<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joy6832326402258</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
	<link rel="self" type="application/atom+xml" href="https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joy6832326402258"/>
	<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E7%89%B9%E5%88%A5:%E6%8A%95%E7%A8%BF%E8%A8%98%E9%8C%B2/Joy6832326402258"/>
	<updated>2026-05-11T20:26:16Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch_Gets_Brand_New_Patch;_New_Map_And_Skins_Available_For_Everyone&amp;diff=1810447</id>
		<title>Overwatch Gets Brand New Patch; New Map And Skins Available For Everyone</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch_Gets_Brand_New_Patch;_New_Map_And_Skins_Available_For_Everyone&amp;diff=1810447"/>
		<updated>2025-10-17T08:30:38Z</updated>

		<summary type="html">&lt;p&gt;Joy6832326402258: ページの作成:「&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Today developer and publisher Blizzard Entertainment revealed a brand new patch for its hit game Overwatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main highlight of the new patch…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Today developer and publisher Blizzard Entertainment revealed a brand new patch for its hit game Overwatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main highlight of the new patch is addition of the Horizon Lunar Colony . As the name suggests, this new map takes place on the moon, and is available to play in both quick play and competitive modes. This map was previously announced back in May with a trailer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another highlight from the patch is that two new skins have been officially added to the game, Oni Genji, and Officer D. Va. While both the map and the two skins were a part of the game's Public Testing Region (PTR) on Windows PC almost a month ago, this marks the first time that either of these features have been made available of everyone, regardless of platform. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The patch also features some brand new modifications that can be implemented in the custom game section. Most notably, player gravity and jump height can new be changed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Three heroes have also seen some major adjustments. For McCree, Deadeye now begins to lock onto targets after 0.2 seconds, instead of the previous lock-on time of 0.8 seconds. With Reaper, you'll now regain 20% health from all damage done to heroes. Roadhog's head hitbox has also been reduced by 20%, while his Scrap Gun will now do 33% less damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, some general changes and bug fixes have been made to the overall game. Players will no longer lose progress on their On Fire meter, your first win won't count as a loss in career mode any more, and Sombra will no longer be able to get out of the playable area on Eichenwalde. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The patch itself includes close to 100 changes. You can check out the full patch notes below: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;New Assault Map: Horizon Lunar Colony&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Built as a first step towards humanity's renewed exploration of space, the Horizon Lunar Colony’s goal was to examine the effects of prolonged extraterrestrial habitation—on human and ape alike. The scientists’ research proved incredibly promising...until, suddenly, all contact and communications with the base were lost. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;New Legendary Skins&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oni Genji and Officer D.Va have been added to classic loot boxes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;GENERAL&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Custom Games and Game Browser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Player gravity and projectile gravity can now be modified &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Knockback magnitude can now be modified on any weapons or abilities that have a knockback effect &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jump height can now be modified &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;HERO UPDATES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;** McCree  **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deadeye &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Targets now begin locking on after 0.2 seconds, instead of 0.8 seconds &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage accumulated over the first 1.0 seconds increased from 20 to 80 (damage per second after the first 1.0 seconds is unchanged) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;** Reaper  **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Reaping (Passive) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removed health orbs &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now regains 20% of all damage done to heroes as health &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;** Rodhog  **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Head hitbox size reduced by 20% &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Scrap Gun &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bullet damage decreased by 33% &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fire rate increased by 30% &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clip size increased from 4 to 5 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;USER INTERFACE UPDATES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A quick summary of each player's most-played heroes is now available by highlighting the player in the Groups section of the Social menu (statistics displayed will dynamically change based on the mode/ruleset) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A new &amp;quot;All Modes&amp;quot; option has been added to the Career Profile that allows players to view combined stats from all game modes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A new &amp;quot;All Competitive Seasons&amp;quot; option has been added to the Career Profile that allows players to view combined stats from all Completive Play seasons &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &amp;quot;Damage Done&amp;quot; statistic has been replaced with &amp;quot;Hero Damage Done&amp;quot; in multiple locations &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A new &amp;quot;Barrier Damage Done&amp;quot; statistic has been added to the Statistics section of the Career Profile, as well as an &amp;quot;All Damage Done&amp;quot; statistic, which combines damage done to barriers and heroes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Averages are now calculated in 10-minute slices, rather than by the number of games played &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;Rate This Match&amp;quot; option no longer appears at the end of a match &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BUG FIXES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;General&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue causing players to lose progress on their On Fire meter, after the meter had been completely filled &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that prevented the Health Pack respawn timers from displaying correctly after a player experienced latency &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arcade&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that could cause the announcer's &amp;quot;select your hero&amp;quot; voice line to play during the end-of-match screen after Elimination games &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that prevented the Z’s from appearing above a sleeping enemy during Elimination games &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Competitive Play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that caused your first win to appear as a loss in your Career Profile &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Custom Game Browser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that prevented some settings from being properly displayed in the summary when viewing 3v3 Elimination presets &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clarified an error message that appears when a player attempts to exit the Settings page with an invalid combination of settings &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that caused the lighting from health packs to appear on Capture the Flag and Elimination maps even after health packs had been disabled &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that allowed Torbjörn’s Armor Pack ability to function even after being disabled in custom settings &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Heroes&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that prevented players from hearing the voice line that typically accompanies their ultimate if they executed the ultimate after being stunned &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that could cause D.Va to become stuck if her mech was killed just as she summoned it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug preventing Genji’s sound effects from playing if he used his primary attack immediately after a Swift Strike &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that prevented Orisa’s movement from slowing while she fired her Fusion Driver &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a typo in Orisa’s &amp;quot;Satisfied with Protection&amp;quot; voice line &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that prevented Orisa’s Supercharger from being destroyed if run over by the payload &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug affecting the animation speed on Reinhardt’s Rocket Hammer, causing the weapon to feel unresponsive while swinging &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[XB1/PS4] Fixed a bug that caused Mercy’s skirt to clip inside of her feet during the Relax emote &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a typo in the description on Roadhog’s Junkenstein skin &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that allowed enemy players to detect Sombra (while Stealth was active) if they were within a certain distance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug causing Symmetra’s hair to take on an unnatural appearance when her Vishkar or Architech skins were equipped &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug with how Widowmaker’s Grappling Hook interacts with the flying drones on Oasis &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Maps&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug on Volskaya Industries that prevented the ice from appearing broken when players fell off a ledge to their death &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that allowed players to reach unintended locations on Temple of Anubis &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that allowed Sombra to reach unintended locations on Eichenwalde &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;User Interface&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that caused the Heroes of the Storm promotional portraits to appear locked, even after being unlocked &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that could cause an error message in chat if you attempted to spectate a new player while already spectating another player &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug that could cause the chat window to be placed too high on the main menu, blocking menu options &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a bug preventing the UI from correctly showing which heroes are unavailable in Limited Duel games &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[PC] Fixed a bug that prevented text from wrapping in the Report Player text box &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blizzard says the patch should be available to download the next time you boot up the game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch was originally released on May 24th, 2016, and is available on PlayStation 4, Xbox One,  [https://factnew.com/ FPS Central Hub] and PC. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joy6832326402258</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Game_Developers_Choice_Awards_Nominees_Announced:_Inside_Overwatch_Firewatch_Uncharted_4_And_More&amp;diff=1810349</id>
		<title>Game Developers Choice Awards Nominees Announced: Inside Overwatch Firewatch Uncharted 4 And More</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Game_Developers_Choice_Awards_Nominees_Announced:_Inside_Overwatch_Firewatch_Uncharted_4_And_More&amp;diff=1810349"/>
		<updated>2025-10-17T08:14:10Z</updated>

		<summary type="html">&lt;p&gt;Joy6832326402258: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Today the organizers of the 17th Annual Game Developers Choice Awards announced via press release the list of nominations for the ceremony, that will be held on Wednesday, March 1st at San Francisco's Moscone Convention Center during the 2017 Game Developers Conference. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The awards ceremony will be hosted once more by Double Fine Productions Founder Tim Schafer, and will as usual be paired with the Independent Games Festival Award. Both will be aired on Twitch for everyone to see. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The game that received most nominations is PlayDead's Inside , that was nominated for Best Audio, Best Design, the Innovation Award, Best Narrative, Best Visual Art and [https://Factnew.com/ FPS game guide] of the Year. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blizzard's Overwatch was nominated five times, for Best Audio, Best Design, Best Technology, Best Visual Art and Game of the Year. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Campo Santo's Firewatch also received five nominations for Best Debut, the Innovation Award, Best Narrative, Best Visual Art and Game of the Year. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Naughty Dog's Uncharted 4: A Thief's End received four nominations for Game of the Year, Best Technology, Best Narrative and Best Visual Art. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Below you can read the full list of nominees, including honorable mentions. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST AUDIO Battlefield 1 (EA DICE / Electronic Arts) Thumper (Drool) DOOM (id Software / Bethesda Softworks) Inside (Playdead) Overwatch (Blizzard Entertainment) Honorable Mentions: Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment), Rez Infinite (Monstars / Enhance Games), Hyper Light Drifter (Heart Machine), Firewatch (Campo Santo / Panic), Dishonored 2 (Arkane Studios / Bethesda Softworks), The Last Guardian (JAPAN Studio / Sony Interactive Entertainment), Titanfall 2 (Respawn Entertainment / Electronic Arts) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST DEBUT Heart Machine (Hyper Light Drifter)Campo Santo (Firewatch)ConcernedApe (Stardew Valley)Drool (Thumper)Night School Studio (Oxenfree) Honorable Mentions: SUPERHOT Team (SUPERHOT), Numinous Games (That Dragon, Cancer), Giant Squid Studios (Abzu), Ghost Town Games (Overcooked), iNK Stories (1979 Revolution: Black  Friday  ) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST DESIGN Overwatch (Blizzard Entertainment) Dishonored 2 (Arkane Studios / Bethesda Softworks) The Witness (Thekla) Inside (Playdead) DOOM (id Software / Bethesda Softworks) Honorable Mentions: Titanfall 2 (Respawn Entertainment / Electronic Arts), Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment), Dark Souls III (From Software / Bandai Namco Entertainment), Firewatch (Campo Santo / Panic), Hitman (IO Interactive / Square Enix) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST MOBILE/HANDHELD GAME Super Mario Run (Nintendo EPD / Nintendo) Clash Royale (Supercell) Pok é mon Go (Niantic) Reigns (Nerial / Devolver Digital) Pok é mon Sun/Moon ([https://Factnew.com/ fps game tournaments] Freak / The Pokémon Company) Honorable Mentions: Mini Metr o (Dinosaur Polo Club), Severed (DrinkBox Studios), Deus Ex: Go (Square Enix Montreal / Square Enix), Fire Emblem Fates (Intelligent Systems and Nintendo SPD / Nintendo), Imbroglio (Michael Brough), Swap Sword (AP Thomson and Diego Garcia) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;INNOVATION AWARD The Witness (Thekla) Inside (Playdead) No Man’s Sky (Hello Games) Firewatch (Campo Santo / Panic) Pokemon Go (Niantic) Honorable Mentions: That Dragon, Cancer (Numinous Games), The Last Guardian (JAPAN Studio / Sony Interactive Entertainment), SUPERHOT (SUPERHOT Team), Thumper (Drool), Quadrilateral Cowboy (Blendo Games) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST NARRATIVE The Last Guardian (JAPAN Studio / Sony Interactive Entertainment) Oxenfree (Night School Studio) Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment) Inside (Playdead) Firewatch (Campo Santo / Panic) Honorable Mentions: That Dragon, Cancer (Numinous Games), Dishonored 2 (Arkane Studios / Bethesda Softworks), The Witcher 3: Blood &amp;amp;amp; Wine _ (CD Projekt RED / CD Projekt), _Kentucky Route Zero - Act IV (Cardboard Computer), Mafia III (Hangar 13 / 2K Games) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST TECHNOLOGY Battlefield 1 (EA DICE / Electronic Arts) No Man’s Sky (Hello Games) Overwatch (Blizzard Entertainment) DOOM (id Software / Bethesda Softworks) Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment) Honorable Mentions: Inside (Playdead), Pokemon Go (Niantic), The Last Guardian (JAPAN Studio / Sony Interactive Entertainment), Dishonored 2 (Arkane Studios / Bethesda Softworks), The Witness (Thekla) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST VISUAL ART Firewatch (Campo Santo / Panic) The Last Guardian (JAPAN Studio / Sony Interactive Entertainment) Overwatch (Blizzard Entertainment) Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment) Inside (Playdead) Honorable Mentions: The Witness (Thekla), Battlefield 1 (EA DICE / Electronic Arts), Abzu (Giant Squid Studios), Thumper (Drool), DOOM (id Software / Bethesda Softworks) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BEST VR/AR GAME Rez Infinite (Monstars / Enhance Games) Superhot VR (SUPERHOT Team) Job Simulator: The 2050 Archives (Owlchemy Labs) Pok é mon Go (Niantic) Fantastic Contraption (Radial Games / Northway Games) Honorable Mentions: Thumper (Drool), Superhypercube (Kokoromi / Polytron Corporation), Batman Arkham VR (Rocksteady Studios / Warner Bros. Interactive Entertainment), Space Pirate Trainer (I-Illusions), The Lab (Valve) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;GAME OF THE YEAR Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment) Overwatch (Blizzard Entertainment) Inside (Playdead) Dishonored 2 (Arkane Studios / Bethesda Softworks) Firewatch (Campo Santo / Panic) Honorable Mentions: DOOM (id Software / Bethesda Softworks), The Witness (Thekla), Battlefield 1 (EA DICE / Electronic Arts), The Last Guardian (JAPAN Studio / Sony Interactive Entertainment), Titanfall 2 (Respawn Entertainment / Electronic Arts) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Pioneer, Ambassador and Lifetime Achievement awards will also be delivered during the ceremony, and their recipients will be announced &amp;quot;in the near future.&amp;quot; The Audience Award, which will include all the finalists above, will open its voting in late January. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you're wondering what games were eligible to be nominated, the pool includes &amp;quot;any video game which was released, and made publicly available to consumers, during the year 2016, irrespective of platform or delivery medium, is eligible for nomination. Upgrades, expansions and mission packs are not eligible.&amp;quot; All professional developers who are part of the International Choice Awards Network were eligible to provide nominations. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Last year, The Witcher 3: Wild Hunt was awarded as the Game of the Year at the Game Developers Choice Awards, and if you're curious, you can find a list with all the winners here . &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joy6832326402258</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Overwatch:_15_Things_You_Never_Knew_About_Hanzo&amp;diff=1798744</id>
		<title>Overwatch: 15 Things You Never Knew About Hanzo</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Overwatch:_15_Things_You_Never_Knew_About_Hanzo&amp;diff=1798744"/>
		<updated>2025-10-15T07:56:13Z</updated>

		<summary type="html">&lt;p&gt;Joy6832326402258: ページの作成:「&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In first-person shooters, the only one who loves snipers is the person playing the sniper. Everyone else in the game will despise them, for their ability…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In first-person shooters, the only one who loves snipers is the person playing the sniper. Everyone else in the game will despise them, for their ability to instantly kill a foe from long distances. This anger has spread to Hanzo from Overwatch , who has inspired a hatedom that far outstrips the love that the players who main him feel. There is no denying that Hanzo is a difficult character to master and can be unfairly powerful in the hands of the right player. Is that really enough of a reason to hate a character? Because he rewards skill and dedication? It seems so, as we will see many times over on this list. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We are here today to show some love for the most polarizing figure in all of Overwatch. From his original design to his most high profile player. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here are 15 Things You Never Knew About Hanzo!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;15. Hanzo &amp;amp;amp; Genji Were Almost The Same Character &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hanzo's whole gimmick is that he is an archer. His special moves are based around trick arrows and killing people from a distance. This wasn't always going to be the case, however, as the original design for Hanzo included lots of elements from Genji. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The original Hanzo looks like he did the Dragon Ball Z Fusion Dance with Genji. He has the overall body armor design of Genji, with some of Hanzo's outfit (like the boots) as his clothes. This original Hanzo was going to use both a sword and a bow, in order to make him a more versatile character. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hanzo's original design was created out of the Overwatch development team's desire to include a ninja character. It was quickly decided that a dual sword/bow user would have lacked focus and may have had too much utility in combat. The decision was made to split Hanzo into two separate characters, with each one focusing on a different weapon. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;14. Dragons Into Wolves &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hanzo's Ultimate attack is called the Dragonstrike. When the Dragonstrike is fully charged, it allows Hanzo to fire an arrow that summons two massive dragons made of energy. These move forward in a straight line and will damage all enemies that are caught within them. The Dragonstrike is highly situational but is devastating when correctly pulled off. It is best saved for natural chokepoints within a map or for the times when the enemies gather around the payload. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ability to control dragons is a trait of the Shimada family, which is why Genji's Ultimate also allows him to summon a dragon made of spirit energy. It seems that the ability to control dragons is limited to the clothes that the Shimada wear, as it is possible to turn Hanzo's dragons into wolves. If Hanzo is wearing the Lone Wolf or Okami skin, then the twin dragons of the Dragonstrike will change into two wolves. All of Hanzo's quotes that refer to dragons will also switch to talking about wolves. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;13. Hanzo Is Less Desirable Than Roadhog &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It is no secret that Overwatch has inspired the creation of a lot of pornography. There are countless illicit images of Overwatch characters online that have been created since before the game was even released. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Porhhub graciously released a list of the most popular Overwatch character searches on their site. The most popular by far is Tracer, with D. Va coming in at a distant second. In fact, the whole top ten is dominated by female characters, with the exception of Lucio, who is placed at #10. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You might think that Hanzo has a high place on the list, due to the fact that he is one of the few male characters who doesn't wear a mask (at least in his basic costume) and looks like a handsome older man. Hanzo is actually placed at #16, with Roadhog at #15. Yes, more people searched for Roadhog nudes that Hanzo. The incredibly obese Borderlands reject is considered to be more desirable than Hanzo. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;12. He Was Inspired By An Important Figure From Japanese History &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hanzo's name is a reference to Hattori Hanzō, who was a famous figure in Japanese history and was believed to be an actual ninja. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hattori Hanzō was the son of a minor samurai, who earned a fierce reputation in battle. He rose in rank and  [https://Factnew.com/ fpscentralhub Fpscentralhub] led hundreds of soldiers into battle. Hanzō was responsible for saving the life of Tokugawa Ieyasu, who would go on to become the Shogun of Japan. Ieyasu is considered to be one of the major historical figures who managed to unite Japan's separate warring states into a single country. Hanzō worked closely with Ieyasu and had a huge part in helping to establish his administration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are numerous locations in Japan that are named after Hattori Hanzō, as well as relics of his life that have survived into the present day, and are considered to be national treasures. As such, there have been numerous depictions of Hanzō in Japanese fiction, such as in Nioh.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;11. Hanzo Is The Heir To A Huge Criminal Empire &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch is a game that doesn't require you to know any of its backstory in order to enjoy it. A lot of players see Overwatch as nothing more than a game about teams of superheroes with unique powers/fighting styles who like to fight each other. Blizzard has created a story for Overwatch , yet they decided to mainly put it into sources that exist outside of the game, such as in animated features and comics. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hanzo is a member of the Shimada family, who once worked as assassins. They eventually used their position to form their own criminal organization. Hanzo was the heir to the leadership position and seemed ready to take over the responsibility. His younger brother, Genji, was content to use the family's money to fund his playboy lifestyle, which worried some of the high ranking members of the Shimada organization. When Hanzo's father died, he was forced to try and straighten out Genji, in order to stop him from wasting his life. The two fought and Hanzo mortally wounded his brother. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When Hanzo realized (incorrectly) that he had murdered his own brother, he rejected his family's legacy and went rogue. Hanzo has been a free agent for over a decade, though he still has to repel assassination attempts from his former criminal colleagues. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;10. Hanzo Is A Better Swordsman Than Genji &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Genji wasn't quite as dead as Hanzo thought. His life was saved by the members of Overwatch, who revived him in order to help them take down the Shimada crime family. The two brothers were finally reunited a decade after their first fight, which was seen in the Overwatch animated short, called &amp;quot; Dragons &amp;quot;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The details of the original fight between Hanzo and Genji are sketchy at best. It is believed that the two had a sword fight, with Hanzo overpowering his brother. The reason this is believed is because the creators of Overwatch have outright said that Hanzo is a better swordsman than Genji. He likely stopped using a sword after almost killing his brother with one. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In &amp;quot;Dragons&amp;quot;, Hanzo is seen visiting a shrine, where he lights incense as part of his annual prayer for his brother. The shrine holds a sword with a light blue hilt, which also has a chunk missing out of the blade. Was this the weapon that Hanzo used to try and kill his brother? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9. Hanzo's Animated Powers &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of Hanzo's most useful attributes in Overwatch is the fact that he doesn't need to reload. He can use an infinite amount of arrows in a match and never has to worry about stopping to reload. The tradeoff for this is that he has to pull the arrow back in order to increase its power, which slows his movement speed down to a crawl. A fully charged Hanzo arrow is a deadly thing, however, as a headshot from it can kill most characters in a single hit. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In &amp;quot;Dragons&amp;quot;, Hanzo's powers and limitations were changed. He only carried a few arrows into battle with him, which became an issue when he ran out during his fight with Genji. This meant that he was forced to run around collecting his used arrows. The way Hanzo used his arrows was also different, as he was shown to be able to change their flight path after they left the bow. This cannot be done in Overwatch and it is weird that they would misrepresent how he actually plays in the game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8. The Main Hanzo Insult &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The term &amp;quot;Hanzo Main&amp;quot; has become something of an insult online. While it is certainly a refreshing change of pace from the usual racist/sexist/homophobic insults that are usually thrown about online, it is still an odd thing to be used as a derogatory term. Is someone's choice of video game character truly an insult? If the Internet was as prevalent in the '90s as it is today, would we be angrily calling people &amp;quot;E. Honda main&amp;quot; or &amp;quot;Mr. Mime main&amp;quot; in online chat? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In March of 2017, a parent took to Twitter to complain about how her daughter had got into trouble for calling another student a &amp;quot; Hanzo main &amp;quot; at school. The teacher didn't even get the reference and penalized the child for no other reason than it was clearly intended to be an insult. Word of the story got out and the official Overwatch Twitter account responded favorably to the story. They reiterated their love of Hanzo and their hatred for name calling, but they still commended the kid for her love for Overwatch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7. Hanzo Wants To Be The Best... Like No One Ever Was &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blizzard used to have a very close relationship with Nintendo. As a company, they used to be called Silicon &amp;amp;amp; Synapse, and they produced several games for the Super Nintendo. These included titles like RPM Racing and The Lost Vikings. As time went on, Blizzard moved towards the PC gaming market, which has become their main focus. They still port some of their games to consoles, but these usually take a backseat to the PC versions of the games. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The director of Overwatch was asked about the possibility of a port of the game on the Nintendo Switch . He didn't seem positive but didn't rule it out entirely either. It's entirely possible that Blizzard is waiting for the Switch to ship more units before making a decision on a port, as it already takes them a lot of resources to update the numerous versions of the game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch includes its own subtle references to a Nintendo title in the game. One of Hanzo's voice lines is &amp;quot;I choose you, spirit dragon&amp;quot;. This is a reference to the Pokémon anime series, as Ash Ketchum would often shout a similar phrase when calling one of his Pokémon into battle. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;6. Reflecting Hanzo's Ultimate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When it comes to character matchups in Overwatch, Hanzo has the most trouble when facing off against his brother. Genji is all about getting up close and personal with his sword. His melee prowess, coupled with his fast movement speed, makes it hard for Hanzo players to hit him at close range. The true anti-Hanzo weapon in Genji's arsenal is his Deflect ability, as this allows him to reflect Hanzo's arrows straight back at him. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Genji's Deflect ability also has another use in battle, though you need to have amazing timing to pull it off, as you can only use it for two seconds before it needs to recharge. When Hanzo uses his Dragonstrike ultimate attack, it is possible for a Genji player to get in front of him as the dragons are let loose and hit it right back. If the Deflect ability is used at the right time, then it is possible to reflect the dragons right back at Hanzo and his teammates. This is incredibly difficult to pull off but is devasting if you can do it. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joy6832326402258</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Joy6832326402258&amp;diff=1798738</id>
		<title>利用者:Joy6832326402258</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:Joy6832326402258&amp;diff=1798738"/>
		<updated>2025-10-15T07:55:06Z</updated>

		<summary type="html">&lt;p&gt;Joy6832326402258: ページの作成:「I'm Clair and I live in a seaside city in northern France, Hazebrouck. I'm 31 and I'm will soon finish my study at Computing and Information Science.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm Clair and I live in a seaside city in northern France, Hazebrouck. I'm 31 and I'm will soon finish my study at Computing and Information Science.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my blog post: [https://Factnew.com/ fpscentralhub Fpscentralhub]&lt;/div&gt;</summary>
		<author><name>Joy6832326402258</name></author>
	</entry>
</feed>