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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-13T15:14:23Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Games_That_Survived_Development_Hell&amp;diff=1605043</id>
		<title>Best Games That Survived Development Hell</title>
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		<updated>2025-08-31T19:23:23Z</updated>

		<summary type="html">&lt;p&gt;AngieMcCourt9: &lt;/p&gt;
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&lt;div&gt;Originally announced in 2020 and forecast for release in 2021, the game went dark for long enough for fans to worry it had met its end. An announcement from Paradox finally admitted they had taken the project away from Hardsuit Labs, and that its development would be undertaken by a different studio. After a few more years of radio silence, fans gave up hope until another announcement in September 2023 proved that the game has awoken from torpor and will release in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;February starts off slow, as far as television premieres goes, thanks to the Winter Olympics; however the second week of month brings both the return of The Walking Dead season 4 on AMC and the premiere of House of Cards season 2 on Netf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's ironic that a game revolving around saving someone's soul from hell was almost lost to the inferno itself. Though it did not spend as many years in development hell as some other titles, fans were sure this title would never see the light of day as its cancelation was announced when Sega hit financial difficulties, and they deemed Bayonetta 2 as too much of a risky project to fund. Thankfully, the game was not canceled indefinitely and eventually released for the Wi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately we have organized all the premiere dates here for you, so it shouldn't be too difficult to figure out which shows will receive your time. If you need a bit of help in deciding what to watch, make sure to check out a trimmed-down selection in our premiere pi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Five Nights at Freddy's has transcended gaming and become a multimedia phenomenon, spawning an endless stream of merchandise, novel adaptations, and an in-production feature film on top of numerous spinoffs and sequels. The game's premise is simple but effective, with players taking on the role of a security guard at a creepy Chuck E. Cheese knockoff restaurant called Freddy Fazbear's Pi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The holidays are now over, and 2014 is upon us, and with it comes a television premiere/return schedule even more complicated than in the fall. As old and new favorites return from break, even more old and new shows will begin to premiere, and it will be up to you to decide what to and, more importantly, what not to wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;March and April may not hold as many options as previous months, but there are still quite a few good picks available. Suits returns to USA; Whose Line Is It Anyway? proves what works, works (even on the CW); PBS finally premieres the BBC mini-series Mr. Selfridge starring Jeremy Piven; Orphan Black returns to BBC America; and Game of Thrones season 4 premieres… at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When it comes to video games, the horror genre has had its ups and downs. There was a period of time where horror games were virtually non-existent, but thanks to popular games like Resident Evil and Silent Hill , they became an important part of the industry. The rise of online multiplayer and games like Call of Duty saw developers move away from horror games, but then the success of indie horror games led to a mainstream resurgence that we're still seeing to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Premiere Picks: Helix (Syfy) from Battlestar Galatica creator Ronald D. Moore; True Detective (HBO), starring Matthew McConaughey and Woody Harrelson; Sherlock (PBS) season 3; Black Sails (Starz); and (A&amp;amp;E) and BBC America’s Fleming: The Man Who Would Be Bond mini-ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While playing as a survivor is tense and filled with spikes of adrenaline, playing as the killer is intoxicating. Even in the multiplayer lobbies, you have the distinct advantage: as a survivor, you’ll spend time in the lobbies together standing idly and choosing passive perks like additional fog to make it harder for the killer to see you; as the killer, you stand out of the survivors’ view, watching. You study them, getting to see what each survivor looks like and exactly which perks they’re bringing in. From the jump, the game makes it clear that the killer is probably going to win.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PT sees players moving through an endlessly looping hallway as they attempt to solve its complex, vague puzzles and avoid the disturbing, ghost-like woman that occasionally attacks them. It's unfortunate that the full game will never be released, but PT is still a landmark horror release that has gone on to inspire countless copyc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The now-defunct Telltale Games built its games around the idea of player choice having an impact on the narrative, but as many players discovered, those promises were mostly just smoke and mirrors. Until Dawn , on the other hand, incorporates player choice in a truly meaningful way, with players able to decide the fate of basically every playable character in the game. Playing like a big budget Telltale-style adventure game, Until Dawn is a fantastic homage to 80s slasher films with an engaging story full of surprises and scares, and it's one of the most essential horror games of the last few ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There’s some less-than-ideal quirks to the game I hope get ironed out before release, like the fact that the best strategy as a survivor with a killer on your tail is to run in circles around him to exploit the limited perspective. It’s a bit goofy as a survivor, but it mostly just feels clumsy and frustrating as the killer. As well, though the developer described how other maps will provide much different gameplay from the forest level they were showing off, it sounds like activating generators to power an escape door is the only objective survivors will ever be given. I’d really like to see some creativity there, because while the meat of the [https://marketingme.wiki/wiki/10_Best_Modern_Horror_Games SLG Game Money Guide] is ultimately about the tension of being hunted and the procedurally generated levels will add some variety to every match, it’d be nice to have something else to do once in a while.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngieMcCourt9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_2014_Winter_TV_Premiere_Return_Schedule&amp;diff=1604967</id>
		<title>The 2014 Winter TV Premiere Return Schedule</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_2014_Winter_TV_Premiere_Return_Schedule&amp;diff=1604967"/>
		<updated>2025-08-31T19:01:01Z</updated>

		<summary type="html">&lt;p&gt;AngieMcCourt9: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Special Guests: Nestor Carbonell ( Ringer ), Johnny Galecki ( The Big Bang Theory ) Jorge Garcia ( Alcatraz ), Leslie Hope ( The River ), Zachary Levi ( Chuck) Joe Manganiello ( True Blood ), Julie Plec ( Vampire Diaries) Matt Smith ( Doctor Who ), Kevin Williamson ( Vampire Diaries ), Deborah Ann Woll ( True Blood ), and oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Check your calendar, because Comic-Con 2011 will soon be upon us. With over 70 different TV panels confirmed for this year’s San Diego Comic-Con, finding out when and where you’re favorite television series will be appearing is definitely easier said than d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The now-defunct Telltale Games built its games around the idea of player choice having an impact on the narrative, but as many players discovered, those promises were mostly just smoke and mirrors. Until Dawn , on the other hand, incorporates player choice in a truly meaningful way, with players able to decide the fate of basically every playable character in the game. Playing like a big budget Telltale-style adventure game, Until Dawn is a fantastic homage to 80s slasher films with an engaging story full of surprises and scares, and it's one of the most essential horror games of the last few ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There will be several different killers in the game, each loosely based on different classic horror movie villains, but only one was featured in the PAX demo, a hulking Jason-like with a machete and bear traps. As the killer, you can always see where the generators are, so you have a good idea at least where to patrol. If a survivor makes a loud noise, like from failing that generator prompt, a prominent icon shows up onscreen giving you the exact location. Likewise, when a generator is fixed, it turns on and gets highlighted in your view. Show up to the generator and see a fading red trail leading away and you know a survivor is very close. Chase them down and give them a good slash and you’ll injure them, making it much easier to catch up with them again later. A second slash will down them, making them eligible to be picked up and carried to a meat hook to be &amp;quot;sacrificed&amp;quot; upon death as tendrils take them away. The whole concept of needing to hang the survivors up on a hook instead of just killing them right then and there is a little silly, of course, but it provides good tension for the [http://giggetter.com/blog/130040/10-best-modern-horror-games/ SLG Game News] on both sides.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most horror games tend to focus on single-player experiences, but that doesn't mean a multiplayer horror game isn't good for some scares as well. Dead by Daylight is an asymmetric multiplayer game where one player takes on the role of a deranged, sometimes supernatural serial killer as they hunt down player-controlled survivors and mount them on meatho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;L.A. Noire was an ambitious project from the get-go, spinning the narratives of multiple mysterious murders that fell to Cole Phelps to solve. Players would scope out crime scenes for clues, investigate bodies, and question possible witnesses to piece together the puzzle. Most witnesses even had tells eagle-eyed players could detect to see when they were lying, and certain dialogue options could be selected to try and deduce what was t&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Half-Life was undeniably one of Valve's greatest successes , introducing players to the crowbar-wielding Gordon Freeman and Black Mesa, the research facility where he worked. A sequel seemed like it was inevitable to capitalize on the success of the first game, and thus began the troubled development of Half-Life&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your goal is to fix five generators in the level that will power the door leading to safety and get out. The levels are procedurally generated each time, though, so you’re never going to be able to memorize the layout and map the most efficient routes; you’re going to need to balance exploration with stealth in order to find the generators without getting spotted and winding up on one of the killer’s meat hooks. Every time you run, you leave a trail through the woods the killer will see and follow straight to you, so when you’re looking around, tread lightly. Fixing a generator doesn’t require much more than time and a bit of timing as a prompt similar to the Gears of War active reload pops up occasionally to make sure you’re still paying attention. Missing that prompt is a surefire way to get the killer on your tail as it causes the generator to make a loud noise with a visual icon on the killer’s display.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The phrase ‘development hell’ is one that is likely to send shivers down the spines of gamers everywhere. When games face severe delays during the development process with no finite end date in sight, it is often a death knell, resulting in the cancelation of some very ambitious proje&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngieMcCourt9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:AngieMcCourt9&amp;diff=1604963</id>
		<title>利用者:AngieMcCourt9</title>
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		<updated>2025-08-31T18:59:50Z</updated>

		<summary type="html">&lt;p&gt;AngieMcCourt9: ページの作成:「I'm Yetta and I live with my husband and our two children in Canale Fontanigorda, in the GE south part. My hobbies are Herpetoculture, Surfing and Metal detecting.&amp;lt;br&amp;gt;&amp;lt;br…」&lt;/p&gt;
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&lt;div&gt;I'm Yetta and I live with my husband and our two children in Canale Fontanigorda, in the GE south part. My hobbies are Herpetoculture, Surfing and Metal detecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my webpage :: [http://giggetter.com/blog/130040/10-best-modern-horror-games/ SLG Game News]&lt;/div&gt;</summary>
		<author><name>AngieMcCourt9</name></author>
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