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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-13T00:19:23Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=Everything_We_Know_So_Far_About_Resident_Evil_3_Remake&amp;diff=1871785</id>
		<title>Everything We Know So Far About Resident Evil 3 Remake</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Everything_We_Know_So_Far_About_Resident_Evil_3_Remake&amp;diff=1871785"/>
		<updated>2025-10-29T10:00:16Z</updated>

		<summary type="html">&lt;p&gt;MariettaBadgett: ページの作成:「&amp;lt;br&amp;gt;According to Capcom's producers , every aspect of the graphics or art has been created with gameplay in mind. This is clear in the change in Jill’s outfit from the…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;According to Capcom's producers , every aspect of the graphics or art has been created with gameplay in mind. This is clear in the change in Jill’s outfit from the 1999 version. This remake has her outfitted in attire that would let a person more convincingly maneuver like a police officer in a zombie outbreak. As such, very _ Resident Evil 3 _ character has had some changes done to them from the original version in some form or anot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the aforementioned monsters are included in the game, their modern rebirth should certainly be expected to deliver in fright and gruesomeness given the graphical high-note of Capcom's Resident Evil remakes. Perhaps, at this point in time, it is best to wait just a few more weeks and enjoy the element of surprise in regards to what enemies may or may not present themselves, as Resident Evil 3 Remake unleashes itself digitally and on store shelves on Apri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;They can use different guns and heal items, but once someone is too injured they will need a teammate to revive them in time from a down state. If they die, they respawn with a time penalty. Each character also has certain specialties, such as healing and hacking, that will aid them in surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that's certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hunters were created as Bio-Weapons in Resident Evil with the purpose of unleashing them into environments in order to kill off the remaining minorities among human populations. These were roughly 10% of humans who were naturally immune to the T-Virus, or at least the current strain of the T-Virus at the time, in the early 1980's when the Hunters were crea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, there was a major change to Resident Evil 2's Plant 43 villain in the Remake, which is worth noting here. In reviewing all the enemies that were removed or did not make it to the final cut of this game, perhaps there is a chance that some appear in the upcoming Resident Evil 3 Rem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, an early Resident Evil game set in Raccoon City would [https://Www.Adventuregamesfans.com/ simply click the following post] not be Resident Evil without the zombies infected with the T-Virus. After Dr. William Birkin accidentally unleashes the liquid T-Virus samples into the sewers of Raccoon City in the chronology of the Resident Evil 2 and 3 storylines , it is not long before Racooon City succumbs to hordes of zomb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The survivors will have to utilize various weapons and items while cooperating with each other to survive. There are three main objectives for the survivors to complete in sequence and once they successfully navigate the third area within the time limit, they will have &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Starting with the new enemy type that was cut from the game, and neither was it ever in the original, is the Condemned (above right). It is a humanoid enemy type, and its concept art can be unlocked within the game by finishing the Genius Chemist record, which is achieved by completing the puzzle in the Drug Testing Lab in a total of 9 moves in Leon or Claire's st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In 2015, Capcom put out an HD port of _ Resident Evil _ on those respective platforms. Though it is not a remake from the ground up, that game reignited a desire among _ Resident Evil _ fans for Capcom to finally produce some remakes of the beloved franchise. Later that year, Capcom randomly announced that it would start production on a remake of _ Resident Evil 2. _ It seemed like Capcom was going to have something special in a couple of years. From 2018 to now, Capcom has made great successes in _ Monster Hunter World, _ the remake of _ Resident Evil 2, _ and _ Devil May Cry 5 _ among others, selling through several million units e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also shown in the unlocked concept art (above left) is another enemy that never made it to the final cut of the game, known as the Licker Zombie. It looks like a humanoid version of the four-legged Licker, or a zombie with a Licker's head, and similarly clawed hands. Given that Lickers are mutant humans infected with a particular strain of the T-Virus which can only be obtained from an already-mutated Zombie (known as the V-ACT process), it is possible that the Licker Zombie would have been a Licker that did not fully mutate yet and was only in its early sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This new game will feature the same style of over-the-shoulder camera that was featured in the Resident Evil 2 remake (and was made famous for the series in _ Resident Evil 4 _ ). Zombies ostensibly have the same style of AI mechanics that was found in the previous game, as they lunge at the player creating an engage-or-dodge situation. There is a brief shot where Jill Valentine shoves an attacking zombie off of her, a staple mechanic of the series, and shooting is also largely the same with the exception of the subtle differences that can be found between the styles of Jill, Leon Kennedy, or Claire Redfi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MariettaBadgett</name></author>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:MariettaBadgett&amp;diff=1871782</id>
		<title>利用者:MariettaBadgett</title>
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		<updated>2025-10-29T09:59:10Z</updated>

		<summary type="html">&lt;p&gt;MariettaBadgett: ページの作成:「I am 40 years old and my name is Mitchel Schoonover. I life in Salvador (Brazil).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog :: [https://Www.Adventuregamesfans.com/ this link]」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am 40 years old and my name is Mitchel Schoonover. I life in Salvador (Brazil).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog :: [https://Www.Adventuregamesfans.com/ this link]&lt;/div&gt;</summary>
		<author><name>MariettaBadgett</name></author>
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