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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-14T11:34:14Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=Tears_Of_The_Kingdom_s_Title_May_Hint_At_Zelda_s_Hidden_Power&amp;diff=2072134</id>
		<title>Tears Of The Kingdom s Title May Hint At Zelda s Hidden Power</title>
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		<updated>2025-12-06T18:19:33Z</updated>

		<summary type="html">&lt;p&gt;JonathanDoughart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If the Darknut comes to Tears of the Kingdom , it has the potential to be a miniboss on the level of Talus or Hinox, or  [https://Zeldatearshub.com/posts/silent-legends-crafting-catchphrases-for-gaming-s-voiceless-icons.html https://Zeldatearshub.Com/posts/Silent-legends-crafting-catchphrases-for-gaming-s-Voiceless-icons.html] perhaps even the Lynel. Their strong armor can make them unique enemies that would require careful planning and preparation to defeat, especially if they had phases in Zelda: TOTK that connect them to their Twilight Princess iteration. They may drop very cool-looking weapons, shields, and possibly even bows, but like Wizzrobes, they might not drop other items. There could even be an armor set designed to mimic them, which would be just as cool as the weapons and fun to match with them. It would be great to see this enemy make its way into _Legend of Zelda: Tears of the Kingdom _ alongside Dinolfos and some other classic enemies, but until more is revealed, fans can only guess at which favorites will ret&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tingle has already made a reputation for appearing anywhere and everywhere, so a fun inclusion in Tears of the Kingdom would be perfect. Tingle's role could just be as a humble merchant like in Majora's Mask or as a pivotal side character like in Wind Waker . Either way, many fans will either laugh or groan over seeing Tingle ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Skulltulas were to come to TOTK , they hopefully wouldn't ambush Link as they do in other games. Having a spider with a skull on its back jump out from the shadows is terrifying, and may leave players regretting their decision to explore BOTW 2 's cave areas. A good way to make Skulltulas more bearable could be for TOTK to take away their protective shell and have them act like Keese in that they can hide but reveal themselves before attacking - though hopefully they wouldn't also swarm like Keese can - and that they'd both be one-hit enemies that pose little threat. Given the floating islands, it's even possible that they would ride on Keese or be carried by them if they took this f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Epona is one of the most likely inclusions since the lovable horse appears in most Zelda games, but it's still vital for many fans. The level of importance that Zelda games give Epona also varies. Epona was an optional legendary mount in the original Breath of the Wild and felt like a major part of the game in Ocar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Legend of Zelda: Breath of the Wild , Link awakens from a 100-year slumber to find that Hyrule is in danger from Calamity Ganon. He sets out upon a quest to free the four Divine Beasts and rescue Princess Zelda, who has been keeping Ganon sealed for the last century. In the sequel, Tears of the Kingdom , he will go on a new adventure, and while most of it is still unknown, various trailers have revealed that it involves a withered mummy kept sealed deep underground, which is freed after Link and Zelda stumble upon it. Afterwards, pieces of Hyrule rise up into the air, including Hyrule Castle itself, and Link is apparently left with the same arm that kept the mummy sealed, either replacing or covering his own. There are many weird theories about Link's new arm in Zelda : Tears of the Kingdom , and it's been stealthily shown to have mysterious powers similar to the Sheikah Slate from BO&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Having Ghirahim would likely mean having Demise return as well. Ganon and Demise are the two &amp;quot;big bosses&amp;quot; of Zelda lore, and no Demise inclusion would be complete without his trusty sword Ghirahim. However, given the events and ending of Skyward Sword, it is very possible to have a living Ghirahim with no Demise to resurr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Link falls in battle at the end of Ocarina of Time , the Demon King is free to claim the Triforce and lay waste to Hyrule until the Seven Sages successfully seal Ganon inside the Sacred Realm . If Link is victorious, Princess Zelda uses the Ocarina to send him back to his original era, breaking the timeline into two separate paths as the Triforce’s pieces are scattered through time. The Triforce of Courage returns to the past with Link, whereas the Triforce of Wisdom remains in the future with Zelda after his depart&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One theory dives deeper into the possibilities of returning to Skyloft and what Link may find there, suggesting that it could have been used as a place of refuge for the Zonai. Between the ruins found in Breath of the Wild and the images in the trailer for Tears of the Kingdom , the Zonai and Hyrule seem to have had an unpleasant past. Since Link is shown in the trailer riding a flying device, this theory suggests that the Zonai were not wiped out, and they instead moved to the skies to inhabit Skyloft, giving Link more reasons to head to the skies in TO&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The story of Zelda follows the reincarnations of the Goddess and her Chosen Hero as they rise time and time again to protect their kingdom from Ganon’s malice. Their struggles to protect and wield the Triforce throughout Hyrule’s history give way to new legends in each era of the timeline, creating a centuries-long story spanning countless generations. Unfortunately, Link and Zelda’s frequent use of time travel has resulted in a deeply fractured and somewhat confusing timeline, making it difficult to figure out which games are most relevant to its overarching narrat&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JonathanDoughart</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:JonathanDoughart&amp;diff=2072130</id>
		<title>利用者:JonathanDoughart</title>
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		<updated>2025-12-06T18:17:51Z</updated>

		<summary type="html">&lt;p&gt;JonathanDoughart: ページの作成:「Name: Jared Nicholls&amp;lt;br&amp;gt;Age: 33&amp;lt;br&amp;gt;Country: Italy&amp;lt;br&amp;gt;Town: San Pietro Del Gallo &amp;lt;br&amp;gt;Post code: 12020&amp;lt;br&amp;gt;Street: Via Moiariello 25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web page :: [https://Zeldatear…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Jared Nicholls&amp;lt;br&amp;gt;Age: 33&amp;lt;br&amp;gt;Country: Italy&amp;lt;br&amp;gt;Town: San Pietro Del Gallo &amp;lt;br&amp;gt;Post code: 12020&amp;lt;br&amp;gt;Street: Via Moiariello 25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web page :: [https://Zeldatearshub.com/posts/silent-legends-crafting-catchphrases-for-gaming-s-voiceless-icons.html https://Zeldatearshub.Com/posts/Silent-legends-crafting-catchphrases-for-gaming-s-Voiceless-icons.html]&lt;/div&gt;</summary>
		<author><name>JonathanDoughart</name></author>
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