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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-12T23:25:33Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_Tears_Of_The_Kingdom_Leaks:_Link_Will_Flood_Hyrule_Theory&amp;diff=2004761</id>
		<title>The Tears Of The Kingdom Leaks: Link Will Flood Hyrule Theory</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_Tears_Of_The_Kingdom_Leaks:_Link_Will_Flood_Hyrule_Theory&amp;diff=2004761"/>
		<updated>2025-11-22T22:51:04Z</updated>

		<summary type="html">&lt;p&gt;AlyceOah0465638: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While there are no three-headed dragons present in Breath of the Wild, Link has faced off against similar creatures across The Legend of Zelda's history. Most notably, the first title in the series featured a boss named Gleeok, a similar three-headed dragon that is only defeated by the removal of its many heads. If that's the same creature, it would be making its 3D debut after being seen in various 2D titles , much like the Lynels of the previous g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first Legend of Zelda game to feature sailing as a prominent mechanic was The Wind Waker , and the similarities between its story and the possibility of TOTK 's Hyrule being flooded are difficult to ignore. It's possible that the stories of the two games could be tied together as much as Tears of the Kingdom is with Breath of the Wild . While more information would be needed in order to confirm this, a clear line could be drawn connecting the two if a flood ends up being vital to the upcoming title's p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Among the weapons included in Zelda , Bombs might be the most situational due to the time delay between taking one out and the actual detonation, although Breath of the Wild combines Bombs with Arrows to make Bomb Arrows, which can deal high amounts of damage to distant enemies. Ocarina of Time also had a variation of Bombs called Bombchus, which would move forwards until they exploded. While the Bombs are the only way to defeat certain enemies depending on the Zelda game, they can serve more purposes beyond being a wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another classic Zelda tool missing from Breath of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bombs have appeared in almost every game, making them nearly as iconic as Link's green tunic in Zelda . They are often used to break open secret walls in order to find hidden items or solve puzzles in addition to dealing damage to enemies. Like most of the iconic weapons on this list, Bombs are able to supplement the Master Sword and help Link in situations that can't always be solved through the use of a sw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While this enemy appears to be something new created for Tears of the Kingdom, the designs and patterns on the boxes that make up its body seem very similar to the Zonai architecture found throughout Hyrule. The Zonai are a mysterious and ancient race , and the implication that they may have some connection to these floating islands is interesting, to say the le&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild provided a vibrant open world but it's hard to imagine revisiting the same locations with simple tweaks and new enemies will be as much fun. Whilst expanding the map to add new areas is one interesting direction the sequel could go, there would still be no incentive to spend time exploring the main area anymore. Rewarding exploration was at the heart of Breath of the Wild, so there are legitimate concerns about whether it's even possible for the sequel to live&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These large towers are definitely different from those seen in the previous game, with unique architecture and glowing spotlights surrounding them,  [https://Zeldatearsofthekingdomfans.com/articles/discovering-bubbul-gems-in-zelda-tears-of-the-kingdom.html all Bubbul gem rewards] but some shots of the structures show that they also feature a similar orange glow resonating from within. Only time will tell if these newer towers serve the same purpose as the ones in Breath of the W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Recent The Legend of Zelda: Tears of the Kingdom _ leaks show that Hyrule may be overtaken by a great flood. There has been a lot of speculation about what direction the story of _Tears of the Kingdom may take, with even the trailers leaving a lot of unanswered questions. While nothing is set in stone, there are enough hints to make the flood of Hyrule in TOTK a feasible possibil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Developers seem to be setting up Tears of the Kingdom to be a mix of classic Zelda elements and new features that will help set it apart from its predecessors. The weapons listed here are so iconic to the franchise that if they were omitted from TOTK , it could be seen as a strange choice, especially with their inclusion in BOTW . There seems to be high expectations for a follow-up to BOTW and its open-world to include more unique features, but there's also room for the iconic weapons in The Legend of Zelda: ** _Tears of the Kingdom**&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Homing arrows aren't something we've seen Link use before, and it's worth noting that the glow that precedes his shot is similar to the one often emanating from his strange new arm. Could the powers granted to him by this arm be applied to various weapons you collect in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During one of the more ominous shots in the trailer, the game's villain - presumably the threatening voice of Gannondorf - can be heard commanding his minions to raze Hyrule and destroy the kingdom. We see various enemies manifested through bursts of malice, but one in particular certainly stands&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlyceOah0465638</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_Legend_Of_Zelda:_Tears_Of_The_Kingdom_%E2%80%94_10_Things_Redditors_Want_To_See_In_The_Game&amp;diff=2003776</id>
		<title>The Legend Of Zelda: Tears Of The Kingdom — 10 Things Redditors Want To See In The Game</title>
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		<updated>2025-11-22T15:10:51Z</updated>

		<summary type="html">&lt;p&gt;AlyceOah0465638: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;This certainly isn't a new addition to the wishlist of Zelda fans and the outcry about being unable to pet the dogs in Breath of the Wild was so great that it led to game director Hidemaro Fujibayashi having to explain why they were unable to implement the feature (via IGN .) Though his explanation was reasonable, fans still might be disappointed if nothing changes in Tears of the Kingd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Having debuted in The Legend of Zelda , where players find it in the first dungeon, the Boomerang has made appearances in the majority of Zelda games. Considering that BOTW features several Boomerangs that players can find and use as Link, it seems natural that a direct sequel would also include those weapons or similar versions. If Tears of the Kingdom revisits classic [https://zeldatearsofthekingdomfans.com/articles/the-ascend-ability-zelda-s-hidden-gem.html Zelda Tears Of the Kingdom] , then including at least one Boomerang is a necessity due to its long history within the franchise to the point that it's become ico&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The threat of extreme cold and heat seems to be making a return in Tears of the Kingdom - there's a scene in the trailer that shows dressed-down Link shivering in a freezing landscape - so likely wearable items will continue to play an important strategic role in gameplay.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Is Hyrule getting European medieval-style dragons now? If so, does this mean that Link can get snatched into the sky at any time? Are beloved horse companions subject to this overhead threat too? Guess only time will tell.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Out of the confirmed returning character, Riju gets what might be the flashiest entrance in the new TOTK trailer, as it shows her dual wielding scimitars while lightning crashes down around her. Although not explicitly shown doing so, it's likely that she will be able to fight alongside Link similarly to Sidon, with potentially even the ability to replicate the Urbosa's Fury power from the first game. Along with the mysterious structure shown rising out of the sand in the Gerudo Wasteland near the start of the trailer, it's likely that, along with Sidon and the other Champion descendants, Riju will have a more pronounced story role in TO&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Tears of the Kingdom _ is the highly anticipated sequel to _Breath of the Wild , and as such is bringing new features to its predecessor's open-world gameplay, including an ability that will let players combine their arrows with a variety of items. Breath of the Wild introduced elements that allowed for plenty of customization, letting players be creative in the way they approached the game. Now, it looks like Tears of the Kingdom is taking the free-form aspect even furt&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remember how Breath of the Wild made you cling to rainy mountainsides while trying to make sure your green stamina bar didn't run out? Well, Tears of the Kingdom offers another option. One of Link's new abilities with the Sheikah Slate is to phase through any space that has a roof via Ascend.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Interestingly, however, despite indications that Zelda might be reprising her perennial role as a damsel in distress, the final trailer for Tears of the Kingdom seems to suggest otherwise, despite her separation from Link in what appears to be an early part of the game. Cutscenes, presumably from later in TOTK , separately show Zelda interacting with a currently unknown character, holding the Master Sword, and awaiting Link at an unknown location, suggesting that she has a larger role to play in the game's story than in B&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For some fans, the lure of an exploration-based game like The Legend of Zelda: Tears of the Kingdom is helped by having a lively hub world that's enjoyable to spend time in. Redditor jaspergants wants it to truly be a fantasy world fans would want to live in and thinks that would be helped by a return to &amp;quot;a bustling Hyrule&amp;quot; in the Breath of the Wild seq&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whilst Tears of the Kingdom is expected to make sizable improvements on Breath of the Wild, it could also please fans simply by adding fun new mechanics unrelated to the main game. One mistake everyone makes playing Breath of the Wild is not savoring the small things enough but Redditor Kiyooshi 's suggestion of a &amp;quot;more customizable&amp;quot; house &amp;quot;with options for decor and maybe some pets&amp;quot; would help everyone to do&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While mostly sidelined in Breath of the Wild with much of her presence relegated to optional flashbacks, Zelda seems to be taking on a somewhat more active role in the story of Tears of the Kingdom , with the game's most recent trailer featuring her prominently in what seem to be story-related cutscenes. Along with her new look, Zelda's more pronounced role in pre-release material has even sparked some hopes that she might be playable in the game's full release - although this has yet to be confirmed one way or the ot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Tears of the Kingdom seems likely to follow a similarly open-ended format to the one that made Breath of the Wild the Zelda series' most successful title but there's one thing about the formula it could change for the better. Redditor GoldenTirade certainly thinks so, commenting that they want to see &amp;quot;a postgame/epilogue aside from the main story&amp;quot; in the seq&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlyceOah0465638</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Zelda:_Tears_Of_The_Kingdom_-_Every_Confirmed_Returning_BOTW_Character&amp;diff=2000110</id>
		<title>Zelda: Tears Of The Kingdom - Every Confirmed Returning BOTW Character</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Zelda:_Tears_Of_The_Kingdom_-_Every_Confirmed_Returning_BOTW_Character&amp;diff=2000110"/>
		<updated>2025-11-21T21:08:44Z</updated>

		<summary type="html">&lt;p&gt;AlyceOah0465638: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;To no surprise, Link returns as the protagonist and main playable character of Tears of the Kingdom , and while his combat and exploration mechanics remain similar to BOTW , TOTK also gives Link plenty of new abilities , seemingly courtesy of his new mechanical arm. Expanding on Link's climbing and gliding, Tears of the Kingdom will give him the ability to fuse objects together to craft new weapons, arrows, shields, and even entire vehicles for traversing through water or air, perfectly suiting the game's floating sky islands and greatly expanding the options for both exploration and combat. Moreover, unlike in BOTW , Link seems to get to keep his memories this time aro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Zelda also wields a new slate this time around, that is far more reminiscent of the Switch than the Wii U, hinting that she either found a second for her own use, or Link no longer requires it thanks to the magical arm business he has going down. Yes, I am begging for Zelda to be playable , and all the pieces falling neatly into place like this doesn’t help matters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite having been teased by Nintendo several times, the story of Tears of the Kingdom has remained mostly a mystery, with most of the game's short teasers, trailers, and gameplay showcases keeping many aspects of TOTK tightly under wraps. Whereas new powers, enemy types, and the game's floating sky islands have all been known features for a while, past trailers have provided only slight hints at the game's plot. With the release fast approaching, however, the final pre-release trailer for Tears of the Kingdom has at long last revealed more, including several popular characters returning from Breath of the Wi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild 's unrestricted open-world gameplay, which puts an emphasis on exploration, traversal, and puzzle solving, has made it one of the most influential games in recent memory. Even months before its release, the sequel has dazzled players with previews of new abilities for Link in TOTK , including a mechanic that fuses together parts in order to create vehicles. _The Legend of Zelda: Tears of the Kingdom _ promises to raise the bar on player freedom and creative problem-solving in open world games, and could very well give rise to its own crop of similar ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To make up for the Giant Boomerang's slightly lacking attack strength, we'd combine this huge weapon with the Royal Guard's Claymore, another enormous fighting tool that's slightly more damage-heavy. This simple combo could grant your projectile weapon the power it needs to truly be utili&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend the shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Tears of the Kingdom _ is still a ways off, but there are plenty of games similar to its predecessor, _Breath of the Wild , worth digging into in the meantime. Expanding on the much-loved formula of BOTW has already made TOTK one of the most anticipated games of the year. The sequel promises to incorporate new, inventive mechanics, while also improving on less popular aspects of the old ones. TOTK 's __ Ascend ability can fix BOTW 's climbing mechanic, while the Ultrahand ability allows for creative building to get around obstac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like Breath of the Wild and Tears of the Kingdom , while Tchia draws on games that came before it, it also has its own identity. The detailed world building, based on New Caledonia's folklore and culture, is complemented by cutscenes voiced in the traditional languages of the archipelago. In its most novel mechanic, Tchia allows players to inhabit and control a wide variety of things in the open world, including animals like birds, sharks, and dogs along with inanimate objects. Players can explore the inspired open world of Tchia on PC, PS4, and &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Immortals Fenyx Rising is based on stories and characters from Greek mythology. It follows Fenyx, a Delian squire who sets out to end the giant Typhon's reign of terror. Fenyx does this by rescuing a series of gods Typhon has rendered powerless, defeating their corrupted forms and returning them to their former glory. It's a story with a lighter tone than BOTW and TOTK , with snarkier characters and a more well-defined, anything-but-silent protagonist. Immortals Fenyx Rising is available on [https://Zeldatearsofthekingdomfans.com/articles/hyrule-s-hog-rider-tears-of-the-kingdom-player-builds-mind-blowing-harley-replica.html Switch 2 creative features], PC, Xbox, PS4, and &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the ancient weapons are some of Breath of the Wild's most appealing, fusing the Ancient Short Sword with an elemental weapon like the Thunderblade could give the sword even more of an edge. Aesthetically, this would make for a fascinating combination while also infusing a popular sword with electric abilities during bat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During one of the more ominous shots in the trailer, the game's villain - presumably the threatening voice of Gannondorf - can be heard commanding his minions to raze Hyrule and destroy the kingdom. We see various enemies manifested through bursts of malice, but one in particular certainly stands&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlyceOah0465638</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:AlyceOah0465638&amp;diff=2000103</id>
		<title>利用者:AlyceOah0465638</title>
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		<updated>2025-11-21T21:07:32Z</updated>

		<summary type="html">&lt;p&gt;AlyceOah0465638: ページの作成:「I am Willard from Omaha. I love to play Clarinet. Other hobbies are Antiquities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my webpage: [https://Zeldatearsofthekingdomfans.com/articles/…」&lt;/p&gt;
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&lt;div&gt;I am Willard from Omaha. I love to play Clarinet. Other hobbies are Antiquities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my webpage: [https://Zeldatearsofthekingdomfans.com/articles/hyrule-s-hog-rider-tears-of-the-kingdom-player-builds-mind-blowing-harley-replica.html Switch 2 creative features]&lt;/div&gt;</summary>
		<author><name>AlyceOah0465638</name></author>
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