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	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ConsueloRoehl9</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-10T10:47:35Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=Divinity:_Original_Sin_II_Is_Divine&amp;diff=1613339</id>
		<title>Divinity: Original Sin II Is Divine</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Divinity:_Original_Sin_II_Is_Divine&amp;diff=1613339"/>
		<updated>2025-09-07T21:20:26Z</updated>

		<summary type="html">&lt;p&gt;ConsueloRoehl9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;It would make sense that the player may want to build out a party that is balanced all the way through. If the player has a character that performs ranged area attacks, then they might want to have fewer melee characters that could be hit with friendly-fire. Summoners can help fill the gap created by having fewer melee players. Players will also want to avoid party member builds that cancel each other out, such as a one Air magic and another with Earth, or one with Water magic and the other with F&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Things are a little bit different this time around. For starters, the Divinity: Original Sin **** II takes place over 1,000 years after the events of the original. The Divine is no more, and the Void is ever expanding and will consume the world if allowed to grow unchallenged. In addition to the great time gap between the two games, the role of the player in relation to the magical force known as Source has been completely flipped. No more are we engaged in a witch hunt but instead we step into the shoes of a Sourcerer and get to experience what being on the receiving end of said witch hunt feels like.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players can spend hours upon hours combining items to try and make new ones through trial and error in Divinity Original Sin 2 . Once they have some basic recipes under their belt, they should feel free to have fun experimenting with their own combinations to see what they come up with n&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instead of being limited to being human, Divinity: Original Sin II gives the player the option to also be an elf, dwarf, lizard, or undead, though that last one which is personally the most interesting option is not presently available in the Early Access build. There are also optional origin stories that the player can use for their character, four are currently available but more will be included in the final release. Origin stories not selected by the player will be seen in NPCs met during the game that could join the party. These different origin stories add an extra dynamic to both single and multiplayer modes. Not all characters will have the same objectives they want to achieve, which can lead to some conflicts. With their being freedom to play the [https://m.u-Ping.co.kr/member/login.html?noMemberOrder=&amp;amp;returnUrl=https%3A%2F%2Fosclass-classifieds.a2hosted.com%2Findex.php%3Fpage%3Duser%26action%3Dpub_profile%26id%3D115085%26item_type%3Dactive%26per_page%3D16 SLG game collectibles] any way a player decides, how conflicting goals among party members are addressed is entirely up to the player's imagination. This can be even more interesting in multiplayer, especially since the option to have four players simultaneously is now included. Playing with three other people who all have conflicting objectives can elevate the role playing element beyond what can be achieved in most video game RPGs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Divinity: Original Sin II is projected to be completed sometime in 2017. The Early Access build is accessible in Steam with a preorder. This version is obviously not the full game and may not have the same level of polish the final product will, so those wanting the complete final build would be advised to wait until it becomes available. For those wanting to get into the new Original Sin now, this build is worth the asking price. The first act of the campaign is available for both single and multiplayer modes which is easily a dozen hours of content and letting the players get their feet wet in experiencing the unbridled freedom of choice that is offered. The PvP Arena is available with select maps playable now with more coming in the future. Approximately half the skills are available across eight of the ten schools of magic. Those who take advantage of Early Access will naturally be upgraded automatically to the retail release upon completion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RPGs are generally single player affairs and Divinity: Original Sin II can be played with zero interaction with other humans and still be a rewarding experience. The good folks at Larian Studios acknowledge, however, that gamers do in fact have friends and have made this title multiplayer friendly by creating a wealth of multiplayer content. The campaign can be played in its entirety with up to four players co-operatively either locally through the magic of the split screen or online. Because of the freedom offered in this title, some attempts at co-op can end up a little less than ideal , but any issue that arises from this has more to do with the player than the game. For &amp;quot;friends&amp;quot; like this, there is also a PvP arena mode, where those who tire of their friends incessant smack talk can take their parties into the arena and settle once and for all who is the best at the strategic combat of Divinity: Original Sin II.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most crafted items will sell for more Gold than their ingredients will individually. The player should take that into account as they might be able to make easy money by selling items they don't need if the sale value is high enough, one of the ingredients is not consumed in the process, and the other is easy enough to get a hold&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While many changes and updates have been discussed, this is not a complete listing of all the new features and improvements present in Divinity: Original Sin. As the game continues to develop, more information will be provided leading up to the release of the final product. For those who cannot wait until its completion, this title will be available on Steam Early Access September 15. Stating definitively that this is an improvement on the original is impossible based on only playing a small portion of an early build, especially since the original set the bar to some lofty heights, but it's safe to say fans of Divinity have every reason to be excited about Original Sin II.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ConsueloRoehl9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Divinity:_Original_Sin_II&amp;diff=1608498</id>
		<title>Review: Divinity: Original Sin II</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Divinity:_Original_Sin_II&amp;diff=1608498"/>
		<updated>2025-09-06T12:17:01Z</updated>

		<summary type="html">&lt;p&gt;ConsueloRoehl9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The sheer number of options can be daunting to any new player of Divinity Original Sin 2. For this guide, the term &amp;quot;abilities&amp;quot; will cover Attributes, Combat, Civil Abilities, and Skills. Here is an overview of abilities for beginn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Several weeks ago I was fortunate enough to get some hands on time with Divinity: Original Sin II at PAX . That experience only gave a brief glimpse into what is offered in this build and I imagine I will feel the same way about the Early Access build when the complete game is released. The predecessor was a massive choice-driven RPG that was in the vein of classic computer RPGs. The bar was set high by Divinity: Original Sin and everything that made that title so great returns here and then some. Making any definite declaration about a [http://Www.perlinedautore.it/modules/mylinks/feedsubscription.php?feedtype=rss&amp;amp;feedurl=http%3a%2f%2flinks.Gtanet.com.br%2Fbradford9275 SLG Game beginner Guide]'s quality prior to its final release is impossible and I do not want to over hype this title to the point of having expectations it can not reach, but anyone who enjoyed its predecessor needs to keep this one on their radar, regardless of whether they want to wait for the final version to come out or if they want to dive into the early build right away.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of the sequel has also become much darker than the first time we visited it. The narrative is more grounded this time around, but with the Divine being dead and the Void growing things are much more desolate and dismal this time around, though with the greater emphasis on doom and gloom the distinct narrative voice we have come to know from Larian studios remains in place. In addition to the humans and humanoid races, information may also be gathered by communicating with spirits and animals. The battle engine will feel familiar to players of the original, though certain tweaks have been made such as the ability to combine elements such as fire and poison when one of those agents of death just doesn't seem like quite enough. Additionally, blessing and cursing areas can alter the very ground combat is taking place in, incurring bonuses or penalties to whoever sets foot in the effected area.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Limited hands on time with the early build of Divinity: Original Sin II can only paint a very limited picture of what will be forthcoming in the sequel, but the information available should assure fans of the original that they can remain optimistic about what is to come. The enormous world and the near limitless freedom to explore it returns, as will the lauded combat system. Veterans of the original will feel at home in combat, though several improvements have been added.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The player's character is a Sourcerer who has been captured by this organization and on a ship traveling to the island prison, Fort Joy. A humongous Voidwoken Kraken attacks, and then sinks the ship. The player survives and must now discover what destiny has in store for them by seeking out the Divine Or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon arrival the player is alone and free to explore the island. Certain NPCs and Origin characters from the ship can be found and react to the player based on how the player behaved toward them previously. Up to three party members can be recruited and there is no shortage of side quests or other activities. How the player behaves towards the party members and other people around influences the attitude they form toward the player, and if they find the player particularly unpleasant they may leave the group outright. All Origin characters can be recruited but only three may be in the party at any time so players are encouraged to swap out members and see who is the best fit based on combat attributes and personality.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players can spend hours upon hours combining items to try and make new ones through trial and error in Divinity Original Sin 2 . Once they have some basic recipes under their belt, they should feel free to have fun experimenting with their own combinations to see what they come up with n&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dwarves have the Talent Sturdy, which gives a +5% to Dodging and a +10% max Vitality. Dwarven Guile gives players +1 in Sneaking. The Skill innate to this race is Petrifying Touch. Lizards have the Talent called Sophisticated, which gives them +10% Poison Resistance and +10% Fire Resistance. Spellsong gives dwarves +1 to Persuasion. The Skill built into this race of beings is Dragon's Blaze. The Undead are the living-challenged version of the four races. They will have the Talents of whichever Undead race they choose. In addition, they have the Play Dead Skills. The Undead can also heal from poison and will take damage from standard heal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Scrolls are helpful, but they're also consumable. Players may also combine items to create Skillbooks, and then memorize the spell. Combining a Tornado Scroll with an Aerotheurge Skillbook will result in a Tornado Skillbook. A Haste Scroll and a Pyrokinetic Skillbook will result in a Haste Skillb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A cult known as the Divine Order has been hunting down users of Source and locking them up for reasons heretofore unknown. The player steps into the role of a Sourcerer captured by this cult and is now on a ship headed to the island prison, Fort Joy. While en route, a huge Voidwoken Kraken demolishes the ship. The player's Sourcerer pulls through and now has to figure out what destiny intends for them by seeking out the Divine Or&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ConsueloRoehl9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Divinity:_Original_Sin_II_Is_Divine&amp;diff=1607827</id>
		<title>Divinity: Original Sin II Is Divine</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Divinity:_Original_Sin_II_Is_Divine&amp;diff=1607827"/>
		<updated>2025-09-06T06:15:05Z</updated>

		<summary type="html">&lt;p&gt;ConsueloRoehl9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Humans have the Talent Ingenious, which gives a +5% chance of a critical hit and a +10% chance for critical damage. Thrifty gives them +1 to Bartering. The Skill inherent to the race is Encourage. Elves have the Talent Corpse Eater, which allows them to gain the memories of the dead by eating body parts. They may also gain +1 to Loremaster through Ancestral Knowledge. Petrifying Touch is the Skill innate to this r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While many changes and updates have been discussed, this is not a complete listing of all the new features and improvements present in Divinity: Original Sin. As the [http://Labour.Yingkelawyer.com/ArticleView.aspx?id=1303&amp;amp;bid=71&amp;amp;plate=1022&amp;amp;title=&amp;amp;url=https%3a%2f%2fgorod-lugansk.ru%2Fuser%2FJaiMoffet403716%2F SLG game Patch notes] continues to develop, more information will be provided leading up to the release of the final product. For those who cannot wait until its completion, this title will be available on Steam Early Access September 15. Stating definitively that this is an improvement on the original is impossible based on only playing a small portion of an early build, especially since the original set the bar to some lofty heights, but it's safe to say fans of Divinity have every reason to be excited about Original Sin II.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upon starting the game, players may choose to select pre-built characters with their own story in Divinity Original Sin 2, or they can build a custom character. If the player chooses the latter, they may select from Human, Lizard, Elf, Dwarf, or Undead as a race. Race selection has unique combat benefits in the form of Talents and Skills, and also affects conversions with NPCs. All custom characters' races come with Dome of Protect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rivellon is the world in which Divinity Original Sin 2 takes place. In this realm, Source is the energy from which all living beings are made. Some of these individuals can use Source to cast spells or improve upon their fighting abilities. An organization that is known as the Divine Order is persecuting these users of Sou&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Divinity: Original Sin II is projected to be completed sometime in 2017. The Early Access build is accessible in Steam with a preorder. This version is obviously not the full game and may not have the same level of polish the final product will, so those wanting the complete final build would be advised to wait until it becomes available. For those wanting to get into the new Original Sin now, this build is worth the asking price. The first act of the campaign is available for both single and multiplayer modes which is easily a dozen hours of content and letting the players get their feet wet in experiencing the unbridled freedom of choice that is offered. The PvP Arena is available with select maps playable now with more coming in the future. Approximately half the skills are available across eight of the ten schools of magic. Those who take advantage of Early Access will naturally be upgraded automatically to the retail release upon completion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Divinity: Original Sin was met with universal acclaim when it was introduced over two years ago. This should not be surprising, as the title featured a massive world to explore had almost no restrictions on how the player went about completing it. This story driven adventure featured a multitude of side quests that could be handled in a variety of different manners, resulting in a game experience that becomes uniquely tailored to the player's choices and play style. Creating a worthy follow up to to such a quality game is no small task, but Larian Studios seems to be up to the ambitious task of creating a sequel that doesn't simply match the quality of its predecessor but also surpass it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The character creation process has received a massive overhaul. The player is no longer restricted to only playing as a human as Divinity: Original Sin II offers the option of also playing as a dwarf, elf, lizard, or undead. Each of these races has their own unique ability. For example, an elf can gain the memories of another individual through the simple act of cannibalism. So if you happen to stumble across a corpse, grab that severed limb, liberally apply some seasoning and let the elf party member chow down to unlock some of their memories. Dead men do tell tales, and they are also delicious part of a balanced diet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Environment will play a more significant role this time around. Height does factor into battle strategy, making the decision to initiate battle from a cliff overlooking your enemies or from a rooftop an advantageous decision, though be warned the battlefield position benefits do work both ways. Areas of the battlefield can receive a blessing or curse, effecting all who enter the area. The ground may be frozen, energized, or set ablaze, making a path to an enemy or ally inaccessible without sustaining damage. The number of available skills and spells have been greatly expanded, and as a Sorcerer the player will have access to spells with unimaginable power, demonstrating why this potent magic has been banned. The action point system has been revamped making planning the next move in battle a more calculated decision. Lastly, if you think you have mastered the battle system, the option to put your money where your mouth is available in the new PvP arena where you can test your combat prowess against another player.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ConsueloRoehl9</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:ConsueloRoehl9&amp;diff=1607821</id>
		<title>利用者:ConsueloRoehl9</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:ConsueloRoehl9&amp;diff=1607821"/>
		<updated>2025-09-06T06:13:59Z</updated>

		<summary type="html">&lt;p&gt;ConsueloRoehl9: ページの作成:「I'm Indiana and was born on 26 September 1989. My hobbies are Sand castle building and Gaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look into my web site; [http://Labour.Yingkelawyer.com/ArticleView.a…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm Indiana and was born on 26 September 1989. My hobbies are Sand castle building and Gaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look into my web site; [http://Labour.Yingkelawyer.com/ArticleView.aspx?id=1303&amp;amp;bid=71&amp;amp;plate=1022&amp;amp;title=&amp;amp;url=https%3a%2f%2fgorod-lugansk.ru%2Fuser%2FJaiMoffet403716%2F SLG game Patch notes]&lt;/div&gt;</summary>
		<author><name>ConsueloRoehl9</name></author>
	</entry>
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