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	<updated>2026-05-15T15:50:41Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=2109871</id>
		<title>Capcom May Remake Another Game After Resident Evil 3 But What Will It Be</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=2109871"/>
		<updated>2025-12-16T19:56:17Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While not part of the main series, technically, Resident Evil: Code Veronica might as well be considered part of the overall inclusion, given its deep story and fairly strong integration into the main chronology of the series' lore and plot. Code Veronica presented one of the most unique and complex storylines in the Resident Evil series, which gave a ton of insight into another one of Umbrella Corporation's founders, Edward Ashford, and his family lineage. Code Veronica took players on a grand adventure that spanned Umbrella's Rockfort Prison island, all the way to their secret Antarctic facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sliding Worms are actually the offspring of Grave Diggers, and these slippery and slimy threats are confirmed to make their return to Resident Evil 3 Remake . The Grave Digger lay eggs in the sewers, quickly hatching and giving birth to these foul creatures. They are about 1 meter in length, and resemble snakes without eyes. They have fangs and are capable of leaping towards the player. They are blood suckers which will attempt to latch on to their prey much like giant leeches. Should they fully live out their life-cycle, each one can potentially become a gigantic Grave Dig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 is a critically-acclaimed masterpiece that some believe to be the greatest game of all time. A next-gen remake, using the RE engine, has incredible potential to recreate magic. And considering that many fans and critics alike hail the series as something extraordinary, the hype would be through the r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One look at Capcom’s projects in-progress also backs up these claims. The company has just unveiled plans to enter into the mobile market with gusto , but rather than focusing on brand new intellectual properties, instead some of the first mobile titles of this new strategy will be based on beloved franchises such as Mega Man and Monster Hunter . Meanwhile, fans after a brand new and full Mega Man release are still left wanting – and have been so for years &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, over recent years, fans have grown a little disheartened with Capcom’s general output. Some have criticized the company for resting on its laurels, and it’s easy to see where that observation comes from. After all, Capcom seems to have kept a large focus on remastered versions of old games, rather than fully embracing the new hardware at its dispo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally released in 2005 on Nintendo's GameCube, Resident Evil 4 is definitely showing its age and allows plenty of room for improvement. Given that the Resident Evil 2 and 3 Remake already utilize an over-the-shoulder third person view and engine that would fit in well with the original gameplay elements of Resident Evil 4 without having to completely redesign the entire game, it would appear to be a fairly straight forward remake. Resident Evil 4 already has the reputation of a classic among the Resident Evil series and it would surely be a safe bet for driving sa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Lost Planet franchise offers a lot of potential, providing mech-based combat simplified in a fast-paced third person action-adventure control scheme set in a vividly colorful frozen planet. Its insect-like enemy designs, which could be jaw dropping in their enormous size at times, are perhaps Lost Planet's greatest stand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Code: Veronica originally released on the Sega Dreamcast in February 2000. This game is about five years older than RE4 which shows with the game's much more dated graphics. Meanwhile, RE4 has gotten remaster after remaster since its 2005 release. At the same time, Code: Veronica hasn't seen any graphical improvements since the HD re-release in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a good chance that Capcom is paying close attention to this outcry and may met demands sooner than later. But who knows how long that will take? Fans of the series were asking for a RE2 remake for years before finally getting their wish. And even if Code: Veronica isn't the very next remake, the idea will likely still be on the table for the future. In other words, there is still h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But Capcom could do well in considering any of these other titles, or plenty of others not listed. The original Street Fighter released in the 1980's is all but forgotten, the much acclaimed Okami , Power Stone , Ghosts 'n Goblins , other zombie games such as Dead Rising and others also could arguably be worthy additions for  [https://www.Adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html Www.Adventuregamesfans.com] a handful of remakes by Capcom. With Resident Evil 3 Remake's release just around the corner, hopefully it will not be long before Capcom announces its next planned rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A good example of this is the way Brad Vickers died in Resident Evil 3 remake. In the original game, Brad died in front of Jill Valentine, after he was captured and killed by Nemesis. This scene soon became one of the most iconic and memorable deaths in the Resident Evil franchise, and surprisingly enough, Capcom decided not to include this in the remake. Instead, the 2020 reimagining finally gave Brad his redemption arc , allowing him to sacrifice his life to save Jill. Sure it's disappointing that Brad was killed by zombies instead of Nemesis, but the change made for a better story, making Brad's death more meaningful as compared to the original g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Missing_Enemies_In_Resident_Evil_2_Remake&amp;diff=2109642</id>
		<title>All Missing Enemies In Resident Evil 2 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Missing_Enemies_In_Resident_Evil_2_Remake&amp;diff=2109642"/>
		<updated>2025-12-16T18:29:01Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Ever since Resident Evil 3 remake's official announcement last December, Capcom has been teasing fans with a generous number of screenshots and gameplay videos to get them hyped up for the upcoming game. What's even more exciting is that the Japanese developer and publisher will release a playable demo sometime before Resident Evil 3 's release in Ap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, dodging was a tad bit difficult to execute, especially when players have a limited view of what's happening on-screen due to the fixed camera angles. However, the Official Xbox Magazine reported that the remake's dodge mechanic will be more user-friendly, but [https://www.Adventuregamesfans.com/articles/kyokugon-shrine-guide-unlock-tears-of-the-kingdom-s-hidden-puzzle.html Tears of The Kingdom Shrine guide] course, this could vary from player to pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also shown in the unlocked concept art (above left) is another enemy that never made it to the final cut of the game, known as the Licker Zombie. It looks like a humanoid version of the four-legged Licker, or a zombie with a Licker's head, and similarly clawed hands. Given that Lickers are mutant humans infected with a particular strain of the T-Virus which can only be obtained from an already-mutated Zombie (known as the V-ACT process), it is possible that the Licker Zombie would have been a Licker that did not fully mutate yet and was only in its early sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perhaps the safest approach for the time being may be sticking with the tried and tested by making more Resident Evil remakes, and both Code Veronica and Resident Evil 4 would be solid choices. Resident Evil 4 is one of the most renowned Resident Evil games and part of the main series. It would likely be the obvious choice for a remake among consideration of all the Resident Evil ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are also a few enemies that were in the original Resident Evi l, but were not included in the Remake, such as the Giant Moth. In the original Resident Evil 2 game, the Giant Moth was encountered in the B5F computer room in Umbrella's underground Raccoon City facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, in the upcoming remake, the dodge mechanic is also upgraded and Jill is given a new Quick Step move that will allow her to evade lunging zombies and even run past Nemesis' death grip. Another exciting new move is the Perfect Dodge that when executed at the right time, will allow players to avoid the attack while entering a slight slow-mo that can be utilized to land a heads&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dino Crisis is already rumored for for a remake and is another classic survival horror game made by Capcom, often described as being &amp;quot; Resident Evil with dinosaurs.&amp;quot; First released in 1999 on the original PlayStation, Dino Crisis starred multiple characters trying to take back control from a deadly outbreak of dinosaurs on an island where research was being conducted into their revival from extinct&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The survivors will have to utilize various weapons and items while cooperating with each other to survive. There are three main objectives for the survivors to complete in sequence and once they successfully navigate the third area within the time limit, they will have &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another possibility is that it was a new type of Licker mutated from a zombie itself, rather than a human host. In other words, if a regular Licker is conceived from a live human host, the Licker Zombie may have been the result of converting, or applying the V-ACT process, on a zom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news surrounding _ Resident Evil 3 _ is not all too shocking though as Capcom has been releasing greatly successful titles, both critically and commercially, every year since around the start of the PS4 and Xbox One generation. Capcom’s resurgence as a great developer in the minds of fans only started in the past few years. Before then, shady business practices and generally unpopular development choices made for a difficult relationship between Capcom and its f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2015, Capcom put out an HD port of _ Resident Evil _ on those respective platforms. Though it is not a remake from the ground up, that game reignited a desire among _ Resident Evil _ fans for Capcom to finally produce some remakes of the beloved franchise. Later that year, Capcom randomly announced that it would start production on a remake of _ Resident Evil 2. _ It seemed like Capcom was going to have something special in a couple of years. From 2018 to now, Capcom has made great successes in _ Monster Hunter World, _ the remake of _ Resident Evil 2, _ and _ Devil May Cry 5 _ among others, selling through several million units e&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3:_How_To_Dodge&amp;diff=2101445</id>
		<title>Resident Evil 3: How To Dodge</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3:_How_To_Dodge&amp;diff=2101445"/>
		<updated>2025-12-14T17:00:56Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Throughout Resident Evil's 24-year history, the franchise has produced a cast of amazing characters that have since become beloved icons in the video game industry. Of course, while every Resident Evil fan will have their own favorite character, it is without a doubt that, despite a long absence, Jill Valentine remains to be one of the most popular Resident Evil characters of all time. In just a week from today, Jill Valentine is making a return with the release of the highly-anticipated remake of Resident Evil 3 , which chronicles her desperate escape from Raccoon City and the relentless pursuit of Neme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the Stagla gas station, some players also identified other easter eggs in the remake such as unique markings on the floor, and various posters that were featured in the original. One such poster promotes an upcoming performance of the Big E band, which players can find in one of the alleyways of the original game. These small details show just how dedicated Capcom is in revitalizing Raccoon City by making it bigger and more alive while making it feel familiar at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although members from the modding community have attempted to revitalize Half-Life 2 by improving its graphics, there is only so much developers can do with the game. In its current state, Half-Life 2 can only change slightly. A remake from the ground-up is precisely what the game ne&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Resident Evil 2 and 3 , you are put right in the middle of the corruption of Racoon City and the Umbrella Corporation. They haven't done right by their people, and Leon (in Resident Evil 2 ) and Jill ( Resident Evil 3 ) are there to get to the bottom [https://www.adventuregamesfans.com/articles/mario-kart-world-s-free-roam-channels-zelda-s-open-world-brilliance.html Breath Of The Wild Inspiration] what's going&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Video game remakes are now more popular than they have ever been. With the ability to remake our favorite classic games, video game developers are bringing as many games as possible. Still, with so much untapped potential for video game remakes, it makes sense to compile this list. These are 10 games to remake after Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Game Information &amp;amp; Meta Details Burning Questions Answered All Patch Notes How Long to Beat How To Enable 60 FPS (&amp;amp; 120 FPS) How to Fix FPS Issues Best PC Settings Which Control Scheme Should You Choose? Dragon's Dogma 2: Hardest Achievements Best PS5 Settings Trophy/Achievement Guide How To Install Dragon's Dogma 2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, apart from a massive visual upgrade, Raccoon City in Resident Evil 3 remake will be more expansive, encouraging players to savor the city in ruins. However, Fabiano clarified that while players can do a little bit of exploration, Resident Evil 3 remake is not an open-world game . The upcoming title will still follow a strictly linear progression, but players can enter some shops and buildings and even interact with a few items in the game, which is something that cannot be done in the 1999 ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Developed by Rare, the company behind games such as Sea of Thieves and Banjo-Kazooie, GoldenEye 007 released for the Nintendo 64. Now that Microsoft owns Rare, it could be difficult to port a remake to a Nintendo cons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil Code: Veronica is one of the top selling and best reviewed games on the Dreamcast. In 2020, its cult following is strong enough to make Code Veronica a top trending topic on Twitter. When rumors suggested that RE4 was next in line for a reboot, fans of the famed Dreamcast game voiced their frustrations and got the attention of the gaming press. The Cult of Code Veronica will not be silen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, some may argue that Carlos and Mikhail are mere mercenaries of Umbrella and are not responsible for the Raccoon City outbreak. While that argument is valid, it is worth pointing out that in today's Jill Valentine-centered trailer , it was revealed that Jill herself realized this later in the game, and even started to apologize to Carlos. The trailer also showed how Jill and Carlos's relationship improved, and how they started to rely on each other to survive the outbreak. This goes to show that after realizing that Carlos was not deeply involved with Umbrella, Jill started treating him like a partner, showing that her sarcastic remarks earlier in the game were not made for the sake of appearing mean-spiri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the rumors are true, we could be seeing an RE8 game —and follow-up to RE7 —in 2021. This is earlier than what was initially predicted or discussed. Considering that the new consoles are set to hit next year as well, if RE4 was to come out for those systems as well, then it could take attention away from Capcom's newest Resident Evil stor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2019's remake of Resident Evil 2 , players were given a glimpse of what it's like to roam the zombie-infested streets of Raccoon City. However, given that the game mostly took place inside the Raccoon City police station , sewer, and Umbrella laboratory, players weren't really able to see just how bad the outbreak hit the once peaceful community. In 1999's Resident Evil 3, players were able to see more of Raccoon City, but due to hardware limitations at that time, the city mostly comprised of narrow alleyways and out of place do&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=5_Reasons_Why_We_Need_A_Resident_Evil_4_Remake_5_Reasons_We_Don_t&amp;diff=2101395</id>
		<title>5 Reasons Why We Need A Resident Evil 4 Remake 5 Reasons We Don t</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=5_Reasons_Why_We_Need_A_Resident_Evil_4_Remake_5_Reasons_We_Don_t&amp;diff=2101395"/>
		<updated>2025-12-14T16:47:51Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 now has three main types of active dodging available to players, and each one is tied to the same button. Which one is triggered is determined entirely by the timing of the player as they perform the dodge. It takes some time to master, but with practice, dodging will be an extremely useful technique for play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To put it into context, Resident Evil and Resident Evil 2's horror elements were derived from the claustrophobic environments that players find themselves in. However, in Resident Evil 3 , horror comes from the fast-paced battles with Nemesis, making every encounter with the monster a near-death experience. This is why most of the action-heavy gameplay of the remake is seen with every Nemesis encounter, which makes sense due to the fact that Nemesis is much smarter and more menacing than Mr. X and the original Tyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All in all, Street Fighter 5 has been a bit of a disaster for Capcom, with some even claiming that the game has essentially been released in an unfinished state . Unfortunately, it is far from the only flawed title to be released from Capcom’s stables. Although Resident Evil: Revelations 2 was well-received , and the Monster Hunter series has continued to maintain a very strong following, those stand-out classics that the company was known for seem to be drying&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team contributed to the development of RE3 and is made up of developers that have worked for Capcom in the past. Meanwhile, Shinji Mikami, the director of the original game, has been reported to give his blessing on this title. If Mikami is comfortable with who is at the helm, then it must mean they have some great id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Character Creation &amp;amp; Customization Ideas For Naming Your Character &amp;amp; Pawns How To Change Character Appearance Do Age and Moniker Mean Anything? Can You Hide Helmets (&amp;amp; Helmet Alternatives) How Do Height and Weight Affect St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Several days ago, Capcom released the highly-anticipated remake of Resident Evil 3 , which takes players back to Raccoon City. Although Capcom previously revealed that both games had an overlap period during development, the massive success of Resident Evil 2 set a high-expectation for the re-imagining of the third game, giving Capcom the insurmountable task of developing a sequel that will surpass its predecessor. A fair warning to readers that this article will have MAJOR SPOILE&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The original Resident Evil 3 was extremely well received and is loved by many, but the game is notorious for how something as simple and seemingly vital as dodge rolling can be incredibly difficult . Many are struggling to figure out the dodge roll in the remake as well, but thankfully it is a bit more cut and dry this t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wrath of the Lich King offered not only an intricate and exciting storyline but also one of the coolest armors of all time. The only same about this one is that it exclusively belongs to the Lich King himself, so not being playable it's obviously a major downside. Still, it makes for a memorable villain forever tied to this fearsome-looking armor. If it was possible to obtain it, it could easily contend for first position in this rank&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rumors are flying that Capcom is planning to update this title with a remake. The popularity and reception of Resident Evil 2 and 3 , as well as Resident Evil 7 , has brought this on. Should they go ahead with it, or is this one not even worth touching? Check out our reasons for  [https://www.adventuregamesfans.com/articles/rayvis-the-untapped-potential-of-jedi-survivor-s-gen-dai-warrior.html Bedlam Raiders] why this move makes sense, and also why Resident Evil 4 should be left al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That said, there is still plenty of potential hidden within Capcom, and some games that are trying to push new ground for the company are piquing interest in the community. Although Umbrella Corps , for instance, has caused a few raised eyebrows from fans of the Resident Evil franchise, there are signs that the title could prove to be something to look out for . If nothing else, should Umbrella Corps prove to be an interesting game in its own right, perhaps Capcom will stop trying to shoehorn in action-adventure mechanics in to the main Resident Evil series, where they have been widely rejected by longtime follow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Raccoon City will be much more expansive and will be filled with explosive items that will be extremely useful in temporarily stunning Nemesis or blasting off hordes of zombies. At the moment, the explosive items that were revealed include red barrels that will explode when shot and generators that will send a surge of electrical pulse that will stun Nemesis and any other monsters that are caught in its blast. Just like in the original game, the addition of explosive items adds a new layer of texture to the gameplay and gives players the opportunity to strategize its use. Should they use the red barrel now to kill a few zombies, or is it better to save it for later in case Nemesis drops&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2100960</id>
		<title>13 Games That Started Out Completely Different</title>
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		<updated>2025-12-14T15:06:48Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Regardless, whether or not Capcom elects to resurrect Resident Evil 4 for newer hardware, it must be said that the company's love for its older games and dedication to seeing them endure the test of time is commendable. For the thousands of players who were too young or missed the boat on getting to experience the beginning of the franchise, this slate of remakes is an excellent way to recapture the essence of the original titles while also refining the series' formula and producing utterly exceptional produ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Both RE titles are definitive classics in their own right, but which one will be chosen as the next Resident Evil remake. Should it be RE4 that redefined the series entirely? Or should the next RE remake stick with strictly survival horror with Code: Veroni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As of the moment, it is pretty hard to tell whether Capcom was able to surpass Resident Evil 2 with Resident Evil 3 remake for  [https://www.adventuregamesfans.com/articles/donkey-kong-bananza-where-odyssey-s-heart-meets-zelda-s-soul-in-my-switch-2-dreamscape.html Donkey Kong Bananza] sales, given that the reception for the latest reimagining is mixed. Unlike 2019's Resident Evil 2 , Resident Evil 3 remake is significantly different than its original counterpart. Sure, the major plot points of the game still remain true to some extent, but Capcom has been more liberal in switching events around this time. Many players welcomed the changes, but some hardcore fans were not happy with how the game turned out to be, and others criticized it for being too short and leaning too much on action-heavy eleme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To put it into context, Resident Evil and Resident Evil 2's horror elements were derived from the claustrophobic environments that players find themselves in. However, in Resident Evil 3 , horror comes from the fast-paced battles with Nemesis, making every encounter with the monster a near-death experience. This is why most of the action-heavy gameplay of the remake is seen with every Nemesis encounter, which makes sense due to the fact that Nemesis is much smarter and more menacing than Mr. X and the original Tyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, it would be easier for Capcom to just use the same formula that made Resident Evil 2 remake successful for Resident Evil 3 . However, the studio is aware of the fact that sequels should evolve from its predecessor, and this is exactly why Capcom introduced these changes to the remake . Towards the end of Resident Evil 2 remake , players will notice that the pace of the game is more intense and action-heavy, and Resident Evil 3 remake picks up exactly from that point. Looking at both games as a whole, Resident Evil 3 perfectly compliments Resident Evil 2 , which is what a good sequel should&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So is Resident Evil 3 a bad remake, focusing on the idea of what a remake should do? Well, the answer to that question is no: it's actually a really good re-imagining of a classic game. By now, Resident Evil fans should know that Capcom hates to be predictable. It is worth remembering that the remakes of both Resident Evil and Resident Evil 2 were more or less faithful to their original counterparts, but with additional storylines and slightly changed mechanics to give veteran players a new experience. Sure, it would have been easier for Capcom to adopt the same formula to Resident Evil 3 , but the studio decided to take a different approach, resulting in an even better sequel for the following reas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although, at its time, Resident Evil 4 was certainly revolutionary when it came to third-person shooters. But in 2020, the game stands out as a product of the past that doesn't live up to current shooter standards. Adding a &amp;quot;run and gun&amp;quot; dynamic to the game would definitely appeal to casual gamers and bring RE4 up to sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fourth game is, after all, a staple of video game history. When it dropped back in 2005, it forever changing the landscape of survival horror and launched Resident Evil into the stratosphere, carving out the franchise's unwavering spot as one of the most important IP's in the history of the medium. In many ways, Resident Evil 4 is one of the core reasons that the series is still relevant enough to release AAA blockbuster remakes of its earlier games and have them sell like wildfire. In that regard, why isn't the game already in line for a glitzy, HD reimagining with the budget to match its transcendent leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Several days ago, Capcom released the highly-anticipated remake of Resident Evil 3 , which takes players back to Raccoon City. Although Capcom previously revealed that both games had an overlap period during development, the massive success of Resident Evil 2 set a high-expectation for the re-imagining of the third game, giving Capcom the insurmountable task of developing a sequel that will surpass its predecessor. A fair warning to readers that this article will have MAJOR SPOILE&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether or not they agree that revisiting Resident Evil 4 should be the next major step for the series going forward, nobody can deny that Capcom 's work over the last few years is quickly ushering in an incredibly bright future for the franchise going forward. Here's to hoping that Resident Evil 3 will be yet another stellar stepping stone to more incredible Resident Evil games in the future, whether that leads to a remake of the fourth game or a new title entir&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Biohazard:_5_Reasons_Code_Veronica_Should_Be_The_Next_Resident_Evil_Remake_5_Reasons_It_Should_Be_RE4&amp;diff=2100670</id>
		<title>Biohazard: 5 Reasons Code Veronica Should Be The Next Resident Evil Remake 5 Reasons It Should Be RE4</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Biohazard:_5_Reasons_Code_Veronica_Should_Be_The_Next_Resident_Evil_Remake_5_Reasons_It_Should_Be_RE4&amp;diff=2100670"/>
		<updated>2025-12-14T13:53:38Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There are also a few enemies that were in the original Resident Evi l, but were not included in the Remake, such as the Giant Moth. In the original Resident Evil 2 game, the Giant Moth was encountered in the B5F computer room in Umbrella's underground Raccoon City facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the world of business, it's all about the money. This rings true with video games, too! Although Code: Veronica was able to deliver within the 3 million unit range, it still doesn't compare to the financial success of RE4 . But in all fairness, Resident Evil 4 was ported to too many devices to count on hand. Although estimates may vary, the number of units RE4 sold could fall somewhere within the 8-to-9 million range, if we include the downsized mobile ports, the latest Switch port, and the PC versions along with the earlier console versi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battahl Quests How to Get To Battahl (All Methods) Short-Sighted Ambition Walkthrough The Phantom Oxcart Walkthrough Tensions on the High Road Walkthrough (Raghnall or Simon Choice) Mercy Among Thieves Walkthrough Dulled Steel, Cold Forge Walkthrough Shadowed Prayers Walkthrough (Correct Assassin Choice) A Poisonous Proposal Walkthrough A Candle In The Storm Walkthrough (All Endings) Off The Pilfered Path Walkthrough Off The Pilfered Path Walkthrough The Importance of Aiding Ernesto Walkthrough Shepherd of the Pawns Walkthrough Twixt a Rock and a Hard Place Walkthr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 , while arguably not up to the technical standards of many modern experiences, is far from as obsolete as the franchise's first handful of entries. The over-the-shoulder camera, third-person aiming, and overall format utilized in the reimagining of Resident Evil 2 was, after all, first established throughout 4's sensational rebranding of the series back in 2005. In fact, one of the remake's most critically acclaimed features was its faithful resurrection of the systems and mechanics first established in the fourth game, with many citing Resident Evil 2's remake as a return to form for the franchise's classic formula. With its design emulating Resident Evil 4 so closely, it begs the question of whether a remake would seem unnecessary; almost acting as more of a visual touch up than a full reimagining of the original ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Resident Evil 3 Collector’s Edition _ was also announced after the reveal of the game. Exclusively available at Gamestop for $179 (in North America), this edition comes with an 11 inch PVC figure of Jill Valentine complete with a Raccoon Police Department stand, similar to Leon’s figure in the Collector’s Edition for _ Resident Evil &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Capcom went back to the drawing board while remaking Resident Evil 2, it made complete sense. The original three games revolved around outdated game design, favoring restrictive tank controls and a fixed viewpoint instead of allowing players to pilot both their character and camera with relative ease. Instead [https://Www.Adventuregamesfans.com/articles/zelda-tears-of-the-kingdom-epic-new-amiibo-and-switch-2-upgrades.html zelda tears of the kingdom amiibo] fully altering the world, story, or characters (all the elements which fans loved about Resident Evil 2), the remake restructures the game's obsolete design and transforms it into a horror experience built to thrive in 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's also worth taking into account that Resident Evil 4 isn't exactly hard to get hold of in 2019, with ports of the sequel making their way to PlayStation 3, Xbox 360, Gamecube, Wii, Xbox One, PlayStation 4, the Nintendo Switch , PC, and even mobile. If fans want to revisit Leon's high-octane adventure to rescue the president's daughter from the clutches of the undead, they don't even need to dust off their long-forgotten PlayStation 2's to jump right back&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mystic Spearhand How to Unlock Mystic Spearhand Best Mystic Spearhand Weapon Skills, Ranked How to Get Mystic Spearhand Maister Skill (&amp;amp; Spearhand-Maister Location) Best Mystic Spearhand Weapon Skills, Ranked How to Get Mystic Spearhand Maister Skill (&amp;amp; Spearhand-Maister Location) Best Mystic Spearhand Build Best Mystic Spearhead Weapons (Duospears), Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 also stands as one of the most iconic and popular stories in the series to date, with the return of Leon and the establishment of an entirely new tone for the franchise becoming unanimously celebrated by the fanbase. There's no denying that the game features some of the best moments in the entire series so far, with Leon's first encounter with the game's horrifying villagers , the intense cabin assault, and his battle with the unstoppable Verdugo standing as a mere handful of the game's biggest highlights. It stands to reason that a tale this iconic in terms of both Resident Evil and gaming as a whole deserves to be touched up and re-released in modern-day, regardless of whether or not its original release still holds up under modern scrut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth game remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Games_To_Remake_After_Resident_Evil_3&amp;diff=2100496</id>
		<title>10 Games To Remake After Resident Evil 3</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Games_To_Remake_After_Resident_Evil_3&amp;diff=2100496"/>
		<updated>2025-12-14T13:14:07Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;What better place to start than with the game's namesake itself? Nemesis is a truly deadly force which relentlessly hunts the player down throughout the entirety of the game. His new design has been the topic of much discussion, and it is clear that developers felt the pressure to get this one right. Between the two designs, there are many similarities which are easily recognizable. Skulls adorn the monster's trench coat, and his face is quite similar, if not even more grues&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it looks like this game franchise could be a victim of attrition and &amp;quot;falling interest.&amp;quot; It's the same reason why the movie sequel always seems not to do as well. If the numbers are low for RE3 , the chances are high that the same will happen to an RE4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Code: Veronica embodies the survival horror franchise in ways RE4 never will. Beginning with Resident Evil 7 , Capcom has shown a survival horror resurgence with main title RE games. But, of course, the action-[https://www.Adventuregamesfans.com/ Adventure game DLC] RE games have also sold provably we&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, many fans are loyal to the brand just because of the survival horror aesthetic. Not saying they would turn their back on Capcom if they don't meet their demands. They would just adore the company even more with a Code: Veronica rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It appears there may more content in Resident Evil 3's remake drawing us into the overall events that transpired before September 28, in the days leading up to Raccoon City's downfall, as opposed to the original game which more or less jumps right into the chaos. It can still be assumed that the transition from a city on high alert to a city in absolute anarchy happens pretty quick from the date of Sunday, September 27, 1998, to the evening of September 28, 1998, when Resident Evil 3's gameplay begins and Jill exits her apartment build&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For RE4 , even though the graphics aren't as sharp as today's, it still relatively holds up. The characters are easy to make out, and the settings aren't terrible. It also just received a 2016 HD remaster. Does this game really need the pol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With April 2020 right around the corner, we will not have to wait long to find out whether these insights transpire within the remake of Resident Evil 3 's storytelling, and to what degree of detail and content. While Capcom has confirmed Resident Evil 3 will not be covered at The Game Awards on Thursday, hopefully more footage, information, and content will be provided before the game's release as we salivate for new clues and insights for what is to come upon final rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Furthermore, there are a few clues which may reveal a much more expansive version of Raccoon City's outdoor maps to explore. For example, the Collector's Edition of Resident Evil 3 's remake comes with an entire map of Raccoon City in detail. It also states it is a double sided map. While nothing is certain, one side could be a version of Downtown Raccoon City, and the other could be a more detailed map of Uptown, both of which were the outdoor maps in the original game in a much smaller size at the t&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remakes are all about revamping our favorite games from the previous decades. When we think of overdue video game remakes, one that comes to mind is Super Mario 64 . The best-selling game on the Nintendo 64 was a hit with fans everywh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unaware, Resident Evil 3: Remake isn't just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations of its many, harrowing monst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes, there are parts in the game that are startling and downright creepy. But whether it was the fact that fixed camera angles were gone or the horde of parasite-infested visitors, this RE4 game moved forward on what started with RE3 —a greater reliance on the action-oriented play and mowing down enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As cool as Nemesis is, it wouldn't quite be a Resident Evil game without zombies, and Resident Evil 3 Remake is full of them. Taking place in Raccoon City after the outbreak , it is no wonder that Jill and the player run into their fair share of zombies during the game. Visually, there's not much to talk about here; a rose by any other name is still... a zombie. That said, the image of a zombie has been modernized compared to the original. The image below shows zombies as they were for the original game, with full heads of hair and bloody, pale faces. Compared to the much more rotted corpses seen above, the difference is quite profo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2100364</id>
		<title>How Resident Evil 4 Could Benefit From A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2100364"/>
		<updated>2025-12-14T12:18:45Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;This may also include drastically changed versions of old enemy types, given that Plant 42 in Resident Evil 2 Remake was remade entirely different from the original. In the original Resident Evil 2 game, Plant 42 was more human-sized and had a humanoid appearance. In Resident Evil 2 Remake, it was a giant, yet dormant experiment. It infected zombies, making them even more deadly and host&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An update one should certainly expect from a Resident Evil 4 remake is the refinement of the mobility and aiming mechanics. Resident Evil stuck with the tank-controls aiming technique for the longest time, but eventually evolved to allow for more freedom of movement without sacrificing the series' evocative feeling of vulnerability. Resident Evil 2 Remake is a prime example of this , eschewing the stationary aiming design and allowing players to reposition ever so slowly. But on the flipside of this, the remake should be careful not to slip too far from the original game's constraints. Resident Evil 4 's weapon aiming had realistic weapon shake where every slight adjustment required the upmost precision. A Resident Evil 4 remake shouldn't lose that aspect of its tactical gameplay, but should at least allow for more mobility in com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Named for the mystical inhabitants of Oblivion that occasionally cross over into the game's world , the Daedric Armor is about as demonic as a Dragonborn can get. With its sharpened spikes and hellish glow, dragons may simply surrender once laying eyes on this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the aforementioned monsters are included in the game, their modern rebirth should certainly be expected to deliver in fright and gruesomeness given the graphical high-note of Capcom's Resident Evil remakes. Perhaps, at this point in time, it is best to wait just a few more weeks and enjoy the element of surprise in regards to what enemies may or may not present themselves, as Resident Evil 3 Remake unleashes itself digitally and on store shelves on Apri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Havel's Armor is one of the most recognizable sets in all of Darks Souls ' lore . Present in Dark Souls and Dark Souls 3 , this heavy armor came to the rescue of many players who were overwhelmed by the fierce attacks of some of the strongest and most difficult bosses ever. Thanks to its stats players can take more blows than usual and deliver powerful parries, making sure any enemy can be defea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Should Capcom revive a Resident Evil cult classic in Code: Veronica or should they go with the game-changer? Resident Evil 4 completely revolutionized the RE series and is currently rumored to be the next remake. Leon Kennedy's romp through rural Spain brought the brand back to mainstream relevancy. Meanwhile, Dreamcast's 2000 release of Resident Evil Code: Veronica was met with critical acclaim. The rumors regarding the supposed 2022 RE4 remake has caused an uproar among upset Code: Veronica fans on Twit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From there, a Resident Evil 4 remake could continue making miniscule changes, but there's not really much else to tackle ideally. Resident Evil 4 's experience was already an incredibly well-balanced experience that any changes beyond the aforementioned may work to cheapen a remake in the spirit of the original game. Though Capcom has found success in implementing radical changes as well , it'd be interesting to see how a reimagining could be tackled for Resident Evil&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Code: Veronica embodies the survival horror franchise in ways RE4 never will. Beginning with Resident Evil 7 , Capcom has shown a survival horror resurgence with main title RE games. But, of course, the action-adventure RE games have also sold provably we&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally, the Condemned was to appear in the Orphanage portion of the game, possibly posing a threat to Sherry Birkin. It was scrapped, possibly because Capcom wanted to make Brian Irons the main threat to Sherry during this segment of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable [https://WWW.Adventuregamesfans.com/articles/zelda-tears-of-the-kingdom-epic-new-amiibo-and-switch-2-upgrades.html Zelda Tears Of the Kingdom amiibo]. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The original owner was Vagram the Raging Wolf whom the player kills and is one of the first Tarnished to ever reach the Roundtable and therefore a key piece of the game's lore. Any fan that followed Elden Ring from the beginning was dying to get this armor when it finally came&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Does_Resident_Evil_4_Need_A_Remake&amp;diff=2100295</id>
		<title>Does Resident Evil 4 Need A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Does_Resident_Evil_4_Need_A_Remake&amp;diff=2100295"/>
		<updated>2025-12-14T11:33:33Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The first three monsters on this list are existing creatures from other Resident Evil games, and headlining it are Crimson Head Zombies which were introduced in 2002's remake of Resident Evil . Although these creatures started as plain old zombies, Crimson Heads are mutations of zombies and are faster, deadlier, and imposes a greater threat to players. In the Resident Evil remake , Crimson Heads are made when players take down regular zombies but are unable to decapitate their heads or burn their bodies. As a result, these zombies would resurrect once again but with sharp claws and the ability to run after the player. In terms of gameplay, the Crimson Heads made resource management even more difficult in Resident Evil given that taking down zombies doesn't just cost players bullets, but also gasoline, which is required to burn the corpses of zombies. It is currently unclear why Crimson Heads did not make further appearances after the Resident Evil remake. While it would be cool to see them again in Resident Evil 3 , their appearance in the game is unlik&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the many new changes that will be introduced in Resident Evil 3 remake's Raccoon City,  [https://adventuregamesfans.com/articles/mario-kart-world-s-free-roam-channels-zelda-s-open-world-brilliance.html Mario Kart World] it appears that Capcom is also committed to making the town feel familiar to fans who have played the original game. Fabiano revealed that there will be tons of easter eggs lying around the city, and some eagle-eyed fans have already identified a few based on recent trailers and gameplay footage of the upcoming g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Seeing a modern retake of Code Veronica and its unique settings and deep storytelling would certainly be a welcome addition to Capcom's Resident Evil Remakes. Capcom may already be testing the waters, considering Code Veronica was ported to the P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though the Lost Planet series never really solidified the much needed success of many of Capcom's other franchises, the first Lost Planet is regarded by many of its fans as the best in terms of overall story. The Lost Planet series has always been known for its high difficulty and challenge, and timing-based gameplay in learning the movement patterns and attack rhythms of each enemy, even before the term of Souls-like games were coi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth game remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The developers also state that the Nemesis has more ways &amp;quot;to track down his target Jill Valentine&amp;quot; in the new remake. This sounds potentially similar to a design structure that would more closely resemble the way in which Alien: Isolation 's creature was programmed , and how it dynamically traverses the map through both a mixture of scripted appearances and random exploration using its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While not part of the main series, technically, Resident Evil: Code Veronica might as well be considered part of the overall inclusion, given its deep story and fairly strong integration into the main chronology of the series' lore and plot. Code Veronica presented one of the most unique and complex storylines in the Resident Evil series, which gave a ton of insight into another one of Umbrella Corporation's founders, Edward Ashford, and his family lineage. Code Veronica took players on a grand adventure that spanned Umbrella's Rockfort Prison island, all the way to their secret Antarctic facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Resident Evil 3 Remake's release approaching and looking to capture similar success as Resident Evil 2 Remake released the previous year, and Devil May Cry 5 seemingly reviving the series with an impressive 2.1 million copies sold, there are a lot of options on the table for which Capcom can build upon by utilizing hit titles from the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 was also the first in the series to break its traditional mode and switch to a new third-person shooter style gameplay that was considered to be more action-oriented. But unlike Resident Evil 5 and 6 , it still maintained a pace which arguably maintained some of the more slowly simmering tension that Resident Evil and the survival horror genre are iconic &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of Fire would be a great option for a remake, given it can still revive some much needed 1990's nostalgia in giving such a remake a necessary jumpstart, while designing it with new fans in mind as well. Though Breath of Fire 2 was considered to be more polished, either games would be essentially new games under a contemporary repackging, so it may make more sense to just start with remaking the first g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With many potential options for Capcom to choose from in digging up and revamping its most standout game titles, the current industry trends in gaming offer much potential to any one of these franchises. It is difficult to predict where Capcom will head to next in terms of its remakes, or potential reboots, but based on current successes with the Resident Evil series, another Resident Evil remake or a remake of Dino Crisis appear to be the most likely choices to go to n&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2100168</id>
		<title>How Resident Evil 4 Could Benefit From A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2100168"/>
		<updated>2025-12-14T10:06:39Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, dodging was a tad bit difficult to execute, especially when players have a limited view of what's happening on-screen due to the fixed camera angles. However, the Official Xbox Magazine reported that the remake's dodge mechanic will be more user-friendly, but of course, this could vary from player to pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during the development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 , though featuring plenty of familiar cramped spaces that the franchise was known for, was the first game to truly blow the world out into a more vast, open-air world. The game still remained true to the core of Resident Evil , but Resident Evil 4 was revolutionary not only for the franchise but for games in general. Despite being confined to the series' trademark tank controls, the game was incredibly innovative in perfecting the third-person shooter genre. The over-the-shoulder camera design in Resident Evil 4 greatly succeeded where many other precursor games had experimented and failed in previously. Some of the best third-person shooters released since 2005 have Resident Evil 4 to thank for its incredible aiming technol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Resident Evil 3 lacks build-up and most of the time it feels like the game expects that its already players know Resident Evil 3's story and characters from the original game. Moreover, every encounter with Nemesis is scripted ,  [https://www.Adventuregamesfans.com/articles/kyokugon-shrine-guide-unlock-tears-of-the-kingdom-s-hidden-puzzle.html Article] which takes away the element of surprise similar to Resident Evil 2's Mr. X, and while Nemesis is definitely more terrifying than the original, his appearances are mostly predicta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, she runs into the Nemesis for the first time l ater in the game. While it appears Jill's first confrontation with the Nemesis transpires at the start of the game as she is fleeing her home, it does not necessarily change the story from the original, as this same sequence could have transpired in the original game too, but was not sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Furthermore, we hear Jill reflecting upon the overall situation in the background of the new trailer, as she complains, &amp;quot;It gets worse every night.&amp;quot; This may indicate furthermore that the game will provide more insight into the previous days that led up to Resident Evil 3 's start-game, beginning September 28, 1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the many details that were recently revealed about Resident Evil 3, the most interesting one is the overall upgrade to the gameplay. Although it bears similarities to the 2019 remake of Resident Evil 2 , it is no secret that the Resident Evil 3 is more action-oriented than its predecessor. Capcom was able to achieve this by introducing a smarter artificial intelligence model for Nemesis and other monsters, and by equipping the player with a new ability that will make for more efficient and balanced gamep&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are some key differences though which seem to complement the monster quite nicely. For one, the trench coat itself is darker and bulkier, and seems to be made out of some kind of stretched leather. Nemesis is much more top heavy in the new version as well, featuring an even more towering physique than before. And although this is less of a change and more just improved graphics, the extra detail of Nemesis' face and the way the flesh seems pulled over adds to the overall fear factor of the beast. If Nemesis is going to strike fear into players the same way he did in the original game, it is vital he looks the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, in the upcoming remake, the dodge mechanic is also upgraded and Jill is given a new Quick Step move that will allow her to evade lunging zombies and even run past Nemesis' death grip. Another exciting new move is the Perfect Dodge that when executed at the right time, will allow players to avoid the attack while entering a slight slow-mo that can be utilized to land a heads&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since Resident Evil 3 remake's official announcement last December, Capcom has been teasing fans with a generous number of screenshots and gameplay videos to get them hyped up for the upcoming game. What's even more exciting is that the Japanese developer and publisher will release a playable demo sometime before Resident Evil 3 's release in Ap&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Armors&amp;diff=2100120</id>
		<title>Best Video Game Armors</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Armors&amp;diff=2100120"/>
		<updated>2025-12-14T09:25:44Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;It could be said about many of the armor sets on the list that the suit itself is the hero's greatest weapon. However, in the case of Vanquish , the sentiment is a literal one. Instead of building futuristic guns, DARPA invested in the Augmented Reaction Suit (ARS) to turn an everyday soldier into a walking t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is worth remembering that Carlos and Mikhail are mercenaries hired by the Umbrella Corporation , which in Jill's eyes, makes them her sworn enemies. Of course, apart from Jill knowing that Umbrella is behind the Raccoon City disaster that killed most of the city's inhabitants, she also holds a grudge to the company for causing the deaths of her teammates. So at face value, Jill's tone with Carlos and Mikhail does appear mean-spirited, however, it does make sense given the context of the situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Capcom 's recent 2019 Integrated Report has stated that, based on the success of Resident Evil 2 Remake and Devil May Cry 5 , it should &amp;quot;awaken dormant intellectual properties.&amp;quot; In other words, Capcom appears to be looking at further remakes going forward, which would also fit Capcom's sentiments last year when it told investors it would look more closely at building success on older game properties and IPs of Capc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While not part of the main series, technically, Resident Evil: Code Veronica might as well be considered part of the overall inclusion, given its deep story and fairly strong integration into the main chronology of the series' lore and plot. Code Veronica presented one of the most unique and complex storylines in the Resident Evil series, which gave a ton of insight into another one of Umbrella Corporation's founders, Edward Ashford, and  [https://Www.adventuregamesfans.com/articles/tears-of-the-kingdom-energy-cell-guide-power-up-like-a-pro.html zelda hyrule power Cells] his family lineage. Code Veronica took players on a grand adventure that spanned Umbrella's Rockfort Prison island, all the way to their secret Antarctic facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rumors are flying that Capcom is planning to update this title with a remake. The popularity and reception of Resident Evil 2 and 3 , as well as Resident Evil 7 , has brought this on. Should they go ahead with it, or is this one not even worth touching? Check out our reasons for why this move makes sense, and also why Resident Evil 4 should be left al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, unlike the original Resident Evil 3 , Jill is much more vocal about what she wants to happen, giving her more control of her situation. As previously mentioned, her conversation with Carlos and Mikhail included sarcastic comebacks, which made some fans think that maybe Capcom is trying too hard to portray her as this badass heroine for the sake of just being badass. However, looking at the context of the situation closely, her reaction to Carlos and Mikhail remains consistent with Jill's charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Well, Capcom could be in danger with this if they are not careful. In the last four years, we have seen a new Resident Evi l game, two remakes, and rumors of another new title. The RE2 remake felt special because RE7 was a comeback. Another remake could feel like overk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it looks like this game franchise could be a victim of attrition and &amp;quot;falling interest.&amp;quot; It's the same reason why the movie sequel always seems not to do as well. If the numbers are low for RE3 , the chances are high that the same will happen to an RE4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, this is not to say that Jill's previous portrayals were bad, in-fact they still remain iconic and became foundations of Capcom's approach to her redesign. But nostalgic glasses aside, Capcom's latest portrayal of Jill Valentine, with her toned-down realistic outfit , and a stronger personality, is a step in the right direction, which hopefully, will remain consistent with any other appearances she may have in future Resident Evil ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom's development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The developers also state that the Nemesis has more ways &amp;quot;to track down his target Jill Valentine&amp;quot; in the new remake. This sounds potentially similar to a design structure that would more closely resemble the way in which Alien: Isolation 's creature was programmed , and how it dynamically traverses the map through both a mixture of scripted appearances and random exploration using its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The excitement for the remake of Resident Evil 3 is at an all time high as the first trailer was finally released on today's State of Play livestream , confirming an April 3, 2020 release date on PC, PS4, and Xbox One. There are some key takeaways fans can gather from the trailer and everything that has been revealed today, which may clue us in to what changes, insights, and additions the storyline of Resident Evil 3's remake could ent&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3_Remake:_Clues_For_An_Expanded_Story&amp;diff=2100089</id>
		<title>Resident Evil 3 Remake: Clues For An Expanded Story</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3_Remake:_Clues_For_An_Expanded_Story&amp;diff=2100089"/>
		<updated>2025-12-14T09:05:34Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs [https://www.Adventuregamesfans.com/articles/my-veggie-porridge-adventures-in-zelda-tears-of-the-kingdom.html click through the following page] rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The developers also state that the Nemesis has more ways &amp;quot;to track down his target Jill Valentine&amp;quot; in the new remake. This sounds potentially similar to a design structure that would more closely resemble the way in which Alien: Isolation 's creature was programmed , and how it dynamically traverses the map through both a mixture of scripted appearances and random exploration using its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another insight worth noting from the new trailer is the scene of Jill looking in the mirror while she is seemingly ill and infected. We can assume this is probably after the point that her and Carlos rest in the church for some time, after the Nemesis infects her with the T-Virus. To some close observing fans, it can seem peculiar how much time went by in the actual timeline between Jill resting in the church before Resident Evil 2 began, and October 1st, when the Resident Evil 3 gameplay timeline resumed and Carlos set out to find a cure for Jill in the hospi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Code: Veronica embodies the survival horror franchise in ways RE4 never will. Beginning with Resident Evil 7 , Capcom has shown a survival horror resurgence with main title RE games. But, of course, the action-adventure RE games have also sold provably we&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Equipment Enhancement &amp;amp; Materials Where to Find Silver Crowns How To Enhance Equipment How To Get Copper, Silver, &amp;amp; Gold Ore What to Do With Jasper, Onyx, and Tiger Eye How to Get Scrap Iron How to Get Slate-Colored Horn How to Get Putrid Gold Tooth How to Get Black Crystal Where to Find Boltscales in Dragon's Dogma 2 How to Get Black Freakish Mane How to Get Astracite How To Get Poison and Twisted Pinions (Enhancement Materials) How To Get Sunstone How to Get and Use Lantern Oil How To Get Whitecobble How To Get Cinderspine How to Get Grievous Horns How to Farm Pointed Fangs Where to Find Fell-Lord's Bone How To Farm Spider Venom &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Furthermore, we hear Jill reflecting upon the overall situation in the background of the new trailer, as she complains, &amp;quot;It gets worse every night.&amp;quot; This may indicate furthermore that the game will provide more insight into the previous days that led up to Resident Evil 3 's start-game, beginning September 28, 1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Without a doubt, Resident Evil 4 was an absolute game changer for third-person shooters. The game introduced the &amp;quot;over the shoulder&amp;quot; perspective that has since become a staple of the genre. Not only did the game revolutionize third-person shooters, RE4 has also been a source of inspiration to various video games franchises such as God of War , Gears of War , Grand Theft Auto , Fallout , and more! The game also influenced survival horror titles to become more in tune with action-adventure such as The Last of Us and the Dead Space tril&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other Quest Walkthroughs A Game Of Wits Walkthrough (All Sphinx's Riddle Solutions &amp;amp; Rewards) The Ailing Arborheart Walkthrough Out of the Forest, Into the Forge Walkthrough How To Romance Wilhelmina (Every Rose Has Its Thorn Point of No Return, Explained How to Get All Endings (Good, Bad, T&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the recent popularity in Souls-like action-adventure games based in mythological or historical East Asian settings, such as Nioh, Sekiro and the upcoming Ghost of Tsushima , a remake of Onimusha could be a smart move by Capcom. It may already be testing the waters, given that Capcom filed for new Onimusha trademarks in 2018, and a remastered version, Onimusha: Warlords Remastered , was released last y&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2100052</id>
		<title>13 Games That Started Out Completely Different</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2100052"/>
		<updated>2025-12-14T08:37:47Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;The objective of the game is either for the survivors to successfully escape before time runs out or for  [https://www.adventuregamesfans.com/articles/my-journey-with-the-last-of-us-part-1-pc-update-1-1-5.html Naughty Dog Patch 1.1.5] the Mastermind to stop them. The Mastermind uses multiple cameras through the facility map to keep surveillance on the survivors while utilizing different cards to spawn traps and monsters, such as zombies, zombie dogs, lickers, and even the Tyrant itself, Mr. X. The Mastermind can also control these monsters at certain poi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Licker Zombie appears to be a regular zombie with a Licker's head and iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, will Resident Evil 3 remake only stick to monsters that were seen in the original 1999 title? Or will it introduce new monsters from other Resident Evil games or even creatures that were never seen before? Although there is no way to know until Resident Evil 3's release to know for sure, here is a list of some monsters that we think would be great additions to Resident Evil 3 rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Initially, Destiny was going to play similarly to Blizzard's cancelled Titan MMO, which was reportedly a class-based shooter that allowed players to engage in firefights or hold non-violent professions in-g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are also a few enemies that were in the original Resident Evi l, but were not included in the Remake, such as the Giant Moth. In the original Resident Evil 2 game, the Giant Moth was encountered in the B5F computer room in Umbrella's underground Raccoon City facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether their second skin is simply strong, bestowed with superpowers or artificial intelligence, or just pleasing to the eye, a video game hero's armor is likely to become every bit as famous as their name. There are endless suits to choose from, but here's our list of the coolest video game armor s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In summary, Resident Evil 2 added some new enemies, such as the Ivy Zombies, made some drastic changes, such is the case of Plant 43, while some of the enemies in the original game were absent, including spiders, moths and crows. While there was some ambitions to include some drastically new enemies, as shown in the concept art, they never made it to the final cut. In the end, the remake of Resident Evil 2's zombies sticks very close to the familiar grounds of the original in terms of its choices of enemies and their overall design, functions, and l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Donkey Kong is one of the most important video games of all time, introducing some of the industry's most popular characters, and helping Nintendo become an even bigger player in the North American video game market. Considering this, it's crazy to think that it all could have ended much differently, with Shigeru Miyamoto working on a licensed Popeye game instead of creating original charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news surrounding _ Resident Evil 3 _ is not all too shocking though as Capcom has been releasing greatly successful titles, both critically and commercially, every year since around the start of the PS4 and Xbox One generation. Capcom’s resurgence as a great developer in the minds of fans only started in the past few years. Before then, shady business practices and generally unpopular development choices made for a difficult relationship between Capcom and its f&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since their introduction in Resident Evil 2 , Lickers became one of the most feared and most popular enemies in the Resident Evil franchise. Similar to Crimson Heads, Lickers are mutations from severely injured zombies, but this mutation is caused by a separate t-Virus strain. Lickers are known for their large exposed brains and extremely long tongue. Although these creatures do not have the ability to see, they are extremely sensitive to sound and are able to hunt their prey just by listening to their movements. Although Lickers were present in Raccoon City during the Outbreak, Jill Valentine wasn't able to encounter them, but it will be interesting to see whether these monsters will be present in the remake, especially inside the police stat&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Capcom_Needs_To_Focus_On_New_Games_Rather_Than_Remakes&amp;diff=2100045</id>
		<title>Capcom Needs To Focus On New Games Rather Than Remakes</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Capcom_Needs_To_Focus_On_New_Games_Rather_Than_Remakes&amp;diff=2100045"/>
		<updated>2025-12-14T08:33:09Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The objective of the game is either for the survivors to successfully escape before time runs out or for the Mastermind to stop them. The Mastermind uses multiple cameras through the facility map to keep surveillance on the survivors while utilizing different cards to spawn traps and monsters, such as zombies, zombie dogs, lickers, and even the Tyrant itself, Mr. X. The Mastermind can also control these monsters at certain poi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Hunter Beta, or just Hunter B, was a Bio-Organic Weapon developed by Umbrella Europe as part of the broader Hunter group of creatures created. Hunters are genetically-engineered by gratfting reptilian DNA to fertilized human embryos which are infused with the T-Virus, the latter of which both mutates and bonds the DNA of the two spec&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another possibility is that it was a new type of Licker mutated from a zombie itself, rather than a human host. In other words, if a regular Licker is conceived from a live human host, the Licker Zombie may have been the result of converting, or applying the V-ACT process, on a zom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Giant Spiders are confirmed to be making their return to Resident Evil 3 Remake. Considering that spiders were mysteriously absent from the Resident Evil 2 Remake , but were present in the original Resident Evil 2 game, their inclusion in Resident Evil 3 will give fans their first glimpse at the contemporary recreation of these classic and infamous Resident Evil monstrosit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, Resident Evil 3 producer Peter Fabiano also clarified that even though Nemesis was designed to have a smarter AI , the developers also programmed the monster to give players some room to breathe momentarily. During the design of Nemesis, the developers acknowledged how &amp;quot;pacing is important&amp;quot; to ensure a correct balance between heart-pumping action and letting players feel a little bit relaxed while still maintaining some level of tension and sense of dread that is common in survival horror ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All in all, Street Fighter 5 has been a bit of a disaster for Capcom, with some even claiming that the game has essentially been released in an unfinished state . Unfortunately, it is far from the only flawed title to be released from Capcom’s stables. Although Resident Evil: Revelations 2 was well-received , and the Monster Hunter series has continued to maintain a very strong following, those stand-out classics that the company was known for seem to be drying&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that's certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But to balance it all out, and to retain the feel of previous Resident Evil games, Resident Evil 3 still has classic survival-[https://www.Adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html Psychological horror Games] elements as seen in the police station and hospital sequences of the game. When players get to control Carlos in the remake, they are taken back to the RPD and almost immediately, the overall vibe of the game changes from high-paced intense action to the claustrophobic nature of Resident Evil 2 . The same applies to the hospital and sewers part of the game, where players find themselves in a confined space, making every zombie, licker, and hunter, much more terrify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nowhere has this been more apparent than with the release of Street Fighter 5 . By all standards, the most recent Street Fighter title should have been a must-have for gamers this year. After all, it was a return to one of the most important fighting franchises in the world, off the back of the well-respected Street Fighter&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also shown in the unlocked concept art (above left) is another enemy that never made it to the final cut of the game, known as the Licker Zombie. It looks like a humanoid version of the four-legged Licker, or a zombie with a Licker's head, and similarly clawed hands. Given that Lickers are mutant humans infected with a particular strain of the T-Virus which can only be obtained from an already-mutated Zombie (known as the V-ACT process), it is possible that the Licker Zombie would have been a Licker that did not fully mutate yet and was only in its early sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This new game will feature the same style of over-the-shoulder camera that was featured in the Resident Evil 2 remake (and was made famous for the series in _ Resident Evil 4 _ ). Zombies ostensibly have the same style of AI mechanics that was found in the previous game, as they lunge at the player creating an engage-or-dodge situation. There is a brief shot where Jill Valentine shoves an attacking zombie off of her, a staple mechanic of the series, and shooting is also largely the same with the exception of the subtle differences that can be found between the styles of Jill, Leon Kennedy, or Claire Redfi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Games_To_Remake_After_Resident_Evil_3&amp;diff=2099987</id>
		<title>10 Games To Remake After Resident Evil 3</title>
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		<updated>2025-12-14T07:46:50Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Additionally, there was a major change to Resident Evil 2's Plant 43 villain in the Remake, which is worth noting here. In reviewing all the enemies that were removed or did not make it to the final cut of this game, perhaps there is a chance that some appear in the upcoming Resident Evil 3 Rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom's development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, many fans are loyal to the brand just because of the survival horror aesthetic. Not saying they would turn their back on Capcom if they don't meet their demands. They would [https://Www.adventuregamesfans.com/articles/switch-2-zelda-voice-memories-still-hide-romance-clues.html just click the following document] adore the company even more with a Code: Veronica rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the world of business, it's all about the money. This rings true with video games, too! Although Code: Veronica was able to deliver within the 3 million unit range, it still doesn't compare to the financial success of RE4 . But in all fairness, Resident Evil 4 was ported to too many devices to count on hand. Although estimates may vary, the number of units RE4 sold could fall somewhere within the 8-to-9 million range, if we include the downsized mobile ports, the latest Switch port, and the PC versions along with the earlier console versi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Resident Evil 2 and 3 , you are put right in the middle of the corruption of Racoon City and the Umbrella Corporation. They haven't done right by their people, and Leon (in Resident Evil 2 ) and Jill ( Resident Evil 3 ) are there to get to the bottom of what's going&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another important part of the Grand Theft Auto formula came about by complete accident. Apparently, cops weren't meant to chase players off the road, but they started to do so due to a glitch in the programming. This glitch reportedly led to the &amp;quot;Wanted&amp;quot; system that is still used to this day in the latest entry in the series, Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a good chance that Capcom is paying close attention to this outcry and may met demands sooner than later. But who knows how long that will take? Fans of the series were asking for a RE2 remake for years before finally getting their wish. And even if Code: Veronica isn't the very next remake, the idea will likely still be on the table for the future. In other words, there is still h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it looks like this game franchise could be a victim of attrition and &amp;quot;falling interest.&amp;quot; It's the same reason why the movie sequel always seems not to do as well. If the numbers are low for RE3 , the chances are high that the same will happen to an RE4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 is a critically-acclaimed masterpiece that some believe to be the greatest game of all time. A next-gen remake, using the RE engine, has incredible potential to recreate magic. And considering that many fans and critics alike hail the series as something extraordinary, the hype would be through the r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Capcom wants to get to the root of what initially made the RE series special, they should stick along the survival horror route. The recent remake of Resident Evil 3 already brings fans into a horror/action-adventure hybrid. With a RE4 remake, Capcom would be venturing even further away from the survival horror set&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GoldenEye 007: Reloaded, which released for various platforms such as the PlayStation 3, is as close as we've gotten to a GoldenEye 007 remake. Although it did well with critics, it wasn't the remake we anticipated. Here's hoping they make another attempt at remaking GoldenEye &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Starting with the new enemy type that was cut from the game, and neither was it ever in the original, is the Condemned (above right). It is a humanoid enemy type, and its concept art can be unlocked within the game by finishing the Genius Chemist record, which is achieved by completing the puzzle in the Drug Testing Lab in a total of 9 moves in Leon or Claire's st&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=2099970</id>
		<title>Capcom May Remake Another Game After Resident Evil 3 But What Will It Be</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=2099970"/>
		<updated>2025-12-14T07:37:40Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;One returning location that players will be able to explore is the Stagla gas station from the 1999 game. Resident Evil 3 veterans would remember that it is in the gas station where the oil can be found, which has to be mixed with an oil additive before it can be used to restart the cable car. Players would also remember that immediately after leaving the area, the gas station would blow up, and it will be interesting to see whether this will also happen in the rem&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After rumors of the RE4 remake made the rounds on Sunday, many fans were disappointed that Code Veronica wasn't getting the nod instead. The outcry was so significant that Code: Veronica began trending on Twitter despite there being no recent rumors regarding a potential remake. Despite this Dreamcast classic being overshadowed by the hype and success of RE4 , the game still has its passionate fanbase. And these fans are very vo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Resident Evil 3 Remake's release approaching and looking to capture similar success as Resident Evil 2 Remake released the previous year, and Devil May Cry 5 seemingly reviving the series with an impressive 2.1 million copies sold, there are a lot of options on the table for which Capcom can build upon by utilizing hit titles from the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, this is not to say that Jill's previous portrayals were bad, in-fact they still remain iconic and became foundations of Capcom's approach to her redesign. But nostalgic glasses aside, Capcom's latest portrayal of Jill Valentine, with her toned-down realistic outfit , and a stronger personality, is a step in the right direction, which hopefully, will remain consistent with any other appearances she may have in future Resident Evil ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are strong suggestions that Raccoon City's descent into zombie-anarchy and lawlessness will be more deeply explored. [https://WWW.Adventuregamesfans.com/articles/unlocking-hyrule-s-secrets-my-zelda-notes-adventure-on-switch-2.html Read More In this article] insight may be given of the transitional phase of the story and the few days of buildup leading towards the majority of the Raccoon City's population changing from human to infected zomb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's 24-year history, the franchise has produced a cast of amazing characters that have since become beloved icons in the video game industry. Of course, while every Resident Evil fan will have their own favorite character, it is without a doubt that, despite a long absence, Jill Valentine remains to be one of the most popular Resident Evil characters of all time. In just a week from today, Jill Valentine is making a return with the release of the highly-anticipated remake of Resident Evil 3 , which chronicles her desperate escape from Raccoon City and the relentless pursuit of Neme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given that players will be exploring Raccoon City itself rather than just one building, the remake will be introducing some sort of a fast travel system for players to get around the city. It appears that Jill Valentine will be able to utilize the subway system to visit various areas of the city, and the subway will be serving as some sort of a hub connecting the game's many locations. This feature is not present in the original 1999 title, although players were able to access a cable car. However, the cable car would only take them straight to the Clock Tower before it gets destroyed for g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during the development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, will Resident Evil 3 remake only stick to monsters that were seen in the original 1999 title? Or will it introduce new monsters from other Resident Evil games or even creatures that were never seen before? Although there is no way to know until Resident Evil 3's release to know for sure, here is a list of some monsters that we think would be great additions to Resident Evil 3 rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During her iconic comeback in 1999's Resident Evil 3 , players saw a hardened Jill Valentine. Her opening monologue alone showed her desire to take down Umbrella and bring justice to the deaths of her S.T.A.R.S. teammates. In this game, Capcom did a great job in portraying her as a member of an elite police squad, which was obvious in her more confident attitude in dealing with the Raccoon City outbreak , her reluctance to team up with the U.B.C.S., and the way she singlehandedly defeated Nemesis. In succeeding games, Capcom remained consistent with its portrayal of Jill, and many players knew her as a reliable partner to her comrades, but a nightmare to her enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Games_To_Remake_After_Resident_Evil_3&amp;diff=2099950</id>
		<title>10 Games To Remake After Resident Evil 3</title>
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		<updated>2025-12-14T07:21:27Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Apart from the many details that were recently revealed about Resident Evil 3, the most interesting one is the overall upgrade to the gameplay. Although it bears similarities to the 2019 remake of Resident Evil 2 , it is no secret that the Resident Evil 3 is more action-oriented than its predecessor. Capcom was able to achieve this by introducing a smarter artificial intelligence model for Nemesis and other monsters, and  [https://Www.adventuregamesfans.com/articles/resident-evil-4-remake-s-ps5-pro-reawakening.html PS5 Pro Enhancements] by equipping the player with a new ability that will make for more efficient and balanced gamep&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The objective of Super Mario 64 is to rescue Princess Peach from the malevolent Bowser. Mario must search far and wide and unlock the hidden power of the castle. Why stop at doing a simple remake? Give the game online co-op and a plethora of new features that improve Super Mario&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Equipment Enhancement &amp;amp; Materials Where to Find Silver Crowns How To Enhance Equipment How To Get Copper, Silver, &amp;amp; Gold Ore What to Do With Jasper, Onyx, and Tiger Eye How to Get Scrap Iron How to Get Slate-Colored Horn How to Get Putrid Gold Tooth How to Get Black Crystal Where to Find Boltscales in Dragon's Dogma 2 How to Get Black Freakish Mane How to Get Astracite How To Get Poison and Twisted Pinions (Enhancement Materials) How To Get Sunstone How to Get and Use Lantern Oil How To Get Whitecobble How To Get Cinderspine How to Get Grievous Horns How to Farm Pointed Fangs Where to Find Fell-Lord's Bone How To Farm Spider Venom &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Resident Evil 3 Collector’s Edition _ was also announced after the reveal of the game. Exclusively available at Gamestop for $179 (in North America), this edition comes with an 11 inch PVC figure of Jill Valentine complete with a Raccoon Police Department stand, similar to Leon’s figure in the Collector’s Edition for _ Resident Evil &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Compared to dodging in the original Resident Evil 3 , this should be a cakewalk. That said, there is no denying that the timing for a perfect dodge is pretty tight, and since every enemy has a unique dodge window, it certainly won't come easy. Still, practicing against enemies will see players get better at the technique rather swiftly, and it really will make a difference in gameplay moving forw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although members from the modding community have attempted to revitalize Half-Life 2 by improving its graphics, there is only so much developers can do with the game. In its current state, Half-Life 2 can only change slightly. A remake from the ground-up is precisely what the game ne&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A new experience for the series, _ Resident Evil Resistance _ is the online mode that comes featured with _ Resident Evil 3 . _ It will be available to play on the same day as the single-player campaign. _ Resistance _ is a one versus four asymmetrical online multiplayer mode that pits one overpowered player, known as the Mastermind, against four players, known as the survivors, in distr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With April 2020 right around the corner, we will not have to wait long to find out whether these insights transpire within the remake of Resident Evil 3 's storytelling, and to what degree of detail and content. While Capcom has confirmed Resident Evil 3 will not be covered at The Game Awards on Thursday, hopefully more footage, information, and content will be provided before the game's release as we salivate for new clues and insights for what is to come upon final rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Resident Evil 3 ** was revealed during December’s State of Play broadcast and with it came a somewhat surprising amount of information. The game’s release date, pre-order bonuses, editions, and gameplay were all revealed in an impressively short amount of time. As with _ Resident Evil 2, _ the newly announced remake of _ Resident Evil 3 _ is being built on Capcom’s RE Engine which has also powered _ Devil May Cry 5 _ and _ Resident Evil 7: Biohazar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2015, Capcom put out an HD port of _ Resident Evil _ on those respective platforms. Though it is not a remake from the ground up, that game reignited a desire among _ Resident Evil _ fans for Capcom to finally produce some remakes of the beloved franchise. Later that year, Capcom randomly announced that it would start production on a remake of _ Resident Evil 2. _ It seemed like Capcom was going to have something special in a couple of years. From 2018 to now, Capcom has made great successes in _ Monster Hunter World, _ the remake of _ Resident Evil 2, _ and _ Devil May Cry 5 _ among others, selling through several million units e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The main takeaway fans can gather from the Resident Evil 3 trailer is that there is clearly more insight into Raccoon City's slow simmering that eventually brings it to a complete collapse over a few days. In the original game, the introduction and beginning parts of the game did not provide much footage of the way in which Raccoon City slowly melted into obliv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GoldenEye 007: Reloaded, which released for various platforms such as the PlayStation 3, is as close as we've gotten to a GoldenEye 007 remake. Although it did well with critics, it wasn't the remake we anticipated. Here's hoping they make another attempt at remaking GoldenEye&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2099935</id>
		<title>13 Games That Started Out Completely Different</title>
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		<updated>2025-12-14T07:09:21Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The news surrounding _ Resident Evil 3 _ is not all too shocking though as Capcom has been releasing greatly successful titles, both critically and commercially, every year since around the start of the PS4 and Xbox One generation. Capcom’s resurgence as a great developer in the minds of fans only started in the past few years. Before then, shady business practices and generally unpopular development choices made for a difficult relationship between Capcom and its f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After rumors of the RE4 remake made the rounds on Sunday, many fans were disappointed that Code Veronica wasn't getting the nod instead. The outcry was so significant that Code: Veronica began trending on Twitter despite there being no recent rumors regarding a potential remake. Despite this Dreamcast classic being overshadowed by the hype and success of RE4 , the game still has its passionate fanbase. And these fans are very vo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another important part of the Grand Theft Auto formula came about by complete accident. Apparently, cops weren't meant to chase players off the road, but they started to do so due to a glitch in the programming. This glitch reportedly led to the &amp;quot;Wanted&amp;quot; system that is still used to this day in the latest entry in the series, Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who missed Star Wars: Dark Forces when it released in 1995, they are missing out. Star Wars: Dark Forces spawned a series of Star War s games, including Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy. Most importantly, the story of Star Wars: Dark Forces is a knock&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the world of business, it's all about the money. This rings true with video games, too! Although Code: Veronica was able to deliver within the 3 million unit range, it still doesn't compare to the financial success of RE4 . But in all fairness, Resident Evil 4 was ported to too many devices to count on hand. Although estimates may vary, the number of units RE4 sold could fall somewhere within the 8-to-9 million range, if we include the downsized mobile ports, the latest [https://Www.Adventuregamesfans.com/articles/unlocking-hyrule-s-secrets-my-zelda-notes-adventure-on-switch-2.html Switch 2 Zelda Notes] port, and the PC versions along with the earlier console versi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At its core, Grand Theft Auto is a game about being a criminal and committing heinous acts. But it wasn't always that way. Back when Grand Theft Auto was called Race 'n' Chase , players were actually allowed to choose whether they wanted to play as the police or the criminal. Furthermore, the game wasn't about completing missions or free-roaming, but rather, it was a multiplayer racing g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering that the most recent remake in the series is 2020's Resident Evil 3 , it'd make sense that the following remake should be the next numbered title in the series. There's no need to confuse casuals with a non-numerical cult classic, especially when they can dive into something easily recognizable with proven commercial and critical succ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Capcom's producers , every aspect of the graphics or art has been created with gameplay in mind. This is clear in the change in Jill’s outfit from the 1999 version. This remake has her outfitted in attire that would let a person more convincingly maneuver like a police officer in a zombie outbreak. As such, very _ Resident Evil 3 _ character has had some changes done to them from the original version in some form or anot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To the surprise of many fans, Nintendo decided to remake The Legend of Zelda: Link's Awakening instead of The Legend of Zelda: A Link to the Past. Although Link's Awakening is an exceptional hit classic, Link to the Past did it all fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Donkey Kong is one of the most important video games of all time, introducing some of the industry's most popular characters, and helping Nintendo become an even bigger player in the North American video game market. Considering this, it's crazy to think that it all could have ended much differently, with Shigeru Miyamoto working on a licensed Popeye game instead of creating original charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Big N was unable to secure the necessary licensing rights for Popeye in time, so Miyamoto set to work on a game that mirrored the Popeye, Olive Oyl, and Bluto dynamic from the comic strips. Miyamoto ultimately ended up replacing them with Mario, Pauline, and Donkey Kong, respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Back in 2001, Crytek developed the CryEngine for Nvidia. To show off its new technology, Crytek created a tech demo of a game called X-Isle: Dinosaur Island that featured a variety of prehistoric creatures stomping around in the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 is a critically-acclaimed masterpiece that some believe to be the greatest game of all time. A next-gen remake, using the RE engine, has incredible potential to recreate magic. And considering that many fans and critics alike hail the series as something extraordinary, the hype would be through the r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2010s saw a resurgence in zombie popularity, largely due to AMC's hit series The Walking Dead . In 2020, zombies are still a highly relevant antagonist in pop culture, whether it's TV or video games. Zombies definitely aren't going away anytime soon when it comes to the entertainment industry, so why should they go away in the next RE rem&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Missing_Enemies_In_Resident_Evil_2_Remake&amp;diff=2099925</id>
		<title>All Missing Enemies In Resident Evil 2 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Missing_Enemies_In_Resident_Evil_2_Remake&amp;diff=2099925"/>
		<updated>2025-12-14T07:02:27Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that's certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most iconic villains of the Resident Evil franchise, and one that defines Resident Evil 3 in particular, the Nemesis will of course be making his return. The Nemesis in Resident Evil 3 will have a slightly new look , though, which may take some getting used&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After all, new releases, be they brand new intellectual properties or sequels to core series, are the bread and butter of all game development teams. When it comes to the bottom line, that is where Capcom needs to keep the majority of its focus, and that is where the future classics will be coming from – not from remakes of games that have already been released several times o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, it is evident based on recent information released that Resident Evil 3' s map will be much more expansive than its original counterpart. Given this, it is interesting to see whether the more vibrant Raccoon City would also bring additional storylines that could center around other characters such as Brad Vickers, Mikhail Viktor, Dario Rosso, or even perhaps other unknown citizens of the doomed city. Luckily, players will soon be able to experience Raccoon City themselves with a playable Resident Evil 3 demo coming out soon , followed by the game's release date shortly af&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question of whether the city park will now be populated by this scrapped mons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, over recent years, fans have grown a little disheartened with Capcom’s general output. Some have criticized the company for resting on its laurels, and it’s easy to see where that observation comes from. After all, Capcom seems to have kept a large focus on remastered versions of old games, rather than fully embracing the new hardware at its dispo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now,  [https://Www.adventuregamesfans.com/articles/cal-kestis-epic-lightsaber-evolution-jedi-3-s-combat-future.html Cal kestis fighting Style] with today's modern gaming technology, video game developers are able to create realistic and expansive worlds that players can explore and interact with. Speaking to the Official Xbox Magazine, game producer Peter Fabiano revealed that Raccoon City in Resident Evil 3 remake will be bigger than ever . With all the exciting new information that has been revealed so far about the game, here are all the reasons why Resident Evil 3 remake's map may just be far more impressive than the origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Lickers may also possibly be returning in Resident Evil 3 Remake, since they are present in Resident Evil Resistance. Resident Evil's Lickers were not in the original Resident Evil 3 game, however. It is always a possibility we will see some exclusions, as well as new enemies, given that this transpired to a small degree in Resident Evil 2 Rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Resident Evil 3 is just weeks away from release, a few leaks, photographic footage, and information from official sources have confirmed the inclusion of such enemies making their unpleasant and gruesome presence known. And some inclusions, such as zombies, are a gi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also shown in the unlocked concept art (above left) is another enemy that never made it to the final cut of the game, known as the Licker Zombie. It looks like a humanoid version of the four-legged Licker, or a zombie with a Licker's head, and similarly clawed hands. Given that Lickers are mutant humans infected with a particular strain of the T-Virus which can only be obtained from an already-mutated Zombie (known as the V-ACT process), it is possible that the Licker Zombie would have been a Licker that did not fully mutate yet and was only in its early sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the trailer does not confirm that the gameplay within the game will take place at an earlier date, the clues do point to a more in-depth introduction giving us insight into the city's descent to chaos. As far as important dates are concerned, the gameplay in the original Resident Evil 3 began when Jill Valentine left her apartment on September 28, 1998 , a day before Resident Evil 2 's events begin. By September 28, the city was already in desolate ruins, overrun with hordes of zombies and had become lawl&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Does_Resident_Evil_4_Need_A_Remake&amp;diff=2099905</id>
		<title>Does Resident Evil 4 Need A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Does_Resident_Evil_4_Need_A_Remake&amp;diff=2099905"/>
		<updated>2025-12-14T06:50:28Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Following Sony's most recent State of Play event, it's finally official that Resident Evil 3 will be seeing a modern reimagining in early April next year. The iconic game has been the only thing on the minds of franchise veterans since the rampant success of the Resident Evil 2 remake back in February, and while many forecasted that the game would be a major ways off, it turns out Capcom has its finger on the pulse when delivering the next big Resident Evil experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As cool as Nemesis is, it wouldn't quite be a Resident Evil game without zombies, and Resident Evil 3 Remake is full of them. Taking place in Raccoon City after the outbreak , it is no wonder that Jill and the player run into their fair share of zombies during the game. Visually, there's not much to talk about here; a rose by any other name is still... a zombie. That said, the image of a zombie has been modernized compared to the original. The image below shows zombies as they were for the original game, with full heads of hair and  [https://www.adventuregamesfans.com/articles/resident-evil-4-remake-s-ps5-pro-reawakening.html ps5 Pro enhancements] bloody, pale faces. Compared to the much more rotted corpses seen above, the difference is quite profo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether or not they agree that revisiting Resident Evil 4 should be the next major step for the series going forward, nobody can deny that Capcom 's work over the last few years is quickly ushering in an incredibly bright future for the franchise going forward. Here's to hoping that Resident Evil 3 will be yet another stellar stepping stone to more incredible Resident Evil games in the future, whether that leads to a remake of the fourth game or a new title entir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless, whether or not Capcom elects to resurrect Resident Evil 4 for newer hardware, it must be said that the company's love for its older games and dedication to seeing them endure the test of time is commendable. For the thousands of players who were too young or missed the boat on getting to experience the beginning of the franchise, this slate of remakes is an excellent way to recapture the essence of the original titles while also refining the series' formula and producing utterly exceptional produ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth game remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battahl Quests How to Get To Battahl (All Methods) Short-Sighted Ambition Walkthrough The Phantom Oxcart Walkthrough Tensions on the High Road Walkthrough (Raghnall or Simon Choice) Mercy Among Thieves Walkthrough Dulled Steel, Cold Forge Walkthrough Shadowed Prayers Walkthrough (Correct Assassin Choice) A Poisonous Proposal Walkthrough A Candle In The Storm Walkthrough (All Endings) Off The Pilfered Path Walkthrough Off The Pilfered Path Walkthrough The Importance of Aiding Ernesto Walkthrough Shepherd of the Pawns Walkthrough Twixt a Rock and a Hard Place Walkthr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team contributed to the development of RE3 and is made up of developers that have worked for Capcom in the past. Meanwhile, Shinji Mikami, the director of the original game, has been reported to give his blessing on this title. If Mikami is comfortable with who is at the helm, then it must mean they have some great id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A lot can happen during game development. Certain gameplay features may turn out duller than expected. Story beats may not work as the developers envisioned. New ideas may come about that force devs to completely rethink their games. Whatever the reason for the changes, there are many occasions where games start out as one thing, and by the end of the development are something completely differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beginner Tips Tips And Tricks For Beginners In Dragon's Dogma 2 Best Starting Vocations, Ranked Leveling Guide (Max Level, Stats, And Vocation Tips) Things You Shouldn't Buy From The Microtransaction Store Things You Should Not Buy From Merchants Hilarious Mistakes Everyone Has Made How to Open Locked D&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Before Doom was about slaughtering demons from Hell, it was actually a licensed game based on the Aliens franchise. id Software was in talks with 20th Century Fox to produce the title, but negotiations fell through as the development team wanted more creative free&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With no shortage of kid-friendly platformers on the market, Rare needed an angle for its game to stand out. It eventually decided to rework Twelve Tales: Conker 64 into an adult-oriented game with dark comedy, foul language, blood, gore, drugs, booze, and sexual innuendos gal&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=5_Reasons_Why_We_Need_A_Resident_Evil_4_Remake_5_Reasons_We_Don_t&amp;diff=2099867</id>
		<title>5 Reasons Why We Need A Resident Evil 4 Remake 5 Reasons We Don t</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=5_Reasons_Why_We_Need_A_Resident_Evil_4_Remake_5_Reasons_We_Don_t&amp;diff=2099867"/>
		<updated>2025-12-14T06:27:07Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Resident Evil 4 , while arguably not up to the technical standards of many modern experiences, is far from as obsolete as the franchise's first handful of entries. The over-the-shoulder camera, third-person aiming, and overall format utilized in the reimagining of Resident Evil 2 was, after all, first established throughout 4's sensational rebranding of the series back in 2005. In fact, one of the remake's most critically acclaimed features was its faithful resurrection of the systems and mechanics first established in the fourth game, with many citing Resident Evil 2's remake as a return to form for the franchise's classic formula. With its design emulating Resident Evil 4 so closely, it begs the question of whether a remake would seem unnecessary; almost acting as more of a visual touch up than a full reimagining of the original ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sliding Worms are actually the offspring of Grave Diggers, and these slippery and slimy threats are confirmed to make their return to Resident Evil 3 Remake . The Grave Digger lay eggs in the sewers, quickly hatching and giving birth to these foul creatures. They are about 1 meter in length, and resemble snakes without eyes. They have fangs and are capable of leaping towards the player. They are blood suckers which will attempt to latch on to their prey much like giant leeches. Should they fully live out their life-cycle, each one can potentially become a gigantic Grave Dig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Well, Capcom could be in danger with this if they are not careful. In the last four years, we have seen a new Resident Evi l game, two remakes, and rumors of another new title. The RE2 remake felt special because RE7 was a comeback. Another remake could feel like overk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally, the Condemned was to appear in the Orphanage portion of the game, possibly posing a threat to Sherry Birkin. It was scrapped, possibly because Capcom wanted to make Brian Irons the main threat to Sherry during this segment of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This may also include drastically changed versions of old enemy types, given that Plant 42 in Resident Evil 2 Remake was remade entirely different from the original. In the original Resident Evil 2 game, Plant 42 was more human-sized and had a humanoid appearance. In Resident Evil 2 Remake, it was a giant, yet dormant experiment. It infected zombies, making them even more deadly and host&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Let's just be real here. While the RE2 and RE3 remakes are well-done and are an improvement on the originals, one of the reasons they are highly regarded does have to do with nostalgia. The feeling you get when you play a game from long ago can make you have strong feelings for&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fourth game is, after all, a staple of video game history. When it dropped back in 2005, it forever changing the landscape of survival horror and launched Resident Evil into the stratosphere, carving out the franchise's unwavering spot as one of the most important IP's in the history of the medium. In many ways, Resident Evil 4 is one of the core reasons that the series is still relevant enough to release AAA blockbuster remakes of its earlier games and have them sell like wildfire. In that regard, why isn't the game already in line for a glitzy, HD reimagining with the budget to match its transcendent leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hunter Beta's will be returning to Resident Evil 3 Remake . Though there is a photo reveal of the creature, it does not show enough detail or angle to assess the way it looks in depth in comparison to the original. However, rumors have circulated that Hunters could have a different look in Resident Evil 3 Remake from the original , but it may be the Hunter Y's in which these rumors are relevant towa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 also stands as one of the most iconic and popular stories in the series to date, with the return of Leon and the establishment of an entirely new tone for the franchise becoming unanimously celebrated by the fanbase. There's no denying that the game features some of the best moments in the entire series so far, with Leon's first encounter with the game's horrifying villagers , the intense cabin assault, and [https://www.adventuregamesfans.com/articles/switch-2-zelda-voice-memories-still-hide-romance-clues.html his comment is here] battle with the unstoppable Verdugo standing as a mere handful of the game's biggest highlights. It stands to reason that a tale this iconic in terms of both Resident Evil and gaming as a whole deserves to be touched up and re-released in modern-day, regardless of whether or not its original release still holds up under modern scrut&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Other_Monsters_That_Should_Appear_In_Resident_Evil_3_Remake&amp;diff=2099714</id>
		<title>Other Monsters That Should Appear In Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Other_Monsters_That_Should_Appear_In_Resident_Evil_3_Remake&amp;diff=2099714"/>
		<updated>2025-12-14T05:12:13Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;For those who missed Star Wars: Dark Forces when it released in 1995, they are missing out. Star Wars: Dark Forces spawned a series of Star War s games, including Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy. Most importantly, the story of Star Wars: Dark Forces is a knock&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What better place to start than with the game's namesake itself? Nemesis is a truly deadly force which relentlessly hunts the player down throughout the entirety of the game. His new design has been the topic of much discussion, and it is clear that developers felt the pressure to get this one right. Between the two designs, there are many similarities which are easily recognizable. Skulls adorn [https://www.adventuregamesfans.com/articles/my-journey-with-the-last-of-us-part-1-pc-update-1-1-5.html the last Of Us part 1 pc update] monster's trench coat, and his face is quite similar, if not even more grues&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, the significant changes that Capcom introduced in Resident Evil 3 remake allowed players to experience the same story but in a different way. Unlike in Resident Evil 2 , Capcom was more liberal in shuffling around the sequences of events in Resident Evil 3 . A good number of locations from the original game such as the park, the graveyard, and the dead factory were removed in favor of a more expansive hospital and the introduction of NES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This game has consistently ranked near the top of video game lists for being one of the best video games of all time. Half-Life 2 saw an unprecedented leap in graphics and gameplay when it released way back in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Resident Evil 3 lacks build-up and most of the time it feels like the game expects that its already players know Resident Evil 3's story and characters from the original game. Moreover, every encounter with Nemesis is scripted , which takes away the element of surprise similar to Resident Evil 2's Mr. X, and while Nemesis is definitely more terrifying than the original, his appearances are mostly predicta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rumors are flying that Capcom is planning to update this title with a remake. The popularity and reception of Resident Evil 2 and 3 , as well as Resident Evil 7 , has brought this on. Should they go ahead with it, or is this one not even worth touching? Check out our reasons for why this move makes sense, and also why Resident Evil 4 should be left al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Video game remakes are now more popular than they have ever been. With the ability to remake our favorite classic games, video game developers are bringing as many games as possible. Still, with so much untapped potential for video game remakes, it makes sense to compile this list. These are 10 games to remake after Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Resident Evil 2 and 3 , you are put right in the middle of the corruption of Racoon City and the Umbrella Corporation. They haven't done right by their people, and Leon (in Resident Evil 2 ) and Jill ( Resident Evil 3 ) are there to get to the bottom of what's going&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rare's original vision for GoldenEye 007 was that of a 2D side-scroller for the SNES that would play similarly to Donkey Kong Country . Plans changed when Rare was told of the Nintendo 64 (then known as Ultra 64), and the company decided to make an on-rails shooter similar to Virtua Cop . Luckily, Rare decided to ditch the on-rails aspect of the game and allow players to explore levels freely, resulting in the game many FPS gamers fell in love with back in 1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The objective of Super Mario 64 is to rescue Princess Peach from the malevolent Bowser. Mario must search far and wide and unlock the hidden power of the castle. Why stop at doing a simple remake? Give the game online co-op and a plethora of new features that improve Super Mario&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team contributed to the development of RE3 and is made up of developers that have worked for Capcom in the past. Meanwhile, Shinji Mikami, the director of the original game, has been reported to give his blessing on this title. If Mikami is comfortable with who is at the helm, then it must mean they have some great id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So is Resident Evil 3 a bad remake, focusing on the idea of what a remake should do? Well, the answer to that question is no: it's actually a really good re-imagining of a classic game. By now, Resident Evil fans should know that Capcom hates to be predictable. It is worth remembering that the remakes of both Resident Evil and Resident Evil 2 were more or less faithful to their original counterparts, but with additional storylines and slightly changed mechanics to give veteran players a new experience. Sure, it would have been easier for Capcom to adopt the same formula to Resident Evil 3 , but the studio decided to take a different approach, resulting in an even better sequel for the following reas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another criticism that Resident Evil 3 remake keeps on getting is that the game is heavily reliant on action-heavy sequences. It is worth remembering that Resident Evil 3 has always been more action-oriented than Resident Evil 2 and the original Resident Evil . But this is not to say that Resident Evil 3 remake is not survival horror, yes it does have its intense and fast-paced moments, but there are still horror elements in the remake to balance it all&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Everything_We_Know_So_Far_About_Resident_Evil_3_Remake&amp;diff=2099648</id>
		<title>Everything We Know So Far About Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Everything_We_Know_So_Far_About_Resident_Evil_3_Remake&amp;diff=2099648"/>
		<updated>2025-12-14T04:45:23Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The news surrounding _ Resident Evil 3 _ is not all too shocking though as Capcom has been releasing greatly successful titles, both critically and commercially, every year since around the start of the PS4 and Xbox One generation. Capcom’s resurgence as a great developer in the minds of fans only started in the past few years. Before then, shady business practices and generally unpopular development choices made for a difficult relationship between Capcom and its f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It also comes with an art book featuring various concept art and screenshots, a voucher code for the digital soundtrack to _ Resident Evil 3 _ (and the soundtrack to the online mode, _ Resident Evil Resistance _ ), and a double-sided map poster of Raccoon City. One side is a regular map while the other is the same map with markings and notes made by survivors of the outbreak. All of these items come packaged in a novelty _ Resident Evil _ safe-room item &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless, whether or not Capcom elects to resurrect Resident Evil 4 for newer hardware, it must be said that the company's love for its older games and dedication to seeing them endure the test of time is commendable. For the thousands of players who were too young or missed the boat on getting to experience the beginning of the franchise, this slate of remakes is an excellent way to recapture the essence of the original titles while also refining the series' formula and producing utterly exceptional produ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, while it may be disappointing to have these locations removed, it made Jill and Carlos' route to their escape more realistic than the original. Both the park and the graveyard only existed because they led to the dead factory, which is Umbrella's disposal facility . However, having such a facility that conducts illegal operations above ground is unrealistic, which is why a highly-sophisticated lab beneath the Hospital, which is also owned by Umbrella, makes more sense in the grand scheme of thi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though the Lost Planet series never really solidified the much needed success of many of Capcom's other franchises, the first Lost Planet is regarded by many of its fans as the best in terms of overall story. The Lost Planet series has always been known for its high difficulty and challenge, and timing-based gameplay in learning the movement patterns and  [https://Www.Adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html Survival horror 2025] attack rhythms of each enemy, even before the term of Souls-like games were coi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet again, however, it's not a game that is likely to set the pulse of any players racing, and gamers could hardly be blamed for suspecting that the title could fall flat upon release. If Capcom is to keep its position in the industry, then a level of innovation needs to be maintained. Perhaps the only sure-fire way to do this is to break this emphasis on remakes and spin-offs, particularly if brand new titles continue to fail to live up to expectati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth game remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2015, Capcom put out an HD port of _ Resident Evil _ on those respective platforms. Though it is not a remake from the ground up, that game reignited a desire among _ Resident Evil _ fans for Capcom to finally produce some remakes of the beloved franchise. Later that year, Capcom randomly announced that it would start production on a remake of _ Resident Evil 2. _ It seemed like Capcom was going to have something special in a couple of years. From 2018 to now, Capcom has made great successes in _ Monster Hunter World, _ the remake of _ Resident Evil 2, _ and _ Devil May Cry 5 _ among others, selling through several million units e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What better place to start than with the game's namesake itself? Nemesis is a truly deadly force which relentlessly hunts the player down throughout the entirety of the game. His new design has been the topic of much discussion, and it is clear that developers felt the pressure to get this one right. Between the two designs, there are many similarities which are easily recognizable. Skulls adorn the monster's trench coat, and his face is quite similar, if not even more grues&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the popularity of dinosaurs lately, with the Jurassic Park franchise fully revived in film, dinosaurs are all the rage in the entertainment industry currently. The original Dino Crisis sold an impressive 2.4 million copies on the original PlayStation, and it would appear to be a ripe time to revive the Dino Crisis franch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Away from mobile development, Capcom is also not necessarily sticking to new guns. The company revealed that Resident Evil 4 , 5 , and 6 would be making their way to both PS4 and Xbox One , receiving a release for the most recent console generation. Capcom is looking even further to its past, too, with a full remake of Resident Evil 2 currently in the wo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2099577</id>
		<title>How Resident Evil 4 Could Benefit From A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2099577"/>
		<updated>2025-12-14T04:19:53Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Amidst a slew of remasters and remakes that have dominated the video game market recently, Resident Evil 3 Remake seems to stand a cut above the rest. Considered one of the better games in the franchise, it is obvious why fans are so excited about the remake of the game. Pair this with the great yet faithful redesigns given to the game's many characters and it's shaping up to be something truly special. Of course, Resident Evil games are just as much about its zombies and monsters as it is about the playable characters, but how do these monsters stack up against their original incarnat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Capcom has had quite the resurgence lately, coming off huge wins from the success of Devil May Cry 5 and Monster Hunter World, but an even larger contributor to Capcom's run has come from the Resident Evil series. Both Resident Evil 2 Remake and more recently Resident Evil 3 Remake have seen massive success, showing that the franchise that many fans decided had lost its way was finally making a comeback, even if some are fully satisfied with RE3 . It seems Capcom wishes to keep the ball rolling, as reports have begun popping up that Resident Evil 4 is on deck for the next overh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unaware, Resident Evil 3: Remake isn't just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations of its many, harrowing monst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 Remake is almost ready to unleash itself, and many fans are relishing in excitement over the modern adaptions of some of its most iconic monstrosities which the series is known for. While many monsters have still yet to be confirmed for the Resident Evil 3 Remake , there are a few which have been confirmed to make their return, including possible new enemy types in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An update one should certainly expect from a Resident Evil 4 remake is the refinement of the mobility and  [https://Www.adventuregamesfans.com/articles/cal-kestis-epic-lightsaber-evolution-jedi-3-s-combat-future.html cal kestis fighting style] aiming mechanics. Resident Evil stuck with the tank-controls aiming technique for the longest time, but eventually evolved to allow for more freedom of movement without sacrificing the series' evocative feeling of vulnerability. Resident Evil 2 Remake is a prime example of this , eschewing the stationary aiming design and allowing players to reposition ever so slowly. But on the flipside of this, the remake should be careful not to slip too far from the original game's constraints. Resident Evil 4 's weapon aiming had realistic weapon shake where every slight adjustment required the upmost precision. A Resident Evil 4 remake shouldn't lose that aspect of its tactical gameplay, but should at least allow for more mobility in com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Why stop at giving the game a graphics overhaul? Add GTA Online to Grand Theft Auto: Vice City and give players an experience they never expected. Rockstar Games must know there is plenty of demand for this remake. It's time to take act&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hunters are a deadly monster made through combining reptilian DNA to a human embryo, a process which only is successful with the help of the T-Virus as a bonding agent. The result is both mammal and reptile, and usually not very happy. The Hunter Beta was a modification on the Hunter Alpha , and features better reaction time but less power and hindered eyesi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the many details that were recently revealed about Resident Evil 3, the most interesting one is the overall upgrade to the gameplay. Although it bears similarities to the 2019 remake of Resident Evil 2 , it is no secret that the Resident Evil 3 is more action-oriented than its predecessor. Capcom was able to achieve this by introducing a smarter artificial intelligence model for Nemesis and other monsters, and by equipping the player with a new ability that will make for more efficient and balanced gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remake this timeless classic that people still replay for its expansive city and protagonist worthy of our admiration. This heavily inspired '90s gangster game is one of the greatest of all time and deserves a rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the Stagla gas station, some players also identified other easter eggs in the remake such as unique markings on the floor, and various posters that were featured in the original. One such poster promotes an upcoming performance of the Big E band, which players can find in one of the alleyways of the original game. These small details show just how dedicated Capcom is in revitalizing Raccoon City by making it bigger and more alive while making it feel familiar at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, an early Resident Evil game set in Raccoon City would simply not be Resident Evil without the zombies infected with the T-Virus. After Dr. William Birkin accidentally unleashes the liquid T-Virus samples into the sewers of Raccoon City in the chronology of the Resident Evil 2 and 3 storylines , it is not long before Racooon City succumbs to hordes of zomb&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Games_To_Remake_After_Resident_Evil_3&amp;diff=2099424</id>
		<title>10 Games To Remake After Resident Evil 3</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Games_To_Remake_After_Resident_Evil_3&amp;diff=2099424"/>
		<updated>2025-12-14T02:51:51Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There are also a few enemies that were in the original Resident Evi l, but were not included in the Remake, such as the Giant Moth. In the original Resident Evil 2 game, the Giant Moth was encountered in the B5F computer room in Umbrella's underground Raccoon City facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also shown in the unlocked concept art (above left) is another enemy that never made it to the final cut of the game, known as the Licker Zombie. It looks like a humanoid version of the four-legged Licker, or a zombie with a Licker's head, and similarly clawed hands. Given that Lickers are mutant humans infected with a particular strain of the T-Virus which can only be obtained from an already-mutated Zombie (known as the V-ACT process), it is possible that the Licker Zombie would have been a Licker that did not fully mutate yet and was only in its early sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The negative effects of the virus can be seen much more clearly on the original design, as almost the entire upper half of the monster is covered in mutant growths. In size the two seem to be mostly the same, although it is somewhat difficult to gauge due to the different angles of the two. Although the creature features much more reptilian skin now, a more unexpected change comes in the form of an additional claw. The original appears to have only four claws while the new one has five like a human, as if it needed more ways to shred through play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unaware, Resident Evil 3: Remake isn't just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations of its many, harrowing monst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To put it into context, Resident Evil and Resident Evil 2's horror elements were derived from the claustrophobic environments that players find themselves in. However, in Resident Evil 3 , horror comes from the fast-paced battles with Nemesis,  [https://Adventuregamesfans.com/articles/my-journey-with-the-last-of-us-part-1-pc-update-1-1-5.html AMD FSR 4 support] making every encounter with the monster a near-death experience. This is why most of the action-heavy gameplay of the remake is seen with every Nemesis encounter, which makes sense due to the fact that Nemesis is much smarter and more menacing than Mr. X and the original Tyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Diablo II has one of the best loot systems of any game ever made. Searching for specific enemies who drop specific loot encourages players to explore the game's locations. This loot system differs from Diablo III 's, where every enemy drops class-specific loot, making Rift runs unparalleled for loot find&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As cool as Nemesis is, it wouldn't quite be a Resident Evil game without zombies, and Resident Evil 3 Remake is full of them. Taking place in Raccoon City after the outbreak , it is no wonder that Jill and the player run into their fair share of zombies during the game. Visually, there's not much to talk about here; a rose by any other name is still... a zombie. That said, the image of a zombie has been modernized compared to the original. The image below shows zombies as they were for the original game, with full heads of hair and bloody, pale faces. Compared to the much more rotted corpses seen above, the difference is quite profo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Developed by Rare, the company behind games such as Sea of Thieves and Banjo-Kazooie, GoldenEye 007 released for the Nintendo 64. Now that Microsoft owns Rare, it could be difficult to port a remake to a Nintendo cons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, it would be easier for Capcom to just use the same formula that made Resident Evil 2 remake successful for Resident Evil 3 . However, the studio is aware of the fact that sequels should evolve from its predecessor, and this is exactly why Capcom introduced these changes to the remake . Towards the end of Resident Evil 2 remake , players will notice that the pace of the game is more intense and action-heavy, and Resident Evil 3 remake picks up exactly from that point. Looking at both games as a whole, Resident Evil 3 perfectly compliments Resident Evil 2 , which is what a good sequel should&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another criticism that Resident Evil 3 remake keeps on getting is that the game is heavily reliant on action-heavy sequences. It is worth remembering that Resident Evil 3 has always been more action-oriented than Resident Evil 2 and the original Resident Evil . But this is not to say that Resident Evil 3 remake is not survival horror, yes it does have its intense and fast-paced moments, but there are still horror elements in the remake to balance it all&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2099325</id>
		<title>13 Games That Started Out Completely Different</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2099325"/>
		<updated>2025-12-14T01:52:19Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;After all, new releases, be they brand new intellectual properties or sequels to core series, are the bread and butter of all game development teams. When it comes to the bottom line, that is where Capcom needs to keep the majority of its focus, and that is where the future classics will be coming from – not from remakes of games that have already been released several times o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, this is not to say that Jill's previous portrayals were bad, in-fact they still remain iconic and became foundations of Capcom's approach to her redesign. But nostalgic glasses aside, Capcom's latest portrayal of Jill Valentine, with her toned-down realistic outfit , and a stronger personality, is a step in the right direction, which hopefully, will remain consistent with any other appearances she may have in future Resident Evil ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 , though featuring plenty of familiar cramped spaces that the franchise was known for, was the first game to truly blow the world out into a more vast, open-air world. The game still remained true to the core of Resident Evil , but Resident Evil 4 was revolutionary not only for the franchise but for games in general. Despite being confined to the series' trademark tank controls, the game was incredibly innovative in perfecting the third-person shooter genre. The over-the-shoulder camera design in Resident Evil 4 greatly succeeded where many other precursor  [https://Adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html survival horror 2025] games had experimented and failed in previously. Some of the best third-person shooters released since 2005 have Resident Evil 4 to thank for its incredible aiming technol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, unlike the original Resident Evil 3 , Jill is much more vocal about what she wants to happen, giving her more control of her situation. As previously mentioned, her conversation with Carlos and Mikhail included sarcastic comebacks, which made some fans think that maybe Capcom is trying too hard to portray her as this badass heroine for the sake of just being badass. However, looking at the context of the situation closely, her reaction to Carlos and Mikhail remains consistent with Jill's charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All in all, Street Fighter 5 has been a bit of a disaster for Capcom, with some even claiming that the game has essentially been released in an unfinished state . Unfortunately, it is far from the only flawed title to be released from Capcom’s stables. Although Resident Evil: Revelations 2 was well-received , and the Monster Hunter series has continued to maintain a very strong following, those stand-out classics that the company was known for seem to be drying&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Initially, Destiny was going to play similarly to Blizzard's cancelled Titan MMO, which was reportedly a class-based shooter that allowed players to engage in firefights or hold non-violent professions in-g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is worth remembering that Carlos and Mikhail are mercenaries hired by the Umbrella Corporation , which in Jill's eyes, makes them her sworn enemies. Of course, apart from Jill knowing that Umbrella is behind the Raccoon City disaster that killed most of the city's inhabitants, she also holds a grudge to the company for causing the deaths of her teammates. So at face value, Jill's tone with Carlos and Mikhail does appear mean-spirited, however, it does make sense given the context of the situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet, it's worth remembering that Resident Evil 4 is undeniably one of the series' most pivotal entries. The action-centric format that eventually went onto define the later games in the series was done to perfection in 4 , with the game completely reinventing what it meant to play a Resident Evil title . It goes without saying that while a remake might not be as utterly transformative as games like Resident Evil 2 and the upcoming remake of the third game, there's still a lot of merit in updating Resident Evil 4's combat and clunky controls to show just how incredible the game's core gameplay and set of mechanics were back in the day. Fixing the aiming so players can move while shooting and adding some of the incredible nuances that made Resident Evil 2 such an immersive next step for the series would go a long way if added to the fourth game, especially if done so alongside a major visual overha&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Capcom_Needs_To_Focus_On_New_Games_Rather_Than_Remakes&amp;diff=2099100</id>
		<title>Capcom Needs To Focus On New Games Rather Than Remakes</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Capcom_Needs_To_Focus_On_New_Games_Rather_Than_Remakes&amp;diff=2099100"/>
		<updated>2025-12-14T00:34:48Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Even when the dust had settled, however, Street Fighter 5 drew plenty of well-aimed criticism for the content on show. The title’s story mode proved to be extremely short, with even Capcom itself admitting that it could be beaten easily within 1-2 hours . Fans of the franchise immediately took the story mode to task, with one user even able to get his 6-month old baby to beat the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Elden Ring has left a huge impression on the gaming world, and of course, their epic armor sets are part of the reason. This armor set, in particular, serves as the face of Elden Ring from the moment it was shown in the trailer, which created an uncanny level of expectation for the latest Souls entry. However, this default Tarnished look is not easy at all to get in the game. The Raging Wolf Armor can be acquired after completing the Volcano Manor quest li&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet again, however, it's not a game that is likely to set the pulse of any players racing, and gamers could hardly be blamed for suspecting that the title could fall flat upon release. If Capcom is to keep its position in the industry, then a level of innovation needs to be maintained. Perhaps the only sure-fire way to do this is to break this emphasis on remakes and spin-offs, particularly if brand new titles continue to fail to live up to expectati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nowhere has this been more apparent than with the release of Street Fighter 5 . By all standards, the most recent Street Fighter title should have been a must-have for gamers this year. After all, it was a return to one of the most important fighting franchises in the world, off the back of the well-respected Street Fighter&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It can be argued that this hack-and-slash role-playing game is still relevant two decades after its release. The servers are still active because of people returning to play through the game once more. Plenty of demand makes a Diablo II remake pivo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This game has consistently ranked near the top of video game lists for being one of the best video games of all time. Half-Life 2 saw an unprecedented leap in graphics and gameplay when it released way back in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Without a shadow of a doubt, Capcom is a part of video game royalty. The company has been home to a number of the greatest gaming franchises of all time, bringing revolutionary titles to a wide variety of genres, from fighting games all the way through to survival horror. The publisher has solidified its place in the market through decades’ worth of quality, earning itself a place in the history of gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Besides heightening the user's strength, endurance, mobility, and speed (negating any need for developing a &amp;quot;supersoldier serum&amp;quot;), the suit's BLADE system puts an entire arsenal at the user's disposal. Able to scan any battlefield weapon and essentially recreate it out of the suit's own parts. Assault Rifles can [https://www.Adventuregamesfans.com/articles/zelda-tears-of-the-kingdom-epic-new-amiibo-and-switch-2-upgrades.html Nintendo Switch 2] to Sniper Rifles, to Rocket Launchers, and back again at the press of a button. That special ability alone offers a deadlier suit than simple body armor, but its ability to slow down time makes it one of the most underrated armors on the l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Away from mobile development, Capcom is also not necessarily sticking to new guns. The company revealed that Resident Evil 4 , 5 , and 6 would be making their way to both PS4 and Xbox One , receiving a release for the most recent console generation. Capcom is looking even further to its past, too, with a full remake of Resident Evil 2 currently in the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that's certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Why stop at giving the game a graphics overhaul? Add GTA Online to Grand Theft Auto: Vice City and give players an experience they never expected. Rockstar Games must know there is plenty of demand for this remake. It's time to take act&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether their second skin is simply strong, bestowed with superpowers or artificial intelligence, or just pleasing to the eye, a video game hero's armor is likely to become every bit as famous as their name. There are endless suits to choose from, but here's our list of the coolest video game armor s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As of the moment, it is pretty hard to tell whether Capcom was able to surpass Resident Evil 2 with Resident Evil 3 remake for sales, given that the reception for the latest reimagining is mixed. Unlike 2019's Resident Evil 2 , Resident Evil 3 remake is significantly different than its original counterpart. Sure, the major plot points of the game still remain true to some extent, but Capcom has been more liberal in switching events around this time. Many players welcomed the changes, but some hardcore fans were not happy with how the game turned out to be, and others criticized it for being too short and leaning too much on action-heavy eleme&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Why_Resident_Evil_3_Is_Not_A_Bad_Remake&amp;diff=2098959</id>
		<title>Why Resident Evil 3 Is Not A Bad Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Why_Resident_Evil_3_Is_Not_A_Bad_Remake&amp;diff=2098959"/>
		<updated>2025-12-13T23:07:08Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;However, unlike the original Resident Evil 3 , Jill is much more vocal about what she wants to happen, giving her more control of her situation. As previously mentioned, her conversation with Carlos and Mikhail included sarcastic comebacks, which made some fans think that maybe Capcom is trying too hard to portray her as this badass heroine for the sake of just being badass. However, looking at the context of the situation closely, her reaction to Carlos and Mikhail remains consistent with Jill's charac&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Personality-wise, Capcom did introduce some slight changes to Jill Valentine in the upcoming remake. In previous trailers, gameplay previews, and the RE 3 playable demo , it is evident that Capcom has increased Jill's badass traits as compared to previous Resident Evil games. In the opening sequence of the demo alone, we saw Jill make sarcastic comments during a conversation with Carlos Oliveria and Mikhail Viktor. Of course, looking at it closely, the spirit of the scene remains consistent with that of the original. The U.B.C.S. asked to partner with Jill, she was reluctant at first, but she agreed anyway knowing that it would increase the chances of her survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Well, Capcom could be in danger with this if they are not careful. In the last four years, we have seen a [https://www.adventuregamesfans.com/articles/incredible-totk-scenes-recreated-in-animal-crossing.html Animal Crossing New Horizons] Resident Evi l game, two remakes, and rumors of another new title. The RE2 remake felt special because RE7 was a comeback. Another remake could feel like overk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unique Locations &amp;amp; Secrets How to Reach High Chests &amp;amp; Ladders How To Get To Melve Riftstone Of Vermund’s Secret Treasure How To Enter Rose Chateau Bordelrie How to Get Past Northern Vermund Checkpoint Gate Where To Find The Elf Village And How To Talk To Elves How to Get to the Volcanic Island How to Get to the Volcanic Island How To Reach Dragonsbreath Tower How to Open The Ancestral Chamber Door How To Get Blackened Horn How to Get Eldricite Where To Find The Dwarven Blacksmith How to Get the High Chest in Trevo Mine Waterfall Cave Guide and Walkthr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Weapons &amp;amp; Armor Guides Best Early-Game Body Armor &amp;amp; Where To Find Them 6 Best Swords, Ranked Best Early-Game Leg Armor &amp;amp; Where To Find Them 6 Best Swords, Ranked Best Early-Game Cloaks &amp;amp; Where To Find Them Best Early-Game Weapons For Magick Builds How to Get Lifetaker Greatsword Best Archistaves, Ranked Best Heavy Armor, Ranked Best Medium Armor, Ranked Best Light Armor, Ranked Best Maces, Ranked All Rings (&amp;amp; Where to Find Them) Best Bows, Ranked Best Greatswords, Ranked Best Shields, Ranked All Arrows (&amp;amp; How To Get Them) Best Daggers, Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To those who are not so well-versed in Resident Evil's long history, Jill Valentine is one of the first playable characters in Resident Evil, and many claim that she is also the first female playable character in a survival-horror game. When Capcom first introduced Jill, she is described as a capable police officer, whose strengths include her compassionate nature, a strong sense of justice, and her ability to work well under extreme pressure. It is fairly difficult to go in-depth on Jill's personality during the first Resident Evil game, since she barely had any, given that Capcom's priority at this point in Resident Evil's history was to introduce strong survival-horror gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Resident Evil 2 and 3 , you are put right in the middle of the corruption of Racoon City and the Umbrella Corporation. They haven't done right by their people, and Leon (in Resident Evil 2 ) and Jill ( Resident Evil 3 ) are there to get to the bottom of what's going&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, this is not to say that Jill's previous portrayals were bad, in-fact they still remain iconic and became foundations of Capcom's approach to her redesign. But nostalgic glasses aside, Capcom's latest portrayal of Jill Valentine, with her toned-down realistic outfit , and a stronger personality, is a step in the right direction, which hopefully, will remain consistent with any other appearances she may have in future Resident Evil ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Licker Zombie appears to be a regular zombie with a Licker's head and iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Having said all that, is Capcom's portrayal of Jill in the remake different from the original? With everything we know so far, the answer to that would be yes, Capcom did take a different approach in Jill's personality, but the developers were still able to retain her overall character. She remains independent and capable, compassionate to others but tough on her enemies. Sure, she is a little bit sassier than her previous portrayals but her comebacks are always within rea&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Everything_We_Know_So_Far_About_Resident_Evil_3_Remake&amp;diff=2098850</id>
		<title>Everything We Know So Far About Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Everything_We_Know_So_Far_About_Resident_Evil_3_Remake&amp;diff=2098850"/>
		<updated>2025-12-13T21:54:16Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during [https://www.adventuregamesfans.com/articles/horizon-3-s-cauldrons-must-steal-zelda-s-genius-my-dream-upgrade-plan.html learn the facts here now] development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 , while arguably not up to the technical standards of many modern experiences, is far from as obsolete as the franchise's first handful of entries. The over-the-shoulder camera, third-person aiming, and overall format utilized in the reimagining of Resident Evil 2 was, after all, first established throughout 4's sensational rebranding of the series back in 2005. In fact, one of the remake's most critically acclaimed features was its faithful resurrection of the systems and mechanics first established in the fourth game, with many citing Resident Evil 2's remake as a return to form for the franchise's classic formula. With its design emulating Resident Evil 4 so closely, it begs the question of whether a remake would seem unnecessary; almost acting as more of a visual touch up than a full reimagining of the original ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, this is not to say that Jill's previous portrayals were bad, in-fact they still remain iconic and became foundations of Capcom's approach to her redesign. But nostalgic glasses aside, Capcom's latest portrayal of Jill Valentine, with her toned-down realistic outfit , and a stronger personality, is a step in the right direction, which hopefully, will remain consistent with any other appearances she may have in future Resident Evil ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During her iconic comeback in 1999's Resident Evil 3 , players saw a hardened Jill Valentine. Her opening monologue alone showed her desire to take down Umbrella and bring justice to the deaths of her S.T.A.R.S. teammates. In this game, Capcom did a great job in portraying her as a member of an elite police squad, which was obvious in her more confident attitude in dealing with the Raccoon City outbreak , her reluctance to team up with the U.B.C.S., and the way she singlehandedly defeated Nemesis. In succeeding games, Capcom remained consistent with its portrayal of Jill, and many players knew her as a reliable partner to her comrades, but a nightmare to her enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth game remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Capcom's producers , every aspect of the graphics or art has been created with gameplay in mind. This is clear in the change in Jill’s outfit from the 1999 version. This remake has her outfitted in attire that would let a person more convincingly maneuver like a police officer in a zombie outbreak. As such, very _ Resident Evil 3 _ character has had some changes done to them from the original version in some form or anot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fourth game is, after all, a staple of video game history. When it dropped back in 2005, it forever changing the landscape of survival horror and launched Resident Evil into the stratosphere, carving out the franchise's unwavering spot as one of the most important IP's in the history of the medium. In many ways, Resident Evil 4 is one of the core reasons that the series is still relevant enough to release AAA blockbuster remakes of its earlier games and have them sell like wildfire. In that regard, why isn't the game already in line for a glitzy, HD reimagining with the budget to match its transcendent leg&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Missing_Enemies_In_Resident_Evil_2_Remake&amp;diff=2098815</id>
		<title>All Missing Enemies In Resident Evil 2 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Missing_Enemies_In_Resident_Evil_2_Remake&amp;diff=2098815"/>
		<updated>2025-12-13T21:36:11Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Finally, the original Plant 43 was not included in the Resident Evil 2 Remake , at least not in its original form. In the original game, Plant 43 was a humanoid-shaped plant-like creature about the size of a human, which attacks the player in the corridors of Umbrella's underground lab beneath Raccoon C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though the reveal trailer was brief, a section of it showed a significant addition to the original story of _ Resident Evil 3: Nemesis, _ and there were a few moments that appeared to be from a cut-scene in the game held in first-person camera. With the exception of _ Resident Evil 7: Biohazard, _ first-person camera has not had any significant role in the ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This new game will feature the same [https://WWW.Adventuregamesfans.com/articles/cal-kestis-epic-lightsaber-evolution-jedi-3-s-combat-future.html cal kestis fighting style] of over-the-shoulder camera that was featured in the Resident Evil 2 remake (and was made famous for the series in _ Resident Evil 4 _ ). Zombies ostensibly have the same style of AI mechanics that was found in the previous game, as they lunge at the player creating an engage-or-dodge situation. There is a brief shot where Jill Valentine shoves an attacking zombie off of her, a staple mechanic of the series, and shooting is also largely the same with the exception of the subtle differences that can be found between the styles of Jill, Leon Kennedy, or Claire Redfi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the real world marches more and more toward advanced, mechanized armor on the battlefield, it's likely that eventually something along the lines of the T-51b Power Armor will be created. The iconic set of armor used in marketing the Fallout series was a standard issue for American infantry prior to the Great War, found in several ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The objective of the game is either for the survivors to successfully escape before time runs out or for the Mastermind to stop them. The Mastermind uses multiple cameras through the facility map to keep surveillance on the survivors while utilizing different cards to spawn traps and monsters, such as zombies, zombie dogs, lickers, and even the Tyrant itself, Mr. X. The Mastermind can also control these monsters at certain poi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Guides How to Find and Kill Griffins How to Find and Kill Griffins How to Trip Cyclops (&amp;amp; Other Large Beasts) Where To Find Medusa (&amp;amp; How To Get Medusa's Head) How to Beat the Headless Horseman (Before Dawn Breaks Achievement Guide) 8 Largest Monsters, Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The news surrounding _ Resident Evil 3 _ is not all too shocking though as Capcom has been releasing greatly successful titles, both critically and commercially, every year since around the start of the PS4 and Xbox One generation. Capcom’s resurgence as a great developer in the minds of fans only started in the past few years. Before then, shady business practices and generally unpopular development choices made for a difficult relationship between Capcom and its f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mystic Spearhand How to Unlock Mystic Spearhand Best Mystic Spearhand Weapon Skills, Ranked How to Get Mystic Spearhand Maister Skill (&amp;amp; Spearhand-Maister Location) Best Mystic Spearhand Weapon Skills, Ranked How to Get Mystic Spearhand Maister Skill (&amp;amp; Spearhand-Maister Location) Best Mystic Spearhand Build Best Mystic Spearhead Weapons (Duospears), Ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During her iconic comeback in 1999's Resident Evil 3 , players saw a hardened Jill Valentine. Her opening monologue alone showed her desire to take down Umbrella and bring justice to the deaths of her S.T.A.R.S. teammates. In this game, Capcom did a great job in portraying her as a member of an elite police squad, which was obvious in her more confident attitude in dealing with the Raccoon City outbreak , her reluctance to team up with the U.B.C.S., and the way she singlehandedly defeated Nemesis. In succeeding games, Capcom remained consistent with its portrayal of Jill, and many players knew her as a reliable partner to her comrades, but a nightmare to her enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Personality-wise, Capcom did introduce some slight changes to Jill Valentine in the upcoming remake. In previous trailers, gameplay previews, and the RE 3 playable demo , it is evident that Capcom has increased Jill's badass traits as compared to previous Resident Evil games. In the opening sequence of the demo alone, we saw Jill make sarcastic comments during a conversation with Carlos Oliveria and Mikhail Viktor. Of course, looking at it closely, the spirit of the scene remains consistent with that of the original. The U.B.C.S. asked to partner with Jill, she was reluctant at first, but she agreed anyway knowing that it would increase the chances of her survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In summary, Resident Evil 2 added some new enemies, such as the Ivy Zombies, made some drastic changes, such is the case of Plant 43, while some of the enemies in the original game were absent, including spiders, moths and crows. While there was some ambitions to include some drastically new enemies, as shown in the concept art, they never made it to the final cut. In the end, the remake of Resident Evil 2's zombies sticks very close to the familiar grounds of the original in terms of its choices of enemies and their overall design, functions, and l&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Every_Resident_Evil_3_Remake_Monster_Shown_So_Far_Compared_To_The_Original&amp;diff=2098765</id>
		<title>Every Resident Evil 3 Remake Monster Shown So Far Compared To The Original</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Every_Resident_Evil_3_Remake_Monster_Shown_So_Far_Compared_To_The_Original&amp;diff=2098765"/>
		<updated>2025-12-13T20:57:15Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Given that players will be exploring Raccoon City itself rather than just one building, the remake will be introducing some sort of a fast travel system for players to get around the city. It appears that Jill Valentine will be able to utilize the subway system to visit various areas of the city, and the subway will be serving as some sort of a hub connecting the game's many locations. This feature is not present in the original 1999 title, although players were able to access a cable car. However, the cable car would only take them straight to the Clock Tower before it gets destroyed for g&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, these red barrels and electrical generators would also give players a chance to strategize their use. Should players use the red barrel now to kill a few zombies, or would it be better to save it for later when Nemesis shows up? This returning feature definitely adds another layer to the game's survival-horror mechanic where resource management is k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although, at its time, Resident Evil 4 was certainly revolutionary when it came to third-person shooters. But in 2020, the game stands out as a product of the past that doesn't live up to current shooter standards. Adding a &amp;quot;run and gun&amp;quot; dynamic to the game would definitely appeal to casual gamers and bring RE4 up to sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes, there are parts in the game that are startling and downright creepy. But whether it was the fact that fixed camera angles were gone or the horde of parasite-infested visitors, this RE4 game moved forward on what started with RE3 —a greater reliance on the action-oriented play and mowing down enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Code: Veronica embodies the survival horror franchise in ways RE4 never will. Beginning with Resident Evil 7 , Capcom has shown a survival horror resurgence with main title RE games. But, of course, the action-adventure RE games have also sold provably we&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unique Locations &amp;amp; Secrets How to Reach High Chests &amp;amp; Ladders How To Get To Melve Riftstone Of Vermund’s Secret Treasure How To Enter Rose Chateau Bordelrie How to Get Past Northern Vermund Checkpoint Gate Where To Find The Elf Village And How To Talk To Elves How to Get to the Volcanic Island How to Get to the Volcanic Island How To Reach Dragonsbreath Tower How to Open The Ancestral Chamber Door How To Get Blackened Horn How to Get Eldricite Where To Find The Dwarven Blacksmith How to Get the High Chest in Trevo Mine Waterfall Cave Guide and Walkthr&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, apart from a massive visual upgrade, Raccoon City in Resident Evil 3 remake will be more expansive, encouraging players to savor the city in ruins. However, Fabiano clarified that while players can do a little bit of exploration, Resident Evil 3 remake is not an open-world game . The upcoming title will still follow a strictly linear progression, but players can enter some shops and buildings and even interact with a few items in the game, which is something that cannot be done in the 1999 ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As cool as Nemesis is, it wouldn't quite be a Resident Evil game without zombies, and Resident Evil 3 Remake is full of them. Taking place in Raccoon City after the outbreak , it is no wonder that Jill and the player run into their fair share of zombies during the game. Visually, there's not much to talk about here; a rose by any other name is still... a zombie. That said, the image of a zombie has been modernized compared to the original. The image below shows zombies as they were for the original game, with full heads of hair and bloody, pale faces. Compared to the much more rotted corpses seen above, the difference is quite profo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After rumors of the RE4 remake made the rounds on Sunday, many fans were disappointed that Code Veronica wasn't getting the nod instead. The outcry was so significant that Code: Veronica began trending on Twitter despite there being no recent rumors regarding a potential remake. Despite this Dreamcast classic being overshadowed by the hype and success of RE4 , the game still has its passionate fanbase. And these fans are very vo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General Vocation Guides How to Change Vocation Should You Change Vocation? How to Unlock All Vocations Vocation Tier List (Best Vocations, Ranked) Vocation Tier List (Best Vocations, Ranked) All Maister's Teachings Locations (Ultimate Vocation Ski&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Questing and World Exploration How To Wait And Pass Time How to Fast-Travel How To Destroy Bridges (&amp;amp; How To Repair Them) What Do Exclamation Marks Mean? How to Stop NPCs &amp;amp; Guards from Being Hostile Things You Should Not Sell To Shops [https://Www.adventuregamesfans.com/articles/flux-construct-core-farming-tears-of-the-kingdom-s-ultimate-weapon-hack.html all Flux construct locations] Map Icons, Explained How to Avoid Fall Damage All Portcrystal Locations (&amp;amp; How to Get Portable Portcrystals) How Riftstones Work (Tips &amp;amp; Tricks) What Do Quest Hand Icons Means? All Riftstone Locat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 remake is set to release this April, which is the latest title in the original RE trilogy to get a remake. However, aside from zombies and other monsters, the first three Resident Evil games had something else in common given that they all took place in Raccoon City, or at least in its outskirts as is the case in the first Resident Evil . Throughout Resident Evil's 23-year history, Raccoon City has been re-imagined countless times, but how will Resident Evil 3 remake portray the doomed c&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Armors&amp;diff=2098651</id>
		<title>Best Video Game Armors</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Armors&amp;diff=2098651"/>
		<updated>2025-12-13T19:25:36Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Unique Items &amp;amp; Currencies How to Find and Use Seeker's Tokens How to Find First Seeker's Token (&amp;amp; Get Finder's Token) All Seeker Token Locations Where to Use Ancient Battleground Key (&amp;amp; How to Get It) Where To Use Vernworth Vault Key (&amp;amp; How to Get It) How to Use Statues Discipline (DCP) Farming Guide How to Get and Use Rift Crystals (RC) Makeshift Gaol Key - Where to Use it and How to Get it How to Get (or Farm) Wyrmslife Crystals All Golden Trove Beetle Locations in Dragon's Dogma 2 How to Get Wailing Crys&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For fans of these classic titles, remastered and re-released games will no doubt prove hugely worthwhile. However, looking into Capcom’s original games of late, a lot has been found wanting, with a lacklustre critical response to some of the company’s most recent blockbusters. In short, some of Capcom’s output has been disappointing for fans who expect the level of quality that it has historically been able to prov&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But to balance it all out, and to retain the feel of previous Resident Evil games, Resident Evil 3 still has classic survival-horror elements as seen in the police station and hospital sequences of the game. When players get to control Carlos in the remake, they are taken back to the RPD and  [https://www.Adventuregamesfans.com/articles/my-veggie-porridge-adventures-in-zelda-tears-of-the-kingdom.html zelda food Effects] almost immediately, the overall vibe of the game changes from high-paced intense action to the claustrophobic nature of Resident Evil 2 . The same applies to the hospital and sewers part of the game, where players find themselves in a confined space, making every zombie, licker, and hunter, much more terrify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Perfect Dodge is much more difficult to pull off, but the reward is far greater as well. Timing the dodge button just before an attack hits the player will result in an animation in which the character rolls out of an attack, after which time slows down, affording the player a chance to get some well-placed shots or simply get out of danger. This is incredibly useful when trying to evade Nemesis , as simply walking away from him is often not eno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 represents a completely different challenge compared to the recently released remakes. Resident Evil 2 and Resident Evil 3 both initially came out on the first PlayStation console way back in 1998 and 1999, respectively. Sony's first console didn't have the luxury of rendering highly complex character models or 3D environments, storing larger amounts of data, and any other modern conveniences games from the mid-to-late 2000s onward have. Resident Evil 4 came out for the GameCube in 2005, and though it wasn't necessarily the first fully dimensional Resident Evil game, it was the first to take advantage of next-generation hardware to craft a highly detailed wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bringing back such a game ahead of its time means Resident Evil 4 's remake has a lot to live up to. That's precisely why Capcom has to perform a very delicate balancing act if Capcom intends to truly remake Resident Evil 4 in the flavor of its most recent remakes. A lot of what the original game introduced to the world of games has now become commonplace for third-person shooters, survival horror games, and other genres in general. That being said, there are plenty of quality-of-life updates Resident Evil 4 deserves that a remake could achieve thanks to innovations made in games from the past dec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Resident Evil 3 lacks build-up and most of the time it feels like the game expects that its already players know Resident Evil 3's story and characters from the original game. Moreover, every encounter with Nemesis is scripted , which takes away the element of surprise similar to Resident Evil 2's Mr. X, and while Nemesis is definitely more terrifying than the original, his appearances are mostly predicta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are also some photos that released in the same stockpile as the possible Hunter Y photos, which show possible inclusions of the Drain Demos and Brain Suckers. Again, the footage is not clear enough to confirm with full certainty, but the Resident Evil 3 leaked photos do present some persuasiveness. They could also be new entirely creatures too, and one of them could be a different aesthetic design of the giant spiders inst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Havel's Armor is one of the most recognizable sets in all of Darks Souls ' lore . Present in Dark Souls and Dark Souls 3 , this heavy armor came to the rescue of many players who were overwhelmed by the fierce attacks of some of the strongest and most difficult bosses ever. Thanks to its stats players can take more blows than usual and deliver powerful parries, making sure any enemy can be defea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, an early Resident Evil game set in Raccoon City would simply not be Resident Evil without the zombies infected with the T-Virus. After Dr. William Birkin accidentally unleashes the liquid T-Virus samples into the sewers of Raccoon City in the chronology of the Resident Evil 2 and 3 storylines , it is not long before Racooon City succumbs to hordes of zomb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another criticism that Resident Evil 3 remake keeps on getting is that the game is heavily reliant on action-heavy sequences. It is worth remembering that Resident Evil 3 has always been more action-oriented than Resident Evil 2 and the original Resident Evil . But this is not to say that Resident Evil 3 remake is not survival horror, yes it does have its intense and fast-paced moments, but there are still horror elements in the remake to balance it all&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2098504</id>
		<title>How Resident Evil 4 Could Benefit From A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2098504"/>
		<updated>2025-12-13T17:06:59Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;After rumors of the RE4 remake made the rounds on Sunday, many fans were disappointed that Code Veronica wasn't getting the nod instead. The outcry was so significant that Code: Veronica began trending on Twitter despite there being no recent rumors regarding a potential remake. Despite this Dreamcast classic being overshadowed by the hype and success of RE4 , the game still has its passionate fanbase. And these fans are very vo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom's development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From there, a Resident Evil 4 remake could continue making miniscule changes, but there's not really much else to tackle ideally. Resident Evil 4 's experience was already an incredibly well-balanced experience that any changes beyond the aforementioned may work to cheapen a remake in the spirit of the original game. Though Capcom has found success in implementing radical changes as well , it'd be interesting to see how a reimagining could be tackled for Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether or not Capcom can regain momentum remains to be seen, but it would be a shame to see such a great powerhouse of the industry go stale. However, it the company as a whole is not careful, that's exactly where it could end up. At the end of the day, i f Capcom does not start producing these classic games once more, then there will not be any great games to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An update one should certainly expect from a Resident Evil 4 remake is the refinement of the mobility and aiming mechanics. Resident Evil stuck with the tank-controls aiming technique for the longest time, but eventually evolved to allow for more freedom of movement without sacrificing the series' evocative feeling of vulnerability. Resident Evil 2 Remake is a prime example of this , eschewing the stationary aiming design and allowing players to reposition ever so slowly. But on the flipside of this, the remake should be careful not to slip too far from the original game's constraints. Resident Evil 4 's weapon aiming had realistic weapon shake where every slight adjustment required the upmost precision. A Resident Evil 4 remake shouldn't lose that aspect of its tactical gameplay, but should at least allow for more mobility in com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Without a shadow of a doubt, Capcom is a part of video game royalty. The company has been home to a number of the greatest gaming franchises of all time, bringing revolutionary titles to a wide variety of genres, from fighting games all the way through to survival [https://www.adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html Horror games evolution]. The publisher has solidified its place in the market through decades’ worth of quality, earning itself a place in the history of gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question of whether the city park will now be populated by this scrapped mons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After playing through the RE2 and RE3 remakes, it could potentially confuse or turn away some new fans if Capcom goes with Code: Veronica over RE4 . Of course, older RE fans may say otherwise. But it's prudent to aim for the broader general market to optimize profit, especially when you can sense that remaking RE4 over Code: Veronica will gain more fans than l&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2098325</id>
		<title>How Resident Evil 4 Could Benefit From A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_4_Could_Benefit_From_A_Remake&amp;diff=2098325"/>
		<updated>2025-12-13T15:11:40Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There will also be multiple routes that Jill can take to reach her objective, which will give players a chance to strategize which path would be the safest to take, especially when Nemesis can [https://Www.Adventuregamesfans.com/articles/my-journey-with-the-last-of-us-part-1-pc-update-1-1-5.html just click the next web page] pop in at any moment. Moreover, the city will remain recognizable to fans but will obviously be richer in detail and will employ a faithful '90s aesthe&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rumors are flying that Capcom is planning to update this title with a remake. The popularity and reception of Resident Evil 2 and 3 , as well as Resident Evil 7 , has brought this on. Should they go ahead with it, or is this one not even worth touching? Check out our reasons for why this move makes sense, and also why Resident Evil 4 should be left al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil Code: Veronica is one of the top selling and best reviewed games on the Dreamcast. In 2020, its cult following is strong enough to make Code Veronica a top trending topic on Twitter. When rumors suggested that RE4 was next in line for a reboot, fans of the famed Dreamcast game voiced their frustrations and got the attention of the gaming press. The Cult of Code Veronica will not be silen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a good chance that Capcom is paying close attention to this outcry and may met demands sooner than later. But who knows how long that will take? Fans of the series were asking for a RE2 remake for years before finally getting their wish. And even if Code: Veronica isn't the very next remake, the idea will likely still be on the table for the future. In other words, there is still h&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bringing back such a game ahead of its time means Resident Evil 4 's remake has a lot to live up to. That's precisely why Capcom has to perform a very delicate balancing act if Capcom intends to truly remake Resident Evil 4 in the flavor of its most recent remakes. A lot of what the original game introduced to the world of games has now become commonplace for third-person shooters, survival horror games, and other genres in general. That being said, there are plenty of quality-of-life updates Resident Evil 4 deserves that a remake could achieve thanks to innovations made in games from the past dec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another important part of the Grand Theft Auto formula came about by complete accident. Apparently, cops weren't meant to chase players off the road, but they started to do so due to a glitch in the programming. This glitch reportedly led to the &amp;quot;Wanted&amp;quot; system that is still used to this day in the latest entry in the series, Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, with today's modern gaming technology, video game developers are able to create realistic and expansive worlds that players can explore and interact with. Speaking to the Official Xbox Magazine, game producer Peter Fabiano revealed that Raccoon City in Resident Evil 3 remake will be bigger than ever . With all the exciting new information that has been revealed so far about the game, here are all the reasons why Resident Evil 3 remake's map may just be far more impressive than the origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that's certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the game has proved to be extremely disappointing for fans of the franchise. Street Fighter 5 released to some severe launch-day server issues , with many gamers unable to connect to the title’s vital multiplayer. Given that similar issues arose in both beta tests for the game, many felt that perhaps Capcom could have done more to stop this problem from raising its head once m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The graphics of RE4 holds up better to modern standards relative to Code: Veronica . Aesthetically-wise, a Code: Veronica remake would make better sense over RE4 . While RE4 would definitely benefit from a reboot, it would benefit Code: Veronica even more. Capcom could just remaster RE4 on next-gen consoles once again with improved textures and frame rate, and that would still likely sell decently-well. But for Code Veronica to sell well in the modern era, it'll need to be redone from the ground&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Why_Resident_Evil_3_Is_Not_A_Bad_Remake&amp;diff=2098052</id>
		<title>Why Resident Evil 3 Is Not A Bad Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Why_Resident_Evil_3_Is_Not_A_Bad_Remake&amp;diff=2098052"/>
		<updated>2025-12-13T12:11:38Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;So is Resident Evil 3 a bad remake, focusing on the idea of what a remake should do? Well, the answer to that question is no: it's actually a really good re-imagining of a classic game. By now, Resident Evil fans should know that Capcom hates to be predictable. It is worth remembering that the remakes of both Resident Evil and Resident Evil 2 were more or less faithful to their original counterparts, but with additional storylines and slightly changed mechanics to give veteran players a new experience. Sure, it would have been easier for Capcom to adopt the same formula to Resident Evil 3 , but the studio decided to take a different approach, resulting in an even better sequel for the following reas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first three monsters on this list are existing creatures from other Resident Evil games, and headlining it are Crimson Head Zombies which were introduced in 2002's remake of Resident Evil . Although these creatures started as plain old zombies, Crimson Heads are mutations of zombies and are faster, deadlier, and imposes a greater threat to players. In the Resident Evil remake , Crimson Heads are made when players take down regular zombies but are unable to decapitate their heads or burn their bodies. As a result, these zombies would resurrect once again but with sharp claws and the ability to run after the player. In terms of gameplay, the Crimson Heads made resource management even more difficult in Resident Evil given that taking down zombies doesn't just cost players bullets, but also gasoline, which is required to burn the corpses of zombies. It is currently unclear why Crimson Heads did not make further appearances after the Resident Evil remake. While it would be cool to see them again in Resident Evil 3 , their appearance in the game is unlik&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether or not Capcom can regain momentum remains to be seen, but it would be a shame to see such a great powerhouse of the industry go stale. However, it the company as a whole is not careful, that's exactly where it could end up. At the end of the day, i f Capcom does not start producing these classic games once more, then there will not be any great games to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Licker Zombie appears to be a regular zombie with a Licker's head and  [https://www.Adventuregamesfans.com/articles/my-journey-with-the-last-of-us-part-1-pc-update-1-1-5.html AMD FSR 4 Support] iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Developed by Rare, the company behind games such as Sea of Thieves and Banjo-Kazooie, GoldenEye 007 released for the Nintendo 64. Now that Microsoft owns Rare, it could be difficult to port a remake to a Nintendo cons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question of whether the city park will now be populated by this scrapped mons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The tone and semantics resonate a slow unfolding of the city's law and order, as doubts linger and rumors spread of violent events occurring. One voice in the trailer background complains, &amp;quot;I haven't been able to sleep this weekend.&amp;quot; Back in 1998, the weekend, Saturday and Sunday, comprised of the dates September 26 and 27, which is two days leading up to September 28, when the gameplay begins in the original game. Furthermore, the voice sounds as if it is a statement one would say as the climate reaches recognizable points of increased anxieties over the state of the city, but it has not yet completely fal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To put it into context, Resident Evil and Resident Evil 2's horror elements were derived from the claustrophobic environments that players find themselves in. However, in Resident Evil 3 , horror comes from the fast-paced battles with Nemesis, making every encounter with the monster a near-death experience. This is why most of the action-heavy gameplay of the remake is seen with every Nemesis encounter, which makes sense due to the fact that Nemesis is much smarter and more menacing than Mr. X and the original Tyr&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Does_Resident_Evil_4_Need_A_Remake&amp;diff=2098005</id>
		<title>Does Resident Evil 4 Need A Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Does_Resident_Evil_4_Need_A_Remake&amp;diff=2098005"/>
		<updated>2025-12-13T11:35:21Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The Perfect Dodge is much more difficult to pull off, but the reward is far greater as well. Timing the dodge button just before an attack hits the player will result in an animation in which the character rolls out of an attack, after which time slows down, affording the player a chance to get some well-placed shots or simply get out of danger. This is incredibly useful when trying to evade Nemesis , as simply walking away from him is often not eno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fourth game is, after all, a staple of video game history. When it dropped back in 2005, it forever changing the landscape of survival horror and launched Resident Evil into the stratosphere, carving out the franchise's unwavering spot as one of the most important IP's in the history of the medium. In many ways, Resident Evil 4 is one of the core reasons that the series is still relevant enough to release AAA blockbuster remakes of its earlier games and have them sell like wildfire. In that regard, why isn't the game already in line for a glitzy, HD reimagining with the budget to match its transcendent leg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is also bursting with depth in every aspect of its design as a video game. From the core shooting mechanic to challenging dungeons and puzzles, incremental but satisfying weapon progression, heavily varied environment design, a well-balanced rising difficulty, and even some more miniscule details bring this game to life greater than many at the time. And it didn't have to be a 40-60 hours long experience to feel like players got their money's worth. Very few games felt like such a complete package as Resident Evil 4 did; Resident Evil 4 pioneered a lot for modern video games , not just the series its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Back when RE4's released, additional characters that needed to be occasionally saved were annoying and a downright drain on enjoyment. An update could see developers do more with Ashley while making her more of a teammate and less of a bur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, while finally revisiting Jill Valentine, Carlos Oliveria, and the utterly horrifying Nemesis is the next big experience for the franchise, it is worth wondering where Resident Evil's newfound enthusiasm with revisiting its roots will lead following the remake's release. While many fans are naturally hoping Capcom might return to the likes of Code Veronica or even the first game in the series, it's also worth considering whether the third game's groundbreaking sequel, Resident Evil 4 , would - or more importantly even should - receive a full remake in the same vein as Resident Evil 2 an&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the rumors are true, we could be seeing an RE8 game —and follow-up to RE7 —in 2021. This is earlier than what was initially predicted or discussed. Considering that the new consoles are set to hit next year as well, if RE4 was to come out for those systems as well, then it could take attention away from Capcom's newest Resident Evil stor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In truth, there are as many reasons why Resident Evil 4 should be the next game to receive a remake from the ground-up as there are counter-arguments as to why it's absolutely fine as is. Perhaps the biggest point in defense of the latter is that the game doesn't exactly falter when compared to modern standards. Granted, it might feel more restrictive than later entries in the series, with the game preventing players from moving while aiming and the controls feeling largely more rigid, but the core innovations Resident Evil 4 introduced back in 2005 remain integral to the formula to this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given this, the personalities of both playable characters weren't as fleshed-out, especially when compared to modern games. However, based on dialogue alone, Jill did not really embody the traits of a traditional video game heroine, and while she is capable enough to handle the situation she's in,  [https://www.adventuregamesfans.com/articles/unlocking-hyrule-s-secrets-my-zelda-notes-adventure-on-switch-2.html Https://Www.Adventuregamesfans.Com] she lacked the flair and personality that is common in today's video game protagonist. But in retrospect, even if it wasn't intentional, Capcom's portrayal of Jill in the first Resident Evil game does make sense, given that this game served as her origin story. Prior to the mansion incident, Jill has no experience in dealing with bioweapons, so it wouldn't really make sense to portray her as a badass bioweapon killing machine when this is the first time that she even knew bioweapons exis&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Equipment Enhancement &amp;amp; Materials Where to Find Silver Crowns How To Enhance Equipment How To Get Copper, Silver, &amp;amp; Gold Ore What to Do With Jasper, Onyx, and Tiger Eye How to Get Scrap Iron How to Get Slate-Colored Horn How to Get Putrid Gold Tooth How to Get Black Crystal Where to Find Boltscales in Dragon's Dogma 2 How to Get Black Freakish Mane How to Get Astracite How To Get Poison and Twisted Pinions (Enhancement Materials) How To Get Sunstone How to Get and Use Lantern Oil How To Get Whitecobble How To Get Cinderspine How to Get Grievous Horns How to Farm Pointed Fangs Where to Find Fell-Lord's Bone How To Farm Spider Venom &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Following Sony's most recent State of Play event, it's finally official that Resident Evil 3 will be seeing a modern reimagining in early April next year. The iconic game has been the only thing on the minds of franchise veterans since the rampant success of the Resident Evil 2 remake back in February, and while many forecasted that the game would be a major ways off, it turns out Capcom has its finger on the pulse when delivering the next big Resident Evil experie&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3:_How_To_Dodge&amp;diff=2097845</id>
		<title>Resident Evil 3: How To Dodge</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3:_How_To_Dodge&amp;diff=2097845"/>
		<updated>2025-12-13T09:43:37Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Some of the biggest games in history have undergone rather dramatic transformations to the point that they would have been unrecognizable to fans had the devs stuck to their original visions. Here are the 13 most notable examples of games that started out completely differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Equipment Enhancement &amp;amp; Materials Where to Find Silver Crowns How To Enhance Equipment How To Get Copper, Silver, &amp;amp; Gold Ore What to Do With Jasper, Onyx, and Tiger Eye How to Get Scrap Iron How to Get Slate-Colored Horn How to Get Putrid Gold Tooth How to Get Black Crystal Where to Find Boltscales in Dragon's Dogma 2 How to Get Black Freakish Mane How to Get Astracite How To Get Poison and Twisted Pinions (Enhancement Materials) How To Get Sunstone How to Get and Use Lantern Oil How To Get Whitecobble How To Get Cinderspine How to Get Grievous Horns How to Farm Pointed Fangs Where to Find Fell-Lord's Bone How To Farm Spider Venom &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The underwater city of Rapture is such an iconic setting that it's hard to imagine BioShock being set anywhere else. However, original plans for the game had it set on a space station infested with mutated monsters, with players sent to rescue someone from a c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Character Creation &amp;amp; Customization Ideas For Naming Your Character &amp;amp; Pawns How To Change Character Appearance Do Age and Moniker Mean Anything? Can You Hide Helmets (&amp;amp; Helmet Alternatives) How Do Height and Weight Affect St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are bound to be other creatures returning to Resident Evil 3 Remake , and more images may well pop up in the near future, but so far it seems developers are doing well redesigning creatures to make them more scary to modern audiences without compromising the integrity of the creature its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 Remake 's version of the Grave Digger has changed quite a bit too. The creature's mouth is now much larger than it was previously, but actually seems to sport fewer teeth. Though that may seem like it would make the Grave Digger less scary, in reality the fleshy interior of this beast and the way its entire face unfolds is the stuff of nightmare. Not much has been shown of this experiment gone wrong aside from this one screenshot, though, so it is difficult to say what else about the creature developers might have chan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remakes are all about revamping our favorite games from the previous decades. When we think of overdue video game remakes, one that comes to mind is Super Mario 64 . The best-selling game on the Nintendo 64 was a hit with fans everywh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The negative effects of the virus can be seen much more clearly on the original design, as almost the entire upper half of the monster is covered in mutant growths. In size the two seem to be mostly the same, although it is somewhat difficult to gauge due to the different angles of the two. Although the creature features much more reptilian skin now, a more unexpected change comes in the form of an additional claw. The original appears to have only four claws while the new one has five like a human, as if it needed more ways to shred through play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto: Vice City is yet another game that deserves a remake. We saw the game ported to mobile devices, which shifted the dynamics of the game. However, the game hasn't received the ground-up remake that it deser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Often in the conversation for the best armor sets in the franchise, this armor combines an attractive design with an important effect in the gameplay. However, it does require a very specific style of play since one becomes incredibly slow while wearing it, which doesn't work very well with those who prefer evading over parrying. Still, it was a nightmare to face in &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The looks that are commonly viewed as the face of Bloodborne are perfectly encompassed in this armor set. The Yharnam Hunter set represents all that Bloodborne is. It's a fantastic attire for beginners, cheap to get at the start of the game, and with decent stats . Its value mainly comes from how iconic it became and how long many players treasured this armor throughout their playthrough. But even without the sentimental approach, the Yharnam Hunter look is as cool as it g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2015, Capcom put out an HD port of _ Resident Evil _ on those respective platforms. Though it is not a remake from the ground up, that game reignited a desire among _ Resident Evil _ fans for Capcom to finally produce some remakes of the beloved franchise. Later that year, Capcom randomly announced that it would start production on a remake of _ Resident Evil 2. _ It seemed like Capcom was going to have something special in a couple of years. From 2018 to now, Capcom has made [https://Www.adventuregamesfans.com/articles/kyokugon-shrine-guide-unlock-tears-of-the-kingdom-s-hidden-puzzle.html Great Plateau Foothill Cave] successes in _ Monster Hunter World, _ the remake of _ Resident Evil 2, _ and _ Devil May Cry 5 _ among others, selling through several million units e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Compared to dodging in the original Resident Evil 3 , this should be a cakewalk. That said, there is no denying that the timing for a perfect dodge is pretty tight, and since every enemy has a unique dodge window, it certainly won't come easy. Still, practicing against enemies will see players get better at the technique rather swiftly, and it really will make a difference in gameplay moving forw&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_3_Remake_Changed_Jill_Valentine&amp;diff=2097616</id>
		<title>How Resident Evil 3 Remake Changed Jill Valentine</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Resident_Evil_3_Remake_Changed_Jill_Valentine&amp;diff=2097616"/>
		<updated>2025-12-13T06:15:43Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Hunters were created as Bio-Weapons in Resident Evil with the purpose of unleashing them into environments in order to kill off the remaining minorities among human populations. These were roughly 10% of humans who were naturally immune to the T-Virus, or at least the current strain of the T-Virus at the time, in the early 1980's when the Hunters were crea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But to balance it all out, and to retain the feel of previous Resident Evil games, Resident Evil 3 still has classic survival-horror elements as seen in the police station and hospital sequences of the game. When players get to control Carlos in the remake, they are taken back to the RPD and almost immediately, the overall vibe of the game changes from high-paced intense action to the claustrophobic nature of Resident Evil 2 . The same applies to the hospital and sewers part of the game, where players find themselves in a confined space, making every zombie, licker, and hunter, much more terrify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Giant Spiders are confirmed to be making their return to Resident Evil 3 Remake. Considering that spiders were mysteriously absent from the Resident Evil 2 Remake , but were present in the original Resident Evil 2 game, their inclusion in Resident Evil 3 will give fans their first glimpse at the contemporary recreation of these classic and infamous Resident Evil monstrosit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For die-hard fans who watched the original Resident Evil 3 trailer frame by frame, there are some among these fans who speculate that they can make out part of a creature that could be a Brain Sucker or Drain Demos. In reality, the footage is simply too unclear to make any conclusions about the mat&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What better place to start than with the game's namesake itself? Nemesis is a truly deadly force which relentlessly hunts the player down throughout the entirety of the game. His new design has been the topic of much discussion, and it is clear that developers felt the pressure to get this one right. Between the two designs, there are many similarities which are easily recognizable. Skulls adorn the monster's trench coat, and his face is quite similar, if not even more grues&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One returning location that players will be able to explore is the Stagla gas station from the 1999 game. Resident Evil 3 veterans would remember that it is in the gas station where the oil can be found, which has to be mixed with an oil additive before it can be used to restart the cable car. Players would also remember that immediately after leaving the area, the gas station would blow up, and it will be interesting to see whether this will also happen in the rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Starting with the new enemy type that was cut from the game, and neither was it ever in the original, is the Condemned (above right). It is a humanoid enemy type, and its concept art can be unlocked within the game by finishing the Genius Chemist record, which is achieved by completing the puzzle in the Drug Testing Lab in a total of 9 moves in Leon or Claire's st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 remake is set to release this April, which is the latest title in the original RE trilogy to get a remake. However, aside from zombies and other monsters, the first three Resident Evil games had something else in common given that they all took place in Raccoon City, or at least in its outskirts as is the case in the first Resident Evil . Throughout Resident Evil's 23-year history, Raccoon City has been re-imagined countless times, but how will Resident Evil 3 remake portray the doomed c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unaware, Resident Evil 3: Remake isn't just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations [https://www.adventuregamesfans.com/articles/kyokugon-shrine-guide-unlock-tears-of-the-kingdom-s-hidden-puzzle.html alignment of circles puzzle] its many, harrowing monst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Amidst a slew of remasters and remakes that have dominated the video game market recently, Resident Evil 3 Remake seems to stand a cut above the rest. Considered one of the better games in the franchise, it is obvious why fans are so excited about the remake of the game. Pair this with the great yet faithful redesigns given to the game's many characters and it's shaping up to be something truly special. Of course, Resident Evil games are just as much about its zombies and monsters as it is about the playable characters, but how do these monsters stack up against their original incarnat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Resident Evil 3 is not a bad remake, it is important to acknowledge that it's not perfect either. Similar to its original counterpart, the game's main campaign is relatively short , due to the fact that the remake did not include any additional storylines to the game. Sure, UBCS member Tyrell may have been given an expanded role in the game, but Brad Vickers died too soon, Dario Rosso's appearance is mostly just for the sake of having him there, and players didn't even get to meet and know the civilians that Jill and Carlos fought so hard to res&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Biohazard:_5_Reasons_Code_Veronica_Should_Be_The_Next_Resident_Evil_Remake_5_Reasons_It_Should_Be_RE4&amp;diff=2097558</id>
		<title>Biohazard: 5 Reasons Code Veronica Should Be The Next Resident Evil Remake 5 Reasons It Should Be RE4</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Biohazard:_5_Reasons_Code_Veronica_Should_Be_The_Next_Resident_Evil_Remake_5_Reasons_It_Should_Be_RE4&amp;diff=2097558"/>
		<updated>2025-12-13T05:24:11Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Although, at its time, Resident Evil 4 was certainly revolutionary when it came to third-person shooters. But in 2020, the game stands out as a product of the past that doesn't live up to current shooter standards. Adding a &amp;quot;run and gun&amp;quot; dynamic to the game would definitely appeal to casual gamers and bring RE4 up to sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chronologically, Resident Evil 4 takes place six years after Resident Evil 2 's Raccoon City epidemic. Players are in control of protagonist Leon S. Kennedy, but this time around, Leon is working directly for the President of the United States. Leon heads to Spain, which is where President Graham's daughter is reportedly miss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GoldenEye 007: Reloaded, which released for  [https://www.Adventuregamesfans.com/articles/donkey-kong-bananza-where-odyssey-s-heart-meets-zelda-s-soul-in-my-switch-2-dreamscape.html Donkey Kong Bananza] various platforms such as the PlayStation 3, is as close as we've gotten to a GoldenEye 007 remake. Although it did well with critics, it wasn't the remake we anticipated. Here's hoping they make another attempt at remaking GoldenEye &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto: Vice City is yet another game that deserves a remake. We saw the game ported to mobile devices, which shifted the dynamics of the game. However, the game hasn't received the ground-up remake that it deser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, unlike the original Resident Evil 3 , Jill is much more vocal about what she wants to happen, giving her more control of her situation. As previously mentioned, her conversation with Carlos and Mikhail included sarcastic comebacks, which made some fans think that maybe Capcom is trying too hard to portray her as this badass heroine for the sake of just being badass. However, looking at the context of the situation closely, her reaction to Carlos and Mikhail remains consistent with Jill's charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;More likely, if it is not a new enemy type, then it is probably the Hunter Y. The Hunter Y is a different version of the Hunter enemy that is different from the Hunter Betas, which uses reptilian DNA bonded with human embryos. The Hunter Y is created by bonding human DNA with a fertilized amphibian egg, and applying the original T-Virus as the bonding agent, similarly. Hunter Ys were also created much later in Resident Evil's timeline, having been engineered in 1998, the same year as the Raccoon City outbr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The graphics of RE4 holds up better to modern standards relative to Code: Veronica . Aesthetically-wise, a Code: Veronica remake would make better sense over RE4 . While RE4 would definitely benefit from a reboot, it would benefit Code: Veronica even more. Capcom could just remaster RE4 on next-gen consoles once again with improved textures and frame rate, and that would still likely sell decently-well. But for Code Veronica to sell well in the modern era, it'll need to be redone from the ground&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the recent popularity in Souls-like action-adventure games based in mythological or historical East Asian settings, such as Nioh, Sekiro and the upcoming Ghost of Tsushima , a remake of Onimusha could be a smart move by Capcom. It may already be testing the waters, given that Capcom filed for new Onimusha trademarks in 2018, and a remastered version, Onimusha: Warlords Remastered , was released last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even more importantly, the Nemesis' improved AI in Resident Evil 3 will showcase a much more frightening and intelligent villain than the one in the original, as it will be lurking the city streets of Resident Evil 3 Remake's Umbrella City stalking the player and members of the S.T.A.R.S. It's also worth mentioning that the Nemesis was created by infusing a regular Tyrant with an engineered parasite capable of taking over the Tyrant host's brain in order to give it superior intelligence in taking directives from its human superiors in Umbrella. If rumors are true, there may be even more backstory and deeper information on the Nemesis and its creation or identity. This would be welcoming given that the Nemesis parasite is still a mystery in its orig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In similar fashion to Nioh and Sekiro , many fans will recall that Onimusha was a fairly difficult action-adventure game when it first released in the year 2001 and posed a great challenge to players requiring much mastery of its timing-based combat. Onimusha's story, similar to Nioh , takes place during the Sengoku period of Japanese history. Players took control of the samurai Samanosuke in fighting against many demons in their adventure to save a princess named Yuki from the dem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All in all, Street Fighter 5 has been a bit of a disaster for Capcom, with some even claiming that the game has essentially been released in an unfinished state . Unfortunately, it is far from the only flawed title to be released from Capcom’s stables. Although Resident Evil: Revelations 2 was well-received , and the Monster Hunter series has continued to maintain a very strong following, those stand-out classics that the company was known for seem to be drying&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For fans of these classic titles, remastered and re-released games will no doubt prove hugely worthwhile. However, looking into Capcom’s original games of late, a lot has been found wanting, with a lacklustre critical response to some of the company’s most recent blockbusters. In short, some of Capcom’s output has been disappointing for fans who expect the level of quality that it has historically been able to prov&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Confirmed_Monsters_In_Resident_Evil_3_Remake&amp;diff=2097329</id>
		<title>All Confirmed Monsters In Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Confirmed_Monsters_In_Resident_Evil_3_Remake&amp;diff=2097329"/>
		<updated>2025-12-13T03:01:41Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;It could be said about many of the armor sets on the list that the suit itself is the hero's greatest weapon. However, in the case of Vanquish , the sentiment is a literal one. Instead of building futuristic guns, DARPA invested in the Augmented Reaction Suit (ARS) to turn an everyday soldier into a walking t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most iconic villains of the Resident Evil franchise, and one that defines Resident Evil 3 in particular, the Nemesis will [https://www.adventuregamesfans.com/articles/unlocking-hyrule-s-secrets-my-zelda-notes-adventure-on-switch-2.html Breath of The Wild companion app] course be making his return. The Nemesis in Resident Evil 3 will have a slightly new look , though, which may take some getting used&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Capcom went back to the drawing board while remaking Resident Evil 2, it made complete sense. The original three games revolved around outdated game design, favoring restrictive tank controls and a fixed viewpoint instead of allowing players to pilot both their character and camera with relative ease. Instead of fully altering the world, story, or characters (all the elements which fans loved about Resident Evil 2), the remake restructures the game's obsolete design and transforms it into a horror experience built to thrive in 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grave Digger is confirmed to make its return for Resident Evil 3 Remake, and Grave Digger was a boss in Resident Evil 3 . It was a notoriously gigantic worm-like creature which was accidentally created in the sewers of Raccoon City when an arthropod was exposed to large amounts of the T-Virus infection. Specifically, it was the result of the Disposal Plant P-12A's disposing of many T-Virus test subjects from Umbrella's underground laboratory, N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At its core, Grand Theft Auto is a game about being a criminal and committing heinous acts. But it wasn't always that way. Back when Grand Theft Auto was called Race 'n' Chase , players were actually allowed to choose whether they wanted to play as the police or the criminal. Furthermore, the game wasn't about completing missions or free-roaming, but rather, it was a multiplayer racing g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet, it's worth remembering that Resident Evil 4 is undeniably one of the series' most pivotal entries. The action-centric format that eventually went onto define the later games in the series was done to perfection in 4 , with the game completely reinventing what it meant to play a Resident Evil title . It goes without saying that while a remake might not be as utterly transformative as games like Resident Evil 2 and the upcoming remake of the third game, there's still a lot of merit in updating Resident Evil 4's combat and clunky controls to show just how incredible the game's core gameplay and set of mechanics were back in the day. Fixing the aiming so players can move while shooting and adding some of the incredible nuances that made Resident Evil 2 such an immersive next step for the series would go a long way if added to the fourth game, especially if done so alongside a major visual overha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated on September 29, 2023, by Adrián Tomé López : Tons of great armor designs have become iconic over the years thanks to new video games. It doesn't come as a surprise that the total number of entries in this ranking has doubled. The emergence and popularity of the Souls franchise, great video game sagas, and others that managed to reinvent themselves have, as a result, introduced iconic armor sets that will be remembered for a very long time. Some of these newer contenders are even worthy of challenging the position for the coolest video game armor e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking pros and cons for whether a Resident Evil 4 remake is necessary to one side, the game would also sell incredibly well for Capcom, which is surely a more corporate reason for the title to get a modern facelift. The fourth game remains a staple of its lineup (hence its constant re-releases on later platforms), meaning that it's no doubt a big moneymaker for the company and one that would succeed if eventually redesigned for the PlayStation 5 and Xbox Series&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some of the biggest games in history have undergone rather dramatic transformations to the point that they would have been unrecognizable to fans had the devs stuck to their original visions. Here are the 13 most notable examples of games that started out completely differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 , while arguably not up to the technical standards of many modern experiences, is far from as obsolete as the franchise's first handful of entries. The over-the-shoulder camera, third-person aiming, and overall format utilized in the reimagining of Resident Evil 2 was, after all, first established throughout 4's sensational rebranding of the series back in 2005. In fact, one of the remake's most critically acclaimed features was its faithful resurrection of the systems and mechanics first established in the fourth game, with many citing Resident Evil 2's remake as a return to form for the franchise's classic formula. With its design emulating Resident Evil 4 so closely, it begs the question of whether a remake would seem unnecessary; almost acting as more of a visual touch up than a full reimagining of the original ti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Armors&amp;diff=2097275</id>
		<title>Best Video Game Armors</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Armors&amp;diff=2097275"/>
		<updated>2025-12-13T02:30:19Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Of course, some may argue that Carlos and Mikhail are mere mercenaries of Umbrella and are not responsible for the Raccoon City outbreak. While that argument is valid, it is worth pointing out that in today's Jill Valentine-centered trailer , it was revealed that Jill herself realized this later in the game, and even started to apologize to Carlos. The trailer also showed how Jill and Carlos's relationship improved, and how they started to rely on each other to survive the outbreak. This goes to show that after realizing that Carlos was not deeply involved with Umbrella, Jill started treating him like a partner, showing that her sarcastic remarks earlier in the game were not made for the sake of appearing mean-spiri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Licker Zombie appears to be a regular zombie with a Licker's head and iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, over recent years, fans have grown a little disheartened with Capcom’s general output. Some have criticized the company for resting on its laurels, and it’s easy to see where that observation comes from. After all, Capcom seems to have kept a large focus on remastered versions of old games, rather than fully embracing the new hardware at its dispo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether or not Capcom can regain momentum remains to be seen, but it would be a shame to see such a great powerhouse of the industry go stale. However, it the company as a whole is not careful, that's exactly where it could end up. At the end of the day, i f Capcom does not start producing these classic games once more, then there will not be any great games to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For fans of these classic titles, remastered and re-released games will no doubt prove hugely worthwhile. However, looking into Capcom’s original games of late, a lot has been found wanting, with a lacklustre critical response to some of the company’s most recent blockbusters. In short, some of Capcom’s output has been disappointing for fans who expect the level [https://Www.Adventuregamesfans.com/articles/zelda-tears-of-the-kingdom-epic-new-amiibo-and-switch-2-upgrades.html zelda tears of the kingdom amiibo] quality that it has historically been able to prov&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even when the dust had settled, however, Street Fighter 5 drew plenty of well-aimed criticism for the content on show. The title’s story mode proved to be extremely short, with even Capcom itself admitting that it could be beaten easily within 1-2 hours . Fans of the franchise immediately took the story mode to task, with one user even able to get his 6-month old baby to beat the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is worth remembering that Carlos and Mikhail are mercenaries hired by the Umbrella Corporation , which in Jill's eyes, makes them her sworn enemies. Of course, apart from Jill knowing that Umbrella is behind the Raccoon City disaster that killed most of the city's inhabitants, she also holds a grudge to the company for causing the deaths of her teammates. So at face value, Jill's tone with Carlos and Mikhail does appear mean-spirited, however, it does make sense given the context of the situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, unlike the original Resident Evil 3 , Jill is much more vocal about what she wants to happen, giving her more control of her situation. As previously mentioned, her conversation with Carlos and Mikhail included sarcastic comebacks, which made some fans think that maybe Capcom is trying too hard to portray her as this badass heroine for the sake of just being badass. However, looking at the context of the situation closely, her reaction to Carlos and Mikhail remains consistent with Jill's charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Named for the mystical inhabitants of Oblivion that occasionally cross over into the game's world , the Daedric Armor is about as demonic as a Dragonborn can get. With its sharpened spikes and hellish glow, dragons may simply surrender once laying eyes on this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sliding Worms are actually the offspring of Grave Diggers, and these slippery and slimy threats are confirmed to make their return to Resident Evil 3 Remake . The Grave Digger lay eggs in the sewers, quickly hatching and giving birth to these foul creatures. They are about 1 meter in length, and resemble snakes without eyes. They have fangs and are capable of leaping towards the player. They are blood suckers which will attempt to latch on to their prey much like giant leeches. Should they fully live out their life-cycle, each one can potentially become a gigantic Grave Dig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are strong suggestions that Raccoon City's descent into zombie-anarchy and lawlessness will be more deeply explored. More insight may be given of the transitional phase of the story and the few days of buildup leading towards the majority of the Raccoon City's population changing from human to infected zomb&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Biohazard:_5_Reasons_Code_Veronica_Should_Be_The_Next_Resident_Evil_Remake_5_Reasons_It_Should_Be_RE4&amp;diff=2096890</id>
		<title>Biohazard: 5 Reasons Code Veronica Should Be The Next Resident Evil Remake 5 Reasons It Should Be RE4</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Biohazard:_5_Reasons_Code_Veronica_Should_Be_The_Next_Resident_Evil_Remake_5_Reasons_It_Should_Be_RE4&amp;diff=2096890"/>
		<updated>2025-12-12T23:44:58Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Additionally, Resident Evil 3 lacks build-up and most of the time it feels like the game expects that its already players know Resident Evil 3's story and characters from the original game. Moreover, every encounter with Nemesis is scripted , which takes away the element of surprise similar to Resident Evil 2's Mr. X, and while Nemesis is definitely more terrifying than the original, his appearances are mostly predicta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether or not they agree that revisiting Resident Evil 4 should be the next major step for the series going forward, nobody can deny that Capcom 's work over the last few years is quickly ushering in an incredibly bright future for the franchise going forward. Here's to hoping that Resident Evil 3 will be yet another stellar stepping stone to more incredible Resident Evil games in the future, whether that leads to a remake of the fourth game or a new title entir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during the development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hunters are a deadly monster made through combining reptilian DNA to a human embryo, a process which only is successful with the help of the T-Virus as a bonding agent. The result is both mammal and reptile, and  [https://www.adventuregamesfans.com/articles/flux-construct-core-farming-tears-of-the-kingdom-s-ultimate-weapon-hack.html all flux Construct locations] usually not very happy. The Hunter Beta was a modification on the Hunter Alpha , and features better reaction time but less power and hindered eyesi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a good chance that Capcom is paying close attention to this outcry and may met demands sooner than later. But who knows how long that will take? Fans of the series were asking for a RE2 remake for years before finally getting their wish. And even if Code: Veronica isn't the very next remake, the idea will likely still be on the table for the future. In other words, there is still h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Resident Evil 3 is not a bad remake, it is important to acknowledge that it's not perfect either. Similar to its original counterpart, the game's main campaign is relatively short , due to the fact that the remake did not include any additional storylines to the game. Sure, UBCS member Tyrell may have been given an expanded role in the game, but Brad Vickers died too soon, Dario Rosso's appearance is mostly just for the sake of having him there, and players didn't even get to meet and know the civilians that Jill and Carlos fought so hard to res&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The graphics of RE4 holds up better to modern standards relative to Code: Veronica . Aesthetically-wise, a Code: Veronica remake would make better sense over RE4 . While RE4 would definitely benefit from a reboot, it would benefit Code: Veronica even more. Capcom could just remaster RE4 on next-gen consoles once again with improved textures and frame rate, and that would still likely sell decently-well. But for Code Veronica to sell well in the modern era, it'll need to be redone from the ground&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question of whether the city park will now be populated by this scrapped mons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Following Sony's most recent State of Play event, it's finally official that Resident Evil 3 will be seeing a modern reimagining in early April next year. The iconic game has been the only thing on the minds of franchise veterans since the rampant success of the Resident Evil 2 remake back in February, and while many forecasted that the game would be a major ways off, it turns out Capcom has its finger on the pulse when delivering the next big Resident Evil experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's also worth taking into account that Resident Evil 4 isn't exactly hard to get hold of in 2019, with ports of the sequel making their way to PlayStation 3, Xbox 360, Gamecube, Wii, Xbox One, PlayStation 4, the Nintendo Switch , PC, and even mobile. If fans want to revisit Leon's high-octane adventure to rescue the president's daughter from the clutches of the undead, they don't even need to dust off their long-forgotten PlayStation 2's to jump right back&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering RE4 is known to sell better than Code: Veronica , it's more than likely Capcom will go with the money. The game was even able to sell roughly 1.6 million units for their 2016 re-release on Xbox One and PS4 . And that was just another remaster. When profits come first, Code: Veronica will need to take a back s&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Capcom_Needs_To_Focus_On_New_Games_Rather_Than_Remakes&amp;diff=2096139</id>
		<title>Capcom Needs To Focus On New Games Rather Than Remakes</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Capcom_Needs_To_Focus_On_New_Games_Rather_Than_Remakes&amp;diff=2096139"/>
		<updated>2025-12-12T20:19:05Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Additionally, there was a major change to Resident Evil 2's Plant 43 villain in the Remake, which is worth noting here. In reviewing all the enemies that were removed or did not make it to the final cut of this game, perhaps there is a chance that some appear in the upcoming Resident Evil 3 Rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall,  [https://www.Adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html www.Adventuregamesfans.com] it is evident based on recent information released that Resident Evil 3' s map will be much more expansive than its original counterpart. Given this, it is interesting to see whether the more vibrant Raccoon City would also bring additional storylines that could center around other characters such as Brad Vickers, Mikhail Viktor, Dario Rosso, or even perhaps other unknown citizens of the doomed city. Luckily, players will soon be able to experience Raccoon City themselves with a playable Resident Evil 3 demo coming out soon , followed by the game's release date shortly af&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Raccoon City will be much more expansive and will be filled with explosive items that will be extremely useful in temporarily stunning Nemesis or blasting off hordes of zombies. At the moment, the explosive items that were revealed include red barrels that will explode when shot and generators that will send a surge of electrical pulse that will stun Nemesis and any other monsters that are caught in its blast. Just like in the original game, the addition of explosive items adds a new layer of texture to the gameplay and gives players the opportunity to strategize its use. Should they use the red barrel now to kill a few zombies, or is it better to save it for later in case Nemesis drops&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The photo of the Condemned shows a humanoid of some sort wearing what looks to be a some sort of metal neck brace. In Resident Evil lore, given that the Orphanage was testing a T-Virus strain on children that would increase the odds of a human host accepting extreme mutations into Tyrants, it is possible the Condemned may have been one of these experiments that was only semi-successful; the host may have failed to transform into a Tyrant, but also did not die in the process either, which is often the case when trying to find a viable human host to become a Tyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even when the dust had settled, however, Street Fighter 5 drew plenty of well-aimed criticism for the content on show. The title’s story mode proved to be extremely short, with even Capcom itself admitting that it could be beaten easily within 1-2 hours . Fans of the franchise immediately took the story mode to task, with one user even able to get his 6-month old baby to beat the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first three monsters on this list are existing creatures from other Resident Evil games, and headlining it are Crimson Head Zombies which were introduced in 2002's remake of Resident Evil . Although these creatures started as plain old zombies, Crimson Heads are mutations of zombies and are faster, deadlier, and imposes a greater threat to players. In the Resident Evil remake , Crimson Heads are made when players take down regular zombies but are unable to decapitate their heads or burn their bodies. As a result, these zombies would resurrect once again but with sharp claws and the ability to run after the player. In terms of gameplay, the Crimson Heads made resource management even more difficult in Resident Evil given that taking down zombies doesn't just cost players bullets, but also gasoline, which is required to burn the corpses of zombies. It is currently unclear why Crimson Heads did not make further appearances after the Resident Evil remake. While it would be cool to see them again in Resident Evil 3 , their appearance in the game is unlik&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Without a shadow of a doubt, Capcom is a part of video game royalty. The company has been home to a number of the greatest gaming franchises of all time, bringing revolutionary titles to a wide variety of genres, from fighting games all the way through to survival horror. The publisher has solidified its place in the market through decades’ worth of quality, earning itself a place in the history of gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Confirmed_Monsters_In_Resident_Evil_3_Remake&amp;diff=2095495</id>
		<title>All Confirmed Monsters In Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Confirmed_Monsters_In_Resident_Evil_3_Remake&amp;diff=2095495"/>
		<updated>2025-12-12T17:07:55Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The Licker Zombie appears to be a regular zombie with a Licker's head and iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What better place to start than with the game's namesake itself? Nemesis is a truly deadly force which relentlessly hunts the player down throughout the entirety of the game. His new design has been the topic of much discussion, and it is clear that developers felt the pressure to get this one right. Between the two designs, there are many similarities which are easily recognizable. Skulls adorn the monster's trench coat, and his face is quite similar, if not even more grues&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since their introduction in Resident Evil 2 , Lickers became one of the most feared and most popular enemies in the Resident Evil franchise. Similar to Crimson Heads, Lickers are mutations from severely injured zombies, but this mutation is caused by a separate t-Virus strain. Lickers are known for their large exposed brains and extremely long tongue. Although these creatures do not have the ability to see, they are extremely sensitive to sound and are able to hunt their prey just by listening to their movements. Although Lickers were present in Raccoon City during the Outbreak, Jill Valentine wasn't able to encounter them, but it will be interesting to see whether these monsters will be present in the remake, especially inside the police stat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another criticism that Resident Evil 3 remake keeps on getting is that the game is heavily reliant on action-heavy sequences. It is worth remembering that Resident Evil 3 has always been more action-oriented than Resident Evil 2 and the original Resident Evil . But this is not to say that Resident Evil 3 remake is not survival [https://Www.Adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html Horror Games Evolution], yes it does have its intense and fast-paced moments, but there are still horror elements in the remake to balance it all &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of Fire would be a great option for a remake, given it can still revive some much needed 1990's nostalgia in giving such a remake a necessary jumpstart, while designing it with new fans in mind as well. Though Breath of Fire 2 was considered to be more polished, either games would be essentially new games under a contemporary repackging, so it may make more sense to just start with remaking the first g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question of whether the city park will now be populated by this scrapped mons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally released in 2005 on Nintendo's GameCube, Resident Evil 4 is definitely showing its age and allows plenty of room for improvement. Given that the Resident Evil 2 and 3 Remake already utilize an over-the-shoulder third person view and engine that would fit in well with the original gameplay elements of Resident Evil 4 without having to completely redesign the entire game, it would appear to be a fairly straight forward remake. Resident Evil 4 already has the reputation of a classic among the Resident Evil series and it would surely be a safe bet for driving sa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's worth noting that the remake is going to have better graphics and more clear resolution . Rather than focusing on that, notice key differences or similarities in the designs of each monster. Modern technology has the capability to make some truly horrifying stuff on screen, but conversely, sometimes showing too much can take away a sense of mystery and terror from something. This balance is what Resident Evil 3 Remake designers were tasked with finding, and they did a pretty solid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, will Resident Evil 3 remake only stick to monsters that were seen in the original 1999 title? Or will it introduce new monsters from other Resident Evil games or even creatures that were never seen before? Although there is no way to know until Resident Evil 3's release to know for sure, here is a list of some monsters that we think would be great additions to Resident Evil 3 rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, in the upcoming remake, the dodge mechanic is also upgraded and Jill is given a new Quick Step move that will allow her to evade lunging zombies and even run past Nemesis' death grip. Another exciting new move is the Perfect Dodge that when executed at the right time, will allow players to avoid the attack while entering a slight slow-mo that can be utilized to land a heads&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Every_Resident_Evil_3_Remake_Monster_Shown_So_Far_Compared_To_The_Original&amp;diff=2095406</id>
		<title>Every Resident Evil 3 Remake Monster Shown So Far Compared To The Original</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Every_Resident_Evil_3_Remake_Monster_Shown_So_Far_Compared_To_The_Original&amp;diff=2095406"/>
		<updated>2025-12-12T15:51:38Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Both RE titles are definitive classics in their own right, but which one will be chosen as the next Resident Evil remake. Should it be RE4 that redefined the series entirely? Or should the next RE remake stick with strictly survival horror with Code: Veroni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a good chance that Capcom is paying close attention to this outcry and may met demands sooner than later. But who knows how long that will take? Fans of the series were asking for a RE2 remake for years before finally getting their wish. And even if Code: Veronica isn't the very next remake, the idea will likely still be on the table for the future. In other words, there is still h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another criticism that Resident Evil 3 remake keeps on getting is that the game is heavily reliant on action-heavy sequences. It is worth remembering that Resident Evil 3 has always been more action-oriented than Resident Evil 2 and the original Resident Evil . But this is not to say that Resident Evil 3 remake is not survival horror, yes it does have its intense and fast-paced moments, but there are still horror elements in the remake to balance it all &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 Remake 's version of the Grave Digger has changed quite a bit too. The creature's mouth is now much larger than it was previously, but actually seems to sport fewer teeth. Though that may seem like it would make the Grave Digger less scary, in reality the fleshy interior of this beast and the way its entire face unfolds is the stuff of nightmare. Not much has been shown of this experiment gone wrong aside from this one screenshot, though, so it is difficult to say what else about the creature developers might have chan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are bound to be other creatures returning to Resident Evil 3 Remake , and more images may well pop up in the near future, but so far it seems developers are doing well redesigning creatures to make them more scary to modern audiences without compromising the integrity of the creature its&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like the Hunter Beta, the Hunter Gamma is made by combining human DNA with something else , but this time, amphibian DNA was used resulting in this frog-like monster. This design is perhaps the most different, for although the angle makes it difficult to see the new version, it seems that the beast is bipedal with no arms. It also looks much more fleshy than the original, and just plain scarier. This design is a clear example of why some creatures had to be redesigned, as the original Hunter Gamma looks kind of si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are some key differences though which seem to complement the monster quite nicely. For one, the trench coat itself is darker [https://www.adventuregamesfans.com/articles/switch-2-zelda-voice-memories-still-hide-romance-clues.html Zelda And Link Relationship] bulkier, and seems to be made out of some kind of stretched leather. Nemesis is much more top heavy in the new version as well, featuring an even more towering physique than before. And although this is less of a change and more just improved graphics, the extra detail of Nemesis' face and the way the flesh seems pulled over adds to the overall fear factor of the beast. If Nemesis is going to strike fear into players the same way he did in the original game, it is vital he looks the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, many fans are loyal to the brand just because of the survival horror aesthetic. Not saying they would turn their back on Capcom if they don't meet their demands. They would just adore the company even more with a Code: Veronica rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Away from mobile development, Capcom is also not necessarily sticking to new guns. The company revealed that Resident Evil 4 , 5 , and 6 would be making their way to both PS4 and Xbox One , receiving a release for the most recent console generation. Capcom is looking even further to its past, too, with a full remake of Resident Evil 2 currently in the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, Resident Evil 3 producer Peter Fabiano also clarified that even though Nemesis was designed to have a smarter AI , the developers also programmed the monster to give players some room to breathe momentarily. During the design of Nemesis, the developers acknowledged how &amp;quot;pacing is important&amp;quot; to ensure a correct balance between heart-pumping action and letting players feel a little bit relaxed while still maintaining some level of tension and sense of dread that is common in survival horror ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, the significant changes that Capcom introduced in Resident Evil 3 remake allowed players to experience the same story but in a different way. Unlike in Resident Evil 2 , Capcom was more liberal in shuffling around the sequences of events in Resident Evil 3 . A good number of locations from the original game such as the park, the graveyard, and the dead factory were removed in favor of a more expansive hospital and the introduction of NES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As cool as Nemesis is, it wouldn't quite be a Resident Evil game without zombies, and Resident Evil 3 Remake is full of them. Taking place in Raccoon City after the outbreak , it is no wonder that Jill and the player run into their fair share of zombies during the game. Visually, there's not much to talk about here; a rose by any other name is still... a zombie. That said, the image of a zombie has been modernized compared to the original. The image below shows zombies as they were for the original game, with full heads of hair and bloody, pale faces. Compared to the much more rotted corpses seen above, the difference is quite profo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2095211</id>
		<title>13 Games That Started Out Completely Different</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=13_Games_That_Started_Out_Completely_Different&amp;diff=2095211"/>
		<updated>2025-12-12T13:47:59Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Although, at its time, Resident Evil 4 was certainly revolutionary when it came to third-person shooters. But in 2020, the game stands out as a product of the past that doesn't live up to current shooter standards. Adding a &amp;quot;run and gun&amp;quot; dynamic to the game would definitely appeal to casual gamers and  [https://www.adventuregamesfans.com/articles/my-veggie-porridge-adventures-in-zelda-tears-of-the-kingdom.html Hyrule Ingredients Guide] bring RE4 up to sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Capcom went back to the drawing board while remaking Resident Evil 2, it made complete sense. The original three games revolved around outdated game design, favoring restrictive tank controls and a fixed viewpoint instead of allowing players to pilot both their character and camera with relative ease. Instead of fully altering the world, story, or characters (all the elements which fans loved about Resident Evil 2), the remake restructures the game's obsolete design and transforms it into a horror experience built to thrive in 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Without a doubt, Resident Evil 4 was an absolute game changer for third-person shooters. The game introduced the &amp;quot;over the shoulder&amp;quot; perspective that has since become a staple of the genre. Not only did the game revolutionize third-person shooters, RE4 has also been a source of inspiration to various video games franchises such as God of War , Gears of War , Grand Theft Auto , Fallout , and more! The game also influenced survival horror titles to become more in tune with action-adventure such as The Last of Us and the Dead Space tril&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the world of business, it's all about the money. This rings true with video games, too! Although Code: Veronica was able to deliver within the 3 million unit range, it still doesn't compare to the financial success of RE4 . But in all fairness, Resident Evil 4 was ported to too many devices to count on hand. Although estimates may vary, the number of units RE4 sold could fall somewhere within the 8-to-9 million range, if we include the downsized mobile ports, the latest Switch port, and the PC versions along with the earlier console versi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After playing through the RE2 and RE3 remakes, it could potentially confuse or turn away some new fans if Capcom goes with Code: Veronica over RE4 . Of course, older RE fans may say otherwise. But it's prudent to aim for the broader general market to optimize profit, especially when you can sense that remaking RE4 over Code: Veronica will gain more fans than l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In truth, there are as many reasons why Resident Evil 4 should be the next game to receive a remake from the ground-up as there are counter-arguments as to why it's absolutely fine as is. Perhaps the biggest point in defense of the latter is that the game doesn't exactly falter when compared to modern standards. Granted, it might feel more restrictive than later entries in the series, with the game preventing players from moving while aiming and the controls feeling largely more rigid, but the core innovations Resident Evil 4 introduced back in 2005 remain integral to the formula to this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Capcom wants to get to the root of what initially made the RE series special, they should stick along the survival horror route. The recent remake of Resident Evil 3 already brings fans into a horror/action-adventure hybrid. With a RE4 remake, Capcom would be venturing even further away from the survival horror set&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2019's remake of Resident Evil 2 , players were given a glimpse of what it's like to roam the zombie-infested streets of Raccoon City. However, given that the game mostly took place inside the Raccoon City police station , sewer, and Umbrella laboratory, players weren't really able to see just how bad the outbreak hit the once peaceful community. In 1999's Resident Evil 3, players were able to see more of Raccoon City, but due to hardware limitations at that time, the city mostly comprised of narrow alleyways and out of place do&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that's certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during the development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, while finally revisiting Jill Valentine, Carlos Oliveria, and the utterly horrifying Nemesis is the next big experience for the franchise, it is worth wondering where Resident Evil's newfound enthusiasm with revisiting its roots will lead following the remake's release. While many fans are naturally hoping Capcom might return to the likes of Code Veronica or even the first game in the series, it's also worth considering whether the third game's groundbreaking sequel, Resident Evil 4 , would - or more importantly even should - receive a full remake in the same vein as Resident Evil 2 an&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Other_Monsters_That_Should_Appear_In_Resident_Evil_3_Remake&amp;diff=2095189</id>
		<title>Other Monsters That Should Appear In Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Other_Monsters_That_Should_Appear_In_Resident_Evil_3_Remake&amp;diff=2095189"/>
		<updated>2025-12-12T13:21:49Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There will also be multiple routes that Jill can take to reach her objective, which will give players a chance to strategize which path would be the safest to take, especially when Nemesis can just pop in at any moment. Moreover, the city will remain recognizable to fans but will obviously be richer in detail and will employ a faithful '90s aesthe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom's development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it's hard to say how this version of Borderlands would have fared, the released game's uniqueness certainly helped it stand apart in the sea of drab shooters that dominated last generation. So, one has to imagine it may not have drawn quite the same amount of attention as it did if it retained the style the developers originally had in m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given that players will be exploring Raccoon City itself rather than just one building, the remake will be introducing some sort of a fast travel system for players to get around the city. It appears that Jill Valentine will be able to utilize the subway system to visit various areas of the city, and the subway will be serving as some sort of a hub connecting the game's many locations. This feature is not present in the original 1999 title, although players were able to access a cable car. However, the cable car would only take them straight to the Clock Tower before it gets destroyed for g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, will Resident Evil 3 remake only stick to monsters that were seen in the original 1999 title? Or will it introduce new monsters from other Resident Evil games or even creatures that were never seen before? Although there is no way to know until Resident Evil 3's release to know for sure, here is a list of some monsters that we think would be great additions to Resident Evil 3 rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another important part of the Grand Theft Auto formula came about by complete accident. Apparently, cops weren't meant to chase players off the road, but they started to do so due to a glitch in the programming. This glitch reportedly led to the &amp;quot;Wanted&amp;quot; system that is still used to this day in the latest entry in the series, Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With no shortage of kid-friendly platformers on the market, Rare needed an angle for its game to stand out. It eventually decided to rework Twelve Tales: Conker 64 into an adult-oriented game with dark comedy, foul language, blood, gore, drugs, booze, and sexual innuendos gal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Both RE titles are definitive classics in their own right, but which one will be chosen as the next Resident Evil remake. Should it be RE4 that redefined the series entirely? Or should the next RE remake stick with strictly survival horror with Code: Veroni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The graphics of RE4 holds up better to modern standards relative to Code: Veronica . Aesthetically-wise, a Code: Veronica remake would make better sense over RE4 . While RE4 would definitely benefit from a reboot, it would benefit Code: Veronica even more. Capcom could just remaster RE4 on next-gen consoles once again with improved textures and frame rate, and that would still likely sell decently-well. But for Code Veronica to sell well in the modern era, it'll need to be redone from the ground&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hunters were created as Bio-Weapons in Resident Evil with the purpose of unleashing them into environments in order to kill off the remaining minorities among human populations. [https://Www.adventuregamesfans.com/articles/zelda-tears-of-the-kingdom-epic-new-amiibo-and-switch-2-upgrades.html try these out] were roughly 10% of humans who were naturally immune to the T-Virus, or at least the current strain of the T-Virus at the time, in the early 1980's when the Hunters were crea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another feature that will be returning in Resident Evil 3 is the explosive items that are scattered all around Raccoon City, as confirmed in the gameplay preview . Just like in the original game, these explosive items will help players curb the threat of the infected or temporarily slow down Nemesis. It is currently unclear how diverse these explosive items will be in the remake, but the original game included red barrels, wall bombs, and even street lights. So far, we've seen the return of red barrels and the addition of electrical generators, but it is interesting to see whether Capcom will add more of these explosive items in the rem&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=2095073</id>
		<title>Capcom May Remake Another Game After Resident Evil 3 But What Will It Be</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=2095073"/>
		<updated>2025-12-12T12:16:01Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;In truth,  [https://Www.Adventuregamesfans.com/articles/tears-of-the-kingdom-energy-cell-guide-power-up-like-a-pro.html Zonai Battery guide] there are as many reasons why Resident Evil 4 should be the next game to receive a remake from the ground-up as there are counter-arguments as to why it's absolutely fine as is. Perhaps the biggest point in defense of the latter is that the game doesn't exactly falter when compared to modern standards. Granted, it might feel more restrictive than later entries in the series, with the game preventing players from moving while aiming and the controls feeling largely more rigid, but the core innovations Resident Evil 4 introduced back in 2005 remain integral to the formula to this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The original RE4 was definitely great, but with modern graphics, Capcom has the chance to build a better mouse trap. Both casual and hardcore fans alike will more than likely be telling Capcom, &amp;quot;shut up and take my mon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With many potential options for Capcom to choose from in digging up and revamping its most standout game titles, the current industry trends in gaming offer much potential to any one of these franchises. It is difficult to predict where Capcom will head to next in terms of its remakes, or potential reboots, but based on current successes with the Resident Evil series, another Resident Evil remake or a remake of Dino Crisis appear to be the most likely choices to go to n&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although, at its time, Resident Evil 4 was certainly revolutionary when it came to third-person shooters. But in 2020, the game stands out as a product of the past that doesn't live up to current shooter standards. Adding a &amp;quot;run and gun&amp;quot; dynamic to the game would definitely appeal to casual gamers and bring RE4 up to sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With no shortage of kid-friendly platformers on the market, Rare needed an angle for its game to stand out. It eventually decided to rework Twelve Tales: Conker 64 into an adult-oriented game with dark comedy, foul language, blood, gore, drugs, booze, and sexual innuendos gal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the recent popularity in Souls-like action-adventure games based in mythological or historical East Asian settings, such as Nioh, Sekiro and the upcoming Ghost of Tsushima , a remake of Onimusha could be a smart move by Capcom. It may already be testing the waters, given that Capcom filed for new Onimusha trademarks in 2018, and a remastered version, Onimusha: Warlords Remastered , was released last y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though Breath of Fire has mainly been exclusive to the Japanese gaming market in recent times, the original Breath of Fire was released on Super Nintendo in North America in 1994, though it is considered a sleeper hit by many JRPG enthusiasts, especially in comparison to other SNES classics such as Earthbound and Dragon Que&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, an early Resident Evil game set in Raccoon City would simply not be Resident Evil without the zombies infected with the T-Virus. After Dr. William Birkin accidentally unleashes the liquid T-Virus samples into the sewers of Raccoon City in the chronology of the Resident Evil 2 and 3 storylines , it is not long before Racooon City succumbs to hordes of zomb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The photo of the Condemned shows a humanoid of some sort wearing what looks to be a some sort of metal neck brace. In Resident Evil lore, given that the Orphanage was testing a T-Virus strain on children that would increase the odds of a human host accepting extreme mutations into Tyrants, it is possible the Condemned may have been one of these experiments that was only semi-successful; the host may have failed to transform into a Tyrant, but also did not die in the process either, which is often the case when trying to find a viable human host to become a Tyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally released in 2005 on Nintendo's GameCube, Resident Evil 4 is definitely showing its age and allows plenty of room for improvement. Given that the Resident Evil 2 and 3 Remake already utilize an over-the-shoulder third person view and engine that would fit in well with the original gameplay elements of Resident Evil 4 without having to completely redesign the entire game, it would appear to be a fairly straight forward remake. Resident Evil 4 already has the reputation of a classic among the Resident Evil series and it would surely be a safe bet for driving sa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like Destiny , Bungie's Halo underwent a number of revisions before it became the genre-defining FPS powerhouse it is known as today. Originally, Halo was set to be a real-time strategy game, and then it became a third-person shooter that was going to launch for Mac and PC, not as an Xbox exclus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another possibility is that it was a new type of Licker mutated from a zombie itself, rather than a human host. In other words, if a regular Licker is conceived from a live human host, the Licker Zombie may have been the result of converting, or applying the V-ACT process, on a zom&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Before Doom was about slaughtering demons from Hell, it was actually a licensed game based on the Aliens franchise. id Software was in talks with 20th Century Fox to produce the title, but negotiations fell through as the development team wanted more creative free&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3_Remake:_Clues_For_An_Expanded_Story&amp;diff=2094875</id>
		<title>Resident Evil 3 Remake: Clues For An Expanded Story</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3_Remake:_Clues_For_An_Expanded_Story&amp;diff=2094875"/>
		<updated>2025-12-12T10:23:50Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Additionally, Resident Evil 3 lacks build-up and most of the time it feels like the game expects that its already players know Resident Evil 3's story and characters from the original game. Moreover, every encounter with Nemesis is scripted , which takes away the element of surprise similar to Resident Evil 2's Mr. X, and while Nemesis is definitely more terrifying than the original, his appearances are mostly predicta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Several days ago, Capcom released the highly-anticipated remake of Resident Evil 3 , which takes players back to Raccoon City. Although Capcom previously revealed that both games had an overlap period during development, the massive success of Resident Evil 2 set a high-expectation for the re-imagining of the third game, giving Capcom the insurmountable task of developing a sequel that will surpass its predecessor. A fair warning to readers that this article will have MAJOR SPOILE&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet, it's worth remembering that Resident Evil 4 is undeniably one of the series' most pivotal entries. The action-centric format that eventually went onto define the later games in the series was done to perfection in 4 , with the game completely reinventing what it meant to play a Resident Evil title . It goes without saying that while a remake might not be as utterly transformative as games like Resident Evil 2 and the upcoming remake of the third game, there's still a lot of merit in updating Resident Evil 4's combat and clunky controls to show just how incredible the game's core gameplay and set of mechanics were back in the day. Fixing the aiming so players can move while shooting and adding some of the incredible nuances that made Resident Evil 2 such an immersive next step for the series would go a long way if added to the fourth game, especially if done so alongside a major visual overha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, based on all the information that has been revealed about Resident Evil 3 so far, it appears that the upcoming remake of the classic title will turn out to be another hit for Capcom. It is obvious that the developers have carefully curated all the remake's elements to make for balanced gameplay that perfectly blends adrenaline-pumping action with the franchise's iconic survival-[https://Www.adventuregamesfans.com/articles/echoes-in-the-shadows-my-love-letter-to-horror-s-masterpieces.html psychological horror games] mechanic. Luckily, players won't have to wait too long to try out Resident Evil 3 remake, given that a playable demo is launching soon with the actual game releasing shortly af&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From there, a Resident Evil 4 remake could continue making miniscule changes, but there's not really much else to tackle ideally. Resident Evil 4 's experience was already an incredibly well-balanced experience that any changes beyond the aforementioned may work to cheapen a remake in the spirit of the original game. Though Capcom has found success in implementing radical changes as well , it'd be interesting to see how a reimagining could be tackled for Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The main takeaway fans can gather from the Resident Evil 3 trailer is that there is clearly more insight into Raccoon City's slow simmering that eventually brings it to a complete collapse over a few days. In the original game, the introduction and beginning parts of the game did not provide much footage of the way in which Raccoon City slowly melted into obliv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is important to take note of the way the lighting and shadows block out the full picture of the Nemesis in the new trailer, as even Jill probably did not have time to get a clear look at the creature, other than deciphering something big and threatening stalking her. Therefore, this can still setup the first 'clear' encounter with the Nemesis in similar fashion to the original game's timeline in the story, without any major chan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perhaps this new scene in the trailer is some possible insight or a cue that the game may expand upon the events that transpired while Jill was on standby and what Carlos may have been doing in the meantime. Or at least we can hope. Again, there is no way to confirm whether this would include gameplay elements, but certainly more exposure of the storyline into the events that unfolded during that period seems reasona&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But to balance it all out, and to retain the feel of previous Resident Evil games, Resident Evil 3 still has classic survival-horror elements as seen in the police station and hospital sequences of the game. When players get to control Carlos in the remake, they are taken back to the RPD and almost immediately, the overall vibe of the game changes from high-paced intense action to the claustrophobic nature of Resident Evil 2 . The same applies to the hospital and sewers part of the game, where players find themselves in a confined space, making every zombie, licker, and hunter, much more terrify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The excitement for the remake of Resident Evil 3 is at an all time high as the first trailer was finally released on today's State of Play livestream , confirming an April 3, 2020 release date on PC, PS4, and Xbox One. There are some key takeaways fans can gather from the trailer and everything that has been revealed today, which may clue us in to what changes, insights, and additions the storyline of Resident Evil 3's remake could ent&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
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		<title>Capcom May Remake Another Game After Resident Evil 3 But What Will It Be</title>
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		<updated>2025-11-07T23:56:46Z</updated>

		<summary type="html">&lt;p&gt;Amelia63X6371: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Another creature that made its debut in Resident Evil 2 is the giant moth. This monster is a bio-organic weapon that was developed by Umbrella, and its research was conducted in the NEST Underground facility . During the Raccoon City Outbreak, the Giant Moth escaped the Umbrella facility and used the air conditioning system's main shaft to hunt down prey all over the facility. The Giant Moth also made an appearance in Resident Evil Outbreak and Resident Evil Surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's long history, the survival-horror franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the remake of Resident Evil 2, this walking, moving, humanoid form of the creature was absent, and instead, Plant 43 was a giant genetically engineered plant in the east wing of Umbrella's NEST facility, but was dormant and did not actually attack the player. Instead, it infected corpses and zombies, creating human and plant hybrids called Ivy Zombies, which was a new enemy-type in Resident Evil 2 Rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Throughout Resident Evil's 24-year history, the franchise has produced a cast of amazing characters that have since become beloved icons in the video game industry. Of course, while every Resident Evil fan will have their own favorite character, it is without a doubt that, despite a long absence, Jill Valentine remains to be one of the most popular Resident Evil characters of all time. In just a week from today, Jill Valentine is making a return with the release of the highly-anticipated remake of Resident Evil 3 , which chronicles her desperate escape from Raccoon City and the relentless pursuit of Neme&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Finally, the concept art (above bottom) also shows some sort of mutated humanoid in a wheel chair wearing a lab coat. In the picture, the humanoid is wearing a lab coat, suggesting he was probably an Umbrella employee that had undergone experiments on himself, possibly. it also shows him pressing buttons on the remote control for his electric wheel chair, suggesting that he has retained some of his former intellige&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though Devil May Cry never really fizzled out, it is safe to say that the recent release of the much acclaimed Devil May Cry 5 injected new life into the series and not only brought back old fans, but attracted plenty of new fans as well. Given the introduction of new fans to the franchise, a remake of the original Devil May Cry may be in or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another possibility is that it was a new type of Licker mutated from a zombie itself, rather than a human host. In other words, if a regular Licker is conceived from a live human host, the Licker Zombie may have been the result of converting, or applying the V-ACT process, on a zom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The 2010s saw a resurgence in zombie popularity, largely due to AMC's hit series The Walking Dead . In 2020, zombies are still a highly relevant antagonist in pop culture, whether it's TV or video games. Zombies definitely aren't going away anytime soon when it comes to the entertainment industry, so why should they go away in the next RE rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is worth remembering that Carlos and Mikhail are mercenaries hired by the Umbrella Corporation , which in Jill's eyes, makes them her sworn enemies. Of course, apart from Jill knowing that Umbrella is behind the Raccoon City disaster that killed most of the city's inhabitants, she also holds a grudge to the company for causing the deaths of her teammates. So at face value, Jill's tone with Carlos and Mikhail does appear mean-spirited, however, it does make sense given the context of the situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although, at its time, Resident Evil 4 was certainly revolutionary when it came to third-person shooters. But in 2020, the game stands out as a product of the past that doesn't live up to current shooter standards. Adding a &amp;quot;run and gun&amp;quot; dynamic to the game would definitely appeal to casual gamers and bring RE4 up to sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Licker Zombie appears to be a regular zombie with a Licker's head and iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil [https://WWW.Adventuregamesfans.com/articles/donkey-kong-bananza-why-nintendo-s-switch-2-masterpiece-wins.html Nintendo Switch 2] remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven't fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amelia63X6371</name></author>
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