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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-04-15T11:25:02Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Zelda_s_New_Haircut_Is_More_Than_A_Fashion_Statement_It_s_A_Sign_Of_Growth&amp;diff=2006593</id>
		<title>Zelda s New Haircut Is More Than A Fashion Statement It s A Sign Of Growth</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Zelda_s_New_Haircut_Is_More_Than_A_Fashion_Statement_It_s_A_Sign_Of_Growth&amp;diff=2006593"/>
		<updated>2025-11-23T05:59:11Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;It would be impossible to talk about indie games without mentioning one of the biggest titles that fans still can't get enough of to this day. Undertale is an amazing title full to the brim with innovative combat and endearing charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Back in 2002, Capcom developed a remake of the first Resident Evil game , which was led by series creator Shinji Mikami when he was still employed at Capcom. The remake was first released to the [https://Adventuregameland.com/posts/whispers-of-hyrule-a-player-s-journey-through-time nintendo Switch 2 gaming] GameCube, however, which proved to be a fatal move on Capcom's part given that most Resident Evil games were always released on a PlayStation console. Given this, most fans of Resident Evil were transitioning from the original PlayStation to the PlayStation 2, which is a key factor as to why the game had lackluster sales during its initial rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Are Resident Evil fans ready for a Code Veronica remake? Is it time for Claire Redfield to return to Rockfort Island in search of her brother, Chris? Many die-hard RE fans appear more than ready to dive into this critically-acclaimed cult-classic once more. And with all the bells and whistles of next-generation gaming consoles, the possible Code Veronica remake can tell its story in stunning 8K clar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The story of this game is bound to feel like a Studio Ghibli creation in every sense of the world. Everything from the charming world to the amazing cast of characters will keep players hooked until the end of this amazing experie&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The exploration in this world is a blast, with players discovering several new areas, tackling a host of powerful enemies, and gathering materials to expand their settlement. This, coupled with multiplayer gameplay and mod support, leads to a title that players will be enamored with for hours on &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Female characters parting with their hair has been a deliberate sign of growing maturity in media for decades, a changed appearance highlighting that women are willing to leave behind everything in service of something greater. Mulan is the most popular example, with the titular character cutting her gorgeous hair to join the army and assist her ignorant father. It's the opposite of Zelda’s situation - instead of pulling herself away from the royal family, Mulan is doing everything she can to preserve it. But the core motivation remains the same: these are two women who realise a sacrifice must be made, even if it means altering their appearance and walking away from a life of security.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most people assume that Studio Ghibli's movies are mainly for kids and don't feature any mature themes, which couldn't be further from the truth. Movies like Grave of the Fireflies prove that the studio doesn't shy away from tackling more disturbing topics, with this legendary movie being a great example of how fragile human life becomes in the throes of &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Announced for PlayStation 5, Xbox Series X, and PC, Resident Evil: Village is a next-generation exclusive and will launch in 2021. The game will be a direct sequel to Resident Evil 7: Biohazard and follows returning protagonist Ethan Winters as he's thrust into a brand new nightmare a few years after Ethan and Mia were rescued from the Baker family by Chris Redfield and Blue Umbrella . Longtime series protagonist Chris Redfield will also return for Resident Evil: Village , teased to be playing a potential villain role and sets off a new chain of events that land Ethan in a mysterious medieval village somewhere in Eur&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;RE: Code Veronica follows up on Claire Redfield's search for her brother, something that is first referenced in Resident Evil 2 . Immediately, the game shows us that Claire's mission to find her brother led her to an Umbrella facility in Paris. The character storylines of both games are inherently linked, something absent in comparison to R&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4:_5_Things_The_Remake_Needs_To_Change_5_That_Should_Stay_The_Same&amp;diff=2006175</id>
		<title>Resident Evil 4: 5 Things The Remake Needs To Change 5 That Should Stay The Same</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4:_5_Things_The_Remake_Needs_To_Change_5_That_Should_Stay_The_Same&amp;diff=2006175"/>
		<updated>2025-11-23T04:31:02Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This significantly links the Las Plagas parasites in Resident Evil 4 to the series on a larger level, giving the story more meaning and definition in the Resident Evil timeline than it had previously. It even connects Resident Evil 4 to G-Virus in a strong way, which had a presence in both Resident Evil 1 and 2 in infecting Resident Evil 2's William Birkin , and birthing itself in Umbrella's human experiment: Lisa Tre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are countless ways to tackle the majority of combat encounters and puzzles, while exploration offers the same level of malleability as the world around you shifts and changes with the day/night cycle. It isn’t perfect, and I’ve expressed annoyance at rain grounding my heroic himbo on more than one occasion, but I’d be a fool to ask for its removal. Countless games have taken inspiration from Breath of the Wild’s revitalisation of the open world formula, with Genshin Impact and Immortals Fenyx Rising being the most notable, and  [https://Adventuregameland.com/posts/slash-and-freeze-my-beastly-cold-claw-build-in-elden-ring-s-dlc Elden Ring Beast Claw Build] guess what - they both let you climb in the rain. Mihoyo and Ubisoft likely recognised the occasional frustration of this and decided to make things easier for you, while also secretly knowing that it sacrifices something in the process.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To better conceptualize this, Resident Evil 4 's Las Plagas parasites, which comprised all the game's enemies and the infected, as far as the original game was concerned, gave no hint that the parasites had any connection or history to Umbrella. Nor did the Los Iluminados terrorist group and its leadership have any link or mention in the Resident Evil timeline previously. Specifically, Los Iluminados had no connection to Umbre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing even Resident Evil 4 's biggest fans tend to lament is the fact that the game simply isn't that scary. While preceding Resident Evil titles certainly had action elements to them, the campy action movie romp in the fourth installment was a departure from the rest of the franchise, choosing to emphasize action over well-crafted sca&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A remake of Resident Evil 4 feels very different now I’ve played through the entirety of Resident Evil Village . The first-person sequel is essentially a modern successor to the survival-horror masterpiece, adapting many of its ideas and mechanics for a new audience. It’s a campy, overblown adventure filled with over-the-top villains and nonsensical plot developments that ape the series’ finest hour, even if it sacrifices many of its own ideas in the process. Now, unless this rumoured remake completely overhauls the original vision, I can’t help but think it might end up feeling obsol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that it has been revealed that the Nemesis parasite has origins or links to the Las Plagas parasite, it's certainly possible that the Las Plagas parasites also helped create the G-Virus, which has many inclusions in various Resident Evil games. This more closely sews the Resident Evil 4 storyline strongly into the fabric of the Resident Evil universe and its hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This could include Ramon Salazar, the 8th Castellan, who was responsible for guarding the cave in his castle. It could also include Resident Evil 's mysterious Osmund Saddler , a mysterious bio-weaponry expert who traveled to Spain in order to convince Salazar for access to the cave and resurrecting the Los Iluminados cult. While these potential plot details may seem minuscule, this slight story revision sets a major new course and timeline by essentially redefining the backbone of Resident Evil 's lore. Essentially, its lore has always been comprised of the game's monsters, or its virology, essentia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But Resident Evil 4 always stood seemingly as a stand-alone storyline with very little connectivity to the Resident Evil universe and its backbone, specifically Resident Evil 's Umbrella and their T-Virus , which manifested most of the corporation's monstrosities both in the past and after its shutdown following the years after Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The real wildcard is the new landmass that floats in the sky, a location that could throw everything we know out the window and incorporate a playstyle that is completely different from anything we’ve seen before. Link ( or could it be Ganon or Zelda? ) is capable of morphing through solid objects and flying through the air, so perhaps the need for climbing is obsolete in these circumstances. There are so many questions, but even now it seems Nintendo is acknowledging some of the previous game’s flaws and instead of removing them, is introducing diverse new gameplay ideas that provide other avenues of movement and traversal. Don’t just ditch the encumbrance of climbing in the rain or fragile weapons - instead, provide alternate ways of movement and combat that force you to rethink previously frustrating moments in a new way. Blatant removal feels like cowardice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This system was a clear upgrade over the simple six to eight inventory slots available to players of the Resident Evil titles prior to the fourth installment, as it added a unique puzzle-like component to managing your inventory. There's a certain sense of accomplishment that a player feels when they look over their meticulously ordered attache case after shifting around weapons to maximize available sp&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Fashion_Is_Going_To_Be_Something_Special&amp;diff=2005177</id>
		<title>Breath Of The Wild 2 Fashion Is Going To Be Something Special</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Fashion_Is_Going_To_Be_Something_Special&amp;diff=2005177"/>
		<updated>2025-11-23T00:34:23Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Earlier this year, Capcom released its latest remake, which is a reimagining of the events of Resident Evil 3 . Of course, given the success of the RE2 remake one year prior, fans had high expectations on the Resident Evil 3 remake. Unfortunately, when the game finally released last April, fans were a bit disappointed by how far the RE3 remake strayed from the original . Sure, it still retained the basic premise of RE3 but the sequence of events has been reshuffled so much that it is barely recognizable from the origi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Limiting Leon's mobility and making it harder for him to avoid threats forces the player to be much more thoughtful about shot placement, leveraging the game's excellent hit animations. It also forces the player to be smart about positioning and using the environment to their advantage whenever possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a VR enthusiast, it’s hard to understand why the Oculus Quest 2 still hasn’t hit critical mass. It’s not a matter of cost: the Quest 2 is half the price of the PS5 and Xbox Series X and less than a third of a 30-series GPU, and unlike all of those, is widely available. It’s not due to a lack of content either. There are hundreds of games on the Oculus store, and at least a dozen I would consider must-plays. There are even more if you have a decent computer to link to, like Half-Life: Alyx , Star Wars Squadrons, and my personal favorite, Insomniac’s Stormland. I don’t think it's an accessibility issue either - at least not for the vast majority of potential VR players. Resolution and high refresh rates have virtually eliminated the disorientation of early VR, and even if you’re especially squeamish, every game has plenty of settings built in that help eliminate any discomfort. If you ask me, the Quest 2 ought to be as ubiquitous as the equally-priced Nintendo Switch, but as of this past July, the Quest 2 has only sold four million units to the Switch’s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But, assuming that Resident Evil 4 remake is in the works, how should Capcom approach its re-imagining? Well,  [https://Adventuregameland.com/posts/whispers-of-hyrule-a-player-s-journey-through-time Zonai Construct Theories] given that Resident Evil 4 will be the fourth major remake of a mainline Resident Evil game, it stands to be one of the best. The reason for this is that Capcom has already remade the first three Resident Evil games, with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of the Resident Evil remakes, here are the lessons that Capcom should implement in the development of Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing even Resident Evil 4 's biggest fans tend to lament is the fact that the game simply isn't that scary. While preceding Resident Evil titles certainly had action elements to them, the campy action movie romp in the fourth installment was a departure from the rest of the franchise, choosing to emphasize action over well-crafted sca&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most obvious new addition is Link’s hair. This can change depending on certain outfits that are being equipped, particularly those that have our hero donning a mask or regional attire. But here, we see it flowing freely as he soars downward towards Hyrule, new airborne landmasses slowly coming into view as the true nature of this new adventure becomes apparent. We quickly shift back to vanilla Link, with his scruffy blonde hair pulled back into a ponytail so it doesn’t flop about in the w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;She was in possession of the location of numerous potential Jedi and Force-sensitive children, which made her invaluable to Darth Vader and especially the Emperor. She eventually dies at Vader's hands, but not before proving she was one of the most underrated Jedi in the or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grogu's life after Order 66 is generally a mystery, as is much about him. It's not clear who his master was, or if he had one at the time of the attack. His survival seems to be the result of the kindness and sacrifice of a mysterious benefac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a silent protagonist - with the exception of all manner of grunts, yelps, and screams - Link is only able to communicate in a certain number of ways. However, all of the characters around him speak fluently, expressing their struggles and motivations through eloquent dialogue as Link can do nothing but stand and watch. But he doesn’t need to talk, his baby blue eyes and determined body language saying all that needs to be said when it comes to establishing an unwavering promise to help his loved ones and save the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Breath of the Wild is a beautiful game. Despite the relatively limited hardware of the Switch, Nintendo was able to produce a vast, uncompromising open world that could be freely explored for hundreds upon hundreds of hours. Each discovery felt perfectly natural, with its picturesque landscapes and immaculate art design spurring us onward into each new location. It’s a masterpiece that remains unbeaten to this very &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_Is_Great_But_Zelda_Needs_To_Go_Back_To_Its_2D_Roots&amp;diff=2004772</id>
		<title>Breath Of The Wild Is Great But Zelda Needs To Go Back To Its 2D Roots</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_Is_Great_But_Zelda_Needs_To_Go_Back_To_Its_2D_Roots&amp;diff=2004772"/>
		<updated>2025-11-22T22:53:41Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The Legend of Zelda: Breath of the Wild is a beautiful game. Despite the relatively limited hardware of the Switch, Nintendo was able to produce a vast, uncompromising open world that could be freely explored for hundreds upon hundreds of hours. Each discovery felt perfectly natural, with its picturesque landscapes and immaculate art design spurring us onward into each new location. It’s a masterpiece that remains unbeaten to this very &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Announced for PlayStation 5, Xbox Series X, and PC, Resident Evil: Village is a next-generation exclusive and will launch in 2021. The game will be a direct sequel to Resident Evil 7: Biohazard and follows returning protagonist Ethan Winters as he's thrust into a brand new nightmare a few years after Ethan and Mia were rescued from the Baker family by Chris Redfield and Blue Umbrella . Longtime series protagonist Chris Redfield will also return for Resident Evil: Village , teased to be playing a potential villain role and sets off a new chain of events that land Ethan in a mysterious medieval village somewhere in Eur&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next to major first-party titles like Marvel's Spider-Man: Miles Morales and Horizon: Forbidden West , one of the biggest new game announcements from the PlayStation 5 gameplay event was the reveal of Resident Evil 8: Village . Just like Resident Evil 3 Remake before it, Resident Evil 8 rumors have been floating around online for the majority of the year, revealing a ton of new aspects about the game from its medieval castle setting to the introduction of werewolves, and a redesigned Chris Redfi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Deltarune has been lauded by the masses, and fans can't wait for the final product to grace them with their presence. Hopefully, the full game won't take too long to come out, with the quality of this game being just as enjoyable as the first game, if not m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, that's all we currently know about the Resident Evil 4 Remake but it's safe to say that the rumors have some merit given the track record of the sources and the ongoing accuracy we've seen so far with Resident Evil 8 . There's still plenty to learn about the next-generation sequel ahead of its 2021 launch, and according to the official website, players can expect the next update for  [https://Adventuregameland.com/ Adventuregameland.com] Resident Evil: Village to occur sometime in August 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The last 2D Zelda was released in 2004 - The Minish Cap . It was followed by Twilight Princess , Phantom Hourglass, Spirit Tracks, Skyward Sword , A Link Between Worlds, Tri Force Heroes, and Breath of the Wild. Now, we have a sequel to the latter on the way. 2D Zelda seems to have died out, but that’s because 2D as a whole has seemingly been tossed to the wayside. Even now, remakes of 2D games opt to 3Dize them (if that isn’t a term, it is now). When I say that Nintendo should release another 2D game, I’m not talking about a remaster or remake or even the style of the 2D games but in 3D a la Link’s Awakening for the Switch. I’m talking flat, 2-dimensional sprites - the whole kaboo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Little Nightmares might be significantly scarier than the average Studio Ghibli experience, there's no denying the comparisons that can be made regardless. This is especially true when one looks at the artwork of Spirited Away, one of the most well-known Studio Ghibli mov&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Putting all of the emotional analysis aside for a second, Link is also fabulous as hell, and pretty fly for a Hero of Time. Breath of the Wild provided a selection of outfits and accessories for our protagonist to slip into after his century-long nap. His classical green garb was nowhere to be seen, and players were expected to search for distinct pieces of clothing, armour, and items to use that were relevant to exploring certain environments, or provided essential protection against larger boss encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tears of the Kingdom is one of the biggest landmark achievements in gaming, building up on the success of Breath of the Wild and making its predecessor feel like a tech demo in many ways. The integration of Ultrahand is easily one of the most innovative modern mechanics open-world gaming has seen in quite some time, showing how graphics isn't something that should be the major focus in an era where gameplay can be innovated to such a massive ext&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If anything, its sequel is likely the primary candidate to accomplish such a feat, with the recent reveal trailer unveiling an experience that isn’t afraid to be vastly different, while also remaining true to the masterful foundations it was built upon. While the Divine Beasts were grandiose monoliths and the various civilizations of Hyrule were saturated in fascinating glimpses of a wider culture, much of the real beauty was found in Link hims&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fashion on display here is incredibly exciting, and has the potential to extend into a grander mode of customisation where clothing isn’t the only thing that defines Link’s hairstyle and physique. I hope we’re able to adjust the specific nature of each outfit, perhaps extending to the colour of materials, the stats and buffs provided when you wear them, and possibly specific adjustments to accessories and st&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4:_5_Things_The_Remake_Needs_To_Change_5_That_Should_Stay_The_Same&amp;diff=2004455</id>
		<title>Resident Evil 4: 5 Things The Remake Needs To Change 5 That Should Stay The Same</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4:_5_Things_The_Remake_Needs_To_Change_5_That_Should_Stay_The_Same&amp;diff=2004455"/>
		<updated>2025-11-22T20:33:28Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Hyrule is safe once more, but so much was lost to acquire even a semblance of peace. Now, Zelda must emerge from the ruins of destruction and build something from the wreckage. It’s a heartbreaking conclusion to her destiny, and Zelda is left with so much emotional and physical baggage that it’s easier just to cut it all away - this detachment has been presented in a rather literal sense with her new hairstyle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Princess Zelda’s new look could be little more than an aesthetic makeover, but that would cheapen what her character is capable of, especially given how much room she’s given to shine in Breath of the Wild. While she’s seldom seen outside of flashbacks and cutscenes, watching her initial reticence to Link ’s presence and how it evolves into a willingness to confide in the Hero of Time as a lasting companion is emotional to watch, especially once we become aware of everything Zelda has lost and seeks to regain while keeping Calamity Ganon at bay. She’s the integral fabric of this narrative, while Link is the weaver who joins all of these incoherent threads together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This latest revelation redefines the backbone of Umbrella's history of experiments by making the T-Virus, found in West Africa, and the Las Plagas parasite, found in Spain, a culminating factor. For example, the G-Virus , and everything that was created from its lineage, would not have been made possible without the Las Plagas virus, since it was partially created through an accidental fusion of the T-Virus and the Nemesis Parasite that was experimented on Umbrella's test subject, Lisa Tre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since then, the Resident Evil remake was ported to the Wii before getting an HD remastered version for the PS3, PS4, Xbox 360, and Xbox One. It is worth noting that the only time the Resident Evil remake sold a significant amount of copies was when it was remastered to current-generation consoles. However, despite its lackluster initial sales, the Resident Evil remake is often regarded by most fans as the best one yet, given that it stayed 90% faithful to the original material. There were some minor additions to the game's story such as the Lisa Trevor storyline, but most of the changes were improvements such as a major graphical overhaul, a new script, and better voice-over, which is a vast improvement over the infamous voice acting of the 1996 original g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, if a Resident Evil 4 Remake is in the works, it may be getting a richer storyline, or at least one that is more closely sewn to the overall Resident Evil universe and timeline. PlayStation's Tim Turi did an interview with Resident Evil 3 's development team , and the Nemesis monster was revealed to have a clear and direct link to the parasitic creatures in Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled,  [https://adventuregameland.com/posts/whispers-of-the-lands-my-unblemished-dance-through-elden-ring No Hit run] is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Breath of the Wild is so special because every moment feels like a discovery you made on your own terms. A mixture of basic yet impactful abilities like stopping time and lifting metal objects allows you to play with the game’s definition of physics in ways that are still being discovered to this day. You can build a chain of metal weapons and charge them with lightning to activate a distant switch instead of following the traditional solution, showing that the game’s systems are built to be toyed with and taken advantage of in ways that have near limitless potential. Nobody will play Breath of the Wild in the same way, and given the open world genre largely remains defined by chasing down icons and completing repetitive objectives, this is a breath of fresh air that remains unmatched. You could argue &amp;quot;it doesn’t feel like Zelda&amp;quot; because its dungeon design abandons tradition, but the rewarding discoveries of Breath of the Wild are intentionally spread throughout the entirety of Hyrule.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the most part, Resident Evil 4' s only connection to the rest of the main backbone of Resident Evil's lore was in Albert Wesker's small role in the game. Albert Wesker had a lot of long history with Umbrella and is a longtime iconic villain of the Resident Evil franchise, both serving as an agent for them and turning his back on them later&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Princess Zelda is sporting a new haircut in Breath of the Wild 2 , which seemingly isn’t a subtle hint that she’ll end up as a playable heroine in the upcoming sequel. Instead, it’s a new look for a main character who has saved her kingdom, witnessed the loss of countless loved ones, and managed to survive and continue with a life she’s afraid isn’t deserved.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=What_To_Expect_From_The_Resident_Evil_4_Remake&amp;diff=2004327</id>
		<title>What To Expect From The Resident Evil 4 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=What_To_Expect_From_The_Resident_Evil_4_Remake&amp;diff=2004327"/>
		<updated>2025-11-22T19:30:49Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;But could it be Zelda? I’m unsure, partly because one outfit would leave her breasts completely exposed. I know Nintendo is daring these days, but not that daring. I reckon it’s an alternative version of Link or Zelda from another timeline, or a new face entirely who was awakened beneath Hyrule Castle. The possibilities are endless, and I hope their true identity serves the story of our main duo instead of taking away from it. The debate is fierce across our editorial team right now, and I adore how such a small trailer has sparked such an intense discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Specifically, it was explained that the Nemesis gained the new ability to infect zombies with its parasites in the Resident Evil 3 Remake because of its biological or engineered link to the Ganado monsters in Resident Evil 4 , which gives it the ability to do so. This revelation poses many implications for Resident Evil 4 Remake 's plot , and especially the series as a wh&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is said and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, that's all we currently know about the Resident Evil 4 Remake but it's safe to say that the rumors have some merit given the track record of the sources and the ongoing accuracy we've seen so far with Resident Evil 8 . There's still plenty to learn about the next-generation sequel ahead of its 2021 launch, and according to the official website, players can expect the next update for Resident Evil: Village to occur sometime in August 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Putting all of the emotional analysis aside for a second, Link is also fabulous as hell, and pretty fly for a Hero of Time. Breath of the Wild provided a selection of outfits and accessories for our protagonist to slip into after his century-long nap. His classical green garb was nowhere to be seen, and players were expected to search for distinct pieces of clothing, armour, and items to use that were relevant to exploring certain environments, or provided essential protection against larger boss encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next to major first-party titles like Marvel's Spider-Man: Miles Morales and Horizon: Forbidden West , one of the biggest new game announcements from the PlayStation 5 gameplay event was the reveal of Resident Evil 8: Village . Just like Resident Evil 3 Remake before it, Resident Evil 8 rumors have been floating around online for the majority of the year, revealing a ton of new aspects about the game from its medieval castle setting to the introduction of werewolves, and a redesigned Chris Redfi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We only see Princess Zelda fall into a pit in the trailer, presumably descending deeper into the castle’s inner sanctum. Can’t she just climb back out, or is she stuck there until we fish her back out once the final boss is dealt with? I sincerely hope it’s the former, or [https://Adventuregameland.com/posts/nintendo-s-unsung-heroes-the-finest-adventures-beyond-mario Best Nintendo characters] is throwing us a red herring and the true circumstances of the narrative are being cleverly hidden from view. The company has said it’s holding the true title back for Breath of the Wild 2 in fear of spoilers, and the skyward version of Link only ever being framed from the back has convinced me it is another character entir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rumors and leaks of a Resident Evil 4 Remake currently point to a potential release date in the year 2022. According to the rumors, the original director of Resident Evil 4 , Shinji Mikami, rejected an offer to lead this new project, but offered advice on the direction it should&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Furthermore, whether plenty of ammo will conveniently drop out of random enemies' pockets to be picked up by the player is also an unusual inclusion in a Resident Evil game in its context, though it is very common in third-person action-games in general, when they are not attempting to simulate any layer of realism compatible to a survival-horror game. Capcom could experiment with more contemporary trends in addressing enemy-drops, such as looting the bodies, specifically their pock&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’ve touched on Breath of the Wild’s ending before, and how it's an almost perfect example of melancholic hopefulness. The evil is vanquished, and now Link and Zelda are tasked with forming a new life together, with rebuilding Hyrule and comprehending what’s next after hundreds of years away from home. Hyrule is both keenly familiar and an unknown quantity, with so much changing over the past century while many of its core fundamentals remain the same. Now they need to move onward and figure out what to do next, carrying all of their past losses on their shoulders while adding further responsibilities to the p&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Has_One_Big_Advantage_Compared_To_RE1_RE2_And_RE3&amp;diff=2004282</id>
		<title>Resident Evil 4 Remake Has One Big Advantage Compared To RE1 RE2 And RE3</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Has_One_Big_Advantage_Compared_To_RE1_RE2_And_RE3&amp;diff=2004282"/>
		<updated>2025-11-22T18:58:39Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This system was a clear upgrade over the simple six to eight inventory slots available to players of the Resident Evil titles prior to the fourth installment, as it added a unique puzzle-like component to managing your inventory. There's a certain sense of accomplishment that a player feels when they look over their meticulously ordered attache case after shifting around weapons to maximize available sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hyrule is no longer a land of the unknown. We’ve explored it for literal days as we talked to citizens, tackled shrines, and eventually saved the world. People know who we are and what we’ve accomplished, so take advantage of that reputation and use it to shape the land in our image. Link shouldn’t be given a voice, but for a narrative set in the here and now to work his identity will need to be cemented in the surrounding landscape. I want to step back into reimagined versions of Zora’s Domain and Kakariko Village and be greeted with open arms by a populace who are happy to see me and perhaps want help with a few local issues as a larger conflict rages on in the background.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since then, the Resident Evil remake was ported to the Wii before getting an HD remastered version for the PS3, PS4, Xbox 360, and Xbox One. It is worth noting that the only time the Resident Evil remake sold a significant amount of copies was when it was remastered to current-generation consoles. However, despite its lackluster initial sales, the Resident Evil remake is often regarded by most fans as the best one yet, given that it stayed 90% faithful to the original material. There were some minor additions to the game's story such as the Lisa Trevor storyline, but most of the changes were improvements such as a major graphical overhaul, a new script, and better voice-over, which is a vast improvement over the infamous voice acting of the 1996 original g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Princess Zelda is busy holding back Calamity Ganon in Hyrule Castle, locked in a state of immortality as she tries her best to save the land  [https://adventuregameland.com/posts/slash-and-freeze-my-beastly-cold-claw-build-in-elden-ring-s-dlc Beast claw Build] from ruin. You can either embark on a journey to recruit allies and reclaim the Divine Beasts or simply dick around for hundreds of hours. Ultimately, it’s up to you, and thus any sense of urgency tied to the plot is lost. Player agency is the most important thing here, so for better or worse, the story takes a backseat until you’re ready to tackle it. A number of main characters like Sidon, Riju, and Purah can be found across the game’s major cities, but they’re mostly passive. They’ll initiate cutscenes and dialogue to push the plot forward once you engage with them, but up to that point, they just sort of exist, rarely influencing the world until you decide to acknowledge they even exist.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It does something that a remake or remaster can never do. No matter how much Mass Effect Legendary Edition or Spyro Reignited may look like how we remember them, they’ll never be able to capture the experience of playing games as a kid. Revisiting classics through remasters and remakes definitely induces nostalgia, and they have the power to trigger all manner of memories and feelings from the past, but a fresh coat of paint just isn’t enough to truly bring me back. Resident Evil 4 VR, despite it being a completely different format, has moved me in ways a normal remake never could. This game makes me regress, and from talking to other people and watching streamers play it, it seems to be doing the same thing to everyone that grew up with Leon’s Spanish advent&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nemesis creature in Resident Evil 3 could also help answer particular questions that come to fruition following Capcom's revelations. Fans will likely want to know how Umbrella knew about or discovered the existence of the Las Plagas parasites in the cave in Spain, which they used to help create the Nemesis, as it is now revealed. We may find more clues in a possible Resident Evil 4 Remake pertaining to the Nemesis project's origins and possibly draw the link between Umbrella and the Las Plagas parasi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After Osmund Saddler, a mysterious bio-weapons research expert, shows up in Spain and revives the cult in Resident Evil 4 , he convinces the the 8th Castellan to give him access to the caves hosting the parasite creatures known as the Las Plagas, which he uses to infect the cultists. However, little is known about Osmund Saddlers background or history in Resident Evil's bio-weapons industry , or how he was drawn to Spain in the first place. This gives Capcom potentially plenty of drawing room to hopefully fit him into the Resident Evil timeline with more defining contr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As much as I love them, flashbacks simply don’t facilitate an approach like this. They’re an elusive manner of storytelling by design, providing brief snapshots of memories as we’re left to fill in the blanks for ourselves. It informed the overall tone and thematic delivery of the last game, but now that enigmatic atmosphere has subsided, it’s time to commit to something more definitive.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=I_Can_t_Help_But_Worry_About_The_Resident_Evil_4_Remake&amp;diff=2004229</id>
		<title>I Can t Help But Worry About The Resident Evil 4 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=I_Can_t_Help_But_Worry_About_The_Resident_Evil_4_Remake&amp;diff=2004229"/>
		<updated>2025-11-22T18:39:37Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Many have speculated that Resident Evil 4 's stiff camera, which doesn't let the player look very far beyond Leon's immediate field of view, is a holdover from the layout of the GameCube controller, which featured a smaller camera stick compared to a larger control stick. Whether or not that assessment is accurate, today's players will want to have more control over the camera in the rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like Caleb Dume, Cal Kestis was only a child during Order 66. He was only 12 years old at the end of the Clone Wars and spent the next several years of his life in hiding. He escapes the attack of the 13th Battalion thanks to the sacrifice of his master, the Jedi Jaro Tapal . Cal kept his master's broken lightsaber and lived on the run for the next several years until events force him back to the ways of the Jedi that he had abandoned. Cal is still alive in canon and could appear in future Star Wars video game and streaming proje&amp;lt;br&amp;gt;I’m worried that Breath of the Wild 2 likely won’t heed this advice, with Zelda being yeeted into a hole in the latest trailer and seemingly imprisoned as Link, Ganon, or whoever we end up playing as is tasked with saving her and freeing the realm. It’s far too early to draw conclusions about exactly how BOTW2 will play out, but it’s easy to assume that Nintendo will abide by series conventions and go for something safe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Link can’t speak, making Zelda the emotional core of a story in desperate need of one. Our protagonist can only stop and stare, providing the occasional nod or grunt to ensure he is with Zelda regardless of whatever circumstances might greet them. Given that so many of Breath of the Wild’s strongest moments are fragmented flashbacks and snapshots of Link’s own memories, it told a wonderfully coherent story of bittersweet heroism. Sacrifices are required to save the world, and Zelda is fully aware of the need to step forward and face the music even if it means giving herself up. She does this, but Link is able to save her, and Breath of the Wild 2 should explore their new lives and the inevitable threat that has the potential to wipe them out once ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The concept of a controller is one that Nintendo challenges. As the world settles in on one way of charging their controllers or button locations, Nintendo questions why catching a fish with a rod and reel shouldn't feel the same &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the trajectory of Capcom’s admittedly stellar remakes thus far, I’m unsure it will do such a thing. It could be the opposite, with reimaginings of Resident Evil 2 and 3 opting to trim the fat in favour of tightly executed scares and chaotic action instead of giving us time to stew in our own horrific, b-movie circumstances. Compared to everything that came before it, Resident Evil 4 was a completely different beast. It took the clunky controls of the franchise and morphed them into a third-person shooter experience that felt deviantly modern by 2005 standards. It wasn’t afraid to push boundaries, setting the bar so high that I’d argue the genre is yet to surpass them even to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This train of thought originates from the remake of Resident Evil 3, which was a painfully underwhelming successor to the phenomenal remake of Resident Evil 2. The latter was one of Capcom’s best games in years, ushering in a new era of survival horror brilliance that I was confident it would build upon. With the arrival of Resident Evil 3 and Village, it seems it is opting for an action-oriented approach that won’t risk alienating those who aren’t willing to negotiate with horror. It’s the smart move, but creatively, it feels like a hollow one. Resident Evil is at its weakest when the action ramps up, giving way to adequate gunplay instead of allowing its atmosphere and monsters to do the heavy lift&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’ve touched on Breath of the Wild’s ending before, and how it's an almost perfect example of melancholic hopefulness. The evil is vanquished, and now Link and Zelda are tasked with forming a new life together, with rebuilding Hyrule and comprehending what’s next after hundreds of years away from home. Hyrule is both keenly familiar and an unknown quantity, with so much changing over the past century while many of its core fundamentals remain the same. Now they need to move onward and figure out what to do next, carrying all of their past losses on their shoulders while adding further responsibilities to the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The plot of Resident Evil 4 is structured around rescuing the U.S. President's daughter, Ashley, from an evil cult in rural Spain. As a result, much of the gameplay deals in escorting Ashley through increasingly dangerous environments and rescuing her when she's inevitably captu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nintendo has built up a cast of beloved supporting characters, so expand upon them and make them matter. Age of Calamity did a solid job of this, although I wasn’t a fan of its [https://Adventuregameland.com/posts/my-epic-hunt-for-elden-ring-s-two-handed-sword-talisman more information] eccentric approach to storytelling - still, it’s a good blueprint to follow if the overall tone is given a few much-needed adjustments. Breath of the Wild was so compelling because of the mystery that defined it, each hesitant step into its sprawling world rewarding us with riches and a freeform experimentation in gameplay that nothing in the open world genre has been able to match since. It’s a marvel, and something the sequel should build upon as opposed to replicating with only a few key changes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Has_One_Big_Advantage_Compared_To_RE1_RE2_And_RE3&amp;diff=2003749</id>
		<title>Resident Evil 4 Remake Has One Big Advantage Compared To RE1 RE2 And RE3</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Has_One_Big_Advantage_Compared_To_RE1_RE2_And_RE3&amp;diff=2003749"/>
		<updated>2025-11-22T15:00:05Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Earlier this year, Capcom released its latest remake, which is a reimagining of the events of Resident Evil 3 . Of course, given the success of the RE2 remake one year prior, fans had high expectations on the Resident Evil 3 remake. Unfortunately, when the game finally released last April, fans were a bit disappointed by how far the RE3 remake strayed from the original . Sure, it still retained the basic premise of RE3 but the sequence of events has been reshuffled so much that it is barely recognizable from the origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a silent protagonist - with the exception of all manner of grunts, yelps, and screams - Link is only able to communicate in a certain number of ways. However, all of the characters around him speak fluently, expressing their struggles and motivations through eloquent dialogue as Link can do nothing but stand and watch. But he doesn’t need to talk, his baby blue eyes and determined body language saying all that needs to be said when it comes to establishing an unwavering promise to help his loved ones and save the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It helps that Spiritfarer is an excellent title in its own right and serves as one of the better indie titles anyone can try out. The art style, gameplay, and story all elicit the same feeling as a Studio Ghibli title in the best way possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Putting all of the emotional analysis aside for a second, Link is also fabulous as hell, and pretty fly for a Hero of Time. Breath of the Wild provided a selection of outfits and accessories for our protagonist to slip into after his century-long nap. His classical green garb was nowhere to be seen, and players were expected to search for distinct pieces of clothing, armour, and items to use that were relevant to exploring certain environments, or provided essential protection against larger boss encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You also can’t climb in the rain, with Link being encouraged to find another route up a mountain the moment a drop of water falls from the sky. These are all polarising mechanics, and for good reason, but they also help define Breath of the Wild as a special experience that always changes things up, seldom having you repeat the same tasks in order to complete your objective. If it wasn’t different, it wouldn’t be Zelda.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Little Nightmares might be significantly scarier than the average Studio Ghibli experience, there's no denying the comparisons that can be made regardless. This is especially true when one looks at the artwork of Spirited Away, one of the most well-known Studio Ghibli mov&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While there are a lot of questions that need to be answered, overall, it does not require Capcom to drastically change Resident Evil 4's storyline if a Remake is being produced. If anything, it allows Capcom to keep everything intact that was originally included in the Resident Evil 4 storyline and merely add more depth to the story already in place. Even before Capcom made these revelations about the Nemesis' link to Resident Evil 4 , there were still hardcore fans out there who speculated the possibility that the Nemesis parasite could be linked to the Las Plagas parasites in Resident Evil 4 ,  [https://adventuregameland.com/posts/elden-ring-s-revolutionary-impact-on-fromsoftware-games Elden Ring open world] given the rather shallow amount of information available on the background of the Nemesis paras&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s just no getting around the fact that _ Resident Evil 4 _ does not need a remake while _ Code Veronica _ desperately does. _ CV _ is by no means a bad game, but it loses much of the replay value defined by the originals. Its long length also means that the campaign doesn’t move at as brisk a p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But, assuming that Resident Evil 4 remake is in the works, how should Capcom approach its re-imagining? Well, given that Resident Evil 4 will be the fourth major remake of a mainline Resident Evil game, it stands to be one of the best. The reason for this is that Capcom has already remade the first three Resident Evil games, with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of the Resident Evil remakes, here are the lessons that Capcom should implement in the development of Resident Evil&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Shouldn%E2%80%99t_Fix_Its_Weirder_Design_Decisions&amp;diff=2002887</id>
		<title>Breath Of The Wild 2 Shouldn’t Fix Its Weirder Design Decisions</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Shouldn%E2%80%99t_Fix_Its_Weirder_Design_Decisions&amp;diff=2002887"/>
		<updated>2025-11-22T09:31:04Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;However, neither of these games encourage experimentation like Breath of the Wild does, so it’s much easier to provide us with an easier mode of traversal instead of artificially increasing the time required to reach our destination. However you slice it, these games viewed climbing in the rain and weapon degradation as negatives, choosing to build upon Nintendo’s vision by removing them entirely. I understand why games that adopt so many of the ideas pioneered by Breath of the Wild opt to change them, because every game is different and it’s unfair to tar them all with the same brush. That being said, I don’t want the upcoming sequel to follow in their footsteps. Nintendo needs to stick to its guns, favouring clumsy wet traversal and obscenely delicate weapons over an adventure that simplifies things to the point of triviality.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the original Resident Evil 4 storyline, the parasites were found in a particular cave in a mountainous region of Spain, and had been used by Los Iluminados cultists hundreds of years ago to mutate themselves and obtain incredible strength and resilience. This all stopped when the Spanish Inquisition flexed its power and crushed them, leaving successors known as castellans to guard over the cave from their castle, and ensure its clos&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;His shiny green arm is also fully revealed in all of the new environments, which is more than just a visual addition - it’s seemingly a mechanical one as this limb can allow him to morph through environments and fly through the air at will. I’m not sure the Switch could handle rendering two open worlds at once, so splitting them up makes perfect sense. I hope this is the case, since it would allow Breath of the Wild 2 to explore bold new ideas without technical comprom&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While any appearance from Wesker may not resonate with newer fans, there’s never been a better opportunity to reintroduce Chris Redfield following his redesign at the end of _ Resident Evil 7 _ . With _ Resident Evil Village _ set to feature Chris in a major role, it’s honestly a bit surprising Capcom is choosing to remake _ RE4 _ fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If this ends up being the case, a remake of _ Code Veronica _ would not only have far more impact, it could be used as a jumping off point into a full length game that focuses on Chris &amp;amp; Jill putting an end to Umbrella once and for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You also can’t climb in the rain, with Link being encouraged to find another route up a mountain the moment a drop of water falls from the sky. These are all polarising mechanics, and for good reason, but they also help define Breath of the Wild as a special experience that always changes things up, seldom having you repeat the same tasks in order to complete your objective. If it wasn’t different,  [https://adventuregameland.com/posts/hidden-gems-rpgs-that-rocked-after-rough-launches Alpha Protocol revival] it wouldn’t be Zelda.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayStation's Tim Turi did an interview with Resident Evil 3's development staff regarding the Nemesis creature, and it was revealed that its new ability to infect zombies was the result of its relation to the Las Plagas-infected hosts known as the Ganado in Resident Evil 4 . &amp;quot;We wanted NE-a infected enemies [enemies infected by the Nemesis] to be visually similar to the Plagas-infected Ganados as a means for fans to piece together how Nemesis fits within the whole Resident Evil franchi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some observers believe that this revelation could drastically change Resident Evil 4's storyline and explain away the Las Plagas parasites as beings artificially engineered by Umbrella this time around. However, this would completely re-write the Resident Evil 4 storyline, as the Las Plagas parasites would no longer have been discovered by militant cultists hundreds of years &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil's G-Virus was essentially a fusion of various T-Virus samples and the Nemesis parasite that were tested on Lisa Trevor over many years. The various T-Virus samples in her body caused her immune system to kill the Nemesis parasite and fuse with it, resulting in the accidental birth of the mighty G-Virus, which Umbrella removed from &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This significantly links the Las Plagas parasites in Resident Evil 4 to the series on a larger level, giving the story more meaning and definition in the Resident Evil timeline than it had previously. It even connects Resident Evil 4 to G-Virus in a strong way, which had a presence in both Resident Evil 1 and 2 in infecting Resident Evil 2's William Birkin , and birthing itself in Umbrella's human experiment: Lisa Tre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated on February 19, 2024 by Ritwik Mitra: Studio Ghibli is one of the most popular movie studios around, and it's easy to see why so many fans are fans of their charming work. While some of their movies can touch some dark themes at times, the majority of their work carries a gleeful charm to them that makes these works of animation feel so awe-inspiring to watch. Suffice it to say, fans of their work wouldn't mind playing through games that are just as whimsical while also being deep and introspective in their own&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Should_Do_Away_With_Flashback_Storytelling&amp;diff=2002785</id>
		<title>Breath Of The Wild 2 Should Do Away With Flashback Storytelling</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Should_Do_Away_With_Flashback_Storytelling&amp;diff=2002785"/>
		<updated>2025-11-22T08:52:08Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the recent gameplay trailer has me concerned about Princess Zelda’s exact role in the story, and whether she will once again act as a passive heroine who finds herself trapped in Hyrule Castle until Link can muster up the power to save her. Breath of the Wild saw Link venturing into Hyrule Castle to rescue Zelda, who had been holding the evil of Calamity Canon at bay for 100 years. Her power was fading, and she required Link’s help to prevent her kingdom from falling into an inescapable state of r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Capcom has already remade the first three games in the series and updated their graphics for modern standards. If Capcom were to continue making their remakes in chronological order then Code Veronica should be next on the list. Claire's adventure on Rockfort Island and Antarctica takes place three months following the event of RE2 and RE3: Nemes&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But could it be Zelda? I’m unsure, partly because one outfit would leave her breasts completely exposed. I know Nintendo is daring these days, but not that daring. I reckon it’s an alternative version of Link or Zelda from another timeline, or a new face entirely who was awakened beneath Hyrule Castle. The possibilities are endless, and I hope their true identity serves the story of our main duo instead of taking away from it. The debate is fierce across our editorial team right now, and I adore how such a small trailer has sparked such an intense discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’ve touched on Breath of the Wild’s ending before, and how it's an almost perfect example of melancholic hopefulness. The evil is vanquished, and now Link and Zelda are tasked with forming a new life together, with rebuilding Hyrule and comprehending what’s next after hundreds of years away from home. Hyrule is both keenly familiar and an unknown quantity, with so much changing over the past century while many of its core fundamentals remain the same. Now they need to move onward and figure out what to do next, carrying all of their past losses on their shoulders while adding further responsibilities to the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While any appearance from Wesker may not resonate with newer fans, there’s never been a better opportunity to reintroduce Chris Redfield following his redesign at the end of _ Resident Evil 7 _ . With _ Resident Evil Village _ set to feature Chris in a major role, it’s honestly a bit surprising Capcom is choosing to remake _ RE4 _ fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The last 2D Zelda was released in 2004 - The Minish Cap . It was followed by Twilight Princess , Phantom Hourglass, Spirit Tracks, Skyward [https://adventuregameland.com/posts/my-epic-hunt-for-elden-ring-s-two-handed-sword-talisman Two-Handed Sword Talisman Location] , A Link Between Worlds, Tri Force Heroes, and Breath of the Wild. Now, we have a sequel to the latter on the way. 2D Zelda seems to have died out, but that’s because 2D as a whole has seemingly been tossed to the wayside. Even now, remakes of 2D games opt to 3Dize them (if that isn’t a term, it is now). When I say that Nintendo should release another 2D game, I’m not talking about a remaster or remake or even the style of the 2D games but in 3D a la Link’s Awakening for the Switch. I’m talking flat, 2-dimensional sprites - the whole kaboo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s just no getting around the fact that _ Resident Evil 4 _ does not need a remake while _ Code Veronica _ desperately does. _ CV _ is by no means a bad game, but it loses much of the replay value defined by the originals. Its long length also means that the campaign doesn’t move at as brisk a p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;How it is currently, _ RE4 _ throws a curveball out of nowhere to attempt to reset the board. In practice, however, this just results in _ Resident Evil 5 _ needing to pick up the pieces and try to pick up where the original _ Code Veronica _ thematically left off. Just one single game of set up can fix this is&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I couldn’t get into Breath of the Wild and I couldn’t get into Ocarina of Time. I’ve had zero luck with 3D Zeldas, but I get why they’re popular and beloved. I used to boot up Breath of the Wild simply to throw things into the cooking pot for that sweet jingle. It’s teeming with satisfying little quirks, but it just didn’t click for me. 2D Zelda, on the other hand, is my jam. I love A Link to the Past, Link’s Awakening, and even the original ‘80s release. Given that we’ve been on a 3D high for so long, maybe it’s time to return to that classic appro&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Needs_To_Do_More_With_Princess_Zelda&amp;diff=2002660</id>
		<title>Breath Of The Wild 2 Needs To Do More With Princess Zelda</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Needs_To_Do_More_With_Princess_Zelda&amp;diff=2002660"/>
		<updated>2025-11-22T08:02:21Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;To refresh, the original Resident Evil 4 took place in Spain, where a terrorist group known as the Los Iluminados utilized parasites seemingly living in their natural habitat inside a Spanish cave. Members of Los Iluminados willingly infected themselves with these parasites, known as the Las Plagas, in order to mutate themselves into powerful monstrosit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Bad Batch continues the story of the elite Clone Force 99 from the last season of The Clone Wars into the Age of the Empire. It also adds to the larger narrative of a galaxy far, far away from providing a new perspective on one of its biggest events: Order 66. In the first episode, fans witness the squad's role in the survival of a key Jedi from the s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We only see Princess Zelda fall into a pit in the trailer, presumably descending deeper into the castle’s inner sanctum. Can’t she just climb back out, or is she stuck there until we fish her back out once the final boss is dealt with? I sincerely hope it’s the former, or Nintendo is throwing us a red herring and the true circumstances of the narrative are being cleverly hidden from view. The company has said it’s holding the true title back for Breath of the Wild 2 in fear of spoilers, and the skyward version of Link only ever being framed from the back has convinced me it is another character entir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not much is known about the past of the Grand Inquisitor, the leader of the Force users serving Darth Vader and The Emperor. It is known that he was a Jedi, specifically a Jedi Temple Guard from Coruscant. How he survived Order 66 isn't known, nor is how he became one of the cruelest and violent figures of the Imperial era. The Grand Inquisitor chose to die in a battle with Kanan Jarrus rather than survive the loss and face the wrath of Darth Va&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Firstly, graphical overhauls are to be expected, and if M-Two is leading the development of Resident Evil 4 Remake , it is possible they may also be using the same game engine that was used in Resident Evil 2 Remake and Resident Evil 3 Remake , as well as other Capcom games. Though the original Resident Evil 4 is more action-packed than the smooth and precise controls offered by those two recent Resident Evil remakes,  [https://Adventuregameland.com/posts/marais-executioner-s-sword-elden-ring-s-ultimate-boss-shredder-gets-even-deadlier does marais executioner sword Do bleed] the new engine could certainly accommodate and scale it in order to ensure it can still keep up in a more action-driven environm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Catra from She-Ra and The Princesses of Power and Amity Blight from The Owl House also change their hairstyles to serve their character development, whether that be accepting their own sexuality and leaving behind oppressive familial structures or welcoming those who once pushed you away and putting aside a toxic life of villainy. Once again, these are all female characters confronting a heteronormative society and fighting back against it, even if said worlds are fantastical in nature and far more eccentric than our own. If done right, characters can still be grounded and relatable, as their struggles become ones we can sympathise with. It’s beautiful, so perhaps there’s a reason this tried-and-true trope has so much staying power in modern media.&amp;lt;br&amp;gt;Hyrule is no longer a land of the unknown. We’ve explored it for literal days as we talked to citizens, tackled shrines, and eventually saved the world. People know who we are and what we’ve accomplished, so take advantage of that reputation and use it to shape the land in our image. Link shouldn’t be given a voice, but for a narrative set in the here and now to work his identity will need to be cemented in the surrounding landscape. I want to step back into reimagined versions of Zora’s Domain and Kakariko Village and be greeted with open arms by a populace who are happy to see me and perhaps want help with a few local issues as a larger conflict rages on in the background.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 Remake , still fresh from release in April, has successfully continued to enrich the Resident Evil universe by recreating past installments of the series. With a rumored Resident Evil 4 Remake in the works, and potentially new story elements that will link the plot to the Nemesis monster in Resident Evil 3 , there is still plenty in Resident Evil' s past worth delving into with more insi&amp;lt;br&amp;gt;Princess Zelda’s new look could be little more than an aesthetic makeover, but that would cheapen what her character is capable of, especially given how much room she’s given to shine in Breath of the Wild. While she’s seldom seen outside of flashbacks and cutscenes, watching her initial reticence to Link ’s presence and how it evolves into a willingness to confide in the Hero of Time as a lasting companion is emotional to watch, especially once we become aware of everything Zelda has lost and seeks to regain while keeping Calamity Ganon at bay. She’s the integral fabric of this narrative, while Link is the weaver who joins all of these incoherent threads together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Resident Evil 4 , Albert Wesker dispatches both Ada Wong, and the mostly forgettable Krauser to infiltrate the Los Iluminados, to gain a sample of a Dominant Las Plagas parasite. Overall, however, Resident Evil 4 's plot, main villains and its Las Plagas monstrosities remain a confusing detail to the story and overall universe, given their mysterious autonomy from the series, and unclear orig&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Claire_Redfield:_6_More_Reasons_Capcom_Should_Remake_Code_Veronica_For_Next_Gen_Consoles_4_Reasons_They_Shouldn_t&amp;diff=1999505</id>
		<title>Claire Redfield: 6 More Reasons Capcom Should Remake Code Veronica For Next Gen Consoles 4 Reasons They Shouldn t</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Claire_Redfield:_6_More_Reasons_Capcom_Should_Remake_Code_Veronica_For_Next_Gen_Consoles_4_Reasons_They_Shouldn_t&amp;diff=1999505"/>
		<updated>2025-11-21T18:37:50Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;Since then, shops have opened up in other games, usually through New Game+ modes. While it might be tempting to just do that again without clerks, they shouldn't get rid of The Merchant. His warping around may not make sense but he is as big a part of the game as Leon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that it has been revealed that the Nemesis parasite has origins or links to the Las Plagas parasite, it's certainly possible that the Las Plagas parasites also helped create the G-Virus, which has many inclusions in various Resident Evil games. This more closely sews the Resident Evil 4 storyline strongly into the fabric of the Resident Evil universe and its hist&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil's G-Virus was essentially a fusion of various T-Virus samples and the Nemesis parasite that were tested on Lisa Trevor over many years. The various T-Virus samples in her body caused her immune system to kill the Nemesis parasite and fuse with it, resulting in the accidental birth of the mighty G-Virus, which Umbrella removed from &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though Resident Evil 4 has yet to be officially confirmed, these revelations linking the Nemesis to Resident Evil 4 come at an interesting time given the rumors abound. It could appear out of place to suddenly make a significant link between the Nemesis and Resident Evil 4, unless perhaps Capcom has something relevant stirring in the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most obvious new addition is Link’s hair. This can change depending on certain outfits that are being equipped, particularly those that have our hero donning a mask or regional attire. But here, we see it flowing freely as he soars downward towards Hyrule, new airborne landmasses slowly coming into view as the true nature of this new adventure becomes apparent. We quickly shift back to vanilla Link, with his scruffy blonde hair pulled back into a ponytail so it doesn’t flop about in the w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updating Code Veronica per modern standards would likely take away much of its charm, fixed camera angles and tank controls included. The magic of fixed camera angles in the PS1 games really played into the survival horror genre, providing numerous jump scares while adding a deeper level of tension knowing that an unseen enemy could be lurking around any corner. Recent RE remakes did away with these features that enhanced the spooky atmosphere of the original ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given how uplifting Spiritfarer looks at first glance, it's honestly hard to imagine that this game deals with hard topics like death and mourning. However, viewers of Studio Ghibli will feel right at home with this depressingly charming look at the sadder parts of l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Adventuregameland.com/posts/whispers-of-hyrule-a-player-s-journey-through-time Tears Of the Kingdom DLC] of the Kingdom is one of the biggest landmark achievements in gaming, building up on the success of Breath of the Wild and making its predecessor feel like a tech demo in many ways. The integration of Ultrahand is easily one of the most innovative modern mechanics open-world gaming has seen in quite some time, showing how graphics isn't something that should be the major focus in an era where gameplay can be innovated to such a massive ext&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A more thickened plot for a Resident Evil 4 Remake , which redefines the history of the Las Plagas parasites with more familiarity and relevance to the T-Virus origins and experimental history, would not only make Resident Evil 4 Remake fit into the timeline better, but it can also strengthen the plot-line thereafter. Resident Evil 4 's Las Plagas parasites have the potential to be the sister-counterpart to the T-Virus, with a history of usage and demand within the same corporation, agenda and lineage of experimental initiatives by Umbre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans of Ghibli's darker content will love what Omori brings to the table. This psychological horror RPG throws players for a loop, lulling them into a false sense of security over and over again before scaring them out of their wits. The mystery that plays out in the background is a tantalizing one and will shock players to their very core when they learn about the dark and disturbing truth at the heart of this video g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To refresh, the original Resident Evil 4 took place in Spain, where a terrorist group known as the Los Iluminados utilized parasites seemingly living in their natural habitat inside a Spanish cave. Members of Los Iluminados willingly infected themselves with these parasites, known as the Las Plagas, in order to mutate themselves into powerful monstrosit&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As previously stated, remastered games are also quite profitable much like remakes. Resident Evil 4 has been ported and remastered to multiple different consoles, past and current gen. And this isn't because re-releasing games is a hobby for Capcom. One of the more recent RE4 remasters, released for the PS4 and Xbox One in 2016, sold 1.6 million un&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Zelda_s_New_Haircut_Is_More_Than_A_Fashion_Statement_It_s_A_Sign_Of_Growth&amp;diff=1999446</id>
		<title>Zelda s New Haircut Is More Than A Fashion Statement It s A Sign Of Growth</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Zelda_s_New_Haircut_Is_More_Than_A_Fashion_Statement_It_s_A_Sign_Of_Growth&amp;diff=1999446"/>
		<updated>2025-11-21T18:21:15Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Next to major first-party titles like Marvel's Spider-Man: Miles Morales and Horizon: Forbidden West , one of the biggest new game announcements from the PlayStation 5 gameplay event was the reveal of Resident Evil 8: Village . Just like Resident Evil 3 Remake before it, Resident Evil 8 rumors have been floating around online for the majority of the year, revealing a ton of new aspects about the game from its medieval castle setting to the introduction of werewolves, and a redesigned Chris Redfi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By giving Resident Evil 4 's Las Plagas parasites more relevance to the series' past, it also makes them all the more relevant in moving forward and creating rich storytelling for Resident Evil 's future, moving ahead. If the Nemesis parasite was fully or partly modeled after the Las Plagas parasites , we can assume that Umbrella was aware of the existence of the Las Plagas, and could likely had some sort of organizational connection to Resident Evil 4' s main villa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nintendo has uplifting, lighthearted games that appeal to a wide demographic. Someone doesn't have to be a kid to appreciate first-party Nintendo Switch games, and these titles are generally the main reason to pick up the cons&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Link can’t speak, making Zelda the emotional core of a story in desperate need of one. Our protagonist can only stop and stare, providing the occasional nod or grunt to ensure he is with Zelda regardless of whatever circumstances might greet them. Given that so many of Breath of the Wild’s strongest moments are fragmented flashbacks and snapshots of Link’s own memories, it told a wonderfully coherent story of bittersweet heroism. Sacrifices are required to save the world, and Zelda is fully aware of the need to step forward and face the music even if it means giving herself up. She does this, but Link is able to save her, and Breath of the Wild 2 should explore their new lives and the inevitable threat that has the potential to wipe them out once ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we learn more about Resident Evil 8: Village , a significant portion of the original rumors have proved accurate,  [https://adventuregameland.com/posts/my-epic-hunt-for-elden-ring-s-two-handed-sword-talisman Colossal weapon damage boost] and while that's exciting news for the next-generation sequel, it gives far more credence to another project rumored to be in the works at Capcom. The success of Resident Evil 2 and Resident Evil 3 immediately led to speculation that a remake of the genre-defining Resident Evil 4 would be the next game in line after Resident Evil 8 . Based on the Resident Evil 8 announcement, let's take a look at how the rumors stacked up in the end and what that could mean for Resident Evil 4 Rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like Caleb Dume, Cal Kestis was only a child during Order 66. He was only 12 years old at the end of the Clone Wars and spent the next several years of his life in hiding. He escapes the attack of the 13th Battalion thanks to the sacrifice of his master, the Jedi Jaro Tapal . Cal kept his master's broken lightsaber and lived on the run for the next several years until events force him back to the ways of the Jedi that he had abandoned. Cal is still alive in canon and could appear in future Star Wars video game and streaming proje&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bowser's Fury takes a page from Super Mario Odyssey , dropping the plumber in a large open space filled with things to collect and challenges to compete. In terms of gameplay, it might just be the most unrestricted in the franchise, although Bowser does show up frequently to distract Ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Initial reports regarding the existence of Resident Evil 8 can be traced back to the website Biohazard Declassified from as early as January 2020 . The original leak claimed that name of the sequel would be called Resident Evil: Village , with the roman numerals 'VIII' hidden in the game's title, signifying that it would be the eighth mainline entry in the franchise. RE8: Village would feature multiple new enemy types including &amp;quot;wolf-like creatures that will attack the player in certain areas,&amp;quot; a persistent shadowy female that follows the player similar to Mister X and Nemesis, and multiple witches that hunt Ethan. In terms of location, RE8 starts in a village and leads up to a castle, with a medieval setting and rural, snowy, and mountainous terr&amp;lt;br&amp;gt;No matter what happens, it remains important to consider the symbolism behind Zelda’s appearance, and how her luscious new hairstyle could be a sign of change for her character that allows her to abandon the shackles of royalty and strive for independence beyond grief and trauma. It’s a powerful message of perseverance for a woman who deserves agency, even more so when you consider the classics that inspired her and how female characters in the world of gaming are finally earning a similar level of respect to their male counterparts.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Bad Batch continues the story of the elite Clone Force 99 from the last season of The Clone Wars into the Age of the Empire. It also adds to the larger narrative of a galaxy far, far away from providing a new perspective on one of its biggest events: Order 66. In the first episode, fans witness the squad's role in the survival of a key Jedi from the s&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Is_The_Perfect_Opportunity_To_Explain_Confusing_Detail&amp;diff=1999321</id>
		<title>Resident Evil 4 Remake Is The Perfect Opportunity To Explain Confusing Detail</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Is_The_Perfect_Opportunity_To_Explain_Confusing_Detail&amp;diff=1999321"/>
		<updated>2025-11-21T17:42:21Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Hyrule is no longer a land of the unknown. We’ve explored it for literal days as we talked to citizens, tackled shrines, and eventually saved the world. People know who we are and what we’ve accomplished, so take advantage of that reputation and use it to shape the land in our image. Link shouldn’t be given a voice, but for a narrative set in the here and now to work his identity will need to be cemented in the surrounding landscape. I want to step back into reimagined versions of Zora’s Domain and Kakariko Village and be greeted with open arms by a populace who are happy to see me and perhaps want help with a few local issues as a larger conflict rages on in the background.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Technically, Luigi's Mansion 3 was not a first-party game when it came out since it was developed by Next Level Games. However, as the studio has been working exclusively with Nintendo for years and, in 2021, was purchased by the latter, Luigi's Mansion 3 is essentially a first-party ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, Resident Evil 4 is a game that has aged exceptionally well. There's very little in the original game that explicitly dates it as an older title, but one thing that definitely needs an upgrade is the game's approach to quick-time events or Q&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shortly after its release, the Resident Evil [https://adventuregameland.com/posts/hidden-gems-rpgs-that-rocked-after-rough-launches KOTOR 2 Restoration Project] remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mario vs. Donkey Kong is, for the most part, polished and enjoyable. For the uninitiated, the game casts players as Mario, who is on a quest to reclaim toys stolen by Donkey Kong. As such, levels consist of basic but decent platforming along with puzzle elements that see Mario try to direct mini-versions of himself. While the story is not the point, the cutscenes are well-animated and charming. Once the main campaign is completed, players can unlock extra stages, which should help to keep them entertained for a couple of ho&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, the game did launch with a fair few missing features that were included in previous entries, so it certainly wasn't (and still isn't) perfect. Be that as it may, New Horizons still provided millions of people with an island escape when they needed it the m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I’ll likely write an article defending Breath of the Wild’s use of flashbacks one of these days, but for now I want to focus on the sequel and how it should do away with them. The first game’s ending sees us return to the present day, with Link and Zelda embarking on another trip across the land to reunite with friends and mourn the loss of their loved ones. Things are returning to normality, at least until another threat emerges in Breath of the Wild 2 and once again throws everything into disarray. So when Calamity Ganon (or whoever is in that spooky cave) rears its head once again, I want the narrative that follows to take full advantage of the present day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the original Resident Evil 2 and 3 are fairly similar games, Resident Evil 4 is an action-oriented title with a faster pace than its predecessors. This variation in source material means that the Resident Evil remake series is likely pushing into new territory, leading to debate on what should and should not be changed from the original g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s heartbreaking, with Zelda’s increased trepidation as she marches towards oblivion reflected in her distrust of Link, an aura of royal pretentiousness that inevitably morphs into fondness over time. Link begins his journey as a knight tasked with watching over the princess, but eventually becomes a close friend she can confide in when everything seems lost. It’s powerful, and the fact something this emotionally resonant is told through the medium of discordant flashbacks is quite an accomplishment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nintendo Labo is fun for all ages and is as simple or complex as the player's imagination. By setting up the controllers on various bits of cardboard, players get a level of immersion they'd ordinarily need VR to harness. Ultimately, this release is difficult to recommend since it is the definition of an acquired taste, despite being fairly accessible as an idea. While certainly fun, Labo is also one of those concepts that can grow old quic&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4:_5_Things_The_Remake_Needs_To_Change_5_That_Should_Stay_The_Same&amp;diff=1999219</id>
		<title>Resident Evil 4: 5 Things The Remake Needs To Change 5 That Should Stay The Same</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4:_5_Things_The_Remake_Needs_To_Change_5_That_Should_Stay_The_Same&amp;diff=1999219"/>
		<updated>2025-11-21T17:15:51Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;He’s one of the most iconic characters in video games, and Nintendo allowed us to shape him into something that represents us even if it goes against exactly how the canonical universe might have wanted it. All these years later, it remains one of the game’s strongest elements, and it seems Breath of the Wild 2 is not only expanding upon the potential for fashion, but providing the player with ample tools to make this version of Link into whoever or whatever they want. Obviously, I’m going off a brief reveal trailer, but there’s so much here to delve i&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Putting all of the emotional analysis aside for a second, Link is also fabulous as hell, and pretty fly for a Hero of Time. Breath of the Wild provided a selection of outfits and accessories for our protagonist to slip into after his century-long nap. His classical green garb was nowhere to be seen, and players were expected to search for distinct pieces of clothing, armour, and items to use that were relevant to exploring certain environments, or provided essential protection against larger boss encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s not unlike animation’s seemingly unanimous move toward CGI, leaving 2D behind as a relic of the medium. Disney likely won’t ever make something in the style [https://Adventuregameland.com/posts/whispers-of-hyrule-a-player-s-journey-through-time tears Of the kingdom dlc] The Jungle Book or The Lion King again when Tangled, Moana, and Frozen have such a wide appeal. Anime is huge in its own right but it doesn’t have the same pull in the West as Pixar, Disney, or DreamWorks - all of which have moved toward CGI animation. Indies in gaming hanging onto the old approach is like anime retaining its 2D style. Nintendo taking Zelda back in time would be akin to Disney releasing a new animated film in 2D. It would show that the approach still has a place and it would pave the way for others to do the same in whatever shape or form that might take. I wasn’t particularly optimistic about this ever being a possibility but now, with Metroid Dread , there’s a glimmer of hope on the hori&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Code Veronica _ is almost the end of an era of sorts for _ Resident Evil _ , and it in turn pays tribute to the franchise’s many settings and recurring puzzles– going so far as to even feature a rendition of the original game’s mansion during the climax. It’s a nice nod for fans of the series, but it also means _ CV _ has a very derivative sett&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering just how long it took for Capcom to develop _ Resident Evil 2 _ ’s remake, it was something of a surprise when the company announced that _ Resident Evil 3 _ ’s remake was in active development. What was more surprising, though, was the reveal that a _ Resident Evil 4 _ remake is underway. This has concerned fans for two reasons: the first being _ RE4 _ ’s already stellar reputation and the second the fact that Capcom is skipping an entire g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Zelda goes back to 2D, it stands alongside the indie scene. It showcases that these older takes shouldn’t be abandoned due to their age. Many other games are doing this already, but none have the clout of Zelda. Going back to 2D with its next main entry - not a remake, remaster, or spin-off - would set a major precedent: not every new triple-A title needs to splash out to make a big blockbuster. It could be a hybrid like Octopath Traveler with its 2D sprites on top of its paper-like background, or it could go the full mile and be completely 2D. Whatever it does, going back would be refreshing for gaming and it could pave the way for other studios to do similar things with their own catal&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a silent protagonist - with the exception of all manner of grunts, yelps, and screams - Link is only able to communicate in a certain number of ways. However, all of the characters around him speak fluently, expressing their struggles and motivations through eloquent dialogue as Link can do nothing but stand and watch. But he doesn’t need to talk, his baby blue eyes and determined body language saying all that needs to be said when it comes to establishing an unwavering promise to help his loved ones and save the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While any appearance from Wesker may not resonate with newer fans, there’s never been a better opportunity to reintroduce Chris Redfield following his redesign at the end of _ Resident Evil 7 _ . With _ Resident Evil Village _ set to feature Chris in a major role, it’s honestly a bit surprising Capcom is choosing to remake _ RE4 _ fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A _ Code Veronica _ remake would allow audiences a chance to get to know Chris Redfield and form a deeper attachment to him. It’s arguable _ Resident Evil 7 _ does this to an extent through DLC, but _ Code Veronica _ shows Chris before his life started to truly fall ap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is said and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Is_The_Perfect_Opportunity_To_Explain_Confusing_Detail&amp;diff=1999064</id>
		<title>Resident Evil 4 Remake Is The Perfect Opportunity To Explain Confusing Detail</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Resident_Evil_4_Remake_Is_The_Perfect_Opportunity_To_Explain_Confusing_Detail&amp;diff=1999064"/>
		<updated>2025-11-21T16:38:00Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;Initial reports regarding the existence of Resident Evil 8 can be traced back to the website Biohazard Declassified from as early as January 2020 . The original leak claimed that name of the sequel would be called Resident Evil: Village , with the roman numerals 'VIII' hidden in the game's title, signifying that it would be the eighth mainline entry in the franchise. RE8: Village would feature multiple new enemy types including &amp;quot;wolf-like creatures that will attack the player in certain areas,&amp;quot; a persistent shadowy female that follows the player similar to Mister X and Nemesis, and multiple witches that hunt Ethan. In terms of location, RE8 starts in a village and leads up to a castle, with a medieval setting and rural, snowy, and mountainous terr&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given that the G-Virus was discovered in 1988 in Lisa Trevor, this means that Umbrella must have known about Salazar's castle and the Las Plagas parasites in the caves nearby for a long time. The link between the Nemesis parasite and the Las Plagas parasites ties Resident Evil 4 deeply into the timeline of the series' past, thereby making it all the more relevant and necessary in setting the trajectory for Resident Evil 4 's timeline thereaf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Splatoon 2 and 3 are both among the best multiplayer experiences on the Nintendo Switch , but the latter's healthy fanbase gives it the nod over its precursor. In comparison to its predecessor, which earned criticism for sticking too close to the first game's formula, Splatoon 3 offers a more substantial upgrade on what came bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since then, shops have opened up in other games, usually through New Game+ modes. While it might be tempting to just do that again without clerks, they shouldn't get rid [https://adventuregameland.com/posts/essential-items-for-elden-ring-new-game-plus-journey Elden Ring Shadow Of the Erdtree DLC] The Merchant. His warping around may not make sense but he is as big a part of the game as Leon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If she gets hit, she is pretty much dead meaning that players need to waste valuable healing items on her due to bad AI’s tactics. There’s got to be a better way to implement her in the remake like negating damage like Ellie in The Last of &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It helps that Spiritfarer is an excellent title in its own right and serves as one of the better indie titles anyone can try out. The art style, gameplay, and story all elicit the same feeling as a Studio Ghibli title in the best way possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pokemon is a video game franchise that needs no introduction. While the modern entries in this series have been criticized for plenty of reasons, that shouldn't take away from the charm these games hold when things click into pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 8 new UI is said to resemble both Resident Evil 7 and Resident Evil 4 , and the sequel would feature a new currency system, a first-person perspective, and multiple returning characters including Ethan, Mia, and Chris Redfield. While a few of the details are yet to be properly explained or elaborated on by Capcom, so far, all of the early rumors for Resident Evil: Village have been spot on. Additional rumors have also expanded on a new playable character called Emily that aids Ethan while searching for her missing father, the use of a flashlight (seen at the beginning of the trailer), large outdoor areas, and three new villains known as Alan R., Natalia, and the return of Alex Wesker from Resident Evil: Revelations&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, that's all we currently know about the Resident Evil 4 Remake but it's safe to say that the rumors have some merit given the track record of the sources and the ongoing accuracy we've seen so far with Resident Evil 8 . There's still plenty to learn about the next-generation sequel ahead of its 2021 launch, and according to the official website, players can expect the next update for Resident Evil: Village to occur sometime in August 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other rumors suggest Resident Evil 4 will get the remake treatment next. Is that necessary? It has been ported numerous times in various HD quality enhancements. That said, some things cannot be fixed with mere graphical makeovers. So if the game really is getting remade , here are some things Capcom should, and should not, do with&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ashley is annoying on many levels. She is the stereotypical damsel in distress that can’t do anything while following Leon around. Sometimes there will be a garbage bin for her to hide in safely, but more often then not she’ll be tagging along just to get in the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bowser's Fury takes a page from Super Mario Odyssey , dropping the plumber in a large open space filled with things to collect and challenges to compete. In terms of gameplay, it might just be the most unrestricted in the franchise, although Bowser does show up frequently to distract Ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not long after the release of Resident Evil 3 Remake , speculation turned into rumors that Resident Evil 4 Remake was already in the works and would be released after Resident Evil 8 . The first rumors claimed that the remake had been in development since 2018 and that Capcom was planning to release the game in 2022. M-Two, who previously helped with Resident Evil 3 , is leading the development ccording to these rumors and will be supported by Capcom's internal Resident Evil 2 Remake and Devil May Cry V teams, giving the game a larger development team than both of the previous remak&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Claire_Redfield:_6_More_Reasons_Capcom_Should_Remake_Code_Veronica_For_Next_Gen_Consoles_4_Reasons_They_Shouldn_t&amp;diff=1998626</id>
		<title>Claire Redfield: 6 More Reasons Capcom Should Remake Code Veronica For Next Gen Consoles 4 Reasons They Shouldn t</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Claire_Redfield:_6_More_Reasons_Capcom_Should_Remake_Code_Veronica_For_Next_Gen_Consoles_4_Reasons_They_Shouldn_t&amp;diff=1998626"/>
		<updated>2025-11-21T14:13:37Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;It would be interesting to have a sort of Metal Gear Solid V: Ground Zeroes type of release for the remake in order to get players excited for it and to also set up Leon better. Maybe they could even include cut content like the ghost house or the Hook &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fashion on display here is incredibly exciting, and has the potential to extend into a grander mode of customisation where clothing isn’t the only thing that defines Link’s hairstyle and physique. I hope we’re able to adjust the specific nature of each outfit, perhaps extending to the colour of materials, the stats and buffs provided when you wear them, and possibly specific adjustments to accessories and st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You also can’t climb in the rain, with Link being encouraged to find another route up a mountain the moment a drop of water falls from the sky. These are all polarising mechanics, and for good reason, but they also help define Breath of the Wild as a special experience that always changes things up, seldom having you repeat the same tasks in order to complete your objective. If it wasn’t different, it wouldn’t be Zelda.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since then, the Resident Evil remake was ported to the Wii before getting an HD remastered version for the PS3, PS4, Xbox 360, and Xbox One. It is worth noting that the only time the Resident Evil remake sold a significant amount of copies was when it was remastered to current-generation consoles. However, despite its lackluster initial sales, the Resident Evil remake is often regarded by most fans as the best one yet, given that it stayed 90% faithful to the original material. There were some minor additions to the game's story such as the Lisa Trevor storyline, but most of the changes were improvements such as a major graphical overhaul, a new script, and better voice-over, which is a vast improvement over the infamous voice acting of the 1996 original g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Breath of the Wild is a beautiful game. Despite the relatively limited hardware of the Switch, Nintendo was able to produce a vast, uncompromising open world that could be freely explored for hundreds upon hundreds of hours. Each discovery felt perfectly natural, with its picturesque landscapes and immaculate art design spurring us onward into each new location. It’s a masterpiece that remains unbeaten to this very &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The real wildcard is the new landmass that floats in the sky, a location that could throw everything we know out the window and incorporate a playstyle that is completely different from anything we’ve seen before. Link ( or could it be Ganon or Zelda? ) is capable of morphing through solid objects and flying through the air, so perhaps the need for climbing is obsolete in these circumstances. There are so many questions, but even now it seems Nintendo is acknowledging some of the previous game’s flaws and  [https://adventuregameland.com/posts/star-wars-gaming-needs-prince-of-persia-s-bold-experimentation cinematic franchises gaming] instead of removing them, is introducing diverse new gameplay ideas that provide other avenues of movement and traversal. Don’t just ditch the encumbrance of climbing in the rain or fragile weapons - instead, provide alternate ways of movement and combat that force you to rethink previously frustrating moments in a new way. Blatant removal feels like cowardice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the remake of Resident Evil 4 decides to trim the fat in a similar way to 2 and 3, it will lose moments like this. The original is the longest game in the franchise by a significant margin, and this is for good reason. Each major location is like a game in itself, taking time to introduce you to their threats, puzzles, and further intricacies before things inevitably descend into an avalanche of action. You hurl grenades around like other modern entries, but here it feels earned, like you’ve triumphed over unstoppable horrors and can finally take your revenge. The campaign being cut short would rob these moments of their brilliance, and this isn’t how newcomers should experience one of the best survival horror games ever concei&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This enhanced version of Code Veronica X can be played now on the PS3, Xbox 360, and Xbox One through backwards compatibility. Or if you really want to get old school, fire up a Dreamcast. Play Code Veronica like it originally was inten&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, instead of pulling out your shotgun and blowing your problems a&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Shouldn%E2%80%99t_Fix_Its_Weirder_Design_Decisions&amp;diff=1998070</id>
		<title>Breath Of The Wild 2 Shouldn’t Fix Its Weirder Design Decisions</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Shouldn%E2%80%99t_Fix_Its_Weirder_Design_Decisions&amp;diff=1998070"/>
		<updated>2025-11-21T11:50:34Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: ページの作成:「&amp;lt;br&amp;gt;With plenty of rumors buzzing around regarding Resident Evil games lately, there is finally some official news from Capcom regarding Resident Evil 3's Nemesis. Some v…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;With plenty of rumors buzzing around regarding Resident Evil games lately, there is finally some official news from Capcom regarding Resident Evil 3's Nemesis. Some very significant revelations also link this creature to the all but confirmed Resident Evil 4 Remake Capcom is rumored to be working&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Link's other vast suite of powers is also quite brilliant in its own right and proves why Tears of the Kingdom has received critical plaudits across the board. Nintendo continues to prove why it deserves the praise of being one of the best video game developers around, and Tears of the Kingdom 's cel-shaded art style makes it look quite charming and perfectly in line with Studio Ghibli's visu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After Osmund Saddler, a mysterious bio-weapons research expert, shows up in Spain and revives the cult in Resident Evil 4 , he convinces the the 8th Castellan to give him access to the caves hosting the parasite creatures known as the Las Plagas, which he uses to infect the cultists. However, little is known about Osmund Saddlers background or history in Resident Evil's bio-weapons industry , or how he was drawn to Spain in the first place. This gives Capcom potentially plenty of drawing room to hopefully fit him into the Resident Evil timeline with more defining contr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s a symbolic gesture of growth, a sign she is able to move forward with an appearance that abandons the regal pretense of her namesake and the royal family she was born to serve no matter the cost. Zelda has long been bound by the shackles of her own lineage, and it’s something this iteration of the character will not be constrained by. She’s confident, bossy, and compassionate in a way that Zelda has seldom been before, and cutting ties with these other versions of herself through abandoning her golden locks is a fitting end to a character arc filled with misplaced doubt regarding exactly where she belongs in the world.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the first time, the new revelation gives Resident Evil 4's parasitic enemies a significant role in the Resident Evil universe and timeline, and a directly links them to Resident Evil's Umbrella Corporation . Before Capcom revealed this information, little was revealed about the origins of the Nemesis parasite, other than it was an artificially created parasite made in Umbrella's European facilities. The context of this parasite nor its origins were ever disclosed, until &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The classic 2D Pokemon era is something fans can't get enough of. Each and every game oozes with charm, making them some of the coziest titles fans can check out for themselves. While most of the entries do not have the dramatic qualities associated with some of Studio Ghibli's greatest games, they deliver immersive and charming worlds filled with colorful personalities. They are a fantastic escape from real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given that Resident Evil 4 is considered one of the greatest in the series and Capcom has kept the previous two Resident Evil remakes close in storyline to their original counterparts, the possibility of drastically changing the storyline in Resident Evil 4 seems unlikely. It would be much more simple to simply add more layers onto the storyline already in place, by explaining in more detail the Las Plagas' links to Umbrella's Nemesis project, and more background information on Resident Evil 4' s main villain Osmund Saddler and his potential links to Umbre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the one thing that disappointed fans the most is the content of the original that never made it to the remake. Several locations such as the Raccoon City park, the Undead factory, and the Clock Tower were either scrapped, replaced, or unexplored. A few enemies such as the giant worm, spiders, and many more were also not featured in the remake. Of course, the overall plot is still the same, but fans were not happy that the Resident Evil 3 remake was split in two with the first half being the main game, and the second half featuring Resident Evil Resistance, which some fans blame to be the reason for Resident Evil 3's demise. Despite the criticisms though, Capcom said that while the commercial performance of Resident Evil 3 remake pales in comparison to its predecessor, it is what the studio expected, given that RE2 has always been more popular than R&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also, Resident Evil's Las Plagas parasites were always viewed oddly to much of the Resident Evil [https://Adventuregameland.com/posts/elden-ring-fan-s-stop-motion-ashes-of-war-project-ignites-community-passion Elden Ring community creativity], given that they stood on their own with no known historical links to Umbrella and their virology research, until now. While it sounds as if the Nemesis Parasite took inspiration from the Las Plagas parasites as a blueprint or model, is is perhaps not exactly the same as the parasite found in Resident Evil 4's Gran&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that it has been revealed that the Nemesis parasite has origins or links to the Las Plagas parasite, it's certainly possible that the Las Plagas parasites also helped create the G-Virus, which has many inclusions in various Resident Evil games. This more closely sews the Resident Evil 4 storyline strongly into the fabric of the Resident Evil universe and its hist&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Needs_To_Do_More_With_Princess_Zelda&amp;diff=1997783</id>
		<title>Breath Of The Wild 2 Needs To Do More With Princess Zelda</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Needs_To_Do_More_With_Princess_Zelda&amp;diff=1997783"/>
		<updated>2025-11-21T10:41:27Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: ページの作成:「&amp;lt;br&amp;gt;There are a few things that always come up when you talk to someone about The Legend of Zelda: Breath of the Wild . Weapon degradation is one of the defining discours…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;There are a few things that always come up when you talk to someone about The Legend of Zelda: Breath of the Wild . Weapon degradation is one of the defining discourses around the game, with fans either despising the fact your equipment bursts into nothing after a handful of strikes or adoring how it forces you to think outside the box and constantly adapt your strategy to a changing inventory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The last 2D Zelda was released in 2004 - The Minish Cap . It was followed by Twilight Princess , Phantom Hourglass, Spirit Tracks, Skyward Sword , A Link Between Worlds, Tri Force Heroes, and Breath of the Wild. Now, we have a sequel to the latter on the way. 2D Zelda seems to have died out, but that’s because 2D as a whole has seemingly been tossed to the wayside. Even now, remakes of 2D games opt to 3Dize them (if that isn’t a term, it is now). When I say that Nintendo should release another 2D game,  [https://adventuregameland.com/posts/marais-executioner-s-sword-elden-ring-s-ultimate-boss-shredder-gets-even-deadlier https://adventuregameland.com/posts/marais-Executioner-s-sword-elden-Ring-s-ultimate-boss-shredder-Gets-even-deadlier] I’m not talking about a remaster or remake or even the style of the 2D games but in 3D a la Link’s Awakening for the Switch. I’m talking flat, 2-dimensional sprites - the whole kaboo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is said and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s not unlike animation’s seemingly unanimous move toward CGI, leaving 2D behind as a relic of the medium. Disney likely won’t ever make something in the style of The Jungle Book or The Lion King again when Tangled, Moana, and Frozen have such a wide appeal. Anime is huge in its own right but it doesn’t have the same pull in the West as Pixar, Disney, or DreamWorks - all of which have moved toward CGI animation. Indies in gaming hanging onto the old approach is like anime retaining its 2D style. Nintendo taking Zelda back in time would be akin to Disney releasing a new animated film in 2D. It would show that the approach still has a place and it would pave the way for others to do the same in whatever shape or form that might take. I wasn’t particularly optimistic about this ever being a possibility but now, with Metroid Dread , there’s a glimmer of hope on the hori&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 Remake could even help tie-in the storyline to Resident Evil 5 much better in moving the timeline forward, and in hopefully creating more relevance and history between the T-Virus and Las Plagas parasite, and much of what has transpired in the Resident Evil plot since then. Resident Evil 5 's storyline also stood out as slightly odd in its own way, given that its plot focuses on the origins of the T-Virus, or Progenitor plant which it came from, in West Africa where it was originally discovered, but its inclusion in the game is mini&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I couldn’t get into Breath of the Wild and I couldn’t get into Ocarina of Time. I’ve had zero luck with 3D Zeldas, but I get why they’re popular and beloved. I used to boot up Breath of the Wild simply to throw things into the cooking pot for that sweet jingle. It’s teeming with satisfying little quirks, but it just didn’t click for me. 2D Zelda, on the other hand, is my jam. I love A Link to the Past, Link’s Awakening, and even the original ‘80s release. Given that we’ve been on a 3D high for so long, maybe it’s time to return to that classic appro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Link can’t speak, making Zelda the emotional core of a story in desperate need of one. Our protagonist can only stop and stare, providing the occasional nod or grunt to ensure he is with Zelda regardless of whatever circumstances might greet them. Given that so many of Breath of the Wild’s strongest moments are fragmented flashbacks and snapshots of Link’s own memories, it told a wonderfully coherent story of bittersweet heroism. Sacrifices are required to save the world, and Zelda is fully aware of the need to step forward and face the music even if it means giving herself up. She does this, but Link is able to save her, and Breath of the Wild 2 should explore their new lives and the inevitable threat that has the potential to wipe them out once ag&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:ChongTroupe95&amp;diff=1997782</id>
		<title>利用者:ChongTroupe95</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:ChongTroupe95&amp;diff=1997782"/>
		<updated>2025-11-21T10:40:19Z</updated>

		<summary type="html">&lt;p&gt;ChongTroupe95: ページの作成:「I'm Jillian and I live in a seaside city in northern United States, Menomonee Falls. I'm 32 and I'm will soon finish my study at Directing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm Jillian and I live in a seaside city in northern United States, Menomonee Falls. I'm 32 and I'm will soon finish my study at Directing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page :: [https://adventuregameland.com/posts/marais-executioner-s-sword-elden-ring-s-ultimate-boss-shredder-gets-even-deadlier https://adventuregameland.com/posts/marais-Executioner-s-sword-elden-Ring-s-ultimate-boss-shredder-Gets-even-deadlier]&lt;/div&gt;</summary>
		<author><name>ChongTroupe95</name></author>
	</entry>
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