<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChristinaToll9</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
	<link rel="self" type="application/atom+xml" href="https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChristinaToll9"/>
	<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/ChristinaToll9"/>
	<updated>2026-05-08T22:32:55Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Leads_2016_s_Game_Awards_Winners&amp;diff=2061248</id>
		<title>Overwatch Leads 2016 s Game Awards Winners</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Leads_2016_s_Game_Awards_Winners&amp;diff=2061248"/>
		<updated>2025-12-04T23:02:16Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;After a few minutes, it was clear that Blizzard’s biggest goal when creating Overwatch was to instill a sense of inclusivity, and this extends beyond the ethnicities of the playable characters. Aside from characters that originate from countries such as Brazil, China, Japan, India, the United Kingdom and more, Overwatch features a nice mix of both female and male characters. And while plenty of the female characters resemble the traditional female body types seen in games, characters such as Mei and Zarya buck the trend of tall, slender females. There’s also a couple of robot characters and a highly-intelligent gorilla, which just showcases Blizzard’s creative abilities even more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game also does its best to highlight the contributions of all players, regardless of playstyle. In-game kills, captures, ‘blocks’ and defends are handed out quite liberally, and your contribution to taking out an enemy (for example) is rewarded with points and an on-screen message, regardless of whether you landed 1 point of damage or 100. A single ‘play of the game’ is shown off at the end of a game, and these highlights often include players in support roles, who didn’t contribute offensively. An MVP system between matches also allows players to cast their vote for an MVP, rewarding a player based on conditions such as kills, captures and damage dealt, along with more defensive plays like ‘most healing’ or time spent freezing enemies. It’s an excellent addition that de-emphasizes the importance of pure offensive play, and it helps (in addition to the other aforementioned design choices) to cultivate a sense of team play, rather than a lone wolf approach to victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winston's first ability, his Jump Pack, functions both as a way deal massive damage and a method for increasing mobility. This ability allows him to launch a large distance based on whichever direction the reticle is facing. Not only does this allow Winston to escape battle or get to an objective quickly, but it also gives him the power to harm any enemies in the immediate vicinity of his landing spot. While new players will often just launch forward, more experienced players know that vertical boosts will allow for localized damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s not surprising that Overwatch would be multiplayer-focused - it is, after all, from the company that made the most successful online RPG in history - but considering their high-quality single-player experiences offered in Diablo , Starcraft , and past Warcraft games, the complete absence of any single player mode aside from tutorials is a bit of a shock. There isn’t even a way to play multiplayer matches offline, as fighting teams of AI players still requires a whole team of other people. As good as the multiplayer is, the game certainly wouldn’t lose anything from some sort of dedicated single-player mode. If it told more of the story alluded to in Blizzard’s incredible trailers and shorts, it would further cement Overwatch as a phenomenal g&amp;lt;br&amp;gt;Perhaps the slowest character of the bunch, Roadhog is a tank in every sense of the term. With 600 hitpoints,  [https://Www.Overwatchtactics.com/articles/overwatch-2-s-2025-pride-celebration-soldier-76-takes-center-stage.html Soldier 76 Skin] Roadhog has the highest health count of any of Overwatch's heroes, and he puts that to good use with his Scrap Gun, a shotgun-like weapon with diminishing power based on range. If you choose to play as this beer-gutted savage, you're going to want to be right up in the action at all times, as one shot from point-blank range will take out pretty much any other hero. Of course, this also means that he's fairly vulnerable to snipers, as he's a massive target that can't really fight back against enemies that are out of range of his weapons and abilities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch is easily the goofiest of Blizzard’s main franchises, and as such there’s a big amount of tongue-in-cheek humor snuck into the game. One map features an arcade with nods to Starcraft and Heroes of the Storm . One of the game’s playable characters, mech pilot D.Va, is a competitive Starcraft 2 player. Swedish cyborg dwarf Torbjörn’s ultimate ability, Molten Core, shares a name with an infamous raid from World of Warcraft (one so famous that it might even appear in a sequel to the Warcraft movie. ) The Hollywood map features even more obscure references, with the names of characters from Blizzard’s Lost Vikings appearing as Hollywood St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch was released earlier this week to critical acclaim and it’s not hard to see why. Blizzard’s newest title is a slick online shooter that manages to be both incredibly deep on the strategic side, but widely accessible for newcomers who don’t have a lot of experience when playing shooters or MOBA-style games. Like most games from Blizzard, it’s also incredibly polished and runs well on both consoles and low-end PC systems.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Tracer_Roadhog_Junkrat&amp;diff=2060998</id>
		<title>Overwatch Character Guide: Tracer Roadhog Junkrat</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Tracer_Roadhog_Junkrat&amp;diff=2060998"/>
		<updated>2025-12-04T21:57:05Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Hanzo's weapon, the Storm Bow, has a damage output that increases based on the amount of tension on its string, which can be controlled by holding down the fire button. Quick shots, while weak, are certainly great for short range encounters, though it should be noted that effective Hanzo players are going to want to stay behind allies who shoot a bit more rapidly. Where this sniper becomes absolutely fatal is through his fully charged shots, which can take massive chunks off of the health bars of every enemy they come in contact with. However, this power comes at a price, as Hanzo's shots have an arc to them, so long range shots must be aimed above their targets in order to make contact.&amp;lt;br&amp;gt;The support class is also carefully designed for players of all skill levels. While it doesn’t ring true in every situation, there are a few support characters that focus more on aiding the team rather than outright combat, allowing for less skilled players to contribute to the overall success of the team, while more skilled players can pick from certain support characters that demand more strategic use, like Zenyatta.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pharah's first core ability, known as Jump Jet, allows her to rapidly boost into the air. Aside from the fact that this is an awesome tactic for maneuvering around the map, it also presents Pharah players with a huge advantage, as most players are concentrated on ground-level encounters. Needless to say, any rockets that come from above will generally take the other team by surprise, so use this to your advantage. Her second ability, Concussive Blast, doesn't do a great deal of damage, but it has the ability to push enemies a significant distance. If you're looking to annoy the hell out of opposing snipers (or anyone during the second round of Capture on Nepal), try using this to push them off of the map. Finally, her ultimate, Barrage, causes her to remain stagnant while she unleashes an insane amount of rockets in the direction of her reticle. This is best utilized in combination with Jump Jet, but you should be aware that you're going to be a relatively easy target for those behind you, so try to plan accordingly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Take Soldier 76, for example. On the surface, he is the most recognizable of the bunch. To be honest, he looks like he was plucked from any semi-futuristic shooter, but his inclusion and design is an important one. Overwatch is a game that awards team and skill-based play, and Soldier 76 serves the important role of acclimating less experienced players into the game. His moveset is simple, with an ultimate ability that essentially allows you to hold down a trigger and rack up kills without aiming, and he also has a healing item, which helps to minimize the importance of avoiding enemy fire. He also has the benefit of handling like a traditional first person shooter, which is bound to resonate with fans of the genre. There’s also Widowmaker, a fan favorite who wields a powerful sniper rifle. While her moveset and weapons require more skill to successfully use, her character design harkens to the femme fatale types that are instantly recognizable, which makes it easier for newcomers to discern what her purpose is within the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sonic Arrow, Hanzo's first core ability, replaces his standard arrow with one that reveals all enemies in the surrounding area, essentially producing a smaller version of Widowmaker's Infra-Sight ultimate. This should be used when you have a sinking feeling that your team is being flanked, or if you're simply looking to get the lay of the land around a given objective. Hanzo's second ability, Scatter Arrow, is fairly self-explanatory. A single arrow that divides into a host of smaller projectiles, Scatter Arrow does a fair amount of damage when in an enclosed area, as each of its smaller arrows will bounce off of any surface they come in contact with. One major point on this: direct contact with an enemy before the split will cause every arrow to hit that foe, causing a massive amount of damage. Finally, Hanzo's ultimate is perhaps the most iconic out of every one of [https://WWW.Overwatchtactics.com/ Overwatch tips]'s unique special attacks. Dragonstrike allows his next arrow to split into two massive dragons that twist around each other, go through walls and do huge damage to anyone caught inside of its wake. Needless to say, this is an absolutely wonderful attack for clearing out an objective or payload destination, and perfect timing will often net players the coveted Play of the Game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, Overwatch's resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Reaper_Bastion_And_Mercy&amp;diff=2060719</id>
		<title>Overwatch Character Guide: Reaper Bastion And Mercy</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Reaper_Bastion_And_Mercy&amp;diff=2060719"/>
		<updated>2025-12-04T20:49:48Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Roadhog boasts one of the most effective ability combinations of any of Overwatch's heroes. His Chain Hook allows him to pull in any hero to point blank range, meaning that it's pretty much a guaranteed kill for those who nail the timing and accuracy of this maneuver. The most effective Roadhog players will ensure that healers and frustrating characters like Tracer are the main priorities at the start of any given battle, as this will ensure that the opposing team is always at a disadvantage. In addition, Roadhog's second main skill, Take a Breather, allows him to heal a great portion of his own health, allowing him to stay on the front line of battle for far longer than pretty much every other hero outside of Reinhardt. Finally, Roadhog's ultimate is absolutely devastating, though it is equally difficult to control. His Whole Hog skill gives him the ability to transform his Scrap Gun into a massive automatic gatling gun, though the sheer amount of recoil makes this a far better option for close and medium range than long distance engagements. The recommendation here is to use Take a Breather to heal up to 600 hitpoints and then dive right onto the objective before activating Whole Hog.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you're looking to dig your teeth into a hero with an exceptionally high variance between high and low-level play, then look no farther than Mei. If you were to take a poll of everyone's favorite and least favorite characters, assuming that you're speaking to players who have sampled each of them, then it's likely you'll find equal amounts of Mei-haters and  [https://Www.Overwatchtactics.com/articles/through-ana-s-eye-a-healer-s-poetic-journey-in-overwatch-2.html Ana healing Tips] Mei-lovers. Her main weapon, the Endothermic Blaster, has two distinct firing modes that can take out even the strongest enemies when used in combination. By clicking the left-mouse button (or pulling the right trigger), she can continuously fire a stream of frost, which will both do damage to enemies and eventually freeze them in their tracks. Its secondary firing mode charges up a massive icicle, which does an insane amount of damage upon contact. Needless to say, the Endothermic Blaster has the potential to be ruthless against long-range foes while also making it relatively easy to deal with faster characters like Tracer and Genji.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, Overwatch's resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are many superficial similarities between Overwatch and Battleborn , Gearbox’s character-based shooter released just a few weeks before Blizzard’s: both feature large rosters of cartoonish, over-the-top characters, and both are multiplayer-focused games with an emphasis on teamwork and roles. But there are significant differences between the two games that actually make the comparisons a little unfair. For starters, Battleborn does have some single-player offerings, but its main differentiator is in its inspiration. From the structure of its maps to the low-ranked AI units serving as cannon fodder to the way players slowly level up over the course of a match, Battleborn is clearly trying to blend first-person gameplay with frantic MOBA elements perfected in games like League of Legends . Overwatch is far more similar to Valve’s legendary class-based shooter Team Fortress 2 . It takes that game’s concepts (learning a class, wildly differing roles based on attacking, defending, and support, and changing roles constantly to adapt to new situations) and cranks them up to eleven, as more characters means more slight tweaks on the same central id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Blizzard wanted &amp;quot;Project Titan&amp;quot; to be unlike other superhero-themed MMOs, such as City of Heroes and Champions Online, with new elements like forcing players to alternate between superhero activities and the day-jobs of their secret identities . The project struggled, was completely rebooted, and eventually dissolved, with Blizzard concluding that the game simply wasn’t fun to play . This led to a new design philosophy for Overwatch : above all, everything has to be fun. If reviews are any indication, it seems like the game lives up that philosophy and then some, by cutting out unnecessary chores and leaving only the exciting core beh&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Leads_2016_s_Game_Awards_Winners&amp;diff=2060119</id>
		<title>Overwatch Leads 2016 s Game Awards Winners</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Leads_2016_s_Game_Awards_Winners&amp;diff=2060119"/>
		<updated>2025-12-04T18:19:56Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Zarya's weapon, the Particle Cannon, has two distinct firing modes that both gain additional attack power based off her use of her two defensive abilities. Her main firing mode is a short-range laser that maintains a straight line of fire and consistent output, which is outstanding for doing a great deal of damage to those who get within range. The bad news about this firing mode is that it's completely ineffective once an enemy gets too far, though Zarya's secondary allows her to fire an energy grenade in a fairly shallow arc. Both of her abilities allow her to create damage absorbing energy shields, which then directly increases the power of her Particle Cannon based on the amount of damage absorbed by said shields. The Particle Barrier allows Zarya to protect herself from oncoming fire, and it lasts significantly longer than her Projected Barrier, which can be placed on a nearby ally. Finally, her ultimate, the Gravitron Surge, pulls all nearby enemies into its aura and does a small amount of continuous damage to everyone trapped inside. The best Zarya players charge right into battle, activate their Particle Barrier and then stay behind one other ally, allowing for the simultaneous use of the Projected Barrier.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Zenyatta's two core abilities are remarkably similar to one another, though they have completely opposite effects. The Orb of Harmony can be thrown onto any ally in the area, and so long as they remain in sight of Zenyatta, they will become the recipients of non-stop healing. However, there can only be one player sporting an Orb of Harmony at any given time, so if you decide to heal another player, this will result in the first orb disappearing. This ability is fantastic for when you need to keep your tank healthy, maintain an ally's health during their ultimate or when a big push is on the horizon. Conversely, the Orb of Discord can be passed onto a single enemy, and while they are in Zenyatta's line of sight, they will receive extra damage from all incoming attacks. If you ever encounter a foe who is wrecking your entire team, or if you simply are looking to take out a tank or pesky sniper, this might just be the best ability for the job. Finally, Zenyatta's ultimate,  [https://Www.overwatchtactics.com/articles/overwatch-2-s-haunted-masquerade-the-mask-wearing-mayhem-that-s-breaking-all-the-rules.html Haunted Masquerade] Transcendence, only lasts for a couple of seconds, but can make the difference between a successful push to victory and a blind bum-rush. For a few seconds, Transcendence makes Zenyatta completely invulnerable and heals all of the enemies in the surrounding area. If you're looking to win an overtime period, this is one of the strongest tools at your disposal, despite the fact that it doesn't do any direct damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While this tweet has become the lowest-hanging fruit when it comes to criticizing Battleborn, it's completely emblematic of a game that doesn't always feel like it knows what it is. Whereas Overwatch maintains its laser-focus on providing the best multiplayer arena shooter experience possible, Battleborn often feels like it wants to be everything at once. While this provides a great deal of content for players to dive into, it also makes it feel like there's far too much present for any given mode to succeed. The campaign, which is widely considered to be the weakest portion of the entire package, is loaded with fairly mundane combat encounters and a story that feels a bit too bare-boned for its own good. Combine this with a standard point-capture mode, a straight up MOBA playlist and a MOBA-like twist mode, and Battleborn begins to lack the focus that Overwatch is priding itself on. Granted, if Overwatch wasn't so damn replayable, one could argue that it's lacking in content, but the sheer dynamism of its combat more than makes up for this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When it comes to characters with a high skill-ceiling, Zenyatta resides near the top of the list. A glass cannon with the ability to heal teammates, a good Zenyatta has the opportunity to completely shift a match in his team's favor, which is certainly a strong case for giving him a shot. Let's get his downsides out of the way right off of the bat: everyone's favorite robotic monk sports a mere 150 hitpoints and doesn't have any movement-based abilities or perks, making him an easy target when in the thick of battle. Still, his main weapon, the Orbs of Destruction, do a great deal of damage for a Support hero, as they can either be fired one-by-one with extreme accuracy, or charged up and fired (with the amount of orbs that are fired based upon how long the secondary fire button is held for). If you're the type of player that is really good at aiming your shots, consider giving Zenyatta a shot, as he is an absolute blast when played proficiently.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Zarya_Genji_Reinhardt&amp;diff=2059803</id>
		<title>Overwatch Character Guide: Zarya Genji Reinhardt</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Zarya_Genji_Reinhardt&amp;diff=2059803"/>
		<updated>2025-12-04T16:17:43Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;It's really that feeling of working as part of a team, mastering the characters and controlling the map that makes Overwatch such a joy to play, even without getting the content you want for your favorite character. In one match, my team and I made a last defense on a capture map. Our Bastion entered turret mode to spray one entry point, and Reinhardt held up his shield at another with Zarya close behind, supplying him with a personal shield. Soldier 76 sprinted to the front to deal heavy damage with Mercy flying behind providing a damage boose. All the while, a Widowmaker hid at the very back, ready to snipe enemies that somehow made it past our defenses. In a world filled with so many &amp;quot;go-it-alone&amp;quot; multiplayer shooters, having a game like [https://Www.overwatchtactics.com/articles/overwatch-2-s-2025-pride-celebration-soldier-76-takes-center-stage.html Overwatch 2 Pride 2025] that offers so many unique ways to play as a team is refreshing and fun.&amp;lt;br&amp;gt;Reinhardt's first ability, Charge, is quite tough to control, but can basically guarantee you a kill when used properly. As the name suggests, this ability propels Reinhardt forward a great distance, but it also allows him to do damage to everyone in his path. What's more, any enemies that you pin up against a wall with charge will receive massive damage, usually resulting in a kill. His other ability, Fire Strike, allows him to launch a flaming projectile in the direction of the reticle for large close-to-medium range damage. Using Charge and Fire Strike in combination with his ultimate, Earthshatter (which stuns all enemies in a straight line) makes for a wonderful opportunity to get multi-kills. Still, you're going to want to choose Reinhardt for his shield and its benefits for objective play over everything else.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the time that I'm writing this, I've completed 101 matches in Overwatch's current beta. It's affected my normally rigorous workout schedule, my level of contact with friends and family and the number of hours of sleep that I've gotten. When I booted up Overwatch to pull that statistic from my Career Profile, I had to consciously force myself to exit the application in order to finish this article. Yes, I have a genuine Overwatch problem, and it's kind of the greatest thing ever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch’s tutorial system does an excellent job at introducing players to the basics, but the lessons don’t end there. Every menu and on-screen cue does an excellent job of doling out information to the players at a comfortable pace; character select screens detail and explain each character’s roles, whether that be support, offense, defense, or tank. Specific abilities and weapons for each character can be accessed in-game, and you’re able to switch characters on the fly if need be. The game also assigns a difficulty rating for each character, allowing newcomers to shy away from more complex heroes. Better yet, the game will often tell you when your team is unbalanced, letting you know what roles your team is lacking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each map was designed specifically for the game mode it's paired with, meaning nothing feels wrong about the design. An Escort map is designed with one straight path and a few off-shoot areas to accommodate different playstyles. A control map features one central point and multiple paths players can take to try and flank the enemy team and take the spot. These maps also play into the game’s meta. For example, a close-quarters Escort map will benefit Reinhardt whose shield would block everything straight in front of him, but an open control map would leave him vulnerable from many different directions. Being able to control the map with the right hero, managing choke points and figuring out the path that works best with your character’s range is imperative.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This focus on overall team success is part of the game’s DNA, and it shows both in-game and when you’re not actively in a match. There are plenty of leaderboards and statistics to let you know how you fare with each character, and the ability to try out each character in a ‘tutorial map’ is a very useful feature. In-game, there are plenty of ways to communicate with teammates. Aside from traditional methods like voice or type chat, pre-determined messages can be accessed on the fly, from simple greetings to more informational chatter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;McCree's main ability, Combat Roll, is exactly what it sounds like: a forward tumble in whichever direction he's facing. Aside from the fact that this can get McCree out of the way of a great deal of enemy fire, it also automatically reloads the Peacekeeper, which allows for a particularly devastating secondary fire-Combat Roll-secondary fire combo. His other ability, Flashbang, is a throwable stun grenade that locks foes in place. Not only is this wonderful at stopping quick characters like Tracer in their tracks, but they also make for particularly easy kills with McCree's clip-emptying secondary fire. Finally, McCree's ultimate, Deadeye, allows him to slowly lock onto the heads of enemies in the area, guaranteeing a kill during a full lock-on (basically, it's a straight up mark-and-execute maneuver). This is best utilized from behind a skirmish when there are multiple enemies on the screen. It's worth noting that McCree is one of the hardest characters to use effectively, so don't be alarmed if it takes you a bit of practice before you become a cowboy master.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_s_Dedication_To_Being_Inclusive_Is_Its_Greatest_Strength&amp;diff=2059014</id>
		<title>Overwatch s Dedication To Being Inclusive Is Its Greatest Strength</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_s_Dedication_To_Being_Inclusive_Is_Its_Greatest_Strength&amp;diff=2059014"/>
		<updated>2025-12-04T12:11:42Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Overwatch’s tutorial system does an excellent job at introducing players to the basics, but the lessons don’t end there. Every menu and on-screen cue does an excellent job of doling out information to the players at a comfortable pace; character select screens detail and explain each character’s roles, whether that be support, offense, defense, or tank. Specific abilities and weapons for each character can be accessed in-game, and you’re able to switch characters on the fly if need be. The game also assigns a difficulty rating for each character, allowing newcomers to shy away from more complex heroes. Better yet, the game will often tell you when your team is unbalanced, letting you know what roles your team is lacking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first thing you need to know when playing as Mercy is that you're not in it for the kills. It's entirely possible that Mercy might be the only character you have a negative K/D ratio with, and that's actually totally fine. The name of the game with Mercy is to heal your teammates, and as such, pulling out your Caduceus Blaster should be a last resort. Think about it: any moment you're using your relatively under-powered offensive weapon is a moment where you could be letting one of your teammates die. Granted, Mercy wouldn't have a pistol if she didn't need to use it at times, but it shouldn't be the main item that you use when picking this character.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now, it is possible to instantly balance the game and remove these annoyances: don't allow duplicate characters on one team in quick play. Were players forced to choose someone else, the balance and counterbalance that all of the characters bring would suddenly become pertinent. The ability of a team sectioning off and controlling the entire map with one character type is removed. Suddenly, players don't have to choose someone for the express purpose of knocking out one type of hero, and can instead work as a team (read: what the game is supposed to be about).&amp;lt;br&amp;gt;It should be noted that it is possible to create custom matches, banning a specific character. After learning about this when trying to research online why this title has received the acclaim it has, I tried to jump back in to see if I can create a public game that anyone can join and no one plays Bastion. The servers were down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With Overwatch, the charming hero shooter from Blizzard, launching this week, we want to make sure that you’re as prepared as possible to help your team dominate. Overwatch’s main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you’ll need to understand how every character works. Throughout the week, we’ll be publishing guides on each of the twenty-one launch heroes, three at a time, with the hopes that you’ll be able to recognize certain patterns on the battlefield.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With [https://www.overwatchtactics.com/articles/overwatch-2-s-stadium-mode-the-unexpected-revival-of-a-franchise.html Overwatch hero Upgrades], the charming hero shooter from Blizzard, launching this week, we want to make sure that you’re as prepared as possible to help your team dominate. Overwatch’s main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you’ll need to understand how every character works. Throughout the week, we’ll be publishing guides on each of the twenty-one launch heroes, three at a time, with the hopes that you’ll be able to recognize certain patterns on the battlefield.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch was released earlier this week to critical acclaim and it’s not hard to see why. Blizzard’s newest title is a slick online shooter that manages to be both incredibly deep on the strategic side, but widely accessible for newcomers who don’t have a lot of experience when playing shooters or MOBA-style games. Like most games from Blizzard, it’s also incredibly polished and runs well on both consoles and low-end PC systems.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;McCree's main ability, Combat Roll, is exactly what it sounds like: a forward tumble in whichever direction he's facing. Aside from the fact that this can get McCree out of the way of a great deal of enemy fire, it also automatically reloads the Peacekeeper, which allows for a particularly devastating secondary fire-Combat Roll-secondary fire combo. His other ability, Flashbang, is a throwable stun grenade that locks foes in place. Not only is this wonderful at stopping quick characters like Tracer in their tracks, but they also make for particularly easy kills with McCree's clip-emptying secondary fire. Finally, McCree's ultimate, Deadeye, allows him to slowly lock onto the heads of enemies in the area, guaranteeing a kill during a full lock-on (basically, it's a straight up mark-and-execute maneuver). This is best utilized from behind a skirmish when there are multiple enemies on the screen. It's worth noting that McCree is one of the hardest characters to use effectively, so don't be alarmed if it takes you a bit of practice before you become a cowboy master.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winston's first ability, his Jump Pack, functions both as a way deal massive damage and a method for increasing mobility. This ability allows him to launch a large distance based on whichever direction the reticle is facing. Not only does this allow Winston to escape battle or get to an objective quickly, but it also gives him the power to harm any enemies in the immediate vicinity of his landing spot. While new players will often just launch forward, more experienced players know that vertical boosts will allow for localized damage.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Overwatch&amp;diff=2058920</id>
		<title>Review: Overwatch</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Overwatch&amp;diff=2058920"/>
		<updated>2025-12-04T11:47:52Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;If you're looking to dig your teeth into a hero with an exceptionally high variance between high and low-level play, then look no farther than Mei. If you were to take a poll of everyone's favorite and least favorite characters, assuming that you're speaking to players who have sampled each of them, then it's likely you'll find equal amounts of Mei-haters and Mei-lovers. Her main weapon, the Endothermic Blaster, has two distinct firing modes that can take out even the strongest enemies when used in combination. By clicking the left-mouse button (or pulling the right trigger), she can continuously fire a stream of frost, which will both do damage to enemies and eventually freeze them in their tracks. Its secondary firing mode charges up a massive icicle, which does an insane amount of damage upon contact. Needless to say, the Endothermic Blaster has the potential to be ruthless against long-range foes while also making it relatively easy to deal with faster characters like Tracer and Genji.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game also does its best to highlight the contributions of all players, regardless of playstyle. In-game kills, captures, ‘blocks’ and defends are handed out quite liberally, and your contribution to taking out an enemy (for example) is rewarded with points and an on-screen message, regardless of whether you landed 1 point of damage or 100. A single ‘play of the game’ is shown off at the end of a game, and these highlights often include players in support roles, who didn’t contribute offensively. An MVP system between matches also allows players to cast their vote for an MVP, rewarding a player based on conditions such as kills, captures and damage dealt, along with more defensive plays like ‘most healing’ or time spent freezing enemies. It’s an excellent addition that de-emphasizes the importance of pure offensive play, and it helps (in addition to the other aforementioned design choices) to cultivate a sense of team play, rather than a lone wolf approach to victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When it comes to characters with a high skill-ceiling, Zenyatta resides near the top of the list. A glass cannon with the ability to heal teammates, a good Zenyatta has the opportunity to completely shift a match in his team's favor, which is certainly a strong case for giving him a shot. Let's get his downsides out of the way right off of the bat: everyone's favorite robotic monk sports a mere 150 hitpoints and doesn't have any movement-based abilities or perks, making him an easy target when in the thick of battle. Still, his main weapon, the Orbs of Destruction, do a great deal of damage for a Support hero, as they can either be fired one-by-one with extreme accuracy, or charged up and fired (with the amount of orbs that are fired based upon how long the secondary fire button is held for). If you're the type of player that is really good at aiming your shots, consider giving Zenyatta a shot, as he is an absolute blast when played proficiently.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The 21 characters are grouped together in 1 of 4 classes: Offense, Defense, Tank and Support. Though characters may share a class, each plays completely different from one another. For example, Soldier 76 and Tracer are both part of the Offense class, but each has its own unique strengths and weaknesses. Soldier 76 players like a traditional Assault character from a Battlefield game. He deals good damage at mid-range and can even drop a healing beacon, but he doesn’t have a lot of health. Tracer, on the other hand, has small clip-sizes and low health but is fast and able to rewind time to pull herself to safety. There aren’t two characters that are similar, and there isn’t a single character that is a perfect &amp;quot;all-around&amp;quot; character. Everyone has their own strengths and weaknesses, and learning how to play to those strengths and exploit enemy weaknesses is all part of the game’s meta.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, [https://WWW.Overwatchtactics.com/articles/doomfist-in-2025-the-evolution-of-overwatch-2-s-punchiest-tank.html Overwatch 2 Doomfist Tank guide]'s resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Perhaps the slowest character of the bunch, Roadhog is a tank in every sense of the term. With 600 hitpoints, Roadhog has the highest health count of any of Overwatch's heroes, and he puts that to good use with his Scrap Gun, a shotgun-like weapon with diminishing power based on range. If you choose to play as this beer-gutted savage, you're going to want to be right up in the action at all times, as one shot from point-blank range will take out pretty much any other hero. Of course, this also means that he's fairly vulnerable to snipers, as he's a massive target that can't really fight back against enemies that are out of range of his weapons and abilities.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Reaper_Bastion_And_Mercy&amp;diff=2058100</id>
		<title>Overwatch Character Guide: Reaper Bastion And Mercy</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Character_Guide:_Reaper_Bastion_And_Mercy&amp;diff=2058100"/>
		<updated>2025-12-04T07:21:14Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;It cannot be overstated how vibrant, unique, and full of life Overwatch’s roster feels, nor how much its diversity and broadness helps encourage both veteran gamers and those new to shooters to pick up the game. In a genre dominated by gritty, sci-fi realism, and populated mostly by angry white guys shooting at other angry white guys with assault rifles, Overwatch’s multi-ethnic, female-heavy, colorful, and unapologetically fun roster absolutely stands out from the pack. Each character’s animations, visual design, and dialogue all come together to bring them to life, and in the waiting room before games, they’ll engage in dialogue with each other to further emphasize the world that connects t&amp;lt;br&amp;gt;The 21 characters are grouped together in 1 of 4 classes: Offense, Defense, Tank and Support. Though characters may share a class, each plays completely different from one another. For example, Soldier 76 and Tracer are both part of the Offense class, but each has its own unique strengths and weaknesses. Soldier 76 players like a traditional Assault character from a Battlefield game. He deals good damage at mid-range and can even drop a healing beacon, but he doesn’t have a lot of health. Tracer, on the other hand, has small clip-sizes and low health but is fast and able to rewind time to pull herself to safety. There aren’t two characters that are similar, and there isn’t a single character that is a perfect &amp;quot;all-around&amp;quot; character. Everyone has their own strengths and weaknesses, and learning how to play to those strengths and exploit enemy weaknesses is all part of the game’s meta.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bastion is different from most of Overwatch's heroes in that his main ability alters his main weapon. His standard configuration, Recon, allows him to move freely and gives him a moderately powerful assault rifle designed for medium range encounters. His Sentry configuration is his most useful, and potentially most frustrating, setup. In this mode, Bastion is completely stationary, but has a turret that can do insane damage at close, medium and long range. Needless to say, running straight into Bastion when he's hanging out in his Sentry configuration is straight up foolish. Add this to the fact that his other ability, Self-Repair, allows him to heal himself, and it's easy to see how Bastion can be frustrating for those who just bumrush an objective without thought. Oh, and  [https://overwatchtactics.com/articles/marvel-rivals-redefining-hero-shooter-generosity-in-2025.html weblink] let's not forget that Bastion's ultimate, Tank Configuration, not only makes him more mobile and gives him a powerful rocket launcher, but it also decreases the size of his hitbox significantly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you're new to Overwatch, Bastion is the absolute bane of your existence. Inexperienced players far and wide complain that he's overpowered, but thanks to Overwatch's mechanic of enabling in-match hero swaps, savvy players can get some really simple kills off of everyone's favorite bird-loving robot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This level of inclusion might not mean that much to gamers, but after showcasing the game to a few close friends, including female and minority gamers, we were all in agreeance that Blizzard’s design decisions made the game resonate with us more so than other games have, even if they aren’t an integral part of the experience. Still, as much as I am a fan of the diverse characters of Overwatch, the diversity within the game’s playable heroes is only one facet of the game’s dedication to inclusivity. While there are plenty of diverse characters, there are a few traditional, archetypal ones as well, though these are used to great effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Take Soldier 76, for example. On the surface, he is the most recognizable of the bunch. To be honest, he looks like he was plucked from any semi-futuristic shooter, but his inclusion and design is an important one. Overwatch is a game that awards team and skill-based play, and Soldier 76 serves the important role of acclimating less experienced players into the game. His moveset is simple, with an ultimate ability that essentially allows you to hold down a trigger and rack up kills without aiming, and he also has a healing item, which helps to minimize the importance of avoiding enemy fire. He also has the benefit of handling like a traditional first person shooter, which is bound to resonate with fans of the genre. There’s also Widowmaker, a fan favorite who wields a powerful sniper rifle. While her moveset and weapons require more skill to successfully use, her character design harkens to the femme fatale types that are instantly recognizable, which makes it easier for newcomers to discern what her purpose is within the game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Leads_2016_s_Game_Awards_Winners&amp;diff=2057118</id>
		<title>Overwatch Leads 2016 s Game Awards Winners</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Leads_2016_s_Game_Awards_Winners&amp;diff=2057118"/>
		<updated>2025-12-04T03:23:19Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;While it seems like an obvious statement that good players are lethal and weak players are easy to kill, this seems most applicable to Hanzo, Genji's brother and the resident archer of the group. A sniper whose arrows do massive damage upon contact, Hanzo is the type of hero that needs a bit of practice time before one feels totally comfortable. Still, those who put in the required practice with Hanzo will find themselves mowing down enemies left and right.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;McCree's main ability, Combat Roll, is exactly what it sounds like: a forward tumble in whichever direction he's facing. Aside from the fact that this can get McCree out of the way of a great deal of enemy fire, it also automatically reloads the Peacekeeper, which allows for a particularly devastating secondary fire-Combat Roll-secondary fire combo. His other ability, Flashbang, is a throwable stun grenade that locks foes in place. Not only is this wonderful at stopping quick characters like Tracer in their tracks, but they also make for particularly easy kills with McCree's clip-emptying secondary fire. Finally, McCree's ultimate, Deadeye, allows him to slowly lock onto the heads of enemies in the area, guaranteeing a kill during a full lock-on (basically, it's a straight up mark-and-execute maneuver). This is best utilized from behind a skirmish when there are multiple enemies on the screen. It's worth noting that McCree is one of the hardest characters to use effectively, so don't be alarmed if it takes you a bit of practice before you become a cowboy master.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Perhaps the slowest character of the bunch, Roadhog is a tank in every sense of the term. With 600 hitpoints, Roadhog has the highest health count of any of [https://Www.Overwatchtactics.com/articles/my-overwatch-2-stadium-mode-journey-from-noob-to-semi-pro.html Overwatch 2 Tips]'s heroes, and he puts that to good use with his Scrap Gun, a shotgun-like weapon with diminishing power based on range. If you choose to play as this beer-gutted savage, you're going to want to be right up in the action at all times, as one shot from point-blank range will take out pretty much any other hero. Of course, this also means that he's fairly vulnerable to snipers, as he's a massive target that can't really fight back against enemies that are out of range of his weapons and abilities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It should be noted that it is possible to create custom matches, banning a specific character. After learning about this when trying to research online why this title has received the acclaim it has, I tried to jump back in to see if I can create a public game that anyone can join and no one plays Bastion. The servers were down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aside from Tracer, Reaper seems to be a favorite for more casual players (AKA you'll sometimes see full teams comprised of the two). Despite his relatively low barrier of entry, this hero-hunting mercenary also boasts a pretty high skill ceiling. Reaper's Hellfire Shotguns are absolutely devastating from short range, though they dramatically lose effectiveness as encounter distance increases. For this reason, you're going to always want to try and attack him from mid-to-long range. What's more, Reaper generates a collectible health orb whenever he kills a foe, meaning that he can go on some absolutely devastating runs if opposing players get too close.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hanzo's weapon, the Storm Bow, has a damage output that increases based on the amount of tension on its string, which can be controlled by holding down the fire button. Quick shots, while weak, are certainly great for short range encounters, though it should be noted that effective Hanzo players are going to want to stay behind allies who shoot a bit more rapidly. Where this sniper becomes absolutely fatal is through his fully charged shots, which can take massive chunks off of the health bars of every enemy they come in contact with. However, this power comes at a price, as Hanzo's shots have an arc to them, so long range shots must be aimed above their targets in order to make contact.&amp;lt;br&amp;gt;Tracer's signature move is her Blink, which allows her to warp in any direction up to three times in a row. The key here is to make sure that you always have at least one blink at your disposal, as getting caught in a standard one-on-one firefight without movement abilities almost always leaves Tracer at a major disadvantage. One of the cooler aspects of her Blink is that it can totally be used to get across large gaps, allowing her to sneak around characters like Bastion and Widowmaker. Tracer's Recall ability allows her to rewind time in a manner similar to that seen in Super Time Force, allowing her to move back to a previous position. What makes this ability particularly special is that Tracer's ammo and health counts will be restored to whatever they were at that particular point in time, so this ability is absolutely crucial for fighting against characters with far more health than her. Finally, her ultimate is the Pulse Bomb, which is essentially a sticky grenade with a massive damage count and relatively low area of effect. Bear in mind that the Pulse Bomb can totally kill Tracer, so if you're looking to throw it into a crowd of enemies, make sure that you have your Blink or Recall available to get out of the danger zone.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:ChristinaToll9&amp;diff=2057109</id>
		<title>利用者:ChristinaToll9</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:ChristinaToll9&amp;diff=2057109"/>
		<updated>2025-12-04T03:21:41Z</updated>

		<summary type="html">&lt;p&gt;ChristinaToll9: ページの作成:「I am 35 years old and my name is Danae Folsom. I life in Hirschau (Austria).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web site :: [https://Www.Overwatchtactics.com/articles/my-overwatch-2-stadium-mode-…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am 35 years old and my name is Danae Folsom. I life in Hirschau (Austria).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web site :: [https://Www.Overwatchtactics.com/articles/my-overwatch-2-stadium-mode-journey-from-noob-to-semi-pro.html Overwatch 2 Tips]&lt;/div&gt;</summary>
		<author><name>ChristinaToll9</name></author>
	</entry>
</feed>