like woman that occasionally attacks them. It's unfortunate that the full [http://giggetter.com/blog/121489/dead-by-daylight-best-maps-ranked/ SLG game building guide] will never be released, but PT is still a landmark horror release that has gone on to inspire countless copyc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though the game is played in third-person view for survivors, you’ll play in first-person as the killer. Côté explained that the shift here is about focus. As a survivor, you’re focused on keeping an eye out for the killer. When you’re fixing a generator, you can spin the camera around to make sure he’s not sneaking up on you. If he does, though, you’ll be able to see a red glow wash over the immediate area behind your character. Not only does a third-person camera divorce you from the action so you get the same sympathetic feeling you’d get watching the victims of a slasher flick, but the pulled-out view offers a tactical advantage you sorely need as a survivor. As the killer, you don’t need the advantage. The first-person perspective gives you tunnel vision as you hunt your targets, which doesn’t just make the action more personal; it effectively reduces your vision cone and makes it easier for the survivors to escape. This led to incredibly close calls during my round as a survivor when I managed to lose the pursuing killer for the briefest of moments, then dodge into a cabinet and watch him pass by. When I played as the killer though, that same situation in reverse made it crystal clear how important it is as a survivor to slow down and not leave a trail as I threw open the cabinet doors and wrenched the terrified survivor out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most horror games tend to focus on single-player experiences, but that doesn't mean a multiplayer horror game isn't good for some scares as well. Dead by Daylight is an asymmetric multiplayer game where one player takes on the role of a deranged, sometimes supernatural serial killer as they hunt down player-controlled survivors and mount them on meatho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Premiere Picks: Helix (Syfy) from Battlestar Galatica creator Ronald D. Moore; True Detective (HBO), starring Matthew McConaughey and Woody Harrelson; Sherlock (PBS) season 3; Black Sails (Starz); and (A&amp;amp;E) and BBC America’s Fleming: The Man Who Would Be Bond mini-ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check your calendar, because Comic-Con 2011 will soon be upon us. With over 70 different TV panels confirmed for this year’s San Diego Comic-Con, finding out when and where you’re favorite television series will be appearing is definitely easier said than d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Special Guests: Nestor Carbonell ( Ringer ), Johnny Galecki ( The Big Bang Theory ) Jorge Garcia ( Alcatraz ), Leslie Hope ( The River ), Zachary Levi ( Chuck) Joe Manganiello ( True Blood ), Julie Plec ( Vampire Diaries) Matt Smith ( Doctor Who ), Kevin Williamson ( Vampire Diaries ), Deborah Ann Woll ( True Blood ), and oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though it is a sequel by name, Vampire: The Masquerade - Bloodlines 2 is not a sequel by nature, taking place in a different city and allowing players to don the fangs of a different vampire. Set in Seattle, players take on the role of a freshly awoken elder vampire, able to choose from four of the vampire clans from the pen-and-paper RPG , with more likely released as DLC following the game's rele&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1604255</id>
		<title>PAX East 2016: Kill Or Be Killed In Dead By Daylight</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1604255"/>
		<updated>2025-08-31T15:31:57Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The second game brought back the same protagonist, Gordon Freeman, who awakens 20 years after the events of the first title, having to save Earth from what Black Mesa unleashed. It was seen as a definite improvement on the first, but the development process that created it wasn't exactly painless. Valve spent half a decade creating prototypes and outlines before scrapping and cutting content, resulting in a more delayed game than fans expec&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your goal is to fix five generators in the level that will power the door leading to safety and get out. The levels are procedurally generated each time, though, so you’re never going to be able to memorize the layout and map the most efficient routes; you’re going to need to balance exploration with stealth in order to find the generators without getting spotted and winding up on one of the killer’s meat hooks. Every time you run, you leave a trail through the woods the killer will see and follow straight to you, so when you’re looking around, tread lightly. Fixing a generator doesn’t require much more than time and a bit of timing as a prompt similar to the Gears of War active reload pops up occasionally to make sure you’re still paying attention. Missing that prompt is a surefire way to get the killer on your tail as it causes the generator to make a loud noise with a visual icon on the killer’s display.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It may be a little on the cheesy side, but The Evil Within 2 is still a step above the original game in almost every way imaginable. Refining the Resident Evil 4 -style of survival-horror, The Evil Within 2 offers some classic horror action combined with open world sections that help it stand apart from other games in the genre. As we noted in our review for The Evil Within 2 , the game is easily one of the best survival-horror games in years, and even those disappointed by the first one may want to give the sequel a s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Noted for its tense atmosphere and disturbing imagery, Little Nightmares is a unique entry in the horror genre thanks to its focus on platforming. Not all critics were in love with its core gameplay, but many agreed that it's still an experience fans of the horror genre should go out of their way to check &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Still, Dead by Daylight showed a lot of promise and was a good bit of fun to play from both sides. The tonal shift between the fear of being hunted and the rush of being the hunter is pretty great. Dead by Daylight is definitely one to watch. It hits Steam on June 14, with a beta opening up a couple weeks prior. Behaviour isn’t ruling out consoles, but isn’t committed to anything yet either.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately we have organized all the premiere dates here for you, so it shouldn't be too difficult to figure out which shows will receive your time. If you need a bit of help in deciding what to watch, make sure to check out a trimmed-down selection in our premiere pi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though the game is played in third-person view for survivors, you’ll play in first-person as the killer. Côté explained that the shift here is about focus. As a survivor, you’re focused on keeping an eye out for the killer. When you’re fixing a generator, you can spin the camera around to make sure he’s not sneaking up on you. If he does, though, you’ll be able to see a red glow wash over the immediate area behind your character. Not only does a third-person camera divorce you from the action so you get the same sympathetic feeling you’d get watching the victims of a slasher flick, but the pulled-out view offers a tactical advantage you sorely need as a survivor. As the killer, you don’t need the advantage. The first-person perspective gives you tunnel vision as you hunt your targets, which doesn’t just make the action more personal; it effectively reduces your vision cone and makes it easier for the survivors to escape. This led to incredibly close calls during my round as a survivor  [https://Www.pai.com.cn/check?link=https%3A%2F%2Fruanjiaoyang.com%2Fmember.asp%3Faction%3Dview%26memName%3DCarmelaCoon123014 pai.Com.Cn] when I managed to lose the pursuing killer for the briefest of moments, then dodge into a cabinet and watch him pass by. When I played as the killer though, that same situation in reverse made it crystal clear how important it is as a survivor to slow down and not leave a trail as I threw open the cabinet doors and wrenched the terrified survivor out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's ironic that a game revolving around saving someone's soul from hell was almost lost to the inferno itself. Though it did not spend as many years in development hell as some other titles, fans were sure this title would never see the light of day as its cancelation was announced when Sega hit financial difficulties, and they deemed Bayonetta 2 as too much of a risky project to fund. Thankfully, the game was not canceled indefinitely and eventually released for the Wi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1604213</id>
		<title>PAX East 2016: Kill Or Be Killed In Dead By Daylight</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1604213"/>
		<updated>2025-08-31T15:17:32Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your goal is to fix five generators in the level that will power the door leading to safety and get out. The levels are procedurally generated each time, though, so you’re never going to be able to memorize the layout and map the most efficient routes; you’re going to need to balance exploration with stealth in order to find the generators without getting spotted and winding up on one of the killer’s meat hooks. Every time you run, you leave a trail through the woods the killer will see and follow straight to you, so when you’re looking around, tread lightly. Fixing a generator doesn’t require much more than time and a bit of timing as a prompt similar to the Gears of War active reload pops up occasionally to make sure you’re still paying attention. Missing that prompt is a surefire way to get the killer on your tail as it causes the generator to make a loud noise with a visual icon on the killer’s display.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Still, Dead by Daylight showed a lot of promise and was a good bit of fun to play from both sides. The tonal shift between the fear of being hunted and the rush of being the hunter is pretty great. Dead by Daylight is definitely one to watch. It hits Steam on June 14, with a beta opening up a couple weeks prior. Behaviour isn’t ruling out consoles, but isn’t committed to anything yet either.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While not every title is so lucky, there are some games that rise from the ashes and escape the dreaded development hell, arriving late but welcome to store shelves to the delight of their patient fans. These are the best games to have escaped development limbo and how long they were trapped th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When it comes to video games, the horror genre has had its ups and downs. There was a period of time where horror games were virtually non-existent, but thanks to popular games like Resident Evil and Silent Hill , they became an important part of the industry. The rise of online multiplayer and games like Call of Duty saw developers move away from horror games, but then the success of indie horror games led to a mainstream resurgence that we're still seeing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whereas most Alien video games are about fighting waves of xenomorphs or directly controlling the deadly creatures, Alien: Isolation instead makes players virtually defenseless as they attempt to survive against not only a xenomorph, but also an army of violent androids. The alien is still the real star of the show though, and its invincibility and unpredictable nature make it one of the most terrifying monsters in gaming hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There’s some less-than-ideal quirks to the [http://pasarinko.zeroweb.kr/bbs/board.php?bo_table=notice&amp;amp;wr_id=7369196 SLG game maps] I hope get ironed out before release, like the fact that the best strategy as a survivor with a killer on your tail is to run in circles around him to exploit the limited perspective. It’s a bit goofy as a survivor, but it mostly just feels clumsy and frustrating as the killer. As well, though the developer described how other maps will provide much different gameplay from the forest level they were showing off, it sounds like activating generators to power an escape door is the only objective survivors will ever be given. I’d really like to see some creativity there, because while the meat of the game is ultimately about the tension of being hunted and the procedurally generated levels will add some variety to every match, it’d be nice to have something else to do once in a while.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While playing as a survivor is tense and filled with spikes of adrenaline, playing as the killer is intoxicating. Even in the multiplayer lobbies, you have the distinct advantage: as a survivor, you’ll spend time in the lobbies together standing idly and choosing passive perks like additional fog to make it harder for the killer to see you; as the killer, you stand out of the survivors’ view, watching. You study them, getting to see what each survivor looks like and exactly which perks they’re bringing in. From the jump, the [http://albergueoasis.com/index.php/component/k2/itemlist/user/1522216 SLG Game DLC] makes it clear that the killer is probably going to win.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There will be several different killers in the game, each loosely based on different classic horror movie villains, but only one was featured in the PAX demo, a hulking Jason-like with a machete and bear traps. As the killer, you can always see where the generators are, so you have a good idea at least where to patrol. If a survivor makes a loud noise, like from failing that generator prompt, a prominent icon shows up onscreen giving you the exact location. Likewise, when a generator is fixed, it turns on and gets highlighted in your view. Show up to the generator and see a fading red trail leading away and you know a survivor is very close. Chase them down and give them a good slash and you’ll injure them, making it much easier to catch up with them again later. A second slash will down them, making them eligible to be picked up and carried to a meat hook to be &amp;quot;sacrificed&amp;quot; upon death as tendrils take them away. The whole concept of needing to hang the survivors up on a hook instead of just killing them right then and there is a little silly, of course, but it provides good tension for the game on both sides.&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Counter-Strike:_Global_Offensive_-_10_Things_You_Should_Never_Do_In-Game&amp;diff=1604182</id>
		<title>Counter-Strike: Global Offensive - 10 Things You Should Never Do In-Game</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Counter-Strike:_Global_Offensive_-_10_Things_You_Should_Never_Do_In-Game&amp;diff=1604182"/>
		<updated>2025-08-31T15:00:58Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The popularity and stardom that Counter-Strike Global Offensive has garnered over the last decade is nothing short of amazing. A staple in the FPS genre, every gamer has come across or at least heard of the game at some point. Although the game is almost a decade old, new players are still joining the game on a regular basis. Embarking a journey in CS:GO is not always easy, and there are a lot of nuances that need to be understood in order to gain success in the game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Related: Counter Strike: 10 Mods That Make The Game Way Better &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players often develop wrong habits in CS:GO , and they never really address those problems, which ultimately hinders the progression. It’s of utmost priority that players should avoid making these mistakes for a smoother climbing in the game. Here are 10 things that players should absolutely avoid doing if they are aiming for good results in CS:GO . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many players tend to push towards the enemies without any proper plan, especially at the beginning of the round. Pushing can be a good surprise tactic that is most suitable when you have nothing to lose. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, when you are loaded with utilities such as Smoke Grenade and Flashbang, you should try to use them before making a Hail Mary run. Dying without using the utilities will not only harm your economy, but you are also donating free goodies to the opposing team. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Managing the economy is one of the most important aspects of performing well in CS:GO . After each round in a game, players will get money depending upon the performance in the prior round. The better you do, the more money you get. Kills,  [https://www.Counterstrike2guide.com/articles/mastering-the-art-of-peeking-in-cs2-a-game-changer-s-guide.html Cs2 gaming blog] Assist, Bomb defusing, and planting all affect the amount of money you get. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although the idea of buying the most expensive weapon every round can be tempting, it’s certainly not the right approach. It’s important to manage the economy so that you are never low on the budget. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A very common mistake that players make is giving away footstep noises to the opposing team. This not only gives opponents a general idea of your location, but it also buys them enough time to rotate or re-strategize. This could also hinder your own game plan, and it will essentially put your whole team in a bad spot. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Related: 5 Ways Counter-Strike Has Changed Since 1999 (&amp;amp;amp; 5 How It's Exactly The Same) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shift walking and Crouch walking do eliminate the noise of the footsteps, and players should prioritize using either of them as much as possible. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Communication and coordination is the key to success in any multiplayer game. Fortunately, CS:GO has both voice communication and a ping system available that can help in communicating. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, despite having the necessary resources to communicate, players often shy away or just do a very poor job of communicating. Using communication effectively will certainly improve your chances of winning the game, and it makes the playing experience much smoother in general. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flashbang is one of the utilities available in the game. When used, it instantly blinds anyone that is looking at it directly for a brief moment. Although it’s a very good tool and can be super effective when used properly, many players blind their teammates, including themselves, instead of blinding the opposing players. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The key is to communicate beforehand and alerting your teammates that you are going to flash. Flashing recklessly can be super dangerous, and more often than not, it will lead to you getting killed immediately. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dying to enemies that are hiding in corners is very exasperating. Every map in CS:GO has a lot of sharp angles and corners that make for a very good hiding spot. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Related: 5 Reasons Counter-Strike Is The Best Tactical FPS (&amp;amp;amp; 5 Why It's Rainbow Six) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not checking corners could be a blunder that leads to you getting eliminated from the round. It’s crucial to stay on your toes and always check every corner thoroughly before making a push. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting better at shooting takes proper learning, and not everybody is good at it. Most guns in CS:GO produce noticeable recoil while shooting, and controlling it is another skill that players developed over a period of time. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Despite not having a decent hold of a gun, many players tend to shoot continuously even when the entire spray is missing. Most of the bullets don’t connect, and in retaliation, the opposing player kills you immediately. Rather than spraying hastily and missing every shot, it’s better to shoot at a slower pace. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;CS:GO is a team game, and it takes proper coordination to find success in it. Even though individual brilliance carries a lot of weight, no game is winnable without the help of teammates and a proper game plan. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A lot of times, players roll into games without having any idea of how to approach it. This might work in rare cases, but most of the time, the team with a strategy will prevail. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The task of reaching a bomb site and planting the bomb successfully can be quite daunting as a Terrorist. There are multiple ways of how to approach a bomb site, and a lot depends upon the players’ playstyle along with the map. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until it’s a rush round or an economy round, it’s never a bright idea to carry the spike while leading the team from the front. If you die, the bomb basically is now in CT’s territory, and reclaiming it can be a hassle. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Proper crosshair placement is very crucial in any FPS game, and it’s what most new players struggle with. Maintaining a random crosshair placement will lead to missed shots, and more often than not, you’ll lose the trade. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The headshot percentage will be significantly low, and overall climbing will become more difficult. Along with learning recoil control, getting down the right crosshair placement should be the main objective for any player. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: 10 Best First-Person Shooters Of The Last Decade &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_2014_Winter_TV_Premiere_Return_Schedule&amp;diff=1604072</id>
		<title>The 2014 Winter TV Premiere Return Schedule</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_2014_Winter_TV_Premiere_Return_Schedule&amp;diff=1604072"/>
		<updated>2025-08-31T14:16:48Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;January starts off with the highly-anticipated premiere of Community season 5, and then the world of television jumps backs in to gear as all of your favorite shows begin making their return from the holiday hia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;February starts off slow, as far as television premieres goes, thanks to the Winter Olympics; however the second week of month brings both the return of The Walking Dead season 4 on AMC and the premiere of House of Cards season 2 on Netf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Frictional Games made a name for itself with Amnesia: The Dark Descent , a title that is largely responsible for the resurgence the horror genre has enjoyed in recent years. Its followup effort, Soma , may not have generated the same kind of buzz as Amnesia , but it is arguably the better, more polished [http://xurujin.com/member.asp?action=view&amp;amp;memName=Larae434352142984924 SLG game cheats]. Set in an underwater research facility filled with strange creatures, Soma is less about jump scares and more about building tension and scaring players with pure psychological hor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check your calendar, because Comic-Con 2011 will soon be upon us. With over 70 different TV panels confirmed for this year’s San Diego Comic-Con, finding out when and where you’re favorite television series will be appearing is definitely easier said than d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;March and April may not hold as many options as previous months, but there are still quite a few good picks available. Suits returns to USA; Whose Line Is It Anyway? proves what works, works (even on the CW); PBS finally premieres the BBC mini-series Mr. Selfridge starring Jeremy Piven; Orphan Black returns to BBC America; and Game of Thrones season 4 premieres… at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Premiere Picks: Helix (Syfy) from Battlestar Galatica creator Ronald D. Moore; True Detective (HBO), starring Matthew McConaughey and Woody Harrelson; Sherlock (PBS) season 3; Black Sails (Starz); and (A&amp;amp;E) and BBC America’s Fleming: The Man Who Would Be Bond mini-ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately we have organized all the premiere dates here for you, so it shouldn't be too difficult to figure out which shows will receive your time. If you need a bit of help in deciding what to watch, make sure to check out a trimmed-down selection in our premiere pi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tallying up a total of twelve years of development, most fans gave up hope of ever seeing Mother 3 released, but the developers Brownie Brown and HAL Laboratory eventually managed to finish development, and Mother 3 was released in 2006, awarding fans for their patie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most horror games tend to focus on single-player experiences, but that doesn't mean a multiplayer horror game isn't good for some scares as well. Dead by Daylight is an asymmetric multiplayer [http://Unpop.org/blog/member.asp?action=view&amp;amp;memName=AnitraMolloy13285 SLG Game Tips] where one player takes on the role of a deranged, sometimes supernatural serial killer as they hunt down player-controlled survivors and mount them on meatho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;During my turn as a survivor, producer Matheiu Côté encouraged me to stick close to teammates, but not just for cooperation. He gleefully explained that often the best strategy for escaping the killer is to use your fellow survivors as a distraction. There’s cooperation only to a point, he said, because ultimately you only win if you get out alive. That dynamic extends to whether or not you want to save your teammates from death. You see, when the killer attacks you, he can’t actually kill you just yet. First, he has to hang you on a meat hook, which will slowly drain your life. You can tap a button to struggle and free yourself, but that will accelerate your rate of death significantly, which probably isn’t the best move unless the killer left to go hunt your friends. Sometimes the better move is instead to hang out on the hook for a little while and let a teammate come rescue you. Of course, there’s still real incentive to watch out for each other, like the ability to heal each other or work on fixing a generator together to speed things up. A one-on-one fight between you and the killer probably isn’t going to work out in your favor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;L.A. Noire was an ambitious project from the get-go, spinning the narratives of multiple mysterious murders that fell to Cole Phelps to solve. Players would scope out crime scenes for clues, investigate bodies, and question possible witnesses to piece together the puzzle. Most witnesses even had tells eagle-eyed players could detect to see when they were lying, and certain dialogue options could be selected to try and deduce what was t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1603879</id>
		<title>PAX East 2016: Kill Or Be Killed In Dead By Daylight</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=PAX_East_2016:_Kill_Or_Be_Killed_In_Dead_By_Daylight&amp;diff=1603879"/>
		<updated>2025-08-31T12:23:06Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When it comes to video games, the horror genre has had its ups and downs. There was a period of time where horror games were virtually non-existent, but thanks to popular games like Resident Evil and Silent Hill , [https://Marketingme.wiki/wiki/User:DannyMacintyre5 they said] became an important part of the industry. The rise of online multiplayer and games like Call of Duty saw developers move away from horror games, but then the success of indie horror games led to a mainstream resurgence that we're still seeing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;During my turn as a survivor, producer Matheiu Côté encouraged me to stick close to teammates, but not just for cooperation. He gleefully explained that often the best strategy for escaping the killer is to use your fellow survivors as a distraction. There’s cooperation only to a point, he said, because ultimately you only win if you get out alive. That dynamic extends to whether or not you want to save your teammates from death. You see, when the killer attacks you, he can’t actually kill you just yet. First, he has to hang you on a meat hook, which will slowly drain your life. You can tap a button to struggle and free yourself, but that will accelerate your rate of death significantly, which probably isn’t the best move unless the killer left to go hunt your friends. Sometimes the better move is instead to hang out on the hook for a little while and let a teammate come rescue you. Of course, there’s still real incentive to watch out for each other, like the ability to heal each other or work on fixing a generator together to speed things up. A one-on-one fight between you and the killer probably isn’t going to work out in your favor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While not every title is so lucky, there are some games that rise from the ashes and escape the dreaded development hell, arriving late but welcome to store shelves to the delight of their patient fans. These are the best games to have escaped development limbo and how long they were trapped th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Special Guests: Nestor Carbonell ( Ringer ), Johnny Galecki ( The Big Bang Theory ) Jorge Garcia ( Alcatraz ), Leslie Hope ( The River ), Zachary Levi ( Chuck) Joe Manganiello ( True Blood ), Julie Plec ( Vampire Diaries) Matt Smith ( Doctor Who ), Kevin Williamson ( Vampire Diaries ), Deborah Ann Woll ( True Blood ), and oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kill or be killed. Those are your options in Dead by Daylight, developer Behaviour Interactive’s upcoming asymmetric multiplayer horror game. You’ll play as either the hopeful survivors attempting escape or the killer making sure they don’t. If you play as a survivor, don’t expect things to be easy just because there’s four of you and only one of him. Make no mistake: the killer is hunting you. He is listening for you. He is watching for signs you were there. He is laying traps for you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Doom series is one much celebrated by its fans, remaining as one of the most popular and successful FPS game series of all time. These games see players jumping into the heavy boots of the unnamed protagonist as he arms himself with an entire arsenal of weaponry to send demons straight back to hell. The game thrives on buckshot, bloody action and heavy, thumping OSTs designed to get adrenaline runn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Still, Dead by Daylight showed a lot of promise and was a good bit of fun to play from both sides. The tonal shift between the fear of being hunted and the rush of being the hunter is pretty great. Dead by Daylight is definitely one to watch. It hits Steam on June 14, with a beta opening up a couple weeks prior. Behaviour isn’t ruling out consoles, but isn’t committed to anything yet either.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;March and April may not hold as many options as previous months, but there are still quite a few good picks available. Suits returns to USA; Whose Line Is It Anyway? proves what works, works (even on the CW); PBS finally premieres the BBC mini-series Mr. Selfridge starring Jeremy Piven; Orphan Black returns to BBC America; and Game of Thrones season 4 premieres… at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;L.A. Noire was an ambitious project from the get-go, spinning the narratives of multiple mysterious murders that fell to Cole Phelps to solve. Players would scope out crime scenes for clues, investigate bodies, and question possible witnesses to piece together the puzzle. Most witnesses even had tells eagle-eyed players could detect to see when they were lying, and certain dialogue options could be selected to try and deduce what was t&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Games_That_Survived_Development_Hell&amp;diff=1603307</id>
		<title>Best Games That Survived Development Hell</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Games_That_Survived_Development_Hell&amp;diff=1603307"/>
		<updated>2025-08-31T08:38:33Z</updated>

		<summary type="html">&lt;p&gt;165.231.108.8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;February starts off slow, as far as television premieres goes, thanks to the Winter Olympics; however the second week of month brings both the return of The Walking Dead season 4 on AMC and the premiere of House of Cards season 2 on Netf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Check your calendar, because Comic-Con 2011 will soon be upon us. With over 70 different TV panels confirmed for this year’s San Diego Comic-Con, finding out when and where you’re favorite television series will be appearing is definitely easier said than d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On top of that, some of Comic-Con's fan-favorite TV series have been upgraded from the hallowed Ballroom 20, and will now be gracing the 5,000-seat Hall H. So, this year you won’t be able to simply sit in one room all day to catch many of the major television events has to offer at Comic-&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Premiere Picks: Helix (Syfy) from Battlestar Galatica creator Ronald D. Moore; True Detective (HBO), starring Matthew McConaughey and Woody Harrelson; Sherlock (PBS) season 3; Black Sails (Starz); and (A&amp;amp;E) and BBC America’s Fleming: The Man Who Would Be Bond mini-ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans were given an ephemeral look into Cyberpunk 2077 in 2013, treating them to a short trailer that certainly worked up appetites for this futuristic game, which would not be released for another seven years. Unfortunately, this ambitious project was left to the wayside, as the studio was also working on The Witcher 3 , which took priority. The development hell continued long after the release, as developers were put under a major crunch to reach the [https://minitrucktalk.com/proxy.php?link=http://Www.Rohitab.com/discuss/user/3070930-angelikade/ Slg Game patch Notes]'s deadline, resulting in a game that was largely unfinished with bugs galore and even downright unplayable for some console gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Before the Alien franchise was full of action-packed set-pieces and universe-spanning conflict, it was focused on horror. Essentially a slasher movie set on a spaceship, the first Alien goes for a decidedly scarier vibe than its successors, and that same tone is captured perfectly in the video game Alien: Isolati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;L.A. Noire was an ambitious project from the get-go, spinning the narratives of multiple mysterious murders that fell to Cole Phelps to solve. Players would scope out crime scenes for clues, investigate bodies, and question possible witnesses to piece together the puzzle. Most witnesses even had tells eagle-eyed players could detect to see when they were lying, and certain dialogue options could be selected to try and deduce what was t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;March and April may not hold as many options as previous months, but there are still quite a few good picks available. Suits returns to USA; Whose Line Is It Anyway? proves what works, works (even on the CW); PBS finally premieres the BBC mini-series Mr. Selfridge starring Jeremy Piven; Orphan Black returns to BBC America; and Game of Thrones season 4 premieres… at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Special Guests: Nestor Carbonell ( Ringer ), Johnny Galecki ( The Big Bang Theory ) Jorge Garcia ( Alcatraz ), Leslie Hope ( The River ), Zachary Levi ( Chuck) Joe Manganiello ( True Blood ), Julie Plec ( Vampire Diaries) Matt Smith ( Doctor Who ), Kevin Williamson ( Vampire Diaries ), Deborah Ann Woll ( True Blood ), and oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;January starts off with the highly-anticipated premiere of Community season 5, and then the world of television jumps backs in to gear as all of your favorite shows begin making their return from the holiday hia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most horror games tend to focus on single-player experiences, but that doesn't mean a multiplayer horror game isn't good for some scares as well. Dead by Daylight is an asymmetric multiplayer game where one player takes on the role of a deranged, sometimes supernatural serial killer as they hunt down player-controlled survivors and mount them on meatho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The phrase ‘development hell’ is one that is likely to send shivers down the spines of gamers everywhere. When games face severe delays during the development process with no finite end date in sight, it is often a death knell, resulting in the cancelation of some very ambitious proje&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While not every title is so lucky, there are some games that rise from the ashes and escape the dreaded development hell, arriving late but welcome to store shelves to the delight of their patient fans. These are the best games to have escaped development limbo and how long they were trapped th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though it is a sequel by name, Vampire: The Masquerade - Bloodlines 2 is not a sequel by nature, taking place in a different city and allowing players to don the fangs of a different vampire. Set in Seattle, players take on the role of a freshly awoken elder vampire, able to choose from four of the vampire clans from the pen-and-paper RPG , with more likely released as DLC following the game's rele&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>165.231.108.8</name></author>
	</entry>
</feed>