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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-10T11:37:12Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Easter_Eggs&amp;diff=1761705</id>
		<title>Best Video Game Easter Eggs</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Easter_Eggs&amp;diff=1761705"/>
		<updated>2025-10-09T02:57:47Z</updated>

		<summary type="html">&lt;p&gt;DollieVang054: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players could actually find the classic maps and levels in the form of retro secret areas in DOOM (2016)’s main campaign. Finding a retro lever, players could activate a secret door, with original DOOM enemies from 1993. It was great fun, and nostalgic, and allowed players to see how far the Doom Guy has come, as well as the technol&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This can even be seen in other games that try to emulate the Diablo formula. Shadows: Awakening mixes things up a little with the ability to shift between characters and realms with a touch of a button, and although this isn't something that Diablo 4 should directly have, it shows that with a little ingenuity the repetitive clicking can have new life breathed into&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also having a mechanic that allows the player to store items on the pet/minion or even send them back to camp to drop off the goods would keep players in the grind and be a great quality of life improvement to the ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One would think that the existence of Diablo Immortal (and those other Blizzard mobile games ) will allow Diablo 4 to have a more straightforward business model. After all, removing any predatory steps is more likely to build player trust, and long-term that kind of trust is what games need to bring in new fans after an honest gaming experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having known little about the games mechanics, my two friends showed me the ropes and eventually we were mining our way into caves and avoiding enemies while also building a base we could call home. As a co-operative experience, Minecraft is anything you want it to be and that’s the beauty of the game. Whether it’s simply building structures with friends or exploring when the sun goes down, Minecraft offers a wide variety of co-operative p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blizzard’s current business model is to create games that demand an infusion of cash from their consumers for them to remain relevant in the content of the game, to for the company to justify its developmental resources. Take a brief look at the 2018 earnings below. See a pattern here? All of these games, including those of Activision, and Candy Crush, are always bringing in constant revenue.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There's a fair bit of customization in Diablo when it comes to the loot collected, but there are still elements that can't be controlled. This leaves the game a little at odds in comparison to to even some of the classic RPG world, let alone modern titles. Indeed, [https://www.Rsstop10.com/directory/rss-submit-thankyou.php Diablo 4 updates] 3 does feel a little limited when it comes to choosing character designs, and Diablo 4 could do with an upgrade in that reg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Something that will be requested for Diablo 4 is cross play, should the title launch at the same time for consoles and PC. Allowing players to team up across different devices has been one of the key improvements that gaming has seen in recent years, no longer forcing groups of friends to have to own the same system to still play together. If Nintendo and Microsoft can work out Minecraft cross play , then surely Blizzard can do simi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Silent Hill 2 isn't exactly a game that one would expect to feature silly jokes, but that’s exactly what fans can find with the Silent Hill 2 dog ending. Obtaining one of the happier endings is fairly difficult, but players can find a different path at the Lakeview Hotel when they receive the dog key and head to the observation room on the third floor, but only after watching the videotape. This will unlock the secret Dog Ending that reveals the shiba inu dog that was behind the events of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;World of Warcraft is in a unique position to have a monthly subscription still serve as a viable model after failing so many other MMOs. Their expansions also demand purchase and serves to literally gate characters in old content and ten levels lower.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As well as this, Blizzard should also keep the heroes of the old games in mind. A new roster of playable characters would be great, but the potential to unlock the likes of the Necromancer in-game would add a new way to keep players engaged, perhaps by completing specific criteria like in Super Smash Bros. such as a certain number of hours playing or beating the game on specific difficulty lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Besides the standard PvP modes that pit players against opposing teams on massive maps, the Garden Ops mode is the highlight of the game. Players can team up with friends and choose from an array of different plant characters in a Firefight-esque game mode that throws waves of zombies at them. There’s an inherent sense of setting a high score and making it to the furthest wave possible as teammates set up traps and defenses to protect their gar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Batman: Arkham Asylum was a marvel for DC fans, and even for those new to the Batman mythos. Batman: Arkham Asylum featured the Caped Crusader with his iconic Rogues Gallery, locked in Arkham Asylum as he fights his way out through the very criminals he put away. A sequel was bound to happen, but plans for Batman: Arkham City were actually well underway before it was even announced, and proof of that can be found in the Warden’s Off&lt;/div&gt;</summary>
		<author><name>DollieVang054</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Activision-Blizzard_Will_Ruin_Diablo_4_Here_s_How&amp;diff=1742207</id>
		<title>Activision-Blizzard Will Ruin Diablo 4 Here s How</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Activision-Blizzard_Will_Ruin_Diablo_4_Here_s_How&amp;diff=1742207"/>
		<updated>2025-10-05T16:15:02Z</updated>

		<summary type="html">&lt;p&gt;DollieVang054: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The co-op movement was probably at its peak during the PlayStation 2 and original Xbox era only to take a sharp downturn despite each passing generation boasting even more power than the last. With the ability to achieve 60 FPS gaming on consoles, some titles are forcing players to own multiple pieces of hardware in order to play under the same roof as things like PS2 multi-taps are a thing of the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Admittedly [http://Judith-In-Mexiko.com/guestbox/guestbox.php?Anfangsposition=0&amp;amp;admin_login Diablo 4 Guide] 3 did a great job of making gold gathering more automated and seeing a continuation of that in the next game would do wonders. Having pets or minions that not only run around scooping up gold, but possibly also gathering items based on your filters would streamline play and bring more focus to the fig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;World of Warcraft is in a unique position to have a monthly subscription still serve as a viable model after failing so many other MMOs. Their expansions also demand purchase and serves to literally gate characters in old content and ten levels lower.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having known little about the games mechanics, my two friends showed me the ropes and eventually we were mining our way into caves and avoiding enemies while also building a base we could call home. As a co-operative experience, Minecraft is anything you want it to be and that’s the beauty of the game. Whether it’s simply building structures with friends or exploring when the sun goes down, Minecraft offers a wide variety of co-operative p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When Diablo 3 launched, the RMAH would have meant that players would always be buying and selling items, with Blizzard taking a constant cut of the cash. With that failure out the door, we need to consider how else Diablo 4 could bring in revenue at a pace that would keep its development assured. One option is another RMAH, but that would imply Blizzard has learned nothing from the first attempt. Unlikely, but we should not count it out completely.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For whatever reason Diablo 3 stepped back to only supporting four player co-ops and this was frankly a mistake. Fans would love to see Diablo 4 return to the large co-op style of play and even introducing large raid dungeons for 10-20 players to tackle toget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Batman: Arkham Asylum was a marvel for DC fans, and even for those new to the Batman mythos. Batman: Arkham Asylum featured the Caped Crusader with his iconic Rogues Gallery, locked in Arkham Asylum as he fights his way out through the very criminals he put away. A sequel was bound to happen, but plans for Batman: Arkham City were actually well underway before it was even announced, and proof of that can be found in the Warden’s Off&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whenever Blizzard is able to reveal Diablo 4 , fans will no doubt have a wish list of what they want to see from the game. Although Diablo 3 is still a lot of fun to play, it's a game that was first released all the way back in 2012, and so there are plenty of improvements that can and should be made to that formula. Read on to find out what Blizzard can do to make Diablo 4 gr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although there have been plenty of major advancements in video game development since Diablo 3 first launched, Blizzard should first take a step back and look at the origins of Diablo . There was a clear tonal shift between Diablo 2 and Diablo 3 , with a slight move towards more of a high fantasy setting and a greater variation when it came to level des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Diablo Immortal could include heavy emphasis on microtransactions if it follows the mobile game path (and it's what its developer NetEase is known for), and Diablo 4 should be the opposite. In effect, Diablo 4 should be kept honest, with an emphasis on the gameplay and bringing players back not through cheap tricks, but through enjoyable gameplay and an intense sense of replayabil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DOOM had been hibernating for far too long, and Bethesda and id Software knew that it was time for the Doom Guy to awaken from his slumber in a literal fashion. DOOM (2016) didn’t try and reinvent the character, but instead brought him back as the Doom Slayer, a man who fears no Hell, for he has conquered it. The Doom Slayer rips, tears, and kills demons like a hobby , just like he did way back in 1993’s original DOOM g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first Diablo had a gritty storyline of players descending into a cathedral consumed by corruption. Diablo 2 saw the former heroes fall into madness and the demons fighting amongst themselves as they conquer the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Returning to that dark and gritty tone of the first games is probably the biggest wish of the fanbase right now. Many want to feel that their actions matter, the morality of it all is a dark shade of gray, the heroes must make horrific sacrifices simply to delay or contain evil because defeating it is not possible, and maybe even see the player unwittingly carry out the demons’ plans like the first game &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Working together with friends to shoot Stormtroopers, discover Maz Kanata’s castle, or do battle with the Dark Side in LEGO form alongside an epic musical score makes for a great adventure I cannot help but recommend. The game’s brilliant design to adapt events in the movie to fit perfectly in a co-operative game deserves immense praise and sitting back to view the cut-scenes you know from the movie is like re-living the first time you saw the f&lt;/div&gt;</summary>
		<author><name>DollieVang054</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=15_PlayStation_4_Co-Op_Games_You_NEED_To_Be_Playing&amp;diff=1718603</id>
		<title>15 PlayStation 4 Co-Op Games You NEED To Be Playing</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=15_PlayStation_4_Co-Op_Games_You_NEED_To_Be_Playing&amp;diff=1718603"/>
		<updated>2025-10-01T13:28:56Z</updated>

		<summary type="html">&lt;p&gt;DollieVang054: ページの作成:「There's a fair bit of customization in Diablo when it comes to the loot collected, but there are still elements that can't be controlled. This leaves the game a little at…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There's a fair bit of customization in Diablo when it comes to the loot collected, but there are still elements that can't be controlled. This leaves the game a little at odds in comparison to to even some of the classic RPG world, let alone modern titles. Indeed, Diablo 3 does feel a little limited when it comes to choosing character designs, and Diablo 4 could do with an upgrade in that reg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The new game modes and arenas added over the last year and half by developer Psyonix only broadens the appeal of the game and opens up more co-operative opportunities for friends to enjoy. Making a goal line save with a full party cheering you on is the epitome of co-op gaming. Just make sure not to clear the ball into the path of another opponent for a simple tap-in g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Diablo 's world of Sanctuary has a lot of promise. There's a depth to it that is ever hinted at, and in particular the atmosphere of Diablo 2 created this sense of a much greater universe outside of what the player saw. It's a series with some strong lore behind it, but it's fair to say that the franchise has never quite reached the heights of great storytell&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Diablo series in general has done a great job of taking the players to wild locations and chaotic realms. Endless deserts, terrifying jungles, crumbling cathedrals, the depths of hell and the heights of heaven, but there’s so much more that could be explo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s important to note that the length should be a result of a long and engaging story, not ridiculous grinds in order to progress or because it takes that long to explore the world. It should stay linear, but dive into more locations, more meaningful quests, and show the player growing gradually over t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reading the above ideas about Diablo 4 may come off as pessimistic, but again, the point is to consider how a design for the next game would look with a revenue model that would satisfy Blizzard’s expectations, and that of its shareholders. Gone are the days of putting out a game with a single DLC pack and calling it a day. Blizzard, and many others, seek to produce games as a service, and Diablo 3 simply did not cut it. Let us cross our fingers and hope for the best, that Diablo 4 both meets our expectations and Blizzard’s - though it’s hard to imagine such an ideal landing spot for the next game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players that roam the Mojave Wasteland might stumble upon an opened fridge, with skeletal remains inside. This skeleton holds an outfit similar to Indiana Jones, including a fedora, showing that the famed archaeologist couldn’t try the fridge trick when it came to the Atomic War of Fall&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The co-op movement was probably at its peak during the PlayStation 2 and original Xbox era only to take a sharp downturn despite each passing generation boasting even more power than the last. With the ability to achieve 60 FPS gaming on consoles, some titles are forcing players to own multiple pieces of hardware in order to play under the same roof as things like PS2 multi-taps are a thing of the p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;First released on PlayStation 3 in 2010, Dead Nation made its PS4 debut in 2014 with the Apocalypse Edition. The top down shooter has friends exploring a post-apocalyptic world full of zombies while looking for any way to survive. The game starts pretty easy, but once it gets going, hordes of zombies are thrown at players making for an exciting co-op g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the most addictive experiences in Diablo 2 was running the campaign in co-op mode with a total of eight players. The game ramped up the difficulty to match the fire power of the party and it made for some great mome&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This writer does not agree or appreciate the notion of any of the above ideas for how to monetize Diablo 4 in the long term, but it is absolutely in line with how Blizzard treats all their games. Seeing how successful Hearthstone, Overwatch, and World of Warcraft are, consumers have clearly accepted this as the status quo.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, Blizzard could also release new classes at halfway points between each expansion. They could start with a basic set of five classes, much like the release of Diablo 3 , and then add our old favorites again, including the Necromancer, Druid, Paladin/Crusader, Amazon, and whatever other fan-favorite classes would ensure another purchase. Unlike expansions, these would not be mandatory, but few would pass up a new class in their favorite game!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With decades of video games to get through, it’s practically impossible to determine the best video game easter eggs of all time. The list of secrets is endless, but it can be determined that an easter egg is one of the best if it remains engaging, rewarding to find, and fun for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, the Diablo franchise isn't one where storytelling will ever be a priority, but delivering a strong main plot could really add some extra punch to the game as a whole. Titles like the original Dragon Age have shown that different character classes can still lead to a deep story across the board, and building on the potential that [https://ntk-Shina.ru/udata/emarket/basket/put/element/1706/?redirect-uri=http%3a%2f%2fflylastminutes.com Diablo 4 Patch notes] has to create a powerful dark fantasy narrative could make all the difference for Diablo&lt;/div&gt;</summary>
		<author><name>DollieVang054</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:DollieVang054&amp;diff=1718600</id>
		<title>利用者:DollieVang054</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:DollieVang054&amp;diff=1718600"/>
		<updated>2025-10-01T13:27:51Z</updated>

		<summary type="html">&lt;p&gt;DollieVang054: ページの作成:「Hello, I'm Merle, a 23 year old from Velzeke-Ruddershove, Belgium.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Element collecting, Basket Weaving and watching 2 Broke…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I'm Merle, a 23 year old from Velzeke-Ruddershove, Belgium.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Element collecting, Basket Weaving and watching 2 Broke Girls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My webpage ... [https://ntk-Shina.ru/udata/emarket/basket/put/element/1706/?redirect-uri=http%3a%2f%2fflylastminutes.com Diablo 4 Patch notes]&lt;/div&gt;</summary>
		<author><name>DollieVang054</name></author>
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