<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeonGurule95652</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
	<link rel="self" type="application/atom+xml" href="https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeonGurule95652"/>
	<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/DeonGurule95652"/>
	<updated>2026-05-15T08:03:08Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Tears_Of_The_Kingdom_Story_So_Far_-_Plot_Synopsis_For_Zelda:_BOTW&amp;diff=1998757</id>
		<title>Tears Of The Kingdom Story So Far - Plot Synopsis For Zelda: BOTW</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Tears_Of_The_Kingdom_Story_So_Far_-_Plot_Synopsis_For_Zelda:_BOTW&amp;diff=1998757"/>
		<updated>2025-11-21T14:59:50Z</updated>

		<summary type="html">&lt;p&gt;DeonGurule95652: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Often fans like to focus on what a highly-anticipated sequel like The Legend of Zelda: Tears of the Kingdom could add to the original game to make a more fun final product but removing certain elements could be just as fruitful. Redditor DinoRedRex99 certainly thinks so as they emphatically ask for no more weapon durability mechanics in the game unless they &amp;quot;at least make them repairable or somethi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In order to defeat Ganon for good, Zelda provides Link with the Bow of Light. The fated enemies battle each other on Hyrule Field, with Link prevailing. As he does, Zelda finally manifests herself physically. The princess uses the last of her divine strength, possibly provided by the Triforce itself, to seal Ganon away once more. She greets Link as the Hero of Hyrule, and asks if he remembers her. Later, on a hill overlooking the remnants of her kingdom, Zelda notes that her divine power seems exhausted, but she can accept this. Breath of the Wild ends with Zelda expounding on her plans to rebuild Hyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Link journeys across Hyrule in his efforts to complete his quest. Completing Sheikah Shrines grants him Spirit Orbs, which improve his health and stamina. Finishing every shrine earns him a version of the classic green Hero’s Clothes. Deep within the Lost Woods, he discovers the Master Sword in its ancient pedestal. Once he is strong enough, the spirit of the sword allows him to draw it once more. Link also meets the Sheikah technology experts Robbie and Purah, discovering forest spirits called Koroks hiding across Hyrule, who offer Korok Seeds when found. Elsewhere in Hyrule, Link even helps to build a new settlement, named Tarrey T&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Admittedly, this one feels a bit like cheating. Still, the Master Sword is the iconic primary weapon of the Zelda series. It's already an absolute powerhouse of a weapon in Breath of the Wild, especially after being fully powered up, but Tears of the Kingdom's new systems open up a world of possibilit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The last ability shown in Tears of the Kingdom 's gameplay demonstration, which can also be seen in previous trailers, is Ascend, which allows Link to go through ceilings, essentially &amp;quot;swimming&amp;quot; through until he reaches the floor above. The ability seemingly doesn't let the player choose an angled trajectory, as the demonstration shows Link shooting directly upwards, and while thin ceilings and platforms will allow Link to phase through almost instantly, others will require more time. This can be seen in the demonstration, where Link uses Ascend on the ceiling of a cave to rise to the top of a small mountain, with Link going through a brief, portal-like transition before emerging at the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tears of the Kingdom's Link can merge different items together with Fuse. And not just some items; at least if the trailer is any indication, pretty much everything within the interactive environment is up for grabs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Zora Prince Sidon helps Link to free the elephantine Vah Ruta, piloted by his older sister Mipha. A young Goron named Yunobo is similarly instrumental in Link entering the lizard-like Vah Rudania, piloted by Goron Daruk. The young Gerdo Chieftain Riju aids Link with Vah Naboris, piloted by her ancestor Urbosa. Finally, Rito warrior Teba joins Link in reclaiming Vah Medoh, piloted by master archer Revali. Link completes a task for each ally to secure their aid. This notably includes the retrieval of the Thunder Helm, an heirloom of the Gerudo tribe, from the Yiga clan; in the process, he defeats the clan’s leader, Master Ko&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fan theories have long suggested that Hyrule will be rebuilt in Tears of the Kingdom , whether it will be a natural development or something the player has to do themselves, and it's no surprise many are hoping for it to be the case. Whilst Breath of the Wild had a beautiful and memorable setting, a livelier one inhabited by more fun NPCs and more activities would be a great improvement the sequel could m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The next Tears of the Kingdom ability shown, Fuse, allows players to combine their weapons with objects and materials. From the footage, Link is shown fusing a rock onto the end of a basic stick to create a makeshift hammer, and a pitchfork with a long stick to create a comically over-sized spear. Importantly for BOTW's controversial weapon durability , fusing the weapons seemingly resets their durability and, at least in the case of the stick/rock fusion, greatly extends it, while also increasing the weapon's damage. Fusing weapons with materials, objects, or even other weapons can seemingly lead to specialized equipment, like the greatly extended range of the combined pitchf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Kakariko Village, an elderly incarnation of Impa provides Link with a blue Champion's Tunic and tells him he may be able to recover his memories by tracking down significant locations, hinted at by photographs stored on the Sheikah Slate (which once belonged to Zelda). Through these memories, it is revealed that [https://Zeldatearsofthekingdomfans.com/ Zelda Tears of the Kingdom updates] struggled to awaken her powers and was initially resentful of Link for easily drawing the Master Sword and his obvious skills. However, the pair slowly grew closer, thanks in large part to Link protecting her from assassination attempts by the Yiga clan; a disaffected Sheikah who felt betrayed by the royal family and decided to follow Ganon inst&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeonGurule95652</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Zelda:_Tears_Of_The_Kingdom_-_Every_Confirmed_Returning_BOTW_Character&amp;diff=1984888</id>
		<title>Zelda: Tears Of The Kingdom - Every Confirmed Returning BOTW Character</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Zelda:_Tears_Of_The_Kingdom_-_Every_Confirmed_Returning_BOTW_Character&amp;diff=1984888"/>
		<updated>2025-11-18T11:46:01Z</updated>

		<summary type="html">&lt;p&gt;DeonGurule95652: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Throughout the Legend of Zelda series, the princess has often been disappointingly reduced to a damsel-in-distress role, but her Breath of the Wild characterization made her far more human and likable as a character. Now would be the perfect time for her to have more agency which is why there have been countless calls for her to be a playable character in the sequel. For Tears of the Kingdom to ignore fans and give her the same clichéd role again would be more than disappoint&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend the shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With so many fascinating details and newly revealed additions present in this most recent footage, it's easy to miss some of the exciting new elements that the trailer reveals. Here are a few things that might have slipped under your radar in this latest look at Tears of the King&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The next Tears of the Kingdom ability shown, Fuse, allows players to combine their weapons with objects and materials. From the footage, Link is shown fusing a rock onto the end of a basic stick to create a makeshift hammer, and a pitchfork with a long stick to create a comically over-sized spear. Importantly for BOTW's controversial weapon durability , fusing the weapons seemingly resets their durability and, at least in the case of the stick/rock fusion, greatly extends it, while also increasing the weapon's damage. Fusing weapons with materials, objects, or even other weapons can seemingly lead to specialized equipment, like the greatly extended range of the combined pitchf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given Tears of the Kingdom started life as a planned DLC for Breath of the Wild (via Polygon ) before it became a full sequel, it's hard to imagine it will change a lot about the core mechanics and even the main map from the original game. Redditor jack33jack worries that &amp;quot; the real magic of BOTW was exploring a large new place and discovering mechanics &amp;quot; and the sequel simply won't be able to deliver that same thr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Aside from using the ability for exploration, however, Recall can also be spotted being used in a previous trailer for Tears of the Kingdom . In it, Link uses the ability on a large metal spiked ball rolling down a hill at him, sending the object back up its path and crashing it through several enemies. Like Stasis from BOTW , the specific use cases of Recall seem somewhat niche in combat situations, with the ability seemingly being most useful for turning the tables on preset traps, but creative players may yet be able to find creative uses for it upon the full game's rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During one of the more ominous shots in the trailer, the game's villain - presumably the threatening voice of Gannondorf - can be heard commanding his minions to raze [https://zeldatearsofthekingdomfans.com/articles/hyrule-warriors-evolution-from-timeless-crossovers-to-focused-prequels.html Hyrule Warriors Age of Imprisonment] and destroy the kingdom. We see various enemies manifested through bursts of malice, but one in particular certainly stands &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Part of what could make or break Tears of the Kingdom as a satisfying sequel is whether it addresses the biggest complaints about BOTW and that includes more than just annoying gameplay mechanics. Breath of the Wild 's princess is the best version of Zelda the games have produced and fans like Redditor Multi-tunes would not be happy if she's &amp;quot;almost completely absent from the game until the end agai&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After defeating one of the skeletal Stalizalfos, you'll be able to pick up and use one of their arms as a weapon. Aside from the simple joy of smacking foes with their own fists, you can also toss the Lizalfos arm, with the bone functioning as a boomerang that's much like their signature weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whilst weapons breaking too easily might have been a more popular topic of criticism, it's clear that it's part of a purposeful effort to get the player to be smart and resourceful. In contrast, the near-impossibility of climbing surfaces in the rain means there really isn't anything the player can do but resign themselves to frustration in those sections. That makes it a no-brainer to adjust for some fans if TOTK is to be a less annoying experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite the defeat of Calamity Ganon in Breath of the Wild , the latest trailer for Tears of the Kingdom finally confirms that its mysterious villain is in fact Ganondorf. Contrasting the explicitly monstrous and (for most of the game) mostly formless Calamity Ganon of BOTW , TOTK 's Ganondorf takes the form of a more humanoid Gerudo, mirroring the villains past appearances in previous Zelda games like Ocarina of Time . Interestingly, promotional art for the game shows TOTK 's Ganondorf as taking somewhat of a departure from past Gerudo designs, with an exposed chest, ponytail, and a large kat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Interestingly, a close inspection of the brief footage of them shows that each contraption is stuck together by an unknown green substance. This mystery glue is just one of many similar elements that we see in the trai&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeonGurule95652</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Zelda:_Tears_Of_The_Kingdom_-_Every_Confirmed_Returning_BOTW_Character&amp;diff=1984039</id>
		<title>Zelda: Tears Of The Kingdom - Every Confirmed Returning BOTW Character</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Zelda:_Tears_Of_The_Kingdom_-_Every_Confirmed_Returning_BOTW_Character&amp;diff=1984039"/>
		<updated>2025-11-18T07:55:28Z</updated>

		<summary type="html">&lt;p&gt;DeonGurule95652: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Breath of the Wild 's Divine Beasts and  [https://zeldatearsofthekingdomfans.com/articles/breath-of-the-wild-vs-tears-of-the-kingdom-my-personal-journey-through-hyrule.html Zeldatearsofthekingdomfans.Com] its shrines provided an interesting alternative, but there's something fundamentally satisfying about beating large self-contained dungeons that each have their own unique themes and challenges. Whilst Nintendo has proved time and time again that they thrive when given the freedom to experiment and make big changes, traditional Zelda dungeons have a unique appeal that means anything else will automatically disappoint s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given Tears of the Kingdom started life as a planned DLC for Breath of the Wild (via Polygon ) before it became a full sequel, it's hard to imagine it will change a lot about the core mechanics and even the main map from the original game. Redditor jack33jack worries that &amp;quot; the real magic of BOTW was exploring a large new place and discovering mechanics &amp;quot; and the sequel simply won't be able to deliver that same thr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the sequel to one of the most clever and innovative games the series has produced, Tears of the Kingdom faces massive expectations from fans. That's why one Redditor is most anxious that &amp;quot; people will be disappointed &amp;quot; by it simply because it isn't a &amp;quot; revolutionary, genre-defining game like botw wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Part of what could make or break Tears of the Kingdom as a satisfying sequel is whether it addresses the biggest complaints about BOTW and that includes more than just annoying gameplay mechanics. Breath of the Wild 's princess is the best version of Zelda the games have produced and fans like Redditor Multi-tunes would not be happy if she's &amp;quot;almost completely absent from the game until the end agai&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There tends to be pressure for sequels to always be bigger as well as better than their predecessors, but Nintendo might be smart to focus on the latter point with Tears of the Kingdom . Including side content, Breath of the Wild is already a very long single-player game and Redditor TawnLR is concerned the sequel might inevitably be &amp;quot; too long &amp;quot; and &amp;quot; become boring after 40 hours or s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To no surprise, Link returns as the protagonist and main playable character of Tears of the Kingdom , and while his combat and exploration mechanics remain similar to BOTW , TOTK also gives Link plenty of new abilities , seemingly courtesy of his new mechanical arm. Expanding on Link's climbing and gliding, Tears of the Kingdom will give him the ability to fuse objects together to craft new weapons, arrows, shields, and even entire vehicles for traversing through water or air, perfectly suiting the game's floating sky islands and greatly expanding the options for both exploration and combat. Moreover, unlike in BOTW , Link seems to get to keep his memories this time aro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Interestingly, however, despite indications that Zelda might be reprising her perennial role as a damsel in distress, the final trailer for Tears of the Kingdom seems to suggest otherwise, despite her separation from Link in what appears to be an early part of the game. Cutscenes, presumably from later in TOTK , separately show Zelda interacting with a currently unknown character, holding the Master Sword, and awaiting Link at an unknown location, suggesting that she has a larger role to play in the game's story than in B&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though there hasn't been any explicit indication that Zelda: TOTK will re-introduce any of the elements that have defined the Zelda series over the years which Breath of the Wild omitted, some fans are expecting it to do just that. In fact, Redditor Nova604 admits that they're &amp;quot; afraid they won't give us the hookshot&amp;quot; in Tears of the Kingd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are several tools that The Legend of Zelda: Tears of the Kingdom ** could include that Breath of the Wild ** did not fully provide the player with. Link collects a wide variety of tools throughout the Zelda franchise, used for everything from transportation to manipulating his environment. But although BOTW featured a wide variety of weapons, some of which had secondary uses, it was curiously lacking in more permanent to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like the Master Sword, a bow and arrows show up frequently in Zelda games, and often with different types of arrows that can be earned or found. The typical magic arrow types: fire, ice, and light, all have their own uses, making the bow a more versatile weapon, and it's even occasionally necessary for solving puzzles. How strong different arrows are can vary in Zelda games, especially with Light Arrows' magic powers . But given the possibility that Zelda is indisposed during at least a portion of TOTK , the Light Arrows could be an iconic addition as well as useful for Link as he fights against evil forces without the help of Zelda's divine powers, which were crucial against Calamity Ga&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeonGurule95652</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=5_Games_Like_BOTW_To_Play_While_Waiting_For_Tears_Of_The_Kingdom&amp;diff=1982533</id>
		<title>5 Games Like BOTW To Play While Waiting For Tears Of The Kingdom</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=5_Games_Like_BOTW_To_Play_While_Waiting_For_Tears_Of_The_Kingdom&amp;diff=1982533"/>
		<updated>2025-11-18T02:34:26Z</updated>

		<summary type="html">&lt;p&gt;DeonGurule95652: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Woodcutter’s Axe is one of the weapons in BOTW which has a dedicated secondary purpose. As the name implies, it deals extra damage against trees, making the axe an excellent choice of weapon for collecting wood as it can chop them down expeditiously. As an actual weapon, however, it is remarkably cumbersome to wield, and forces Link to attack with slow, sweeping blows. Should the item come back in Tears of the Kingdom , though, it would make more sense for the axe to become a proper tool. With little value as a weapon, a permanent inventory addition for resource collection fits the Woodcutter’s Axe much bet&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's possible that the ships seen in the Tears of the Kingdom leaks could be innocuous parts of the game. However, it would be much more exciting if they were a hint toward a major twist that significantly changed the game. Although it may sound outrageous, it's possible that _Tears of the Kingdom _ could see the next great flood of Hyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Tears of the Kingdom _ is still a ways off, but there are plenty of games similar to its predecessor, _Breath of the Wild , worth digging into in the meantime. Expanding on the much-loved formula of BOTW has already made TOTK one of the most anticipated games of the year. The sequel promises to incorporate new, inventive mechanics, while also improving on less popular aspects of the old ones. TOTK 's __ Ascend ability can fix BOTW 's climbing mechanic, while the Ultrahand ability allows for creative building to get around obstac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A new version of the great flood would be sure to become a famous moment in the series. Such a dramatic change in Hyrule is rare to see in The Legend of Zelda , especially over the course of a single game. If TOTK is part of a new Zelda timeline , then seeing Hyrule go through such a transformative event would be a good way to establish the game's importance in said timel&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For fans that aren't too concerned about the gameplay or story of the highly-anticipated Breath of the Wild sequel being a let-down, the release of Tears of the Kingdom can't come soon enough. As a result, long and protracted delays could cause the biggest backlash from fans of all, ultimately even potentially tarnishing the release when it does eventually come. With the May release date still standing though, there's reason to be optimis&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sable boasts a unique, cel-shaded artstyle that's entirely unlike BOTW 's and TOTK 's, but is beautiful just the same. The ancient ruins and megafauna skeletons dotted around the map lend it an awe-inspiring sense of scale, tempered with a feeling of quiet melancholy. In conjunction with the mellow, ambient soundtrack composed by indie pop musician Japanese Breakfast, Sable creates an evocative, memorable experience on PC, Xbox, and &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild 's Divine Beasts and its shrines provided an interesting alternative, but there's something fundamentally satisfying about beating large self-contained dungeons that each have their own unique themes and challenges. Whilst Nintendo has proved time and time again that they thrive when given the freedom to experiment and make big changes, traditional Zelda dungeons have a unique appeal that means anything else will automatically disappoint s&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tears of the Kingdom flooding Hyrule and leading to The Wind Waker would be an interesting twist, but that's not the only direction that it could go. In fact, there is already at least one contradiction between the two games. Not only did the King of Hyrule have different names in both Breath of the Wild and The Wind Waker , but BOTW 's king was already dead long before that game, much less TOTK , while Wind Waker 's king was there at Hyrule's end. The Kings of The Legend of Zelda 's Hyrule are not the only difference, but they are one of the most promin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend [https://zeldatearsofthekingdomfans.com/articles/the-legend-of-zelda-timeline-mystery-where-breath-of-the-wild-and-tears-of-the-kingdom-truly-belong.html visit the up coming internet site] shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breath of the Wild is a sprawling experience but whether all of its additional content landed, particularly the purely completionist elements like collecting all of the Korok seeds, is a matter of debate. For fans that have had six years to get to grips with the game's mechanics and its world, Tears of the Kingdom could easily become boring a lot quicker if it's simply more of the same. That's why a focus on brevity could be the best way to ensure the sequel doesn't disappo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another large, two-handed sword with a bit of power behind it, the Edge of Duality is as intimidating as it is beautiful. Its unique, Sheikah-based appearance clearly indicates that this blade is capable of some real destruction, although it may swing a bit slower than some of its smaller counterpa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Admittedly, this one feels a bit like cheating. Still, the Master Sword is the iconic primary weapon of the Zelda series. It's already an absolute powerhouse of a weapon in Breath of the Wild, especially after being fully powered up, but Tears of the Kingdom's new systems open up a world of possibilit&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DeonGurule95652</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:DeonGurule95652&amp;diff=1982526</id>
		<title>利用者:DeonGurule95652</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:DeonGurule95652&amp;diff=1982526"/>
		<updated>2025-11-18T02:33:08Z</updated>

		<summary type="html">&lt;p&gt;DeonGurule95652: ページの作成:「I am Pat and was born on 23 December 1976. My hobbies are Running and Radio-Controlled Car Racing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my site: [https://zeldatearsofthekingdomfan…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Pat and was born on 23 December 1976. My hobbies are Running and Radio-Controlled Car Racing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my site: [https://zeldatearsofthekingdomfans.com/articles/the-legend-of-zelda-timeline-mystery-where-breath-of-the-wild-and-tears-of-the-kingdom-truly-belong.html click through the up coming website]&lt;/div&gt;</summary>
		<author><name>DeonGurule95652</name></author>
	</entry>
</feed>