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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-10T18:39:46Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Fable_3:_Every_Demon_Door_How_To_Open_Them&amp;diff=2075523</id>
		<title>Fable 3: Every Demon Door How To Open Them</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Fable_3:_Every_Demon_Door_How_To_Open_Them&amp;diff=2075523"/>
		<updated>2025-12-07T12:43:19Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Another game that's had its fair share of development issues, Skull and Bones generated plenty of excitement for its potential appearance at Ubisoft's E3 2021 showcase, but just last month the publisher announced another delay for the project. Because of the timing of the announcement, it seems like Ubisoft wanted to get ahead of the rumors surrounding Skull and Bones ' appearance at E3 and temper expectations. The publisher has plenty of other games to talk about for its show, but it's a shame that it seems its highly anticipated pirate adventure won't be one of them. Skull and Bones has been pushed back to 2022 or 2023, so there's still much to be seen before the game finally relea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BW: It may not be for me to say, but yes, since you asked, it is the best of all possible DCU/Fables crossovers, in my not very humble opinion. I’ve wanted to have these two characters meet for years, and finally got to write it. I don’t know if you could call it a dream come true, but it’s certainly a longstanding ambition come t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also formerly known as Project Athia , Forspoken is a [https://Advgamer.cc/articles/10-rpgs-gathering-dust-in-your-backlog-free-them-now.html new content from Advgamer] IP being developed exclusively for the PlayStation 5 by Luminous Productions and published by Square Enix. While Square Enix has a show, it has already been pretty clear about what exactly it'll be showcasing. While there's definitely room for surprises, because of Forspoken 's existence as a PS5 exclusive , it doesn't seem like the title will be making an appearance. Sony has been notably absent from E3 for a few years now, but the company often times does its own events during the summer. It's much more likely that Forspoken will make its next appearance during a PlayStation event than at E3 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Honestly, I called Fable 3 shite after I finished it at 14, despite voluntarily pumping about 50 hours into it. &amp;quot;This is so bad, I’m going to keep playing it. I hate this game, no I can’t go to bed yet.&amp;quot; I think there was always something drawing me to it, no matter how much I tried to dislike it for not picking up from directly where Fable 2 left off and featuring all of the exact same characters. And now, ten years later — I just wish more people talked about it, because I still think people have yet to fully appreciate how genuinely ambitious it all was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Following Hideo Kojima's messy split from Konami, Sony reached out to the legendary game designer to help fund a brand new project called Death Stranding . The bizarre Death Stranding earned mixed reviews at the time of its release, with not everyone completely sold on its unique gameplay mechanics, though Kojima believes that the game is the start of a brand new genre. While Death Stranding may be an acquired taste, it is undeniably one of the more significant games that ever released for the PS4. And if a Death Stranding sequel is in the works as rumored, the original being added to the PlayStation Plus Collection would help fans catch up on the st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**SR: The world of Fables (and one of its most beloved inhabitants) will be starting its return with some serious firepower: Batman vs. Bigby! A Wolf in Gotham . Is it fair to call 'Bigby meets Batman' one of the most perfect crossovers DC and Fables could produce&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Getting to Sunset House is actually a lot harder than opening the Demon Door that resides there. Players first need to spawn in Mourningwood and head to the right of its Demon Door through the water. Eventually, they'll get to an area with wooden walls, keep following it to arrive at a huge tree. Then go right again, and there should be a gate; that is the entrance to the Sunset House a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**SR: On a similar note, how did you approach the fact that there will be readers who know Batman backwards and forwards, but will pick up this story knowing little about Fables , or have this as their first exposure? (And vice versa.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's possible to play through the entirety of Fable 3 with a friend. In fact, it's a co-op experience that rivals some of the best ever . And players will need a partner (or a second controller) to open this Demon D&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gravity Rush 2 director Keiichiro Toyama is rumored to be working on a Silent Hill PS5 exclusive game , but prior to that, he worked on the Gravity Rush games. Gravity Rush 2 was praised by critics at the time of its release for taking what made the original popular and increasing the scale dramatically. Gravity Rush 2 expanded on the original game's gravity-bending gameplay mechanics, allowing for unique exploration and combat situations not found in many other games. And to sweeten the pot further, maybe Gravity Rush Remastered could make its way to the PlayStation Plus Collection at some point down the line as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's located in the snowy area just up from the lake. Players have to either marry their friend there (requires the Lover Expression pack) or go through all of the different positive expressions with them until the door opens. It can be fiddly, so if going for the expression method, the Joker expression pack might be nee&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Big_Games_That_Probably_Won_t_Be_At_E3_2021&amp;diff=2075466</id>
		<title>10 Big Games That Probably Won t Be At E3 2021</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Big_Games_That_Probably_Won_t_Be_At_E3_2021&amp;diff=2075466"/>
		<updated>2025-12-07T12:12:06Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There's clearly already a good amount of shared structure between Death Stranding and Metal Gear Solid 5: The Phantom Pain , the last game in the series developed by Kojima Productions. However, with as much DNA as these two titles share, there is one feature that isn't common between the two that Death Stranding 2 should chan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another opportunity that Fable could take advantage of is upgrading the game's combat system. Every hero should still be able to wield melee weapons, ranged weapons, and magic, but Fable would benefit greatly from increasing the depth of all the options available to the player. Weapons that all feel vastly different from one another would help players be able to better flesh out their own unique playstyle while also adding some much-needed depth to the series' combat encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Albion even seems to hold claim to its very own version of the Master Sword from The Legend of Zelda. One grave in Fable III reads: &amp;quot;Andrzej Zamoyski 'It's dangerous to go alone. Take this.'&amp;quot; It's not clear who Andrzej Zamoyski is, but his quoted line is iconic from The Legend of Ze&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fable 3 is ten years old today. It’s not as good as Fable or Fable 2 — if you’ve read this far, you’ll know that isn’t the argument I’m making. The argument is that Fable 3 is an oddly unique game. Ten years later, I’ve yet to see anything remotely like it, and I think you’d be hard pressed to find something that is more unanimously ambitious than it is. Yes, there have been more impressive art styles. Yes, I’m sure another game has a far better skill system. But as a whole, nobody ever told the people making Fable 3 that actually, what they were doing was a bit too much. Actually, maybe more is not better. Actually, we can have property management and an entire monarch simulator lapped onto the end of an industrial revolution/medieval fantasy hybrid RPG, but come on. Do we really need full animations for baking pies and dog tricks? &amp;quot;Of course we do,&amp;quot; came Lionhead’s resounding response in my imagination. &amp;quot;Otherwise it wouldn’t be Fable.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That’s the thing — I love the Fable dog, and I love the art. I love the devil horns and the tricksy little gnomes. But I don’t think Fable 2 was like Fable, so I’m not sure why so many people were annoyed about Fable 3 not being Fable 2: Again. That’s why I was annoyed, as well as pretty much anybody I asked about it. But in hindsight, it makes very little sense to me — I would hope that the new Fable game in development isn’t just a rehash of Fable 2. I’d hope that it takes a lot of its lessons — for better and for  [https://Www.advgamer.cc/articles/whispers-from-albion-s-forgotten-shores.html xbox 360 Emulator] worse — from Fable 3.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although this occurrence can be explained by the developers forgetting to take out the voice line when creating the unicorn, it still doesn't make any sense since most people wouldn't name a horse that they've just met and will only use for a few hours, let alone give it the exact same name as their horse that is waiting outs&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One game is notably missing from this list is Elden Ring . It seems like the general consensus for Elden Ring 's E3 presence is so all over the place that it's hard to say whether or not it will make an appearance. Updates on the game have been few and far between over the last two years, and Bandai Namco already has two upcoming games with release dates to focus on for its showcase: Scarlet Nexus and Tales of Ari&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Allowing players to recruit enemies could open up for something that MGS5 delved slightly into, but never really got the most out of, outside of a few required missions. An additional risk and reward to consider with taking ex-terrorists like Demens especially, could be the opportunity for these enemies to betray the player. This can either cause an upset that the player then has to head out to and address, or create an entirely new narrative within Death Stranding , where Sam is tasked with finding this person and bringing them b&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fable should also invest heavily into the game's magic system so that it has a breadth of options for players to choose from to use magic in aggressive and non-aggressive ways. Fable should also bring back the co-op that fans of the series love, but it could do a lot to improve on past iterations as well. Allowing players to make vastly different builds would allow multiplayer to be more rewarding while allowing online players to leave a bigger footprint on other players' worlds would be great for players doing an entire co-op run of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A character that is more prone for betrayal as well could give an incentive for the player to kill them, even with every system that currently marks that as the absolute last option that should be taken. So now the player chooses, kill a traitor for the greater good, because they're too much of a risk to be left alone, or try to reach out to them again with the possibility that they could cause more damage. This is exactly the kind of tough choice that Kojima Productions is known for forcing into its narratives, but could have an even stronger effect by making the decision completely up to the pla&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Fable_Fans_Are_Hopefully_Closer_To_The_Next_Game_Than_The_Last_One&amp;diff=2075324</id>
		<title>Fable Fans Are Hopefully Closer To The Next Game Than The Last One</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Fable_Fans_Are_Hopefully_Closer_To_The_Next_Game_Than_The_Last_One&amp;diff=2075324"/>
		<updated>2025-12-07T11:04:14Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Considering how important it is that Fable releases on time, it's interesting to compare its theoretical release schedule to some other games. The best possible example is The Elder Scrolls 6, which Bethesda says won't release for many years. That makes it strange and surprising that Bethesda took the time to confirm the game already. Sitting on the public knowledge of The Elder Scrolls 6 without addressing it at all seems like a surefire way to make fans impatient for n&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even if it wasn't exactly a traditional Fable game, Fable Fortune remains the best recent touchstone for the franchise. After all, it started out as Lionhead's handiwork, and even after the studio closed, many of its developers kept working on Fable Fortune. This card game first opened its doors to early access players in the summer of 2017, and then it released fully in February 2018. That means it's been about three years since Fable fans have seen any sign of life from the franchise, which isn't too long, even if it's been much longer since a normal Fable game came &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even though people are able to be damaged in this realm, dying is a whole other thing since it isn't even a physical realm, to begin with. This world made of illusions should not logically be able to kill peo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first playthrough is always magical, but the subsequent playthroughs can be a real drag, especially in the first areas of the game. The initial quests are fun, but pale in comparison to what comes after the first few ho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of 2020's biggest games was Final Fantasy 7 Remake from Square Enix. A timed-PS4 exclusive, Final Fantasy 7 Remake earned rave reviews when it launched earlier this year, with critics heaping praise on the game for its visuals, action-packed combat system,  [https://www.advgamer.cc/articles/whispers-from-albion-s-forgotten-shores.html Xbox 360 Emulator] and how it expertly expands on the original Final Fantasy 7 story. Final Fantasy 7 is closely tied to PlayStation's identity, with Final Fantasy 7 standing out as one of the most critically-acclaimed games on the PS1, and being the first Final Fantasy released for a non-Nintendo platform. Final Fantasy 15 is currently available through the PlayStation Plus Collection, so Square Enix is clearly open to the idea of its games being on the service. Perhaps Final Fantasy 7 Remake will be added when we're closer to Final Fantasy 7 Remake Part 2 's release da&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There have been plenty of rumors surrounding BioShock 4 in the past several weeks, mainly regarding its potential status as a PlayStation 5 exclusive. It was only recently announced that BioShock 4 was in development, but leaks and information deduced from job listings have already begun painting a picture of what the game might look like. If the rumors are to be believed and that BioShock 4 is a PS5 exclusive , it's likely that no news would come from E3 2021 about the game. Instead, it would be shown off during a PlayStation showcase completely unaffiliated with E3. Even if it's not an exclusive, BioShock 4 is still so early in development that seeing any footage of it would be highly susp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There have been plenty of rumors saying that Elden Ring will be appearing, albeit there have been rumors saying that about nearly every major industry showcase since the game's 2019 announcement. While just about everyone would love to get a glimpse at it, fans should keep their expectations in check regarding Elden Ring at E3 2021 as well as everything else on this list (below, in no particular ord&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For a game that is almost twenty years old, The Elder Scrolls III: Morrowind still holds up remarkably well. The tale of the Nerevarine and their adventures laid the groundwork for countless WRPGs since and the vast amount of customization and exploration will always make the game worth returning f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A game that is just as creepy as it was when it came out in 1999, System Shock 2 perfectly blends RPG elements with action gameplay into a survival horror sci-fi setting. If players don’t mind some rough graphics and glitches, System Shock 2 is a wild ride with an even wilder st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more visually stimulating western RPGs from the sixth generation consoles, Jade Empire is still a fascinating RPG to jump into, albeit a bit dated. Still, the game is a lot of fun and uses Ancient Chinese mythology to build a compelling world filled with interesting charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considered by many one of the most iconic indie RPGs ever, Undertale is deserving of the praise it receives as a truly wacky video game. Choices and dialogue options are the most engaging aspects of the game and players will often find themselves second guessing every option they cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although this occurrence can be explained by the developers forgetting to take out the voice line when creating the unicorn, it still doesn't make any sense since most people wouldn't name a horse that they've just met and will only use for a few hours, let alone give it the exact same name as their horse that is waiting outs&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Out of the gate, the PlayStation Plus Collection on PS5 includes The Last of Us: Remastered , Ellie and Joel's original groundbreaking adventure. For the sake of being able to experience the complete Last of Us story, hopefully The Last of Us 2 makes its way to the PlayStation Plus Collection on PS5 at some point down the road. Like Ghost of Tsushima , its exclusion is most likely due to the game being such a new release, but it would be a great new addition eventua&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Things_We_Wish_We_Knew_Before_Playing_Fable&amp;diff=2075183</id>
		<title>10 Things We Wish We Knew Before Playing Fable</title>
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		<updated>2025-12-07T09:56:13Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The Demon Door in Mourningwood is situated next to a small village. Before approaching it, players need to make sure they have the level 5 melee or level 5 ranged skill. Once they do, they need to stand in front of the door and get either their melee or ranged weapon out (depending on which level 5 skill they have), and it should open. It can take a few tr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To open said door, players need to perform a positive expression to a child in front of it — it's located inside of the front gate to the right. The game's hand holding mechanic makes it simple to get a kid over there. However, it can only be the protagonist's offspring as the game (understandably) doesn't allow the player to hold random kids' ha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just last week, Square Enix held a Dragon Quest- centric live stream celebrating the series' 35th anniversary where it officially announced Dragon Quest 12: The Flames of Fate . It's been known since 2020 that Square Enix has been working on a follow-up to Dragon Quest 11 , but now it's received an official title. Because of its announcement last week, it's unlikely that Dragon Quest 12 will get any time at Square Enix's E3 showcase . The games it has confirmed to be showing include Babylon’s Fall , Life is Strange: True Colors , Life is Strange Remastered, and Marvel's Avengers . Unfortunately, Dragon Quest didn't make the list it se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's located in the snowy area just up from the lake. Players have to either marry their friend there (requires the Lover Expression pack) or go through all of the different positive expressions with them until the door opens. It can be fiddly, so if going for the expression method, the Joker expression pack might be nee&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bethesda has come forward and said that its main focus is currently on Starfield and that The Elder Scrolls 6 will be taking a back seat until it's finished. For this reason, it's all but confirmed that the studio's follow-up to Skyrim will be absent from E3 2021. Since Microsoft's acquisition of Zenimax last year, plenty of attention has been on Bethesda and what it next big game will be. While Starfield will likely be the star of the show, fans of the Elder Scrolls series have been eager for  [https://Www.Advgamer.cc/articles/gaming-s-character-creation-revolution.html Www.Advgamer.cc noted] any updates on the sixth mainline game in the series since its reveal in 2018. Because of how much excitement Starfield is going to generate, it doesn't make sense that the studio would want to split that up with more Elder Scrolls 6 ne&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upon completing a certain quest, Team Snakemouth will gain access to the Underground Tavern. This important location allows them to exchange their Crystal Berries for Medals, along with completing bounties for rewa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s important to say right from the get-go that I didn’t love Fable 3. I liked it in a lot of ways, and boy was I happy to hear Stephen Fry’s dashingly dapper Reaver lambast everyone in his immediate vicinity with insults that were dour and spirited in equal measure. But it was a real departure from the sheer debauchery that Fable 2 paraded around.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The world of Albion, as featured in Fable 3 , is a large and dense place filled with a lot of different things to find. The most unusual of them are the Demon Doors. These mysterious, rock-faced structures serve as portals to other wor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To open the Millfields Demon Door, the protagonist needs to be ugly and overweight (in the opinion of the door). This means that players have to get themselves to max weight by consuming plenty of fatty food like pies and fish. Whereas to become ugly, they need to wear some awful clothing. A set of pajamas where each part is dyed a different color tends to w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some also say that the protagonist needs to upgrade one of the game's cool legendary weapons to get past the door, but there are conflicting reports around that. So, those who don't have a legendary weapon should still give it a s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Should you opt for a pure good and angelic route, your character will literally develop a halo as the game progresses, with NPCs reacting to you in a more pleasant manner. If you decide on an evil and diabolical route, be prepared to sprout horns instead. NPCs will want nothing to do with you, sometimes even cowering in fear as you walk by t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another game that's had its fair share of development issues, Skull and Bones generated plenty of excitement for its potential appearance at Ubisoft's E3 2021 showcase, but just last month the publisher announced another delay for the project. Because of the timing of the announcement, it seems like Ubisoft wanted to get ahead of the rumors surrounding Skull and Bones ' appearance at E3 and temper expectations. The publisher has plenty of other games to talk about for its show, but it's a shame that it seems its highly anticipated pirate adventure won't be one of them. Skull and Bones has been pushed back to 2022 or 2023, so there's still much to be seen before the game finally relea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instead of murdering people in the middle of Bowerstone and growing big devilish horns, you had to manage a kingdom and decide whether it was more important to build a school or a brothel. This structure is excellently designed, mind, and went on to define similar systems in other games like Dragon Age: Inquisition. But the magic of Fable’s chaotic mayhem was rechanneled into something a bit more serious, a bit more grounded. While I vastly preferred the old versions of Fable, this wasn’t a bad thing. Fable games are anything if not ambitious, and once a game tries something new that’s genuinely worthwhile… well, I don’t care all that much if it’s not up my street — even failed experiments can help steer progress. Now that a new Fable game is confirmed to be in the works , I’m immensely glad that Fable 3 exists, because for as much stink as people talk about it, it’s a smart, audacious, and important game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Bug_Fables:_10_Optional_Quests_You_Should_Do_Right_Away&amp;diff=2075161</id>
		<title>Bug Fables: 10 Optional Quests You Should Do Right Away</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Bug_Fables:_10_Optional_Quests_You_Should_Do_Right_Away&amp;diff=2075161"/>
		<updated>2025-12-07T09:47:13Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There have been a few updates over the past three and a half years, although they've generally been little more than confirmations that the game is still happening . According to creative director Hideki Kamiya, PlatinumGames has a lot of projects in development at the moment which is why things are taking so long. In January 2021 he suggested that a real update could be forthcoming, but the game was once again absent from&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bug Fables is a great third-party game that has flown under the radars of many gamers. Yet Nintendo fans, particularly those of the Paper Mario series, should enjoy it. From its opening hours, players will notice similarities between Bug Fables and Paper Mario , including its storybook aesthetic, whimsical soundtrack, and sense of humor. This carries on to its gameplay, as Bug Fables features turn-based combat , overworld puzzles and platforming, and of course a multitude of sideque&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another opportunity that Fable could take advantage of is upgrading the game's combat system. Every hero should still be able to wield melee weapons, ranged weapons, and magic, but Fable would benefit greatly from increasing the depth of all the options available to the player. Weapons that all feel vastly different from one another would help players be able to better flesh out their own unique playstyle while also adding some much-needed depth to the series' combat encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;News of a Switch port of Warhorse Studios' popular action RPG Kingdom Come: Deliverance will have pleased some, but it's far from the sequel announcement that many had been hoping for. Rumors of a new Kingdom Come game have been floating around for a while now and intensified in the week leading up to E3 following a tease by Koch Me&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Screen Rant: With the announcement that Fables is returning, there are going to be a lot of fans breathing a sigh of relief, followed by some serious excitement. Would you say those same feelings extend to you and your team, as well&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Simone's grave reads &amp;quot;S. Carter, gave his life that Albion might live,&amp;quot; and Dene's reads &amp;quot;D. Carter, ever unconvinced there is life before death...&amp;quot; The Carter Brothers were the original creators of Fable, but have left the company since the last game's release. It's anybody's guess whether a tribute to them will appear in the next installm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the biggest new features that Fable should look at incorporating is a complete overhaul of the series' morality system. Morality plays a massive role in Fable games, and it has evolved quite a lot over the course of three games. Fable should look at deepening the morality system and making it feel much more modern and reactive to the player's actions. A system similar to the Warner Brothers' Nemesis System , something that has in-game characters/villain react to choices, would be a great way to do this while also making the player feel as though they have a greater impact on Albion. Having an evil character lead to more good heroes rising up to fight them or a good character leading to more powerful and crazier evil characters would add a lot to Fable 's replayability while making every person's save also unique and more perso&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One element of the series' legacy that Fable will have to bring back is its world. Fable may be going open world , but it will have to make sure to keep the character of the world that Fable fans expect. The world of Albion has a very unique flavor to it, with a lot of British humor and wacky characters for players to run into. Few other RPGs feature quests that see players hunting down sentient garden gnomes and Fable will have to keep that tone and character or it will completely stop feeling like Fable. Fable will also have to bring back the series' interactivity. Buying properties, building relationships, and the player having a large impact on Albion will be very important for Fable fans to connect with the newest g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Due to that, many players want some idea as to what they are diving headfirst into. Fable has an abundance of nuance, and it's easy to miss out on [https://WWW.Advgamer.cc/articles/10-rpgs-gathering-dust-in-your-backlog-free-them-now.html Advgamer published a blog post] plethora of gameplay mechanics, story beats, and hidden goodies left waiting to be discove&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Around the middle of the game, it becomes increasingly apparent that Kabbu's Pebble Toss isn't going to cut it anymore. Thus, it's better to just use Vi and Leif to defeat flying enemies. This is especially true as players will likely have acquired better skills for these two, leaving Kabbu to trail behind when it comes to flying enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A man named Meredith Sock writes some books which the player can find in Fable II. His novels are detested throughout Albion, with some choice book titles including (but unfortunately not limited to): &amp;quot;Cold Lips,&amp;quot; &amp;quot;Norm and Aggie,&amp;quot; &amp;quot;Objection! Overruled!,&amp;quot; &amp;quot;Megafowl: The Sword is Mightier than the Hen,&amp;quot; and &amp;quot;Megafowl 2: Revenge of the H&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Demon Doors in Fable are typically hidden and cryptic doors that, upon opening, offer a wealth of treasure. They are often seen as puzzles in and of themselves. These sentient doors offer you a task, quest, or riddle in return for the riches they offer behind t&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=How_Netflix%E2%80%99s_Thus_Spoke_Kishibe_Rohan_Evokes_A_Postmodern_Version_Of_Aesop%E2%80%99s_Fables&amp;diff=2075043</id>
		<title>How Netflix’s Thus Spoke Kishibe Rohan Evokes A Postmodern Version Of Aesop’s Fables</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=How_Netflix%E2%80%99s_Thus_Spoke_Kishibe_Rohan_Evokes_A_Postmodern_Version_Of_Aesop%E2%80%99s_Fables&amp;diff=2075043"/>
		<updated>2025-12-07T08:46:24Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: ページの作成:「&amp;lt;br&amp;gt;While the quest objective may seem simple, getting the Tangy Berry itself is a different story. They can only be obtained from the rare and difficult-to-defeat Golden…」&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While the quest objective may seem simple, getting the Tangy Berry itself is a different story. They can only be obtained from the rare and difficult-to-defeat Golden Seedling enemy. Players can also buy them from a vendor in Metal Island, but this area isn't typically accessible until near the end of the game. Upon this quest's completion, Team Snakemouth will receive the recipe for the Tangy Carpaccio, which heals the entire party for 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beyond Good and Evil 2 has become something of a white whale for gaming fans. Every so often, Ubisoft shows some footage or gives a development update on the project, and then it disappears for sometimes years at a time. While it's unclear exactly when its development started, Beyond Good and Evil 2 has been in the works for well over ten years at this point but still seems far from being finished. With the September 2020 departure of its director Michel Ancel as well as accusations of abuse in the workplace, Beyond Good and Evil 2 still appears to be struggling in its developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Trekking all the way back to the top of Golden Hills and presenting Venus with the Queen's Dinner will reward Team Snakemouth with the Prayer Medal. This reward heals a small amount of HP if the user skips their turn. Additionally, the healing cost for Venus Buds decreases from 8 to 5 Berries, yielding a decent amount of savings in the long run if players complete this quest ea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;His success was a lucky break, yes, but it also came at the cost of the lives and well-being of those around him. And now he stands in a park in Venice, praying that he can flick some popcorn into the air and land them in his mouth, all while pigeons swirl around him and the twisted visage of his daughter growls threats to his life. On the third attempt, the sun breaks through the clouds above, blinding the man and causing him to fail his final popcorn catch. Almost an act of divine intervention. The man’s head comes off, fulfilling the threats the Stand made years earl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By the time that Fable III rolls around, it seems to have been agreed that the economy does need some forced regulation, from thieves or not. One gravestone in the game points to the existence of a Robin Hood in Albion, a character notorious for redistributing wealth via unconventional me&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fable 3 is ten years old today. It’s not as good as Fable or Fable 2 — if you’ve read this far, you’ll know that isn’t the argument I’m making. The argument is that Fable 3 is an oddly unique game. Ten years later, I’ve yet to see anything remotely like it, and I think you’d be hard pressed to find something that is more unanimously ambitious than it is. Yes, there have been more impressive art styles. Yes, I’m sure another game has a far better skill system. But as a whole, nobody ever told the people making Fable 3 that actually, what they were doing was a bit too much. Actually, maybe more is not better. Actually, we can have property management and an entire monarch simulator lapped onto the end of an industrial revolution/medieval fantasy hybrid RPG, but come on. Do we really need full animations for baking pies and dog tricks? &amp;quot;Of course we do,&amp;quot; came Lionhead’s resounding response in my imagination. &amp;quot;Otherwise it wouldn’t be Fable.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instead of murdering people in the middle of Bowerstone and growing big devilish horns, you had to manage a kingdom and decide whether it was more important to build a school or a brothel. This structure is excellently designed, mind, and went on to define similar systems in other games like Dragon Age: Inquisition. But the magic of Fable’s chaotic mayhem was rechanneled into something a bit more serious, a bit more grounded. While I vastly preferred the old versions of Fable, this wasn’t a bad thing. Fable games are anything if not ambitious, and once a game tries something new that’s genuinely worthwhile… well, I don’t care all that much if it’s not up my street — even failed experiments can help steer progress. Now that a new Fable [https://www.advgamer.cc/articles/death-stranding-2-how-pandemic-chaos-and-facial-tech-revolution-forged-a-masterpiece.html COVID-19 game Development] is confirmed to be in the works , I’m immensely glad that Fable 3 exists, because for as much stink as people talk about it, it’s a smart, audacious, and important game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That's the name of a great-grandaughter of Henry VII of England, who was infamously known as the &amp;quot;Nine Days Queen&amp;quot; because she only ruled from 10 July 1553 to 19 July 1553, after which she was beheaded for high trea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Honestly, I called Fable 3 shite after I finished it at 14, despite voluntarily pumping about 50 hours into it. &amp;quot;This is so bad, I’m going to keep playing it. I hate this game, no I can’t go to bed yet.&amp;quot; I think there was always something drawing me to it, no matter how much I tried to dislike it for not picking up from directly where Fable 2 left off and featuring all of the exact same characters. And now, ten years later — I just wish more people talked about it, because I still think people have yet to fully appreciate how genuinely ambitious it all was.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Fable_Fans_Are_Hopefully_Closer_To_The_Next_Game_Than_The_Last_One&amp;diff=2074955</id>
		<title>Fable Fans Are Hopefully Closer To The Next Game Than The Last One</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Fable_Fans_Are_Hopefully_Closer_To_The_Next_Game_Than_The_Last_One&amp;diff=2074955"/>
		<updated>2025-12-07T08:08:08Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While some legendary weapons are better than others, the ones listed here will ensure that the path towards becoming the most legendary hero Albion has ever witnessed will be met by the fiercest of steel or blanketed by a shroud of the deadliest arrows and bull&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Silver Keys in Fable are hard to come by and are often found in hard to reach places. Silver Keys are used to open Silver Chests. These chests contain powerful items such as a special weapon or elixir. Where many games give the player an abundance of keys in order to open chests that have been strewn about everywhere, Silver Keys are a rarer item in this g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let’s also remember that Fable 3’s dog companion extends far beyond the contemporary &amp;quot;Can you pet the dog?&amp;quot; phenomenon that seems to have been adopted as a marketing tactic for new and upcoming games. In Fable 3 you can teach your dog tricks, and 30 seconds later it will rip an enemy’s throat out. This disparity is par for the course for Fable 3, which is a game that seems to have amassed every existing genre into its massively hodgepodge makeup. Fable 3 is The Sims. Fable 3 is Dishonored. Fable 3 is Grand Theft Auto. You can use your magical affinity to protect innocent people from hordes of vindictive monsters, or you can pump the rent prices in Aurora up so high that people can’t even afford to buy vegetables in the worst place on earth. You can marry someone, absorb their assets, and then file for immediate divorce. They won’t be happy about it, and the game’s morality system will have its due impact on you — but you can do it. It’s a life simulator, a fantasy RPG, a tycoon management game, a rom-com, and every single thing in between. Sometimes it’s too much — how do you even begin to reconcile all of that in a coherent way? But most of the time it’s actually genuinely smart. It’s just not Fable 2, and people — including 14-year-old me — hated that.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first game is a bit different from the following two, focusing more on decision-making and building the universe and characters. The combat and alchemy are significantly different from the other games and take a rough few hours to really get used to, but the amazing plot alone is worth the playthro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Maelstrom's direct counterpart is the legendary golden cleaver dubbed The Rising Sun. This Aztec inspired cleaver, that resembles, well... a rising sun, does increased damage to evil enemies and is acquired by donating large sums of gold within The Temple of Li&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There's nothing fiercer than a giant purple gemstone fixed upon a winding hilt to satisfy the players monster slaying needs. The Hammerthyst is one of the easiest legendary weapons to acquire in all of Fable II enabling an immediate early-game power spike after its acquisit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fable 3 is ten years old today. It’s not as good as Fable or Fable 2 — if you’ve read this far, you’ll know that isn’t the argument I’m making. The argument is that Fable 3 is an oddly unique game. Ten years later, I’ve yet to see anything remotely like it, and I think you’d be hard pressed to find something that is more unanimously ambitious than it is. Yes, there have been more impressive art styles. Yes, I’m sure another game has a far better skill system. But as a whole, nobody ever told the people making Fable 3 that actually, what they were doing was a bit too much. Actually, maybe more is not better. Actually, we can have property management and an entire monarch simulator lapped onto the end of an industrial revolution/medieval fantasy hybrid RPG, but come on. Do we really need full animations for baking pies and dog tricks? &amp;quot;Of course we do,&amp;quot; came Lionhead’s resounding response in my imagination. &amp;quot;Otherwise it wouldn’t be Fable.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That’s the thing — I love the Fable dog, and I love the art. I love the devil horns and the tricksy little gnomes. But I don’t think Fable 2 was like Fable, so I’m not sure why so many people were annoyed about Fable 3 not being Fable 2: Again. That’s why I was annoyed, as well as pretty much anybody I asked about it. But in hindsight, it makes very little sense to me — I would hope that the new Fable game in development isn’t just a rehash of Fable 2. I’d hope that it takes a lot of its lessons — for better and for worse — from Fable 3.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just as much a survival horror game as it is a role playing game, S.T.A.L.K.E.R.: Shadow of Chernobyl is a scary good time filled with terrifying mutants and plenty of abandoned buildings to explore. Featuring multiple endings and a heaping pile of side quests to traverse, the game builds a believable world constructed around mystery and intri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another big 2020 game for the PlayStation brand was Sucker Punch's Ghost of Tsushima . A brand new IP, Ghost of Tsushima is a gorgeous open world samurai action game that has quickly become one of the PS4's most-celebrated exclusives. Sucker Punch has continued to support Ghost of Tsushima since launch with the addition of a co-op mode, and by bringing it to the PlayStation Plus Collection, Sony could ensure that the game's online community stays active. Ghost of Tsushima being such a new release is likely the main reason why the game isn't part of the PlayStation Plus Collection on PS5 right out of the gate,  [https://www.advgamer.cc/articles/death-stranding-2-how-pandemic-chaos-and-facial-tech-revolution-forged-a-masterpiece.html facial mapping technology] but maybe that will change in the months ah&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Dyan51W530301&amp;diff=2074951</id>
		<title>利用者:Dyan51W530301</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Dyan51W530301&amp;diff=2074951"/>
		<updated>2025-12-07T08:06:55Z</updated>

		<summary type="html">&lt;p&gt;Dyan51W530301: ページの作成:「I'm Darnell and I live with my husband and our 3 children in Marseille, in the CENTRE south area. My hobbies are Bridge, Camping and Motor sports.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my page - [https…」&lt;/p&gt;
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&lt;div&gt;I'm Darnell and I live with my husband and our 3 children in Marseille, in the CENTRE south area. My hobbies are Bridge, Camping and Motor sports.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my page - [https://www.advgamer.cc/articles/death-stranding-2-how-pandemic-chaos-and-facial-tech-revolution-forged-a-masterpiece.html facial mapping technology]&lt;/div&gt;</summary>
		<author><name>Dyan51W530301</name></author>
	</entry>
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