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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-17T15:23:40Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=5_Reasons_Why_We_Need_A_Resident_Evil_4_Remake_5_Reasons_We_Don_t&amp;diff=2100384</id>
		<title>5 Reasons Why We Need A Resident Evil 4 Remake 5 Reasons We Don t</title>
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		<updated>2025-12-14T12:33:20Z</updated>

		<summary type="html">&lt;p&gt;CelesteRobin945: &lt;/p&gt;
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&lt;div&gt;As could be expected from this type [https://www.Adventuregamesfans.com/articles/incredible-totk-scenes-recreated-in-animal-crossing.html zelda tears of the kingdom recreation] armor set, it's very hard to get, having to fight some of the most powerful monsters in the game. The reward is more than worth it, not only because of how good it looks but also for the 92 max defense and increased airborne dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chronologically, Resident Evil 4 takes place six years after Resident Evil 2 's Raccoon City epidemic. Players are in control of protagonist Leon S. Kennedy, but this time around, Leon is working directly for the President of the United States. Leon heads to Spain, which is where President Graham's daughter is reportedly miss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One reason we love Grand Theft Auto: San Andreas so much (there's too many to count) is because of its character progression. Players can upgrade skills such as running speed and strength. No other Grand Theft Auto game has incorporated such as revolutionary system—and it may never happen ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the rumors are true, we could be seeing an RE8 game —and follow-up to RE7 —in 2021. This is earlier than what was initially predicted or discussed. Considering that the new consoles are set to hit next year as well, if RE4 was to come out for those systems as well, then it could take attention away from Capcom's newest Resident Evil stor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This team contributed to the development of RE3 and is made up of developers that have worked for Capcom in the past. Meanwhile, Shinji Mikami, the director of the original game, has been reported to give his blessing on this title. If Mikami is comfortable with who is at the helm, then it must mean they have some great id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whether their second skin is simply strong, bestowed with superpowers or artificial intelligence, or just pleasing to the eye, a video game hero's armor is likely to become every bit as famous as their name. There are endless suits to choose from, but here's our list of the coolest video game armor s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 represents a completely different challenge compared to the recently released remakes. Resident Evil 2 and Resident Evil 3 both initially came out on the first PlayStation console way back in 1998 and 1999, respectively. Sony's first console didn't have the luxury of rendering highly complex character models or 3D environments, storing larger amounts of data, and any other modern conveniences games from the mid-to-late 2000s onward have. Resident Evil 4 came out for the GameCube in 2005, and though it wasn't necessarily the first fully dimensional Resident Evil game, it was the first to take advantage of next-generation hardware to craft a highly detailed wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Having said all that, is Capcom's portrayal of Jill in the remake different from the original? With everything we know so far, the answer to that would be yes, Capcom did take a different approach in Jill's personality, but the developers were still able to retain her overall character. She remains independent and capable, compassionate to others but tough on her enemies. Sure, she is a little bit sassier than her previous portrayals but her comebacks are always within rea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bringing back such a game ahead of its time means Resident Evil 4 's remake has a lot to live up to. That's precisely why Capcom has to perform a very delicate balancing act if Capcom intends to truly remake Resident Evil 4 in the flavor of its most recent remakes. A lot of what the original game introduced to the world of games has now become commonplace for third-person shooters, survival horror games, and other genres in general. That being said, there are plenty of quality-of-life updates Resident Evil 4 deserves that a remake could achieve thanks to innovations made in games from the past dec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given this, the personalities of both playable characters weren't as fleshed-out, especially when compared to modern games. However, based on dialogue alone, Jill did not really embody the traits of a traditional video game heroine, and while she is capable enough to handle the situation she's in, she lacked the flair and personality that is common in today's video game protagonist. But in retrospect, even if it wasn't intentional, Capcom's portrayal of Jill in the first Resident Evil game does make sense, given that this game served as her origin story. Prior to the mansion incident, Jill has no experience in dealing with bioweapons, so it wouldn't really make sense to portray her as a badass bioweapon killing machine when this is the first time that she even knew bioweapons exis&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This attire that looks inspired by Sauron from The Lord of the Rings became so iconic that even gamers who don't play World of Warcraft have seen it at some point. For the actual fans of World of Warcraft , it doesn't need an introduction. Its cultural importance in the video gaming world is immeasura&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CelesteRobin945</name></author>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Every_Resident_Evil_3_Remake_Monster_Shown_So_Far_Compared_To_The_Original&amp;diff=1921343</id>
		<title>Every Resident Evil 3 Remake Monster Shown So Far Compared To The Original</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Every_Resident_Evil_3_Remake_Monster_Shown_So_Far_Compared_To_The_Original&amp;diff=1921343"/>
		<updated>2025-11-07T17:41:10Z</updated>

		<summary type="html">&lt;p&gt;CelesteRobin945: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Additionally, there was a major change to Resident Evil 2's Plant 43 villain in the Remake, which is worth noting here. In reviewing all the enemies that were removed or did not make it to the final cut of this game, perhaps there is a chance that some appear in the upcoming Resident Evil 3 Rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hunters are a deadly monster made through combining reptilian DNA to a human embryo, a process which only is successful with the help of the T-Virus as a bonding agent. The result is both mammal and reptile, and usually not very happy. The Hunter Beta was a modification on the Hunter Alpha , and features better reaction time but less power and hindered eyesi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the trailer, it appears that Jill is running around inside her apartment building attempting to escape from the Nemesis as it stalks her. This provides more key insight into Resident Evil 3 's storyline elements which were left out of the original, which skips the moments that transpire between Jill's preparations to leave her home and the moment that skips ahead to her jumping out the front door of the building. We can assume that this part of Resident Evil 3 's new trailer provides us direct insight into what happened inside Jill's apartment in those few crucial and breathtaking mome&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are also a few enemies that were in the original Resident Evi l, but were not included in the Remake, such as the Giant Moth. In the original Resident Evil 2 game, the Giant Moth was encountered in the B5F computer room in Umbrella's underground Raccoon City facil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Starting with the new enemy type that was cut from the game, and neither was it ever in the original, is the Condemned (above right). It is a humanoid enemy type, and its concept art can be unlocked within the game by finishing the Genius Chemist record, which is achieved by completing the puzzle in the Drug Testing Lab in a total of 9 moves in Leon or Claire's st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the aforementioned monsters are included in the game, their modern rebirth should certainly be expected to deliver in fright and gruesomeness given the graphical high-note of Capcom's Resident Evil remakes. Perhaps, at this point in time, it is best to wait just a few more weeks and enjoy the element of surprise in regards to what enemies may or may not present themselves, as Resident Evil 3 Remake unleashes itself digitally and on store shelves on Apri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Furthermore, we hear Jill reflecting upon the overall situation in the background of the new trailer, as she complains, &amp;quot;It gets worse every night.&amp;quot; This may indicate furthermore that the game will provide more insight into the previous days that led up to Resident Evil 3 's start-game, beginning September 28, 1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Originally, the Condemned was to appear in the Orphanage portion of the game, possibly posing a threat to Sherry Birkin. It was scrapped, possibly because Capcom wanted to make Brian Irons the main threat to Sherry during this segment of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like the Hunter Beta, the Hunter Gamma is made by combining human DNA with something else , but this time, amphibian DNA was used resulting in this frog-like monster. This design is perhaps the most different, for although the angle makes it difficult to see the new version, it seems that the beast is bipedal with no arms. It also looks much more fleshy than the original, and [https://www.adventuregamesfans.com/articles/mario-kart-world-s-free-roam-channels-zelda-s-open-world-brilliance.html just click the up coming web site] plain scarier. This design is a clear example of why some creatures had to be redesigned, as the original Hunter Gamma looks kind of si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The main takeaway fans can gather from the Resident Evil 3 trailer is that there is clearly more insight into Raccoon City's slow simmering that eventually brings it to a complete collapse over a few days. In the original game, the introduction and beginning parts of the game did not provide much footage of the way in which Raccoon City slowly melted into obliv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another insight worth noting from the new trailer is the scene of Jill looking in the mirror while she is seemingly ill and infected. We can assume this is probably after the point that her and Carlos rest in the church for some time, after the Nemesis infects her with the T-Virus. To some close observing fans, it can seem peculiar how much time went by in the actual timeline between Jill resting in the church before Resident Evil 2 began, and October 1st, when the Resident Evil 3 gameplay timeline resumed and Carlos set out to find a cure for Jill in the hospi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This type of design would seemingly work best in a more open and non-linear map layout of Raccoon City, contrary to Resident Evil 2 's remake and all other Resident Evil games thus far, which could be fairly unique. It would make sense to have Jill moving around the streets of a Raccoon City hub-map utilizing different methods of avoiding the Nemesis as it tries to stalk her. The Nemesis may have his own arsenal of tracking methodologies , which sounds similar to the way in which the developers describe the enemy as having actual &amp;quot;ways&amp;quot; of tracking &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet, it's worth remembering that Resident Evil 4 is undeniably one of the series' most pivotal entries. The action-centric format that eventually went onto define the later games in the series was done to perfection in 4 , with the game completely reinventing what it meant to play a Resident Evil title . It goes without saying that while a remake might not be as utterly transformative as games like Resident Evil 2 and the upcoming remake of the third game, there's still a lot of merit in updating Resident Evil 4's combat and clunky controls to show just how incredible the game's core gameplay and set of mechanics were back in the day. Fixing the aiming so players can move while shooting and adding some of the incredible nuances that made Resident Evil 2 such an immersive next step for the series would go a long way if added to the fourth game, especially if done so alongside a major visual overha&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CelesteRobin945</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_3:_How_To_Dodge&amp;diff=1871589</id>
		<title>Resident Evil 3: How To Dodge</title>
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		<updated>2025-10-29T09:14:18Z</updated>

		<summary type="html">&lt;p&gt;CelesteRobin945: ページの作成:「&amp;lt;br&amp;gt;However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may no…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may not be necessary beyond feelings of nostal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the real world marches more and more toward advanced, mechanized armor on the battlefield, it's likely that eventually something along the lines of the T-51b Power Armor will be created. The iconic set of armor used in marketing the Fallout series was a standard issue for American infantry prior to the Great War, found in several ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unaware, Resident Evil 3: Remake isn't just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations of its many, harrowing monst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Character Creation &amp;amp; Customization Ideas For Naming Your Character &amp;amp; Pawns How To Change Character Appearance Do Age and Moniker Mean Anything? Can You Hide Helmets (&amp;amp; Helmet Alternatives) How Do Height and Weight Affect St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Resident Evil 2 and 3 , you are put right in the middle of the corruption of Racoon City and the Umbrella Corporation. They haven't done right by their people, and Leon (in Resident Evil 2 ) and Jill ( Resident Evil 3 ) are there to get to the bottom of what's going&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 now has three main types of active dodging available to players, and each one is tied to the same button. Which one is triggered is determined entirely by the timing of the player as they perform the dodge. It takes some time to master, but with practice, dodging will be an extremely useful technique for play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Resident Evil 2 remake came out last year, Capcom re-introduced players to Mr.X and made the tyrant more menacing and terrifying than his original counterpart. However, unbeknownst to many players, Mr. X became a testing ground for Capcom and the company gathered fan feedback in an effort to make Nemesis even more terrifying than the fedora-wearing monster. As seen in recent gameplay videos of Resident Evil 3 remake, it is obvious that Nemesis is much scarier than Mr. X, not only because of his ability to run and use weapons but because Capcom needed the monster to be bigger, terrifying, and much more relentless in pursuing play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it looks like this game franchise could be a victim of attrition and &amp;quot;falling interest.&amp;quot; It's the same reason why the movie sequel always seems not to do as well. If the numbers are low for RE3 , the chances are high that the same will happen to an RE4 rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 Remake 's version of the Grave Digger has changed quite a bit too. The creature's mouth is now much larger than it was previously, but actually seems to sport fewer teeth. Though that may seem like it would make the Grave Digger less scary, in reality the fleshy interior of this beast and the way its entire face unfolds is the stuff of nightmare. Not much has been shown of this experiment gone wrong aside from this one screenshot, though, so it is difficult to say what else about the creature developers might have chan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are some key differences though which seem to complement the monster quite nicely. For one, the trench coat itself is darker and bulkier, and seems to be made out of some kind of stretched leather. Nemesis is much more top heavy in the new version as well, featuring an even more towering physique than before. And although this is less of a change and more just improved graphics, the extra detail of Nemesis' face and the way the flesh seems pulled over adds to the overall fear factor of the beast. If Nemesis is going to strike fear into players the same way he did in the original game, it is vital he looks the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An update one should certainly expect from a Resident Evil 4 remake is the refinement of the mobility and aiming mechanics. Resident Evil stuck with the tank-controls aiming technique for the longest time, but eventually evolved to allow for more freedom of movement without sacrificing the series' evocative feeling of vulnerability. Resident Evil 2 Remake is a prime example of this , eschewing the stationary aiming design and allowing players to reposition ever so slowly. But on the flipside of this, the remake should be careful not to slip too far from the original [https://Www.Adventuregamesfans.com/ adventure game online guide]'s constraints. Resident Evil 4 's weapon aiming had realistic weapon shake where every slight adjustment required the upmost precision. A Resident Evil 4 remake shouldn't lose that aspect of its tactical gameplay, but should at least allow for more mobility in com&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CelesteRobin945</name></author>
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		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:CelesteRobin945&amp;diff=1871584</id>
		<title>利用者:CelesteRobin945</title>
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		<updated>2025-10-29T09:13:10Z</updated>

		<summary type="html">&lt;p&gt;CelesteRobin945: ページの作成:「Hi! &amp;lt;br&amp;gt;My name is Bernd and I'm a 29 years old girl from Langley.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web blog [https://Www.Adventuregamesfans.com/ adventure game online guide]」&lt;/p&gt;
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&lt;div&gt;Hi! &amp;lt;br&amp;gt;My name is Bernd and I'm a 29 years old girl from Langley.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web blog [https://Www.Adventuregamesfans.com/ adventure game online guide]&lt;/div&gt;</summary>
		<author><name>CelesteRobin945</name></author>
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