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	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-14T00:46:15Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=A_Guide_To_Understanding_Monetization_In_Destiny_2:_Shadowkeep_New_Light&amp;diff=1872473</id>
		<title>A Guide To Understanding Monetization In Destiny 2: Shadowkeep New Light</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=A_Guide_To_Understanding_Monetization_In_Destiny_2:_Shadowkeep_New_Light&amp;diff=1872473"/>
		<updated>2025-10-29T12:57:29Z</updated>

		<summary type="html">&lt;p&gt;QuentinRoberson: ページの作成:「&amp;lt;br&amp;gt;Hobgoblins will start to spawn, so manage them when you can. If you are hit by one of Kell Echo’s balls of darkness, you will be teleported back to the beginning of…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Hobgoblins will start to spawn, so manage them when you can. If you are hit by one of Kell Echo’s balls of darkness, you will be teleported back to the beginning of the platforms and the Entropy will start to build again. Repeat this process and try to get his health down as much as possible. When you reach Kell Echo, damage him as much as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its second column has Target Lock for PvP players, Frenzy for more reload, Hatchling for add-clear, and the raid perk Paracausal Affinity, which gives a 20% damage boost whenever a player gets a kill with that element. This makes the gun especially accessible for Strand users, or Prismatic users using Strand abilities because it will proc off of any basic kill. This weapon is a great pick for lovers of Quicksilver Storm who need to flex to another exo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://www.Destiny2fans.com/ Destiny 2 Builds] 2: Shadowkeep takes the idea of Forsaken’s Annual Pass and splits it up into different chunks. Year 3 of Destiny 2 is spread across four Seasons that players must purchase to enjoy Seasonal Activities, exclusive cosmetics and special Exotic quests. Each season will set you back $9.99, though the first season, Season of the Undying, is free for everyone who purchases Shadowkeep.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2: Forsaken takes place sometime after the events of the base game. You and Cayde-6 fly to the Prison of Elders to help an old friend, Petra Venj, put down a prison riot, but the trio quickly learns that the riot was orchestrated to cover up the breakout of eight Scorn barons. Rescued by the long-missing Prince Uldren Sov, the nine successfully escape the prison, but not before killing Cayde-6. Fleeing into the Reef, you pursue them to exact your revenge.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you reach the Phalanx Echo, he has an immunity shield. You will need to cleanse Light and Dark pillars using the motes to take down the shield and deal damage to the boss. Your team should take the offensive until the Echo’s immunity shield is active again. Cleanse the Light and Dark pillars again, and repeat until you’ve won. To move on, your teammates must stand on the sandy pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, there’s almost no way to earn these items through gameplay. Random tiers on the Battle Pass (we’ll get to that) drop Engrams that contain some of this gear. Other than that, players need to rely on two currencies:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bungie is now quadruple-dipping with Season Passes, loot boxes (via Engrams), direct cosmetic purchases and a Battle Pass. The Battle Pass in particular is annoying by adding an additional layer of time-consuming grind to a game that already requires a lot of grind. The scummiest part of the whole system, though, is that Bungie has built the Eververse store straight into the Director menu. Previously, monetization could be ignored entirely because it was secluded to the Eververse Store at the Tower. Now, Bungie has made sure that it follows players everywhere they go. It's sad to see such regression after Forsaken made Destiny 2's monetization feel fairer to players.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clocking in at four-to-five hours, Shadowkeep's campaign generally overstays its welcome despite such a short completion time. The campaign doesn't offer anything interesting in the way of revelations or mission design. Instead, it spends most of its length tasking players with mindless busywork. After that, it ends on an interesting yet unsatisfying cliffhanger that likely won't be addressed until the inevitable Destiny 3. The campaign never approaches the awful Dark Below or Curse of Osiris , but it's a severe drop in quality from Forsaken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Probably the biggest albatross hanging over the entire expansion, however, is the lack of anything new. Despite some additional areas to explore and a fresh coat of paint, this is a map players already paid $60 to explore back in 2014. Nightmares are just reskinned versions of enemies we've already fought and they don't behave any differently. Two of the three new Crucible maps are remasters of old maps. The new Nightmare activities are against bosses that players have already fought hundreds of times. The new Strikes and Raid are excellent additions, but you don't even need to own Shadowkeep to play the Strikes. For $34.99, players should expect more and Bungie should have provided plenty of new content rather than rehashing older material.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uldren Sov serves as a passable antagonist but ultimately suffers from a lack of interaction with your Guardian. Outside of a handful of cutscenes from Destiny and a brief interaction at the start of Forsaken, Uldren hasn’t had much impact on your story. Much of the animus you’ll hold for him lies solely on whether you like Cayde-6. It doesn't help that a random final boss appears out of nowhere to rob Uldren of his spotlight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Defeat Taken enemies and clear the Wasteland of Taken Blights. Since it is a Darkness Zone, make sure that at least one of your teammates is alive at a time, or you will need to restart at the last checkpoint. If you find a small structure covered in sand, enter it to find a secret chest. This may be a way to raise your power level before the final boss fight. Find a large building with a small tunnel that glows pink. Take this tunnel to the Hexahed&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>QuentinRoberson</name></author>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:QuentinRoberson&amp;diff=1872465</id>
		<title>利用者:QuentinRoberson</title>
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		<updated>2025-10-29T12:56:18Z</updated>

		<summary type="html">&lt;p&gt;QuentinRoberson: ページの作成:「I'm Jeannie and was born on 1 July 1985. My hobbies are Drawing and Woodworking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog [https://www.Destiny2fans.com/ Destiny 2 Builds]」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm Jeannie and was born on 1 July 1985. My hobbies are Drawing and Woodworking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog [https://www.Destiny2fans.com/ Destiny 2 Builds]&lt;/div&gt;</summary>
		<author><name>QuentinRoberson</name></author>
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