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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-10-26T08:56:05Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=Movie-Based_Video_Game_Easter_Eggs&amp;diff=1914913</id>
		<title>Movie-Based Video Game Easter Eggs</title>
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		<updated>2025-11-06T12:03:52Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Rockstar has improved upon one of the greatest games of all time. The original version of Grand Theft Auto V was a major accomplishment upon its initial release and remains that way even after a year of the new console generation. The current-gen version, however, allows it to continue its legacy for many more years. It's worth diving back into Los Santos simply to experience the saga in smooth 1080p, but Rockstar has gone above and beyond by adding new features and content to it. More than just a gimmick, the first-person mode really does change how it's experienced by adding a new layer of gameplay. It won't be for everybody, but the sheer fact that the option is there is commendable. More still, multiple new vehicles, weapons and animals have been introduced. If none of that were enough, over a hundred new songs have been added to the already robust radio stations. While there's nothing wrong with the last-gen version of Grand Theft Auto V, Rockstar has created a museum piece with its remastered version. Everybody, from those who have spent the better part of the past year exploring everything its world has to offer to the three people who have yet to play it, should experience what has been put together here.&amp;lt;br&amp;gt;Bigfoot can also be encountered during the Strangers and Freaks mission &amp;quot;The Last One,&amp;quot; where Franklin meets a hunter that has been tracking Bigfoot for over nine years – a reference to Grand Theft Auto: San Andreas . The player will then begin to search the woods and will eventually find Bigfoot. Once found, a chase will break out in which Franklin will chase Bigfoot through the woods. When finally caught, Bigfoot will collapse from exhaustion and reveal that he is indeed a human.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Combat itself has been overhauled in GTAV. Instead of blindly cycling through weapons, there’s now a weapons wheel that is brought up by holding the left bumper, allowing available weapons to be seen and selected easier. Additionally, getting busted or killed no longer forfeits your weapons, which makes spending money on weapons upgrades much more realistic. Actual combat is more customizable, allowing players to choose how much they want to be assisted with automatic locking. By default, it’s a bit of a mix between free-aim and full-lock, with targets in clear view automatically locked on and those hidden or at weird angles left to free-aiming. The cover system has also been improved, allowing smoother transitions. On the driving side of things, vehicle handling has been updated, with vehicles feeling better than ever before. While this is still the sort of game that lets you bounce around after landing a jump, handling feels more realistic and tailored to specific vehicles, instead of cars simply being &amp;quot;fast&amp;quot; or &amp;quot;slow.&amp;quot; Even supercars feel distinct from one another. Realism has also been visually improved, with cars mirroring their real-life counterparts like never before. It’s clear what’s a Mustang or what’s an Audi and even though the brands can’t be used, it's better than simply looking for a &amp;quot;fast&amp;quot; car.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, the biggest question on many's mind is whether or not this is a mere gimmick. With the amount of work and customization Rockstar clearly put into it, it's far from a throwaway feature. Those who tailor the settings to their likings will realistically find a whole new way to experience the title. Some may even prefer many aspects of first-person mode. While I found it agreeable, I still prefer to experience the entire game in third-person, but there's no denying that gunplay can be more smooth and precise in first-person. However gamers decide to experience it, though, they can be assured it will be in a beautiful setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beginning with Grand Theft Auto IV 's 'The Lost and Damned' DLC, players weren't quite sure what Rockstar Games was up to with its spinoff content. A separate story following Johnny Klebitz, a member of Liberty City biker gang The Lost, the DLC was a test of the feasibility of digital-only releases. But what players got was a Grand Theft Auto experience in a condensed form, without sacrificing any qual&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Open-world games have become the realized vision of gaming’s steady growth. The original top-down Grand Theft Auto on Playstation was one of the first games to implement the open-ended, free-form-mission structure that would later become the series’ trademark feature. While Grand Theft Auto II made steady improvements, Grand Theft Auto III on Playstation 2 was lauded for its 3D exploration and expansive nature. [https://Www.gta5Fans.com/articles/kenny-loggins-and-my-epic-gta-adventure-a-rock-legend-s-gaming-legacy.html Kenny Loggins GTA] III became the grandiose innovator of the series and the benchmark by which open-world games would later be judged. Vice City followed that idea, adding unique style and more cosmetic creativity thanks to its Miami Beach-inspired setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar remains one of the classic innovators of gaming, letting loose an expansive, free-form-mission mentality that would pioneer the success of the &amp;quot;open-world&amp;quot; genre. Grand Theft Auto is the crown jewel of that kingdom. It’s an international phenomenon and one of the most important game series of all time. With Grand Theft Auto V , Rockstar made the biggest open world of its kind, but despite its commercial success, the developer is simply giving into its own very hazardous addiction. Grand Theft Auto V simply exacerbated the recurring issue that has been plaguing the series since Grand Theft Auto: San Andreas , an issue that is continuing to drain the studio’s credibility in making top-shelf open world games.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=15_Open_World_Games_More_Mature_Than_Grand_Theft_Auto_V&amp;diff=1914851</id>
		<title>15 Open World Games More Mature Than Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=15_Open_World_Games_More_Mature_Than_Grand_Theft_Auto_V&amp;diff=1914851"/>
		<updated>2025-11-06T11:17:41Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Chris Roberts is developing the spiritual success to Wing Commander and Freelancer with the record-breaking crowdfunded Star Citizen , Star Wars is coming back in a big way at Electronic Arts, CCP Games blew way the industry with EVE-VR at E3 2013, and these are only a few examples of the return of space sims. One other example is Interplay Entertainment Corporation's recent acquisition of the FreeSpace IP from now defunct publisher THQ and developer Volition. They managed to buy it for the shockingly low price of $7&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild features an open world that makes exploration a pure pleasure, with a landscape riddled with treasures, enemies, hidden dungeons, and more. It also manages to sidestep one of the more frustrating aspects of open world games, letting Link climb virtually any surface he comes across instead of forcing him to walk around mountains and other large structu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's not the set pieces or spectacle that gives it a mature edge though, it's the way the game tells a historical story about the price of liberty, national divide, and extremism in the Colonial American branch of the Assassins. These are issues that seem more relevant than ever before in a modern wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Described by Trevor Philips as &amp;quot;inbred hillbilly twats,&amp;quot; the O'Neil brothers are little more than very minor antagonists for his business, but during their brief time in the game, they are undeniably savage. They are presented as a group of inbred imbeciles, living on a family farm in the middle of nowhere, and doing little other than cooking meth and behaving like the lowest forms of human life. Trevor attacks their farm/meth lab compound, taking out most of these guys, but several had left the area prior to the start of the mission. They are taken care of later. While the O'Neil's aren't the most violent or scary of the savage characters in the game, they are recognized as being beyond rural, and closer to something almost f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unless you're aspiring to be Niko Bellic, it's probably a good idea to not constantly call other contacts for no reason. Of course, if you get some satisfaction from bugging your friends, be happy because Rockstar has acknowledged your cancerous prese&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zealous fans of the [https://www.gta5fans.com/articles/gta-v-flaws-fuel-my-hopes-for-a-revolutionary-gta-vi.html Gta v flaws] series will have remembered the radio DJ Lazlow Jones from other games. An interesting fact about this character, he is voiced by Jeffrey &amp;quot;Lazlow&amp;quot; Jones, an American talk show host who has also written and produced for Rocks&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto has a similar conundrum. Few players can relate to gang members, organized crime leaders, or, well, whatever you call Trevor Philips, but the themes in the games are far more relatable, like having to earn money, looking out for one's friends and navigating the game of life (just with more guns and hookers) In short, the game is more down to Earth. Obviously, we'd be lucky never to have to go through what any of these characters deal with but there are few series out there that boast an eclectic cast quite like the ones we've seen in G&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Quite a few of these open world games have received widespread critical acclaim, standing as some of the highest-rated video games made to date. Open world games are often massive undertakings, and as a result, tend to give players more play time than most titles, whether that time is spent completing quests or just messing around in the sand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A week before E3, and more than halfway through its Kickstarter campaign to raise $1.35 million, Paul Caporicci, CEO and founder of Precursor Games, canceled the Kickstarter - which hadn't even crossed the 10% mark - and posted a message starting they're postponing the Kickstarter and will relaunch later with &amp;quot;new developments.&amp;quot; We don't know the real reason behind the change, but part of the reasons was that they likely weren't going to meet the funding goal and wouldn't have raised any money this way. Part of the issue is the involvement of Denis Dyack and the resulting confusion of the studio's relationship to Silicon Knights, and the lack of clarity surrounding what the game would offer. It's going to relaunch with s lower funding goal at some point, but we don't know w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game's theme deals with dark issues such as human trafficking, hostage killing, and genocide. Also prominent, is Jason's slow descent into madness, as he becomes just as ruthless and as monstrous as the Vaas and Hoyt — the two main antagoni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto V was released on 17 September 2013 to rave reviews. Critics lauded the game as a milestone for open-world gaming and a technical achievement that would take years — if not decades — to be matched, let alone surpass. The Grand Theft Auto series has generally focused on satirizing various aspects of the real world, and Grand Theft Auto V is no exception. The title has parodied everything, from Apple (iFruit) to Call of Duty (Righteous Slaughter). Even 50 Shades Of Gray (Chains Of Intimacy) wasn't spa&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That means a subscription is no longer required to adventure through the vast world of Telara and battle the forces of the planes. From now on, you can log in to your RIFT account any time and play with no level or content restricti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=News_Wrap_Up:_Witcher_3_DLC_New_Trials_Games_GTA_V_Map_FreeSpace_s_Future&amp;diff=1914795</id>
		<title>News Wrap Up: Witcher 3 DLC New Trials Games GTA V Map FreeSpace s Future</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=News_Wrap_Up:_Witcher_3_DLC_New_Trials_Games_GTA_V_Map_FreeSpace_s_Future&amp;diff=1914795"/>
		<updated>2025-11-06T11:01:53Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;As amazing as the soundtrack was before, Rockstar shockingly decided to add even more songs to it in this re-release. A whopping 150 additional new tracks have been spread across the radio stations. Highlights include Holy Ghost! — Hold On, Hot Chip – Flutes, Neon Indian — Polish Girl, Lorde – Tennis Court, !!! – One Girl/One Boy and many, many more. If that’s not enough, more DJ commentary has been recorded from some of the top DJs including DJ George (Twin Shadow), Nathan and Stephen (Wavves), Kenny Logins and more. On the talk radio side of things, Duane Earl (Danny McBride) has recorded new show segments. GTA has always been a series epitomized by its radio stations and by putting in the effort to expand GTAV’s selections, not only have they made an already complete soundtrack more robust, but they’ve made driving around a fresh experience.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grand Theft Auto IV was an even bigger offender. The re-designed Liberty City was able to be bigger and more expansive than ever, thanks to new consoles’ horsepower, but once again, Rockstar’s vision of vastness ended up making the game more tedious than it should be. Traversal was slow and cumbersome, thanks to messy, &amp;quot;realistic&amp;quot; physics for vehicles, leaving the entire game feeling restrictive. Sure, there was a lot to do, but the downtime between missions was more noticeable and intrusive than ever. What especially makes this such a problem is that open-world games’ major flaw, that downtime where you’re traversing from activity to activity, was solved. Open-world gaming had moved into other franchises like Assassin’s Creed (which offered a parkour traversal system that was smooth and acrobatic) and InFamous (which had a ton of fast, action-based missions that required mobility). Even licensed properties like The Incredible Hulk: Ultimate Destruction solved the problem of boring traversal with a fluid and momentum-driven way to get around the city (and that appeared in the generation before GTA IV). In that light, Grand Theft Auto IV was slow and fragmented, and with the world growing larger and larger with each new installment in the series, this problem was sure to escalate into downright tedium.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it's not the first open world Far Cry game, Far Cry 3 perfected the franchise's take on the genre. Far Cry 3 sets players loose to explore a large tropical island at their leisure,  [https://www.gta5fans.com/ https://www.gta5fans.com/] all the while being taunted by the devilish pirate lord Vaas. Far Cry 3 's villain helps the story stay engaging, but the real stars of the game, and what helps it stand apart from other open world titles, is its wildl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At the Sega booth during E3 2013, we had a chance to get hands-on with Total War: ROME II . Just before the big event, the above cinematic teaser trailer was released focusing on the story of Cleopa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Assassin's Creed 2 is the height of Ubisoft's open world stealth franchise, streamlining many of the features from the first game and adding a much more interesting protagonist to drive the story forward. Assassin's Creed 2 offers one of the best open worlds in the series, as it gives players the chance to explore a gorgeously rendered Italy during the Renaissance. While completing assassinations and other missions is the main draw of the game, it's also a great pleasure to simply explore Italy and check out some of the impressive landmarks and architect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But once San Andreas was released in 2004, Rockstar adopted a mentality that ended up damaging the vision of an open-world. Unlike Vice City , San Andreas expanded the world size considerably, encompassing three major cities instead of just one. It was a technical endeavor for the Playstation 2, no doubt, but it also drew upon a number of issues that have made the open-world setup more problematic than it did back in the day. Making a world bigger requires many more activities to keep things interesting. Otherwise, you’re wandering around from mission to mission with barely any sort of activity. It might as well be empty space. Changeable topography, different challenges that appear while moving from location to location, these types of things keep that lull between missions away. San Andreas didn’t suffer from that too much, but it brought to light the idea that spreading something out can leave plenty of weak spots in between.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar has improved upon one of the greatest games of all time. The original version of Grand Theft Auto V was a major accomplishment upon its initial release and remains that way even after a year of the new console generation. The current-gen version, however, allows it to continue its legacy for many more years. It's worth diving back into Los Santos simply to experience the saga in smooth 1080p, but Rockstar has gone above and beyond by adding new features and content to it. More than just a gimmick, the first-person mode really does change how it's experienced by adding a new layer of gameplay. It won't be for everybody, but the sheer fact that the option is there is commendable. More still, multiple new vehicles, weapons and animals have been introduced. If none of that were enough, over a hundred new songs have been added to the already robust radio stations. While there's nothing wrong with the last-gen version of Grand Theft Auto V, Rockstar has created a museum piece with its remastered version. Everybody, from those who have spent the better part of the past year exploring everything its world has to offer to the three people who have yet to play it, should experience what has been put together here.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Game_Ranter_Banter:_Battleship_Double_Fine_s_Kickstarter_Success_UMD_Passport_GTA_V&amp;diff=1914601</id>
		<title>Game Ranter Banter: Battleship Double Fine s Kickstarter Success UMD Passport GTA V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Game_Ranter_Banter:_Battleship_Double_Fine_s_Kickstarter_Success_UMD_Passport_GTA_V&amp;diff=1914601"/>
		<updated>2025-11-06T10:08:11Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At the Sega booth during E3 2013, we had a chance to get hands-on with Total War: ROME II . Just before the big event, the above cinematic teaser trailer was released focusing on the story of Cleopa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Why did they unveil the trailer at that time and when would the game come out? Comparing the announcement to previous Rockstar Games unveilings and corresponding release dates led most media outlets to believe the game would be coming this fall, but with Rockstar pushing back the release date of Max Payne 3 to avoid competing against Mass Effect 3 (a la Ghost Recon: Future Soldier ), we're now second-guessing ourselves for placing it in our list of most anticipated games of 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a video game (not a movie), Hasbro has an extraordinary opportunity to recreate a faithful strategy adaptation of the board game that occupied many of our childhoods. Instead,  [https://www.gta5fans.com/articles/echoes-of-grand-theft-auto-v-a-first-person-journey-through-leaks-and-legacy.html grand theft auto v Rumors] they seem to think that the FPS market needs more saturating, and that a compartmentalized (read: gimmicky) ship component will tide fans over. Hopefully they just gave off the wrong first impression, but I can see Battleship chalking up a lot of white pegs when it releases in &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, not all pre-heist missions are as mind-numbing as this one. There are some pretty decent ones that do contribute in building some hype up for this mission. Sometimes though, just like the last two entries on this list, there are missions that fail to do so even if they don't involve going to a store and buying stupid st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A lot of film enthusiasts are pummeling the upcoming Battleship movie for being an unabashed rip-off of Transformers . Honestly, I don’t mind. The movie seems purely designed to make money and never would have happened had it stuck to the actual board game roots. (You’d be hard pressed to make a Monopoly movie too these days without a sequoia in Marvin Gardens breeding a zombie infection.) Rather, it’s Activision and Hasbro’s announcement of an FPS/strategy hybrid based off the film that has me running for the lifebo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Look. Video games are amazing and an important part of my life. That said video games are also really dumb. Ludonarrative dissonance is a popular term when it comes to criticizing a game. It basically boils down to a disconnection between a game’s narrative and the gameplay. For example, let’s say you’re a protagonist trapped in a yard surrounded by a chained fence and a locked door. In reality, one could simply climb that fence, but because that gameplay mechanic is not implemented for players, they have to find a key or device to open it. It can be frustrating, but games cannot adhere to the laws governed by our reality. If someone could create an experience like that where anything is possible, but also follow simple principles like not being able to heal several shotgun blasts to the chest via an herb would be a wondrous stroke of programming genius, but not necessarily &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What a week for Double Fine ! First, Mojang's Marcus &amp;quot;Notch&amp;quot; Persson offered to personally fund Psychonauts 2 , then the Double Fine Adventure Kickstarter shattered records and racked up over a million dollars in less than 24 hours. As I write this, the total funds pledged stand at over $1.5 million -- a fairly staggering figure that is, by Tim Schafer's own admission (via his ever entertaining @ TimOfLegend twitter feed), greater than the budget for either Day of the Tentacle (which Schafer estimates was &amp;quot;like 600k&amp;quot;) or the just-released Double Fine Happy Action Theat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of the three protagonists of the game, Franklin is the most well-adjusted. Given that he was primarily raised by his grandparents until they died and then cared for by his aunt, one might think he'd end up far worse. Compared to the thugs he meets through the game, Frank is actually an honest, caring, genuine guy. Of course, he's also an absolute savage, who racks up quite a body count over the course of the game, killing cops, other gang members, and anyone else who gets in his way. Franklin's level of savagery is very much based on player input, however. If he chooses &amp;quot;option 3&amp;quot; at the end, and keeps Trevor and Michael alive, then he isn't very savage at all, and demonstrates true loyalty to his friends, but if he kills either one, that's savage betra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A week before E3, and more than halfway through its Kickstarter campaign to raise $1.35 million, Paul Caporicci, CEO and founder of Precursor Games, canceled the Kickstarter - which hadn't even crossed the 10% mark - and posted a message starting they're postponing the Kickstarter and will relaunch later with &amp;quot;new developments.&amp;quot; We don't know the real reason behind the change, but part of the reasons was that they likely weren't going to meet the funding goal and wouldn't have raised any money this way. Part of the issue is the involvement of Denis Dyack and the resulting confusion of the studio's relationship to Silicon Knights, and the lack of clarity surrounding what the game would offer. It's going to relaunch with s lower funding goal at some point, but we don't know w&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V_PS4_Xbox_One_Review_Roundup:_Old_Is_New_Again&amp;diff=1913827</id>
		<title>Grand Theft Auto V PS4 Xbox One Review Roundup: Old Is New Again</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V_PS4_Xbox_One_Review_Roundup:_Old_Is_New_Again&amp;diff=1913827"/>
		<updated>2025-11-06T06:25:49Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;As amazing as the soundtrack was last-gen, Rockstar shockingly decided to add even more songs to it in this re-release. A whopping 150 additional new tracks have been spread across the radio stations. Highlights include Holy Ghost! — Hold On, Hot Chip - Flutes, Neon Indian — Polish Girl, Lorde - Tennis Court, !!! - One Girl/One Boy and many, many more. If that's not enough, more DJ commentary has been recorded from some of the top DJs including DJ George (Twin Shadow), Nathan and Stephen (Wavves), Kenny Logins and more. On the talk radio side of things, Duane Earl (Danny McBride) has recorded new show segments. GTA has always been a series epitomized by its radio stations and by putting in the effort to expand GTAV's selections, not only have they made an already complete soundtrack more robust, but they've made driving around a fresh experience&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Later on, Bernstein gets Trevor to torch his house to collect the insurance money. He betrays him, and brings along the police, trying to get Trevor tossed in prison. At this point, the player has the option of killing Bernstein. While it does bring police attention, it is worth it to rid the GTA world of this scumbag. I mean, forcing your wife to sleep with strangers? Savage AF, ind&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He's a ruthless online troll, mocking a minor celebrity with a disabled child, and consistently makes homophobic slurs at those against whom he's playing video games. He's immature and what most of us we imagine our opponents look like while playing Call of Duty online. With regard to Jimmy, we don't use the description of &amp;quot;savage&amp;quot; in any positive way. This type of savage is stupid, annoying and in Grand Theft Auto , it is absolutely hilari&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the uninitiated, it is a surprise assassination that sends the game's events into motion, forcing the player to prove their innocence and seek out the real killer. In 'The Knife of Dunwall,' players are given the chance to play as that assassin while learning the events surrounding his own struggles and betrayal. The DLC essentially turned Dishonored into the first part of a supernatural trilogy, concluded with the 'Brigmore Witches' DLC . Not to mention fine-tuning the acclaimed gameplay mechanics at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of the three protagonists of the game, Franklin is the most well-adjusted. Given that he was primarily raised by his grandparents until they died and then cared for by his aunt, one might think he'd end up far worse. Compared to the thugs he meets through the game, Frank is actually an honest, caring, genuine guy. Of course, he's also an absolute savage, who racks up quite a body count over the course of the game, killing cops, other gang members, and anyone else who gets in his way. Franklin's level of savagery is very much based on player input, however. If he chooses &amp;quot;option 3&amp;quot; at the end, and keeps Trevor and Michael alive, then he isn't very savage at all, and demonstrates true loyalty to his friends, but if he kills either one, that's savage betra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of GTAV is the biggest ever. Although the majority of it is rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the [https://gta5fans.com/articles/the-making-of-gta-v-early-insights-from-rockstar-s-visionaries.html city-first Game Design].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Here's a side activity that caters to the needs of those people who actually like mashing the X/A button for a stupidly long amount of time. The Triathlons in Grand Theft Auto V are probably one of the most mind-numbingly boring tasks in the entire game, where you need to run, swim and cycle your way to finish line in a multi-stage marathon that should be awesome but isn't in the slight&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The trend would continue with 'The Ballad of Gay Tony,' received just as strongly. The duo was later packaged as Episodes From Liberty City , and while it's hard to know if Rockstar will keep up the experiments, but these batches of DLC are not only some of the best ever released, but some of the strongest Grand Theft Auto content Rockstar has ever produ&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Game_Ranter_Banter:_Grand_Theft_Auto_V_Gears_Of_War_3_Need_For_Speed_Rainbow_Six_GoldenEye&amp;diff=1913733</id>
		<title>Game Ranter Banter: Grand Theft Auto V Gears Of War 3 Need For Speed Rainbow Six GoldenEye</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Game_Ranter_Banter:_Grand_Theft_Auto_V_Gears_Of_War_3_Need_For_Speed_Rainbow_Six_GoldenEye&amp;diff=1913733"/>
		<updated>2025-11-06T05:51:10Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;You will need to find a key that unlocks the middle cell in the prison, where you will find a dead dwarf. On examination, Geralt will say &amp;quot; sky cells. Nice idea for a prison without bars. Shame he didn’t know how to fly. &amp;quot; This refers to season 1's episode 6 , where Lady Lysa Arryn throws Tyrion in a sky c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Witcher 3 was one of the most impressive games at E3, and one of the sequels that offered the most improvement over its predecessors. For PC players who've been there since the original, CD Projekt Red is continuing to put consumers first, with free updates and DLC planned for at least the PC version of the threequel. CD Projekt head Marcin Iwinski tells R&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wargaming is expanding its already vast player empire to consoles with the surprise unveil during Microsoft's Xbox E3 2013 Media Briefing that World of Tanks would be coming exclusively to the Xbox 360. That of course means that, when ready, World of Warplanes and World of Warships will follow suit and all three will surely make their way to the Xbox One eventually. Leading up to E3, Wargaming released the above cinematic trailer for World of Warplanes . Can it beat the impressive and similar free-to-play WWII online flight sim/shooter, War Thund&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Sony unveiled they would not be bringing the UMDPassport Program , which would allow Vita owners to turn their physical PSP games into digital versions for a nominal fee, to the U.S. it was a chance to let out a collective sigh of relief, but also left gamers extremely disappointed. The inconsistencies between prices for UMD transference were so huge that this was a PR nightmare waiting to happen; yet the program's cancellation doesn't instill any faith in f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In typical Trevor fashion, he will also mentions that he doesn’t understand the whole zombie situation and begins to question why they have such a fascination in the taste of the brain compare to other body parts. Graham then has to remind Trevor that he isn’t a real zombie, but instead just simply a cosplayer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given just how beloved Dragon Age: Origins is by longtime fans of BioWare and RPGs in general, it's no surprise that its only expansion is just as lauded. Picking up months after Origins concluded with the player's Grey Warden defeating the Darkspawn, 'Awakening' drops them back into a world where the enemy remains, now smarter and more devoted than ever bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the uninitiated, it is a surprise assassination that sends the game's events into motion, forcing the player to prove their innocence and seek out the real killer. In 'The Knife of Dunwall,' players are given the chance to play as that assassin while learning the events surrounding his own struggles and betrayal. The DLC essentially turned Dishonored into the first part of a supernatural trilogy, concluded with the 'Brigmore Witches' DLC . Not to mention fine-tuning the acclaimed gameplay mechanics at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ecopoint: Antarctica, an arcade mode map within Overwatch, is a research station much like the one in The Thing . The station’s research team once included six members, whose names are listed on cryogenic pods in the game. One of the pods, is labelled Macready with an American flag on it. The name Macready is the same name as the American pilot and star of The Th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Spaceballs was a spoof of Aliens , but the Aliens video game got its revenge and spoofed the spoof. A year after the release of Aliens , the movie Spaceballs spoofed the iconic scene of the chest-bursting alien. However, in their version, the alien busts out, grabs a top hat and cane, and dances to &amp;quot;Hello, My Bab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beginning with Grand Theft Auto IV 's 'The Lost and Damned' DLC, players weren't quite sure what Rockstar Games was up to with its spinoff content. A separate story following Johnny Klebitz, a member of Liberty City biker gang The Lost, the DLC was a test of the feasibility of digital-only releases. But what players got was a [https://www.gta5fans.com/articles/unforgettable-landmarks-gta-s-most-iconic-virtual-destinations.html grand theft auto open world] Theft Auto experience in a condensed form, without sacrificing any qual&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Think back to your first moments with Niko Bellic and his cousin Roman -- sure they were annoying at first, but by game’s end you cared about them more deeply then you ever thought possible. Now wouldn’t you want to experience that ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At the Sega booth during E3 2013, we had a chance to get hands-on with Total War: ROME II . Just before the big event, the above cinematic teaser trailer was released focusing on the story of Cleopa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That means a subscription is no longer required to adventure through the vast world of Telara and battle the forces of the planes. From now on, you can log in to your RIFT account any time and play with no level or content restricti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What if BioWare's original Baldur's Gate were 3D? Thanks to the BGR Team, a group of dedicated and talented developers, they entirety of Baldur's Gate has been remade as a mode for Neverwinter Nights 2 . The team began in 2006 and just finished recently. It can be downloaded he&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=GTA_V:_Player_Unleashes_Carmageddon_With_The_Help_Of_Cheats&amp;diff=1913641</id>
		<title>GTA V: Player Unleashes Carmageddon With The Help Of Cheats</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=GTA_V:_Player_Unleashes_Carmageddon_With_The_Help_Of_Cheats&amp;diff=1913641"/>
		<updated>2025-11-06T05:15:51Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Our readers are as knowledgeable and opinionated as our own writers, so here is the place for all of you to discuss these stories as well as any others that may have piqued your interest throughout the w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Franklin expresses his confusion, while Michael calls Trevor a redneck. You can also send these pictures to other characters like Cheng Jr., who assumes it to be some kind of a disguised threat. Oh, and don't worry, you can send these pictures to 911 as well, who will understandably be exasperated by your childish acti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the time-intensive task does result in some pretty spectacular vehicular carnage, Fysho's exploits are merely the tip of the iceberg where cheats-empowered destruction is concerned. Imagine the same video with moon-bounce gravity, or as part of a crude Rube Goldberg machine (where one element serves only to operate the next). How about a flaming Ken Masters-style punch to kick off the fiery cy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild features an open world that makes exploration a pure pleasure, with a landscape riddled with treasures, enemies, hidden dungeons, and more. It also manages to sidestep one of the more frustrating aspects of open world games, letting Link climb virtually any surface he comes across instead of forcing him to walk around mountains and other large structu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many characters have a unique response when you repeatedly call them, most of them say something along the lines of 'leave me alone you annoying creep' before hanging up. And if — for some indiscernible reason — you like mindlessly calling your friends for no reason whatsoever, then you should probably stop it if it gets out of hand, seeing that you're already emulating your real life behavior in a video g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to new areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The online multiplayer, meanwhile, is what has kept Grand Theft Auto 5 going to this day, four years after its initial launch. Grand Theft Auto 5 's online multiplayer gives players the chance to create their own characters, purchase their own apartmenst and cars, and wreak mayhem with friends online. Supported by a number of game modes that continue to grow in number with each update, Grand Theft Auto 5 's online is the blueprint other open world multiplayer games should fol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As amazing as the soundtrack was last-gen, Rockstar shockingly decided to add even more songs to it in this re-release. A whopping 150 additional new tracks have been spread across the radio stations. Highlights include Holy Ghost! — Hold On, Hot Chip - Flutes, Neon Indian — Polish Girl, Lorde - Tennis Court, !!! - One Girl/One Boy and many, many more. If that's not enough, more DJ commentary has been recorded from some of the top DJs including DJ George (Twin Shadow), Nathan and Stephen (Wavves), Kenny Logins and more. On the talk radio side of things, Duane Earl (Danny McBride) has recorded new show segments. GTA has always been a series epitomized by its radio stations and by putting in the effort to expand GTAV's selections, not only have they made an already complete soundtrack more robust, but they've made driving around a fresh experience&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After the first Grand Theft Auto V trailer was released earlier this week, many clever gamers took to the editing room to try to decipher just who is narrating, and potentially starring, in this Rockstar Games sequel. Many names were tossed around, from Tommy Vercetti ( Ray Liotta’scharacter from Vice City ) to the unnamed protagonist of GTA III , all the while I was wondering why valuable time was being devoted to deciphering this meaningless puz&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and  [https://www.Gta5Fans.com/articles/gta-s-unforgettable-missions-my-wild-ride-through-gaming-s-most-epic-moments.html www.Gta5Fans.com] quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game. At this point, it’s unclear which were specifically written for the game (ala The Rapture’s &amp;quot;No Sex for Ben&amp;quot; in IV) and which are simply making their debut via the game, but the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall &amp;amp; Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1913609</id>
		<title>Review: Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1913609"/>
		<updated>2025-11-06T05:04:02Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has [https://www.gta5Fans.com/articles/trevor-philips-gta-v-s-most-unhinged-icon-still-steals-my-heart-in-2025.html Trevor Philips GTA V] flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of Grand Theft Auto V is the biggest ever. Although some were concerned when the game map was recently leaked (which has turned out to be accurate) due to the fact that the majority of it was rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I, like many of my friends and colleagues, am a strong supporter of virtual reality. I remember seeing early YouTube videos of a guy hooked up to a massive virtual reality headset suspended from the ceiling by a tangle of cords while walking along a conveyor-like platform that tracked his movement. Even though the clip didn't even show what game he was playing, I was excited, but the cumbersome nature of the device made entering a virtual world seem like a luxury only the absurdly wealthy would ever get to enjoy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the time-intensive task does result in some pretty spectacular vehicular carnage, Fysho's exploits are merely the tip of the iceberg where cheats-empowered destruction is concerned. Imagine the same video with moon-bounce gravity, or as part of a crude Rube Goldberg machine (where one element serves only to operate the next). How about a flaming Ken Masters-style punch to kick off the fiery cy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I want to emphasize that I’m not afraid of this getting into children’s hands. If it does, that’s a failing of parents, not any of the companies related to the game or any of the peripherals used in the video. I am worried about what this might do to a whole era of games that support full virtual reality. What I had once envisioned as a device that would take classrooms to the surface of Mars so their teachers can explain first hand what unimaginable wonders are in our galaxy may in the future be used to simulate weapons to an unprecedented degree of precision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next week, the PlayStation Vita First Edition bundle will grace the hands of consumers all across North America. Gamers will turn on the system, and be entranced by its beautiful HD touchscreen. Some will not go to their jobs, the streets will be filled with wrecked cars as drivers crash while playing WipEout 2048 . The world will be in shambles, and then aliens will come and enslave us. Because that was Sony's plan all al&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Top_10_Video_Game_DLC_Expansions_Of_All-Time&amp;diff=1913221</id>
		<title>Top 10 Video Game DLC Expansions Of All-Time</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Top_10_Video_Game_DLC_Expansions_Of_All-Time&amp;diff=1913221"/>
		<updated>2025-11-06T03:04:46Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first Watch Dogs was a game that had a lot of potential, but never quite lived up to expectations, which was not helped by a fairly unlikeable lead, and a drab take on Chicago. Thankfully, Watch Dogs 2 improved on the original game in every asp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chris Roberts is developing the spiritual success to Wing Commander and Freelancer with the record-breaking crowdfunded Star Citizen , Star Wars is coming back in a big way at Electronic Arts, CCP Games blew way the industry with EVE-VR at E3 2013, and these are only a few examples of the return of space sims. One other example is Interplay Entertainment Corporation's recent acquisition of the FreeSpace IP from now defunct publisher THQ and developer Volition. They managed to buy it for the shockingly low price of $7&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A former two-bit criminal, Michael has retired into a witness protection program. Thanks to his previous life, he’s absolutely loaded and lives in a mansion with two kids and a wife. His kids are spoiled brats, with the son spending all day smoking pot and playing video games (no offensive, readers) and the daughter a fame-obsessed promiscuous teenager who will do anything to become a celebrity. His wife, on the other hand, resents him even though he gives her anything she could possibly want (including some surgical enhancements) and is having an affair with likely multiple suitors. Depressed and not challenged in his current country club life, Michael decides to team with Franklin for some excitement. Unfortunately, coming out of retirement made former partner and current psychopath, Trevor, take notice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Is there a modern game series that’s more engrained in our cultural lexicon than Grand Theft Auto? While retro properties like Mario and Pac-Man have evolved into symbols of the industry at large, there’s hardly any other post ‘80s series that is not only universally recognized, but so frequently discussed. This is a gaming franchise that has been the focal point of the argument against video game violence, with multiple lawsuits and constant discussions surrounding it throughout the first half of the aughts. This is a series that is known enough to make its title into a verb, with &amp;quot;going Grand Theft Auto on ___&amp;quot; a phrase that’s seeped its way into many a gamer’s vernacular. And, of course, this is a series that’s given new meaning to &amp;quot;hot coffee.&amp;quot; Yet through all of the criticism and controversy, it’s managed to not only be one of the best selling franchises of all time, but one of the most critically acclaimed. It’s the game that represents the generational gap, uniting Millennials from all walks of life who've found an aspect to latch onto, while almost everybody else has a hard time understanding why we’d want to commit virtual vehicular homicide. Yet for all the violence of the game (and there is plenty), that’s not what makes us return to Grand Theft Auto; it’s the fact that it’s a virtual world that lets us do what we want -- a mantra the fifth entry into the series takes to heart.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of Grand Theft Auto V is the biggest ever. Although some were concerned when the game map was recently leaked (which has turned out to be accurate) due to the fact that the majority of it was rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chronicling the return of the Dragon Priest Miraak , players were given a rude awakening when meeting the first 'Dragonborn.' Bringing the long-awaited dragon mounts into the mix, the DLC finally let players travel to other realms of the Elder Scrolls universe as well. It may be a one-stop shop for Elder Scrolls fans, but it comes far closer than we ever expected from &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Www.Gta5Fans.com/articles/trevor-philips-gta-v-s-most-unhinged-icon-still-steals-my-heart-in-2025.html GTA V Memorable Characters] V has three protagonists, each with their own unique tastes, styles, and personalities. You can customize their clothes, hair, and vehicles, whatever. Most of them stick, but there’s always one that resets and it’s annoying every time it happens. You can spend a good deal of time looking for the perfect outfit for Michael, Franklin, or Trevor. You get the clothes, you’re feeling good, switch it up to one of the other protagonists for a second and then once you switch back – BAM, completely different set of clothes. It isn’t that hard to change them back mind you, but trekking it all the way back to your safe house just to out on some new threads is kind of a pain unless you’re in the a&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V:_15_Characters_Who_Are_Savage_AF&amp;diff=1912714</id>
		<title>Grand Theft Auto V: 15 Characters Who Are Savage AF</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V:_15_Characters_Who_Are_Savage_AF&amp;diff=1912714"/>
		<updated>2025-11-06T00:16:39Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require a higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, the biggest question on many’s mind is whether or not this is a mere gimmick. With the amount of work and customization Rockstar clearly put into it, it’s far from a throwaway feature. Those who tailor the settings to their likings will realistically find a whole new way to experience the title. Some may even prefer many aspects of first-person mode. While I found it agreeable, I still prefer to experience the entire game in third-person, but there’s no denying that gunplay can be more smooth and precise in first-person. However gamers decide to experience it, though, they can be assured it will be in a beautiful setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar remains one of the classic innovators of gaming, letting loose an expansive, free-form-mission mentality that would pioneer the success of the &amp;quot;open-world&amp;quot; genre. Grand Theft Auto is the crown jewel of that kingdom. It’s an international phenomenon and one of the most important game series of all time. With Grand Theft Auto V , Rockstar made the biggest open world of its kind, but despite its commercial success, the developer is simply giving into its own very hazardous addiction. Grand Theft Auto V simply exacerbated the recurring issue that has been plaguing the series since Grand Theft Auto: San Andreas , an issue that is continuing to drain the studio’s credibility in making top-shelf open world games.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Going by the YouTube handle 'Fysho,' one inventive gamer has taken advantage of GTA V 's seemingly unlimited spawn code cap (predecessor [https://www.gta5Fans.com/articles/whispers-of-dust-and-digital-dreams-crafting-gta-v-in-infinite-craft.html crafting GTA V] IV only permitted one vehicle cheat at a time) to create a series of explosive chained blasts. Utilizing the game's single-player-only cheat codes — available in full below — Fysho was able to pile over one hundred vehicles atop famous landmarks like Mt. Chiliad, as well as various crowded intersections, before sparking a continuous rolling explos&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wei Cheng is the Triad gang leader in Los Santos, and when we first hear of him, his son Tao and an interpreter are considering Trevor Philips Industries as a business partner for their meth operation in Blaine County. The Aztecas attack the meth lab while Trevor is giving his potential customers a tour of his business, and the Triads decide to work with the O'Neil brothers inst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chain reactions: they're absolutely everywhere, from mediocre mid-90s action flicks, to upbeat Diana Ross pop hits, these cascading dominoes of destruction even make their way into the occasional video game-or-three. The latest title to take advantage of this gunpowder-trail plaything is none other than resident fire-starter **Grand Theft Auto V &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's no secret that Amanda and Michael's relationship is pretty much hanging by a thread at the beginning of Grand Theft Auto V . The couple has had a pretty tumultuous relationship, to say the least, and the lasting effects of these events have soured their marriage almost to the point of no return. Amanda constantly engages in obvious affairs, infuriating Michael in the process as her (and his children) waste away his mo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you feel especially psychotic, you can take a protagonist to another main character's house and blast it with rockets (guns will also work, but explosives are recommended for the most instantaneous reaction). If you think your behavior will go unnoticed, however, think again — your partners will be less than pleased by your acti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V:_15_Characters_Who_Are_Savage_AF&amp;diff=1912652</id>
		<title>Grand Theft Auto V: 15 Characters Who Are Savage AF</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V:_15_Characters_Who_Are_Savage_AF&amp;diff=1912652"/>
		<updated>2025-11-05T23:06:33Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Speaking of Geralt, let’s talk about some RPG tropes. The Witcher 3: Wild Hunt isn’t the only one guilty of this, but it’s my most recent example. Okay, so you’re tasked with finding your adopted daughter of sorts, Ciri, before an evil force finds her. Throughout the game, this sentiment is blasted into Geralt’s head repeatedly as an urgent mission where a second lost could prove fatal for Ciri. With that being said, you can mess around for countless hours doing remedial tasks like hunting monsters, playing cards, or locating a crazy old woman’s pot. It’s an open world RPG, so there needs to be stuff to do in order to expand the gameplay and I’m fine with that. Perhaps don’t patronize the player for taking their time though. It’s disheartening, although I’d rather feel bad than having a time limit implemented like in Dead Risi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now as dramatic as I made that out to be, this is supposed to be a hilarious take on video game logic memes. Granted I may come across grumpier, or more agitated rather than lighthearted, but know I’m coming from a place of love with these entries. Again, I love video games and even though these memes bring up a good point in contradicting logic, I wouldn’t give up gameplay just to make the world make more sense. That would detract from what actually makes video games the greatest medium out there. Anyway, before you read on know that some of these entries contain SPOILERS . Other than that en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He's a Strangers and Freaks character. Bernstein is a down-on-his-luck real estate agent who first asks Trevor to sabotage &amp;quot;For Sale&amp;quot; signs of his competitors. In exchange, Bernstein hooks Trevor up with a hooker. Later, we learn that Bernstein is forcing his wife to sleep with various strangers and criminals who her husband hires to do his dirty w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These games have all been enjoyable in the most video gamey ways possible, with big set pieces accompanied by fast paced action and plenty of gore. However, one thing I can't stand is Kratos. There's not enough time for me to air all my grievances, but let's start with his undying love for his wife. It, and the loss of his daughter, fuels his rage. He’ll do anything to avenge their souls. However, he's not above sleeping with random women in every game. Kratos, you've got some terrible marriage issues bud, the least of which is that your wife and child's are dead while you do the dirty deed with these prostitutes. True, his wife is dead, so he's allowed to explore other women by now, but if he does then he has no claim to his rage. Look in the mirror  [https://www.gta5fans.com/articles/gta-s-unforgettable-missions-my-wild-ride-through-gaming-s-most-epic-moments.html Www.Gta5Fans.Com] Kratos because you're the real vill&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I’m worried that the same sense of loss immersion during my demo of XING will be applied to Grand Theft Auto, or other violent games released in the future, by the mainstream press, who already have a history of blowing video game violence out of proportion. GTA V on Oculus Rift won't make any person more violent, and it definitely won’t cause any deaths, but it does make the act of playing a violent game a lot harder to defend. All it would take is a 30 minute demo to a news outlet for a video with a headline like, &amp;quot;What Murder Simulator Are You Allowing Your Kids to Play,&amp;quot; to be spread through the internet just like any of the other unsupported claims made by unsavory news outlets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I find GTA V ’s issues especially interesting because Saints Row IV released barely a month before it and Saints Row IV succeeded in every aspect that GTA V failed. Fast, exciting transportation? Check. Lots of missions that are close enough together to reach? Check. Varied challenges that offer inherent value to improve your character? Check. 1255 clusters in town to improve your skills, carefully placed to catch your eye. Lots of wacky and entertaining missions that use the game mechanics in smart ways. Unique topography to keep missions engaging on a design perspective. All of these things made Saints Row IV a prime example of open-world gaming that not once felt like padding or busy work.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zealous fans of the GTA series will have remembered the radio DJ Lazlow Jones from other games. An interesting fact about this character, he is voiced by Jeffrey &amp;quot;Lazlow&amp;quot; Jones, an American talk show host who has also written and produced for Rocks&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On that note, let’s discuss Pokémon ’s many mind-boggling abnormalities. Sending out pre-teen children into the wild with hordes of monsters roaming about sounds like a case for child services, but, that aside, I want to discuss legendary Pokémon instead. Each new game introduces several legendary Pokémon, but none has been more nonsensical as Arceus, which first appeared in Pokémon Diamond and Pokémon Pearl . Essentially this creature is believed to be the first Pokémon, who also created existence. Oh right, so he's God then. I understand Game Freak wanting to up the stakes with each new legendary monster, but why not keep them as just cool, rare Pokémon instead of creating literal Gods? If you want to do that, then make them unobtainable, otherwise it makes no sense how a child can catch a God, or the&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V_PC&amp;diff=1912593</id>
		<title>Review: Grand Theft Auto V PC</title>
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		<updated>2025-11-05T22:10:41Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Later on, Cheng's men kidnap Michael and hold him hostage in a meat packing facility, thinking Michael is Trevor's gay lover. Cheng tortures Michael and orders that he be executed in a gruesome way (it involves the meat plant), cementing his savage work as a gang lea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Combat itself has been overhauled in GTAV. Instead of blindly cycling through weapons, there’s now a weapons wheel that is brought up by holding the left bumper, allowing available weapons to be seen and selected easier. Additionally, getting busted or killed no longer forfeits your weapons, which makes spending money on weapons upgrades much more realistic. Actual combat is more customizable, allowing players to choose how much they want to be assisted with automatic locking. By default, it’s a bit of a mix between free-aim and full-lock, with targets in clear view automatically locked on and those hidden or at weird angles left to free-aiming. The cover system has also been improved, allowing smoother transitions. On the driving side of things, vehicle handling has been updated, with vehicles feeling better than ever before. While this is still the sort of game that lets you bounce around after landing a jump, handling feels more realistic and tailored to specific vehicles, instead of cars simply being &amp;quot;fast&amp;quot; or &amp;quot;slow.&amp;quot; Even supercars feel distinct from one another. Realism has also been visually improved, with cars mirroring their real-life counterparts like never before. It’s clear what’s a Mustang or what’s an Audi and even though the brands can’t be used, it’s better than simply looking for a &amp;quot;fast&amp;quot; car.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;More specifically, the part of the movie where the Black Knight fights King Arthur and loses his arms and legs in a hilarious battle. Apparently, it’s &amp;quot; only a flesh wound .&amp;quot; However now, the esteemed knight has no arms and legs l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another recent release that we're gonna pick apart is Resident Evil 7: Biohazard . There are plenty of memes out there I could tackle from the series in the past, including Leon being the sole agent sent in to rescue the president’s daughter in Resident Evil 4. Anyway very early in the game our hero, Ethan, has his left armed cut off via a chainsaw from his possessed wife, Mia. You immediately then pour some herbal water on it, as if that helps, and then fight her again with your one arm, as if you wouldn't pass out from blood loss instead. Somehow, hours later, the Baker family were able to reattach your hand like magic. Ethan’s reaction to me is what’s most troublesome. He yells from shock after initially losing it, but he is surprisingly calm afterward. He’s more scared of some bugs later on in the game. Suffice it to say, I think Ethan is emotionally stunted. Maybe this isn’t the first time Mia took a chainsaw to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After Michael went into &amp;quot;retirement,&amp;quot; Trevor relocated to Sandy Shores and decided to do what he does best — be a redneck. He lives in a trailer, has terrible hygiene, is promiscuous with all the wrong people and associates with…let’s just say the &amp;quot;the wrong crowd.&amp;quot; Even though he has delusions of grandeur thanks to his shell company &amp;quot;Trevor Phillips Industries,&amp;quot; he’s a broke loser with little to show in life. After finding out that former accomplice Michael is alive and well under a different name, he decides to drive down to Los Santos to pay him a visit. Soon all three characters are thrust into the plans of a crooked FiB agent (guess what initialism that’s a play on) and some notorious gangsters in the city and have to work together to survive and bring in a handsome payday while they’re at it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it's not the first open world Far Cry game, Far Cry 3 perfected the franchise's take on the genre. Far Cry 3 sets players loose to explore a large tropical island at their leisure, all the while being taunted by the devilish pirate lord Vaas. Far Cry 3 's villain helps the story stay engaging, but the real stars of the game, and what helps it stand apart from other open world titles, is its wildl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Over the course of any GTA game, we the players, put up with a lot of despicable actions by our characters and that is part of the beauty of the game. Michael De Santa is a character that is hard not to relate to. He wants to do well by his family, but has difficulty being the man they need him to be. At the same time, as a career criminal, De Santa kind of represents something many young men consider at one point or another; a life of cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The most notable addition to current-gen GTAV is the all-new first-person mode. For the first time ever, players can now choose to experience a Grand Theft Auto from the eyes of the protagonist (or in this case protagonists). Instead of being a mere gimmick, Rockstar made multiple changes to accommodate the new perspective including a first person cover system, a new control scheme, a different targeting system and thousands of new animations. As it's hard to create a first-person experience that caters to everybody's preferences, multiple optional settings have been added including the ability to change control schemes, alter ragdoll perspectives and rolls and even turn off head bobbing. I wasn't a fan of how the game controlled in first-person by default, but was easily able to tweak it to a point where it felt like a standard FPS. Turning up the sensitivity and any auto-locking off is key to this. Commendably, [https://www.gta5fans.com/articles/gta-v-flaws-fuel-my-hopes-for-a-revolutionary-gta-vi.html Rockstar Games Improvements] has even allowed the option to mix and match when first-person comes into play, permitting players to drive in first-person and shoot in first-person and vice versa. Allowing the former is a huge addition as it allows those who dislike first-person driving to still experience combat in first-person without having to continually swap modes or commit to one.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Game_Ranter_Banter:_Grand_Theft_Auto_V_Gears_Of_War_3_Need_For_Speed_Rainbow_Six_GoldenEye&amp;diff=1912406</id>
		<title>Game Ranter Banter: Grand Theft Auto V Gears Of War 3 Need For Speed Rainbow Six GoldenEye</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Game_Ranter_Banter:_Grand_Theft_Auto_V_Gears_Of_War_3_Need_For_Speed_Rainbow_Six_GoldenEye&amp;diff=1912406"/>
		<updated>2025-11-05T20:06:24Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The most interesting aspects of this easter egg is that your conversations change with Graham if you play as Trevor Philips, as he will explain to Graham that he reminds him of his dead brother, Ryan. Trevor goes on to explain that he wasn’t too fond of Ryan and that he died in an &amp;quot;accident.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting a good glimpse of the ghost of Mount Gordo is a little challenging as she does appear somewhat transparent and will disappear completely should you get too close to her. Many players have combated this issue by using a sniper sight or the phone's camera to get a closer look.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you haven’t played that much [https://WWW.GTA5Fans.com/articles/breathing-new-life-into-gta-v-must-try-mods-before-gta-6-arrives.html GTA V mods] V Online in a while and you’re thinking of getting back to it, be weary because there are going to be people on your server that are at way higher levels than you are and they will have the means to kill you on repeat with ease. The higher your level, the better quality of weapons you get. That can get annoying when all some people want to do is go around killing other players. But with all the explosives, melee weapons and guns available, you’d think that people would be a little more creative with how they took you out. As funny as this meme is, there’s a good deal of truth in it. You can’t walk five minutes without some d-bag flattening you with his &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After Michael went into &amp;quot;retirement,&amp;quot; Trevor relocated to Sandy Shores and decided to do what he does best -- be a redneck. He lives in a trailer, has terrible hygiene, is promiscuous with all the wrong people and associates with...let’s just say the &amp;quot;the wrong crowd.&amp;quot; Even though he has delusions of grandeur thanks to his shell company &amp;quot;Trevor Phillips Industries,&amp;quot; he’s a broke loser with little to show in life. After finding out that former accomplice Michael is alive and well under a different name, he decides to drive down to Los Santos to pay him a visit. Soon all three characters are thrust into the plans of a crooked FiB agent (guess what initialism that’s a play on) and some notorious gangsters in the city and have to work together to survive and bring in a handsome payday while they’re at it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require an higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;They've intentionally deceived fans who have already given them their $7 for the content, and that's not okay. This move is a giant middle finger to those who trusted Epic Games, and even though free maps are great, it instantly diminishes the value that was originally placed on the Season Pass and Horde Command P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Things can get pretty heated in GTA V Online. Aside from having a dozen wild cards around you on the map, you have to worry about which one of them might lose it first. There’s no real reason as to why people always kill each other online. It’s just instinctive. Kill them before you – or just kill them and take their money. But while some people might be passive, others will hunt you to the ends of hell to get even. If you piss people off enough, you might have to just bail to a different server. Some of these people hold some pretty strong grudges. If you’re watching it happen though, it’s pretty funny to see someone get their just desserts over and o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Well, to simply call this creepy would be a gross understatement. Not only are you touching a woman you've just met, but you're also doing something that's considered to be completely — for lack of a better word — wrong. What makes this worse is that according to the game, the stripper actually likes your untoward gestures and comments, which can lead to a night of debauchery with said stripper. Not cool, Rocks&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V_Memes_That_Are_Too_Hilarious_For_Words&amp;diff=1912350</id>
		<title>Grand Theft Auto V Memes That Are Too Hilarious For Words</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V_Memes_That_Are_Too_Hilarious_For_Words&amp;diff=1912350"/>
		<updated>2025-11-05T18:56:59Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;quot;It's too early to talk specifics, but definitely all the DLCs and updates will be free. Of course, we’ll see what the platform holders will allow — what we can do for free [on next-gen consoles]. I mean, there are different business models on consoles. From our standpoint, we’ll definitely do everything we can to deliver the same experience across all platfor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;I'm not unaware of who I am as I play—Trevor's hands are covered in scrapes and tattoos, etc.—but I feel disconnected from the characters in a way that I actually like. That disconnection makes me play the game differently—I used to take the time to customize my character's clothes and look, but now, I don't even c&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes, you can place a body under your tires and start doing a burnout. Your mouth with hit the floor as you stare in horror (or fascination if you're that kind of a person) as blood starts spraying all over the pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's easy to become jaded when publishers look to cash in on a single game not once, but twice. So it's good news for all that Rockstar seems to have truly invested in making their next-gen remaster a worthy experience. It will be interesting to see how the addition of First-Person goes over with audiences - and judging by the reception, how central it may be to the next Grand Theft Auto g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Subscription models and pay walls just don't work anymore. Nearly every major triple-A MMO game has had to drop paid subscriptions and outside of World of Warcraft and EVE Online , publishers are now relying on free-to-play models supporting by premium services and microtransactions to find success. Every game from EverQuest and Star Wars: The Old Republic to Lord of the Rings Online and Star Trek Online have embraced the switch and most new games coming out, including some making the jump to PlayStation 4 (see: Warframe, PlanetSide 2 &amp;amp; DC Universe Online ), are launching with the model in mind. So it's no surprise that RIFT , by Trion Worlds, has also gone fully free-to-play as well with &amp;quot;no trials, no tricks, no tra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game. At this point, it’s unclear which were specifically written for the game (ala The Rapture’s &amp;quot;No Sex for Ben&amp;quot; in IV) and which are simply making their debut via the game, but the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall &amp;amp; Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are tons of things to do as either Michael, Franklin, or Trevor in Grand Theft Auto [https://gta5Fans.com/articles/echoes-of-grand-theft-auto-v-a-first-person-journey-through-leaks-and-legacy.html GTA V History] . Completing missions, doing errands, visiting various locations or hanging out with other characters; there are a ton of options at the player's fingertips. However, if for some reason you feel like acting like a stalker, then you can do that as well. Rockstar has programmed something for your questionable behavior as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A former two-bit criminal, Michael has retired into a witness protection program. Thanks to his previous life, he’s absolutely loaded and lives in a mansion with two kids and a wife. His kids are spoiled brats, with the son spending all day smoking pot and playing video games (no offensive, readers) and the daughter a fame-obsessed promiscuous teenager who will do anything to become a celebrity. His wife, on the other hand, resents him even though he gives her anything she could possibly want (including some surgical enhancements) and is having an affair with likely multiple suitors. Depressed and not challenged in his current country club life, Michael decides to team with Franklin for some excitement. Unfortunately, coming out of retirement made former partner and current psychopath, Trevor, take notice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the best things about this easter egg is that fact that you can interact with him and have a conversation. If you are to watch Graham, you will see that his act consists of speaking about zombies as a cultural obsession and offering those that pass him by the opportunity to take a picture for $10. During the performance, he will also take a phone call from his mother, where he feels the need to – once again – justify his actions as a cosplayer by defining his performance as a post-modern statement on the proliferation of zombie’s in culture.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1912318</id>
		<title>Review: Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1912318"/>
		<updated>2025-11-05T18:40:01Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There's no question that Mass Effect has had an inconsistent history with DLC, but their successes have been some of the best. Mass Effect 2 set a high point for DLC with ' Lair of the Shadow Broker ,' and while Mass Effect 3 left many fans wanting more , BioWare promised to appease with the 'Citadel' DLC , bringing players the kind of quirky laughs and returning fan-favorite characters they longed &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Sony unveiled they would not be bringing the UMDPassport Program , which would allow Vita owners to turn their physical PSP games into digital versions for a nominal fee, to the U.S. it was a chance to let out a collective sigh of relief, but also left gamers extremely disappointed. The inconsistencies between prices for UMD transference were so huge that this was a PR nightmare waiting to happen; yet the program's cancellation doesn't instill any faith in f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These Easter eggs have convinced some players that Mei, the sole survivor from her team, is actually the Thing from the 1982 film. In the left side corridor of the left spawn room, you can look through a window and see the same ice block that the Thing thawed out of. Coincide&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Needless to say, this is fantastic news for everyone at Double Fine -- but it's more than that. The success of the Kickstarter demonstrates with extreme clarity that, as a group, gamers can be effectively mobilized and are willing to support the work they cherish. Where this will go next is anyone's guess, but for the moment I am extraordinarily proud of our commun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to new areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When the dust of this generation settles, no one is going to remember Nier , Dark Void , NeverDead or Legendary . But I will continue to think of them as the games that put a smile on my face more so than the majority of last year's heavy hitt&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At the end of October 2011, just a few months ago and right in the middle of one of the busiest video game release schedules the industry has ever seen, Rockstar Games unveiled the official Grand Theft Auto V logo alongside a countdown leading to the release of the first GTA V trail&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A former two-bit criminal, Michael has retired into a witness protection program. Thanks to his previous life, he’s absolutely loaded and lives in a mansion with two kids and a wife. His kids are spoiled brats, with the son spending all day smoking pot and playing video games (no offensive, readers) and the daughter a fame-obsessed promiscuous teenager who will do anything to become a celebrity. His wife, on the other hand, resents him even though he gives her anything she could possibly want (including some surgical enhancements) and is having an affair with likely multiple suitors. Depressed and not challenged in his current country club life, Michael decides to team with Franklin for some excitement. Unfortunately, coming out of retirement made former partner and current psychopath, Trevor, take notice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The scene then leads into the iconic song &amp;quot;I’ll Make a Man Out of You &amp;quot;, where the image of the arrow and tower are backdropped against the glowing moon in the night sky. This shot is exactly what is depicted in Araga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What a week for Double Fine ! First, Mojang's Marcus &amp;quot;Notch&amp;quot; Persson offered to personally fund Psychonauts 2 , then the Double Fine Adventure Kickstarter shattered records and racked up over a million dollars in less than 24 hours. As I write this, the total funds pledged stand at over $1.5 million -- a fairly staggering figure that is, by Tim Schafer's own admission (via his ever entertaining @ TimOfLegend twitter feed), greater than the budget for either Day of the Tentacle (which Schafer estimates was &amp;quot;like 600k&amp;quot;) or the just-released Double Fine Happy Action Theat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After Michael went into &amp;quot;retirement,&amp;quot; Trevor relocated to Sandy Shores and decided to do what he does best -- be a redneck. He lives in a trailer, has terrible hygiene, is promiscuous with all the wrong people and associates with...let’s just say the &amp;quot;the wrong crowd.&amp;quot; Even though he has delusions of grandeur thanks to his shell company &amp;quot;Trevor Phillips Industries,&amp;quot; he’s a broke loser with little to show in life. After finding out that former accomplice Michael is alive and well under a different name, he decides to drive down to Los Santos to pay him a visit. Soon all three characters are thrust into the plans of a crooked FiB agent (guess what initialism that’s a play on) and some notorious gangsters in the [https://Www.gta5fans.com/articles/unforgettable-landmarks-gta-s-most-iconic-virtual-destinations.html Liberty City Star Junction] and have to work together to survive and bring in a handsome payday while they’re at it.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Ways_You_Can_Be_A_Total_Creep_In_Grand_Theft_Auto_V&amp;diff=1912314</id>
		<title>Ways You Can Be A Total Creep In Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Ways_You_Can_Be_A_Total_Creep_In_Grand_Theft_Auto_V&amp;diff=1912314"/>
		<updated>2025-11-05T17:48:14Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Open-world games have become the realized vision of gaming’s steady growth. The original top-down Grand Theft Auto on Playstation was one of the first games to implement the open-ended, free-form-mission structure that would later become the series’ trademark feature. While Grand Theft Auto II made steady improvements, Grand Theft Auto III on Playstation 2 was lauded for its 3D exploration and expansive nature. GTA III became the grandiose innovator of the series and the benchmark by which open-world games would later be judged. Vice City followed that idea, adding unique style and more cosmetic creativity thanks to its Miami Beach-inspired setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the time-intensive task does result in some pretty spectacular vehicular carnage, Fysho's exploits are merely the tip of the iceberg where cheats-empowered destruction is concerned. Imagine the same video with moon-bounce gravity, or as part of a crude Rube Goldberg machine (where one element serves only to operate the next). How about a flaming Ken Masters-style punch to kick off the fiery cy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar remains one of the classic innovators of gaming, letting loose an expansive, free-form-mission mentality that would pioneer the success of the &amp;quot;open-world&amp;quot; genre. Grand Theft Auto is the crown jewel of that kingdom. It’s an international phenomenon and one of the most important game series of all time. With Grand Theft Auto V , Rockstar made the biggest open world of its kind, but despite its commercial success, the developer is simply giving into its own very hazardous addiction. Grand Theft Auto V simply exacerbated the recurring issue that has been plaguing the series since Grand Theft Auto: San Andreas , an issue that is continuing to drain the studio’s credibility in making top-shelf open world games.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Things can get pretty heated in GTA V Online. Aside from having a dozen wild cards around you on the map, you have to worry about which one of them might lose it first. There’s no real reason as to why people always kill each other online. It’s just instinctive. Kill them before you – or just kill them and take their money. But while some people might be passive, others will hunt you to the ends of hell to get even. If you piss people off enough, you might have to just bail to a different server. Some of these people hold some pretty strong grudges. If you’re watching it happen though, it’s pretty funny to see someone get their just desserts over and o&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wargaming is expanding its already vast player empire to consoles with the surprise unveil during Microsoft's Xbox E3 2013 Media Briefing that World of Tanks would be coming exclusively to the Xbox 360. That of course means that, when ready, World of Warplanes and World of Warships will follow suit and all three will surely make their way to the Xbox One eventually. Leading up to E3, Wargaming released the above cinematic trailer for World of Warplanes . Can it beat the impressive and similar free-to-play WWII online flight sim/shooter, War Thund&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Released just over three weeks ago, the amazingly successful sandbox title may have already taken to the net, by way of stuttering multiplayer contingent GTA Online , but some eager anarchists appear keen to prove that there's plenty left to enjoy (and eviscerate) on the singleplayer side of thi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, given the tone of the franchise, we are rarely treated to any &amp;quot;good&amp;quot; characters in the moral and ethical sense of the word. Rather, there are just different levels and shades of &amp;quot;bad.&amp;quot; While vandals, violence enthusiasts, and killers are everywhere, there are a special few in each game who are true maniacs, deserving of the title &amp;quot;savage.&amp;quot; Here are fifteen of the most savage. Whether they be murderous, intensely cruel in spirit, or just repulsive in other ways, characters from Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chain reactions: they're absolutely everywhere, from mediocre mid-90s action flicks, to upbeat Diana Ross pop hits, these cascading dominoes of destruction even make their way into the occasional video game-or-three. The latest title to take advantage of this gunpowder-trail plaything is none other than resident fire-starter **Grand Theft Auto V &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All jokes aside, this is a pretty apt description of what playing GTA V Online is like. Imagine the hectic, unrelenting carnage of someone going berserk on the AI in the campaign and now take about a dozen or so of those same people and put them all together on one server. It’s not pretty. Luckily, Rockstar implemented things like Heists and various multiplayer elements and game modes to keep player blood lust [https://www.Gta5Fans.com/articles/magical-mods-my-journey-through-harry-potter-inspired-gaming-experiences.html Click At this website] a low. But that doesn’t stop someone from spamming you with a machine gun every so often. It isn’t all that uncommon for players to completely lose sight of their current goal once they pass another player on the road... and proceed to spend the next five minutes trying to kill them for no rea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto has a similar conundrum. Few players can relate to gang members, organized crime leaders, or, well, whatever you call Trevor Philips, but the themes in the games are far more relatable, like having to earn money, looking out for one's friends and navigating the game of life (just with more guns and hookers) In short, the game is more down to Earth. Obviously, we'd be lucky never to have to go through what any of these characters deal with but there are few series out there that boast an eclectic cast quite like the ones we've seen in G&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:AdelaideMannix6&amp;diff=1912309</id>
		<title>利用者:AdelaideMannix6</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:AdelaideMannix6&amp;diff=1912309"/>
		<updated>2025-11-05T17:46:55Z</updated>

		<summary type="html">&lt;p&gt;AdelaideMannix6: ページの作成:「&amp;lt;br&amp;gt;I'm a 40 years old, married and working at the university (American Politics).&amp;lt;br&amp;gt;In my spare time I'm trying to teach myself Dutch. I've been twicethere and look for…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;I'm a 40 years old, married and working at the university (American Politics).&amp;lt;br&amp;gt;In my spare time I'm trying to teach myself Dutch. I've been twicethere and look forward to returning sometime in [https://www.Gta5Fans.com/articles/magical-mods-my-journey-through-harry-potter-inspired-gaming-experiences.html just click the following article] future. I love to read, preferably on my beloved Kindle. I really love to watch Grey's Anatomy and Breaking Bad as well as documentaries about anything astronomical. I like Paintball.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdelaideMannix6</name></author>
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