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	<id>https://plamosoku.com/enjyo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WilliamsPerkinso</id>
	<title>炎上まとめwiki - 利用者の投稿記録 [ja]</title>
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	<updated>2026-05-15T11:00:26Z</updated>
	<subtitle>利用者の投稿記録</subtitle>
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		<id>https://plamosoku.com/enjyo/index.php?title=10_Apex_Legends_Octane_Memes_Only_True_Fans_Will_Understand&amp;diff=1768192</id>
		<title>10 Apex Legends Octane Memes Only True Fans Will Understand</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=10_Apex_Legends_Octane_Memes_Only_True_Fans_Will_Understand&amp;diff=1768192"/>
		<updated>2025-10-10T11:49:45Z</updated>

		<summary type="html">&lt;p&gt;WilliamsPerkinso: ページの作成:「&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends is a free-to-play online battle royale where players across the world get to face off in the Apex arena. Season by season, fans have pledged…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends is a free-to-play online battle royale where players across the world get to face off in the Apex arena. Season by season, fans have pledged their loyalty to their favorite legends (the characters gamers play as). One legend that is very popular among players is Octavio Silva, who is better known as Octane. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Octane is the adrenaline-loving daredevil who loves to go fast. He was introduced in the very first season of Apex Legends but was locked until gamers purchased him. They could do this through the different in-game currencies or by buying a special edition of Apex Legends. Octane's quick quips and his thrill-seeking personality have led to many fan-made memes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;10  Fasten Your Seatbelts &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As he has been around for so long, there are a lot of Octane Guides that make him a good character for beginners . Fans of the game, like Twitter user @getZestyBeast , know that if they choose to play at Octane they are going to experience a wild ride. Octane already wears the scars and reminders of his previous wild experiences before joining the Apex games. The most noticeable reminder of his adventures are his bionic legs. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Octane decided he wanted to break a speed record and in his mind, the most logical way to do this was to use a grenade. It ended with him in hospital and getting bionic legs, but this did not bother the legend. This shows just how much of a thrill-seeker Octane is. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9  Fastest In The West &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each legend has a passive, tactical, and ultimate ability that is unique to them. Octanes' tactical ability is called Stim. This is where he injects himself with a liquid that allows him to run much faster for a short period of time. Finding the best loot the quickest can mean the difference between surviving or dying. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is where some players, often those who are more concerned with their own survival, can use the Stim to their advantage. The speed at which he travels allows players using Octane to get to loot before other teammates. This can definitely be seen as an unfair move in a game where teamwork is paramount. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8  His Goggles Look Familiar &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As with most legends, Octane completely believes he looks cool, and fans agree to an extent. That being said, fans such as this Instagrammer can't help but focus on his goggles' similarities to other iconic characters. That piece of clothing has been subject to many memes and jokes across the [https://naldobenny.com/ Apex legends Updates] Legends fan base. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many fans believe that his goggles definitely have a more practical use. One way is by protecting his eyes from becoming dry whilst running at high speeds. The other way is also protecting his eyes whilst players use his ultimate ability. Octane's ultimate ability is throwing down jump pads that players can use to avoid dying in sticky situations . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7  He Is Speed &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are a few ways that gamers can go about playing Apex Legends. The more popular two are either working as a team to climb the leaderboard or ditching your team to run alone. For some gamers, Octane is the perfect choice in becoming a solo act as his abilities have no benefit to other players. As Twitter user @Apex_Memes shows, Octane is all about his own speed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Characters such as Lifeline have abilities that are designed to help their team but not Octane. Therefore, for those gamers who decided to leave their team to die to further their own cause, Octane has been a popular choice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;6  Speed Demon &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Being a champion in the game can mean a couple of different things for players. The first one is becoming champion through out-living and possibly killing all of the other players in that map session. This earns players a lot of XP points as well as boosting their number of season wins. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then, when starting another match, it is very possible that players that were champions in the previous ones will be the champion at the start of the match. This means that their player banner will appear all over the map and they will be a target. The game rewards highly to the player who takes out the champion. Fans agree that despite this, it would be in Octane's nature to gloat about how his speed helped him win. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5  Please Do Not &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For players who do not play as Octane, it is fair to say he can be the most irritating legend possible. His abilities apart from his jump pads are useless to other members of his team and his speed can be infuriating. The meme on the Twitter account @TitanfallBlog accurately sums up how many players feel. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It is crucial to remember that not all Octane players are like this and some genuinely do use their speed for the good of their team. It can be useful to distract enemies from getting too close to a fellow teammate. Unfortunately, it is well known among Apex Legends players that there are those who use Octane to antagonize other people. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;4  Sneaky Octane &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sometimes Octane can be used if players just want to have a bit of fun in the game and not take the battle so seriously. The odd things that some players get up to are highly amusing and they fit in very well with Octane's personality. One thing that players, such as this Twitter user , have discovered is that Octane is very good at sneak attacks on other squads. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many fans have found that Octane's speed means that they can sometimes ambush unsuspecting squads. This can lead to an entire squad wipe if the gamer's team are in it together (or if the gamer is very skilled on their own). However, players should be careful because Octane's tactical ability has a distinctive noise when it is active which can alert enemies to their location. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;3  Healing Themselves &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many fans agree that one of the best things about Octane is his passive ability. Although it seems quite selfish, his passive ability allows him and only him to heal over a period of time. Other legends require medical packs and syringes to heal, but these have to be scrouged from looting areas or death boxes. Lifeline has a drone that can heal all the team members if they stand near it although there are rumors she may be getting some changes soon . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Octane can use all of these methods too but as any true fan knows, these supplies need to be used carefully. Therefore the fact that he can heal on his own so long as he doesn't sustain any extra damage, makes Octane a popular choice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2  Octane Does Not Share &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players in the same team can ping (mark) pieces of loot that they think might be beneficial to other members of their team. Often, teams that use this ping system to work together will have a higher chance of becoming champions. Within this system, the other players in the team can put dibs onto a marked piece of loot. This is supposed to show other members of the team that they really need or want that piece of loot. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, that doesn't stop some Octane players from using their speed to an unfair advantage. There is always a cost as using his tactical ability will cost Octane some health. Therefore if players use it repeatedly to beat their team to loot, they run the risk of easily being taken down by other enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1  Closer Than He Seems &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A part of Apex Legends that is well known by fans is the sheer panic felt in-game. The panic is experienced at the beginning after everyone drops into the map and everyone has to scramble to find loot. The other panic moments are experienced when coming into contact with other legends. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some players try to outrun Octane. This almost always ends in an amusing but predictable result, as no one can outrun Octane. However, his speed can be his downfall as certain savvy players have figured out they can hide from him and he would be running so fast he would go straight past them. As with all legends, Octane's effectiveness is down to how the player chooses to use him. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEXT: The Definitive Apex Legends Character Tier List &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>WilliamsPerkinso</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Apex_Legends_Season_9:_Valkyrie_Breakdown_Abilities_And_Tips&amp;diff=1767745</id>
		<title>Apex Legends Season 9: Valkyrie Breakdown Abilities And Tips</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Apex_Legends_Season_9:_Valkyrie_Breakdown_Abilities_And_Tips&amp;diff=1767745"/>
		<updated>2025-10-10T09:49:57Z</updated>

		<summary type="html">&lt;p&gt;WilliamsPerkinso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends Season 9: Legacy is finally available to play after an admittedly rough launch, with servers down for most of the evening. Those players that were able to get in were left with just the Battle Royale mode, and the base roster of characters. Playing Apex Legends like it’s 2019. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But now the servers have mostly recovered, and after breaking its own Steam record, Apex Legends Season 9 is finally live, allowing players to become immersed in the new Arenas mode, and play with what might be the most exciting new addition, the new Legend, Valkyrie . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie is a brand new Apex Legends character with a deep history that ties into Titanfall 2 . Even her abilities are inspired by the Northstar Titan , and for good reason. In this guide we’re going to break down everything you need to know about Valkyrie in Apex Legends, including her backstory, her abilities, and the strategies you need to play as her in Apex Legends Season 9: Legacy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie Background And Lore In Apex Legends &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie has close ties to Viper and the Northstar Titan from Titanfall 2. You may remember that Viper appears as a boss, and appears to be killed by you. In Apex Legends’ Northstar trailer we see Viper before his demise taking care of his daughter Kairi Imahara , who took a joyride in Viper’s Northstar Titan, getting into a fair bit of trouble. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It seems that following this event, Kairi grew up and took on the moniker of Valkyrie. She worked with Kuben Blisk , the leader of the Apex Predators , and Rampart helped her create the gear she now takes into the Apex Games , which is complete with VTOL Jets that have Valkyrie flying through the air, and a missile barrage system that is a small-scale version of that which made the Northstar Titan famous. Click here for more on Kairi Imahara’s backstory and lore . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie’s Abilities In Apex Legends &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie’s abilities are finally fully confirmed and are going to give you a rundown of each here, and how to use it efficiently in battle. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recon Perk &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As a Recon-class character, Valkyrie will be able to use the Survey Beacons which are spread across the various maps, allowing her to view where the next ring will be in advance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Passive Ability - VTOL Jets &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;VTOL Jets has to be Valkyrie’s most interesting ability, allowing her to fly high into the air - though she flies fairly slowly. This gives her the ability to survey the battlefield and spot enemies in advance, but she will not be able to fire her weapon while ascending - though she will be able to use her Tactical Ability: Missile Swarm . Valkyrie will only be able to use her guns when descending, making it difficult to aim at distant enemies - though skilled players will certainly do just that. There is a height limit and a fuel limit to Valkyrie’s jets, but she will still have the most mobility out of any of the Legends on the roster - even Pathfinder . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tactical Ability - Missile Swarm &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As mentioned, Missile Swarm mimics that of the Northstar Titan from Titanfall 2. This allows you to mark a small section of the map with an array of red beacons, and a barrage of missiles will follow shortly after. This can be used every 30 seconds. Missiles will need to eject from Valkyrie’s gear and then move to the target location from overhead - meaning this is useless in areas with shallow ceilings, and you’ll need to be aware of how much clearance you have before using it. This might best be used to clear opponents out from behind cover, similar to a well-placed Thermite grenade. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ultimate Ability - Skyward Dive &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skyward Dive essentially turns Valkyrie into a mobile jump tower , allowing her to take her full team to the skies, and then land at another point in the map. This gives your whole team excellent mobility,  [https://naldobenny.com/ ApexGameZone Gaming blog] taking you across the map quickly, especially when combined with actual Jump Towers . This takes three minutes to recharge, but as a bonus Valkyrie will also mark all enemies within line of sight on the HUD for all party members whenever she is skydiving, making this a powerful method to locate and hunt down enemy teams, or retreat from a bad encounter. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Strategies And Tips To Play As Valkyrie In Apex Legends &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now that you know what Valkyrie’s abilities are, you probably have a good idea of how to play her in Apex Legends - but there are plenty of minor things you have to keep in mind in order to perform well in battle with this powerful Legend. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;VTOL Jet Limits &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As mentioned, you cannot fire while ascending using the VTOL Jets , and you will ascend fairly slowly - this is nothing like Horizon’s speedy gravity lift from previous seasons. This does mean that Valkyrie is a fairly obvious target, and even when she starts descending you can get some good hits in. If you’re a good shot with a sniper, Valkyrie can be taken down with ease, and that’s what you need to be aware of as a Valkyrie player. Staying in the air for too long can be a really bad decision. Be aware of the limits of your jet, and also aware of how far you need to fall before you can get behind cover and heal again. The jets are also fairly loud, so nearby players should instantly have a good idea of where a Valkyrie player is. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Skyward Dive Strategies &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skyward Dive is built for repositioning, but what you might not be considering is how useful this is in tense situations. You can probably imagine dozens of moments where you’ve been stuck between the encroaching ring and an enemy team, and this is where the Skyward Dive thrives, not only allowing you an easy escape but also painting enemies on your HUB so you’ll know where you can consider a safe landing spot. Combine Valkyrie’s Skyward Dive with Mirage’s skydive decoys and you should be able to mystify enemies and relocate quickly and easily. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: Apex Legends: Legacy - Arenas, Valkyrie, Lifeline Tweaks, Olympus Changes, And Everything From Our Hands-On &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>WilliamsPerkinso</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=Apex_Legends_Interview:_Season_9_Valkyrie_Arenas_Olympus_Infestation_And_More&amp;diff=1758999</id>
		<title>Apex Legends Interview: Season 9 Valkyrie Arenas Olympus Infestation And More</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=Apex_Legends_Interview:_Season_9_Valkyrie_Arenas_Olympus_Infestation_And_More&amp;diff=1758999"/>
		<updated>2025-10-08T08:03:39Z</updated>

		<summary type="html">&lt;p&gt;WilliamsPerkinso: ページの作成:「&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends Season 9: Legacy and the brand new Legend Valkyrie are making their debut in the Apex Games on May 4, and we’ve sat down with the team at R…」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends Season 9: Legacy and the brand new Legend Valkyrie are making their debut in the Apex Games on May 4, and we’ve sat down with the team at Respawn Entertainment to get some details on what we can expect to see from the new season. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Olympus is going to get a major overhaul, but possibly the biggest and most exciting addition to the new season is the Arenas mode , which will see 3v3 PVP matches where players can hone their abilities and weapons without the threat of being third-partied. If you want to know more about the team’s decisions behind new content and map changes, or want to know why Lifeline’s abilities have been redesigned , then all of those answers and more are available below. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We were joined in this interview by Robert West , senior game designer, Daniel Klein , lead game designer, Ashley Reed , senior writer, and Dave Osei , lead level designer. These four individuals may know more about Apex Legends than anyone else on the planet, so they were the perfect people to interrogate for more details on Season 9: Legacy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can find out more about Season 9: Legacy from our hands-on impressions right here . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The biggest addition to season nine has to be the Arenas mode, has it always been a goal for the team to introduce small scale PvP fights?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Robert West] I'm not sure if that's always been a goal, but we're always experimenting with different ways to play. And we're prototyping things and we kept iterating on things that we found fun, and liked, and pushing that further. Originally, we were thinking this might be a limited-time mode, and over time we realised it has more legs than that, so we gave it more support, pushed it further, and it got bigger and bigger. We all love the fights and PvP in the game, so different ways to experience that is cool. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Daniel Klein] We know a lot of people really enjoy our gunplay and movement - we think it's pretty decent - but Battle Royale just isn't their cup of tea. We just want more people to be able to play with the toys that we've built over the years. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Can you share your plans for the competitive scene that will surely be faithful to Arenas?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] Well, we don't have plans quite honestly. We don't believe in building a thing specifically for esports. I come from a company [Riot Games] that's done things very differently. In the early days [Riot] didn't get involved in esports for League of Legends until the community started running their own tournaments. I personally feel that's a much better way to do it. Follow the lead of your players. Obviously we have very high hopes. We think Arenas is a very competitive, really cool mode. We've had these round nine games that go to Sudden Death, where we're all shouting on Discord. So we do have very high hopes that it can be competitive mode. We haven't made any fixed plans yet. We'll see how players deal with it. We'll see what the reception is and then we'll support whatever players want to do. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So you're saying that you're looking to support players that will build a community around it?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] Yeah. If the desire is there, we want to jump in and give you the tools for it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Talking about the story and lore of Apex Legends, tell me, who was the old friend that Kuben Blisk took Ash away to meet and why is she now back for Arenas?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Ashley Reed] Well, that is something I think we want you to explore in the story, so I don't want to give any spoilers on that. Hey, it's so much better if you experience it in the game - way better. But yeah, we're definitely folding some existing characters, characters with connections to the legacy of Respawn the legacy of Titanfall into Apex, and we always love exploring, like: 'okay, if we introduce this element, what does that do? How does that affect characters who are connected to it? How do they feel about it? How do they confront that?' That's our bread and butter. That's the stuff we really like digging into and really like exploring, so we hope the fans feel similarly when they get to experience Arenas themselves. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What can you tell us about the weird ship that has dropped off some alien plants on Olympus?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[AR] So pretty much all I can say without going into spoilers is there is a strange unmanned spacecraft that shows up in Olympus with all these plants. Where did they come from? Why did they get sent here? We might have to find that out, and it may be connected to another Legend. Valkyrie is very big this season, but other Legends play a pretty big part too. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Dave Osei] I can say from the design perspective, we wanted to try something different for map updates. We had a trend earlier of just destroying maps for a map update, a Harvester coming down on World's Edge and creating a lava crack, just dropping Skull Town off the map in Kings Canyon. So for Olympus, we wanted to go outside our box and try something new, adding something to my map, rather than taking away from the map or destroying an area. So this Infestation gives us another tool in our toolbox of how to change how we do map updates in the future. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;How did you decide which parts of Olympus needed to change?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DO] Actually when we started this map update, we started before Olympus even came out. So a lot of this was a design call of confidence, asking 'where do we think we need to improve on Olympus before this ships?' We noticed early on that fewer people were dropping their Orbital Sannon and Solar, just because it was further away from the rest of the map. We have two Tridents over there and we had a balloon, we thought that'd be enough to get people to want to drop there and then come out to the centre of the map. But it still was not getting as much traffic as we wanted, and that actually backed up our intuition. So placing something a lot more beefy down there that can draw more attention to your eye and make you more accessible to bigger loot seemed like a good idea from our perspective. So we're happy that we chose that location. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valkyrie‘s abilities are very similar to those of the Northstar Titan, which is of course piloted by her father, Viper. Were there, at any point, plans to put a Titan into the game?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] No, never. Apex is built from the ground up for human-scale combat. That includes weapons, abilities, maps - you would have to redesign the game from scratch to accommodate Titans. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;How do you balance Legend abilities and weapons between the Battle Royale mode and Arenas mode? Is that something that's going to be a developing thing?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] I absolutely expect that there'll be follow up balance changes, but we have simple ways to balance the cost of abilities, such as how many you get for free and how often you can use your ultimate, that are Arenas specific. We've had to make some small changes to some abilities to make them make sense in Arenas, like Valkyrie doesn't go all the way up [when using her Ultimate], because the map isn't big enough for that. But in terms of balance, we tried to achieve the same balance state between Arenas and Battle Royale. Again, we've got lots of plans of what to do if something is on fire, or if something else becomes a problem, but right now, I honestly don't think anyone in the world knows what's going to happen. We have our data collection set up and we're ready to react to it. I hope we'll be in a world where there'll be a small spectrum of power that Legends can have between Battle Royale and Arenas. I'd never want to be in a world where someone says; 'never pick Crypto in Arenas because he's useless,' or 'you can only bring Rampart in Arenas because she doesn't do anything in the Battle Royale,' right? That I would step in and fix, but small things like, 'Oh, this guy does a lot better in Arenas.' And cool, that's fine. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Do you think in that case, it'll be potentially that some Legends have different balancing between the Arenas and the Battle Royale?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] I hope not. There are small differences right now, Lifeline's Ultimate and Valkyrie's Ultimate are different, but that's just to accommodate the needs of the mode, rather than balance. I hope we never have to be in a position where we have to change an ability between Arenas and Battle Royale for balance. That would be really awkward. One of the goals of Arenas is that you can use it as practice, right? You go in, you get lots of practice with your abilities, weapons and so on. And if we then say 'hey, you're practising one balanced state, but then you go into Battle Royale and that's different,' then, we've failed on that goal. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[RW] If we find that things aren't as balanced as we like, we can adjust the number of starting charges you have for your abilities, and the cost, and that kind of thing. We have some room there to play with. As far as weapons go, they're going to be the same on both, and we're also using cost there primarily to balance. In Battle Royale you might drop and have some weapons you pick up right away that are early weapons that you might replace, you might replace your Alternator with the R301 later, keep the attachments and stuff, and those are priced accordingly. Beyond that, a lot of the times it just comes down to player preference, some players just like some weapons over others, so we're trying to keep that open to let players gravitate towards the weapons they want, and still have enough resources left over to buy other stuff in the shop and be able to react to the other team. If you see that they're going snipers, you need to make your choices accordingly. Keeping the weapons open for you to pick round to round was a goal too. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] I will say it's interesting that you can choose your weapons freely, particularly for characters like Rampart who have a strong binding to a weapon class, right? If you play Rampart in the Battle Royale, sometimes the RNG will just screw you and you never see an LMG. And you're like, 'well, I guess I don't have a passive this game.' In Arenas if you want to load in and buy a Spitfire every round, more power to you, have fun. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[RW] And the enemy is going to see that, and they're going to do their best to work around that, right? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You've mentioned multiple times that you want Apex to be a gun-based game more than a Legend-based game. How do you approach or balance a shooter which is hero-based, but with deemphasized abilities?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] The way that I always think of it is that abilities set the battlefield, set the context in which the gun game happens. So they should shape your decision making, but they should not be the end-all-be-all of your decision making - you should not die because somebody used an ability correctly, that would not be [https://Naldobenny.com/ Apex Legends collectibles]. But if you die because somebody placed a Gibraltar Ultimate on a certain piece of cover you're holding, and you were forced to run out and they gunned you down while you ran out, that feels like Apex, right? So that's how I like to think about it. Abilities should mould the gun game, and the gun game is ultimately what decides who wins and who loses. Even to the point where maybe you placed your Gibraltar Ultimate perfectly, but they’re just ignoring it and shooting you down because you're showing your face. That's fine, too, right? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Are you afraid of adding too many weapons or hop-ups to the game and scaring off new players?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] Yes, of course. I mean, that's a thing we have to keep in mind. But we are taking some steps to make sure our loot pool doesn't get too bloated. For instance, there was a limited-time mode earlier this year called Locked And Loaded where all white loot was removed from the ground, but it had some long term balancing problems that we're not okay with. But we are taking steps toward that state. In Legacy you will see everybody starts with a starter kit, so a white armour, white knockdown shield, white helmet, two cells, two syringes. It's really good, by the way, it just feels like you can land and you don't immediately lose if the enemy finds a purple armour and you find nothing. This will allow us to remove white helmets etc. from the loot pool. We have further work going into future seasons where we're hopeful that, if we can pull it off, we can remove even more. And obviously we are always rotating hop-ups out of the game as we put new ones in. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once again one of my favourite Legends has been nerfed. Why did you do Lifeline dirty like that? You already took Pathfinder from me...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[DK] Wait until you play her! Pathfinder is back, isn't he? We took Low Profile off him, he's fine. Give him a try. Yeah, Lifeline was just boring, right? Here's a Legend, literally all of her power is in reviving teammates, and her Tactical and Ultimate may as well be fart buttons, right? Doesn't do anything. That's not good game design, that offends me on a spiritual level. So I was very adamant that we had to go in there and fix it. Honestly, play with the new Ultimate a little bit. It feels really good. Even if you drop late, everyone on your team is gonna have some pretty nice gear. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apex Legends Season 9: Legacy launches on May 4 on all platforms. Thank you to the Respawn Entertainment team for handling my accusatory Lifeline question like heroes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: Who Is Ash In [https://Naldobenny.com/ Apex legends Ranked guide] Legends And Titanfall? What Is The Arena In Season 9? &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>WilliamsPerkinso</name></author>
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		<title>利用者:WilliamsPerkinso</title>
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		<updated>2025-10-08T08:02:35Z</updated>

		<summary type="html">&lt;p&gt;WilliamsPerkinso: ページの作成:「I like my hobby Equestrianism. Seems boring? Not!&amp;lt;br&amp;gt;I also  try to learn Vietnamese in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog; [https://Naldobenny.com/ Apex legends Ranked guide]」&lt;/p&gt;
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&lt;div&gt;I like my hobby Equestrianism. Seems boring? Not!&amp;lt;br&amp;gt;I also  try to learn Vietnamese in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog; [https://Naldobenny.com/ Apex legends Ranked guide]&lt;/div&gt;</summary>
		<author><name>WilliamsPerkinso</name></author>
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