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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-01T23:14:04Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Ten_Best_Non-Shooter_Multiplayer_Games_Of_The_Generation&amp;diff=2091348</id>
		<title>Ten Best Non-Shooter Multiplayer Games Of The Generation</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Ten_Best_Non-Shooter_Multiplayer_Games_Of_The_Generation&amp;diff=2091348"/>
		<updated>2025-12-11T09:39:55Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;From a gameplay standpoint, Death's Door plays a lot like a traditional ARPG mixed with a Metroidvania. Although players won't have as much depth concerning skills and abilities, there is still a lot of fun to be had with the fast-paced (and punishing) combat sys&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rune Factory is a niche but still reasonably successful RPG series that combines dungeon crawling with farming elements. This dichotomy creates a fun mix of action and slice-of-life relaxation, and Rune Factory 4 Special arguably represents the Japanese franchise at its b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;See, Mario and Sonic weren't mascots because they fulfilled a certain percentage of demographic requirements or someone felt they could best be easily packed into a happy meal, but rather because they clearly represented exactly what you got with the product their faces were associated with. If you bought Sega, you got Sonic games. If you went Nintendo, Mario was your man.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clocking in at roughly two hours, this episode is one of the longer Telltale episodes right behind the first episode of Tales from the Borderlands. Even though it’s generally long for an episode, it doesn’t mean that time was wasted. With every passing second, new lore is learned about this rendition of the Minecraft world and how characters perceive the strange world around them. Who knew that people were pretty used to the idea of killing a dragon from another dimension and hosting a convention in honor of the heroes who slew it?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Enter the Gungeon is a dungeon crawler with a gun-theme, hence the name. The game follows four misfit characters as they battle through procedurally-generated dungeons while fighting enemies and obtaining new guns, with the end goal being to find the ultimate legendary treasure – the gun that can kill their p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Binding of Isaac was originally released for PC in 2011, but this project was later remade and re-released as The Binding of Isaac: Rebirth . After that, the remake gained a couple of expansions, starting with 2015's Afterbirth and concluding with 2021's Repentan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It wasn't meant to last though, as even though the 32/64 bit era only barely blurred the party lines, with every subsequent gaming generation, it became harder and harder to separate one system from another just by looking at the games on the store shelves. By the time that Peter Moore revealed a &amp;quot;GTA IV&amp;quot; tattoo on his arm at E3, the message was clear that Triple A titles had become too big and too expensive to only commit to one system or another and, outside of some in-house and privately published development teams, the idea of big name exclusives was a dying light in the night drowned out by the dawn of a new day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While that could serve as the intro to any number of creepy fan fiction tales, my thoughts were much more earnest, yet still slightly troubling. Specifically, they were about how the blue hedgehog and vertically gifted plumber were real oddballs as far as company mascots go, in that they weren't really dreamed up by a PR team or advertising firm, but rather by the products themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The story also deserves notice. Minecraft itself might not have as intense of a story, but Telltale was able to grab some of the more important factors of Minecraft and create a lore to follow and better understand what the characters with. Previously, your goal was to mine for enough materials and minerals to make a portal to the End to slay the Ender Dragon. Now, that story doesn't necessarily apply to everyone, because the ones who slayed the Ender Dragon were the members of the Order of the Stone. The members are essentially the people that you would have normally gone to the End with to help you fight the dragon, so it almost makes it seem like you were some kind of legendary hero for being able to do that if you were able to do so in the past. Everyone else in the episode doesn't have that same goal and, funny enough, don't look at all like the villagers that you sometimes wander upon in the original game. The storytelling and characters leave you with enough of an impression that leaves you waiting in anticipation for the next episode. You begin to make connections with your friends and build a relationship with them in the span of one single episode so it leaves you wanting to know what will come next for this party of builders.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Wii Sports may be good enough for Grandma to play as advertised, but what's most amazing about is not it's ability to ensnare the leisure time of the elderly, but rather how it created an experience that can be enjoyed on an equal level amongst all who play it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Minecraft Dungeons and Torchlight do somewhat render Fate obsolete, in the sense that they are more modern action RPGs that scratch the same itch; however, the 2005 release and its sequels are nevertheless charming and worth seeking out. They are also quite cheap on Steam, so they do not require much of an investm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Slay the Spire mixes things up in a refreshing way by combining the dungeon crawler genre with tabletop card [https://Mcversehub.com/articles/pokemon-pokopia-blends-building-and-community-in-a-spiritual-successor-to-dragon-quest-builders.html sandbox building game] elements, with combat solely using this card-based system. Players can customize their decks before they head into the procedurally-generated dungeon levels of the Sp&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=5_Games_To_Bring_Us_Together_During_Social_Distancing&amp;diff=2091286</id>
		<title>5 Games To Bring Us Together During Social Distancing</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=5_Games_To_Bring_Us_Together_During_Social_Distancing&amp;diff=2091286"/>
		<updated>2025-12-11T09:02:47Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From everything that we've seen and heard so far, it looks like gaming companies are doing just the same, as an arms race to acquire as many indie games as possible is about to get very heated. Just like there is still some studio executive who is kicking himself for missing out on The Blair Witch Project's profits, no gaming company wants to be the one who turned down the chance to have the next Minecraft solely on their system. Perhaps more than ever, the power in games belongs to the individual artists.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The action from the first episode hasn't left at all and if anything, managed to speed itself enough where you practically have to do a second playthrough just to catch it again. There are plenty of moments that could have been explained more and it's upsetting that they weren't in the short time it took to finish the episode. Things like Olivia's disappointment in finally meeting her hero and Lukas' role in Jessie's group of friends could have been touched upon a little bit more but the fact that they weren't makes me fear for future episodes. It leaves you with a, &amp;quot;oh, that was it?&amp;quot; feeling that should never be felt while playing any game, especially right when you begin getting into the action and quickness of it all. Hopefully, the third episode will capitalize on a few more important moments within the main character’s development and slow down a little in order to give everyone the attention that they deserve.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Galactic Café went a step further with their Stanley Parable demo, creating new content not just for the free demo on steam, but for various venues that showcased the game. While all offered a short bit of meta-commentary on the nature of demos (pretty much the only way you could convey the core concept of the game without spoiling it), each was tailored to a specific scenario. The demo at PAX took some lighthearted jabs at Octodad (which was just across from it in the Indie Megabooth), and at one point made the player stand up and apologize to the audience for playing the demo so poorly. A special version made for Game Grumps addressed Danny and Ross by name. In this case, the demos were an unbridled success, building enough hype for the small indie game to garner 100,000 sales in 3 days.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The episode doesn't stop there, because once you've returned from either of those two paths, you head off as a group with whichever other character you picked up in the first episode (Lukas for me) to find the last member of the Order of the Stone, Soren the Architect. This path also follows a relatively fast-paced action sequence, but falls a little short with its sub-par cliffhanger. It's only episode two, but the weird events surrounding the Order of the Stone and exactly what they're going to do to stop this crazy Wither Storm seems as though it will never be resolved.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They were the icons of an era when gaming exclusives drew lines in the sands and led to some of the fiercest playground battles over system loyalty the industry would ever see. Sonic/Sega fans would push and say &amp;quot;Sonic games are faster, and therefore better. Plus, we've got blood in Mortal Kombat.&amp;quot; The Mario/Nintendo loyalist would throw sand in their foe's eyes and retort, &amp;quot;oh yeah? Well Mario's about the adventure, and so is Final Fantasy.&amp;quot; It was a time when you usually owned only one system, and you owned it because you would only get certain games. It was...well kind of a glorious age.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sometimes, though, developers go the extra mile and build a vertical slice to demonstrate their game. This is a lot of work – even re-using assets from the game, you’re looking at many hours of scripting and scenario design – but the payoff speaks for itself. Bravely Default’s demo is essentially its own mini-RPG, with three dungeons to conquer, five bosses to fight, and a whole bunch of enjoyable grinding to do in the interim. It has condensed versions of the streetpass and job mechanics from the main game that allow you to familiarize yourself and get to the fun quickly. The demo may take all of its assets from the main game, but it uses them to craft an experience entirely distinct from it. In doing so, it gets straight to the essence of what makes the full game fun. What’s more, if you master the demo, you get rewards to help you out in the early game, as well as a head start on streetpasses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Giving life to a game that is notorious for not having any real plot or development within the story, Telltale did an incredible job capturing the world of Minecraft . They gave insight into the inhabitants of whatever world Minecraft takes place in and what they do when they aren't building or crafting. Inhabitants don't go around killing every zombie and spider in sight and in fact aren't actually set on mining for the greatest minerals to build the biggest buildings and the greatest weapons, which makes sense. With the decision-based mechanics of the episode, you give Jesse the opportunity to make his,(or  [https://Www.Mcversehub.com/articles/my-personal-encounter-with-minecraft-s-elusive-chicken-jockey.html Chicken jockey Rarity] her) own decisions that will essentially shape his personality as well as the way that others perceive him. Though a good majority of the decisions only result in &amp;quot;She/He will remember that,&amp;quot; some are detrimental decisions that can make or break your situation. Regardless of how you play the episode, it offers a lot more than just being a TV show that you play and allows players the chance to create the story that they couldn't play before. For being only the first episode in this five episode series, the series gets off to an incredible start.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_Lack_Of_Minecraft_Exemplifies_All_That_Is_Wrong_With_The_Wii_U&amp;diff=2091209</id>
		<title>The Lack Of Minecraft Exemplifies All That Is Wrong With The Wii U</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_Lack_Of_Minecraft_Exemplifies_All_That_Is_Wrong_With_The_Wii_U&amp;diff=2091209"/>
		<updated>2025-12-11T08:22:26Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The lore implications for this creature are terrifying and completely mysterious. If that wasn't already bad enough, this creature will also fly about attacking anything that isn’t an undead creature. If the player doesn’t quickly bring this beast down, its destructive potential will obliterate all life and severely alter the landsc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While you don’t get to explore the world, you are given the chance to look around in order to find clues that lead to the next event. The episode doesn’t stray at all from the original and even gives you the opportunity to fight zombies and craft items to make you feel more at home, feeling a little bit like a tribute. As stated before, you don’t have to have prior knowledge of the game in order to enjoy this but some you should have some prior knowledge to understand the terminology and some of the jokes. 'Ender Dragon' and 'Wither' are not really words that everyone has in their everyday vocabulary but knowing about them will give you better understanding of why they’re bad and why the situation that Jesse and his friends are in is bad.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s easy for gamers to forget that, at its core, Minecraft is a survival game with horror elements. Underneath the bright-colored blocks, cute pigs,  [https://www.Mcversehub.com/articles/my-personal-encounter-with-minecraft-s-elusive-chicken-jockey.html Chicken Jockey Rarity] and nameable horses are undead creatures, monstrosities from the depths of the Nether, and what was once a pig that has horribly mutated and stalks the player with a hiss on its lips. When put like that, it's sometimes easy to forget that this game is predominantly played by child&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The story also deserves notice. Minecraft itself might not have as intense of a story, but Telltale was able to grab some of the more important factors of Minecraft and create a lore to follow and better understand what the characters with. Previously, your goal was to mine for enough materials and minerals to make a portal to the End to slay the Ender Dragon. Now, that story doesn't necessarily apply to everyone, because the ones who slayed the Ender Dragon were the members of the Order of the Stone. The members are essentially the people that you would have normally gone to the End with to help you fight the dragon, so it almost makes it seem like you were some kind of legendary hero for being able to do that if you were able to do so in the past. Everyone else in the episode doesn't have that same goal and, funny enough, don't look at all like the villagers that you sometimes wander upon in the original game. The storytelling and characters leave you with enough of an impression that leaves you waiting in anticipation for the next episode. You begin to make connections with your friends and build a relationship with them in the span of one single episode so it leaves you wanting to know what will come next for this party of builders.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Giving life to a game that is notorious for not having any real plot or development within the story, Telltale did an incredible job capturing the world of Minecraft . They gave insight into the inhabitants of whatever world Minecraft takes place in and what they do when they aren't building or crafting. Inhabitants don't go around killing every zombie and spider in sight and in fact aren't actually set on mining for the greatest minerals to build the biggest buildings and the greatest weapons, which makes sense. With the decision-based mechanics of the episode, you give Jesse the opportunity to make his,(or her) own decisions that will essentially shape his personality as well as the way that others perceive him. Though a good majority of the decisions only result in &amp;quot;She/He will remember that,&amp;quot; some are detrimental decisions that can make or break your situation. Regardless of how you play the episode, it offers a lot more than just being a TV show that you play and allows players the chance to create the story that they couldn't play before. For being only the first episode in this five episode series, the series gets off to an incredible start.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated February 22, 2025 by Ben Painter: The latest major update, Tricky Trials, has been released for some time now. Gamers can head back into their worlds to explore older features and build up their worlds. A great way to do this is to start on some easy Redstone contraptions that will make life easier in the game. Some of the ideas in this list are insanely easy to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clocking in at roughly two hours, this episode is one of the longer Telltale episodes right behind the first episode of Tales from the Borderlands. Even though it’s generally long for an episode, it doesn’t mean that time was wasted. With every passing second, new lore is learned about this rendition of the Minecraft world and how characters perceive the strange world around them. Who knew that people were pretty used to the idea of killing a dragon from another dimension and hosting a convention in honor of the heroes who slew it?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Breeze is a completely new mob in the game, and it is exclusively found in Trail Chambers as an enemy to be defeated. This mob attacks players from a distance by firing wind charges, and unlike most over mobs in the game, projectiles cannot hit the breeze as it will fire them straight b&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Minecraft:_Story_Mode_--_Episode_1:_The_Order_Of_The_Stone&amp;diff=2091010</id>
		<title>Review: Minecraft: Story Mode -- Episode 1: The Order Of The Stone</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Minecraft:_Story_Mode_--_Episode_1:_The_Order_Of_The_Stone&amp;diff=2091010"/>
		<updated>2025-12-11T07:27:10Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Minecraft is a survival game that needs no introduction. The title has become one of the most popular indie titles of all time, featuring a vibrant community and etching its name in the annals of pop culture hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those who enjoyed being thrown straight in at the deep end in Don't Starve Together will likely have a lot of fun with Raft . They'll begin their playthrough with nothing but a single scrap of wood, but will eventually find the materials and resources needed to expand that lonely plank into the game's titular raft. Well, they will if they can survive for long enough to find what they need, any&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world is currently in a tough place with most everybody being told to stay indoors and keep away from others in an attempt to combat the rapid spread of COVID-19. With many beginning to feel the the negative emotional affects of social distancing, it may be a good opportunity to turn to video games to participate in a new or beloved video game ripe with social interaction. As such, we've compiled a short list of titles that could help gamers come together during this temporary new world. Note that the intention of the article is not to make light of the pandemic, but instead provide a resource for those feeling the effects of Social Distancing to find a community to embrace.&amp;lt;br&amp;gt;Finally, the construction element is there. Minecraft ’s blocky aesthetic has constantly been compared to that of LEGO’s, and really that’s true. In fact, it’s likely that it was intended to be that way. As kids, many of us were fascinated with LEGO’s. Building castles and cars using fundamentally simple components was appealing. Even better, it breathed experimentation. It encouraged trying something new. It fed that feeling of individual creative freedom by allowing us to build something that we wanted. That idea is omnipresent in Minecraft ; it’s the crux of the construction element in the game. Simple cubes of dirt, rock or sand can be used to build everything from houses to skyscrapers to sculptures. With a little hard work, you can make your &amp;quot;castle of dreams.&amp;quot; The Creative Mode, with its free movement and ample resources, is the pinnacle of this mentality; you can create what you want. And gamers have. There are hundreds of Minecraft videos online of people building enormous, monolithic structures with the game’s basic building pieces. Minecraft has proven that this idea can be made into something massive; gamers are guaranteed to create something when given the tools to do so.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The co-op gameplay of this title is incredibly engaging and keeps players invested for hours on end. It's easy to see why most people predict that this game's full release would serve as one of the most important moments for the survival ge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like many other survival games set on deserted islands, Raft places a big emphasis on finding food and water. Some of the islands that players visit are also home to dangerous creatures like sharks and bears, which can make exploration both challenging and exciting due to the increased dramatic tension. Exploring and surviving with friends through the game's online multiplayer mode only makes for a more enjoyable experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In a way its reminiscent of the film industry in the '90s, when guys like Quentin Tarantino were causing as much buzz as names like Steven Spielberg, and for a fraction of the cost. It was a time when film studios were snatching up every indie film they could get, while others like Miramax were becoming among the most successful around for being known as the home of daring new independent films that not only excited audiences with their infinite artistic possibilities, but equally thrilled their producers with insane profit margins.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It wasn't meant to last though, as even though the 32/64 bit era only barely blurred the party lines, with every subsequent gaming generation, it became harder and harder to separate one system from another just by looking at the games on the store shelves. By the time that Peter Moore revealed a &amp;quot;GTA IV&amp;quot; tattoo on his arm at E3, the message was clear that Triple A titles had become too big and too expensive to only commit to one system or another and, outside of some in-house and privately published development teams, the idea of big name exclusives was a dying light in the night drowned out by the dawn of a new day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From everything that we've seen and heard so far, it looks like gaming companies are doing just the same, as an arms race to acquire as many indie games as possible is about to get very heated. Just like there is still some studio executive who is kicking himself for missing out on The Blair Witch Project's profits, no gaming company wants to be the one who turned down the chance to have the next [https://Www.Mcversehub.com/articles/my-epic-minecraft-desert-town-build-a-sandbox-masterpiece-beyond-belief.html Minecraft desert town] solely on their system. Perhaps more than ever, the power in games belongs to the individual artists.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Minecraft has become one of biggest gaming phenomenons ever, earning mass cultural significance and merchandising opportunities, all while solidifying Persson’s creative mastery and contributing to the indie game boom of the 2010s, but Minecraft has taught many gamers and developers alike that there are ways to approach game design from other angles and still provide a fulfilling experience. When it comes right down to it, gaming hasn’t had the kind of creative milestone Minecraft has shown in a long time. It uses the gaming medium in groundbreaking ways that no other medium can use; it is a work of art in every sense of the matter.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Minecraft_Dungeons&amp;diff=2090649</id>
		<title>Review: Minecraft Dungeons</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Minecraft_Dungeons&amp;diff=2090649"/>
		<updated>2025-12-11T05:41:11Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This has been gone over in many other articles, but the short version is that what the player sees in VR is strong enough to trigger an instinctual expectation of motion that, when the body doesn't feel it, causes a nausea reaction. You're seeing something that the brain knows is wrong based on physical feedback; the most likely cause based on data from the last several million years of evolution is some kind of ingested toxin, so systems get purged to remove the poisons from the body as fast as possible. Personally I just get a nasty headach and woozy feeling, but other people need an emergency bucket available. The cost/benefit ratio to FPS VR is completely off, no matter how cool it seems before the reaction kicks in. At this point I've learned the best thing to do with a VR FPS is to poke in for no more than two to three minutes to get a sense of the environment, and then switch back to the monitor and never use the headset for it again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It takes a while to build up a full arsenal, especially due to how many gems are required to level up equipment skills, but once you've got a foothold the game opens up into a fun combat romp. Minecraft Dungeons is designed with younger players in mind, so on standard difficulty it's too easy for any kind of seasoned player, but after a few levels you can crank it up to the hardest and eventually get a decent challenge that can actually run the risk of killing you. Enemies attack in large numbers, whether they be familiar Minecraft creatures like zombies, spiders and skeleton-archers or newer threats such as the corrupted Illagers (like villagers but ill) or zombie-summoning sorcerers. Combat is initially a simple matter of holding down the attack button and letting the combo animation play out, broken up occasionally by needing to shoot archers that don't want to hang out in melee range. The final levels do a nice job of putting all your abilities to the test, though, requiring regular use of magic, support pets, keeping an eye out for traps in the environment and giving the bow a good workout.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Editor’s Note: Before reading this review, we highly recommend checking out our review for Episode One: The Order of the Stone , Episode 2: Assembly Required , and Episode 3: The Last Place You Look as there are spoilers ahead.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another issue that impacted the episode as a whole were the amount of times that the members of the Order backtracked into flashbacks that told of the argument that disbanded them. While I understand that it's crucial to the story, it took away completely from the decision making and the story that revolves around Jessie and the Wither Storm. The characters, minus a scene with Petra, receive almost no depth and leave it to the environments and the little bit of dialogue to develop them. With the environments being the main reason to play the episode, the lack of exploration doesn't help its case. For a game that is meant to develop according to character choices, there didn't seem to be a whole lot of decision-making going to develop the story further. Hopefully, the cliffhanger ending will pose as an entryway to further Jessie and his friend's role in all of this instead of being focused on the Order.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://Mcversehub.com/articles/the-parkour-apocalypse-how-minecraft-s-25w02a-snapshot-is-killing-my-favorite-playstyle.html Minecraft 25W02A Snapshot] Dungeons is a hack &amp;amp; slash action-RPG in the vein of Diablo where you take a character, beat on monsters, find better gear, and use the new toys to beat on bigger and tougher monsters. The paper-thin plot is that an outcast villager was corrupted by an evil orb of power and down came the smiting, and only a hero etc etc etc. The story is &amp;quot;hit monsters, get loot, search out secrets,&amp;quot; which really is all this genre needs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Daggers, for instance, are fast but weak, while a halberd is noticeably slower but better for slicing enemies at range. The Spelunker armor comes with a pet bat that flies out to attack enemies for you, but the hunter's armor gets a bonus ten arrows per pickup. Equipment also comes with a number of abilities, further complicating the selection. Abilities such as weaken enemies or lightning strike are only rarely pre-equipped, but rather must be chosen. A sickle might have two ability slots with three options each, but once you've chosen one the other two go away. There's a hard choice to be made between &amp;quot;move faster for five seconds after dodge roll&amp;quot; and &amp;quot;heal allies in small radius&amp;quot; and it can take a surprising amount of thought to pull the trigger. Each ability also can be upgraded twice and this is where character leveling comes in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Someone needs to have a nice sitdown with the gaming industry about VR and what it can and can't do. The ability to transport the viewer inside a scene is incredible, and if that scene happens to be in the cockpit of some kind of ship, then it opens up a whole range of movement options that would otherwise be a bad idea. Putting the player behind the eyes of a protagonist who walks around freely in the standard FPS viewpoint, on the other hand, is something that has only sounded awesome. It's hasn't been. Really, seriously, it's kind of sucked, and while wanting it to be different won't change that, clever viewing systems just might. So now Minecraft has official VR support, and it's taken an interesting approach to the presentation that's a little awkward but usable.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Games_Like_Minecraft&amp;diff=2090601</id>
		<title>Best Games Like Minecraft</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Games_Like_Minecraft&amp;diff=2090601"/>
		<updated>2025-12-11T05:16:48Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Let me begin by saying that this episode is particularly short, like a little over an hour short. I guess that's what happens when the first two episodes are only separated by a few weeks, but the fact that to get the entire experience you have to play through it twice sort of pans out well because it then makes the episode about two hours long. Still, a much longer playthrough for the sequel was expected considering the complication of the events taking place. That being said, the episode covers the areas following either Elligaard or Magnus and each path allows you to follow and understand more of the world of Minecraft. There are a few inconsistencies that don't make sense and some new events that don't necessarily pertain to Jessie or his/her friends, but that doesn't label the episode as terrible. By inconsistencies, I mean there were points in the game where I thought, &amp;quot;why can't they just do this/that in order to progress?&amp;quot; One moment that comes to mind is when a character falls into a hole and can't seem to get out when they could have built their way out as they were able to in the first episode. The rest of the episode is littered with little things like that that make you scratch your head and ask those questions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are many horrors within the Nether, but the worst has to be the giant ghost-looking mobs that fly around the caves known as Ghasts. The second-largest mob in the game, these things are a sight to behold, but when they notice the player, things get downright danger&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those who are exploring the Desert biomes of Minecraft may come in contact with a Husk, and treating it like a normal Zombie is a mistake. This variant may move and act like a traditional Zombie, but their immunity to sunlight makes them a bit of a nuisa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I love Nintendo, but its tough to watch something or someone you love go through such a rough time and seemingly stop bothering to even try anymore. Eventually that sympathy is going to turn into anger, and for many that's exactly what is happening.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Strays are undead Skeletons that wander the frozen biomes of Minecraft . Their skeleton is an icy gray , and they wear ragged armor from their former lives. They’re terrifying in combat thanks to their long-range attacks and Slowness that bogs the player’s movement speed, making escape next to impossi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each path differs in gameplay as Magnus’s path is a lot more action-oriented with the introduction of Boom Town and 'griefers.' Of course, we all know 'griefers' from the original game as annoying players who would blow stuff up. Because of this, QTEs (Quick Time Events) are utilized that were so popular in the previous episode to dodge TNT. Ellegaard’s path isn’t as action oriented and focuses more on puzzles and the character focus from the very first episode. There is a lot more dialogue in this path and a lot of it makes up the funnier aspects of this episode. This episode capitalizes on the voice actors that Telltale has gotten together like Corey Feldman (Magnus), who played Mouth in The Goonies, and Grey Griffin (Ellegaard), famous for playing Daphne Blake in the Scooby-Doo cartoon movies that bring the characters to life.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Castles are always a safe choice for Minecraft players since they'll often end up looking impressive and fantastical no matter the location or setting. Plus, the blocks and the aesthetics of the game are simply perfect for [https://WWW.Mcversehub.com/articles/the-parkour-apocalypse-how-minecraft-s-25w02a-snapshot-is-killing-my-favorite-playstyle.html learn more] medieval-style bui&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The real issue with Nintendo that the lack of a Wii U version of Minecraft best summarizes, though, is their general stubbornness and seeming inability to provide the most obvious things that their fans want. Minecraft has sold over 30 million units to date. Most recently it sold over one million units on the PS3, despite the fact it can be run by most new millennium computers, and has been available for the 360 for some time. It's a game that reaches across generations, and has become a bestseller on every platform its touches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wii U is in bad shape. While that's clear from the system's sales figures , which were a major contributor to Nintendo president Saturo Iwata recently deciding to cut his salary in half , the issues surrounding Nintendo's flagship system are much greater in truth than just some slumping sales.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Medieval and traditional building styles will often reign supreme in Minecraft , due to the game's natural style. The wood and stone textures inspire players to go for these traditional, almost gothic-style builds, as seen in this grandiose cas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;No the real problem with the Wii U is its presence. It's not a system that many people feel an urge to have no matter what. That's a problem that's only been exasperated since the release of the PS4 and Xbox One. While both those systems are more expensive than the Wii U, their expanded entertainment offerings, obvious technical superiority and greater variety of games available, make them not only more sensible overall purchases for many, but more exciting ones as well.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Minecraft:_Huge_House_Ideas_For_Expert_Builders&amp;diff=2090342</id>
		<title>Minecraft: Huge House Ideas For Expert Builders</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Minecraft:_Huge_House_Ideas_For_Expert_Builders&amp;diff=2090342"/>
		<updated>2025-12-11T04:19:06Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Who said a home has to look like one? Any place that's safe and has a bed is a valid spot to call home, and that thought alone should get anyone's creative juices flowing. Why not make something completely different, something unexpected and even bizarre that most players wouldn't even think of using as a ho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The other type of item is accessory and each one grants a different skill. The feather, for example, does a quick roll that stuns an enemy, while the soul cube lets out a powerful arcane jet of energy blasting through everything in its path. A bundle of wheat summons an attack-llama, there are healing pendants, berzerk mushrooms, magic shields and plenty more to turn up. These let you create a personalized loadout of three skills, defining character class by what you choose to carry. The more powerful accessories are powered by souls, which are released and automatically gathered as you take out monsters, but it doesn't take many to fill the bar. The skills are there to be used rather than hoarded.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many of the thrills don't necessarily involve this wooden lifeline itself, but rather, the action surrounding it. Players will scramble to build upon and reinforce their raft, all while hooking objects or diving in the water to get precious resources and stay alive, along with fending hungry sharks and other creatu&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players can choose to venture through the hostile, prehistoric wilderness solo, or team up with others (even form large tribes online). Each mode has a unique dynamic — but both prove fun and exciting in their own way. Ark players have to deal with a fairly steep learning curve and ample grinding, though Minecraft fans are no strangers to either. And really, the vulnerabilities early on just make Ark that much more rewarding when overcoming t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So what convinces us to play games in the first place? To answer that, you’d need to look at every game ever made, because that’s the solution. Because of everything games can, have, and will ever do.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The trend of [https://www.Mcversehub.com/articles/pokemon-pokopia-blends-building-and-community-in-a-spiritual-successor-to-dragon-quest-builders.html Sandbox Building Game] homes that don't look like homes is one of the best ones in Minecraft . It lets players innovate and think outside of the box. A home is wherever the Minecraft bed is, and that could even be a massive battleship docked in the middle of an ocean bi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those into the more dangerous elements of Minecraft – i.e. roaming through the wilderness with few weapons and resources – should enjoy this far-flashier game. Jurassic in scale and motifs, Studio Wildcard's Ark provides a sense of wonder and heart-pounding thrills that are rarely matched. Players will be on the edge of their seats fending off reptilians as well as other humans, often with simple, cobbled-together weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Castles are always a safe choice for Minecraft players since they'll often end up looking impressive and fantastical no matter the location or setting. Plus, the blocks and the aesthetics of the game are simply perfect for more medieval-style bui&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated on March 20, 2025, by Mati Kent-Nye: 14 years after its release, Minecraft continues to be updated regularly, bringing with it countless new blocks to build with and biomes to build in, whether on land, underground, or at sea. Its creative limits are constantly expanding, drawing in beginner and veteran builders alike. The most recent 1.21 update gifted players with an array of new copper blocks, opening up a whole new world of mechanical-themed builds. A new material mechanic, oxidization, was also introduced. Unless waxed, copper blocks will slowly change color from bronze to teal. They can also be waxed in their semi-oxidized state, making for versatile bui&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let me begin by saying that this episode is particularly short, like a little over an hour short. I guess that's what happens when the first two episodes are only separated by a few weeks, but the fact that to get the entire experience you have to play through it twice sort of pans out well because it then makes the episode about two hours long. Still, a much longer playthrough for the sequel was expected considering the complication of the events taking place. That being said, the episode covers the areas following either Elligaard or Magnus and each path allows you to follow and understand more of the world of Minecraft. There are a few inconsistencies that don't make sense and some new events that don't necessarily pertain to Jessie or his/her friends, but that doesn't label the episode as terrible. By inconsistencies, I mean there were points in the game where I thought, &amp;quot;why can't they just do this/that in order to progress?&amp;quot; One moment that comes to mind is when a character falls into a hole and can't seem to get out when they could have built their way out as they were able to in the first episode. The rest of the episode is littered with little things like that that make you scratch your head and ask those questions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many other gamers in my age group were hooked during the Super Nintendo/Sega Genesis era, while the older crowd are likely to have the original NES in their hearts. Some might even cite the original Atari 2600 as their first step into the world of gaming, with their reverence for the medium enduring even the colossal gaming crash of the 1980’s. On the other side of things, we have younger gamers who are being raised on Playstation consoles as new as the Playstation 4 and even Microsoft’s Xbox line, which didn’t appear until the new millennium. We also mustn’t forget those of us who played PC games during our childhood, even the consistently ridiculed edutainment games like Oregon Trail II . We’re all given so much history and so many options to choose from as fans within this medium, but those of us who call ourselves gamers find something truly fascinating with games as a whole.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Minecraft:_Story_Mode_-_Episode_2:_Assembly_Required&amp;diff=2089983</id>
		<title>Review: Minecraft: Story Mode - Episode 2: Assembly Required</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Minecraft:_Story_Mode_-_Episode_2:_Assembly_Required&amp;diff=2089983"/>
		<updated>2025-12-11T02:37:08Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;While you don’t get to explore the world, you are given the chance to look around in order to find clues that lead to the next event. The episode doesn’t stray at all from the original and even gives you the opportunity to fight zombies and craft items to make you feel more at home, feeling a little bit like a tribute. As stated before, you don’t have to have prior knowledge of the game in order to enjoy this but some you should have some prior knowledge to understand the terminology and some of the jokes. 'Ender Dragon' and 'Wither' are not really words that everyone has in their everyday vocabulary but knowing about them will give you better understanding of why they’re bad and why the situation that Jesse and his friends are in is bad.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Think about when you were a youngster and you went to the sandbox at the park. You weren’t told &amp;quot;build a sand castle&amp;quot; by your parents. You had your shovel, bucket and action figures and you did what you wanted. Fundamentally, you had no real goal; the end result was completely secondary to what you were doing to reach it. That’s the idea of a &amp;quot;sandbox&amp;quot; game: you aren’t being told what to do and you can feel free to express yourself creatively. You can break the status quo and go to places that you couldn’t otherwise. It’s not based around how much is given for you to do; it’s based around giving you tools and letting you discover what to do yourself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From the same people that brought us Game of Thrones and Tales From the Borderlands comes their newest decision based game, Minecraft: Story Mode. Telltale Games is notorious for their rigorous storytelling and memorable characters and this time is no different. You play as Jesse, regardless of which gender you choose at the beginning, who is on a mission to create the greatest build at EnderCon, (Enderman Convention if you didn't catch on). The winner gets to meet the great Gabriel of the Order of the Stone, a group of people who slayed the Ender Dragon years ago but have disbanded since. Of course, the episode would be nothing without some kind of story of revenge that spirals the characters into an adventure that they would have never seen themselves in. Someone sets out to create a Wither, a huge monster that sets out to consume everything, leaving you and your friends to seek out the Order of the Stone. You are accompanied by your friends Olivia, confidant and trusty, Axel, large and loyal, and Reuben, a pig. Telltale hit the nail on the head this time with a different, family-friendly take on one of their main installments. No prior knowledge of the original building game is needed, but it would help if you had some basic terminology.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another issue that impacted the episode as a whole were the amount of times that the members of the Order backtracked into flashbacks that told of the argument that disbanded them. While I understand that it's crucial to the story, it took away completely from the decision making and the story that revolves around Jessie and the Wither Storm. The characters, minus a scene with Petra, receive almost no depth and leave it to the environments and the little bit of dialogue to develop them. With the environments being the main reason to play the episode, the lack of exploration doesn't help its case. For a game that is meant to develop according to character choices, there didn't seem to be a whole lot of decision-making going to develop the story further. Hopefully, the cliffhanger ending will pose as an entryway to further Jessie and his friend's role in all of this instead of being focused on the Order.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://www.mcversehub.com/articles/minecraft-s-real-world-expansion-the-aotearoa-new-zealand-dlc-and-what-it-means-for-gaming-s-future.html Minecraft New Zealand DLC]: Story Mode - Episode 2: Assembly Required doesn't meet the bar that the previous episode set, but that doesn't rule it out as awful. The fact that it relies on environments to cover the fact that there's really nothing to do/talk about gives reason as to why forked paths are rarely done in games. There are no new innovations and because of that, the story should be a little stronger, but instead stumbles. Hopefully, with the potential that the series holds, the following episode will focus more on Jessie and give players a much wider variety of things to do, decide and explore.&amp;lt;br&amp;gt;Each path differs in gameplay as Magnus’s path is a lot more action-oriented with the introduction of Boom Town and 'griefers.' Of course, we all know 'griefers' from the original game as annoying players who would blow stuff up. Because of this, QTEs (Quick Time Events) are utilized that were so popular in the previous episode to dodge TNT. Ellegaard’s path isn’t as action oriented and focuses more on puzzles and the character focus from the very first episode. There is a lot more dialogue in this path and a lot of it makes up the funnier aspects of this episode. This episode capitalizes on the voice actors that Telltale has gotten together like Corey Feldman (Magnus), who played Mouth in The Goonies, and Grey Griffin (Ellegaard), famous for playing Daphne Blake in the Scooby-Doo cartoon movies that bring the characters to life.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:AubreyHeim318&amp;diff=2089974</id>
		<title>利用者:AubreyHeim318</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:AubreyHeim318&amp;diff=2089974"/>
		<updated>2025-12-11T02:35:50Z</updated>

		<summary type="html">&lt;p&gt;AubreyHeim318: ページの作成:「I'm Virgie (24) from Columbia, United States. &amp;lt;br&amp;gt;I'm learning Hindi literature at a local university and I'm just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a unive…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm Virgie (24) from Columbia, United States. &amp;lt;br&amp;gt;I'm learning Hindi literature at a local university and I'm just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a university.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog - [https://www.mcversehub.com/articles/minecraft-s-real-world-expansion-the-aotearoa-new-zealand-dlc-and-what-it-means-for-gaming-s-future.html Minecraft New Zealand DLC]&lt;/div&gt;</summary>
		<author><name>AubreyHeim318</name></author>
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