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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-04-05T13:01:58Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=15_Essential_Mods_To_Make_XCOM_2:_War_Of_The_Chosen_Even_Better&amp;diff=1968086</id>
		<title>15 Essential Mods To Make XCOM 2: War Of The Chosen Even Better</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=15_Essential_Mods_To_Make_XCOM_2:_War_Of_The_Chosen_Even_Better&amp;diff=1968086"/>
		<updated>2025-11-15T16:01:37Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Firaxis Games and Feral Interactive present the second and wildly popular entry to the XCOM franchise. XCOM 2 is the classic alien-fighting turn-based strategy game where players control a squad of talented soldiers with different skills on dangerous missions against an exoplanetary enemy threatening to rule mank&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the end, the version of XCOM 2 available on either the Xbox One or PS4 is still, unavoidably, the second best crafted by the development team. The good news is that players who prefer their couch to their desktop won't be missing out on the quality of the experience, even if the level of polish takes a hit. And with every aspect of XCOM 2 contributing to the kinds of investment,  [https://www.Slgnewshub.com/ SLG updates] tension, and stakes usually relying on players hunched over keyboards, glued to their monitors... well, being a couch potato may have never been a more stressful experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nintendo Switch is home to some truly amazing JRPGs, and one need only look at the latest addition to its lineup to understand why this is the case. By all accounts, Project Triangle Strategy looks absolutely brilliant and worth any person's time who loves the 2.5D art style that has come up recently and wants to see more games in the same vein. Of course, the fact that this is a strategy JRPG is bound to entice some people as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the combat of Octopath Traveler is the real standout, featuring simple-yet-deep mechanics that allow for some truly engaging battles. The boss fights of this game are major standouts, featuring some nail-biting battles that are bound to be quite entertaining for any JRPG &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While XCOM 2: War of the Chosen does a great job shaking up the game from top to bottom, it isn't without cost: the Shen's Gift DLC mission is sacrificed by default to rebalance the game, being replaced with a simple research task. While player's can re-enable this in the options menu, we wish there was a way Firaxis could have kept the original content in balanced fashion. We also ran into a few minor glitches as late-game content progressed, so we recommend those trying ironman playthroughs perhaps consider a regular playthrough for now to avoid any potential post-launch err&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If it isn't evident already, this is a meaty expansion. Firaxis Games has done a splendid job adding details that have far-reaching implications for the game as whole, and this makes playing through the game with the expansion enabled feel like a completely new experience. It's a huge challenge to take all the new introductions in stride at once, but nobody plays XCOM because it's e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the fact that NEO: The World Ends With You was just announced recently, it's only a given that more and more people would have the incentive to play what is easily one of the most unique and memorable titles on the Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, just like in Enemy Unknown, Sharpshooters in XCOM 2 are built with a singular purpose: kill everything on your screen. Snipers get this done with high-damage sniper rifles that are deadly accurate, and their inherent Squadsight ability means you can often do this without putting them in danger. Not only are they deadly, but you can put them in places where they're almost always unable to be kil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, upon release, Mario + Rabbids Kingdom Battle ended up making most fans eat their words. The gameplay present in this title is engrossing in every sense of the word, and the inclusion of familiar faces from the Mario Universe is surprisingly seamless and quite refreshing as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the three hero classes added in XCOM 2: War of the Chosen, the Skirmisher class consists of defective ADVENT soldiers that are hellbent to take revenge. These characters have some melee damage and low-ammo weapons, making them a seemingly upgraded version of your close-range Rang&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A mix of great utility and free damage makes the Specialist one of the best classes in the XCOM series. The Specialist doesn't suffer the drawbacks the Support Class does when it comes to healing, plus the Specialist gets the Gremlin which can do free damage and h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn't to say they can't have some great offensive builds, particularly if you enjoy using their Hacking abilities and want to make any robot opponent's day a nightmare. Just because they have versatility, though, doesn't mean you'll be as overwhelmed by their abilities like your offensive clas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thankfully, user KongMD, also apparently fed up with the incessant interruptions, made the Narrative Control mod to silence the beloved war hero. Navigating the Avenger’s many rooms and menus will now be a quieter experience as all narrative moments are muted. KongMD also included instructions for further narrative exclusions — such as Avatar Project progress reports — but it requires some light code modification. It’s worth it, though. Players may miss out on some info referenced in Chimera Squad , but it is a small price to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it's not just the new Chosen enemies and a few new ADVENT enemy types that these soldiers will be facing. Missions in abandoned cities are frequently overwhelmed with swarms of The Lost, a zombie-like enemy that attacks both XCOM and ADVENT forces upon sight. Any explosions in the map trigger a new swarm of these monsters, and pandemonium can quickly reign as they attack friend and foe al&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_PC_Games_That_Are_Perfect_For_Steam_Deck&amp;diff=1968031</id>
		<title>10 PC Games That Are Perfect For Steam Deck</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_PC_Games_That_Are_Perfect_For_Steam_Deck&amp;diff=1968031"/>
		<updated>2025-11-15T15:45:10Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Multiplayer might not be the best for RTS games on the Steam Deck , but there is nothing wrong about single-player. The recent Command &amp;amp; Conquer Remastered was particularly well-received and seen as one of the finer remasters in recent years. Going through these classics again on a handheld will be a totally new way to appreciate them . Mouse control might be a problem, but only hands-on experience will tell how Steam Deck's alternative wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, there's still quite some time before Project Triangle Strategy releases. The fact that it doesn't even have a final name as of yet should make it clear that the waiting period is going to go on for quite some time. So, for fans who might find this wait to be somewhat unbearable, here are ten games on the Nintendo Switch that players can try out before Project Triangle Strategy relea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A mix of great utility and free damage makes the Specialist one of the best classes in the XCOM series. The Specialist doesn't suffer the drawbacks the Support Class does when it comes to healing, plus the Specialist gets the Gremlin which can do free damage and h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Templar is amazing at cutting down units and even gets AOE attacks later on down the line. If a Templar gets access to some of the Ranger abilities like Reaper and Bladestorm, it increases the Templar's combat ability exponentia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other Quantic Dream games available for PC would also count in this entry. Initially a PS3 exclusive , Heavy Rain eventually made its way to PC. Though quick-time events are a part of the gameplay, a majority of the game is making decisions and cinematics . One's appreciation of these games varies depending on personal tastes. They are all technologically impressive, so seeing them on a handheld will be a novelty regardless of the games' qual&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it's not just the new Chosen enemies and a few new ADVENT enemy types that these soldiers will be facing. Missions in abandoned cities are frequently overwhelmed with swarms of The Lost, a zombie-like enemy that attacks both XCOM and ADVENT forces upon sight. Any explosions in the map trigger a new swarm of these monsters, and pandemonium can quickly reign as they attack friend and foe al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A questionable approach by the XCOM Project to creating great soldiers, the MEC Trooper required a procedure that involved removing the limbs of those who were in the program. However, the results were posit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ultimately, XCOM 2: War of the Chosen buries even the most tactically-sound gamer under a mountain of entertaining challenges and adds not only several hours of content to play through, but well-neigh infinite replayability as well - we can't wait to restart the fight and see how a new batch of soldiers fares against the ADVENT government. Firaxis Games has introduced a veritable mountain of new enemies and experiences to take in, greatly refreshing what was already a deep strategy title with a steep learning curve. With so many layers of new content and carefully balanced gameplay, War of the Chosen (and its accompanying price tag) isn't for the faint of heart, but it certainly packs more than enough value to back up the pr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild 's artistic cover gives players a glimpse at the game's beauty, making them want to explore the world being shown and venture to the ominous castle that Link's body language clearly shows has his full attent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jumping into a quick game just to fool around or do some daily challenges is a solid way to spend a short gaming session. Though it is competitive, Fortnite allows for many different types of players, from deeply competitive people to creative types who just want to bu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If it isn't evident already, this is a meaty expansion. Firaxis Games has done a splendid job adding details that have far-reaching implications for the game as whole, and this makes playing through the game with the expansion enabled feel like a completely new experience. It's a huge challenge to take all the new introductions in stride at once, but nobody plays XCOM because it's e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While XCOM 2: War of the Chosen does a great job shaking up the game from top to bottom, it isn't without cost: the Shen's Gift DLC mission is sacrificed by default to rebalance the game, being replaced with a simple research task. While player's can re-enable this in the options menu, we wish there was a way Firaxis could have kept the original content in balanced fashion. We also ran into a few minor glitches as late-[https://www.Slgnewshub.com/ Slg Game News] content progressed, so we recommend those trying ironman playthroughs perhaps consider a regular playthrough for now to avoid any potential post-launch err&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the fact that NEO: The World Ends With You was just announced recently, it's only a given that more and more people would have the incentive to play what is easily one of the most unique and memorable titles on the Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We'll start with namesake of the entire expansion, The Chosen. The three unique champions of the ADVENT forces spend the entire game trying to track down the player and blow the Avenger out of the sky (which is a thing that can absolutely happen), and have a tendency to show up during difficult missions and make things twice as difficult. If players are in a pickle trying to survive a particularly tedious mission, imagine how things go if a Chosen arrives and starts spawning down more enemies and taking powerful sniper shots from across the&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_10_Most_Difficult_Enemies_To_Fight_In_The_XCom_Games&amp;diff=1967895</id>
		<title>The 10 Most Difficult Enemies To Fight In The XCom Games</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_10_Most_Difficult_Enemies_To_Fight_In_The_XCom_Games&amp;diff=1967895"/>
		<updated>2025-11-15T14:55:22Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The cover art may not have any striking images or elements of foreshadowing like the previous entries, though it does exactly what it sets out to do; show the updated visuals in a way that will warm the hearts of the franchise's pre-existing fans while making it vibrant enough to stand out to those who had never heard of the series bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who have been waiting until XCOM 2 hit consoles to see how it follows on the story of the first game, the twist from Firaxis is the kind of bold and ambitious that would seem alien to other studios (pardon the pun). After spending an entire campaign - or two - battling an alien infestation with the backing of world governments and cutting-edge technology, Firaxis took the fate of the world out of the players' hands: Humanity had lost. The Aliens won. Twenty years have passed. And XCOM has been scattered to the w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the fact that NEO: The World Ends With You was just announced recently, it's only a given that more and more people would have the incentive to play what is easily one of the most unique and memorable titles on the Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A mix of great utility and free damage makes the Specialist one of the best classes in the XCOM series. The Specialist doesn't suffer the drawbacks the Support Class does when it comes to healing, plus the Specialist gets the Gremlin which can do free damage and h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The other class in XCOM 2 that isn't an improvement on the one that preceded it. The Grenadier has some utility and a lot of great damage options. Grenades are extremely helpful during a playthrough to get chip damage and destroy co&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the end, the version of XCOM 2 available on either the Xbox One or PS4 is still, unavoidably, the second best crafted by the development team. The good news is that players who prefer their couch to their desktop won't be missing out on the quality of the experience, even if the level of polish takes a hit. And with every aspect of XCOM 2 contributing to the kinds of investment, tension, [https://www.slgnewshub.com/ SLG Tips and tricks] stakes usually relying on players hunched over keyboards, glued to their monitors... well, being a couch potato may have never been a more stressful experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upgrades throughout the Specialist tree enhance the healing you can provide later on, but this is the skill that grants that long-ranged heal in the first place. If you have a Ranger or Templar in close range that is about to die next turn, Medical Protocol can mean the difference between life and de&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These alien menaces never get easy to defeat, no matter how well-equipped of a squad the player has. Chryssalids are four-legged insectoid creatures that have several vicious, and unique abilities. First off, Chryssalids are extremely fast; most players encountering them for the first time might be shocked how far they can travel in a turn. To make it worse, they can use their leap ability to get to a higher elevation. The ability that makes them particularly dangerous is their ability to implant a Chryssalid embryo into their victims. This turns the victim into a mindless zombie that attacks the player’s squad and civilians. After only a few turns a Chryssalid, at full strength, emerges from the zom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Heavy Class can dish out a ton of damage to several enemies in a cluster because of the number of explosives the Heavy class can take. When they hit colonel, they could have access to five explosives in one mission, which is two more than the Grenad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Critical hits are easy to achieve on snipers late-game, meaning this skill reduces your killing power the longer it's active. With that said, few skills can match the sheer damage this can dish out. With a good sniper rifle and a good vantage point, it is possible to kill upwards of a dozen enemies in a single action, provided you have free reloads on your weapon to keep the chain go&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Heavy Floater does not have the toughest armor, or a particularly high damage potential, but its special abilities more than make up for those deficiencies. The most exasperating ability is that Floaters can launch themselves to any location in the battle zone. This is annoying when a Heavy Floater is near death then launches out of range. They can also bombard an area, which usually negates the cover the player’s soldiers are hiding behind. Lastly, when they are airborne, a Heavy Floater can evade incoming fire; which lowers the accuracy of the player’s soldiers by &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These are the leaders of the Sectoid soldiers, and besides having higher base stats they also have devastating psionic attacks. Sectoid Commanders have four psionic abilities: Mind Control, Mindfray, Greater Mind Merge, and Psi Panic. The Mind control is especially nefarious, as it gives the Sectoid Commander complete control of a soldier in the player’s squad for three turns. Most mind controlled soldiers do not survive the mission. The Mind Merge gives all Sectoids in battle decent bonuses to Will (morale), health, and critical hit chance. The worst aspect is it is very difficult to distinguish commanders from normal Secto&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=XCOM_2:_The_10_Best_Skills_Ranked&amp;diff=1967858</id>
		<title>XCOM 2: The 10 Best Skills Ranked</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=XCOM_2:_The_10_Best_Skills_Ranked&amp;diff=1967858"/>
		<updated>2025-11-15T14:42:49Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;These are the leaders of the Sectoid soldiers, and besides having higher base stats they also have devastating psionic attacks. Sectoid Commanders have four psionic abilities: Mind Control, Mindfray, Greater Mind Merge, and Psi Panic. The Mind control is especially nefarious, as it gives the Sectoid Commander complete control of a soldier in the player’s squad for three turns. Most mind controlled soldiers do not survive the mission. The Mind Merge gives all Sectoids in battle decent bonuses to Will (morale), health, and critical hit chance. The worst aspect is it is very difficult to distinguish commanders from normal Secto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is no function to skip conversations entirely though which is a feature that usually is in games. One may want to skip scenes for myriad of reasons like playing the same story twice, or someone more interested in the RPG gameplay rather than the st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The XCom games are famous for their engaging squad-based combat. The games have always featured a large collection of alien types – each with an ability that players must keep in mind if they want all of their soldiers to make it back to base in one piece. Some of these aliens can fly, some are advanced robotic killing machines, some are basically living tanks, but the deadliest of them have psionic abilities that are frustrating at best – and absolutely devastating at worst. These are the most difficult alien types a player can expect when playing the X-Com titles; minus the unique types like the Uber Ethereal or Warlo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The PSP re-release of Final Fantasy Tactics was mostly just the PS1 game’s graphics. The one big addition the port got was animated cutscenes drawn in a style that fit the game’s theme. That is what this game and its predecessor, Octopath Traveler, lacked. The in-game animations are fine but they still look goofy. Square Enix definitely has the budget for cutscenes since this style is trying to harken back to the PS1 days alre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Featuring groundbreaking dynasty mechanics coupled with some of the best gameplay that Fire Emblem has been privy to for quite some time, it must be said that Fire Emblem: Three Houses is easily one of the best games in the genre, and a must-play for any fan of SR&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those gamers who played the original XCom probably remember how much of a problem the Reapers could pose. Reapers are large, hunched-over, bi-pedal monsters that are usually encountered with Floaters. The Reaper has more health than any other alien, and can travel across the battle zone with alarming speed. It is quite disheartening to watch a Reaper run across the entire map and kill a soldier in one turn; while seemingly ignoring the damage dealt to it. If it starts a turn next to a soldier, that soldier is not going to survive – even if that soldier is wearing power ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the GTS building, players can buy the Squad upgrade, allowing for an extra soldier to be sent on missions. Like any turn-based RPG , the action economy always favors the side with the most characters, making this upgrade extremely valuable, especially in the early [https://www.slgnewshub.com/ SLG Game releases]. Having an extra spot open also means that one more soldier will be gaining experience with each XCOM 2 miss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That is because XCOM 2 lies to the player about a character's hit percentage. In actuality, the game gives players a much higher chance of hitting than what's on display. On easier difficulty settings, an 85% chance is closer to a 95% chance according to an interview with Jake Solomon , the lead designer for XCOM 2 . As for why 100% hits can miss, the game rounds up if a shot has half of a percent chance or higher of hitting. Don't expect this sort of percentage leniency on Legendary difficulty , however, as this percentage favoritism towards the player is disabled on higher difficulty setti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the fact that NEO: The World Ends With You was just announced recently, it's only a given that more and more people would have the incentive to play what is easily one of the most unique and memorable titles on the Swit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nintendo Switch is home to some truly amazing JRPGs, and one need only look at the latest addition to its lineup to understand why this is the case. By all accounts, Project Triangle Strategy looks absolutely brilliant and worth any person's time who loves the 2.5D art style that has come up recently and wants to see more games in the same vein. Of course, the fact that this is a strategy JRPG is bound to entice some people as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some XCOM players swear that the percentage chance they have to hit a target is factually incorrect . Incredibly unlucky players have expressed that they miss 100% shots even though they should always land while players have sworn that an 85% chance to hit almost always la&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This game, as it says in the beginning of the demo, is not messing around. Like Square Enix’s Bravely Default II demos, they too were cranked up in difficulty in the hopes of showing off the battle system at its fullest. It would seem then that based on the intro dialogue to this game, difficulty settings will be implanted in the final product. It’s sadly not a given though as many games still don’t offer these options for myriad reasons like Dark So&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_PC_Games_That_Are_Perfect_For_Steam_Deck&amp;diff=1967702</id>
		<title>10 PC Games That Are Perfect For Steam Deck</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_PC_Games_That_Are_Perfect_For_Steam_Deck&amp;diff=1967702"/>
		<updated>2025-11-15T13:29:08Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The real-time, first-person combat of the Bethesda Fallout games might not make for the ideal handheld experience, but the older titles from Interplay Entertainment are just the thing for portable platforms. It's a wonder why these weren't brought to the PS Vita or Nintendo Switch in the past. Though the newer games have a big audience, some fans prefer the classics for the unforgiving difficulty and deeper RPG mechan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While XCOM 2: War of the Chosen does a great job shaking up the game from top to bottom, it isn't without cost: the Shen's Gift DLC mission is sacrificed by default to rebalance the [https://Www.Slgnewshub.com/ Slg game news], being replaced with a simple research task. While player's can re-enable this in the options menu, we wish there was a way Firaxis could have kept the original content in balanced fashion. We also ran into a few minor glitches as late-game content progressed, so we recommend those trying ironman playthroughs perhaps consider a regular playthrough for now to avoid any potential post-launch err&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Multiplayer might not be the best for RTS games on the Steam Deck , but there is nothing wrong about single-player. The recent Command &amp;amp; Conquer Remastered was particularly well-received and seen as one of the finer remasters in recent years. Going through these classics again on a handheld will be a totally new way to appreciate them . Mouse control might be a problem, but only hands-on experience will tell how Steam Deck's alternative wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nintendo Switch is home to some truly amazing JRPGs, and one need only look at the latest addition to its lineup to understand why this is the case. By all accounts, Project Triangle Strategy looks absolutely brilliant and worth any person's time who loves the 2.5D art style that has come up recently and wants to see more games in the same vein. Of course, the fact that this is a strategy JRPG is bound to entice some people as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thankfully, Musashi fixed this for replayers with the Still Stop Wasting My Time Mod — updated for the War of the Chosen mod, hence the &amp;quot;Still&amp;quot; — which speeds up all the various animations that slow down the flow of gameplay. Never again will players suffer through the tedious 80-minute holo targeting animation. A nice bonus is that this mod seems to be almost universal, with no major confli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rebooting a beloved turn-based strategy franchise is no small feat. Firaxis did a fantastic job streamlining the original UFO Defense with XCOM: Enemy Unknown without compromising on moment-to-moment strategy. It took almost the entire development cycle to get here, howe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Chosen can be defeated by performing a series of covert operations and a tough final assassination mission, a process which takes some time. Don't take too long, though: these aren't static enemies. The longer they exist, the more strength they have. That isn't to say they don't have weakness either, as they follow a nemesis system that takes heavy inspiration from the likes of Middle-earth: Shadow of Mordor . They're easily the most difficult addition to the game, but they add plenty of flavor to the experience and much satisfaction when they're finally taken d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The truth is, XCOM still exists, though it's become a shadow of its former self after world leaders and bases either surrendered or were destroyed. Reduced to a covert guerilla military operating in cells around the globe, this new &amp;quot;Resistance&amp;quot; has more than the standard aliens of the original game to contend with. Those monsters are back and scarier than ever, along with entirely new creatures - but it's the humans who serve the aliens - known as the ADVENT - that pose the most insidious threat. The odds seem insurmountable, and fight failing until resistance intelligence locates, then extracts their secret weapon: the Command&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the end, the version of XCOM 2 available on either the Xbox One or PS4 is still, unavoidably, the second best crafted by the development team. The good news is that players who prefer their couch to their desktop won't be missing out on the quality of the experience, even if the level of polish takes a hit. And with every aspect of XCOM 2 contributing to the kinds of investment, tension, and stakes usually relying on players hunched over keyboards, glued to their monitors... well, being a couch potato may have never been a more stressful experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima's most recent title is expectedly narrative-heavy. All the same, there are a ton of things to do outside the main story. Once you set up a nice infrastructure in the open world, it is joyful and relaxing to do deliveries between outposts utilizing all the structures. It feels like reaping the reward for hours of hard work. It is also great to do while listening to a podcast or mu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Featuring groundbreaking dynasty mechanics coupled with some of the best gameplay that Fire Emblem has been privy to for quite some time, it must be said that Fire Emblem: Three Houses is easily one of the best games in the genre, and a must-play for any fan of SR&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Nintendo_Switch_Games_To_Play_While_Waiting_For_Project_Triangle_Strategy&amp;diff=1967549</id>
		<title>10 Nintendo Switch Games To Play While Waiting For Project Triangle Strategy</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Nintendo_Switch_Games_To_Play_While_Waiting_For_Project_Triangle_Strategy&amp;diff=1967549"/>
		<updated>2025-11-15T12:18:47Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The Heavy Class can dish out a ton of damage to several enemies in a cluster because of the number of explosives the Heavy class can take. When they hit colonel, they could have access to five explosives in one mission, which is two more than the Grenad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When starting the game, players should take a look at the available rookies' stats to determine which are more worth leveling up. Soldiers with a high Will stat will last longer before getting tired and will be more likely to resist psi attacks and panic effects. Soldiers with high Combat Intelligence will obtain more ability points as they level up or perform certain combat challenges, such as killing enemies from high gro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Project Octopath Traveler was one of the first games shown for the Nintendo Switch. While it did eventually go to PC, it remains one of Nintendo’s bigger console exclusives. Now that team at Square Enix is back with the same strategy in a new 2D game in&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Disgaea series has been a stalwart strategy JRPG series for quite some time, and Disgaea 5 pushes the franchise to new heights with massive quality-0f-life changes, along with the tightening of gameplay mechanics to allow for some truly nail-biting combat scenarios ind&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That is to say they released a demo to the public in the hopes that they can then gather feedback for the final release. Chances are they will launch another demo down the line showcasing their progress on Project Triangle Strategy. Hopefully they can change that name because it is a mouthful. There are bigger things in this [https://WWW.Slgnewshub.com/ SLG game Forums] that need fixing tho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The final nail in the coffin for story upgrades that this game needs is a better balancing act. One would think Square Enix would be more interested in showing off its gameplay rather than its text for a demo. It seems someone was thinking the opposite because the few battles in here are about an hour apart each. Hopefully the final game won’t burden players so much with too much story all at o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's the kind of tense, story-driven stakes that have kept couch-based players on the edge of their seats, and thankfully, the controls have been adapted to a gamepad with as streamlined and intutitive a control scheme as could be hoped for. The controls will be second nature by the second mission or so, maintaining the tactical-over-twitch sensations. The only real cost of conversion to consoles is nagging framerate drops and flickering during cutscenes, specifically. They're noticable, and a shame; but if the game adapts the feel of playing the game, it's a worthy trade-off (especially with the troubled history of trying to make complex strategy games &amp;quot;work&amp;quot; away from a mouse and keyboa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wrath of the White Witch is a charming and entertaining title that any JRPG fan should definitely try out. The story of Oliver as he strives to rescue his mother is surprisingly engrossing and serves as one of the highlights of the ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since the aliens and Advent soldiers in XCOM 2 can pack quite a punch, it's only fair that your soldiers can return the favor. Unique weapons, armor, and abilities can be earned to take back Earth. Skills, in particular, massively impact the game. The skills your soldiers can learn are based on their class, meaning having varied classes in a squad is essential. Here are the best skills you need in your team in XCOM&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The core thrill of seeing a squad erupt from 'Overwatch' to let barrages loose on an unsuspecting enemy is augmented by the new tweaks to Squaddie classes. The standards remain (Sniper, Grenadier, Specialist), but the 'Assault' class has been replaced with the fearless and furious Rangers. And before player assume the name means these fighters are ranged characters, realize that sprinting across a battlefield to unleash a sword attack point-blank has a distinct melee feel. The turn-based gameplay remains the same (although clearly increased in difficulty), leaving the fiction to inform the meaning of the mechanics - scrounging alien technology, attacking research centers and extracting assets - and in turn, letting the desperation of the campaign amplify the story ramificati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Xenoblade Chronicles 2 could've also been included on this list, nothing beats the quality of the original Xenogears — a convenient situation, since most people should ideally start off with this title its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Before embarking on a mission, players should carefully plan. Any mission that requires hacking, for example, will greatly benefit from at least one specialist who can hack from a distance. After building the Shadow Chamber, mission previews will show exactly the types of enemies that will be encountered on a mission. Any unencountered alien XCOM enemy will appear as Unkown . As players amass resources and options, preparing accordingly for each mission will have a major impact on its succ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The coolest non-hero class, the Ranger wields both a shotgun and a sword and can make great use of both. The Ranger has two ability trees that give it either great damage or great utility, and a mix of both is also a real possibil&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=15_Essential_Mods_To_Make_XCOM_2:_War_Of_The_Chosen_Even_Better&amp;diff=1967466</id>
		<title>15 Essential Mods To Make XCOM 2: War Of The Chosen Even Better</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=15_Essential_Mods_To_Make_XCOM_2:_War_Of_The_Chosen_Even_Better&amp;diff=1967466"/>
		<updated>2025-11-15T11:44:24Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Even without his involvement during development, Sid Meier is a possible hero character in XCOM: Enemy Unknown and XCOM 2 who can be generated by changing a solider's name to &amp;quot;Sid Meier&amp;quot; with no nickn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some gamers are never content to rest on their laurels. User DerBK loves XCOM 2 — one of the best western RPGs of all time — so much that he expanded his popular A Better Everything suite over to War of the Chosen. His various A Better Everything mods can change ADVENT behavior, the barracks XCOM uses to upgrade its soldiers, the missions players navigate, and the powerful Chosen bosses themsel&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not meant to make War of the Chosen &amp;quot;harder,&amp;quot; per se, but the enemy AI changes just tend to make missions more dynamic, allowing long-time players to notice some significant changes that can truly make a playthrough feel new again. Just be sure to add the multiple mods properly, as some can be standalone, but some have dependencies that are required to work prope&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Managing skills and load-outs of even one player character can be a hassle in some RPGs. Now, imagine a game where players control, level up, and customize dozens of different characters over the course of a 40+-hour campaign. What a headache! Luckily for all War of the Chosen players out there, Robojumper made squad management much less of a headache with his Squad Select overha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The special Templar units that come from War of the Chosen are quite similar to the Psy-operatives, but the major benefit is that they're significantly lower cost compared to the normal psychic soldiers. You can get one of these near the beginning of the game, with tons of abilities alongside some great close-range melee atta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Everything in XCOM 2 is cranked up to 11. The game's difficulty and a plethora of new skills are the most noteworthy changes, with a small subset of players criticizing the game's overabundance of timers and tough enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rebooting a beloved turn-based strategy franchise is no small feat. Firaxis did a fantastic job streamlining the original UFO Defense with XCOM: Enemy Unknown without compromising on moment-to-moment strategy. It took almost the entire development cycle to get here, howe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Oh, Central Officer Bradford. Sincerely, thank you so much for your service to this planet. But, for the love of all that is holy and good in this world, please stop talking. Players who have gone back in for another round or 50 of XCOM 2 have gotten very familiar with Bradford’s constantly repeated remind&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Soldiers all start as the same class, now able to choose from 14 base specializations and 98 abilities total. Players truly get to build their own classes this way. Musashi’s recommended list of plugin mods can add everything from specific class loadouts — like a Jedi class with force abilities — to weapons like...lightsabers for the Jedi. RPGO works well on its own, but to get the fullest experience possible, be ready to download a lot of mods and weed out confli&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After proper research and construction, the augmented body parts will be applied to the wounded soldier. Their appearance will change, and you best believe extra benefits may come from having a metal torso — like a regenerating shield, for instance. It’s a fun mod that not only fits with the aesthetic and mood of the game but adds an interesting way to boost the viability and skill set of soldi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, XCOM 2 and the War of the Chosen expansion are well balanced when it comes to class viability. Nearly every class in the [https://www.slgnewshub.com/ SLG Game Blog] offers a unique playstyle that makes certain situations less punishing or even favorable. From hacking giant mechs to blowing up entire buildings, here are all of the classes in XCOM 2 ranked from worst to b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In short, it's a system that finally forces players to shuffle their rosters as the game progresses, and a clever solution to those who send the same soldiers into battle again and again. The challenges of maintaining a healthy roster of skilled soldiers adds plenty of surprising depth to the XCOM experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;XCOM 2 , upon its initial release, was met with high praise and was regarded as a step up from its predecessor, a successful reboot of a long-dormant franchise. Not content to just release a good sequel, Firaxis stepped up to the plate and hit another home run with the massive War of the Chosen expansion, which has been regarded as, essentially, XCOM 2.5. They also released a spinoff, XCOM: Chimera Squad, last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it's not just the new Chosen enemies and a few new ADVENT enemy types that these soldiers will be facing. Missions in abandoned cities are frequently overwhelmed with swarms of The Lost, a zombie-like enemy that attacks both XCOM and ADVENT forces upon sight. Any explosions in the map trigger a new swarm of these monsters, and pandemonium can quickly reign as they attack friend and foe al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many would consider Specialists to be lackluster, considering they have few damaging abilities to match the likes of Rangers of Sharpshooters. However, they exist to provide support for your team through healing effects and stat buffs, something that you'll almost always need despite being slightly unexcit&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=15_Essential_Mods_To_Make_XCOM_2:_War_Of_The_Chosen_Even_Better&amp;diff=1967398</id>
		<title>15 Essential Mods To Make XCOM 2: War Of The Chosen Even Better</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=15_Essential_Mods_To_Make_XCOM_2:_War_Of_The_Chosen_Even_Better&amp;diff=1967398"/>
		<updated>2025-11-15T11:13:51Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Or at least, that's what you'd hope for. The Psy-Operatives cost a huge amount of your resources, and very few of their abilities end up working against certain opponents. If you can take the time building it up, it'll often be quite helpful and will definitely appear as an all-star, but for the most part these classes aren't exactly vital necessities for your t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;XCOM 2 is extremely deadly in the early game, and soldiers often end up dying with a single unlucky critical hit from an enemy. In XCOM 2 , the Grenadier and the Ranger are two of the most powerful classes at this stage, and players should consider comprising their team of multiple of these if the early game is proving difficult in Ironman m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unlike most other classes, Skirmishers thrive off of mobility thanks to their close weapons and grappling hook. The problem, though, is that very few levels let you utilize this skill early in the [https://Slgnewshub.com/ SLG Game Rankings], and with the constant restarts that come with an XCOM 2 run, this means it'll be mostly useless for a lot of your ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The helmets in particular allow players to use any part of any headpiece and mash them all together to create truly individual looks. The combinations are endless. Some can be silly, some can be fierce. It’s all up to the player and their boundless imaginat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Multiplayer might not be the best for RTS games on the Steam Deck , but there is nothing wrong about single-player. The recent Command &amp;amp; Conquer Remastered was particularly well-received and seen as one of the finer remasters in recent years. Going through these classics again on a handheld will be a totally new way to appreciate them . Mouse control might be a problem, but only hands-on experience will tell how Steam Deck's alternative wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thankfully, user KongMD, also apparently fed up with the incessant interruptions, made the Narrative Control mod to silence the beloved war hero. Navigating the Avenger’s many rooms and menus will now be a quieter experience as all narrative moments are muted. KongMD also included instructions for further narrative exclusions — such as Avatar Project progress reports — but it requires some light code modification. It’s worth it, though. Players may miss out on some info referenced in Chimera Squad , but it is a small price to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima's most recent title is expectedly narrative-heavy. All the same, there are a ton of things to do outside the main story. Once you set up a nice infrastructure in the open world, it is joyful and relaxing to do deliveries between outposts utilizing all the structures. It feels like reaping the reward for hours of hard work. It is also great to do while listening to a podcast or mu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grim Fandango was one of many iconic graphic adventures to have been remastered in recent years, joining The Secret of Monkey Island and Day of the Tentacle . The point-and-click classic is considered to be the genre's final bow, with its huge 94 Metascore being a testament to how it encapsulated so much about what was great about graphic adventu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although having at least one soldier level up quickly is imperative to unlock GTS upgrades, having more than a single squad to handle tough missions can be very important. Soldiers will often have downtime as they recover from wounds or mental trauma, or when they are sent on dispatch missions. This means that, on many occasions, players might find themselves surprised by important missions and will not have their ideal squad available. For this reason, it can be crucial to have at least two squads that can handle difficult missi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the War of the Chosen add-on came the inclusion of XCOM’s version of zombies. The Lost, as they are called here, are pathetic little nothings, easily dispatched in high numbers. Players consider them more of a nuisance than a threat, due to the repeated need to confirm an att&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PC players have been enjoying the game since February, but the developers have finally released a console version to Xbox One and PS4. It's a longer delay than many gamers are used, so does the ported version seem worth the wait? And after Enemy Unknown 's own release on consoles, have the interfaces and controls been improved (along with the performance) on the Xbox One and PS4's hardware? The answer is 'yes' across the board - minus a few technical iss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Who doesn't like clicking twice, six to eight times to finish an already long, grueling mission? Most people! In particular, modder tracktwo must have really hated all that extra clicking at the end of missions, because they are the author of the Evac All m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most important aspect of surviving Ironman is undoubtedly pod management. Ideally, players should aim to pull one pod at a time. One of the best ways to lose a squad is to have the last member advance, reveal a pod, and have the enemies take a full round of actions before players can react. To avoid being at the mercy of enemies in XCOM 2, it is important to use blue movement when advancing, and dash only when it is certain that no pods will be inconveniently revea&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Project_Triangle_Strategy:_10_Things_We_Hope_Get_Fixed_In_The_Final_Game&amp;diff=1845521</id>
		<title>Project Triangle Strategy: 10 Things We Hope Get Fixed In The Final Game</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Project_Triangle_Strategy:_10_Things_We_Hope_Get_Fixed_In_The_Final_Game&amp;diff=1845521"/>
		<updated>2025-10-25T06:13:20Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The most important aspect of surviving Ironman is undoubtedly pod management. Ideally, players should aim to pull one pod at a time. One of the best ways to lose a squad is to have the last member advance, reveal a pod, and have the enemies take a full round of actions before players can react. To avoid being at the mercy of enemies in XCOM 2, it is important to use blue movement when advancing, and dash only when it is certain that no pods will be inconveniently revea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortnite is available on just about every modern platform under the sun, including portable consoles. All the same, being able to play the PC version on the go will be a great addition to the Fortnite ecosys&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These robotic horrors can mean death to entire squad if the player is not careful. Cyberdiscs have very strong armor and a lot of hit points; this is made worse for the player by the presence of drones that can repair Cyberdiscs. Their main cannon will usually kill a soldier without heavy armor. Cyberdiscs can also lob grenades across the battlefield; which means seeking cover isn’t as effective against them. Lastly, don’t get too close or a Cyberdisc will use their &amp;quot;Death Blossom&amp;quot; attack that does severe damage in a 360° &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The XCom games are famous for their engaging squad-based combat. The games have always featured a large collection of alien types – each with an ability that players must keep in mind if they want all of their soldiers to make it back to base in one piece. Some of these aliens can fly, some are advanced robotic killing machines, some are basically living tanks, but the deadliest of them have psionic abilities that are frustrating at best – and absolutely devastating at worst. These are the most difficult alien types a player can expect when playing the X-Com titles; minus the unique types like the Uber Ethereal or Warlo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While not a major development fact, the XCOM franchise was the first IP Firaxis worked on that did not have Sid Meier associated with it. Sid Meier is the Director of Creative Development at Firaxis Games and responsible for many of the [https://Slgnewshub.com/ SLG mobile SLG games] developed by Firaxis, such as Civilization and titles from MicroPro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cover art for video games has had a tough time getting the recognition it deserves over the last ten years. This is predominantly due to the gaming industry's continued transition into the digital world, as gamers have been spending less time browsing their local game shop and more time using online stores from the comfort of their own h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Project Octopath Traveler was one of the first games shown for the Nintendo Switch. While it did eventually go to PC, it remains one of Nintendo’s bigger console exclusives. Now that team at Square Enix is back with the same strategy in a new 2D game in&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2D pixels on 3D pixelated backgrounds is a cool visual gimmick. It was one of the best things about Octopath Traveler. However, that game had some issues that have carried over into this game as well. The backgrounds, for one, are too dark. Even what seems to be the brightest of settings can look dingy because of the lighting. TV settings can only do so much so it would be good to see these backgrounds brightened, or touched up in any other &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those gamers who played the original XCom probably remember how much of a problem the Reapers could pose. Reapers are large, hunched-over, bi-pedal monsters that are usually encountered with Floaters. The Reaper has more health than any other alien, and can travel across the battle zone with alarming speed. It is quite disheartening to watch a Reaper run across the entire map and kill a soldier in one turn; while seemingly ignoring the damage dealt to it. If it starts a turn next to a soldier, that soldier is not going to survive – even if that soldier is wearing power ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even though the XCOM games are famously difficult , they are all turn-based. As a result, players have plenty of time to plan and think about their moves. XCOM: Chimera Squad is currently only on PC, so Steam Deck looks to be a great way to play this beloved title . XCOM: Enemy Unknown is available on the PS Vita, but it plays poorly. XCOM 2 is available on Nintendo Swi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Eurogamer , the game's prototype was a complete failure. This version of the game lacked cover, used a movement and action point system similar to the original UFO Defense , and also had Enemy Unknown's host of class and weapon systems that cluttered the game more than helped. Even though it took a year to develop, Firaxis deemed the prototype to be below standard and started from scra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Battle Scanner and Scanning Protocol can help reveal the map from a safe distance. With the introduction of Reapers in the XCOM 2: War of the Chosen DLC , players can more easily use concealment between fights. Knowing where the pods are roaming allows players to more easily engage one at a time, greatly reducing the risk of accidentally pulling more than they can han&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
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		<title>利用者:Alissa4700</title>
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		<updated>2025-10-25T06:12:13Z</updated>

		<summary type="html">&lt;p&gt;Alissa4700: ページの作成:「My name is Roma and I am studying Medicine and Neuroscience at Karrebaksminde / Denmark.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my website; [https://Slgnewshub.com/ SLG mobile SLG games]」&lt;/p&gt;
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&lt;div&gt;My name is Roma and I am studying Medicine and Neuroscience at Karrebaksminde / Denmark.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my website; [https://Slgnewshub.com/ SLG mobile SLG games]&lt;/div&gt;</summary>
		<author><name>Alissa4700</name></author>
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