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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-10T19:17:54Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Zenless_Zone_Zero:_Best_Anby_Demara_Builds_W-Engine_Teams_Drive_Discs&amp;diff=1813226</id>
		<title>Zenless Zone Zero: Best Anby Demara Builds W-Engine Teams Drive Discs</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Zenless_Zone_Zero:_Best_Anby_Demara_Builds_W-Engine_Teams_Drive_Discs&amp;diff=1813226"/>
		<updated>2025-10-17T19:37:34Z</updated>

		<summary type="html">&lt;p&gt;FrederickKitchen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Nicole is clever and powerful, but she utilizes a bit of a 'ditzy' front to wiggle her way out of tense situations, and unsurprisingly, it works well. Her clothing choice helps her to keep up that front and keep her opponents continually underestimating her, but little do they know that’s all part of the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Like a lot of other mobile action games, ZZZ has only three basic offensive inputs: an attack chain, a skill, and an ultimate. In the worst case, this can make the [https://links.gtanet.com.br/keiratolenti SLG Game Heroes]'s combat feel overly simplistic and dull. When my ultimate isn't available, and I don't have enough meter to use an enhanced skill, I'm simply mashing away on the basic attack chain, waiting for my meter to fill up or for an enemy to present a change to dodge or counter - not helped by the fact that ZZZ 's basic enemy types attack very little, and are easily stunlocked.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you initiate the commission Logistics Disaster, you will immediately be sent into combat . This is because this commission is a combat commission, meaning you will not use the HDD to explore the Hollow , and you will only fight two rounds of f&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you fall on blocks from a higher position, the impact will break some blocks but do not dig too rapidly , as you might not be able to keep up with the falling blocks, which might result in you losing a life when you l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Soukaku is part of the Hollow Special Operations Section 6, which functions as the frontline force for the Hollow Special Operations. Soukaku has such a unique appearance compared to the rest of the playable characters, looking reminiscent of a blue &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Instead, Hoshimi takes a lot of traditional clothing and design aspects into her characterization, making her uniquely stand out from many of the other characters. Plus, a lot of her design elements, like the draping sleeves on her jacket, make her look graceful and eleg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Susie will tell you that her boss lost valuable cargo in a Hollow and she needs you to find it. When Anby shows up, Susie will also give you the Demara Battery Mark II after speaking with her, which you can equip to Anby right away , although you can always switch it out once the cutscene is d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Soul Hounds III minigame has two modes that you can play after unlocking Godfinger Arcade. Both modes play differently, but the core gameplay is quite similar, as you are required to dig deep by destroying the same colored blocks that are clumped together, and you are required to watch out for various obstacles and also blocks that might fall over &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beating on an enemy that's essentially just a punching bag can be fun - there's a reason a lot of Devil May Cry combo videos have Dante or Vergil juggling a basic enemy instead of a boss - but for that kind of gameplay to be compelling, there has to be a wide variety of actions for me to perform . In Zenless Zone Zero , during the &amp;quot;downtime&amp;quot; of combat, when enemies are vulnerable and unable to fight back, there just aren't enough options per character to make the game's combos feel interesting or creative.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For your first commission, you will get to know your neighbors and learn more about the general game mechanics. However, since it comes up so early on, it can be tricky to figure out what to do and when to do it. If you need a push in the right direction, read on and figure out how to accept and complete your first commissi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To play Soul Hounds III, you must first unlock the Godfinger Arcade . Once you start the Prologue: Intermission Chapter, you will get a text from Billy requesting you to play a multiplayer game at the Arcade with &amp;lt;br&amp;gt;Following only a bit over a year since the turn-based RPG Honkai: Star Rail , Zenless Zone Zero might seem like Genshin Impact , but it's actually much more similar to a somewhat less popular HoYoverse game: Honkai Impact 3rd . Like HI3 , ZZZ puts a particular focus on action and combat, with both games taking a lot of their DNA from character action series like Devil May Cry and Bayonetta . While I think Zenless Zone Zero might be able to match up with the best examples of the genre in some respects, though, its combat can't quite reach the same heights.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first commission you'll receive can be found once you access Inter-Knot . General Chop's delivery driver has been lost inside a Hollow , and it's your job to get him out. This is the first commission you will be prompted to compl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Go right and up to hit the blue button . You will see that this switches the direction of the tracks , but the button must remain pushed to work . Your sibling will point out a metal crate that can be pushed to keep the button activa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Meanwhile, Thunder Metal boosts her Electric damage by 10% . Altogether, this offers the best of both worlds in Anby's strengths - enhancing both her Daze and Electric specialties, even if those still don't put her higher on the ZZZ character tier list . It's also ideal to use at least the A-rank version of each Drive Disc since they have higher base stats, but the B-ranks are more than fine to start with since the set effects remain the s&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>FrederickKitchen</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=I_Want_To_Love_Zenless_Zone_Zero_But_There_s_One_Major_Thing_Holding_It_Back&amp;diff=1811788</id>
		<title>I Want To Love Zenless Zone Zero But There s One Major Thing Holding It Back</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=I_Want_To_Love_Zenless_Zone_Zero_But_There_s_One_Major_Thing_Holding_It_Back&amp;diff=1811788"/>
		<updated>2025-10-17T12:23:56Z</updated>

		<summary type="html">&lt;p&gt;FrederickKitchen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Soul Hounds III can be pretty challenging, and while you will have to take certain bold steps during your gameplay, it's also necessary to watch out for your lives and remaining energy. The following tips will help you achieve a high sc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you initiate the commission Logistics Disaster, you will immediately be sent into combat . This is because this commission is a combat commission, meaning you will not use the HDD to explore the Hollow , and you will only fight two rounds of f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zenless Zone Zero has a few minigames that you can access in Godfinger Arcade. These minigames are sure to make you nostalgic as they will remind you of the games you played in your childhood. They are quite challenging and getting a high score will take both practice and time along with a few tips that might help &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Anton Ivanov is a member of Belobog Heavy Industries, and while he shares a similar sense of fashion as his fellow members, his design has a lot of unique elements. What’s really interesting about Anton is that he really leans into a streetwear and ruffian design while still sporting elements of his work in construct&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nicole Demara is one of the first playable characters that you meet when you boot up Zenless Zone Zero. Her fan appeal is pretty apparent right off the bat, but that isn’t what makes her character design gr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you first unlock Drive Discs in Zenless Zone Zero , approximately 9-10 hours through the campaign, you may get Shockstar Disco among your rewards. However, the only guaranteed way to get the Thunder Metal and Shockstar Zero Disco Drive Discs in ZZZ is by completing the &amp;quot; **Hunter and Hound Routine Clean Up&amp;quot; mission ** given to you by Roland at the Scott Outpost; keep in mind that this won't be available until you arrive at the &amp;quot;Intermission&amp;quot; stage of Chapter 2 in the campaign's story. This will take you approximately 17-20 hours of gameplay t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You will then be moved to a new map. From where you spawn, go right and then up, and you will have to initiate combat. Deal with the foes and, when you return to the HDD, go left to heal if needed . Then move right until you hit a red button and unlock a tra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So, while I think ZZZ's combat is majorly impacted by being available on phones, the game's simplicity is also probably intended to some degree . HoYoverse games serve a wide audience, and as much as I personally like character action games, the genre as a whole is relatively niche. I still think there's a middle ground that the [https://scanmail.Trustwave.com/?c=8983&amp;amp;d=6LqE3iFoAUJ2Ebt61-FEeLvNnj9r7qWh_QPwObymKg&amp;amp;u=https://classifieds.ocala-news.com/author/tammielevie SLG Game DLC] could've found between the Dante of Devil May Cry 4 and 5 - one of the most complex characters to control in any video game - and ZZZ 's roster, but I recognize that trending more towards simplicity is probably the better bet for widespread success&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;She even wields a club-like weapon to help compliment her appearance. The biggest difference between her and the traditional oni, really, is that she’s not tall and imposing. Even still, height aside, she has a fun and relatively simple design that grows on you with t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless, Billy has a wicked sense of style that absolutely embodies the idea of the 'rule of cool.' It’s cool, therefore it is. His design might just be a little bit familiar to fans of Trigun though, given that he’s sporting a haircut that’s hilariously similar to Vash the Stampede’s (his guns are pretty similar too�&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Soul Hounds III minigame has two modes that you can play after unlocking Godfinger Arcade. Both modes play differently, but the core gameplay is quite similar, as you are required to dig deep by destroying the same colored blocks that are clumped together, and you are required to watch out for various obstacles and also blocks that might fall over &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If players don't want to spend any money, an alternate W-Engine that would be great for Anby is The Restrained. With this S-class W-Engine, damage and Daze from Basic Attacks go up by 6% by eight seconds and stackable up to five ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;No matter which teammates you use, you'll still have the best Anby build in **Zenless Zone Zero ** by using the Demara Battery Mark II W-Engine alongside the Shockstar Disco and Thunder Metal Drive Di&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For your first commission, you will get to know your neighbors and learn more about the general game mechanics. However, since it comes up so early on, it can be tricky to figure out what to do and when to do it. If you need a push in the right direction, read on and figure out how to accept and complete your first commissi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Less excusable, though, is how the gacha system interacts with the game's existing combat woes. Personally, I was lucky enough to have gotten Nekomata, Soldier 11, and Koleda off a combination of standard banner pulls and a lost 50/50. All three characters have relatively fun mechanics, and the latter two pair well in a team together, but it's not hard to imagine a scenario where I wasn't as lucky as I was, stuck with characters whose combat abilities didn't interest me as much.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>FrederickKitchen</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=I_Want_To_Love_Zenless_Zone_Zero_But_There_s_One_Major_Thing_Holding_It_Back&amp;diff=1789034</id>
		<title>I Want To Love Zenless Zone Zero But There s One Major Thing Holding It Back</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=I_Want_To_Love_Zenless_Zone_Zero_But_There_s_One_Major_Thing_Holding_It_Back&amp;diff=1789034"/>
		<updated>2025-10-13T20:37:26Z</updated>

		<summary type="html">&lt;p&gt;FrederickKitchen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Finally, even though I think it could be better, I do want to take some time to recognize that **ZZZ isn't entirely devoid of depth ** , even if I think there could be more. Each character in the game has at least one unique mechanic to distinguish them from the rest, like Anby's delayed fourth hit or Soldier 11's timed fire slashes (emulating Nero's Exceed mechanics from Devil May Cry ), and like most other mobile action games, ZZZ does derive some depth from swapping between characters instead of sticking to just one, which can lead to interesting teambuilding setups and synergies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**It would be a mistake to blame every problem with ZZZ 's combat solely on the game being designed for phones ** , though, especially since other mobile games show that there's at least a little more room for complexity. For example, while Punishing Gray Raven 's Ping (essentially a simple color-matching mini-game in place of a single skill button) system wasn't something I personally enjoyed, it does allow characters to have three special moves in addition to basic attack chains and ultimates, expanding the possible design space for that game's characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So, while I think ZZZ's combat is majorly impacted by being available on phones, the game's simplicity is also probably intended to some degree . HoYoverse games serve a wide audience, and as much as I personally like character action games, the genre as a whole is relatively niche. I still think there's a middle ground that the game could've found between the Dante of Devil May Cry 4 and 5 - one of the most complex characters to control in any video game - and ZZZ 's roster, but I recognize that trending more towards simplicity is probably the better bet for widespread success&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nicole is clever and powerful, but she utilizes a bit of a 'ditzy' front to wiggle her way out of tense situations, and unsurprisingly, it works well. Her clothing choice helps her to keep up that front and keep her opponents continually underestimating her, but little do they know that’s all part of the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If players don't want to spend any money, an alternate W-Engine that would be great for Anby is The Restrained. With this S-class W-Engine, damage and Daze from Basic Attacks go up by 6% by eight seconds and stackable up to five ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although her design is hardly simple, it’s believable while still carrying those important streetwear aspects throughout. The only thing that seems off or too bulky might be the canisters strapped to her back, but even then, when you factor in her flaming sword, their presence on her person makes a lot of se&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For your first commission, you will get to know your neighbors and learn more about the general game mechanics. However, since it comes up so early on, it can be tricky to figure out what to do and when to do it. If you need a push in the right direction, read on and figure out how to accept and complete your first commissi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He’s just a bear who works construction and has a pretty good sense of style. There are elements of his design that do seem to be a bit of a safety hazard on a construction site, but that seems to be the status quo for the Belobog Heavy Industries memb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Less excusable, though, is how the gacha system interacts with the [http://Rebelsoulsrescue.com/x/cdn/?https://Www.Qoocle.com/groups/zenless-zone-zero-friendship-supervision-event-guide/ SLG Game Heroes]'s existing combat woes. Personally, I was lucky enough to have gotten Nekomata, Soldier 11, and Koleda off a combination of standard banner pulls and a lost 50/50. All three characters have relatively fun mechanics, and the latter two pair well in a team together, but it's not hard to imagine a scenario where I wasn't as lucky as I was, stuck with characters whose combat abilities didn't interest me as much.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beating on an enemy that's essentially just a punching bag can be fun - there's a reason a lot of Devil May Cry combo videos have Dante or Vergil juggling a basic enemy instead of a boss - but for that kind of gameplay to be compelling, there has to be a wide variety of actions for me to perform . In Zenless Zone Zero , during the &amp;quot;downtime&amp;quot; of combat, when enemies are vulnerable and unable to fight back, there just aren't enough options per character to make the game's combos feel interesting or creative.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The unfortunate reality for even the best mobile games is that phone screens aren't that good at emulating an actual controller . For any game that needs buttons to perform actions, those buttons have to be present on the touchscreen - meaning that they have to both take enough space to be easily pressed, but also leave enough empty space so that the game itself is still visible. As a result, the standard for any mobile action game is to cram all the buttons into one corner, with a mock joystick for controlling movement in the corner across from them.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>FrederickKitchen</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:FrederickKitchen&amp;diff=1787692</id>
		<title>利用者:FrederickKitchen</title>
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		<updated>2025-10-13T15:16:46Z</updated>

		<summary type="html">&lt;p&gt;FrederickKitchen: ページの作成:「I’m Doretha from Bydgoszcz studying Asian Studies. I did my schooling, secured 70% and hope to find someone with same interests in Gaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check out my blog post…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I’m Doretha from Bydgoszcz studying Asian Studies. I did my schooling, secured 70% and hope to find someone with same interests in Gaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check out my blog post [http://Shop.armada.ru/r.php?url=http://www.Thecenterfoundation.org/member/3563675 SLG game guide]&lt;/div&gt;</summary>
		<author><name>FrederickKitchen</name></author>
	</entry>
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