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	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MonroeLara8</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-13T00:36:23Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=I_Want_To_Love_Zenless_Zone_Zero_But_There_s_One_Major_Thing_Holding_It_Back&amp;diff=1803181</id>
		<title>I Want To Love Zenless Zone Zero But There s One Major Thing Holding It Back</title>
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		<updated>2025-10-16T04:23:26Z</updated>

		<summary type="html">&lt;p&gt;MonroeLara8: &lt;/p&gt;
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&lt;div&gt;Instead, Hoshimi takes a lot of traditional clothing and design aspects into her characterization, making her uniquely stand out from many of the other characters. Plus, a lot of her design elements, like the draping sleeves on her jacket, make her look graceful and eleg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although her design is hardly simple, it’s believable while still carrying those important streetwear aspects throughout. The only thing that seems off or too bulky might be the canisters strapped to her back, but even then, when you factor in her flaming sword, their presence on her person makes a lot of se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Soukaku is part of the Hollow Special Operations Section 6, which functions as the frontline force for the Hollow Special Operations. Soukaku has such a unique appearance compared to the rest of the playable characters, looking reminiscent of a blue &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Like a lot of other mobile action games, ZZZ has only three basic offensive inputs: an attack chain, a skill, and an ultimate. In the worst case, this can make the game's combat feel overly simplistic and dull. When my ultimate isn't available, and I don't have enough meter to use an enhanced skill, I'm simply mashing away on the basic attack chain, waiting for my meter to fill up or for an enemy to present a change to dodge or counter - not helped by the fact that ZZZ 's basic enemy types attack very little, and are easily stunlocked.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Regardless, Billy has a wicked sense of style that absolutely embodies the idea of the 'rule of cool.' It’s cool, therefore it is. His design might just be a little bit familiar to fans of Trigun though, given that he’s sporting a haircut that’s hilariously similar to Vash the Stampede’s (his guns are pretty similar too�&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;No matter which teammates you use, you'll still have the best Anby build in **Zenless Zone Zero ** by using the Demara Battery Mark II W-Engine alongside the Shockstar Disco and Thunder Metal Drive Di&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you first unlock Drive Discs in Zenless Zone Zero , approximately 9-10 hours through the campaign, you may get Shockstar Disco among your rewards. However, the only guaranteed way to get the Thunder Metal and Shockstar Zero Disco Drive Discs in ZZZ is by completing the &amp;quot; **Hunter and Hound Routine Clean Up&amp;quot; mission ** given to you by Roland at the Scott Outpost; keep in mind that this won't be available until you arrive at the &amp;quot;Intermission&amp;quot; stage of Chapter 2 in the campaign's story. This will take you approximately 17-20 hours of gameplay t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The unfortunate reality for even the best mobile games is that phone screens aren't that good at emulating an actual controller . For any game that needs buttons to perform actions, those buttons have to be present on the touchscreen - meaning that they have to both take enough space to be easily pressed, but also leave enough empty space so that the game itself is still visible. As a result, the standard for any mobile action game is to cram all the buttons into one corner, with a mock joystick for controlling movement in the corner across from them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beating on an enemy that's essentially just a punching bag can be fun - there's a reason a lot of Devil May Cry combo videos have Dante or Vergil juggling a basic enemy instead of a boss - but for that kind of gameplay to be compelling, there has to be a wide variety of actions for me to perform . In Zenless Zone Zero , during the &amp;quot;downtime&amp;quot; of combat, when enemies are vulnerable and unable to fight back, there just aren't enough options per character to make the game's combos feel interesting or creative.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Soldier 11 is a member of the Obol Squad, a group that is part of the New Erdu Defense Force Obsidian Division. Unlike many other fighters in the [http://shop-photo.ru/go_shou?a:aHR0cHM6Ly9aenotdmVyc2UuY29tLw SLG Game story guide], Soldier 11 actually has a design that lends itself toward fighting and comb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He’s just a bear who works construction and has a pretty good sense of style. There are elements of his design that do seem to be a bit of a safety hazard on a construction site, but that seems to be the status quo for the Belobog Heavy Industries memb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Less excusable, though, is how the gacha system interacts with the game's existing combat woes. Personally, I was lucky enough to have gotten Nekomata, Soldier 11, and Koleda off a combination of standard banner pulls and a lost 50/50. All three characters have relatively fun mechanics, and the latter two pair well in a team together, but it's not hard to imagine a scenario where I wasn't as lucky as I was, stuck with characters whose combat abilities didn't interest me as much.&lt;/div&gt;</summary>
		<author><name>MonroeLara8</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:MonroeLara8&amp;diff=1803175</id>
		<title>利用者:MonroeLara8</title>
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		<updated>2025-10-16T04:22:22Z</updated>

		<summary type="html">&lt;p&gt;MonroeLara8: ページの作成:「My name is Magnolia from Drumsturdy doing my final year engineering in Educational Studies. I did my schooling, secured 82% and hope to find someone with same interests i…」&lt;/p&gt;
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&lt;div&gt;My name is Magnolia from Drumsturdy doing my final year engineering in Educational Studies. I did my schooling, secured 82% and hope to find someone with same interests in Videophilia (Home theater).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my homepage ... [http://shop-photo.ru/go_shou?a:aHR0cHM6Ly9aenotdmVyc2UuY29tLw SLG Game story guide]&lt;/div&gt;</summary>
		<author><name>MonroeLara8</name></author>
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