<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CortneyGarica0</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
	<link rel="self" type="application/atom+xml" href="https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CortneyGarica0"/>
	<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/CortneyGarica0"/>
	<updated>2026-04-16T01:40:42Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Needs_To_Do_More_With_Princess_Zelda&amp;diff=2002808</id>
		<title>Breath Of The Wild 2 Needs To Do More With Princess Zelda</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Needs_To_Do_More_With_Princess_Zelda&amp;diff=2002808"/>
		<updated>2025-11-22T08:58:50Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Specifically, it was explained that the Nemesis gained the new ability to infect zombies with its parasites in the Resident Evil 3 Remake because of its biological or engineered link to the Ganado monsters in Resident Evil 4 , which gives it the ability to do so. This revelation poses many implications for Resident Evil 4 Remake 's plot , and especially the series as a wh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With plenty of rumors buzzing around regarding Resident Evil games lately, there is finally some official news from Capcom regarding Resident Evil 3's Nemesis. Some very significant revelations also link this creature to the all but confirmed Resident Evil 4 Remake Capcom is rumored to be working&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Antarctica makes for an interesting change of pace during the backhalf, but _ Code Veronica _ is so disconnected from any personal infection or outbreak that it lacks the human touch found in the settings of the original ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;_ Code Veronica _ is almost the end of an era of sorts for _ Resident Evil _ , and it in turn pays tribute to the franchise’s many settings and  [https://Adventuregameland.com/posts/elden-ring-s-revolutionary-impact-on-fromsoftware-games Https://Adventuregameland.Com/Posts/Elden-Ring-S-Revolutionary-Impact-On-Fromsoftware-Games] recurring puzzles– going so far as to even feature a rendition of the original game’s mansion during the climax. It’s a nice nod for fans of the series, but it also means _ CV _ has a very derivative sett&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, if a Resident Evil 4 Remake is in the works, it may be getting a richer storyline, or at least one that is more closely sewn to the overall Resident Evil universe and timeline. PlayStation's Tim Turi did an interview with Resident Evil 3 's development team , and the Nemesis monster was revealed to have a clear and direct link to the parasitic creatures in Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is said and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This could include Ramon Salazar, the 8th Castellan, who was responsible for guarding the cave in his castle. It could also include Resident Evil 's mysterious Osmund Saddler , a mysterious bio-weaponry expert who traveled to Spain in order to convince Salazar for access to the cave and resurrecting the Los Iluminados cult. While these potential plot details may seem minuscule, this slight story revision sets a major new course and timeline by essentially redefining the backbone of Resident Evil 's lore. Essentially, its lore has always been comprised of the game's monsters, or its virology, essentia&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Enough time has passed since both the original _ Resident Evil _ remake and _ Resident Evil 5 _ where Wesker isn’t exactly a presence anymore as far as the franchise is concerned. His legacy may be alive, but Wesker is long gone narratively. Which is why remaking _ Code Veronica _ might raise more questions than answers. Modern audiences won’t be able to attach themselves to the intimate history between Chris and Wesker. More importantly, Wesker’s role in _ Code Veronica _ simply has nowhere to go unless Capcom plans on remaking _ Resident Evil 5, _ which seems unlikely given how well the game still se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 3 Remake , still fresh from release in April, has successfully continued to enrich the Resident Evil universe by recreating past installments of the series. With a rumored Resident Evil 4 Remake in the works, and potentially new story elements that will link the plot to the Nemesis monster in Resident Evil 3 , there is still plenty in Resident Evil' s past worth delving into with more insi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chris Redfield may be the closest thing _ Resident Evil _ has to a main character, but he’s hardly the face of the franchise. Beyond conceding that role to Jill Valentine, Chris’ popularity is outshined by that of Leon S. Kennedy. The main character of _ Resident Evil 2 _ and _ 4 _ , it only makes sense to strike while the iron’s &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perhaps the most glaring reason _ Code Veronica _ needs a remake before _ Resident Evil 4 _ is that it’s simply the next game in the chronology. Both in the _ Resident Evil _ main timeline and in the franchise’s release order, _ Code Veronica _ follows _ Resident Evil 3 _ . Skipping over to _ RE4 _ – a game that flashes forward roughly a decade– seems a poor move. It’s also disconcerting in the sense that this would imply Capcom has no interest in remaking _ Code Veronica _ . Why remake _ Resident Evil 4 _ first just to jump back in time for _ CV&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To better conceptualize this, Resident Evil 4 's Las Plagas parasites, which comprised all the game's enemies and the infected, as far as the original game was concerned, gave no hint that the parasites had any connection or history to Umbrella. Nor did the Los Iluminados terrorist group and its leadership have any link or mention in the Resident Evil timeline previously. Specifically, Los Iluminados had no connection to Umbre&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=5_Reasons_Code_Veronica_Needs_A_Remake_Before_Resident_Evil_4_5_It_Doesn_t&amp;diff=2002503</id>
		<title>5 Reasons Code Veronica Needs A Remake Before Resident Evil 4 5 It Doesn t</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=5_Reasons_Code_Veronica_Needs_A_Remake_Before_Resident_Evil_4_5_It_Doesn_t&amp;diff=2002503"/>
		<updated>2025-11-22T07:20:11Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;After Osmund Saddler, a mysterious bio-weapons research expert, shows up in Spain and revives the cult in Resident Evil 4 , he convinces the the 8th Castellan to give him access to the caves hosting the parasite creatures known as the Las Plagas, which he uses to infect the cultists. However, little is known about Osmund Saddlers background or history in Resident Evil's bio-weapons industry , or how he was drawn to Spain in the first place. This gives Capcom potentially plenty of drawing room to hopefully fit him into the Resident Evil timeline with more defining contr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated February 18, 2024 by Mark Sammut: 2024 is underway, and Nintendo has just released its first major exclusive of the year. While Mario vs. Donkey Kong will probably not go down as one of the biggest games of 2024, it is still a solid first-party release that can keep someone engaged until the arrival of Princess Peach: Showti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other rumors suggest Resident Evil 4 will get the remake treatment next. Is that necessary? It has been ported numerous times in various HD quality enhancements. That said, some things cannot be fixed with mere graphical makeovers. So if the game really is getting remade , here are some things Capcom should, and should not, do with&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ashley is annoying on many levels. She is the stereotypical damsel in distress that can’t [https://Adventuregameland.com/posts/marais-executioner-s-sword-elden-ring-s-ultimate-boss-shredder-gets-even-deadlier does marais executioner sword do bleed] anything while following Leon around. Sometimes there will be a garbage bin for her to hide in safely, but more often then not she’ll be tagging along just to get in the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since then, shops have opened up in other games, usually through New Game+ modes. While it might be tempting to just do that again without clerks, they shouldn't get rid of The Merchant. His warping around may not make sense but he is as big a part of the game as Leon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Square's Super Mario RPG: Legend of the Seven Stars introduced Nintendo's icon to the world of role-playing games, a decision that resulted in several great spiritual successors. Despite coming out in 1996, the SNES classic holds up pretty well thanks to its clever writing and simple but enjoyable combat; however, anyone craving a modern iteration that offers (slightly) more than just a fresh coat of paint should check out the Switch rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like the majority of Breath of the Wild’s design ethos, fashion is always something dictated by the player. Much like Dark Souls, I overlooked stats and buffs in favour of how fabulous something looks, preferring to look amazing as opposed to being a giant chunk of metal who walked with the pace of a snail being drenched in salt. Once I donned the Gerudo gear in the sunny desert sands, I seldom took it off, opting to take on the Divine Beasts in such an outfit because Link looked cute and wasn’t afraid to express an aesthetic that went against the generic definition of masculin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perhaps the most glaring reason _ Code Veronica _ needs a remake before _ Resident Evil 4 _ is that it’s simply the next game in the chronology. Both in the _ Resident Evil _ main timeline and in the franchise’s release order, _ Code Veronica _ follows _ Resident Evil 3 _ . Skipping over to _ RE4 _ – a game that flashes forward roughly a decade– seems a poor move. It’s also disconcerting in the sense that this would imply Capcom has no interest in remaking _ Code Veronica _ . Why remake _ Resident Evil 4 _ first just to jump back in time for _ CV&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Breath of the Wild is a beautiful game. Despite the relatively limited hardware of the Switch, Nintendo was able to produce a vast, uncompromising open world that could be freely explored for hundreds upon hundreds of hours. Each discovery felt perfectly natural, with its picturesque landscapes and immaculate art design spurring us onward into each new location. It’s a masterpiece that remains unbeaten to this very &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Earlier this year, Capcom released its latest remake, which is a reimagining of the events of Resident Evil 3 . Of course, given the success of the RE2 remake one year prior, fans had high expectations on the Resident Evil 3 remake. Unfortunately, when the game finally released last April, fans were a bit disappointed by how far the RE3 remake strayed from the original . Sure, it still retained the basic premise of RE3 but the sequence of events has been reshuffled so much that it is barely recognizable from the origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_Is_Great_But_Zelda_Needs_To_Go_Back_To_Its_2D_Roots&amp;diff=2002455</id>
		<title>Breath Of The Wild Is Great But Zelda Needs To Go Back To Its 2D Roots</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_Is_Great_But_Zelda_Needs_To_Go_Back_To_Its_2D_Roots&amp;diff=2002455"/>
		<updated>2025-11-22T07:05:50Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Capcom doesn't have to keep altering beloved classics. Instead of keeping fans locked in REmake territory, why not focus on bringing us into the next generation of Resident Evil with RE8 and beyond? The entertainment industry, whether video games or movies, should try and take more risks rather than constantly relying on remakes. It's getting to be a bit too m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To be sure, certain moments like the encounter with the regenerator  [https://Adventuregameland.com/posts/unveiling-temple-town-ruins-secrets-in-elden-ring-shadow-of-the-erdtree https://adventuregameland.com/posts/unveiling-temple-town-ruins-secrets-in-elden-ring-shadow-of-the-erdtree] stand out as among the scariest in the series , but overall the atmosphere is one of corny one-liners, martial arts kicks, and action movie setpieces. These elements are important to the original game's appeal, but in keeping with the atmosphere of the previous two remakes, perhaps it's best to lean a little further into the horror eleme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given that Resident Evil 4 is considered one of the greatest in the series and Capcom has kept the previous two Resident Evil remakes close in storyline to their original counterparts, the possibility of drastically changing the storyline in Resident Evil 4 seems unlikely. It would be much more simple to simply add more layers onto the storyline already in place, by explaining in more detail the Las Plagas' links to Umbrella's Nemesis project, and more background information on Resident Evil 4' s main villain Osmund Saddler and his potential links to Umbre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This system was a clear upgrade over the simple six to eight inventory slots available to players of the Resident Evil titles prior to the fourth installment, as it added a unique puzzle-like component to managing your inventory. There's a certain sense of accomplishment that a player feels when they look over their meticulously ordered attache case after shifting around weapons to maximize available sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;RE3 was originally designed as a spin-off , side-story, so it was never meant to be that big of a game. And despite Code Veronica not being a numbered title, it was given much more detail than RE3 . And as previously stated, Code Veronica appears more like a sequel to RE2 than the most recent remake. Simply put, RE fans deserve a bigger survival horror title to stink their teeth into and a Code Veronica remake would be the right cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes, rapidly pressing buttons during a cutscene to dodge lasers or run away from a boulder is a clear holdover from the 2005 - 2010 game design zeitgeist, where irritating QTEs would bring players to a game over screen if they put their controllers down to grab a drink during a cutscene. These events are more annoying than they are challenging, and are best left beh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayStation's Tim Turi did an interview with Resident Evil 3's development staff regarding the Nemesis creature, and it was revealed that its new ability to infect zombies was the result of its relation to the Las Plagas-infected hosts known as the Ganado in Resident Evil 4 . &amp;quot;We wanted NE-a infected enemies [enemies infected by the Nemesis] to be visually similar to the Plagas-infected Ganados as a means for fans to piece together how Nemesis fits within the whole Resident Evil franchi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s nothing inherently wrong with that, but Zelda has always been a wonderfully diverse series. Not to the extent of Mario which has crossed all manner of genres in its years, but it is diverse all the same. It has shaped the RPG genre numerous times since the ‘80s, inspiring the likes of Dark Souls, Secret of Mana, Shadow of the Colossus, and now, the aforementioned Genshin Impact. You can see how much the RPG genre varies with Zelda’s inspirations alone and that’s telling. After Breath of the Wild 2, it needs to do something different again. Going back to the classics might not scream new. In fact, it sounds like a step back, aye? Well, that’s the thing. The triple-A space seems to be scared of its own history, desperate to move past it and become more cinematic, more graphically domineering. It’s all about tech and visual prowess. But art style is just as import&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I couldn’t get into Breath of the Wild and I couldn’t get into Ocarina of Time. I’ve had zero luck with 3D Zeldas, but I get why they’re popular and beloved. I used to boot up Breath of the Wild simply to throw things into the cooking pot for that sweet jingle. It’s teeming with satisfying little quirks, but it just didn’t click for me. 2D Zelda, on the other hand, is my jam. I love A Link to the Past, Link’s Awakening, and even the original ‘80s release. Given that we’ve been on a 3D high for so long, maybe it’s time to return to that classic appro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that it has been revealed that the Nemesis parasite has origins or links to the Las Plagas parasite, it's certainly possible that the Las Plagas parasites also helped create the G-Virus, which has many inclusions in various Resident Evil games. This more closely sews the Resident Evil 4 storyline strongly into the fabric of the Resident Evil universe and its hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Breath of the Wild tells an achingly human tale, but to uncover it you’ll need to invest dozens of hours into scouring Hyrule in search of brief cutscenes that chronicle Link and Zelda’s doomed pilgrimage in search of allies. None of the flashbacks are told with any sense of chronology, so you’ll stumble across them randomly and be forced to work out exactly what is going on and how it factors into the overall adventure. This mirrors Link’s own amnesia, so it feels like we’ve truly been placed in his shoes, trying to work out how our friends were lost and what we can do to save whatever it is they left behind.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_First-Party_Nintendo_Switch_Games&amp;diff=2001876</id>
		<title>Best First-Party Nintendo Switch Games</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_First-Party_Nintendo_Switch_Games&amp;diff=2001876"/>
		<updated>2025-11-22T04:45:35Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Technically, Luigi's Mansion 3 was not a first-party game when it came out since it was developed by Next Level Games. However, as the studio has been working exclusively with Nintendo for years and, in 2021, was purchased by the latter, Luigi's Mansion 3 is essentially a first-party ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But Resident Evil 4 always stood seemingly as a stand-alone storyline with very little connectivity to the Resident Evil universe and its backbone, specifically Resident Evil 's Umbrella and their T-Virus , which manifested most of the corporation's monstrosities both in the past and after its shutdown following the years after Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are a few things that always come up when you talk to someone about The Legend of Zelda: Breath of the Wild . Weapon degradation is one of the defining discourses around the game, with fans either despising the fact your equipment bursts into nothing after a handful of strikes or adoring how it forces you to think outside the box and constantly adapt your strategy to a changing inventory.&amp;lt;br&amp;gt;Hyrule is safe once more, but so much was lost to acquire even a semblance of peace. Now, Zelda must emerge from the ruins of destruction and build something from the wreckage. It’s a heartbreaking conclusion to her destiny, and Zelda is left with so much emotional and physical baggage that it’s easier just to cut it all away - this detachment has been presented in a rather literal sense with her new hairstyle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The majority of the enemies in Resident Evil 5 are infected with Las Plagas parasites, which came from Spain. Essentially, in Resident Evil 5 , the player is fighting against Las Plagas-infected monsters that happen to have spread on the territorial grounds where the T-Virus was discovered decades earlier, but without any inclusion of T-Virus zombies during the actual events of Resident Evil 5 . And yet, previously, fans were simply supposed to believe the T-Virus and Las Plagas parasites have little or no historical connection in usage and resea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Say what you will about remakes being played out, it's still highly profitable. Capcom has made millions of sales when it comes to Resident Evil remakes and remasters. The long-awaited remake of Resident Evil 2 outsold its original PlayStation version by over 800,000 units. Similarly, HD remastered versions of Resident Evil and RE0 both outsold their original GameCube releases by at least a million un&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A remake of RE4 is rumored for a 2022 release. But that doesn't mean Capcom won't bring us back to the 2000 Dreamcast classic somewhere down the line. With next-gen hardware on the horizon, it's likely that any possible Code Veronica remake will find a home on the PS5 and Xbox Series X. Here are six reasons why Capcom should bring Code Veronica into the next generation and four reasons they should&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Princess Zelda is sporting a new haircut in Breath of the Wild 2 , which seemingly isn’t a subtle hint that she’ll end up as a playable heroine in the upcoming sequel. Instead, it’s a new look for a main character who has saved her kingdom, witnessed the loss of countless loved ones, and managed to survive and continue with a life she’s afraid isn’t deserved.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grogu's life after Order 66 is generally a mystery, as is much about him. It's not clear who his master was, or if he had one at the time of the attack. His survival seems to be the result of the kindness and sacrifice of a mysterious benefac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As [https://Adventuregameland.com/posts/whispers-of-hyrule-a-player-s-journey-through-time Nintendo Switch 2 Gaming] stuck very close to the original game's blueprint, this is, ultimately, still the same Super Mario RPG that has been around for decades. It looks better and comes with a few quality-of-life adjustments, but the campaign does not have much in the way of new content. Consequently, players who have completed the original version and do not feel like revisiting it might want to hold off on picking up the remake. However, this also means that Super Mario RPG has all the same positives as its ancestor, including frequently hilarious dialogue and a world that is fun to explore. While generally the same, the combat is also improved thanks to the addition of a new special combo me&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The concept of a controller is one that Nintendo challenges. As the world settles in on one way of charging their controllers or button locations, Nintendo questions why catching a fish with a rod and reel shouldn't feel the same &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now, the game did launch with a fair few missing features that were included in previous entries, so it certainly wasn't (and still isn't) perfect. Be that as it may, New Horizons still provided millions of people with an island escape when they needed it the m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obi-Wan Kenobi, like Ahsoka Tano, is going to be the subject of a streaming series on Disney+. The series is likely to connect to the Star Wars movies in a lot of ways and may show some of the legendary Jedi Master's life in the immediate aftermath of Order 66. Obi-Wan lived in seclusion on Tattooine for nearly twenty years, watching over Luke Skywalker, who he would eventually train and guide into becoming the first new Jedi in a generation. His sacrifice and efforts helped end the Sith and the Emp&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Should_Do_Away_With_Flashback_Storytelling&amp;diff=2001845</id>
		<title>Breath Of The Wild 2 Should Do Away With Flashback Storytelling</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Should_Do_Away_With_Flashback_Storytelling&amp;diff=2001845"/>
		<updated>2025-11-22T04:39:35Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Nintendo Labo is fun for all ages and is as simple or complex as the player's imagination. By setting up the controllers on various bits of cardboard, players get a level of immersion they'd ordinarily need VR to harness. Ultimately, this release is difficult to recommend since it is the definition of an acquired taste, despite being fairly accessible as an idea. While certainly fun, Labo is also one of those concepts that can grow old quic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Resident Evil Village opting to retread this sacred ground and falling short in the process, I’m worried that a full remake might fall to the same fate, but considering the trend of Resident Evil remakes, I imagine it’s going to happen whether we like it or not. Now don’t get me wrong, I can’t wait to see what it does with Leon’s journey on the new, more powerful consoles, but I also don’t want to come away from it feeling underwhelmed, to feel that perhaps the past should have been left exactly where it belongs. Only time will tell, but right now, I remain unconvin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The real wildcard is the new landmass that floats in the sky, a location that could throw everything we know out the window and incorporate a playstyle that is completely different from anything we’ve seen before. Link ( or could it be Ganon or Zelda? ) is capable of morphing through solid objects and flying through the air, so perhaps the need for climbing is obsolete in these circumstances. There are so many questions, but even now it seems [https://Adventuregameland.com/posts/nintendo-s-unsung-heroes-the-finest-adventures-beyond-mario nintendo Mascots] is acknowledging some of the previous game’s flaws and instead of removing them, is introducing diverse new gameplay ideas that provide other avenues of movement and traversal. Don’t just ditch the encumbrance of climbing in the rain or fragile weapons - instead, provide alternate ways of movement and combat that force you to rethink previously frustrating moments in a new way. Blatant removal feels like cowardice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil: Village is being developed using Capcom's famous RE Engine ( Resident Evil 7 , Resident Evil 3 Remake , Devil May Cry 5 ) and will see the return of the first-person perspective that was introduced in RE7, and will have no loading times thanks to the new hardware. Based on the RE8 announcement trailer , the next-gen sequel will feature new types of enemies including werewolf-like beasts, a mysterious village cult, and witches, who are shown controlling a swarm of bugs and draining blood from Ethan. RE8 will also have a revamped inventory system that plays into the game's larger focus on action - although we don't know if that will be more in line with Resident Evil 3 action or the balanced approach of Resident Evi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The classic approaches weren’t bad or archaic. It’s a common misconception. They often had janky controls, poor accessibility, or even overly difficult game design - but the aesthetic was never to blame. The industry has ironed out a lot of these creases over the years to create much smoother experiences, and the indie space is proof enough that 2D doesn’t mean old and obtuse. The Binding of Isaac takes the original Zelda and makes it a roguelike, even sharing its UI, dungeon format, and item pickup animation - the inspirations ooze. Undertale is a 2D RPG that has combat expressed through a small box that has you avoiding the bullet-hell barrage - it doesn’t rely on fancy graphics. Little Dew is a more comedic Zelda that feels like an HD rendition of the classics with a quaint, cartoony art style. These are all iconic titles, despite not being 3D triple-A blockbusters. Meanwhile, when Nintendo wants to revive its classic library, it does so by modifying its 2D approach, 3Dizing them instead. Look no further than the upcoming Brilliant Diamond and Shining Pearl Pokemon gam&amp;lt;br&amp;gt;There are countless ways to tackle the majority of combat encounters and puzzles, while exploration offers the same level of malleability as the world around you shifts and changes with the day/night cycle. It isn’t perfect, and I’ve expressed annoyance at rain grounding my heroic himbo on more than one occasion, but I’d be a fool to ask for its removal. Countless games have taken inspiration from Breath of the Wild’s revitalisation of the open world formula, with Genshin Impact and Immortals Fenyx Rising being the most notable, and guess what - they both let you climb in the rain. Mihoyo and Ubisoft likely recognised the occasional frustration of this and decided to make things easier for you, while also secretly knowing that it sacrifices something in the process.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another Wii U game that was ported to the Switch, Donkey Kong Country: Tropical Freeze is not only a phenomenal platformer by any metric but also one of the best entries in Nintendo's legendary franchise. Retro Studios, a Nintendo subsidiary, handled the game's development, building nicely on its work on 2010's Donkey Kong Country Returns . Tropical Freeze controls incredibly well, although it does feel fairly different from most other platformers on the market; consequently, newcomers to the series should be prepared for a learning cu&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Nemesis_Change_Has_Huge_Implications_For_Resident_Evil_4_Remake&amp;diff=2001478</id>
		<title>Nemesis Change Has Huge Implications For Resident Evil 4 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Nemesis_Change_Has_Huge_Implications_For_Resident_Evil_4_Remake&amp;diff=2001478"/>
		<updated>2025-11-22T03:21:37Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Princess Zelda is busy holding back Calamity Ganon in Hyrule Castle, locked in a state of immortality as she tries her best to save the land from ruin. You can either embark on a journey to recruit allies and reclaim the Divine Beasts or simply dick around for hundreds of hours. Ultimately, it’s up to you, and thus any sense of urgency tied to the plot is lost. Player agency is the most important thing here, so for better or worse, the story takes a backseat until you’re ready to tackle it. A number of main characters like Sidon, Riju, and Purah can be found across the game’s major cities, but they’re mostly passive. They’ll initiate cutscenes and dialogue to push the plot forward once you engage with them, but up to that point, they just sort of exist, rarely influencing the world until you decide to acknowledge they even exist.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Resident Evil 4 Remake follows the tradition of its original counterpart, Resident Evil 4 would certainly be more action-oriented than the Resident Evil [https://adventuregameland.com/posts/hidden-gems-rpgs-that-rocked-after-rough-launches KOTOR 2 restoration project] and even Resident Evil 3 remake's, the latter of which took on a more action-oriented approach than the for&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While there are a lot of questions that need to be answered, overall, it does not require Capcom to drastically change Resident Evil 4's storyline if a Remake is being produced. If anything, it allows Capcom to keep everything intact that was originally included in the Resident Evil 4 storyline and merely add more depth to the story already in place. Even before Capcom made these revelations about the Nemesis' link to Resident Evil 4 , there were still hardcore fans out there who speculated the possibility that the Nemesis parasite could be linked to the Las Plagas parasites in Resident Evil 4 , given the rather shallow amount of information available on the background of the Nemesis paras&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the remake of Resident Evil 4 decides to trim the fat in a similar way to 2 and 3, it will lose moments like this. The original is the longest game in the franchise by a significant margin, and this is for good reason. Each major location is like a game in itself, taking time to introduce you to their threats, puzzles, and further intricacies before things inevitably descend into an avalanche of action. You hurl grenades around like other modern entries, but here it feels earned, like you’ve triumphed over unstoppable horrors and can finally take your revenge. The campaign being cut short would rob these moments of their brilliance, and this isn’t how newcomers should experience one of the best survival horror games ever concei&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aside from this, the storytelling in Breath of the Wild is very much what you make of it. If you’ve played the game before, you’ll know that Link has access to a number of cryptic photographs on his Sheikah Slate that represent locations spread across the open world. You are given no map icons or hints as to where these places are, you simply need to look at the images and work things out for yourself. It’s a wondrous journey of discovery, and providing us with nuggets of narrative as opposed to temporary rewards makes seeking them out all the more satisfying. I love this approach, but mostly for what it represents as opposed to how it contributes to the game’s overall pacing.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, instead of pulling out your shotgun and blowing your problems a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It all depends on whether Capcom decides to double-down on making Resident Evil 4 Remake a more pure action-game in following on the elements that made the original unique to the series, or whether Capcom wants to create a more hybrid experience between action and realistic survival horror. The hybrid experience may be the more likely trajectory, given that in the past, technology made it difficult to capture the realism and fast-paced action-oriented experience in &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It could be that I’m worrying over nothing, and Capcom plans to do Resident Evil 4 all the justice in the world, but many of the habits it has formed and repeated over the last generation have me thinking otherwise. I hope I’m proven wrong, since I’m still so excited for such a reboot, but not if it does a disservice to what came before&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless of which direction Capcom chooses in its design trajectory for a possible Resident Evil 4 Remake , it will certainly have much to live up to, given Resident Evil 4 is considered among the best the Resident Evil series has to offer, which is no small feat. Simply re-envisioning Resident Evil 4 or upgrading its core hallmarks along the framework of Resident Evil 2 Remake and Resident Evil 3 Remake will not be enough. Given what Resident Evil 4 accomplished and was remembered for originally, Capcom will either need to set the bar for action gaming, set a new trajectory for survival horror, or both, depending on its chosen direct&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Shouldn%E2%80%99t_Fix_Its_Weirder_Design_Decisions&amp;diff=1999189</id>
		<title>Breath Of The Wild 2 Shouldn’t Fix Its Weirder Design Decisions</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_2_Shouldn%E2%80%99t_Fix_Its_Weirder_Design_Decisions&amp;diff=1999189"/>
		<updated>2025-11-21T17:06:05Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Antarctica makes for an interesting change of pace during the backhalf, but _ Code Veronica _ is so disconnected from any personal infection or outbreak that it lacks the human touch found in the settings of the original ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the one thing that disappointed fans the most is the content of the original that never made it to the remake. Several locations such as the Raccoon City park, the Undead factory, and the Clock Tower were either scrapped, replaced, or unexplored. A few enemies such as the giant worm, spiders, and many more were also not featured in the remake. Of course, the overall plot is still the same, but fans were not happy that the Resident Evil 3 remake was split in two with the first half being the main game, and the second half featuring Resident Evil Resistance, which some fans blame to be the reason for Resident Evil 3's demise. Despite the criticisms though, Capcom said that while the commercial performance of Resident Evil 3 remake pales in comparison to its predecessor, it is what the studio expected, given that RE2 has always been more popular than R&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A remake of RE4 is rumored for a 2022 release. But that doesn't mean Capcom won't bring us back to the 2000 Dreamcast classic somewhere down the line. With next-gen hardware on the horizon, it's likely that any possible Code Veronica remake will find a home on the PS5 and Xbox Series X. Here are six reasons why Capcom should bring Code Veronica into the next generation and four reasons they should&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the larger picture of the universe, Resident Evil' s Umbrella , its research, and its past creations of bio-weaponry have usually played as the backbone of the series lore, history and dark world, even long after Umbrella shutdown. For example, after Resident Evil 4 , the next games, Resident Evil 5 and 6 , and even 7 to a degree, made Umbrella's dark past relevant to the current crisis' at hand in the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;VR remakes like Resident Evil 4 are a much easier sell to non-VR players than other games in the medium. I can preach about how remarkable Half-Life: Alyx is until everyone hates me (which happens often) but it's impossible to really understand how great that game is unless you play it for yourself. This has always been a huge barrier for VR, which is why Oculus was so keen on developing a wireless model that could more easily be taken on the go and shared with friends. People need to try VR before they really get it, but remakes of classic games like RE4 might [https://adventuregameland.com/posts/unveiling-temple-town-ruins-secrets-in-elden-ring-shadow-of-the-erdtree just click the next web page] be compelling enough to convince people to take the dive sight unseen. &amp;quot;It’s Resident Evil 4, but you’re actually walking through the village yourself&amp;quot; is easy to wrap your head around, and a pretty intriguing premise &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When it comes to gameplay, Code Veronica is almost two times longer than Resident Evil 3: Nemesis . On average, it takes about 11.5 hours to beat a Code Veronica campaign (X or original). Meanwhile, it takes gamers about 6.5 hours to beat the original RE3 . The remake for RE3 takes even less time to beat, with an estimated average six hours of gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Back in 2002, Capcom developed a remake of the first Resident Evil game , which was led by series creator Shinji Mikami when he was still employed at Capcom. The remake was first released to the Nintendo GameCube, however, which proved to be a fatal move on Capcom's part given that most Resident Evil games were always released on a PlayStation console. Given this, most fans of Resident Evil were transitioning from the original PlayStation to the PlayStation 2, which is a key factor as to why the game had lackluster sales during its initial rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering just how long it took for Capcom to develop _ Resident Evil 2 _ ’s remake, it was something of a surprise when the company announced that _ Resident Evil 3 _ ’s remake was in active development. What was more surprising, though, was the reveal that a _ Resident Evil 4 _ remake is underway. This has concerned fans for two reasons: the first being _ RE4 _ ’s already stellar reputation and the second the fact that Capcom is skipping an entire g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Enough time has passed since both the original _ Resident Evil _ remake and _ Resident Evil 5 _ where Wesker isn’t exactly a presence anymore as far as the franchise is concerned. His legacy may be alive, but Wesker is long gone narratively. Which is why remaking _ Code Veronica _ might raise more questions than answers. Modern audiences won’t be able to attach themselves to the intimate history between Chris and Wesker. More importantly, Wesker’s role in _ Code Veronica _ simply has nowhere to go unless Capcom plans on remaking _ Resident Evil 5, _ which seems unlikely given how well the game still se&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_Is_Great_But_Zelda_Needs_To_Go_Back_To_Its_2D_Roots&amp;diff=1998878</id>
		<title>Breath Of The Wild Is Great But Zelda Needs To Go Back To Its 2D Roots</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Breath_Of_The_Wild_Is_Great_But_Zelda_Needs_To_Go_Back_To_Its_2D_Roots&amp;diff=1998878"/>
		<updated>2025-11-21T15:40:53Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Resident Evil 4 uses a control scheme that many players consider to be dated. In a departure from more modern third-person shooter controls, the protagonist and fan-favorite character Leon can't strafe, with left or right inputs on the controller rotating him in place. While this might feel unintuitive at first, and it certainly takes a little bit of getting used to for new players, it's actually an important design cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A _ Code Veronica _ remake would allow audiences a chance to get to know Chris Redfield and form a deeper attachment to him. It’s arguable _ Resident Evil 7 _ does this to an extent through DLC, but _ Code Veronica _ shows Chris before his life started to truly fall ap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To be sure, certain moments like the encounter with the regenerator stand out as among the scariest in the series , but overall the atmosphere is one of corny one-liners, martial arts kicks, and action movie setpieces. These elements are important to the original game's appeal, but in keeping with the atmosphere of the previous two remakes, perhaps it's best to lean a little further into the horror eleme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grogu steals just about every scene he's in , but as cute and funny as Grogu is,  [https://Adventuregameland.com/posts/whispers-of-hyrule-a-player-s-journey-through-time Adventuregameland.Com] he has a tragic past. Grogu was a Jedi padawan at the Jedi Temple on Coruscant at the time of Order 66. Someone - it remains a mystery who - saved him and whisked him away to safety as Anakin Skywalker led a bloody rampage through the sacred tem&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An Order 66 survivor who will definitely appear in her own streaming series is Ahsoka Tano. While Order 66 isn't likely to be among the storylines that the Ahsoka series explores , it is nonetheless a major episode in the former Jedi's life. Ahsoka barely survived the event, trapped on a Republic cruiser with the 501st after the end of the Seige of Mandalore. She and Captain Rex escape, with both continuing to aid the Rebellion over the next twenty years. Ahsoka continues to walk her own path after the end of the Emp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Perhaps the most glaring reason _ Code Veronica _ needs a remake before _ Resident Evil 4 _ is that it’s simply the next game in the chronology. Both in the _ Resident Evil _ main timeline and in the franchise’s release order, _ Code Veronica _ follows _ Resident Evil 3 _ . Skipping over to _ RE4 _ – a game that flashes forward roughly a decade– seems a poor move. It’s also disconcerting in the sense that this would imply Capcom has no interest in remaking _ Code Veronica _ . Why remake _ Resident Evil 4 _ first just to jump back in time for _ CV&amp;lt;br&amp;gt;There are a few things that always come up when you talk to someone about The Legend of Zelda: Breath of the Wild . Weapon degradation is one of the defining discourses around the game, with fans either despising the fact your equipment bursts into nothing after a handful of strikes or adoring how it forces you to think outside the box and constantly adapt your strategy to a changing inventory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It does something that a remake or remaster can never do. No matter how much Mass Effect Legendary Edition or Spyro Reignited may look like how we remember them, they’ll never be able to capture the experience of playing games as a kid. Revisiting classics through remasters and remakes definitely induces nostalgia, and they have the power to trigger all manner of memories and feelings from the past, but a fresh coat of paint just isn’t enough to truly bring me back. Resident Evil 4 VR, despite it being a completely different format, has moved me in ways a normal remake never could. This game makes me regress, and from talking to other people and watching streamers play it, it seems to be doing the same thing to everyone that grew up with Leon’s Spanish advent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Judging from the trailers we’ve seen thus far, Breath of the Wild 2 is going to be rather similar to its predecessor - at least in terms of moment-to-moment gameplay. The version of Hyrule we explored in the last game is making a return, with Link stumbling across familiar landmarks and enemies with an outfit and movements we recognise from the last game. I imagine towns have been rebuilt and the region is a little more alive now Calamity Ganon has been vanquished, but the layout is likely similar. Because of this, the way in which we explore this world should remain recognisable, so returning players feel welcome and newcomers aren’t alienated by a sequel that challenges some of its younger sibling’s most daring and creative ideas.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obi-Wan Kenobi, like Ahsoka Tano, is going to be the subject of a streaming series on Disney+. The series is likely to connect to the Star Wars movies in a lot of ways and may show some of the legendary Jedi Master's life in the immediate aftermath of Order 66. Obi-Wan lived in seclusion on Tattooine for nearly twenty years, watching over Luke Skywalker, who he would eventually train and guide into becoming the first new Jedi in a generation. His sacrifice and efforts helped end the Sith and the Emp&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=What_To_Expect_From_The_Resident_Evil_4_Remake&amp;diff=1998468</id>
		<title>What To Expect From The Resident Evil 4 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=What_To_Expect_From_The_Resident_Evil_4_Remake&amp;diff=1998468"/>
		<updated>2025-11-21T13:25:58Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;By giving Resident Evil 4 's Las Plagas parasites more relevance to the series' past, it also makes them all the more relevant in moving forward and creating rich storytelling for Resident Evil 's future, moving ahead. If the Nemesis parasite was fully or partly modeled after the Las Plagas parasites , we can assume that Umbrella was aware of the existence of the Las Plagas, and could likely had some sort of organizational connection to Resident Evil 4' s main villa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the PlayStation 5 and Xbox Series X, Capcom has the potential to make a REmake more powerful than any game before it. Even if RE4 gets the next gen treatment first, Code Veronica should be next in line for a full-fledged remake. Imagine your journey through Rockfort Island and Antarctica with breath-taking 8K visu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It should go without saying that many people love Code Veronica , gamers and critics alike. Gamespot gave Code Veronica X a score of 9/10, similarly BagoGames gave this classic a 9.5/10. The game also received rave reviews upon release and is one of the Dreamcast's best selling tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I’m worried that Breath of the Wild 2 likely won’t heed this advice, with Zelda being yeeted into a hole in the latest trailer and seemingly imprisoned as Link, Ganon, or whoever we end up playing as is tasked with saving her and freeing the realm. It’s far too early to draw conclusions about exactly how BOTW2 will play out, but it’s easy to assume that Nintendo will abide by series conventions and go for something safe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless of which direction Capcom chooses in its design trajectory for a possible Resident Evil 4 Remake , it will certainly have much to live up to, given Resident Evil 4 is considered among the best the Resident Evil series has to offer, which is no small feat. Simply re-envisioning Resident Evil 4 or upgrading its core hallmarks along the framework of Resident Evil 2 Remake and Resident Evil 3 Remake will not be enough. Given what Resident Evil 4 accomplished and was remembered for originally, Capcom will either need to set the bar for action gaming, set a new trajectory for survival horror, or both, depending on its chosen direct&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortunately, if a Resident Evil 4 Remake is in the works, it may be getting a richer storyline, or at least one that is more closely sewn to the overall Resident Evil universe and timeline. PlayStation's Tim Turi did an interview with Resident Evil 3 's development team , and the Nemesis monster was revealed to have a clear and direct link to the parasitic creatures in Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I’ll likely write an article defending Breath of the Wild’s use of flashbacks one of these days, but for now I want to focus on the sequel and how it should do away with them. The first game’s ending sees us return to the present day, with Link and Zelda embarking on another trip across the land to reunite with friends and mourn the loss of their loved ones. Things are returning to normality, at least until another threat emerges in Breath [https://Adventuregameland.com/posts/whispers-of-the-lands-my-unblemished-dance-through-elden-ring Shadows of the Erdtree DLC] the Wild 2 and once again throws everything into disarray. So when Calamity Ganon (or whoever is in that spooky cave) rears its head once again, I want the narrative that follows to take full advantage of the present day.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As previously stated, remastered games are also quite profitable much like remakes. Resident Evil 4 has been ported and remastered to multiple different consoles, past and current gen. And this isn't because re-releasing games is a hobby for Capcom. One of the more recent RE4 remasters, released for the PS4 and Xbox One in 2016, sold 1.6 million un&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updating Code Veronica per modern standards would likely take away much of its charm, fixed camera angles and tank controls included. The magic of fixed camera angles in the PS1 games really played into the survival horror genre, providing numerous jump scares while adding a deeper level of tension knowing that an unseen enemy could be lurking around any corner. Recent RE remakes did away with these features that enhanced the spooky atmosphere of the original ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nintendo has built up a cast of beloved supporting characters, so expand upon them and make them matter. Age of Calamity did a solid job of this, although I wasn’t a fan of its more eccentric approach to storytelling - still, it’s a good blueprint to follow if the overall tone is given a few much-needed adjustments. Breath of the Wild was so compelling because of the mystery that defined it, each hesitant step into its sprawling world rewarding us with riches and a freeform experimentation in gameplay that nothing in the open world genre has been able to match since. It’s a marvel, and something the sequel should build upon as opposed to replicating with only a few key changes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=What_To_Expect_From_The_Resident_Evil_4_Remake&amp;diff=1998228</id>
		<title>What To Expect From The Resident Evil 4 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=What_To_Expect_From_The_Resident_Evil_4_Remake&amp;diff=1998228"/>
		<updated>2025-11-21T12:28:24Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;For example, the mysterious Weapons Merchant in Resident Evil 4 , who happens to pop up at various intervals in Resident Evil 4 to help the player buy, sell and upgrade equipment, just seems out of place in Resident Evil's more realistic oracle. Whether the merchant and currency system will be in a Resident Evil 4 Remake will be an interesting beacon point to keep an eye on over the direction of Resident Evil 4 Rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not much is known about the past of the Grand Inquisitor, the leader of the Force users serving Darth Vader and The Emperor. It is known that he was a Jedi, specifically a Jedi Temple Guard from Coruscant. How he survived Order 66 isn't known, nor is how he became one of the cruelest and violent figures of the Imperial era. The Grand Inquisitor chose to die in a battle with Kanan Jarrus rather than survive the loss and face the wrath of Darth Va&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Suffice to say, Resident Evil 4 has definitely shown its age. Given that Resident Evil 4 was both a unique detour for the Resident Evil series, as well as one of the best overall action games of that era, a Resident Evil 4 Remake certainly has some big shoes to fill if it is to ignite the necessary nostalgia, while also creating something refreshingly &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It all depends on whether Capcom decides to double-down on making Resident Evil 4 Remake a more pure action-game in following on the elements that made the original unique to the series, or whether Capcom wants to create a more hybrid experience between action and realistic survival horror. The hybrid experience may be the more likely trajectory, given that in the past, technology made it difficult to capture the realism and fast-paced action-oriented experience in &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 8 new UI is said to resemble both Resident Evil 7 and Resident Evil 4 , and the sequel would feature a new currency system, a first-person perspective, and multiple returning characters including Ethan, Mia, and Chris Redfield. While a few of the details are yet to be properly explained or elaborated on by Capcom, so far, all of the early rumors for Resident Evil: Village have been spot on. Additional rumors have also expanded on a new playable character called Emily that aids Ethan while searching for her missing father, the use of a flashlight (seen at the beginning of the trailer), large outdoor areas, and three new villains known as Alan R., Natalia, and the return of Alex Wesker from Resident Evil: Revelations&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The real wildcard is the new landmass that floats in the sky, a location that could throw everything we know out the window and incorporate a playstyle that is completely different from anything we’ve seen before. Link ( or could it be Ganon or Zelda? ) is capable of morphing through solid objects and flying through the air, so perhaps the need for climbing is obsolete in these circumstances. There are so many questions, but even now it seems Nintendo is acknowledging some of the previous game’s flaws and instead of removing them, is introducing diverse new gameplay ideas that provide other avenues of movement and traversal. Don’t just ditch the encumbrance of climbing in the rain or fragile weapons - instead, provide alternate ways of movement and combat that force you to rethink previously frustrating moments in a new way. Blatant removal feels like cowardice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The exploration in this world is a blast, with players discovering several new areas, tackling a host of powerful enemies, and gathering materials to expand their settlement. This, coupled with multiplayer gameplay and mod support, leads to a title that players will be enamored with for hours on &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Bad Batch opens with the end of the Jedi in the waning moments of the Clone Wars. It also provides a very different take on a scene from canon Star Wars comics : the escape of Caleb Dume from the clones. Caleb Dume and his master Depa Bilaba are fighting on the planet Kaller against Separatist forces when the Bad Batch comes in to lend a hand. Right as the fighting winds down, Order 66 is given. Dume goes on to be Kanan Jarrus, a major figure in the early Rebellion and one of the lead characters in Star Wars: Rebe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Announced for  [https://adventuregameland.com/posts/a-soulful-journey-through-elden-ring-s-cosplay-and-community Elden Ring Lore] PlayStation 5, Xbox Series X, and PC, Resident Evil: Village is a next-generation exclusive and will launch in 2021. The game will be a direct sequel to Resident Evil 7: Biohazard and follows returning protagonist Ethan Winters as he's thrust into a brand new nightmare a few years after Ethan and Mia were rescued from the Baker family by Chris Redfield and Blue Umbrella . Longtime series protagonist Chris Redfield will also return for Resident Evil: Village , teased to be playing a potential villain role and sets off a new chain of events that land Ethan in a mysterious medieval village somewhere in Eur&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we learn more about Resident Evil 8: Village , a significant portion of the original rumors have proved accurate, and while that's exciting news for the next-generation sequel, it gives far more credence to another project rumored to be in the works at Capcom. The success of Resident Evil 2 and Resident Evil 3 immediately led to speculation that a remake of the genre-defining Resident Evil 4 would be the next game in line after Resident Evil 8 . Based on the Resident Evil 8 announcement, let's take a look at how the rumors stacked up in the end and what that could mean for Resident Evil 4 Rema&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:CortneyGarica0&amp;diff=1998221</id>
		<title>利用者:CortneyGarica0</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:CortneyGarica0&amp;diff=1998221"/>
		<updated>2025-11-21T12:27:11Z</updated>

		<summary type="html">&lt;p&gt;CortneyGarica0: ページの作成:「I am Rafael from Kernenried. I am learning to play the Clarinet. Other hobbies are Mineral collecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look into my blog; [https://adventuregameland.com/posts/a-so…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Rafael from Kernenried. I am learning to play the Clarinet. Other hobbies are Mineral collecting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look into my blog; [https://adventuregameland.com/posts/a-soulful-journey-through-elden-ring-s-cosplay-and-community Elden Ring Lore]&lt;/div&gt;</summary>
		<author><name>CortneyGarica0</name></author>
	</entry>
</feed>