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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-04-05T17:55:14Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=Movie-Based_Video_Game_Easter_Eggs&amp;diff=1912231</id>
		<title>Movie-Based Video Game Easter Eggs</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Movie-Based_Video_Game_Easter_Eggs&amp;diff=1912231"/>
		<updated>2025-11-05T16:40:12Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: ページの作成:「Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly capture…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game. At this point, it’s unclear which were specifically written for the game (ala The Rapture’s &amp;quot;No Sex for Ben&amp;quot; in IV) and  [https://www.gta5Fans.com/articles/whispers-of-dust-and-digital-dreams-crafting-gta-v-in-infinite-craft.html https://www.gta5Fans.com/] which are simply making their debut via the game, but the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall &amp;amp; Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Craig's likeness is used in the game, as is his voice, but we're not sure why. He barely talks during the game. With the price tag Activision put on this release, they should have paid him to do more, but that's not the issue (read our GoldenEye 007: Reloaded review ) - the problem is the aforementioned price of the g&amp;lt;br&amp;gt;The world of GTAV is the biggest ever. Although the majority of it is rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the competition last week, and what's coming out this week, not the least of which is another Activision shooter called Call of Duty: Modern Warfare 3 , how can they get away with charging a full $60 for Reloaded ? It's fun but it's also absolutely not worth that much money, especially with its offerings vs. Call of Duty and Battlefield 3 . Not all releases need to be so expensive - offer a fair price and more people may buy and play. There's too much coming out at too expensive a price for gamers to get them all, so if you want for people to spend their time on your game, make it worth spending their mo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Within &amp;quot;Outlaw,&amp;quot; you can also find the colt peacemaker, which Marty won after challenging Buford Tannen to a duel, and the map of the Western Railway that Marty and Doc used to plan how they will use the train to push the Delor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Witcher series is another that started as semi-open world, but didn't dive into the genre completely until its latest entry. The Witcher 3: Wild Hunt tears down the restrictive barriers that kept the previous games from being fully open world, letting Geralt explore one of the largest open worlds in gaming history. What's even more impressive about The Witcher 3 's open world is that despite its immense size, the game still manages to have an absurd level of detail that's just not found in most tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V_PS4_Xbox_One_Review_Roundup:_Old_Is_New_Again&amp;diff=1912214</id>
		<title>Grand Theft Auto V PS4 Xbox One Review Roundup: Old Is New Again</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V_PS4_Xbox_One_Review_Roundup:_Old_Is_New_Again&amp;diff=1912214"/>
		<updated>2025-11-05T16:23:54Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Another recent release that we're gonna pick apart is Resident Evil 7: Biohazard . There are plenty of memes out there I could tackle from the series in the past, including Leon being the sole agent sent in to rescue the president’s daughter in Resident Evil 4. Anyway very early in the game our hero, Ethan, has his left armed cut off via a chainsaw from his possessed wife, Mia. You immediately then pour some herbal water on it, as if that helps, and then fight her again with your one arm, as if you wouldn't pass out from blood loss instead. Somehow, hours later, the Baker family were able to reattach your hand like magic. Ethan’s reaction to me is what’s most troublesome. He yells from shock after initially losing it, but he is surprisingly calm afterward. He’s more scared of some bugs later on in the game. Suffice it to say, I think Ethan is emotionally stunted. Maybe this isn’t the first time Mia took a chainsaw to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It wouldn't be a Grand Theft Auto game without a parody character making an appearance! Just like other games in the series, GTA V is no exception as Jesse, a Jesus impersonator, can be found at the Del Perro Pier. Jesse, a bearded man wearing blue jeans, a white shirt, and a crucifix around his neck, can be found entertaining on the pier where he shares his Biblical stories from his personal experiences. You will also find that if you speak to Jesse, he will tell you just how much he loves everyone, and also how his dad loves everyone as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Do you find the overwhelmingly positive reviews surprising, or did you expect to see any re-release of such a critically-acclaimed game go over this well? Will you be picking up a copy to see Los Santos in a brand new way, or did you get your fill on previous conso&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In typical Trevor fashion, he will also mentions that he doesn’t understand the whole zombie situation and begins to question why they have such a fascination in the taste of the brain compare to other body parts. Graham then has to remind Trevor that he isn’t a real zombie, but instead just simply a cosplayer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [https://www.gta5fans.com/articles/whispers-in-the-concrete-jungle-gta-v-s-unseen-poetry.html GTA V Immersive world] Franchise is no stranger to creepy and scary easter eggs as the ghost of Jolene Cranley Evans’ shows many eerie similarities to the Ghost Town Figure from Grand Theft Auto: San Andreas, as they are both not only female, but they also appear at the exact same time. If things couldn’t get any creepier, this particular myth is based off of a real life murder that occurred within the Midwestern United States. The Ghost of Jolene Cranley Evans’ remains one of the few myths to be actually proven true, as many are still awaiting enough hardened facts to be given the final tick of approval.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now this easter egg is rather strange as players have previously data-mined GTA V for all of the possible phone numbers within the game, but this one did not appear. This has led to many players to believing that Rockstar have only recently added the number into the game. Why you ask? Nobody knows, but that hasn’t stopped players from searching for any connections that it may have to other easter eggs within the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I'm jamming this problem onto The Elder Scrolls V: Skyrim , but it applies to many games. So one of my biggest gripes is character's having a weight limit. First of all, you’re telling me tht my character can carry an unlimited amount of cash, in this case gold, without a pack, but somehow an ingredient I use in potions, like a bug’s wing, will crush my body if I carry too many? I think not. Dungeons and Dragons have various bags with pocket dimensions capable of holding larger objects without weighing down the player. Giving a character something similar would ease my soul, as I would understand that one more wing would not fit into my pocket's dimension. Now the easiest reason why there are restrictions is because of memory. If Skyrim had to keep track of everything you pick up, I imagine it'd crash more than it already d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it's not the first open world Far Cry game, Far Cry 3 perfected the franchise's take on the genre. Far Cry 3 sets players loose to explore a large tropical island at their leisure, all the while being taunted by the devilish pirate lord Vaas. Far Cry 3 's villain helps the story stay engaging, but the real stars of the game, and what helps it stand apart from other open world titles, is its wildl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;If you have completed the solo part of the game and the multiplayer does not interest you, then you can do without this version. In contrast, those addicted to Grand Theft Auto Online, hardcore fans of the series and gamers who expect a potential solo DLC have interest in obtaining titles for [Xbox One or PS4]. And if you've abstained from playing/finishing the original version until the arrival of the fifth episode on PS4 and Xbox One, then the question does not even arise. You will not regret &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If a Phoenix Down can revive a character, then why is Aeris dead? Aeris' death has plagued us for ages, with some even going so far as to track down ways to actually revive her. While using hacks, mods, and cheats can do it, canonically Aeris is dead so it's time to let it go. It's funny to laugh at the logic of this one, but I theorize that whenever someone dies in Final Fantasy VII , or really any RPG, they just fall into a critical state. Pokémon says it best when they label downed Pokémon as feinted. When all three party members are stricken down, that opportunity leaves the monster a chance to truly finish them off. So with all that said, it makes sense why Aeris is actually dead as sad as it is. So there I ruined the m&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V:_15_Characters_Who_Are_Savage_AF&amp;diff=1912121</id>
		<title>Grand Theft Auto V: 15 Characters Who Are Savage AF</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Grand_Theft_Auto_V:_15_Characters_Who_Are_Savage_AF&amp;diff=1912121"/>
		<updated>2025-11-05T15:38:57Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: ページの作成:「&amp;lt;br&amp;gt;Harold Joseph, more commonly known as Stretch, gets out of prison in the early stages of GTA V __ and gets back to work in the gang lifestyle with Lamar Davis and Fra…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Harold Joseph, more commonly known as Stretch, gets out of prison in the early stages of GTA V __ and gets back to work in the gang lifestyle with Lamar Davis and Franklin. Of course, we find out gradually over the course of a few missions, that Stretch changed sides in prison and was working for the Ballas the whole time. He almost gets Lamar killed later on in the game, when the three protagonists have to assault the sawmill to save him. If the player chooses not to have Franklin kill Michael or Trevor, and instead takes out their enemies, Stretch gets what he deserves. Betraying your gang and trying to get homies killed? That's sav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In an interview with Eric Barone , Barone said &amp;quot;I love Miyazaki; he’s a genius, and I’d bet a lot of people who are interested in Stardew Valley feel the same way. His style is a big influence for me. I try to take my favorite things from all over the place and blend them together in my own w&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Inside the Willamette Memorial Megaplex, head to the Stillhouse Diner in the Miami Boardwalk District. Once inside the diner, you will see an open briefcase on a table. Inside the briefcase, is simply a glowing lightb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we'll see throughout this list, there are different ways to be savage. Some &amp;quot;savage&amp;quot; characters practice wanton violence, others betray anyone they can to get things done, others just have no respect for human life, and the last group are just people who are barely human in general. Josh Bernstein isn't particularly violent, but he is still savage in the sense of treating people like absolute garbage and not caring for anyone but hims&amp;lt;br&amp;gt;The first [https://www.gta5fans.com/articles/the-making-of-gta-v-early-insights-from-rockstar-s-visionaries.html city-first game design] in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Later on, Cheng's men kidnap Michael and hold him hostage in a meat packing facility, thinking Michael is Trevor's gay lover. Cheng tortures Michael and orders that he be executed in a gruesome way (it involves the meat plant), cementing his savage work as a gang lea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is a reference to Adventureland when Jesse Eisenberg’s character is forced to give away a giant panda plushie at knifepoint and Kristen Stewart (Kristy) tells him that, if it sucks, he’s going to get fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also, near &amp;quot;The Nucleus&amp;quot; in Fallout 4: Far Harbor , there is a door in the water with two skeletons. One is on top of the door, while the other is in the water holding on. This represents the iconic scene where Jack and Rose hang on for dear life after the Titanic si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zealous fans of the GTA series will have remembered the radio DJ Lazlow Jones from other games. An interesting fact about this character, he is voiced by Jeffrey &amp;quot;Lazlow&amp;quot; Jones, an American talk show host who has also written and produced for Rocks&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, the biggest question on many's mind is whether or not this is a mere gimmick. With the amount of work and customization Rockstar clearly put into it, it's far from a throwaway feature. Those who tailor the settings to their likings will realistically find a whole new way to experience the title. Some may even prefer many aspects of first-person mode. While I found it agreeable, I still prefer to experience the entire game in third-person, but there's no denying that gunplay can be more smooth and precise in first-person. However gamers decide to experience it, though, they can be assured it will be in a beautiful setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The trend would continue with 'The Ballad of Gay Tony,' received just as strongly. The duo was later packaged as Episodes From Liberty City , and while it's hard to know if Rockstar will keep up the experiments, but these batches of DLC are not only some of the best ever released, but some of the strongest Grand Theft Auto content Rockstar has ever produ&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Top_10_Video_Game_DLC_Expansions_Of_All-Time&amp;diff=1880695</id>
		<title>Top 10 Video Game DLC Expansions Of All-Time</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Top_10_Video_Game_DLC_Expansions_Of_All-Time&amp;diff=1880695"/>
		<updated>2025-10-30T18:33:20Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: ページの作成:「&amp;lt;br&amp;gt;No game character is more under-appreciated than the taller half of Nintendo's Super Mario Bros. , and in 2013 the company decided to give him his due. Announcing 201…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;No game character is more under-appreciated than the taller half of Nintendo's Super Mario Bros. , and in 2013 the company decided to give him his due. Announcing 2013 as 'the Year of Luigi,' the company backed up the claim in the form of New Super Bros. Luigi U , downloadable content for New Super Mario Bros.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fast forward about 10 years and my dreams of total immersion are so close to realization. The popular VR headset, Oculus Rift, and the in-place movement tracker, the Omni, are available for purchase at a total price point just over $1,000. In just ten years, fully immersive VR has gone from completely inaccessible to a savings account emptying possibility, with the pricing forecast getting lower and lower each year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pitching Commander Shepard against a mysterious threat on the titular Citadel, nearly every crew member returned to lend a hand. Once the fight was over, the real fun began: planning, hosting, and enjoying a party. The action satisfied, but the chance to rekindle old romances, gain closure, and let Shepard's hair down with the crew he had built was too good to pass&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What if BioWare's original Baldur's Gate were 3D? Thanks to the BGR Team, a group of dedicated and talented developers, they entirety of Baldur's Gate has been remade as a mode for Neverwinter Nights 2 . The team began in 2006 and just finished recently. It can be downloaded he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Witcher 3 was one of the most impressive games at E3, and one of the sequels that offered the most improvement over its predecessors. For PC players who've been there since the original, CD Projekt Red is continuing to put consumers first, with free updates and DLC planned for at least the PC version of the threequel. CD Projekt head Marcin Iwinski tells R&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Heist setup missions are pretty hit-or-miss in Grand Theft Auto V , and the creatively-name mission Minisub is a glaring example of a miss. You end up controlling Trevor in a rather boring mission as you try and steal a submarine (something that sounds really cool but isn't in practice) to prepare for an upcoming he&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Open-world games have become the realized vision of gaming’s steady growth. The original top-down Grand Theft Auto on Playstation was one of the first games to implement the open-ended, free-form-mission structure that would later become the series’ trademark feature. While Grand Theft Auto II made steady improvements, Grand Theft Auto III on Playstation 2 was lauded for its 3D exploration and expansive nature. GTA III became the grandiose innovator of the series and the benchmark by which open-world games would later be judged. Vice City followed that idea, adding unique style and more cosmetic creativity thanks to its Miami Beach-inspired setting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the uninitiated, it is a surprise assassination that sends the game's events into motion, forcing the player to prove their innocence and seek out the real killer. In 'The Knife of Dunwall,' players are given the chance to play as that assassin while learning the events surrounding his own struggles and betrayal. The DLC essentially turned Dishonored into the first part of a supernatural trilogy, concluded with the 'Brigmore Witches' DLC . Not to mention fine-tuning the acclaimed gameplay mechanics at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given just how beloved Dragon Age: Origins is by longtime fans of BioWare and RPGs in general, it's no surprise that its only expansion is just as lauded. Picking up months after Origins concluded with the player's Grey Warden defeating the Darkspawn, 'Awakening' drops them back into a world where the enemy remains, now smarter and more devoted than ever bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;'The Truth' is a series of hidden missions that you can find by using the in-game browser to [https://Www.gta5fans.com visit this weblink] the Epsilon Program website. This particular 'religious' sect has been serving as a parody of Scientology for a while in the Grand Theft Auto universe, and they have their biggest role in Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Over two thousand words into the review and it doesn’t feel like we’ve scratched the surface of Grand Theft Auto V. This is a sprawling experience, offering countless activities ranging from practicing yoga to smuggling guns. Playing around in its virtual sandbox is enjoyable enough to fill five game’s worth of playtime, but ignoring all of the world’s amenities and solely playing the missions still puts countless other action games to shame. More still, it features arguably the best story of the series that’s greatly enhanced by the added dynamic of three contrasting protagonists. There’s multiple hyperbolic statements that we could pile on to convey the excellence protruding from nearly every facet of the game (like that one), but all that matters is this: Grand Theft Auto V is both a step forward for the franchise and an amalgamation of the best parts of its previous titles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of Grand Theft Auto V is the biggest ever. Although some were concerned when the game map was recently leaked (which has turned out to be accurate) due to the fact that the majority of it was rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=10_Best_Open_World_Games&amp;diff=1880577</id>
		<title>10 Best Open World Games</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Best_Open_World_Games&amp;diff=1880577"/>
		<updated>2025-10-30T17:58:17Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: ページの作成:「&amp;lt;br&amp;gt;[https://gta5Fans.com/ GTA 5 Strategy] V has three protagonists, each with their own unique tastes, styles, and personalities. You can customize their clothes, hair,…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;[https://gta5Fans.com/ GTA 5 Strategy] V has three protagonists, each with their own unique tastes, styles, and personalities. You can customize their clothes, hair, and vehicles, whatever. Most of them stick, but there’s always one that resets and it’s annoying every time it happens. You can spend a good deal of time looking for the perfect outfit for Michael, Franklin, or Trevor. You get the clothes, you’re feeling good, switch it up to one of the other protagonists for a second and then once you switch back – BAM, completely different set of clothes. It isn’t that hard to change them back mind you, but trekking it all the way back to your safe house just to out on some new threads is kind of a pain unless you’re in the a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I can understand using a Facebook campaign for, say, unlocking a code that, in turn, unlocks a specific car in the game. (After all, Electronic Arts has an exclusive on the Porsche license .) Or, maybe, a code that unlocks some sort of in-game bonus -- currency, perhaps. But advertising? For that matter, not just advertising, but advertising that was always going to run on television regardless of what happened with the Facebook campaign. I honestly can't understand why anyone would bot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Writing reviews for games that have been rereleased a year or two after their debut is often a difficult prospect, as one struggles to find new things to say. It’s telling, then, that I was able to find talking about Grand Theft Auto V‘s improvements so easy, eating up almost a thousand words on detailing all the advancements. More than perhaps any other game out there, GTA V could easily have gotten away with churning out a slightly better looking game and calling it a day. That a game could be guaranteed money no matter how slapdash the production, and still go above and beyond what other publishers have done this year, is incredibly laudable, and at least worth a golf clap. Even if you don’t care for the series, one cannot deny the pride Rockstar appears to have in its games. While I’d love 60fps, and could do with the overall controls feeling a little bit tighter, I can’t deny that Rockstar’s put the effort into this one, and it’s one of the few double downs I’d feel relatively confident recommending to those who’ve already played it. That, in itself, is profou&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Welcome to another edition of the Game Ranter Banter . Five of our writers take a few minutes out of their busy schedules to give their opinions on some of the most compelling and controversial recent news stories of the game industry. This week, the Game Rant team discusses the protagonist of GTA V , Epic Games ripping people off even more with Gears of War 3 , a Need for Speed TV commercial, the return of Rainbow Six and the GoldenEye re-rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This has absolutely nothing to do with the game. Just some internet randomness at its finest. When you’re online, you pretty much have to start from scratch and earn your way up the top of the ladder. There are a few ways to do this like playing various game modes with other players, stealing and selling cars off the street and of course, robbing convenience and liquor stores. The latter is one of the quickest ways to earn cash, depending on how fast you can outrun the cops. Well, it looks like someone was experimenting with masks in this picture and it just turned out great. That thing can smile all it wants, it’s terrifying even without the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Witcher series is another that started as semi-open world, but didn't dive into the genre completely until its latest entry. The Witcher 3: Wild Hunt tears down the restrictive barriers that kept the previous games from being fully open world, letting Geralt explore one of the largest open worlds in gaming history. What's even more impressive about The Witcher 3 's open world is that despite its immense size, the game still manages to have an absurd level of detail that's just not found in most tit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;While the first-person mode is definitely the big selling pitch for this edition, Rockstar has made loads of other little improvements – many of which were probably necessary once they decided to add the first-person perspective. Every single texture has been replaced. Get up close to a road or sidewalk and you’ll see plenty of gritty detail not seen in the original version. I booted up my old Xbox 360 edition to make some comparisons and the difference is immediately evid&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Middle-earth: Shadow of Mordor 's open world may not be as fleshed out as some of the other games on this list, but thanks to the innovative Nemesis system, it still has open of the most engaging open worlds in gaming. For the uninitiated, Shadow of Mordor 's Nemesis system allows enemies in the game to remember the player and change based on their interactions, which gives random encounters with foes in the open world a lot more mean&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The old saying claims that it's unwise to fix what ain't broke; but that thinking has no place in the world of AAA video games. In an industry where hardware and software improves in leaps and bounds, the arrival of next-gen home consoles hasn't led to just bigger and better looking releases. Publishers have already discovered that re-releasing past games with some upgrades and improvement is a viable option - and expectations are being rai&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1880509</id>
		<title>Review: Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1880509"/>
		<updated>2025-10-30T17:41:52Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;There are tons of annoying missions in the Grand Theft Auto series that force you to drive a slow truck or some other vehicle of the sort that — adding to this already boring premise — also happens to be dragging something behind it which is crucial to said mission. In Pulling Favors, you control Franklin as you use a tow truck in order to slowly impound vehicles since apparently that's exactly what people want to do when they play a game like Grand Theft Auto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require an higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Combat itself has been overhauled in GTAV. Instead of blindly cycling through weapons, there’s now a weapons wheel that is brought up by holding the left bumper, allowing available weapons to be seen and selected easier. Additionally, getting busted or killed no longer forfeits your weapons, which makes spending money on weapons upgrades much more realistic. Actual combat is more customizable, allowing players to choose how much they want to be assisted with automatic locking. By default, it’s a bit of a mix between free-aim and full-lock, with targets in clear view automatically locked on and those hidden or at weird angles left to free-aiming. The cover system has also been improved, allowing smoother transitions. On the driving side of things, vehicle handling has been updated, with vehicles feeling better than ever before. While this is still the sort of game that lets you bounce around after landing a jump, handling feels more realistic and tailored to specific vehicles, instead of cars simply being &amp;quot;fast&amp;quot; or &amp;quot;slow.&amp;quot; Even supercars feel distinct from one another. Realism has also been visually improved, with cars mirroring their real-life counterparts like never before. It’s clear what’s a Mustang or what’s an Audi and even though the brands can’t be used, it's better than simply looking for a &amp;quot;fast&amp;quot; car.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we’ve said, and as you already know, there’s a bunch of cool stuff to do in [https://www.Gta5fans.com/ GTA 5 mods] V when you’re either done with the story or just feel like talking some breathers in between. When a game is riddled with mini-games, it usually hints and the overall product being of questionable quality. But Rockstar got it right once more with GTA V. Rather than being there as compensation, these mini-games, and tasks that you can immerse yourself in throughout the game help make it all seem that much more real. But man, Tennis, Golf, Stock trading – this does kind of seem a little bit like a retirement simulator on the side, doesn’t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game and the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall &amp;amp; Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1880458</id>
		<title>Review: Grand Theft Auto V</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Review:_Grand_Theft_Auto_V&amp;diff=1880458"/>
		<updated>2025-10-30T17:29:10Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The most notable addition to current-gen GTAV is the all-new first-person mode. For the first time ever, players can now choose to experience a Grand Theft Auto from the eyes of the protagonist (or in this case protagonists). Instead of being a mere gimmick, Rockstar made multiple changes to accommodate the new perspective including a first person cover system, a new control scheme, a different targeting system and thousands of new animations. As it's hard to create a first-person experience that caters to everybody's preferences, multiple optional settings have been added including the ability to change control schemes, alter ragdoll perspectives and rolls and even turn off head bobbing. I wasn't a fan of how the game controlled in first-person by default, but was easily able to tweak it to a point where it felt like a standard FPS. Turning up the sensitivity and any auto-locking off is key to this. Commendably, Rockstar has even allowed the option to mix and match when first-person comes into play, permitting players to drive in first-person and shoot in first-person and vice versa. Allowing the former is a huge addition as it allows those who dislike first-person driving to still experience combat in first-person without having to continually swap modes or commit to one.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game and the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall &amp;amp; Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require an higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Is this the wildest [https://Www.Gta5Fans.com/ GTA 5 beginner guide] 5 video yet? What amazing feats of destruction will Grand Theft Auto Online players accomplish? Let us know in the comments below, and be sure to check out Game Rant's rundown of all of the latest GTA 5 news, right h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Released just over three weeks ago, the amazingly successful sandbox title may have already taken to the net, by way of stuttering multiplayer contingent GTA Online , but some eager anarchists appear keen to prove that there's plenty left to enjoy (and eviscerate) on the singleplayer side of thi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:MargretWinder3&amp;diff=1880339</id>
		<title>利用者:MargretWinder3</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:MargretWinder3&amp;diff=1880339"/>
		<updated>2025-10-30T17:07:07Z</updated>

		<summary type="html">&lt;p&gt;MargretWinder3: ページの作成:「I'm Christine and I live with my husband and our three children in Kobenhavn V, in the REGION SJALLAND south area. My hobbies are Gaming, Freerunning and Radio-Controlled…」&lt;/p&gt;
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&lt;div&gt;I'm Christine and I live with my husband and our three children in Kobenhavn V, in the REGION SJALLAND south area. My hobbies are Gaming, Freerunning and Radio-Controlled Car Racing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my page [https://www.GTA5Fans.com/ GTA 5 DLC]&lt;/div&gt;</summary>
		<author><name>MargretWinder3</name></author>
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