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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-17T17:25:50Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=Activision-Blizzard_Will_Ruin_Diablo_4_Here_s_How&amp;diff=1768514</id>
		<title>Activision-Blizzard Will Ruin Diablo 4 Here s How</title>
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		<updated>2025-10-10T13:35:12Z</updated>

		<summary type="html">&lt;p&gt;FerneSanger: &lt;/p&gt;
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&lt;div&gt;Silent Hill 2 isn't exactly a game that one would expect to feature silly jokes, but that’s exactly what fans can find with the Silent Hill 2 dog ending. Obtaining one of the happier endings is fairly difficult, but players can find a different path at the Lakeview Hotel when they receive the dog key and head to the observation room on the third floor, but only after watching the videotape. This will unlock the secret Dog Ending that reveals the shiba inu dog that was behind the events of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;First released on PlayStation 3 in 2010, Dead Nation made its PS4 debut in 2014 with the Apocalypse Edition. The top down shooter has friends exploring a post-apocalyptic world full of zombies while looking for any way to survive. The game starts pretty easy, but once it gets going, hordes of zombies are thrown at players making for an exciting co-op g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Similar to Rocket League , Overwatch is a game you can play with your friends in short bursts or in long hauls while trying to rank up. Have ten minutes to waste while you’re waiting for your favorite show to start? Why not jump into a social game and try out a new hero you’ve never used before. Looking for something more hardcore? Pick your best hero, put on a headset, and take a seat as you play match after match with friends trying to rank up while you call out enemy locati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This should follow through to character builds as well. A more varied skill tree could allow players to have different options on how to play heroes, and being able to create characters that work well as a team in different ways could potentially add even more longev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instead of players grinding for that powerful sickle for their necromancers they were wielding random spears or axes because it boosted their overall power. Introducing powerful items that shakeup the gameplay or interesting synergies would put the grind back on items and less on Paragon lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hearthstone has three expansions a year, and what appears to be the same number of solo adventures following about a month after each release. Each brings 135 new cards that must be acquired to remain competitive, and a way to be involved as a free-to-play user. Unless, of course, you want the premium class skins. In that case, one needs to purchase the $79.99 USD pre-order.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This writer does not agree or appreciate the notion of any of the above ideas for how to monetize Diablo 4 in the long term, but it is absolutely in line with how Blizzard treats all their games. Seeing how successful Hearthstone, Overwatch, and World of Warcraft are, consumers have clearly accepted this as the status quo.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The character should grow as a result of the player strategically planning their build, donning the right equipment, and grinding with purpose. Shredding through tough endgame enemies should feel like a reward not the default style of p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whenever Blizzard is able to reveal Diablo 4 , fans will no doubt have a wish list of what they want to see from the game. Although Diablo 3 is still a lot of fun to play, it's a game that was first released all the way back in 2012, and so there are plenty of improvements that can and should be made to that formula. Read on to find out what Blizzard can do to make Diablo 4 gr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Borderlands 2 is well-known for its plethora of pop culture references and easter eggs. Some of the humor in Borderlands 2 still holds up, mainly in part to the incredible villain of Handsome Jack. However, many other moments feel like a portal back into 2012 with somewhat dated references to memes and pop culture that is far older than a decade. However, one immortal attribute that everyone loves is Minecra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although Diablo 3 is still plenty of fun, porting over its gameplay as-is into a sequel could make it feel a little dated in comparison to some competitors. Blizzard wouldn't need to reinvent the wheel, as there's only so much you can do to an isometric hack'n'slash without it turning into something more cumbersome, but it's clear that something needs to change h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, Blizzard could also release new classes at halfway points between each expansion. They could start with a basic set of five classes, much like the release of [https://locksmithstrainingcourse.com/forum/profile/ElinorMaha Diablo 4 Walkthrough] 3 , and then add our old favorites again, including the Necromancer, Druid, Paladin/Crusader, Amazon, and whatever other fan-favorite classes would ensure another purchase. Unlike expansions, these would not be mandatory, but few would pass up a new class in their favorite game!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When Diablo 3 launched, the RMAH would have meant that players would always be buying and selling items, with Blizzard taking a constant cut of the cash. With that failure out the door, we need to consider how else Diablo 4 could bring in revenue at a pace that would keep its development assured. One option is another RMAH, but that would imply Blizzard has learned nothing from the first attempt. Unlikely, but we should not count it out completely.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Diablo 's world of Sanctuary has a lot of promise. There's a depth to it that is ever hinted at, and in particular the atmosphere of Diablo 2 created this sense of a much greater universe outside of what the player saw. It's a series with some strong lore behind it, but it's fair to say that the franchise has never quite reached the heights of great storytell&lt;/div&gt;</summary>
		<author><name>FerneSanger</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Easter_Eggs&amp;diff=1745465</id>
		<title>Best Video Game Easter Eggs</title>
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		<updated>2025-10-06T07:08:04Z</updated>

		<summary type="html">&lt;p&gt;FerneSanger: &lt;/p&gt;
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&lt;div&gt;There's a fair bit of customization in Diablo when it comes to the loot collected, but there are still elements that can't be controlled. This leaves the game a little at odds in comparison to to even some of the classic RPG world, let alone modern titles. Indeed, Diablo 3 does feel a little limited when it comes to choosing character designs, and Diablo 4 could do with an upgrade in that reg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players can upgrade their armor and weapons while working together to get through the game’s 10 missions. A score is given at the end of each mission and going back to play the game on harder difficulties for trophies is fun and incredibly stressful. Difficult games seem to be best enjoyed cooperatively and Dead Nation is no differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s becoming more and more common for RPGs to have sprawling and interesting storylines for players to grind through. Diablo 2 had a story that took roughly 35 hours to complete and fans are hopeful Diablo 4 will expand on that by delivering a game that takes 40-50 ho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[http://Judith-IN-Mexiko.com/guestbox/guestbox.php?Anfangsposition=0&amp;amp;admin_login diablo 4 Achievements] 's world of Sanctuary has a lot of promise. There's a depth to it that is ever hinted at, and in particular the atmosphere of Diablo 2 created this sense of a much greater universe outside of what the player saw. It's a series with some strong lore behind it, but it's fair to say that the franchise has never quite reached the heights of great storytell&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cyberpunk 2077 is another video game that features plenty of easter eggs and homages to other pop culture productions, especially video games. One of the more noticeable ones may be the fact that players can literally find Hideo Kojima in Cyberpunk 2077 . However, one that players might have missed, is that the Bridge Baby from Death Stranding can be fo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The character should grow as a result of the player strategically planning their build, donning the right equipment, and grinding with purpose. Shredding through tough endgame enemies should feel like a reward not the default style of p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cosmetic items are also an obvious place where Blizzard could be making money. It's honestly rather surprising to see that so much is given away freely in Diablo 3 , including wings, pets, pendants, and more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Assassin’s Creed is a franchise that has existed for almost two decades at this point, and it certainly shows no signs of slowing down. When Assassin’s Creed 3 came around, players had to say a tearful goodbye to Ezio Auditore, the iconic Assassin’s Creed protagonist who had held his own trilogy. Now with the American Civil War and Connor Kenway, players had a new Assassin to learn the story of, and, a secret friend easter &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A game that was almost a given, LittleBigPlanet ’s ‘Play. Create. Share.’ mantra is all about the community and the adventures players experience together. While creating maps with teammates may not be so enthralling, playing popular user-created levels and the campaign mode that the game comes with is perfect for those looking for games to play with frie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Exactly why the plot has failed to hit home is a subject of debate, but it's something that Blizzard may want to address. Diablo 3 may have been the worst example of this, with a story that attempted a much greater scope but that failed to deliver much attachment to either the characters or the sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DOOM had been hibernating for far too long, and Bethesda and id Software knew that it was time for the Doom Guy to awaken from his slumber in a literal fashion. DOOM (2016) didn’t try and reinvent the character, but instead brought him back as the Doom Slayer, a man who fears no Hell, for he has conquered it. The Doom Slayer rips, tears, and kills demons like a hobby , just like he did way back in 1993’s original DOOM g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This can even be seen in other games that try to emulate the Diablo formula. Shadows: Awakening mixes things up a little with the ability to shift between characters and realms with a touch of a button, and although this isn't something that Diablo 4 should directly have, it shows that with a little ingenuity the repetitive clicking can have new life breathed into&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reading the above ideas about Diablo 4 may come off as pessimistic, but again, the point is to consider how a design for the next game would look with a revenue model that would satisfy Blizzard’s expectations, and that of its shareholders. Gone are the days of putting out a game with a single DLC pack and calling it a day. Blizzard, and many others, seek to produce games as a service, and Diablo 3 simply did not cut it. Let us cross our fingers and hope for the best, that Diablo 4 both meets our expectations and Blizzard’s - though it’s hard to imagine such an ideal landing spot for the next game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While fans of the series are probably happy to hear that the next sequel is in the works, taking a good, hard look at how Blizzard has monetized its games for the long-term leaves little doubt that Diablo 4 will be anything but a constant cash grab. This is not pessimism towards the company or the series, but instead, an objective consideration of Blizzard’s other games, and how their games-as-a-service design manage to pull in revenue in a way that Diablo 3 could not.&lt;/div&gt;</summary>
		<author><name>FerneSanger</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:FerneSanger&amp;diff=1745460</id>
		<title>利用者:FerneSanger</title>
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		<updated>2025-10-06T07:06:53Z</updated>

		<summary type="html">&lt;p&gt;FerneSanger: ページの作成:「I am 19 years old and my name is Rochell Spinks. I life in Nisbet (Great Britain).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Take a look at my web-site: [http://Judith-IN-Mexiko.com/guestbox/guestbox.php?A…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am 19 years old and my name is Rochell Spinks. I life in Nisbet (Great Britain).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Take a look at my web-site: [http://Judith-IN-Mexiko.com/guestbox/guestbox.php?Anfangsposition=0&amp;amp;admin_login diablo 4 Achievements]&lt;/div&gt;</summary>
		<author><name>FerneSanger</name></author>
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