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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-15T07:28:55Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=25_Things_That_Make_No_Sense_About_Red_Dead_Redemption_2&amp;diff=1975875</id>
		<title>25 Things That Make No Sense About Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=25_Things_That_Make_No_Sense_About_Red_Dead_Redemption_2&amp;diff=1975875"/>
		<updated>2025-11-16T22:56:16Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you've got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dutch’s age in relation to Arthur’s doesn’t make sense. They look the same age and yet Dutch always refers to Arthur as his son. Arthur even says Dutch and Hosea raised him as a child. How young a &amp;quot;child&amp;quot; is in this game could v&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having now played the game for many dozens of hours, these are just a few of the tips and suggestions that I have for players looking to get the most out of Red Dead Redemption 2 with the game's launch today on PS4 and Xbox One. By no means are these essential tips for completing the game, given how massive and open it is for players to experiment and play how they like, but they should be helpful in uncovering every inch that Rockstar's most immersive world yet has to offer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is the prime time weapon for players wanting to build an effective Champion that deals quick damage while maintaining some good speed stats. The Statik Shiv, when reaching its maximum at 100 stacks can deal a massive hit as Shiv Lightn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is just a small problem, but it doesn’t make sense to me why you can’t run in camp. I get that they want you to slow down and talk to your crew, but come on. Sometimes they have nothing to say and all I need to do is get to my tent so I can fast travel, or go to bed. Arthur's bed, I should mention, is always the furthest away from the gate. It's like a weird punishm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not that Cloth Armor is necessarily bad, but wearing it can get useless fast. It's fairly limited to the amount of Champions that can use it. Most fragile Champions like Vayne would have a good reason to wear it, but again, it becomes completely useless if one were to have a healer as supp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you'll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that's washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill,  [https://Www.Openworldpilot.com/articles/palworld-s-feybreak-skills-blooming-on-the-new-frontier.html Feybreak island Skills] there isn't much about the house that seems like its Lord of the Rings counterpart. Style-wise, they're pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whistling for your horse carries a litany of problems. For example, the distance it can hear it in isn’t that great. Even when you do whistle, within distance, it takes forever for your steed to trot to you even when you have a good relationship. It’s weird in games where you turn around and your horse is there like in The Witcher 3 , but as ridiculous as that is I would much prefer that silliness to this. Thankfully there are cheat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Red Dead Redemption 2 is very much a &amp;quot;Rockstar game&amp;quot; that allows players to create as much horse-and carriage-fueled chaos as they like, one of the most notable additions to the game is the integration of new layers of interactivity between the player and other NPCs out in the world, including the ability to take a bit more of a pacifist approach to most encounters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just across the river north of Annesburg lies an old ruin. It appears to be an old Viking tomb, and it's not entirely empty. Lying inside just waiting for someone with sticky fingers are three different it&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, the world of Red Dead Redemption 2 is also the home to a number of interesting characters and folks that you'll meet along the way, whether randomly or as part of a side mission. Typically, other characters you'll meet fall into the category of &amp;quot;Strangers&amp;quot; -- side mission characters that you'll find on the map marked by a white question mark -- or Random Encounters, which usually will involve a character seeking assistance on the side of the road or while you are exploring town.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During certain missions, you are prompted to cover your face with a bandana, which is typical of Westerns. It looks cool. This is to keep your identity hidden, right? Well despite this, somehow you always get fined with a bounty. It doesn't make any sense. I tried wearing masks too and that doesn't do anything either. It feels like Rockstar put them in as an obligation to the genre. They didn't want to implement it as a real disguise. It might have broken the game otherwise, or someth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review:_Attention_To_Detail_Makes_It_An_Instant_Classic&amp;diff=1974420</id>
		<title>Red Dead Redemption 2 Review: Attention To Detail Makes It An Instant Classic</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review:_Attention_To_Detail_Makes_It_An_Instant_Classic&amp;diff=1974420"/>
		<updated>2025-11-16T14:33:06Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;While loot boxes continue to dominate the discourse of legality in video games, it is the community of gamers at large that have actually forced changes to happen. The microtransaction controversy surrounding Star Wars Battllefront 2 is a prime example of the gaming community bringing a fundamental change to a game, as is the more recent removal of the &amp;quot;Death Tax&amp;quot; in _ Sea of Thieves. _ It will be interesting to see if the online element in _ Red Dead Redemption 2 _ follows some sort of play-to-win platform, which many would argue is currently the case in _ GTA Online _ . Regardless, unless Rockstar manages to exceed expectations with the game’s online experience, the studio may be forced to play nice and enter into a collaboration with the community that will ultimately deem the multiplayer mode as a success or fail&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Red Dead Redemption 2 _ improves upon the original with its focus on player choices. Whenever Arthur crosses paths with an NPC, players can choose how they want to interact with them: either warmly or antagonistically. Each decision will result in its own outcome, such as a potential shootout if the NPC is antagonized. The outcome will also ultimately have an effect on Arthur’s honor, which directly impacts item discounts and unlockable outfits. A higher rating results in better discounts at stores and unlockable outfits, whereas a low (or even negative) ranking will increase money and item drop rates from dead N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2015 is mere hours away, and I could not be more excited to say goodbye to 2014. A lot of things happened during the year that I liked, and a lot of things I didn’t. The games industry has plenty to prove after 2014 with numerous disastrous launches, delays and disappointments. Going forward into 2015 there are certain games I'd like to see announced, certain games launch, or specific things happen within the gaming industry. These are my wishes for the game industry; 15 for 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Like I'm sure many of you have been doing, I've spent a portion of my weekend playing that new cowboy game everyone has been talking about. Red Dead Redemption 2 has been the game of choice in my off-time these past two days and even though I'm surely not as far into it as some others are, it's easy to see after any amount of playtime just how gorgeous its open-world is.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you’ve made it this far and still have every intention of pre-ordering _ Red Dead Redemption 2 _ , that is totally fair. This is merely an attempt to offer up some suggestions to - at the very least - temper expectations. One final thought for those debating whether or not to pre-order _ Red Dead Redemption 2 _ : Maybe just wait to submit that pre-order until more details are released. It is easy to be excited about such a highly-anticipated title, but we are sure to hear more news surrounding the details of the game as its October release date approaches, ideally including pre-order bonuses. It is rare for games (and retailers) to not include some sort or pre-order bonus, especially those with online experiences. If you are planning on pre-ordering _ Red Dead Redemption 2 _ , at least try and get yourself something exclus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The newest trailer for _ Red Dead Redemption 2 _ was released yesterday by Rockstar Games. You can bet that excitement is only continuing to grow as the long-awaited sequel races to its release date of October 26th for the PlayStation 4 and Xbox &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The same can be said for Arthur Morgan. Are there moments of intense excitement in his life such as when he's robbing a train or watching the sunset over the plains? Absolutely. But even in the life of an outlaw on the run, you still have to make small decisions about whether or not you should take a bath or shave your face.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Red Dead Redemption 2’s _ visuals are astounding. Considering the size of the map – which takes 16 minutes to cross on horseback from one end to the other – and keeping in mind that the game features a vastly underdeveloped [https://www.Openworldpilot.com/articles/exekiller-the-indie-gem-blending-cyberpunk-western-apocalyptic-thrills.html cyberpunk Western] world, it should come as no surprise that traveling from one point to another comes with a lot of wide, open terrain. While this may make travel seem boring and tedious (admittedly, one of my own personal gripes from the original game ), _ Red Dead Redemption 2 _ does a stellar job of keeping players engaged with ever-changing weather, authentic architecture, and gorgeous, sprawling landscapes and scenery. While it may seem like there is not much to do in such a vast open-world, the game does a superb job in balancing random interactions and mini-games along the tra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But unlike many others that I've talked to about this, I don't find myself turned off by any of these aspects of Red Dead Redemption 2 . In fact, I think these elements are Red Dead Redemption 2 ' s biggest strength from what I've played so far. Rather than just feeling like I'm another bland avatar that is filling a void within this larger open-world, Red Dead Redemption 2 is forcing me to live the actual (fictional) life of Arthur Morgan.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=31_Hilarious_League_Of_Legends_Comics_Only_True_Fans_Will_Understand&amp;diff=1973542</id>
		<title>31 Hilarious League Of Legends Comics Only True Fans Will Understand</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=31_Hilarious_League_Of_Legends_Comics_Only_True_Fans_Will_Understand&amp;diff=1973542"/>
		<updated>2025-11-16T10:06:06Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Another thing that doesn't make sense is the beginning concerns water. No matter what you do, there are certain areas in the snow-covered mountains you need to tread water in. How is there not a scene immediately afterward of Arthur freezing himself to the bone, or at least getting sick? In the grand scheme of problems, this is a very minor one, but it was enough where it got me to think. Again, the beginning just has a lot of issues with&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You’re here because you’re obsessed with League of Legends and you want to find out if you’ve seen all of the dankest comics that fans have to offer. League of Legends now has tens of millions of players and over 100 champions. But it hasn’t always been this way. Before we get started, let’s go over a bit of backstory as to where the now legendary game of League of Legends came f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After the success of Grand Theft Auto V and GTA Online , players have been eagerly anticipating when they'd be receiving Rockstar Games' next blockbuster video game. In late 2016, players were treated to the unveiling of their next big game by way of social media teases leading up to the jam-packed teaser trailer. Many people felt that if Rockstar Games made a follow-up to Red Dead Redemption, that it would actually be called Red Dead, followed by a different word. To our surprise, Rockstar unveiled Red Dead Redemption 2 and let fans know it would be coming out in the Fall of 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game has a weird dichotomy when it comes to making Arthur seem like a bad man. Even when he does good deeds he always says something along the lines of he isn't a very good guy. Despite that, he constantly does good things. There's the morality meter too. Here you are, at the height of the Van der Linde gang, a bad guy through and through, and yet the game sort of pigeonholes you into doing virtuous deeds. It sends a mixed mess&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Way back in 2009, before League of Legends existed, there was a little game called Dota. Dota was similar to League, only for those reading this, much, much worse. That’s why they decided to create a better version of Dota called League of Legends . A place where people could go and become their characters, connect to them, and learn the meaning of the word &amp;quot;feed.&amp;quot; And so, the creators now known as Riot Games, created forty unique champions for users to fall in love with. The year it was released it won IGN PC Best Strategy Game 2009 Readers' Choice and GameSpy Gamers' Choice Awards 2009. Along with all of our hearts. Now, not even ten years later, it’s still one of our very favorite video games of all t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2014 got a pass because not a lot of original content for PS4 and Xbox One was being released until the final quarter of the year. 2015 is different, because now we’re starting to see development for these new platforms ramp up. There’s no need to see teams waste their time to bring games only a few years old to these new consoles. Already we have DmC: Devil May Cry Definitive Edition, Devil Mary Cry 4: Special Edition, Saints Row IV:  [https://Www.openworldpilot.com/articles/palworld-tides-of-terraria-update-dropping-sooner-than-you-think.html palworld terraria crossover] Re-Elected, Dead or Alive 5: Last Round, and Final Fantasy X/X-2 HD Remaster among others. Now there are some exceptions for games that were only released on one platform (Resident Evil Remake HD), or games you can’t get anymore because they’re so old (Grim Fandago: Remastered). Other than these few exceptions, enough is enough!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whistling for your horse carries a litany of problems. For example, the distance it can hear it in isn’t that great. Even when you do whistle, within distance, it takes forever for your steed to trot to you even when you have a good relationship. It’s weird in games where you turn around and your horse is there like in The Witcher 3 , but as ridiculous as that is I would much prefer that silliness to this. Thankfully there are cheat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever hear of the legend of Lucky Luke? Yeah neither have I, dear readers. That's probably because it’s based on a series of French comics dating back to the late 40s. As obscure as it is I'm surprised there are so many games based on the character. I grabbed one for my favorite console, the Super Nintendo, and was not impressed. It looks good (resembling the comic to a degree), but I wouldn't call it exciting. Lucky Luke is slow as molasses in terms of walking and jumping, which makes platforming a needlessly hard challenge. Shooting is no better either. Worse yet, your objective is not clearly defined in a level. I don't expect games to hold my hand, but give me a break. At least try to be decent to your play&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review_--_Once_Upon_A_Time_In_The_West&amp;diff=1973321</id>
		<title>Red Dead Redemption 2 Review -- Once Upon A Time In The West</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review_--_Once_Upon_A_Time_In_The_West&amp;diff=1973321"/>
		<updated>2025-11-16T09:07:20Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The release of the original _ Red Dead Redemption _ in 2010, along with the _ Undead Nightmare _ expansion, left players wanting more of everything. More shootouts and saloon fights. More eccentric and wily characters. More riding horseback through the vast, open world of the western frontier. And while it was a long eight years, Rockstar made sure that the wait was well worth it – albeit not without some controversy . _ Red Dead Redemption 2 _ immerses players in the grueling world of the wild west with familiar gameplay dynamics that have been taken to the next level to not only make _ Red Dead Redemption 2 _ an easy favorite for game of the year, but also Rockstar’s crowning achievement to d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as [https://Www.Openworldpilot.com/articles/shadows-in-the-night-my-journey-for-dark-fragments-on-feybreak-island.html Night hunting strategy], gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you're also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aside from the numerous options to customize Arthur's physical appearance and gear, the other core relationship that players will develop throughout the game is that of Arthur and his horse. Red Dead Redemption 2 has expanded immensely on making your horse more than just a mode of transportation, and there are numerous ways that players can invest time into developing their bond with their horse and, as a result, increasing its ability to take players through this world. These actions start as simply as riding the horse and utilizing its saddle to store all of your equipment and gear between missions, but as you spend more time for your horse and care for it -- feeding it, brushing its fur, petting it, etc. -- you'll be able to increase its stamina and health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the PS4, Xbox One, and PC versions of GTA V prepped Rockstar for working on new hardware, they still weren’t creating an entirely new game. Even the first-person mode was just a new perspective. The game itself didn’t change drastically when it jumped consoles. With Red Dead 2 , the development team over at Rockstar is making their very first next generation game from the ground up. While the new hardware has been praised by developers, Rockstar is known for pushing hardware to its limits, and creating graphically stunning games, this new challenge could be proving more difficult than they anticipated, drastically hampering the game’s developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=1971639</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
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		<updated>2025-11-16T03:05:41Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The first Call of Juarez game is a decent Westerns, but it's definitely a B-tier 'play it by the books' sort of shooters. Call of Juarez: Gunslinger not only shakes things up for the franchise, but for the genre as well. You play as the legendary bounty hunter Silas Greaves who recounts his many feats to his fellow bar mates. This may seem like a rote storytelling trope, but the amazing thing here is Silas’ unreliability. He may claim he faced off against a hundred bandits when a patron will call him out on it and the game will literally change before your eyes. The shooting is outstanding, and the cel-shading is like icing on the cake. At max, it’s only $15 too so go on Steam, PSN, or Xbox Live and grab it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sense of discovery that video games offer is a feeling almost unmatched by any other form of entertainment. Deep down, you know that a developer went out of their way to create a mystery for the player to solve, or to put in a cool reference to another work of art. But in the heat of the moment, in the thrill of the chase, you feel like a detective pulling at a thread, ready to unveil whatever may be behind the curtain. There are few developers better at eliciting this feeling than Rockstar , and the Easter Eggs in Red Dead Redemption 2 certainly keep their reputation alive. Here's what we've found so far in Red Dead Redemptio&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These moments, as small and inconsequential as they may seem compared to the larger story being told, were really what made Red Dead Redemption 2 's world and setting feel unlike anything that I've played before. As a game that's been worked on by Rockstar for nearly 7-8 years -- basically since the release of Red Dead Redemption in 2010 -- the time and attention to detail put into its world and setting by the studio are on an unprecedented level. With the force of all of Rockstar's teams behind it from around the world, the studio has called it their most &amp;quot;ambitious&amp;quot; project leading up to its release, and that might just be underselling it. Based on what I've played from the game so far, the level of interactivity, mechanics,  [https://www.openworldpilot.com/articles/genshin-impact-6-0-bloom-nerf-boosts-f2p-teams-in-nod-krai-update.html Bloom Core Genshin] and systems available to players make Red Dead Redemption 2 as close as we can get to the living, breathing Western world that Rockstar is aiming to deliver, and I can't wait to explore more of it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s a lot more out there than I thought and most of what I found initially wasn’t very good. I dug a bit deeper, found some treasures, and even some unique games on the awful side. Every game on this list, bad or good, at least tried to do something ambitious for this genre. In that sense, I appreciate the effort. What's for sure though, is that you shouldn't miss any of my favorites on this list. If you play them back-to-back Red Dead Redemption 2 will be out before you know it. Without any more delays that is. Let’s put those dismissive thoughts out of our heads and round up the very best and the worst Weste&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aside from the direct ways that you can interact with characters in Red Dead Redemption 2 , there are an even wider range of ways that Rockstar is truly aiming for players to really &amp;quot;live&amp;quot; inside this world by playing as Arthur. This comes down to factors such as eating, sleeping, taking Arthur to the local town barber for a haircut and a shave (if you want his hair or beard longer, you'll have to wait until it grows out), and even down to whether Arthur enters a town armed or unarmed. Naturally, holding your weapon while striding through a town will have its citizens on edge and wary of your actions, while holstering your weapon will make for more civil engagements. As one of the Rockstar reps mentioned as we entered a town, this even extends to the way that you enter a new location on horseback -- a calm trot into town will go over much better than charging headlong into town and (potentially) running over an innocent civilian.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The samurai western you should pay attention to is Red Steel 2 . When the first was revealed as a launch game the hype was through the roof. That was before we knew the limits of motion controls. Not good to say the least. So when a sequel was announced, I was admittedly shocked and a little hesitant. It switched the setting to a Western and even made it into a cel-shaded game. Felt like they were specifically baiting me into a trap, but the results were good. The controls were a lot better thanks to the Wii Motion Plus. There's still a bit of jank there, but again, much better than the original. Just goes to show that developers can learn from their mistakes. Ubisoft is kind of the king of that actually. Remember the first Assassin’s Creed ? Yi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another thing that doesn't make sense is the beginning concerns water. No matter what you do, there are certain areas in the snow-covered mountains you need to tread water in. How is there not a scene immediately afterward of Arthur freezing himself to the bone, or at least getting sick? In the grand scheme of problems, this is a very minor one, but it was enough where it got me to think. Again, the beginning just has a lot of issues with&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1970436</id>
		<title>Red Dead Redemption 2 Is The Deepest Grandest World That Rockstar Games Has Made Yet</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1970436"/>
		<updated>2025-11-16T00:55:35Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;If you're like me and usually seem to have a rather large bounty on your head, then you might need to make (or loot) a quick buck. If you're in the vicinity of Fort Wallace, then head West, cross the river, and go up the mountain pass at Window Rock. You'll find some cave paintings. Arthur will make a note of them in his journal, and from there, cross the river and head just Southeast of the &amp;quot;I&amp;quot; in Ambarino on the &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By far the biggest success story from GTA V Online 's DLC content has to be the heists. Surely you must be thinking; &amp;quot; how is this a mistake, heists are great.&amp;quot; Well, you are not wrong there, as Heists are amazing. Originally part of the single player story, heist expansions allow you to co-op with up to four players to pull off big jobs online and earn that sweet, sweet dough. It isn't the content itself that was the problem, it was the constant delays on release. After being announced, the addition was welcomed and eagerly awaited, only to be delayed by over a year. To cut a long story short, Rockstar had announced the heists without properly estimating just how big a job they were taking on. Fans kept waiting and it took a long time for them to come. Do the math next time g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Max Payne is a name familiar to gamers everywhere. The series follows the main character Max Payne, a former DEA agent, on his revenge mission against drug dealers who murdered his wife and child. It wasn't until the third instalment in the series that Rockstar fully took over its publication, with our hero now working in the private security sector. They took Max over to Brazil to battle against the gangs of São Paolo in a bid to rescue his boss' wife. Don't marry in this universe, it doesn't seem to end w&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Blackwater, John meets a politician in need of some help with blackmailing an opposing politician with some photos. If you view the photos in John’s inventory, you’ll see that the opposing politician has been caught in some rather…unsavory acts with a prostitute. You approach the target at town hall, show him the photos, and he changes his tune real qu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though this 2005 film directs viewers away from the traditional setting of the American West and instead takes place in Australia, The Proposition very much feels in line with what we expect from Westerns with an added sense of grittiness and brutality thrown into the mix.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the wilderness, a prospector asks John to peacefully acquire a nearby old man’s land so that he can dig a ground well. John heads out and approaches the old man, who stops his sweeping to give John a two barreled greeting. Once John explains that he wants to purchase his land, the old man asks for  [https://www.openworldpilot.com/articles/genshin-impact-5-8-breakdown-natlan-skins-summer-zone-nod-krai-teases.html Yelan premium outfit] $200 in exchange for it. The game then lets you give the man $200 for the deed to the land or kill him and take the deed by force. The game even describes him as &amp;quot;the helpless old man,&amp;quot; yet gives you the option to gun him d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you'll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you'll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that's washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perusing John’s inventory, you’ll notice he has a lasso, which he can use to rope all types of animals, including people. If you’re on horseback, you’re able to lasso unsuspecting civilians and drag them for as long as you please behind your galloping horse. It might not seem that revolting at first, but when you realize that this was a common form of justice not only in the actual West, but for centuries all over the world, the implications of dragging someone needlessly behind your horse takes on a disturbing nua&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Max Payne 3 generally did well upon release, gaining favourable reviews. However, one problem which stuck out among many of its fans was the length of its cut scenes. The game contained over three hours worth of cut scenes. While some people do enjoy the cinematic experiences games can bring, the fact that the majority of these cut scenes were not allowed to be skipped meant those wishing to blaze through the action were unable to do so. This turned many players away from the game for such a cosmetic rea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The name of the film alone should instantly bring to your mind the iconic score from Ennio Morricone, but The Good, the Bad, and The Ugly rightfully deserves its place among the best of the Western genre, and the defining example of the &amp;quot;Spaghetti Westerns&amp;quot; that Red Dead Redemption holds so many visuals and thematic influences from.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review:_Attention_To_Detail_Makes_It_An_Instant_Classic&amp;diff=1968355</id>
		<title>Red Dead Redemption 2 Review: Attention To Detail Makes It An Instant Classic</title>
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		<updated>2025-11-15T17:57:45Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;No small detail is overlooked. It is the collection of countless minor details that makes _ Red Dead Redemption 2 _ so captivating. It is unbelievably satisfying watching horses trudge through miles of deep snow en route to a mission, only to find the same player-made snow trail upon returning to the mission’s point of origin. Throw a corpse into the river, and the body will continue on until it gets stuck, or flows into a lake at the mouth of the river. And last, but not least: hats. Hats easily fly off in the heat of a shootout or during a bar fight, but any hat can be picked up and worn by Arthur. Collecting hats across the western frontier might be one of the most satisfying, unofficial mini-games within _ Red Dead Redemption 2 _ . In fact, as of this writing, the topic of hats was actually trending for the game on Twitt&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When it was first announced that GTA V would have three player characters, it seemed like a bit more of a gimmick to deviate from its previous games than a truly enhanced gameplay experience. But those thoughts were quickly silenced once players saw how much fun having multiple characters could be. Having the freedom to play with different special abilities, personalities, and intersecting stories makes this feature an absolute shoo-in for Red Dead Redemption 2 . Judging from Rockstar’s pattern of releasing larger, and larger sandbox maps with each new title, having multiple characters scattered across the map could make for a much easier and more natural way of exploring it, than simply fast traveling. The vast lands could unfold as the player uses each character from the regions of the different regions of the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the release of the eagerly awaited Red Dead Redemption 2 on the horizon, they will be thrust into the spotlight once again. That being said, nothing is ever perfect and we all make mistakes, and Rockstar has been no exception over the years. Whether it is being nit-picked to death by their players or condemned within the media, no publisher inspires as many positive and negative reviews as Rockstar. But all publicity is good publicity. ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Red Dead Redemption 2 _ improves upon the original with its focus on player choices. Whenever Arthur crosses paths with an NPC, players can choose how they want [https://Www.openworldpilot.com/articles/farewell-ps4-my-tearful-goodbye-to-genshin-impact-on-my-dusty-console.html Upgrade To PS5 Genshin] interact with them: either warmly or antagonistically. Each decision will result in its own outcome, such as a potential shootout if the NPC is antagonized. The outcome will also ultimately have an effect on Arthur’s honor, which directly impacts item discounts and unlockable outfits. A higher rating results in better discounts at stores and unlockable outfits, whereas a low (or even negative) ranking will increase money and item drop rates from dead N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Max Payne is a name familiar to gamers everywhere. The series follows the main character Max Payne, a former DEA agent, on his revenge mission against drug dealers who murdered his wife and child. It wasn't until the third instalment in the series that Rockstar fully took over its publication, with our hero now working in the private security sector. They took Max over to Brazil to battle against the gangs of São Paolo in a bid to rescue his boss' wife. Don't marry in this universe, it doesn't seem to end w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those familiar with Rockstar’s recipe for game narratives will immediately feel right at home. The extensive amount of side-quests alone will keep players busy well beyond the 60-hours of primary story content. Although some of the optional missions do not necessarily have much to do with the main storyline, they still intertwine enough to shape the surrounding world and time-period. Most importantly, the missions and side-quests are fun. Bounty hunting; escorting characters to nearby towns; large-scale shootouts; _ Red Dead Redemption 2 _ manages to make each mission feel fresh and fun to play. Believe it or not, Rockstar has even managed to make something as mundane as fishing enjoyable, if not for anything other than appreciating the surrounding scenery while waiting for a b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever hear of the legend of Lucky Luke? Yeah neither have I, dear readers. That's probably because it’s based on a series of French comics dating back to the late 40s. As obscure as it is I'm surprised there are so many games based on the character. I grabbed one for my favorite console, the Super Nintendo, and was not impressed. It looks good (resembling the comic to a degree), but I wouldn't call it exciting. Lucky Luke is slow as molasses in terms of walking and jumping, which makes platforming a needlessly hard challenge. Shooting is no better either. Worse yet, your objective is not clearly defined in a level. I don't expect games to hold my hand, but give me a break. At least try to be decent to your play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What makes the Wild West one of the best settings for a videogame is that there's constant danger around every corner. Cowboys and pioneers had to be prepared for whatever the frontier threw at them. Not only were bandits and predators a threat, but the very land and weather itself. The American West is home to some of the United State’s most intense natural disasters. Tornadoes, sandstorms, mudslides, wildfires, flash floods, and even earthquakes could cause devastating amounts of damage in moments. If Red Dead Redemption 2 captures even one of these phenomena as a random encounter, it would completely change the way players would think about the map, knowing full well the ground below and the sky above them could kill them. Players might think twice about crossing Tornado Al&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review:_Attention_To_Detail_Makes_It_An_Instant_Classic&amp;diff=1968181</id>
		<title>Red Dead Redemption 2 Review: Attention To Detail Makes It An Instant Classic</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review:_Attention_To_Detail_Makes_It_An_Instant_Classic&amp;diff=1968181"/>
		<updated>2025-11-15T16:34:20Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Warding also comes in as one of the fundamentals of the game. What if the enemy team is doing the objective at the time? Surely you have the timer access but how would you know that they aren’t just there to pull out a team fight and then to just secure the objective? Having map awareness is a key but you cannot see what’s happening in the fog of war. At the start of the game, you always have two wards so utilize them to secure your laning phase as well as to help your team. Most of the time when the enemy team is trying to land an objective and your team has placed a ward you can easily outplay t&amp;lt;br&amp;gt;In a time where open-world games are a dime a dozen, my problem with most titles in the genre is that they rarely force you to engage with the world that has been laid out. Instead, developers just use the confines of an open-world to place the structure of their game inside of, because it's the normal thing to do more often than not nowadays. Simply existing in an open-world though isn't enough when you don't feel any sort of connection to the environment that you're within. Forcing you to explore and take your time in the world allows you to get to know the area which you find yourself in. This is something that I think The Legend of Zelda: Breath of the Wild did so perfectly last year , and it's something that I think finds success here in Red Dead Redemption 2 as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2015 is mere hours away, and I could not be more excited to say goodbye to 2014. A lot of things happened during the year that I liked, and a lot of things I didn’t. The games industry has plenty to prove after 2014 with numerous disastrous launches, delays and disappointments. Going forward into 2015 there are certain games I'd like to see announced, certain games launch, or specific things happen within the gaming industry. These are my wishes for the game industry; 15 for 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The same can be said for Arthur Morgan. Are there moments of intense excitement in his life such as when he's robbing a train or watching the sunset over the plains? Absolutely. But even in the life of an outlaw on the run, you still have to make small decisions about whether or not you should take a bath or shave your face.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many of these interactions with the game's NPCs will likely result in finding new missions and quests, such as a late night trip to a nearby saloon, where one character wanted me to go out on a mission and take photographs with an early 1900s-era flash camera. Other interactions can get hostile, such as another instance where I tried to rob an incoming traveler on horseback, only to see him still watching me -- warily, gun drawn -- as I rode on past him. And yet, some of these interactions can be completely unexpected, or even downright hilarious. In what was easily the funniest moment of our demo, I had Arthur greet a fellow traveler, only to see his horse get startled, kick the man in the head, and end up leaving him dead on the road; this left an audible gasp from myself and the Rockstar reps with us during the demo, only to bust out laughing after.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;No small detail is overlooked. It is the collection of countless minor details that makes _ Red Dead Redemption 2 _ so captivating. It is unbelievably satisfying watching horses trudge through miles of deep snow en route to a mission, only to find the same player-made snow trail upon returning to the mission’s point of origin. Throw a corpse into the river, and the body will continue on until it gets stuck, or flows into a lake at the mouth of the river. And last, but not least: hats. Hats easily fly off in the heat of a shootout or during a bar fight, but any hat can be picked up and worn by Arthur. Collecting hats across the western frontier might be one of the most satisfying, unofficial mini-games within _ Red Dead Redemption 2 _ . In fact, as of this writing, the topic of hats was actually trending for the game on Twitt&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A bit hypocritical perhaps, but at least two Uncharted games and one Gears of War game could use some serious updating. Both Uncharted: Drake’s Fortune (2007) and Gears of War (2006) are horribly outdated compared to modern standards. It would be cool to see these games redone with modern gameplay and graphics. Uncharted: Golden Abyss (2012) was released on the PS Vita. Seeing it remade for [https://Openworldpilot.com/articles/farewell-ps4-my-tearful-goodbye-to-genshin-impact-on-my-dusty-console.html Genshin Impact PS4 shutdown] would be sweet as pie. Personally, I’d love to see the collections bundled together ala Halo: The Master Chief Collection. Uncharted: The Nathan Drake Collection and Gears of War: The Locust War Collection would be so cool to have.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A surrender is always an option. Sometimes it’s best to play out till the end so that you can learn a lot about the gameplay or your performance in particular. Sometimes a good team fight or a securing an objective can turn the game in your favor, the more the game prolongs, as long as you are playing it with a cool headed-mindset and helping your team, you could always win the match. The more you play the more your focus increases and so does the attention span and once you are in the heat of the moment, you will always give it your best s&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=1967980</id>
		<title>The 5 Westerns You Should Watch Before Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=1967980"/>
		<updated>2025-11-15T15:26:09Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;_ Red Dead Redemption 2’s _ visuals are astounding. Considering the size of the map – which takes 16 minutes to cross on horseback from one end to the other – and keeping in mind that the game features a vastly underdeveloped western world, it should come as no surprise that traveling from one point to another comes with a lot of wide, open terrain. While this may make travel seem boring and tedious (admittedly, one of my own personal gripes from the original game ), _ Red Dead Redemption 2 _ does a stellar job of keeping players engaged with ever-changing weather, authentic architecture, and gorgeous, sprawling landscapes and scenery. While it may seem like there is not much to do in such a vast open-world, the game does a superb job in balancing random interactions and mini-games along the tra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now, while I enjoy that Red Dead Redemption 2 has built in so many things that force you to slow down, I think it's important to note that this probably isn't something I would want to see from every video game in existence. Trust me, I enjoy how streamlined most other games are now as much as the next guy. But in Red Dead Redemption 2 , I think I've started to see early on in my playthrough the larger purpose that Rockstar has with all of these added elements to the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the PS4, Xbox One, and PC versions of GTA V prepped Rockstar for working on new hardware, they still weren’t creating an entirely new game. Even the first-person mode was just a new perspective. The game itself didn’t change drastically when it jumped consoles. With Red Dead 2 , the development team over at Rockstar is making their very first next generation game from the ground up. While the new hardware has been praised by developers, Rockstar is known for pushing hardware to its limits, and creating graphically stunning games, this new challenge could be proving more difficult than they anticipated, drastically hampering the game’s developm&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The delay of Red Dead Redemption did not come with new details on the game. Several new screenshots accompanied the news, but these do not make us less worried. All screenshots do is prove that the game still looks great. We don’t know how the game looks in action, though, which can be a worry. The delay may only be a few months, but news of a delay is rarely good news, as it means that the game in question is in a rough state. Showing cold, hard gameplay would appease the public’s fears of quality and get fans even more excited for the game when it finally released in 2018. Until then, all we can do is speculate about how Rockstar may have evolved the ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Like I'm sure many of you have been doing, I've spent a portion of my weekend playing that new cowboy game everyone has been talking about. Red Dead Redemption 2 has been the game of choice in my off-time these past two days and even though I'm surely not as far into it as some others are, it's easy to see after any amount of playtime just how gorgeous its open-world is.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Just like Arthur himself is meant to feel like a living character for players to embrace and play their role as, the world of Red Dead Redemption 2 feels ripe for exploration and unexpected sights to behold. While roaming across the landscape on horseback, I saw majestic mountain passes and calming rivers full of opportunities to hunt and fish, especially as wildlife like deer and rabbits strode by. Just before that, I had Arthur and his horse perched on the top of a hill, only to see that a storm was brewing out in the distance, watching as clouds and mist rolled over the mountains. Standing there for a few minutes, the result of the passing rains ended up being a brilliant rainbow out on the horizon, something that even caught the Rockstar reps with us during the demo by surprise.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Red Dead Redemption 2 _ improves upon the original with its focus on player choices. Whenever Arthur crosses paths with [https://Www.openworldpilot.com/articles/the-unexpected-journey-when-side-quests-become-epic-tales.html Openworldpilot write an article] NPC, players can choose how they want to interact with them: either warmly or antagonistically. Each decision will result in its own outcome, such as a potential shootout if the NPC is antagonized. The outcome will also ultimately have an effect on Arthur’s honor, which directly impacts item discounts and unlockable outfits. A higher rating results in better discounts at stores and unlockable outfits, whereas a low (or even negative) ranking will increase money and item drop rates from dead N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the buildup to Red Dead Redemption 2 's release later this month, those looking for some inspiration to satisfy their craving for Western-themed experiences won't need to look further than our picks for the Western films you should watch before playing Rockstar's own Western epic, given the numerous cinematic references that the studio has drawn from in their previous titles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout these two hours with Red Dead Redemption 2 , we certainly got many questions answered about what is arguably the most anticipated game of the year. The story, action, and spectacle that we saw from the game (so far) shows that Rockstar Games is firing on all cylinders to deliver what I'm already confident to say is going to be an unforgettable experience, combined with its world that is full of detail and immersion. The degree to which Rockstar is crafting the world of Red Dead Redemption 2 to its full potential is simply incredible, and I can't wait to see what more that it has to offer. Thankfully, there's just a few more weeks left until we can all ride out West and discover it for ourselves.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2:_Don_t_Pre-Order_Just_Yet&amp;diff=1967236</id>
		<title>Red Dead Redemption 2: Don t Pre-Order Just Yet</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2:_Don_t_Pre-Order_Just_Yet&amp;diff=1967236"/>
		<updated>2025-11-15T10:07:22Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While hope may be more abundant in relation to a game within the beloved _ Red Dead _ franchise, there is a case to be made that the trust and optimism in Rockstar’s delivery of the title may be misled, as outlined in u/kentuckythumbpicker's post on Redd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tilting is the most awful thing that could ever happen to a player. It’s when your teammate intentionally helps the enemy team or when you get upset over the gameplay. How to fix this? Simple pro tip is when you lose three games in a row, quit the game and take a break. Your mental health is more important than the loss of a match. League of Legends is a fun game but it sure can attract some trolls and people who want to ruin other people's game. It can even happen in ranked games and for this reason alone, they have introduced a system where you can mute the enemy player if he is to verbally abuse or simple harass you which actually leads you to win your game with a level-headed mind&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Expectations for Batman: Arkham Knight were already high before the game was delayed to June 2, 2015. Now, expectations are even higher. With all this extra time, we’re hoping for the most polished, visceral, and grand Batman experience ever. Batman: Arkham Knight looks set to meet these expectations thanks to a large amount of secrecy surrounding the game. Despite being a high profile game, Rocksteady has been very careful about how much information we get out of each trailer and press release. The story, Gotham City, the Arkham Knight and Scarecrow’s plans remain wrapped in secrecy, and it will be unwrapping those secrets that’s going to make Batman: Arkham Knight hard to put down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She's been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you'd like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What's her story? What do the numbers lead to? Is she locked in there for good reason? Or is it simply because she's differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout these two hours with Red Dead Redemption 2 , we certainly got many questions answered about what is arguably the most anticipated game of the year. The story, action, and spectacle that we saw from the game (so far) shows that Rockstar Games is firing on all cylinders to deliver what I'm already confident to say is going to be an unforgettable experience, combined with its world that is full of detail and immersion. The degree to which Rockstar is crafting the world of Red Dead Redemption 2 to its full potential is simply incredible, and I can't wait to see what more that it has to offer. Thankfully, there's just a few more weeks left until we can all ride out West and discover it for ourselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the story sections that we played of Red Dead Redemption 2 , it's already clear that Arthur's relationships with the members of the Van der Linde gang will play a crucial role across the whole game, on larger and more personal levels. Right at the beginning of the demo, those relationships came into play as Arthur and the gang were preparing to rob a train under the ownership of the oil tycoon Leviticus Cornwall, which started with Arthur assisting Bill Williamson to blow up the train tracks and derail the car. Naturally, after that plan went awry, Arthur and several other members of the gang instead raced to the top of the nearby mountain path to hop on top of the train. In the midst of the action, we saw that Arthur can issue commands to the fellow gang members as they pushed towards the conductor car, making the action feel that much more involved when executing the heist alongside his other fellow gang members.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shigeru Miyamoto famously said, &amp;quot;A delayed game is eventually good, a bad game is bad forever.&amp;quot; There are examples both for and against this in the games industry, but with the recent delay of Red Dead Redemption 2 , many have wondered what this might mean for the title. While most turn to this quote and hope for the [https://Www.Openworldpilot.com/articles/navigating-genshin-impact-s-vast-world-with-interactive-maps.html best genshin interactive map], there is still a chance that things aren’t as good as they seem over at Rockstar. The company is famously tight-lipped. Even if there was trouble, we would never hear about it. With so many secrets still up in the air, we set about taking a different angle on the game’s de&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GTA V in its original state hit shelves in September of 2013. The next generation version came roughly a year later, with the PC version hitting in early 2015. Rockstar has been gradually updating GTA V online since then and working on Red Dead Redemption 2 . Rockstar is known for taking a long to release games, but five years between projects is long, even for them. When GTA IV released in 2008, Red Dead hit only 2 years later in 2010, which was followed by GTA V three years after that. The company must have known what their next game would be for some time. Maybe this prolonged development cycle is another sign that the game is in a very rough state and the delay is for more than just pol&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Learn_From_The_Pros:_30_Things_Every_League_Of_Legends_Player_Needs_To_Know&amp;diff=1967053</id>
		<title>Learn From The Pros: 30 Things Every League Of Legends Player Needs To Know</title>
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		<updated>2025-11-15T09:02:37Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 brings with it new realistic gameplay mechanics for maintaining Arthur’s well-being. Failing to eat for a few hours results in Arthur becoming hungry and sluggish. Horses must be groomed and cared for in order to be most effective for speed and travel. While this sim-style element might seem like a chore, it ultimately aids in pulling players into the world and grounding their experience with a sense of real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the biggest additions in Red Dead Redemption 2 revolves around the Van der Linde gang's camp, which shifts locations at certain points throughout the game's story. The camp essentially will act as your home base throughout Red Dead Redemption 2 , and aside from interacting with other members of the gang like John Marston and Bill Williamson, you can also load up on supplies such as ammo, food, tonics, and more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Red Dead Redemption 2 _ was worth the wait. With so much to do in the game, we will likely be uncovering easter eggs and more secrets for years to come – as is standard for most Rockstar titles. If the main game is any indication, _ Red Dead Online _ will be absolute chaos. And we cannot wait. _ Red Dead Redemption 2 _ delivers well-and-above what anyone expected, showcasing the good, the bad, and the ugly of the wild west in one of the most detailed and entertaining games of 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In a preview with Rockstar Games in New York City, we were able to see about two hours of Red Dead Redemption 2 . With the demo split between seeing some of the game's early story-driven moments, and then getting to interact and play the game for ourselves, this not only gave us a sense of the overall scope of Red Dead Redemption 2 , but also provided a hands-on feel for its deeper mechanics, gameplay systems, combat, and the environment. In short: it's a game of a scope that I don't know that I've ever seen before from an open-world game, even coming from the studio that (arguably) set the genre's foundations with Grand Theft Auto III way back in 2001.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the open world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is [https://www.openworldpilot.com/articles/black-myth-zhong-kui-game-science-s-surprising-creative-rebirth.html simply click the next document] breathtaking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As much as there is the draw to get through the story missions as quickly as possible, don't be afraid to take some time in between missions to let yourself be immersed in the rich world that awaits you in Red Dead Redemption 2 , such as exploring towns like Valentine or the big city of Saint Denis. Likewise, get the most of your Western experience by playing a round of poker at the local saloon or take in a vaudeville show when you have some down time, or interact with the rest of the Van der Linde gang back at camp to complete side activities with them.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2:_Don_t_Pre-Order_Just_Yet&amp;diff=1966034</id>
		<title>Red Dead Redemption 2: Don t Pre-Order Just Yet</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2:_Don_t_Pre-Order_Just_Yet&amp;diff=1966034"/>
		<updated>2025-11-15T04:49:19Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In a time where open-world games are a dime a dozen, my problem with most titles in the genre is that they rarely force you to engage with the world that has been laid out. Instead, developers just use the confines of an open-world to place the structure of their game inside of, because it's the normal thing to do more often than not nowadays. Simply existing in an open-world though isn't enough when you don't feel any sort of connection to the environment that you're within. Forcing you to explore and take your time in the world allows you to get to know the area which you find yourself in. This is something that I think The Legend of Zelda: Breath of the Wild did so perfectly last year , and it's something that I think finds success here in Red Dead Redemption 2 as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you reach a destination after traveling on your horse, before you actually embark or reach the waypoint to begin the mission (or speak with a character that might initiate a mission), bring up your weapon wheel to make sure that you're carrying the equipment you intend to bring with you on the mission ahead. Whether that's your trusty carbine repeater and a shotgun for those brutal gunfights, or a bow and tomahawk for stealthier missions, always check when you're by your horse to make sure that you have the right tools for the job, otherwise you'll find yourself at a loss and may not be able to (easily) return back to your horse before the mission is over.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If The Proposition ends up catching your eye, a neat tidbit about its director, John Hillcoat, is the fact that he created a machinima short film with Rockstar Games in the buildup to releasing Red Redemption in 2010, which was called Red Dead Redemption: The Man from Blackwater . The short film itself was created entirely inside the engine of Red Dead Redemption and was aired on FOX around the time of the game's release - the full movie is still available for viewing here (via Dagger 323 on YouTube).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The same can be said for Arthur Morgan. Are there moments of intense excitement in his life such as when he's robbing a train or watching the sunset over the plains? Absolutely. But even in the life of an outlaw on the run, you still have to make small decisions about whether or not you should take a bath or shave your face.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the buildup to Red Dead Redemption 2 's release later this month, those looking for some inspiration to satisfy their craving for Western-themed experiences won't need to look further than our picks for the Western films you should watch before playing Rockstar's own Western epic, given the numerous cinematic references that the studio has drawn from in their previous titles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gun oil can be purchased from the gun shops, and can be utilized by Arthur to clean his weapons and restore their condition,  [https://www.Openworldpilot.com/articles/exekiller-the-indie-gem-blending-cyberpunk-western-apocalyptic-thrills.html Indie Survival Horror] as weapons in the game do degrade with normal wear and tear, making them slightly less effective in later encounters. You can also clean your weapons at the gun shops, but having some gun oil on you to clean weapons in a pinch is more convenient when you are outside the vicinity of a town, and to make sure your weapons are always ready for combat.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What's worth noting though is that I don't think what Rockstar has done with these ideas is really all that revolutionary by any means. No: instead, they've just leaned into these things that other developers would certainly stray away from for the reasons that I've already heard many complain about this weekend -- it ends up being too slow and too boring. However, Rockstar knew before release that Red Dead Redemption 2 would sell millions of copies no matter what they did. This notion allowed them far more experimentation and more willingness to take chances compared to what other studios might attempt. For the most part, I think it's an experiment that has worked to Red Dead Redemption 2 's benefit so far.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While this could turn out to be a good thing, it could also be a sign of bad things brewing in the background. Rockstar is spinning a lot of different plates, but Grand Theft Auto V released in 2013, and the company needs to get a game out the door to stay relevant. Hopefully, Red Dead Redemption 2 turns out well in the end. That being said, wishing for a game's success has never done anyone any good. So we're going to take a glass half empty approach and look at just how Red Dead Redemption 2 's Delay could doom Rockstar as a comp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Red Dead Redemption 2 is clearly a game that we think highly of here at DualShockers , it's not one that is infallible by any means. In fact, since its release this past Friday, the most common complaint that I have heard not only from some of my friends but fellow writers here at DualShockers is that Red Dead Redemption 2 is far too slow and plodding. Even after getting past the game's initial opening hours and having the world start to open up, traveling from one location to another takes far too long, animations are too slow, and there's not the typical intuitiveness that streamlines many of the systems and mechanics that you might find in other open-world games.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=31_Hilarious_League_Of_Legends_Comics_Only_True_Fans_Will_Understand&amp;diff=1964212</id>
		<title>31 Hilarious League Of Legends Comics Only True Fans Will Understand</title>
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		<updated>2025-11-15T01:22:21Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Don’t be deceived by the number at the end of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we follow Arthur Morgan and the Van der Linde gang. If you recognize the latter name, it was the group of outlaws that John Marston rode with back in the day. As you can expect, you’ll see our loveable Marston often, who is perfectly implemented into the story. It’s not too much fan service or focus, but just enough so he’s a solid supporting role, especially in the later half of the campaign. He has his own arc, but it’s all about Arthur and his issues. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to find his footing as he’s an overly serious character who never breaks a smile and plays the rough cowboy to a T. His relationship with the group, including the gang’s leader, Dutch van der Linde, is what stands out among everything else. It’s the little things around the camp; the songs, the gestures and the interactions that expand our protagonist’s likability, and you begin to better understand him. Even the most insignificant faces seem to bring out the more positive aspects out of Arthur more than the main story ever does, and it’s sad that it’s something players can completely overlook, especially considering entering the camp setting forces the player to move at a snail’s pace.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you'll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation,  [https://WWW.Openworldpilot.com/articles/black-myth-zhong-kui-game-science-s-surprising-creative-rebirth.html WWW.Openworldpilot.com] on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Max Payne 3 generally did well upon release, gaining favourable reviews. However, one problem which stuck out among many of its fans was the length of its cut scenes. The game contained over three hours worth of cut scenes. While some people do enjoy the cinematic experiences games can bring, the fact that the majority of these cut scenes were not allowed to be skipped meant those wishing to blaze through the action were unable to do so. This turned many players away from the game for such a cosmetic rea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s this ongoing joke about how Garen likes bushes more than anyone. He will literally sit in the brush all game, waiting for unsuspecting victims. This joke is used for countless comics and memes and I think this one does it the most justice. It’s a perfect picture of what goes on. ADC runs from Jungler and hides in a bush. A bush that is occupied by a lazy top laner who is watching the game from the sidelines. Likely on a live televis&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_15_Biggest_Mistakes_Rockstar_Has_Ever_Made&amp;diff=1963503</id>
		<title>The 15 Biggest Mistakes Rockstar Has Ever Made</title>
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		<updated>2025-11-15T00:12:43Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Maybe…the reason that Jax wanders around, looking for an opponent worth fighting, is for two reasons. To take out his aggression for what he lost and to hopefully one day be reunited with his terrible fat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer's Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010's Red Dead Redemption, or Grand Theft Equine as it's commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 may just signal the dawn of a new era for open-world games, and it's an experience that I have no doubt players will be investing tens (if not hundreds) of hours into its immense, deep world and completing its story full of action, suspense, and deeply investing character moments. Over the course of its journey, you can easily see the ways that Rockstar Games has not just focused on delivering a world that is massive in scope, but far richer in the ways that it builds on everything that the studio has done in its past games and enhances them for a new generation. Red Dead Redemption 2 aimed high in delivering players a living, breathing world, and it has surely hit its mark as Rockstar's deepest, most immersive experience yet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That also goes for the band of characters that you'll interact with throughout the story, from both the familiar faces and the new characters that you'll encounter while roaming through the West with the Van der Linde gang. While there's the sheer novelty of getting to be reacquainted with characters like John Marston and Dutch Van der Linde for fans of the previous game, many of the new faces in Red Dead Redemption 2 prove to be just as memorable and engaging to interact with, such as the fierce and determined widow Sadie Adler, and the unpredictable hitman Micah Bell, who Arthur has a bit of a complicated relationship with. Over time and through your interactions with the rest of the Van der Linde gang, there is a clear sense of the gang's camaraderie and why Arthur is so fiercely protective of them, and getting to explore and deepen these relationships with the other gang members is easily one of the highlights of Red Dead Redemption 2 's narrative thanks to its impeccable writing and strong performances.&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John's face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John's actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they've decided to send a bounty hunter after him so they don't have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Or shall we say Zyra? Them boys won’t leave the plants alone! Zyra may not be the strongest champion in the game and you know she is statistically the squishiest. But does that stop her from being a threat? Of course not! I don’t blame her for being particular about her plants. After all, she’s literally a plant that took on the form of a humanoid in order to save herself from extinction. The plants she summons are part of her. That’s like someone stepping on [https://www.openworldpilot.com/articles/palworld-tides-of-terraria-update-dropping-sooner-than-you-think.html your domain name] own flesh and blood. Disgust&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players take on the role of Arthur Morgan, who starts the game as the right-hand man to gang leader Dutch van der Linde. After a ferry heist goes awry, the gang is forced to flee the town of Blackwater and live a life on the run from the law and others hellbent on seeing the gangs’ demise. The gang performs various odd jobs and heists to fund their survival, but Dutch’s leadership and decisions eventually begin to take their toll on Arthur, who starts to question Dutch's intentions. _ Red Dead Redemption _ _ 2 _ features many of the characters from the first game – including primary protagonist, John Marston – with the story ultimately tying into the beginning of the original game _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most controversial games created by Rockstar have to be their Manhunt series. The first Manhunt was released in 2003 and seemed destined for damnation from the beginning. A stealth based horror game, Manhunt requires you to play as the main character James Earl Cash, a death row inmate. In order to progress through the game, you had to murder gang members, with the method of murder becoming quite graphic and obscene, in ways never seen before on any platform. It included things like suffocating people with plastic bags to the use of blunt force trauma. Manhunt created many problems for Rockstar due to its graphic nature. There were reports of a split in the company, with many people worried about how dark the game was. However, Rockstar was no stranger to controversy at the time, receiving a lot of attention over their previous GTA releases. However, Manhunt was even worse. The game was it was banned in New Zealand and confiscated in Germany. It received even more negative press when it was implicated in a UK murder, although the game was eventually absolved of all involvement. Although it received many positive reviews, was all the negativity really worth&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1963364</id>
		<title>Red Dead Redemption 2 Is The Deepest Grandest World That Rockstar Games Has Made Yet</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1963364"/>
		<updated>2025-11-14T23:54:34Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;While these relationships definitely had their use in these action-heavy segments of the demo, the interactions that Arthur has with the other members of the gang also play out in more narratively-driven ways. While trekking through the mountains with John and Bill in a later story section that we played, I had the option to talk to Bill along the way to learn more about the rival gang camp that we were about to ambush. Staying silent would have been a completely viable option as well, but having those type of options speaks to the ways that Red Dead Redemption 2 is aiming for a more dynamic and natural way for players to interact with its world and characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse open world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar open world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the interesting, yet grotesque mechanics in Red Dead Redemption was the skinning of hunted animals. The animal itself was full of blood splatter and oddly accurate noises. Now, we didn't get a look at whether or not that exact process is part of this [https://www.openworldpilot.com/articles/genshin-impact-5-8-breakdown-natlan-skins-summer-zone-nod-krai-teases.html Bennett new Skin] Red Dead adventure, but we were treated to a hint at a possible new mechanic. One of the scenes shows a man guidimh his horse back to what seems to be his home. The horse is carrying a deer carcass, as well as a few other supplies. Does this mean that players will not only have to kill animals, but also harvest them by taking their entire carcass back to base? We really have no idea, but it would add a lot of depth to a repetitive, yet fulfilling mecha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That interaction all starts with Arthur Morgan, the game's main protagonist, and how players will decide to take on the role of the senior member of the Van der Linde gang, and Dutch's right-hand man. Having been a part of the gang since childhood, the outlaw life is all that Arthur has known, and most of the trailers leading up to Red Dead Redemption 2 have shown that Arthur isn't exactly much of a &amp;quot;pleasant&amp;quot; person to be around. However, as Rockstar pointed out to us during the demo, the reason behind this is that Arthur essentially owes his life to Dutch and the gang, and he's fiercely protective of them as a result. How fiercely his loyalty lies, however, is left up to the player to decide throughout the course of the story.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even though Rockstar games are huge, they've never really showcased a large variety of animals. Some of this is due to most of their games taking place in heavily occupied cities, while other games, such as the first Red Dead Redemption , just didn't feel as though there was a lot of variety. It seems that Rockstar has made it a major point to show fans how many different types of wildlife will be in their next big game. We not only see countless numbers of birds, we're treated to buffalo, weasels, field mice, dogs, vultures, coyotes, deer, and much more. This game seems to be taking place closer to the American Midwest. During the time period in which this game will take place, it's accurate that there would be so much wildlife in every inch of unoccupied land. Hopefully, we'll be treated to a glimpse of the infamous Rockstar Bigf&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Get_Hyped:_Red_Dead_Redemption_2_Rumors_That_Will_Blow_You_Away&amp;diff=1963143</id>
		<title>Get Hyped: Red Dead Redemption 2 Rumors That Will Blow You Away</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Get_Hyped:_Red_Dead_Redemption_2_Rumors_That_Will_Blow_You_Away&amp;diff=1963143"/>
		<updated>2025-11-14T23:01:17Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;But unlike many others that I've talked to about this, I don't find myself turned off by any of these aspects of Red Dead Redemption 2 . In fact, I think these elements are Red Dead Redemption 2 ' s biggest strength from what I've played so far. Rather than just feeling like I'm another bland avatar that is filling a void within this larger open-world, Red Dead Redemption 2 is forcing me to live the actual (fictional) life of Arthur Morgan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, who doesn't love a good video game dog? It seems that over the last three years, companion canines have become a growing trend that players absolutely love. Dogmeat from Fallout 4 was the latest example of how fulfilling it is to traverse a large open world with a loyal dog by your side. The trailer didn't necessarily show any indication that you could own a dog, but it did make a big deal about animal interactions in the scene from inside a very muddy town that included a scruffy dog barking at a pack of vultures. Though Rockstar hasn't necessarily dived into party member, mechanic role-playing games, it doesn't mean they'd never included it in their games. Don't be surprised if there's a portion of this game dedicated to your relationship with a dog. Heck, Rockstar has even gone as far as to create entire missions centered around Franklin's pet dog, Chop, in GTAV . There's always h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If there's one thing Rockstar nails, it's scope. Their games might not be as 'deep' of role-playing games as their Bethesda counterparts, but they're every bit as meaty and way more technically advance. Rockstar's major releases always push the boundaries of what people think is capable on the current hardware. They take their engine and push it to its absolute limits. With the recent release of PS4 Pro and Xbox's Project Scorpio imminent, look for Red Dead Redemption 2 to be featured heavily on both of those platforms. As technology progresses and the tools game developers have multiplied exponentially, so does Rockstar's vision of what a video game can be. Look for Red Dead Redemption 2 to be the prettiest game you've ever laid your eyes&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Best part of this meme though? His brother, the only one who could never mistake him, walks in on him. That and the fact that Renekton is the &amp;quot;evil&amp;quot; brother. Seeing the evil brother (imagine Loki) dressed up like Sona is so comical that we want this to be a skin. Please, Rito, make this a real skin. Definitely Not Renekton, ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That aside, Garen may possibly feed if he gets countered because all he’ll be able to do is charge in and perish. As much as they love bushes, Garens are no cowards. They love to charge, yelling, &amp;quot;Demacia!!!&amp;quot; as they run through the battlefield. If only they could add a little common sense to t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, the last four major releases from Rockstar Games have all been delayed to some extent. No one really knows if this is simply unchecked hubris or rather that they're so meticulous about the quality of their games that delaying isn't only an option, but vital. Rockstar doesn't simply create [https://www.Openworldpilot.com/articles/genshin-impact-5-8-breakdown-natlan-skins-summer-zone-nod-krai-teases.html new content from www.Openworldpilot.com] iterations in their existing franchises, they create technical masterpieces that push forward the industry and take hardware to its absolute limits. Will this game be delayed into 2018? Maybe. Will Red Dead Redemption 2 be any worse because of it? Absolutely not. Having your most anticipated game get delayed is a serious bummer, but having it ship as an unpolished product that receives critical backlash would probably feel worse. Here's hoping Red Dead Redemption 2 releases in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Red Dead Redemption 2 is clearly a game that we think highly of here at DualShockers , it's not one that is infallible by any means. In fact, since its release this past Friday, the most common complaint that I have heard not only from some of my friends but fellow writers here at DualShockers is that Red Dead Redemption 2 is far too slow and plodding. Even after getting past the game's initial opening hours and having the world start to open up, traveling from one location to another takes far too long, animations are too slow, and there's not the typical intuitiveness that streamlines many of the systems and mechanics that you might find in other open-world games.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1961982</id>
		<title>Red Dead Redemption 2 Is The Deepest Grandest World That Rockstar Games Has Made Yet</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1961982"/>
		<updated>2025-11-14T17:48:35Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;There's going to be a little crevice, eventually leading to a cave. In there, you'll find stone statues, seven in total. Taking another look at the cave paintings, you'll find that the statues in the painting are accompanied by eagles with varying numbers of tail feathers. The feathers correspond with fingers on the statues, the winning combination being: 2, 7, 5, 8, 3, 4, 6. Once the combination is put in, you'll be rewarded with three gold b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are tons of things we can infer about the next entry in the Red Dead series by just taking a closer look at what we saw in the teaser trailer. These large video game companies understand the complexity of a trailer and how to expertly craft and hide multiple pieces of information regarding the game. It's not that far of a stretch to understand that everything included in the teaser trailer was there for a specific purpose. The teaser not only provided a valuable setup for the tone of the game but subtly introduced us to what we can expect in this hand-crafted mega Western adventure. There are still plenty of questions that remain unanswered regarding what Red Dead Redemption 2 is exactly. Hopefully, we'll be treated to a full unveil at this year's E3, but until then, let's get into all of the things we know about Red Dead Redemption 2 so &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While these relationships definitely had their use in these action-heavy segments of the demo, the interactions that Arthur has with the other members of the gang also play out in more narratively-driven ways. While trekking through the mountains with John and Bill in a later story section that we played, I had the option to talk to Bill along the way to learn more about the rival gang camp that we were about to ambush. Staying silent would have been a completely viable option as well, but having those type of options speaks to the ways that Red Dead Redemption 2 is aiming for a more dynamic and natural way for players to interact with its world and characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you'll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 brings with it new realistic gameplay mechanics for maintaining Arthur’s well-being. Failing to eat for a few hours results in Arthur becoming hungry and sluggish. Horses must be groomed and cared for in order to be most effective for speed and travel. While this sim-style element might seem like a chore, it ultimately aids in pulling players into the world and grounding their experience with a sense of real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn't much about the house that seems like its Lord of the Rings counterpart. Style-wise, they're pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That's how the law works, right? You just pay some money for it to go away? Well, that's how it works in regards to bounties in Red Dead Redemption II . All except for story bounties like Blackwater. It’s a little more than ridicul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Red Dead Redemption 2 is clearly a game that we think highly of here at DualShockers , it's not one that is infallible by any means. In fact, since its release this past Friday, the most common complaint that I have heard not only from some of my friends but fellow writers here at DualShockers is that Red Dead Redemption 2 is far too slow and plodding. Even after getting past the game's initial opening hours and having the world start to open up, traveling from one location to another takes far too long,  [https://Www.Openworldpilot.com/articles/palworld-whistles-guide-types-effects-and-acquisition-methods.html palworld whistles] animations are too slow, and there's not the typical intuitiveness that streamlines many of the systems and mechanics that you might find in other open-world games.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you'll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that's washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you've got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, who doesn't love a good video game dog? It seems that over the last three years, companion canines have become a growing trend that players absolutely love. Dogmeat from Fallout 4 was the latest example of how fulfilling it is to traverse a large open world with a loyal dog by your side. The trailer didn't necessarily show any indication that you could own a dog, but it did make a big deal about animal interactions in the scene from inside a very muddy town that included a scruffy dog barking at a pack of vultures. Though Rockstar hasn't necessarily dived into party member, mechanic role-playing games, it doesn't mean they'd never included it in their games. Don't be surprised if there's a portion of this game dedicated to your relationship with a dog. Heck, Rockstar has even gone as far as to create entire missions centered around Franklin's pet dog, Chop, in GTAV . There's always h&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=1961506</id>
		<title>The 5 Westerns You Should Watch Before Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=1961506"/>
		<updated>2025-11-14T16:36:42Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;From the trailer, we know that John Marston, the protagonist from _ Red Dead Redemption _ , will be back in action in some capacity, alongside some other familiar faces from the original game. The trailer shows incredibly detailed and polished graphics, while hinting at an action-packed, gut-punching narrative that is sure to set _ Red Dead _ fans’ hearts - and wallets - ablaze, as pre-orders for the highly-anticipated title are also now available. Only standard, bare-boned editions of the game are available for pre-order at this time, but the current hype surrounding the new trailer will certainly lead to plenty of pre-order sa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most controversial games created by Rockstar have to be their Manhunt series. The first Manhunt was released in 2003 and seemed destined for damnation from the beginning. A stealth based horror game, Manhunt requires you to play as the main character James Earl Cash, a death row inmate. In order to progress through the game, you had to murder gang members, with the method of murder becoming quite graphic and obscene, in ways never seen before on any platform. It included things like suffocating people with plastic bags to the use of blunt force trauma. Manhunt created many problems for Rockstar due to its graphic nature. There were reports of a split in the company, with many people worried about how dark the game was. However, Rockstar was no stranger to controversy at the time, receiving a lot of attention over their previous GTA releases. However, Manhunt was even worse. The game was it was banned in New Zealand and confiscated in Germany. It received even more negative press when it was implicated in a UK murder, although the game was eventually absolved of all involvement. Although it received many positive reviews, was all the negativity really worth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As much as there is the draw to get through the story missions as quickly as possible, don't be afraid to take some time in between missions to let yourself be immersed in the rich world that awaits you in Red Dead Redemption 2 , such as exploring towns like Valentine or the big city of Saint Denis. Likewise, get the most of your Western experience by playing a round of poker at the local saloon or take in a vaudeville show when you have some down time, or interact with the rest of the Van der Linde gang back at camp to complete side activities with them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With players having to juggle a multitude of relationships and the gang's well-being throughout the game, director Sam Peckinpah's The Wild Bunch is most likely the film that will have some of the largest thematic ties to Red Dead Redemption 2 . The plot of the film will likely sound familiar to Red Dead fans, as The Wild Bunch focuses on a gang of outlaws around 1913 led by the aging Pike Bishop (William Holden), who is seeking one final score in a massive train robbery.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While loot boxes continue to dominate the discourse of legality in video games, it is the community of gamers at large that have actually forced changes to happen. The microtransaction controversy surrounding Star Wars Battllefront 2 is a prime example of the gaming community bringing a fundamental change to a game, as is the more recent removal of the &amp;quot;Death Tax&amp;quot; in _ Sea of Thieves. _ It will be interesting to see if the online element in _ Red Dead Redemption 2 _ follows some sort of play-to-win platform, which many would argue is currently the case in _ GTA Online _ . Regardless, unless Rockstar manages to exceed expectations with the game’s online experience, the studio may be forced to play nice and enter into a collaboration with the community that will ultimately deem the multiplayer mode as a success or fail&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;North West of El Matadero, John will come across a man who is essentially a slave. He longs to return to his love, and his owner agrees to let the man go if John brings him a stallion. Break a wild stallion in and deliver it to the owner and the man is freed. He thanks John, vowing that he is returning to his love and starting his life a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn’t revolting in the violence sense, but it’s morally reprehensible. Why? Because it’s so true to real life politics that it’s sickening. This type of blackmailing is so commonplace in the back rooms of politics, that it is one of the main cogs that runs the entire machine. Another example of how Rockstar is able to work relevant social commentary into their ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though this 2005 film directs viewers away from the traditional setting of the American West and  [https://Www.Openworldpilot.com/articles/genshin-impact-6-0-bloom-nerf-boosts-f2p-teams-in-nod-krai-update.html Bloom core genshin] instead takes place in Australia, The Proposition very much feels in line with what we expect from Westerns with an added sense of grittiness and brutality thrown into the mix.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Red Dead Redemption 2 will largely focus around Arthur Morgan, the dutiful right-hand man of Dutch Van der Linde, an even more significant portion of the game will revolve around the gang itself and Arthur's relationships with each member of the outlaw gang as they try to outrun the law and survive in the vastness of the American West.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_15_Most_Useless_League_Of_Legends_Items_And_The_10_Best&amp;diff=1961203</id>
		<title>The 15 Most Useless League Of Legends Items And The 10 Best</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_15_Most_Useless_League_Of_Legends_Items_And_The_10_Best&amp;diff=1961203"/>
		<updated>2025-11-14T15:56:43Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;Throughout these two hours with Red Dead Redemption 2 , we certainly got many questions answered about what is arguably the most anticipated game of the year. The story, action, and spectacle that we saw from the game (so far) shows that Rockstar Games is firing on all cylinders to deliver what I'm already confident to say is going to be an unforgettable experience, combined with its world that is full of detail and immersion. The degree to which Rockstar is crafting the world of Red Dead Redemption 2 to its full potential is simply incredible, and I can't wait to see what more that it has to offer. Thankfully, there's just a few more weeks left until we can all ride out West and discover it for ourselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Usually, Tank players who play as Champions such as Jax will pass on this item. They have better alternatives at their disposal who can't ignore damage dealt to them, so will attack you to take some of that damage b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you're looking to maximize your options out on the road, I would suggest bringing along at least a warm weather piece of gear and cold weather gear, which should perfectly set you up for almost any type of environment. Finally, for that third spot on your horse's inventory for clothing, you can hold that for a favorite outfit or piece of gear that makes Arthur really stand out in the West.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What Rockstar has built with Red Dead Redemption 2 isn't just a vast world of splendor and beauty within which they have place random mission markers and enemy bases to go clear. Instead, this is a place that they're legitimately wanting you to live in. Can it be tedious at times? Sure. But more often than not, I think it gives me a stronger sense of intimacy with both Arthur and this setting of the Wild West, and that's something I haven't felt in an open-world title in quite awhile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto V Online has been a constant source of income for Rockstar since its release, with people even joining the chaos on multiple consoles. The anticipation of Red Dead Redemption may cause many to lose interest in GTA V Online , opting instead to wait for something that will likely be bigger and better. While Rockstar presumably has a nearly inexhaustible amount of funds, they still need to keep their community interested in what they are still producing. Sadly, that seems to be mostly GTA V Online content. Hopefully, fans of GTA continue to [https://Www.Openworldpilot.com/articles/farewell-ps4-my-tearful-goodbye-to-genshin-impact-on-my-dusty-console.html miHoYo PlayStation 4 Support End] Rockstar and let them know what does and doesn’t work as the release date for Red Dead 2 creeps nea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aside from the direct ways that you can interact with characters in Red Dead Redemption 2 , there are an even wider range of ways that Rockstar is truly aiming for players to really &amp;quot;live&amp;quot; inside this world by playing as Arthur. This comes down to factors such as eating, sleeping, taking Arthur to the local town barber for a haircut and a shave (if you want his hair or beard longer, you'll have to wait until it grows out), and even down to whether Arthur enters a town armed or unarmed. Naturally, holding your weapon while striding through a town will have its citizens on edge and wary of your actions, while holstering your weapon will make for more civil engagements. As one of the Rockstar reps mentioned as we entered a town, this even extends to the way that you enter a new location on horseback -- a calm trot into town will go over much better than charging headlong into town and (potentially) running over an innocent civilian.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GTA V in its original state hit shelves in September of 2013. The next generation version came roughly a year later, with the PC version hitting in early 2015. Rockstar has been gradually updating GTA V online since then and working on Red Dead Redemption 2 . Rockstar is known for taking a long to release games, but five years between projects is long, even for them. When GTA IV released in 2008, Red Dead hit only 2 years later in 2010, which was followed by GTA V three years after that. The company must have known what their next game would be for some time. Maybe this prolonged development cycle is another sign that the game is in a very rough state and the delay is for more than just pol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In a time where open-world games are a dime a dozen, my problem with most titles in the genre is that they rarely force you to engage with the world that has been laid out. Instead, developers just use the confines of an open-world to place the structure of their game inside of, because it's the normal thing to do more often than not nowadays. Simply existing in an open-world though isn't enough when you don't feel any sort of connection to the environment that you're within. Forcing you to explore and take your time in the world allows you to get to know the area which you find yourself in. This is something that I think The Legend of Zelda: Breath of the Wild did so perfectly last year , and it's something that I think finds success here in Red Dead Redemption 2 as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, the world of Red Dead Redemption 2 is also the home to a number of interesting characters and folks that you'll meet along the way, whether randomly or as part of a side mission. Typically, other characters you'll meet fall into the category of &amp;quot;Strangers&amp;quot; -- side mission characters that you'll find on the map marked by a white question mark -- or Random Encounters, which usually will involve a character seeking assistance on the side of the road or while you are exploring town.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=1940648</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
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		<updated>2025-11-10T15:45:37Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While hope may be more abundant in relation to a game within the beloved _ Red Dead _ franchise, there is a case to be made that the trust and optimism in Rockstar’s delivery of the title may be misled, as outlined in u/kentuckythumbpicker's post on Redd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While Red Dead Redemption 2 is very much a &amp;quot;Rockstar game&amp;quot; that allows players to create as much horse-and carriage-fueled chaos as they like, one of the most notable additions to the game is the integration of new layers of interactivity between the player and other NPCs out in the world, including the ability to take a bit more of a pacifist approach to most encounters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two of this year’s biggest hit games, Horizon: Zero Dawn and  [https://openworldpilot.com/articles/genshin-impact-6-1-banners-nefer-s-lunar-debut.html Https://openworldpilot.com/articles/genshin-impact-6-1-banners-nefer-s-lunar-debut.html] The Legend of Zelda: The Breath of the Wild , have cemented this generation as the &amp;quot;open-world&amp;quot; gaming generation, and the latter, especially, is seen as an iterative step forward for the ge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though dual wielding is such an iconic part of Westerns, it's never been a part of the Red Dead series. The ability to fire two guns simultaneously has to be one of the most electrifying feelings in video games. At the end of the trailer, during the shot of the seven riders, we get a glimpse at one of the rider's dual wielding pistols. This doesn't indicate that the player themselves will be able to do this, but the fact that it's a primary characteristic of a main focus of the trailer does give us hope. It's not crazy to think that in a game that may have an RPG skill tree, a player could unlock the ability to fire two pistols simultaneously. At the very least, we'll have the opportunity to fight with or against a character with the ability to shoot multiple people at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At this point, it is still questionable whether this highly anticipated sequel will even make it to PC, so this rumor should obviously be taken with a grain of salt. However, optimizing the game graphically does sound like something Rockstar Games would want to do, and the trailer does luck absolutely stunn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It'll take you a long time for you to get this item. Whether you want to wait to build it, sell some of your precious other items for it or simply buy it, it's an effort to simply get it. That said, using it requires a lot of sk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When 2 am hits, you'll know. As long as you're in the building, a UFO is going to appear right above you, hovering and basking the whole room in green light. Shooting at the flying saucer yields no result, and it will simply leave after a couple of in-game hours, or as soon as you leave the build&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto V still thrives today, largely due to its ever-expanding online multiplayer. Rumors claim something similar could be heading to Red Dead Redemption 2 . If this is true, it would certainly be seen a big coup for Red Dead Redemption 2 f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you've got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans of the first Red Dead Redemption understand the importance of a good campfire. Not only was it treated as a save location, it was also the area in which you could fast travel and change outfits. Fans were treated to a beautiful shot of a campfire deep within the wilderness with a gorgeous backdrop of the night sky. It wouldn't surprise us if the campfires served the exact same purpose they did in the first Red Dead Redemption . The only other element that would be a welcome addition to the campfire menu would be if it were the area in which you could level up and/or upgrade your skills. This would assume that Rockstar is leaning more into the RPG mechanics of an open-world experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As far as exclusive content goes, PlayStation has taken quite the commanding lead on that front. So, if you still have yet to purchase a current generation console, and you are looking forward to Red Dead Redemption 2 , a PlayStation 4 might be the way to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Earlier, I mentioned how important Native Americans were to Western culture and how excited we are for the possibility of them sharing center stage. Another character that doesn't get enough play in the Western genre happens to be the female outlaw. In the closing scene of the teaser trailer, it seems as though the left most rider happens to be a lady. Their clothing is brighter than the other and her body structure seems to lend itself to a more feminine figure. A lot of players feel as though there isn't enough diversity when it comes to protagonists in video games. Having a leading lady that also happens to be a badass would be a great, but not necessarily a new addition to the Red Dead series. There have been plenty of awesome females in the franchise, but it would be great to finally play as &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While loot boxes continue to dominate the discourse of legality in video games, it is the community of gamers at large that have actually forced changes to happen. The microtransaction controversy surrounding Star Wars Battllefront 2 is a prime example of the gaming community bringing a fundamental change to a game, as is the more recent removal of the &amp;quot;Death Tax&amp;quot; in _ Sea of Thieves. _ It will be interesting to see if the online element in _ Red Dead Redemption 2 _ follows some sort of play-to-win platform, which many would argue is currently the case in _ GTA Online _ . Regardless, unless Rockstar manages to exceed expectations with the game’s online experience, the studio may be forced to play nice and enter into a collaboration with the community that will ultimately deem the multiplayer mode as a success or fail&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Forces_You_To_Slow_Down_And_It_s_For_The_Better&amp;diff=1940601</id>
		<title>Red Dead Redemption 2 Forces You To Slow Down And It s For The Better</title>
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		<updated>2025-11-10T15:25:48Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John's face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John's actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they've decided to send a bounty hunter after him so they don't have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the PlayStation Experience we learned that a new God of War game is in development, but that we might have to wait another year. However, that doesn’t mean we won’t get a teaser. God of War III’s teaser trailer went live June 2008, a full two years before the game hit store shelves. It’s been five years since we’ve gotten a proper God of War game, and many are itching to know what’s going to happen in Kratos’ next outing. Hopefully we’ll get a few hints in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer's Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010's Red Dead Redemption, or Grand Theft Equine as it's commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most fascinating sub-genres that I discovered was the samurai western. There were three that I stumbled upon with one being bad, one being mediocre, and the other being fantastic. Let's start with bad, Samurai Western . You just know a game is going to be good when it’s named after its genre. I look forward to playing Platformer, First-Person Shooter, and Racing this Fall. Ahem, cheap jokes aside Samurai Western stars Gojiro Kiryu who has traveled to the U.S. in search of his brother Rando. It’s extremely cheesy, the voice acting is some of the worst on the system. Gameplay is your basic hack and slash with some RPG elements thrown in. It’s a great idea and the box art is gorgeous, but Samurai Western is awful on the wh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unsurprisingly there are a lot of light gun games depicting the Wild West. Revolvers are on of the most iconic guns out there, and everyone knows the best parts of any Western are the shootouts. It’s a natural fit for a video game, but unfortunately,  [https://Www.openworldpilot.com/articles/red-dead-redemption-2-s-farming-epilogue-debate-still-rages-after-7-years.html Pronghorn Ranch Debate] most of these games are bad. Take Lethal Enforcers II for example. This was made for arcades back when developers thought it was a cool idea to digitize actors instead of creating new character sprites. This must have blown minds back then, but it looks like garbage today, and it doesn’t play any better. Lethal Enforcers II is just kind of boring. It may be hilarious especially when you look at some of the cheap costumes at play, see above, but laughter can’t fix all probl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That was just one of the few examples where the game's setting really honed in on the idea of Red Dead Redemption 2 delivering a world that looks and feels dynamic, and yet there were still plenty of other moments that genuinely had me surprised at the depth of interaction that it offers. Random encounters on the road in particular always feel like they offer some new interesting twist or story moment to remember, like when I helped a man wrangle in his horse and lassoed it back to him, or intervening as a woman was about to about to be attacked by a pack of wolves.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_15_Most_Revolting_Acts_Committed_In_Red_Dead_Redemption&amp;diff=1939952</id>
		<title>The 15 Most Revolting Acts Committed In Red Dead Redemption</title>
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		<updated>2025-11-10T12:42:26Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;_ Red Dead Redemption 2’s _ visuals are astounding. Considering the size of the map – which takes 16 minutes to cross on horseback from one end to the other – and keeping in mind that the game features a vastly underdeveloped western world, it should come as no surprise that traveling from one point to another comes with a lot of wide, open terrain. While this may make travel seem boring and tedious (admittedly, one of my own personal gripes from the original game ), _ Red Dead Redemption 2 _ does a stellar job of keeping players engaged with ever-changing weather, authentic architecture, and gorgeous, sprawling landscapes and scenery. While it may seem like there is not much to do in such a vast open-world, the game does a superb job in balancing random interactions and mini-games along the tra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 's scope when it comes to depth and detail aren't just apparent in its world and storytelling but also in its gameplay, as the game delivers just as much in action and combat as it does in bringing players a sense of place and immersion. Expanding on many of the systems that we saw from Red Dead Redemption and Grand Theft Auto V , Red Dead Redemption 2 's combat expertly delivers the kind of spectacle that its Western setting provides. Throughout the game, players will engage in a variety of missions alongside the rest of the Van der Linde gang ranging from bank heists to train robberies and more, and while I don't want to spoil any of the surprises in store at all, it's easy to say that Red Dead Redemption 2 features some of the most thrilling action sequences and set-pieces that I've ever experienced in a game; they're moments that truly make the game feel like a classic Western come to life.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As you stock up on valuable loot and money earned from heists, you have the option to contribute those items (or cold hard cash) into your gang's funds, which in turn can be used to invest in upgrading the various sections of the camp. Though some of these upgrades will be a bit pricey (especially early on in the game), the camp provides a valuable resource by giving you easy access to ammo, provisions, and tonics that will all be more than useful when you're going between missions, in a more cost-effective manner than getting it all individually at a general store.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your horse is not only your primary means of transportation while roaming the landscape of Red Dead Redemption 2 , but it's also your primary means of storage and carrying equipment between missions. Notably, that includes all of your stored weaponry, tonics, gear, and more, making it all the more important to pay attention to what you have on you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A bit hypocritical perhaps, but at least two Uncharted games and one Gears of War game could use some serious updating. Both Uncharted: Drake’s Fortune (2007) and Gears of War (2006) are horribly outdated compared to modern standards. It would be cool to see these games redone with modern gameplay and graphics. Uncharted: Golden Abyss (2012) was released on the PS Vita. Seeing it remade for PS4 would be sweet as pie. Personally, I’d love to see the collections bundled together ala Halo: The Master Chief Collection. Uncharted: The Nathan Drake Collection and Gears of War: The Locust War Collection would be so cool to have.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 may just signal the dawn of a new era for open-world games, and it's an experience that I have no doubt players will be investing tens (if not hundreds) of hours into its immense, deep world and completing its story full of action, suspense, and deeply investing character moments. Over the course of its journey, you can easily see the ways that Rockstar Games has not just focused on delivering a world that is massive in scope, but far richer in the ways that it builds on everything that the studio has done in its past games and enhances them for a new generation. Red Dead Redemption 2 aimed high in delivering players a living,  [https://Www.Openworldpilot.com/articles/palworld-s-feybreak-skills-blooming-on-the-new-frontier.html palworld Feybreak update] breathing world, and it has surely hit its mark as Rockstar's deepest, most immersive experience yet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Why is it that 99% of supports seem to have this happy-go-lucky, blonde personality? It’s so strange! This Leona is the perfect representation of that. She tries to do something &amp;quot;cool and nice&amp;quot; and ends up hurting someone in the process. It’s adorable and destructive. Two things that don’t often go hand in hand. But with supports, it happens. All they want to do is help. But sometimes they try so hard that they end up hurting you, as well as themselves. They may even get so caught up in their own little world that they ignore you completely just long enough for you to perish as&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Delayed:_15_Reasons_This_Could_Spell_DOOM_For_Rockstar&amp;diff=1939839</id>
		<title>Red Dead Redemption 2 Delayed: 15 Reasons This Could Spell DOOM For Rockstar</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Delayed:_15_Reasons_This_Could_Spell_DOOM_For_Rockstar&amp;diff=1939839"/>
		<updated>2025-11-10T12:22:56Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Rockstar has been creating sandbox style games for an extremely long time now. Since creating the hustle and bustle of Liberty City in GTA III, Rockstar has been releasing incredible maps for players to explore. While each map has gotten bigger and more detailed with each new sandbox game Rockstar released, they have yet to solve the problem of a structure standing perfectly fine after having a sticks of dynamite thrown at it. Destructible environments is a lot to ask for, so it would be unfair to expect an map to be completely destructible, but it’s time Rockstar started to add as much detail to building and environmental damage as they do to cars in in the GTA series. Besides, getting to blow a hole in the side of a bank or a jail to get inside or out would be a bl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grand Theft Auto V Online has been a constant source of income for Rockstar since its release, with people even joining the chaos on multiple consoles. The anticipation of Red Dead Redemption may cause many to lose interest in GTA V Online , opting instead to wait for something that will likely be bigger and better. While Rockstar presumably has a nearly inexhaustible amount of funds, they still need to keep their community interested in what they are still producing. Sadly, that seems to be mostly GTA V Online content. Hopefully, fans of GTA continue to support Rockstar and let them know what does and doesn’t work as the release date for Red Dead 2 creeps nea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the map has yet to be released for Red Dead Redemption 2 , one can assume that there will be many bodies of water featured, much like in the previous game. Unfortunately, the bodies of water that were featured, mainly the San Luis River, were pretty static and mostly just served as barriers to parts of the map yet to be unlocked. The truth is,  [https://openworldpilot.com/articles/my-palworld-ps5-nightmare-save-bug-blues-and-hopes.html Palworld PS5 autosave bug] during the time of Frontier’s men, boats were an essential mode of transportation. Getting to paddle down river in a canoe as a giant casino ferry boat passes by would make for a much more fun and immersive experience. Getting to then hijack and send that giant casino ferry boat over a waterfall would just be the violent cherry up &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What makes the Wild West one of the best settings for a videogame is that there's constant danger around every corner. Cowboys and pioneers had to be prepared for whatever the frontier threw at them. Not only were bandits and predators a threat, but the very land and weather itself. The American West is home to some of the United State’s most intense natural disasters. Tornadoes, sandstorms, mudslides, wildfires, flash floods, and even earthquakes could cause devastating amounts of damage in moments. If Red Dead Redemption 2 captures even one of these phenomena as a random encounter, it would completely change the way players would think about the map, knowing full well the ground below and the sky above them could kill them. Players might think twice about crossing Tornado Al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Games are never delayed because the game is in a particularly good place. They are often the result of the product not meeting expectation,s so extra time is taken to smooth out the wrinkles. Hopefully, the delay is simply the perfectionists over at Rockstar trying to make the best game they possibly can, but there is a chance that the game simply isn’t coming together like they hoped it would. It’s been seven years since the original came out, which had many questioning whether or not a follow-up would ever come. As the company’s first next-gen game, there is a lot of pressure for the game to be groundbreaking, but the delay could hint at some trouble brew&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse open world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now, while I enjoy that Red Dead Redemption 2 has built in so many things that force you to slow down, I think it's important to note that this probably isn't something I would want to see from every video game in existence. Trust me, I enjoy how streamlined most other games are now as much as the next guy. But in Red Dead Redemption 2 , I think I've started to see early on in my playthrough the larger purpose that Rockstar has with all of these added elements to the game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=25_Things_That_Make_No_Sense_About_Red_Dead_Redemption_2&amp;diff=1939670</id>
		<title>25 Things That Make No Sense About Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=25_Things_That_Make_No_Sense_About_Red_Dead_Redemption_2&amp;diff=1939670"/>
		<updated>2025-11-10T11:52:10Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Now, while I enjoy that Red Dead Redemption 2 has built in so many things that force you to slow down, I think it's important to note that this probably isn't something I would want to see from every video game in existence. Trust me, I enjoy how streamlined most other games are now as much as the next guy. But in Red Dead Redemption 2 , I think I've started to see early on in my playthrough the larger purpose that Rockstar has with all of these added elements to the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they've put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I'm mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton's more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's more than just pointing out that people can't come back for the grave. There are no continues in real life. That much is obvious. What I will say though is that I'm coming at this from a humorous perspective. I'm engaging my fellow fans in a conversation to laugh about all of the ridiculous stuff that goes down in Red Dead Redemption II . Maybe the things that happened to me didn't happen to you and vice versa. Some of these issues may not even be alarming to others. That's fine too. Again, all I'm trying to do is engage in the conversation. I also want to make it clear that I'm having an enormously good time with the game. It's everything I wanted from a sequel and more. Well, mostly. I would have preferred it not to be a prequel, but that's a whole other rant. There are some light mission spoilers ahead, but I keep the exact details to a mini&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn't resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avarice's Blade is an old but outdated item in League of Legends . When it existed, Riot was known to remove hidden power via gold gains. Previous patches were unable to change much about Avarice Blade and already it was once the only item that lost something if one were to upgrade&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was the moments of quiet that were most enjoyable, just wandering the prairie through Redemption was enough to satisfy western fantasies. Both games also took place in the classic dusty west audiences have come to imagine from spaghetti westerns, now veering toward more recent films such as The Revenant, which seems to be the direction Red Dead Redemption 2 is going. Not a bad thing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you're an avid player or  [https://Www.Openworldpilot.com/articles/shadows-in-the-night-my-journey-for-dark-fragments-on-feybreak-island.html Palworld Dark Fragments Farming] just passing by, you'll find a compiled list of the 15 most useless weapons to be used by players in League of Legends . Moreover, with weapons that aren't so great come those that are much better to balance them. Also compacted into this list is the 10 best and most popular items that can be found within the game. Thus, here's 15 Useless League Of Legends Items (And The 10 Best). Let us know if we forgot &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John's face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John's actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they've decided to send a bounty hunter after him so they don't have to deal with him themselves.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Tips_To_Help_Make_You_A_Better_Outlaw_In_Red_Dead_Redemption_2&amp;diff=1939578</id>
		<title>10 Tips To Help Make You A Better Outlaw In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Tips_To_Help_Make_You_A_Better_Outlaw_In_Red_Dead_Redemption_2&amp;diff=1939578"/>
		<updated>2025-11-10T11:40:23Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The hardcore mode in Red Dead Redemption left a lot to be desired. Instead of shifting the gameplay focus to survivalist activities, (hunting, finding shelter) it mostly just made it harder to kill enemies . A mode that would force a player to stock up his saddle with food or be prepared to hunt or steal for a long journey across the map would make for the ultimate Western experience. Simply trying to stay alive for a couple of days should be a challenge as plays fend themselves off from bandits, starvation, bobcats, and the weather. It would also make beating the game in Hardcore mode that much more rewarding. While it may come off a bit too &amp;quot;simulator&amp;quot; to some, it would offer versatile game play and better replay va&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though Red Dead Redemption 2 offers plenty of chances to take on other characters in a violent manner, if you're looking to settle conflicts with random characters out in the world, consider trying a more civil approach first by talking them down before drawing your guns. For example, if you happen to accidentally run over a civilian or a traveler gets wary of you, try focusing on them and seeing if you can defuse the situation first by talking them down. If that doesn't work and guns get drawn, you can also aim your weapon and press up on the D-Pad to aim your weapon in the air and fire a warning shot. This is more than enough to get the message across that you shouldn't be messed with and can scare other characters away, but without drawing any bloodshed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But... we’ve been here before, haven’t we? It’s a recently-scribed tale as old as time: A sophisticated, wondrous looking trailer drops for an upcoming big-name title. Gamers then drop some serious coin on pre-orders for the game, only to be delivered a half-finished, buggy game that fails to meet expectations. This was notoriously the case for both _ No Man’s Sky _ and _ Sea of Thieves&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the town of Blackwater, John encounters a sobbing pregnant woman who’s praying at a church. She asks him to go to the child’s father to ask him for money so she can have a better life for her and her child. When John finds the father, who (surprise!) is a total asshole, he challenges John to a standoff for insulting his honor. John guns him down, loots his body for cash, and heads back to the sobbing mot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Honestly, I agree with most of this. I do think that Red Dead Redemption 2 forces you to do far more menial tasks that I feel like most other developers would never think to include. Being forced to pick up your weapons from your horse and equip them to Arthur before heading out in the wild is a far cry compared the hundreds of other games in existence that allow you to carry near-infinite weapons on your person. In addition to having to physically pick up items off of the shelf in a general store, the lack of a fast travel system early on, and the need to do other small chores such eating food in order to keep up your Cores, these tasks do seem almost boring and their inclusion could be questionable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Usually, Tank players who play as Champions such as Jax will pass on this item. They have better alternatives at their disposal who can't ignore damage dealt to them, so will attack you to take some of that damage b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though Red Dead Redemption 2 is filled with the kind of action and spectacle that rivals many classic Western films, the biggest strength of Red Dead Redemption 2 lies in its astonishingly-detailed world. There is so much to do and find in the world that Rockstar Games has crafted that you'll easily be spending dozens of hours while roaming the West, but the important thing is that you shouldn't rush to complete it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perhaps the most defining characteristic of the Wild West is the vast amounts of wildlife that call it home. Red Dead Redemption did a great job of introducing this by giving players the opportunity to hunt (or get hunted by) animals like bears, coyotes, and wild boars. It would be amazing to see [https://www.openworldpilot.com/articles/red-dead-redemption-2-s-farming-epilogue-debate-still-rages-after-7-years.html Rockstar Narrative ending] expand upon this feature. Imagine the player not only being to able to bait a falcon, but then be able to train it and help the player hunt and explore. Maybe the player could also break in unorthodox animals to ride, like a moose or buffalo. Or instead of just coming across a black bear or two, get to see a large sloth of them moving across a meadow knowing full well if they sense you, you’re d&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That said, much of its uselessness comes from not being able to build it into anything later on in the game. Most Champions would only use it in the beginning minutes of the game, only to sell it for more gold later&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With a setting as violent and unruly as the budding westward expansion, you can bet that Red Dead Redemption is going to be full of shocking, downright revolting acts. Let's not forget that this is a Rockstar game so the carnage and shock are going to be ramped up to eleven. It's never unwarranted; the game is that much better for it and portrays the ornery attitude of the untamed frontier better than any other form of media to d&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=1938863</id>
		<title>Review: Red Dead Redemption 2</title>
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		<updated>2025-11-10T09:21:44Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;With the release of Grand Theft Auto III in 2001, Rockstar Games essentially gave us the first taste of what would become the open-world game. The ability for players to take on the story and explore Liberty City however they saw fit was truly a revolutionary experience at the time, and even to this day, the game has still been the essential foundation for all other open-world games that followed it. In the 17 years since its release, the genre of open-world games has flourished not just from Rockstar's later games, but with many other studios taking their own spin on that formula, expanding on it, and remixing it in varying ways, to greater and lesser effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players take on the role of Arthur Morgan, who starts the game as the right-hand man to gang leader Dutch van der Linde. After a ferry heist goes awry, the gang is forced to flee the town of Blackwater and live a life on the run from the law and others hellbent on seeing the gangs’ demise. The gang performs various odd jobs and heists to fund their survival, but Dutch’s leadership and decisions eventually begin to take their toll on Arthur, who starts to question Dutch's intentions. _ Red Dead Redemption _ _ 2 _ features many of the characters from the first game – including primary protagonist, John Marston – with the story ultimately tying into the beginning of the original game _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar open world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny,  [https://openworldpilot.com/articles/rdr2-legendary-fish-guide-2025.html legendary Fish locations] Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Review:_Attention_To_Detail_Makes_It_An_Instant_Classic&amp;diff=1938465</id>
		<title>Red Dead Redemption 2 Review: Attention To Detail Makes It An Instant Classic</title>
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		<updated>2025-11-10T07:30:45Z</updated>

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&lt;div&gt;&amp;lt;br&amp;gt;If you’ve made it this far and still have every intention of pre-ordering _ Red Dead Redemption 2 _ , that is totally fair. This is merely an attempt to offer up some suggestions to - at the very least - temper expectations. One final thought for those debating whether or not to pre-order _ Red Dead Redemption 2 _ : Maybe just wait to submit that pre-order until more details are released. It is easy to be excited about such a highly-anticipated title, but we are sure to hear more news surrounding the details of the game as its October release date approaches, ideally including pre-order bonuses. It is rare for games (and retailers) to not include some sort or pre-order bonus, especially those with online experiences. If you are planning on pre-ordering _ Red Dead Redemption 2 _ , at least try and get yourself something exclus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The samurai western you should pay attention to is Red Steel 2 . When the first was revealed as a launch game the hype was through the roof. That was before we knew the limits of motion controls. Not good to say the least. So when a sequel was announced, I was admittedly shocked and a little hesitant. It switched the setting to a Western and even made it into a cel-shaded game. Felt like they were specifically baiting me into a trap, but the results were good. The controls were a lot better thanks to the Wii Motion Plus. There's still a bit of jank there, but again, much better than the original. Just goes to show that developers can learn from their mistakes. Ubisoft is kind of the king of that actually. Remember the first Assassin’s Creed ? Yi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 brings with it new realistic gameplay mechanics for maintaining Arthur’s well-being. Failing to eat for a few hours results in Arthur becoming hungry and sluggish. Horses must be groomed and cared for in order to be most effective for speed and travel. While this sim-style element might seem like a chore, it ultimately aids in pulling players into the world and grounding their experience with a sense of real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Maybe community involvement could help solidify the success of the online experience in _ Red Dead Redemption 2, _ right? Hold your horses, partner. While Rockstar has essentially allowed gamers to mod _ GTA V’s _ single-player campaign, the same cannot be said about the game’s online experience. It makes sense that Rockstar would want to maintain an online integrity to allow all players to enjoy the same experience, but at the end of the day, it is the outspoken gaming community that ultimately decides what is acceptable in the games they p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, reading the title of this entry, you might not think that getting flowers for a dead woman is revolting per se; leaving flowers on graves and memorials is a common and loving thing to do. But, John quickly finds out that the man’s wife isn’t dead and buried — she’s just dead. And sitting in a rocking chair in the corner of the god damn kitchen. While this could be seen as a testament to the man’s unyielding love for his wife, I believe it falls into the realm of frontier madness. And even if it is all in the name of love, it is still revolting to have a rotting corpse propped up in your ho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We’re finally coming back to those indie games. Gunman Clive is a classic 2D run and gun shooter. Shoot guys, collect power-ups, scroll from left to right, and so on. It’s basic, but what sets it apart is the art style. Better yet imagine if someone took the art style of A-ha’s Take on Me and made a game out of it. It looks like a sketch come to life. I bet if you play that song alongside Gunman Clive everything will match up. Maybe even the devil will appear and rip [https://WWW.Openworldpilot.com/ Open world games guide] time and space itself. Either way: Gunman Clive is a real treat through and thro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players take on the role of Arthur Morgan, who starts the game as the right-hand man to gang leader Dutch van der Linde. After a ferry heist goes awry, the gang is forced to flee the town of Blackwater and live a life on the run from the law and others hellbent on seeing the gangs’ demise. The gang performs various odd jobs and heists to fund their survival, but Dutch’s leadership and decisions eventually begin to take their toll on Arthur, who starts to question Dutch's intentions. _ Red Dead Redemption _ _ 2 _ features many of the characters from the first game – including primary protagonist, John Marston – with the story ultimately tying into the beginning of the original game _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer's Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010's Red Dead Redemption, or Grand Theft Equine as it's commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Tips_To_Help_Make_You_A_Better_Outlaw_In_Red_Dead_Redemption_2&amp;diff=1938348</id>
		<title>10 Tips To Help Make You A Better Outlaw In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Tips_To_Help_Make_You_A_Better_Outlaw_In_Red_Dead_Redemption_2&amp;diff=1938348"/>
		<updated>2025-11-10T06:54:13Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Multiplayer Online Battle Arena or MOBA for short have been around since the time of the time of Sega Genesis, however, this particular genre of video games didn't really kick off until Blizzard, the video game company came out with a bunch of tools called StarEdit for their famous strategy game StarCraft . This allowed the gaming community [https://www.openworldpilot.com/articles/palworld-s-feybreak-skills-blooming-on-the-new-frontier.html click to investigate] come up with a number of custom maps, among which maps like Aeon of Strife ended up becoming really popular and setting the foundation for future MOBA ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A good crop of the games on here started out as Nintendo exclusives to the 3DS, or Wii U. How Nintendo rounded up a bunch of ambitious Western themed games I'll never know, but this one is a dud. A cowboy armadillo that rolls around fighting rock monsters while trying to protect a town is all good on paper, but the execution leaves something to be desired. I’ve never really been a fan of Tower Defense games, but I always give them a fair shake anyway. This game would be good despite that genre, but controlling Dillon with the stylist is frustrating, to say the least. Again I love the idea, and it looks and sounds good on the 3DS, but overall it’s just not fun to p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dutch’s age in relation to Arthur’s doesn’t make sense. They look the same age and yet Dutch always refers to Arthur as his son. Arthur even says Dutch and Hosea raised him as a child. How young a &amp;quot;child&amp;quot; is in this game could v&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whistling for your horse carries a litany of problems. For example, the distance it can hear it in isn’t that great. Even when you do whistle, within distance, it takes forever for your steed to trot to you even when you have a good relationship. It’s weird in games where you turn around and your horse is there like in The Witcher 3 , but as ridiculous as that is I would much prefer that silliness to this. Thankfully there are cheat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’ve thought this as well. Renekton’s weapon looks similar to Sona’s. But never have I ever dreamt that he would cosplay as her. It makes sense, makes people underestimate him, and it sure is fun! It’s a little guilty pleasure that could actually be helpful. The enemy team will assume Sona is ganking and their laughing will lose them control, allowing Renekton to strike h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All right so dig this. You’re a vampire cowboy. That's a relatively simple, but brilliant idea, right? All of your gear resembles old-fashioned weaponry, but with a steampunk redesign. Plus there are vampire powers as well like draining enemies of blood for health. Like most vampire games the brooding gothic atmosphere may a bit too overbearing at times and it doesn't nail every mechanic set forth, but it's a really fun game regardless. I can’t believe no one else has made something like this since and it came out in 2005. High Moon Studios planned a sequel, but it was eventually canceled. Since then they’ve been relegated to working on games based on licenses or helping out Call of Duty . It tears my heart ap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That's how the law works, right? You just pay some money for it to go away? Well, that's how it works in regards to bounties in Red Dead Redemption II . All except for story bounties like Blackwater. It’s a little more than ridicul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having now played the game for many dozens of hours, these are just a few of the tips and suggestions that I have for players looking to get the most out of Red Dead Redemption 2 with the game's launch today on PS4 and Xbox One. By no means are these essential tips for completing the game, given how massive and open it is for players to experiment and play how they like, but they should be helpful in uncovering every inch that Rockstar's most immersive world yet has to offer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As you stock up on valuable loot and money earned from heists, you have the option to contribute those items (or cold hard cash) into your gang's funds, which in turn can be used to invest in upgrading the various sections of the camp. Though some of these upgrades will be a bit pricey (especially early on in the game), the camp provides a valuable resource by giving you easy access to ammo, provisions, and tonics that will all be more than useful when you're going between missions, in a more cost-effective manner than getting it all individually at a general store.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;They also don't say how old Dutch was. Hosea, on the other hand, looks like the appropriate age to be a father figure for Arthur. Who knows, maybe Dutch dies his hair black. I'm sure they had dye back then, ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When out in the world of Red Dead Redemption 2 , your progression in the game's main story will largely be driven by heading to the yellow waypoint markers that will get you to a character that will begin a new story mission, typically one of the Van der Linde gang members or another character of note.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What is creep score? Well, it basically means how much have you farmed during the entire game. With every minion slain, you get a particular amount of gold, for example, a melee minion grants 21 gold and 59 exp so make sure to never miss a cannon minion as it is worth 60 gold. Usually, a pro player farms 10 CS per minute which means that in around 10 minutes you should be at 100 CS. If you want to improve and go pro with it, start by calculating on how much you miss and how much you hit for, you should practice farming in custom games to improve at it. Pick a champion which you are comfortable with to start practicing creep scoring with, you will soon know how to attack and where you need to impr&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=1938232</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=1938232"/>
		<updated>2025-11-10T06:18:59Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;First and foremost, let’s take a look at Rockstar Games’ track record with single-player titles. Rockstar has not delivered a new title since 2013’s _ Grand Theft Auto V _ , which is ultimately a reflection of the success of _ Grand Theft Auto Online _ . In fact, Rockstar has only released two other games since the original _ Red Dead Redemption _ and _ Undead Nightmare _ expansion in 2010: _ L.A. Noire _ and _ Max Payne 3 _ . Hopefully, the _ Red Dead Redemption 2 _ team at Rockstar was fully-devoted to the title and  [https://www.openworldpilot.com/articles/genshin-impact-5-8-breakdown-natlan-skins-summer-zone-nod-krai-teases.html Yelan Premium Outfit] the wait will be worth it, but a five-year hiatus from releasing any single-player title is enough to make us a bit w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And that’s the story of how Graves ADC got first frag, winning them the lane and the eventual game. Of course, Graves got the honors rather than Annie since he got the eliminations, but is Annie upset? You bet&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Others, such as the variety of &amp;quot;Strangers&amp;quot; you meet along the way or Random Encounters with other characters, can be more involved side missions that let you engage with some interesting, colorful new characters out in the world while completing activities like hunting, fishing, or collecting bounties and debts on wanted men. Even exploring the game's various shops and towns can deliver some unexpected secrets to find and possibilities to discover, such as uncovering &amp;quot;illicit businesses&amp;quot; that some of the shopkeepers find themselves involved with. Red Dead Redemption 2 's world always offers something worth finding, if you're willing to dig deep enough and go off the beaten path. In another instance during my travels, a trail of blood I found on the side of the road ended up leading me to a mangled, bloodied corpse; investigating further ended up putting me on the path to a whole side mission that I probably wouldn't have found otherwise if I hadn't strayed from my path a bit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 may just signal the dawn of a new era for open-world games, and it's an experience that I have no doubt players will be investing tens (if not hundreds) of hours into its immense, deep world and completing its story full of action, suspense, and deeply investing character moments. Over the course of its journey, you can easily see the ways that Rockstar Games has not just focused on delivering a world that is massive in scope, but far richer in the ways that it builds on everything that the studio has done in its past games and enhances them for a new generation. Red Dead Redemption 2 aimed high in delivering players a living, breathing world, and it has surely hit its mark as Rockstar's deepest, most immersive experience yet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most of the time, junglers don’t like giving their mid blue unless they are higher elo. But man, if you can sweet talk them into it, you’re set. Pretend to be a nice girl and it’s all yours, bb. Just make sure to report him after the game for harassment if you’re a real girl. Because that’s how it works when someone calls you&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you can’t stop laughing at Lee’s face, then just look at Yasuo’s. It’s not really any better. As hilarious as the faces are, let’s not miss the real point, which is that supports aren’t useless and wards win games. Wait, is that the point or is the point that supports are useless and so are wards? Is this satirical or is it trying to teach us something important? So confus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One side of Garen shows us his cowardice and laziness of refusing to farm and instead camping in the brush. The other side of him shows us that &amp;quot;fear no evil&amp;quot; side where he refuses to give up or call himself weak. He will take on any foe no matter what his life is. Sometimes it works out, but other times…he kind of falls to a jungle buff. Speaking of, does anyone else remember lizards? Good times, am I ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While both the storytelling and gameplay bring Red Dead Redemption 2 's Western world to life, the visuals and soundtrack truly stand out and make Rockstar's newest open-world striking and beautiful. The game's Western environments come to life in vivid detail and color, and I don't think it will be hard at all for players to find themselves stopping to simply appreciate the little details and moments that truly bring a sense of place to this world, especially with the game's vast ecosystem and variety of wildlife.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unsurprisingly, _ Red Dead Redemption 2 _ will feature an online multiplayer component. Not much is known about the online mode, other than a few leaked modes potentially at play, including Battle Royale, Revive and Survive, and Money Grabs. Online retail product descriptions for the game indicate that &amp;quot;the game's vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.&amp;quot; But let’s be honest. Just because a game has an online multiplayer experience, it doesn’t mean it is good. For instance, fan-favorite, iconic franchise _ Metal Gear Solid _ has dabbled in the realm of online multiplayer, but to no avail. An oversaturated market also makes it difficult for great single-player games to stand out as decent online multiplayer games. Obviously, Rockstar found the golden ticket with _ GTA Online _ , but can that success realistically be repeated with a 1900s-era western g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Learn_From_The_Pros:_30_Things_Every_League_Of_Legends_Player_Needs_To_Know&amp;diff=1938143</id>
		<title>Learn From The Pros: 30 Things Every League Of Legends Player Needs To Know</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Learn_From_The_Pros:_30_Things_Every_League_Of_Legends_Player_Needs_To_Know&amp;diff=1938143"/>
		<updated>2025-11-10T06:01:14Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There's a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn't much about the house that seems like its Lord of the Rings counterpart. Style-wise, they're pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She's been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you'd like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What's her story? What do the numbers lead to? Is she locked in there for good reason? Or is it simply because she's differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 brings with it new realistic gameplay mechanics for  [https://Www.Openworldpilot.com/articles/genshin-impact-6-1-banners-nefer-s-lunar-debut.html banner 6.1] maintaining Arthur’s well-being. Failing to eat for a few hours results in Arthur becoming hungry and sluggish. Horses must be groomed and cared for in order to be most effective for speed and travel. While this sim-style element might seem like a chore, it ultimately aids in pulling players into the world and grounding their experience with a sense of real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the release of the eagerly awaited Red Dead Redemption 2 on the horizon, they will be thrust into the spotlight once again. That being said, nothing is ever perfect and we all make mistakes, and Rockstar has been no exception over the years. Whether it is being nit-picked to death by their players or condemned within the media, no publisher inspires as many positive and negative reviews as Rockstar. But all publicity is good publicity. ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;John agrees and puts on a spectacular show, ending with him knocking an unruly onlooker out. The feeble-minded crowd rushes the stand, buying Nigel West Dickens elixir en mass. Not crazily revolting, you lying piece of crap, but still dishonest. Until you find out that Nigel West Dickens elixir is poisoning people later in the game. So not are you dishonest, you’re also helping people ingest poison. Way to go John, way to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most controversial games created by Rockstar have to be their Manhunt series. The first Manhunt was released in 2003 and seemed destined for damnation from the beginning. A stealth based horror game, Manhunt requires you to play as the main character James Earl Cash, a death row inmate. In order to progress through the game, you had to murder gang members, with the method of murder becoming quite graphic and obscene, in ways never seen before on any platform. It included things like suffocating people with plastic bags to the use of blunt force trauma. Manhunt created many problems for Rockstar due to its graphic nature. There were reports of a split in the company, with many people worried about how dark the game was. However, Rockstar was no stranger to controversy at the time, receiving a lot of attention over their previous GTA releases. However, Manhunt was even worse. The game was it was banned in New Zealand and confiscated in Germany. It received even more negative press when it was implicated in a UK murder, although the game was eventually absolved of all involvement. Although it received many positive reviews, was all the negativity really worth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shigeru Miyamoto famously said, &amp;quot;A delayed game is eventually good, a bad game is bad forever.&amp;quot; There are examples both for and against this in the games industry, but with the recent delay of Red Dead Redemption 2 , many have wondered what this might mean for the title. While most turn to this quote and hope for the best, there is still a chance that things aren’t as good as they seem over at Rockstar. The company is famously tight-lipped. Even if there was trouble, we would never hear about it. With so many secrets still up in the air, we set about taking a different angle on the game’s de&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GTA IV had a great multiplayer mode, but the greatest thing Rockstar did was release two single player expansions for the game. Red Dead Redemption received a fantastic standalone adventure in Undead Nightmare, and GTA V got nothing. Instead, Rockstar focused on improving the game’s online after launch, going so far as to launch it as its own separate product. Rockstar has been putting more and more focus on multiplayer modes, which is a shame because their stories are some of the best in the industry. The move away from single player content could completely change what Rockstar is about, we want them to continue making the games they are great at making while innovating as they have been for ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Every time you win or lose a match you should review your game. Riot Games have introduced a feature to view your games from your match history, which enables you to know how you performed in the match, whether you performed well or in a bad way. Another website which helps you to achieve a deeper review in the game is Mobalytics as its features are similar to League of Legends match history but it gives you more in-depth analytics about the game you’ve played be it post or pre-game. This can further guide you against various matchups and give you tips on how or what to build, for example, your team presence, your hero presence&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1937908</id>
		<title>Red Dead Redemption 2 Is The Deepest Grandest World That Rockstar Games Has Made Yet</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Red_Dead_Redemption_2_Is_The_Deepest_Grandest_World_That_Rockstar_Games_Has_Made_Yet&amp;diff=1937908"/>
		<updated>2025-11-10T05:18:51Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the open world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar open world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From just a few hours with Red Dead Redemption 2 , I went from executing a train robbery, to riding on my steed across the vastness of the [https://Www.Openworldpilot.com/articles/exekiller-the-indie-gem-blending-cyberpunk-western-apocalyptic-thrills.html cyberpunk western] landscape, to infiltrating a rival gang's camp and brutally taking them out. I went from roaming through the wilderness and taking in its serene beauty, to riding alongside the rest of my gang through the snowy mountains, to viciously engaging with the law and avoiding imprisonment at their hands.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2014 got a pass because not a lot of original content for PS4 and Xbox One was being released until the final quarter of the year. 2015 is different, because now we’re starting to see development for these new platforms ramp up. There’s no need to see teams waste their time to bring games only a few years old to these new consoles. Already we have DmC: Devil May Cry Definitive Edition, Devil Mary Cry 4: Special Edition, Saints Row IV: Re-Elected, Dead or Alive 5: Last Round, and Final Fantasy X/X-2 HD Remaster among others. Now there are some exceptions for games that were only released on one platform (Resident Evil Remake HD), or games you can’t get anymore because they’re so old (Grim Fandago: Remastered). Other than these few exceptions, enough is enough!&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Member_Red_Dead_Redemption&amp;diff=1937802</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Member_Red_Dead_Redemption&amp;diff=1937802"/>
		<updated>2025-11-10T04:51:55Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big open sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn't ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he's a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they've put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I'm mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton's more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;As a prequel, Red Dead Redemption 2 is set well over a decade before the events of Red Dead Redemption , which takes players into the thick of the Van der Linde gang's story at the peak of their infamy in the great American West. Where Red Dead Redemption followed John Marston's search for vengeance many years after the gang's disbanding, Red Dead Redemption 2 instead follows Arthur Morgan, the right-hand man of Dutch Van der Linde, as he fights to protect the rest of the gang in their journey to stay one step ahead of the law, and the imminent demise of their outlaw life by modern society.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You'll find plenty of different stores throughout [https://Www.openworldpilot.com/articles/red-dead-redemption-2-s-farming-epilogue-debate-still-rages-after-7-years.html Red Dead Redemption 2 epilogue] Dead Redemption 2 worth exploring, including the general stores for your all-around needs and goods, gun shops to upgrade and maintain equipment, and more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer's Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010's Red Dead Redemption, or Grand Theft Equine as it's commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_15_Most_Revolting_Acts_Committed_In_Red_Dead_Redemption&amp;diff=1937601</id>
		<title>The 15 Most Revolting Acts Committed In Red Dead Redemption</title>
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		<updated>2025-11-10T04:15:17Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John's skin in the last [https://WWW.Openworldpilot.com/articles/the-unexpected-journey-when-side-quests-become-epic-tales.html Tatooine Quest] he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can't remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It's good to know that my sociopathic tendencies aren't so unusual that the developers weren't able to anticipate my behavior.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As a modern Western in the vein of recent classics like 3:10 to Yuma , The Proposition takes the essential elements of the Western genre and invigorates it with more contemporary filmmaking techniques and some particularly striking violence that pulls you into the experience. Aside from those similarities though, the mood and atmosphere that The Proposition captures feels very much in line with the way that Rockstar depicts its Western open-world in the Red Dead games, and that feeling will only be expanded with the ways that Red Dead Redemption 2 (so far) seems to be delivering an even more striking and dynamic world to explore.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Today, the launch of League of Legends is old news, and so we sit and play the game, waiting for new champions to be released. Whenever we’re not playing, what better way to feel the time than to look at League of Legends comics that all of us crazed fans will instantly connect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though this 2005 film directs viewers away from the traditional setting of the American West and instead takes place in Australia, The Proposition very much feels in line with what we expect from Westerns with an added sense of grittiness and brutality thrown into the mix.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer's Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010's Red Dead Redemption, or Grand Theft Equine as it's commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse open world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This doesn’t just go for Vayne, but any flamer. Somedays it’s even Lulu, who blames her ADC for everything that she does wrong and ends up leaving when her own guilt overwhelms her. Nah! Who are we kidding, Lulu’s are adorable! No one ever has an unkind word to say about the crazy little yor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Much like the details placed into the rest of the game's world, the Van der Linde gang's camp always offers something new for players to discover alongside the other characters, whether that's playing a round of Five Finger Fillet with Micah, going hunting with Charles, or having some drinks with the gang around the campfire at night and sharing stories with them. Though many of these moments are surely scripted depending on where you are at in story, the way that other characters in the camp interact with Arthur comes off naturally and believable. At certain moments when I visited camp, several characters would often come up to talk to me as they passed by, whether it was Dutch commending Arthur for a job well done on a recent heist, or Uncle drunkenly stumbling his way over to speak with me.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=1937528</id>
		<title>The 5 Westerns You Should Watch Before Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=1937528"/>
		<updated>2025-11-10T04:03:44Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Dutch’s age in relation to Arthur’s doesn’t make sense. They look the same age and yet Dutch always refers to Arthur as his son. Arthur even says Dutch and Hosea raised him as a child. How young a &amp;quot;child&amp;quot; is in this game could v&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That's how the law works, right? You just pay some money for it to go away? Well, that's how it works in regards to bounties in Red Dead Redemption II . All except for story bounties like Blackwater. It’s a little more than ridicul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you've got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they've put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I'm mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton's more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With Red Dead Redemption having had several clear references to the John Ford classic, there's no denying that The Searchers ' influences on the Western film genre have worked their way into Rockstar's work, and it will be interesting to see if Red Dead Redemption 2 continues on what Ford and John Wayne delivered with their seminal 1956 film.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sense of discovery that video games offer is a feeling almost unmatched by any other form of entertainment. Deep down, you know that a developer went out of their way to create a mystery for the player to solve, or to put in a cool reference to another work of art. But in the heat of the moment, in the thrill of the chase, you feel like a detective pulling at a thread, ready to unveil whatever may be behind the curtain. There are few developers better at eliciting this feeling than Rockstar , and the Easter Eggs in Red Dead Redemption 2 certainly keep their reputation alive. Here's what we've found so far in Red Dead Redemptio&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John's face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John's actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they've decided to send a bounty hunter after him so they don't have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you'll want to snag in your travels is the ancient tomahawk, located East [https://www.Openworldpilot.com/articles/palworld-tides-of-terraria-update-dropping-sooner-than-you-think.html Palworld Tides of Terraria update] the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big open sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn't ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he's a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:CarmeloFisken45&amp;diff=1857943</id>
		<title>利用者:CarmeloFisken45</title>
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		<updated>2025-10-27T07:10:48Z</updated>

		<summary type="html">&lt;p&gt;CarmeloFisken45: ページの作成:「My name is Charli (47 years old) and my hobbies are Kart racing and Mineral collecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog post [https://www.openworldpilot.com/ Open World Games Crafting Guide]」&lt;/p&gt;
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&lt;div&gt;My name is Charli (47 years old) and my hobbies are Kart racing and Mineral collecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog post [https://www.openworldpilot.com/ Open World Games Crafting Guide]&lt;/div&gt;</summary>
		<author><name>CarmeloFisken45</name></author>
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