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	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SalinaVallejo</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-12T19:27:47Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Easter_Eggs&amp;diff=1788498</id>
		<title>Best Video Game Easter Eggs</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Best_Video_Game_Easter_Eggs&amp;diff=1788498"/>
		<updated>2025-10-13T18:30:43Z</updated>

		<summary type="html">&lt;p&gt;SalinaVallejo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Something that would be fun to see in Diablo 4 is having the player become more and more powerful, but never feel like they can throw caution to the wind. It’s a great feeling watching enemies fall before your axe or fire spells, but it gets boring if there’s never any thr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blizzard’s current business model is to create games that demand an infusion of cash from their consumers for them to remain relevant in the content of the game, to for the company to justify its developmental resources. Take a brief look at the 2018 earnings below. See a pattern here? All of these games, including those of Activision, and Candy Crush, are always bringing in constant revenue.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Something that may work here is an expansion of the roll dodge mechanic that was introduced to the console version of [https://gratisafhalen.be/author/joshdelmont/ Diablo 4 patch notes] 3 . Adding a bit of nuance to that, and of course making it available to PC players, could give the player more agency. Better yet, some kind of parry ability could also do the world of good, and help make Diablo the definitive hack'n'slash game on the mar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s becoming more and more common for RPGs to have sprawling and interesting storylines for players to grind through. Diablo 2 had a story that took roughly 35 hours to complete and fans are hopeful Diablo 4 will expand on that by delivering a game that takes 40-50 ho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Diablo Immortal could include heavy emphasis on microtransactions if it follows the mobile game path (and it's what its developer NetEase is known for), and Diablo 4 should be the opposite. In effect, Diablo 4 should be kept honest, with an emphasis on the gameplay and bringing players back not through cheap tricks, but through enjoyable gameplay and an intense sense of replayabil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The grind for loot is only worthwhile if the loot is good. Diablo 3 introduced an interesting concept to have players grind for more and more personal power, but this had the effect of making the items less interesting or import&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2008 was a different time for Star Wars fans. The Prequel Trilogy had just concluded with Revenge of the Sith , and the canon of the franchise was a little all over the place with books and video games featuring the different eras of Star Wars . 2008 was a different time for Star Wars fans, and not many liked Jar Jar Binks and his cartoonish ant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It may be a matter of opinion for some that say Hearthstone is a friendly game for free-to-play players, but this writer has to agree with James &amp;quot;Firebat&amp;quot; Kostesich, the first World Champion of the game and currently one of the best in the Grandmasters Tour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;World of Warcraft is in a unique position to have a monthly subscription still serve as a viable model after failing so many other MMOs. Their expansions also demand purchase and serves to literally gate characters in old content and ten levels lower.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can only control the sole player you create which adds a sense of responsibility when a failed attack is completely your fault. You have the ability to upgrade your players while also mixing and matching certain abilities. One friend could equip the long throw ability to launch the ball into the opponent’s penalty box while another could focus on swerve passing to make that one impossible pass that leads to a g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch is perhaps the least demanding of a consumer’s cash as it only has a single purchase point to access the game,  [http://Www.annunciogratis.net/author/jestinedunn Http://www.annunciogratis.Net/] but then has the benefit of loot boxes for the many cosmetic skins created for events scattered throughout the year. With that said, the esports push in the Overwatch League (OWL) likely keeps it relevant enough to justify additional development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cosmetic items are also an obvious place where Blizzard could be making money. It's honestly rather surprising to see that so much is given away freely in Diablo 3 , including wings, pets, pendants, and more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skill mechanics have been a controversial subject for fans. On the one hand players like the Diablo 2 skill tree that has players focusing on different skills for unique builds to complement their style of play. On the other hand players like that Diablo 3 took the pressure of planning builds, removed the risk of creating broken characters, and having to restart if you want to try a different skill &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Diablo series has gone through some interesting changes, both bad and good. Many fans consider Diablo 2 to be the highlight of the series with Diablo 3 introducing some interesting developments to the gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Returning to that dark and gritty tone of the first games is probably the biggest wish of the fanbase right now. Many want to feel that their actions matter, the morality of it all is a dark shade of gray, the heroes must make horrific sacrifices simply to delay or contain evil because defeating it is not possible, and maybe even see the player unwittingly carry out the demons’ plans like the first game &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The LEGO adaption of Episode VII, like the film itself, is best enjoyed as an adventure with fans and friends. Almost all LEGO games are an easy recommendation for those who want to play co-operatively, but this game’s sheer production value and variety of gameplay, while telling film’s fun story, cannot be surpas&lt;/div&gt;</summary>
		<author><name>SalinaVallejo</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Diablo_4:_Improvements_Blizzard_Really_Needs_To_Make&amp;diff=1769715</id>
		<title>Diablo 4: Improvements Blizzard Really Needs To Make</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Diablo_4:_Improvements_Blizzard_Really_Needs_To_Make&amp;diff=1769715"/>
		<updated>2025-10-10T18:12:15Z</updated>

		<summary type="html">&lt;p&gt;SalinaVallejo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reading the above ideas about Diablo 4 may come off as pessimistic, but again, the point is to consider how a design for the next game would look with a revenue model that would satisfy Blizzard’s expectations, and that of its shareholders. Gone are the days of putting out a game with a single DLC pack and calling it a day. Blizzard, and many others, seek to produce games as a service, and Diablo 3 simply did not cut it. Let us cross our fingers and hope for the best, that Diablo 4 both meets our expectations and Blizzard’s - though it’s hard to imagine such an ideal landing spot for the next game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overwatch is perhaps the least demanding of a consumer’s cash as it only has a single purchase point to access the game, but then has the benefit of loot boxes for the many cosmetic skins created for events scattered throughout the year. With that said, the esports push in the Overwatch League (OWL) likely keeps it relevant enough to justify additional development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Exactly why the plot has failed to hit home is a subject of debate, but it's something that Blizzard may want to address. Diablo 3 may have been the worst example of this, with a story that attempted a much greater scope but that failed to deliver much attachment to either the characters or the sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If this generation of consoles has taught us one thing, it’s that the advent of online gaming has not curtailed the demand for split-screen functionality. With historically supported split-screen games like Halo abandoning the feature – with the series’ most recent release of Halo 5: Guardians – in favor of power and performance, gamers are still able to enjoy a slew of titles with friends and strangers on consoles, albeit over an online infrastructure like Xbox Live or PlayStation Network and not on the same co&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It may be a matter of opinion for some that say Hearthstone is a friendly game for free-to-play players, but this writer has to agree with James &amp;quot;Firebat&amp;quot; Kostesich, the first World Champion of the game and currently one of the best in the Grandmasters Tour.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Following the disastrous announcement of Diablo: Immortal at BlizzCon 2018, players were somewhat relieved to learn that [http://www.ifidir.relevantdirectories.com/Diablo-IV-Blog_447686.html Diablo 4 Achievements] 4 is finally in development. Recently here at TheGamer, we discussed how the failure of the Real Money Auction House (RMAH) was a catalyst that shifted how Diablo 3 was developed, and subsequently abandoned long before its original vision was fulfilled. This included the cancellation of a second expansion called The King of the North, and the rumor of a cancelled Druid class.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The LEGO adaption of Episode VII, like the film itself, is best enjoyed as an adventure with fans and friends. Almost all LEGO games are an easy recommendation for those who want to play co-operatively, but this game’s sheer production value and variety of gameplay, while telling film’s fun story, cannot be surpas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although Diablo 3 is still plenty of fun, porting over its gameplay as-is into a sequel could make it feel a little dated in comparison to some competitors. Blizzard wouldn't need to reinvent the wheel, as there's only so much you can do to an isometric hack'n'slash without it turning into something more cumbersome, but it's clear that something needs to change h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cyberpunk 2077 is another video game that features plenty of easter eggs and homages to other pop culture productions, especially video games. One of the more noticeable ones may be the fact that players can literally find Hideo Kojima in Cyberpunk 2077 . However, one that players might have missed, is that the Bridge Baby from Death Stranding can be fo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players could find any turkey in Assassin’s Creed 3 and feed it a treat. Whilst doing so, players could enter the classic Konami code of Up, Up, Down, Down, Left, Right, Left, Right, B, A in order to give the turkey an Assassin’s hood, creating a rather adorable and funny Assassin Turkey for the Brotherh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Batman: Arkham Asylum was a marvel for DC fans, and even for those new to the Batman mythos. Batman: Arkham Asylum featured the Caped Crusader with his iconic Rogues Gallery, locked in Arkham Asylum as he fights his way out through the very criminals he put away. A sequel was bound to happen, but plans for Batman: Arkham City were actually well underway before it was even announced, and proof of that can be found in the Warden’s Off&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Full visual customization of the characters would be great. Not only would it allow players to really make their playable character their own, but it could also add to more variety in the multiplayer scene, with different takes on each character making multiplayer team-ups feel uni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There's a fair bit of customization in Diablo when it comes to the loot collected, but there are still elements that can't be controlled. This leaves the game a little at odds in comparison to to even some of the classic RPG world, let alone modern titles. Indeed, Diablo 3 does feel a little limited when it comes to choosing character designs, and Diablo 4 could do with an upgrade in that reg&lt;/div&gt;</summary>
		<author><name>SalinaVallejo</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:SalinaVallejo&amp;diff=1769707</id>
		<title>利用者:SalinaVallejo</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=%E5%88%A9%E7%94%A8%E8%80%85:SalinaVallejo&amp;diff=1769707"/>
		<updated>2025-10-10T18:09:58Z</updated>

		<summary type="html">&lt;p&gt;SalinaVallejo: ページの作成:「My name is Elizabeth (26 years old) and my hobbies are Footbag and Herping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog post; [http://www.ifidir.relevantdirectories.com/Diablo-IV-Blog_447686.…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Elizabeth (26 years old) and my hobbies are Footbag and Herping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog post; [http://www.ifidir.relevantdirectories.com/Diablo-IV-Blog_447686.html Diablo 4 Achievements]&lt;/div&gt;</summary>
		<author><name>SalinaVallejo</name></author>
	</entry>
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