<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://plamosoku.com/enjyo/index.php?action=history&amp;feed=atom&amp;title=All_Helmets_In_Baldur_s_Gate_3</id>
	<title>All Helmets In Baldur s Gate 3 - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://plamosoku.com/enjyo/index.php?action=history&amp;feed=atom&amp;title=All_Helmets_In_Baldur_s_Gate_3"/>
	<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;action=history"/>
	<updated>2026-05-05T08:16:28Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2015706&amp;oldid=prev</id>
		<title>2025年11月24日 (月) 23:49にAntonLittletonによる</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2015706&amp;oldid=prev"/>
		<updated>2025-11-24T23:49:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年11月24日 (月) 23:49時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Curse a creature so it takes additional damage whenever you attack it and to inflict Disadvantage on Ability Checks with an Ability of your choosing. If the target dies before the spell ends, you can use a bonus action to hex a new creature.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the take 2d6 Cold damage. Creatures ending their turn in the area possibly take 2d6 Acid damage. The area is Difficult Terrain and creatures within are Blinded.&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list of all the helmets that &lt;/del&gt;you can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur's Gate 3. Click on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amulets &lt;/del&gt;that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curse &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature so &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes &lt;/del&gt;additional damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whenever you attack &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and to inflict Disadvantage on Ability Checks with an Ability of your choosing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target dies before &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spell ends&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can use a bonus action &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hex a new creature&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enchantment &lt;/del&gt;Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magically Charm &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humanoid &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain Advantage on Ability Checks in dialogue and prevent it from attacking&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enemies have &lt;/del&gt;Advantage on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws against being Charmed. When the spell ends&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the target might accuse you of Charming them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best Ranger companions in BG3 are Halsin as a fellow support and damage role&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Karlach as your primary melee Tank &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bruiser&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gale as a ranged spellcaster dealing damage and controlling the battlefield from afar.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In Baldur's Gate 3 , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ranger builds can be enhanced further with the use of specific &lt;/del&gt;consumables&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Certain potions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like the Elixir of Vigilance&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will grant combat&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;oriented bonuses for this best Ranger build&lt;/del&gt;,  [https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www&lt;/del&gt;.baldursgateguide.com/articles/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleashing&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hexblade&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pact&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guide&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;baldur-s&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gate-3&lt;/del&gt;.html &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldursgateguide&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while others, like &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Potion of Speed, will give Rangers more &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do in turn&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based gameplay&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your attack summons thorny vines&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing Weapon Damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possibly Ensnaring your target&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ensnared creatures cannot move and take 1d6 Piercing damage &lt;/del&gt;at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each turn. An ally can use its help action to try and tear away &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vines&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Typically&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur's Gate 3 classes &lt;/del&gt;like the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ranger that don't rely heavily on spellcasting don't have as &lt;/del&gt;many &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choices &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make while leveling&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the sheer number of class features available to this BG3 Ranger build and the class' ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use low-level spells (like a Paladin)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers actually have quite &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot to choose from as they level &lt;/del&gt;up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Ranger and Rogue multiclass build makes for an exceptionally powerful combination, as long as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character chooses &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gloomstalker and Thief subclasses for &lt;/del&gt;each &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;class&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Gloomstalker subclass for the Ranger grants lots of stealth-related abilities, but not Sneak Attack&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers are &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage-oriented class &lt;/del&gt;that can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;either focus &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;track&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hunt&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill targeted prey&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or summon an Animal Companion as a controllable ally&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite their name, Rangers aren't limited to Ranged combat, but just about all of the major BG3 Ranger builds rely on Ranged skills for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;majority &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their damage&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Half Wood Elf is the best Ranger race &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BG3 for players who don&lt;/del&gt;'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t particularly like the idea of playing as a Gnome. The Half Wood Elf has &lt;/del&gt;one of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;longest movement distances of any Race&lt;/del&gt;, and they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain proficiency &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stealth for free&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is really useful for skirting around combat &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect ranged angle&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Protect &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature against aberrations&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;celestials, elementals&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fey&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fiends&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undead. The target can't be Charmed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Frightened, or possessed &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them, and when these creatures attack it, they do so with disadvantage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inflicts Protection from Evil and Good&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers have three very distinct builds available &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them in Baldur's Gate 3 : Hunter, Beast Master, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gloomstalker. When &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comes down &lt;/del&gt;to it, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having more party members with more abilities &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;throw down in combat is often better than higher single-target &lt;/del&gt;damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. As such, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beast Master is easily the best pure Ranger build in BG3 &lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition to everything you unlock while leveling as a Paladin, your Subclass also determines what you unlock at certain levels. As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paladin, &lt;/ins&gt;you can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select a subclass at Level 1, &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character creation menu&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helmets &lt;/ins&gt;that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Besides being a simple light source, it can be used as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mundane means of igniting flammable surfaces if properly set nearby. It can also have the Dip can be used on &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as a infinite source of &lt;/ins&gt;additional &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for three rounds, making &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very useful for stationary ranged characters wanting extra damage. A half-burnt beeswax candle&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The artist has exaggerated &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;points of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ears&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which seem &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cut the canvas dark like pale knives. The garb and crossed hands of this eminent man are beautiful, poised, and utterly indicative of means&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Necromancy &lt;/ins&gt;Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transform yourself or an ally into &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cloud of mist &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid attacks&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The target becomes Resistant to all damage, gains &lt;/ins&gt;Advantage on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Constitution&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dexterity&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Strength Saving Throws&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becomes tiny in size&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In Baldur's Gate 3 , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are countless trinkets to aid you on your quest. Whether they're &lt;/ins&gt;consumables, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dyes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or lore&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;building accessories&lt;/ins&gt;,  [https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Www&lt;/ins&gt;.baldursgateguide.com/articles/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;baldur&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gate&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crate&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tower&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;madness&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thrives&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;.html &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;baldursgateguide.com&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are many items that you can possibly get your hands on if you're so lucky. The table below is a compilation of all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;items documented &lt;/ins&gt;to-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date within Baldur's Gate 3&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transform yourselfand all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to non—magical damage, gain Advantage on Constitution, Dexterity and Strength Saving Throws&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become tiny in size&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here a woman holds her duster with both hands, as if marketing it, not for consumption or purchase, but for appreciation of its fluffy purposeful shape so adroit &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wiping away uncleanliness (a useful juxtaposition for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cleanliness &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;image)&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some other races may offer more HP or Strength&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can be beneficial for a melee support role &lt;/ins&gt;like the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oath of Devotion Paladin, but this single ability will unlock &lt;/ins&gt;many &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more doors – figuratively and literally.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Target yourself or an ally &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become Hastened&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The creature has a +2 bonus to Armour Class&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and can take one additional Action per turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The target receives Disadvantage on Charisma Checks and is alflicted with Vulnerability &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all damage. The creature begins &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mortify&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becoming &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;festering flesh sack propped &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by bones, impairing its Charisma&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list of all the Transmutation Spells in Baldur's Gate 3. Click on the Spell in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about &lt;/ins&gt;each &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual item&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows a tooltip with more information including Spell properties and other helpful information&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list of all the Boots &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find in Baldur's Gate 3. Click &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Item in the table below &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learn more about each individual item. Each post shows a tooltip with more information&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as where to get it and other helpful information.&amp;lt;br&amp;gt;â— A simple canvas bag&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect for carrying almost anything. â— A durable bag of thick canvas &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leather&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adorned with numerous straps and heavy buckles&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â— A dark stain mars &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;underside &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this otherwise clean backpack&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paladin Class &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Gate 3 is &lt;/ins&gt;one of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game's most restrictive&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as their core Class features &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spells are determined by an Oath &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are bound to. The Paladin Class is a Heavy armor user with Cleric-like healing and support abilities, but make a wrong move either &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or out of combat&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and you might lose access &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oath-based powers, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core part of each Paladin build&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At Level 3, Sacred Weapon adds CHA to Attack rolls as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new Channel Oath&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside Turn the Unholy. Oath of Devotion Paladins also gain Protection from Evil and Good &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanctuary&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lesser Restoration&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Silence always&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prepared &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 5&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cause a metal weapon or armour &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glow red-hot &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;force the creature touching &lt;/ins&gt;it to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let go or receive Disadvantage on Attack Rolls and Ability Checks. If the creature is only wearing metal armour, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always rcccivcs Disadvantage. If the creature is still touching the metal&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can use a bonus action on subsequent turns &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal another 2d8 Fire &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and force &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature to let go or receive Disadvantage&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AntonLittleton</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2011755&amp;oldid=prev</id>
		<title>2025年11月24日 (月) 03:41にCharisLawry39による</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2011755&amp;oldid=prev"/>
		<updated>2025-11-24T03:41:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年11月24日 (月) 03:41時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute Bane: When the wearer hits &lt;/del&gt;a creature &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a weapon &lt;/del&gt;attack&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receives a 1d4 penalty &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack Rolls and Saving Throws&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The same penalty applies &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anyone using these gloves without bearing the Absolute's brand&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you're looking for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the Gloves that you can find in Baldur's Gate 3&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we've got you covered&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows a tooltip with more information, such as where to get it &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other helpful information&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Www.Baldursgateguide.com/articles/baldur-s-gate-4-s-crucial-choice-embracing-bg3-s-legacy-cast.html RPG &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continuity] &lt;/del&gt;with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grant &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;semblance &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;life to a corpse, allowing it to answer questions. Skeleton and creatures killed with Acid, Fire, Lightning, Necrotic, or Radiant damage no longer have a mouth and &lt;/del&gt;can'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t be made to talk using this spell&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Alter &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terrain around you, allowing nearby allies &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;travel with ease&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You and your allies aren't affected by Difficult Terrain, can't be Restrained or Paralysed, and gain Resistance to Poison damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Searing Smite: Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage and marks the target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage everyt turn, until it succeeds on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Constitution saving throw.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Absolute Bane: When the wearer hits a creature &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a weapon attack&lt;/del&gt;, it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receives a 1d4 penalty to Attack Rolls &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws. The same penalty applies to anyone using these gloves without bearing the Absolute's brand&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 3 Spells &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/del&gt;in the table below to learn more. Each post shows a tooltip with more information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Spell properties &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helmets that you can find &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Folk Heroes, &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain proficiency in Animal Handling and Survival and trigger inspiration when doing acts &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heroism but more &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mythical &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;localized sense&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like freeing the Hag's thralls, rescuing named NPCs&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;otherwise working to help &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;downtrodden and helpless&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's a list of all the Conjuration Spells in &lt;/del&gt;Baldur's Gate 3. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows a tooltip with more information including Spell properties and other helpful information&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Create a sphere &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cold blackness&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teeming with unknown horrors. Creatures starting their turn &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the take 2d6 Cold damage. Creatures ending their &lt;/del&gt;turn &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the area possibly take 2d6 Acid damage. The area is Difficult Terrain and creatures within are Blinded&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because of their Oath&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paladins tend &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create moments &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;positive Inspiration more often than other classes – players are basically forced &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roleplay &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good guy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after all&lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mandated by &lt;/del&gt;the class&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'s three Oath choices&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transform yourself &lt;/del&gt;or an ally &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into a cloud of mist to avoid attacks&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The target becomes Resistant &lt;/del&gt;to all damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, gains Advantage on Constitution, Dexterity, and Strength Saving Throws, and becomes tiny in size&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It's a dangerous world out there &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur&lt;/del&gt;'&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Gate 3. So make sure you're outfitted with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best armor&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Below, we've compiled a list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour that you can find &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur's Gate 3. Click on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Armour properties and other helpful information&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Project &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phantasmal image so frightening it makes targets drop whatever they are holding &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become Fearful&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the &lt;/del&gt;target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ends their turn where they &lt;/del&gt;can't &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see you&lt;/del&gt;, they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can make another Saving Throw to shake off their fear&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Paladin Class &lt;/del&gt;in Baldur's Gate 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is one of the game's most restrictive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as their core Class features &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spells are determined by an Oath they are bound &lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The Paladin Class is a Heavy armor user &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cleric-like healing and support &lt;/del&gt;abilities&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but make a wrong move either &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or out of &lt;/del&gt;combat&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and you might lose access to Oath&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based powers&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core part of each Paladin &lt;/del&gt;build.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curse &lt;/ins&gt;a creature &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it takes additional damage whenever you &lt;/ins&gt;attack it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict Disadvantage on Ability Checks with an Ability of your choosing&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the target dies before the spell ends, you can use a bonus action &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hex a new creature&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Create &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sphere &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cold blackness&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teeming with unknown horrors&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creatures starting their turn in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take 2d6 Cold damage. Creatures ending their turn &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area possibly take 2d6 Acid damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The area is Difficult Terrain &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creatures within are Blinded&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the helmets that you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find in Baldur&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Gate 3&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learn more about each individual item&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tooltip &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more information&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as where to get &lt;/ins&gt;it and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other helpful information&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amulets that you can find &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the table below to learn more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about each individual item&lt;/ins&gt;. Each post shows a tooltip with more information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/ins&gt;and other helpful information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Curse a creature so it takes additional damage whenever you attack it and to inflict Disadvantage on Ability Checks with an Ability of your choosing. If the target dies before the spell ends, you can use a bonus action to hex a new creature&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enchantment Spells &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Spell properties &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magically Charm a humanoid to gain Advantage on Ability Checks in dialogue and prevent it from attacking. Enemies have Advantage &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws against being Charmed. When &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spell ends&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the target might accuse you &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Charming them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best Ranger companions &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BG3 are Halsin as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fellow support &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage role&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Karlach as your primary melee Tank and bruiser&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gale as a ranged spellcaster dealing damage and controlling &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlefield from afar&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;Baldur's Gate 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Ranger builds can be enhanced further with the use of specific consumables&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Certain potions, like &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elixir of Vigilance, will grant combat-oriented bonuses for this best Ranger build,  [https://www.baldursgateguide.com/articles/unleashing-&lt;/ins&gt;the&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-hexblade-your-ultimate-dark-pact-guide-for-baldur-s-gate-3&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;html Baldursgateguide&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com] while others, like the Potion &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speed&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will give Rangers more to do &lt;/ins&gt;in turn&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-based gameplay&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Typically, Baldur's Gate 3 classes like the Ranger that don't rely heavily on spellcasting don't have as many choices to make while leveling. However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the sheer number &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;class features available to this BG3 Ranger build and the class' ability &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use low-level spells (like &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paladin)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers actually have quite a lot to choose from as they level up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Ranger and Rogue multiclass build makes for an exceptionally powerful combination&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long as a character chooses &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gloomstalker and Thief subclasses for each &lt;/ins&gt;class&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The Gloomstalker subclass for the Ranger grants lots of stealth-related abilities, but not Sneak Attack&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers are a damage-oriented class that can either focus on their ability to track, hunt, and kill targeted prey, &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;summon &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Animal Companion as a controllable &lt;/ins&gt;ally. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite their name, Rangers aren't limited &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ranged combat, but just about &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the major BG3 Ranger builds rely on Ranged skills for the majority of their &lt;/ins&gt;damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Half Wood Elf is the best Ranger race &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BG3 for players who don&lt;/ins&gt;'&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t particularly like &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;idea of playing as a Gnome&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Half Wood Elf has one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;longest movement distances of any Race, and they gain proficiency &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stealth for free, which is really useful for skirting around combat to get &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect ranged angle&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Protect &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature against aberrations, celestials, elementals, fey, fiends, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undead&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;target can't &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be Charmed, Frightened, or possessed by them, and when these creatures attack it&lt;/ins&gt;, they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do so with disadvantage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inflicts Protection from Evil and Good&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rangers have three very distinct builds available to them &lt;/ins&gt;in Baldur's Gate 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Hunter, Beast Master&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gloomstalker. When it comes down &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it, having more party members &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more &lt;/ins&gt;abilities &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to throw down &lt;/ins&gt;in combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is often better than higher single&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target damage. As such&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beast Master is easily the best pure Ranger &lt;/ins&gt;build &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in BG3 &lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CharisLawry39</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2008386&amp;oldid=prev</id>
		<title>2025年11月23日 (日) 13:03にOttoDonnellによる</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2008386&amp;oldid=prev"/>
		<updated>2025-11-23T13:03:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年11月23日 (日) 13:03時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monks who follow &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Way of Shadow subclass will find themselves more easily able to pull off stealthy maneuvers and benefit from sticking to the shadows and out of sight. It's something between &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;melee and a ranged caster class, &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lots of variety – now that the full release of Baldur's Gate 3 is here, fans are starting to understand just how strong this class can be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cause &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;metal &lt;/del&gt;weapon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or armour to glow red-hot and force the creature touching &lt;/del&gt;it to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let go or receive Disadvantage on &lt;/del&gt;Attack Rolls and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ability Checks&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the creature is only wearing metal armour, it always rcccivcs Disadvantage. If the creature is still touching the metal, you can use a bonus action on subsequent turns &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal another 2d8 Fire damage and force &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature to let go or receive Disadvantage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The max level in Baldur&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gate 3 is Level 12, and most of the time, each level you gain will grant something new for your Monk build. In character creation you gain the basics for the Monk class, then steadily gain Feat Choices, new spells and abilities, subclass features, and increase your Proficiency Bonus&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It's a dangerous world out there in Baldur's Gate 3. So make sure &lt;/del&gt;you're &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outfitted with the best armor. Below, we've compiled &lt;/del&gt;a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour &lt;/del&gt;that you can find in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour Name/Icon &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Armour properties &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conjure &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flaming scimitar &lt;/del&gt;in your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hand that deals 3d6 &lt;/del&gt;Fire damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and sheds bright light in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3m radius &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dim light &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 6m radius&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The blade &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unequipped &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equipped again, but has &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay on the spellcaster's person&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monks rely on DEX &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WIS for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;majority of their abilities&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Way of Shadow Monk builds are no different&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Choose &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background that either fits &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these types of skills for further bonuses to your rolls&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like the Criminal which grants proficiency &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stealth (used for Hide) &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deception&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons that you can find &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Name/Icon &lt;/del&gt;in the table below to learn more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about each individual item&lt;/del&gt;. Each post shows a tooltip with more information including &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 2 Spells &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/del&gt;in the table below to learn more. Each post shows a tooltip with more information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Spell properties &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shoot a green arrow that covers &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ground with acid. Deals 4d4 Acid damage immediately &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2d4 Acid damage at the end &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turn. If the spell misses&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target still takes half the initial damage&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute Bane: When the wearer hits a creature with a weapon &lt;/del&gt;attack, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it receives a 1d4 penalty to Attack Rolls &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The same penalty applies &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anyone using these gloves without bearing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute's brand&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helmets that you can find &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour is an important component &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur's Gate 3. Specifically&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can outfit your character &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Effects range from defensive measures such as protecting &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wearer from Critical Hits to offensive postures like gaining a Bonus Action&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whatever &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case may be, there &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plenty of helmet items to consider in your character build&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Searing Smite: &lt;/del&gt;Your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon flares with white-hot intensity&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It deals an extra &lt;/del&gt;1d6 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fire &lt;/del&gt;damage and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marks &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target with Searing Smite&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/del&gt;target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Searing Smite takes 1d6 Fire &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyt turn&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until it succeeds &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;Constitution &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saving throw&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call down &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;silvery beam &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pale light &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deals 2d10 Radiant damage to any creatures that enters it or starts its turn &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;light. You can use an action &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move the beam 18m&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successful save, targets still take half damage&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curse &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature &lt;/del&gt;so it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes additional damage whenever you attack it &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to inflict Disadvantage on Ability Checks with an Ability of your choosing&lt;/del&gt;. If the target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dies before the spell &lt;/del&gt;ends, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use a bonus action &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hex a new creature&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Choosing the Thief Rogue subclass as a Monk will bar the player from the Shadow Strike ability (Level 11 Shadow Monk) and the Purity of Body ability (Level 10 Monk). However, it unlocks the ability to Sneak Attack, which works perfectly &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tandem with the Shadow Monk's playstyle.&amp;lt;br&amp;gt;Updated April 6, 2025 by Erik Petrovich : Patch 8 for &lt;/del&gt;Baldur's Gate 3 is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right around &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corner&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though lots of the new subclasses seem like a lot of fun &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play, the base game still offers some very powerful options for the best Monk [https://Www.baldursgateguide.com/articles/unleashing-the-hexblade-your-ultimate-dark-pact-guide-for-baldur-s-gate-3.html hexblade Warlock build] in BG3&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Way of Shadow Monk &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still the best Monk build in BG3 – but that could change &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the release of Patch 8. Until then&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick with this Way &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shadow Monk guide to learn the best Monk build tips, what makes the Way of Shadow such a powerful subclass for the Monk&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other information that will help &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;min-max your Monk character. This Monk build guide has been updated &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add in&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game flavor descriptions of the class and subclass&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as a new small section with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best consumables for the Monk, including both potions and elixirs, in the Equipment section&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute Bane: When &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wearer hits &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature &lt;/ins&gt;with a weapon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receives a 1d4 penalty &lt;/ins&gt;to Attack Rolls and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The same penalty applies &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anyone using these gloves without bearing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brand&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;you're &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looking for &lt;/ins&gt;a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gloves &lt;/ins&gt;that you can find in Baldur's Gate 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, we've got you covered&lt;/ins&gt;. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your [https://Www.Baldursgateguide.com/articles/baldur-s-gate-4-s-crucial-choice-embracing-bg3-s-legacy-cast.html RPG character Continuity] with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus Action. Whatever the case may be, there are plenty of helmet items to consider &lt;/ins&gt;in your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grant a semblance of life to a corpse, allowing it to answer questions. Skeleton and creatures killed with Acid, &lt;/ins&gt;Fire&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Lightning, Necrotic, or Radiant &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no longer have &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mouth &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can't be made to talk using this spell.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Alter the terrain around you, allowing nearby allies &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the area to travel with ease&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You and your allies aren't affected by Difficult Terrain, &lt;/ins&gt;can&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'t &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Restrained or Paralysed, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain Resistance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poison damage&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Searing Smite: Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marks &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage everyt turn&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until it succeeds on a Constitution saving throw&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Absolute Bane: When the wearer hits &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a weapon attack&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it receives a 1d4 penalty &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack Rolls &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws. The same penalty applies to anyone using these gloves without bearing the Absolute's brand&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'s &lt;/ins&gt;a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 3 Spells &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/ins&gt;in the table below to learn more. Each post shows a tooltip with more information including &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/ins&gt;properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helmets that you can find &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the table below to learn more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about each individual item&lt;/ins&gt;. Each post shows a tooltip with more information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Folk Heroes, on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand, gain proficiency in Animal Handling &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Survival &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger inspiration when doing acts &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heroism but more in a mythical and localized sense, like freeing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hag&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thralls, rescuing named NPCs&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and otherwise working to help &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;downtrodden and helpless&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your &lt;/ins&gt;attack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;summons thorny vines&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take 1d6 Piercing damage at the start of each turn&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An ally can use its help action &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;try and tear away &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vines&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conjuration Spells &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Spell properties &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Create a sphere &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cold blackness&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teeming &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unknown horrors&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creatures starting their turn in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take 2d6 Cold damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creatures ending their turn in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area possibly take 2d6 Acid damage. The area is Difficult Terrain and creatures within &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blinded&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ensnared creatures cannot move and take &lt;/ins&gt;1d6 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piercing &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the start of each turn. An ally can use its help action to try &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tear away the vines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Because of their Oath, Paladins tend to create moments of positive Inspiration more often than other classes – players are basically forced to roleplay a good guy, after all, as mandated by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;class's three Oath choices.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transform yourself or an ally into a cloud of mist to avoid attacks&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becomes Resistant to all &lt;/ins&gt;damage, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gains Advantage &lt;/ins&gt;on Constitution&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Dexterity, and Strength Saving Throws, and becomes tiny in size&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous world out there in Baldur's Gate 3. So make sure you're outfitted with the best armor. Below, we've compiled a list &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the Armour &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can find in Baldur's Gate 3. Click on the Armour Name/Icon &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learn more about each individual item&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tooltip with more information including Armour properties and other helpful information&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Project &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phantasmal image &lt;/ins&gt;so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;frightening &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes targets drop whatever they are holding &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become Fearful&lt;/ins&gt;. If the target ends &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their turn where they can't see you&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make another Saving Throw &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shake off their fear&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Paladin Class &lt;/ins&gt;in Baldur's Gate 3 is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game's most restrictive&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as their core Class features &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spells are determined by an Oath they are bound &lt;/ins&gt;to. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paladin Class &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Heavy armor user &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cleric-like healing and support abilities&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but make a wrong move either in or out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat&lt;/ins&gt;, and you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might lose access &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oath&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based powers&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core part of each Paladin build&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OttoDonnell</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2007717&amp;oldid=prev</id>
		<title>2025年11月23日 (日) 10:29にJanessaMackayによる</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=2007717&amp;oldid=prev"/>
		<updated>2025-11-23T10:29:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年11月23日 (日) 10:29時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here&lt;/del&gt;'s a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Boots that you can find in &lt;/del&gt;Baldur's Gate 3. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item. Each post shows &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tooltip with more information, such as where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get it &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other helpful information&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour is an important component of &lt;/del&gt;Baldur's Gate 3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Specifically&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can outfit &lt;/del&gt;your character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case may be&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are plenty of helmet items to consider in &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character build&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here&lt;/del&gt;'s a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enchantment Spells &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information including &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/del&gt;properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Touch &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature to grant it protection against poisonious influences. You neutralise all poisons affecting it, grant it Advantage on Saving Throws against being Poisoned, and grant it Resistance to Poison damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the take 2d6 Cold damage. Creatures ending their turn in the area possibly take 2d6 Acid damage. The area is Difficult Terrain and creatures within are Blinded.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Call down a silvery beam of pale light &lt;/del&gt;that deals &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2d10 Radiant damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m. On a successful save, targets still take half damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Summon a flaming sphere that deals 2d6 &lt;/del&gt;Fire damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to nearby enemies &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://Www.Baldursgateguide.com/articles/baldur-s-gate-3-final-patch-ignites-my-long-awaited-return.html Larian Studios update] objects. It also &lt;/del&gt;sheds bright light in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6m &lt;/del&gt;radius&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and dim light &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for an additional &lt;/del&gt;6m. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On a successful save&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy creatures still take half damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Curse a creature so it takes additional damage whenever you attack it and &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict Disadvantage &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ability Checks with an Ability of your choosing. If &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target dies before the spell ends, you can use a bonus action to hex a new creature&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marks &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage every turn, until it succeeds on a Constitution Saving Throw. If the spellcaster misses the initial Attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the spell slot &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus Action &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not consumed&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Magically Charm &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humanoid &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain Advantage on Ability Checks in dialogue and prevent it from attacking. Enemies have Advantage on Saving Throws against being Charmed. When the spell ends&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target might accuse you of Charming them&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'s &lt;/del&gt;a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helmets &lt;/del&gt;that you can find in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Evocation &lt;/del&gt;Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about each individual item&lt;/del&gt;. Each post shows a tooltip with more information including Spell properties and other helpful information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Raise a wall ofsolid ice that deals 10~60 Cold damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals 10~60 Cold damage per turn to creatures within&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn. If the spell misses, the target still takes half the initial damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conjuration Spells &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Spell properties &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the target&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turn&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the spell misses&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target still takes half &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initial damage&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Flood a creature‘s mind &lt;/del&gt;with an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;illusion of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last thing that attacked it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each turn, it &lt;/del&gt;takes 1d6 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Psychic &lt;/del&gt;damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Each time &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes damage from another source, the damage type of Phantasmal Force changes to that damage type.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the Level 2 Spells in Baldur's Gate 3. Click &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Spell in the table below to learn more. Each post shows &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tooltip with more information including Spell properties and other helpful information&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Summon &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flaming sphere &lt;/del&gt;that deals &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2d6 Fire &lt;/del&gt;damage to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby enemies and objects. It also sheds bright light &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 6m radius, and dim &lt;/del&gt;light &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additional 6m&lt;/del&gt;. On a successful save, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy creatures &lt;/del&gt;still take half damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conjure &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flaming scimitar in your hand that deals 3d6 Fire &lt;/del&gt;damage and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sheds bright light in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3m radius &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dim light &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6m radius&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blade can be unequipped &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equipped again, but &lt;/del&gt;has to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spellcaster's person&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monks who follow the Way of Shadow subclass will find themselves more easily able to pull off stealthy maneuvers and benefit from sticking to the shadows and out of sight. It&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something between &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;melee and a ranged caster class, with lots &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety – now that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full release of &lt;/ins&gt;Baldur's Gate 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is here, fans are starting to understand just how strong this class can be&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cause a metal weapon or armour to glow red-hot and force the creature touching it to let go or receive Disadvantage &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack Rolls and Ability Checks. If the creature is only wearing metal armour, it always rcccivcs Disadvantage. If &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature is still touching &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;metal, you can use &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus action on subsequent turns &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal another 2d8 Fire damage &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;force the creature to let go or receive Disadvantage&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The max level in &lt;/ins&gt;Baldur's Gate 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is Level 12, and most of the time&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each level &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain will grant something new for &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monk build. In &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creation you gain &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;basics for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monk class, then steadily gain Feat Choices, new spells and abilities, subclass features&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and increase &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Proficiency Bonus&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It's a dangerous world out there in Baldur&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gate 3. So make sure you're outfitted with the best armor. Below, we've compiled &lt;/ins&gt;a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour that you can find &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour Name/Icon &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information including &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour &lt;/ins&gt;properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conjure &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flaming scimitar &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your hand &lt;/ins&gt;that deals &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3d6 &lt;/ins&gt;Fire damage and sheds bright light in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3m &lt;/ins&gt;radius and dim light &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in a &lt;/ins&gt;6m &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;radius&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The blade can be unequipped and equipped again&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but has &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spellcaster's person&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monks rely on DEX &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WIS for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;majority of their abilities&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Way of Shadow Monk builds &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no different&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Choose &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background that either fits with these types of skills for further bonuses &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your rolls&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Criminal which grants proficiency to Stealth (used for Hide) and Deception&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/ins&gt;that you can find in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Name/Icon &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Weapon properties &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 2 &lt;/ins&gt;Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn. If the spell misses, the target still takes half the initial damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Absolute Bane: When the wearer hits a creature with a weapon attack, it receives a 1d4 penalty to Attack Rolls and Saving Throws. The same penalty applies to anyone using these gloves without bearing the Absolute's brand&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helmets that you can find &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour is an important component &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldur&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gate 3&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specifically&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case may be, there are plenty of helmet items to consider in your character build&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Searing Smite: Your weapon flares &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;white-hot intensity. It deals &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra 1d6 Fire damage and marks &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target with Searing Smite&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A target with Searing Smite &lt;/ins&gt;takes 1d6 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fire &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyt turn, until &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;succeeds &lt;/ins&gt;on a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Constitution saving throw&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call down &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;silvery beam of pale light &lt;/ins&gt;that deals &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2d10 Radiant &lt;/ins&gt;damage to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any creatures that enters it or starts its turn &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;light&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. You can use &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action to move the beam 18m&lt;/ins&gt;. On a successful save, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;targets &lt;/ins&gt;still take half damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curse &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature so it takes additional &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whenever you attack it &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to inflict Disadvantage on Ability Checks with an Ability of your choosing. If the target dies before the spell ends, you can use a bonus action to hex a new creature.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Choosing the Thief Rogue subclass as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monk will bar the player from the Shadow Strike ability (Level 11 Shadow Monk) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Purity of Body ability (Level 10 Monk). However, it unlocks the ability to Sneak Attack, which works perfectly &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tandem with the Shadow Monk's playstyle.&amp;lt;br&amp;gt;Updated April 6, 2025 by Erik Petrovich : Patch 8 for Baldur's Gate 3 is right around the corner, and though lots of the new subclasses seem like &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of fun to play, the base game still offers some very powerful options for the best Monk [https://Www.baldursgateguide.com/articles/unleashing-the-hexblade-your-ultimate-dark-pact-guide-for-baldur-s-gate-3.html hexblade Warlock build] in BG3&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Way of Shadow Monk is still the best Monk build in BG3 – but that could change with the release of Patch 8. Until then, stick with this Way of Shadow Monk guide to learn the best Monk build tips, what makes the Way of Shadow such a powerful subclass for the Monk, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other information that will help you min-max your Monk character. This Monk build guide &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been updated &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add in-game flavor descriptions of the class and subclass, as well as a new small section with the best consumables for the Monk, including both potions and elixirs, in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment section&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JanessaMackay</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=1997471&amp;oldid=prev</id>
		<title>2025年11月21日 (金) 08:45にAdrianGuertinによる</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=1997471&amp;oldid=prev"/>
		<updated>2025-11-21T08:45:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年11月21日 (金) 08:45時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If you're looking for a list of all the Gloves that you can find in Baldur's Gate 3, we've got you covered. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rings &lt;/del&gt;that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute Bane: When &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wearer hits &lt;/del&gt;a creature with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it receives &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1d4 penalty &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack Rolls &lt;/del&gt;and  [https://Www.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;baldursgateguide&lt;/del&gt;.com/articles/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;larian-s-&lt;/del&gt;baldur-s-gate-3-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defies&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expectations&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console-mods&lt;/del&gt;.html Larian Studios &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The same penalty applies to anyone using these gloves without bearing the Absolute's brand&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A reward received from biting Araj Oblodra&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vampirism has sometimes been called The Dark Gift, or &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Kiss&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perhaps as an allusion &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their forbidden relationship to sunshine. It does provide gifts in abundance; such is the case with this potion&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Searing Smite: &lt;/del&gt;Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage and marks the target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyt &lt;/del&gt;turn, until it succeeds on a Constitution &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saving throw&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Touch an enemy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syphon their life force&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You regain half as many hit points as hit points as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage they take. For 10 turns&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can use Vampiric Touch again without expending an additional spell slot&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the helmets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Besides being &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple light source, it can be used as a mundane means &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;igniting flammable surfaces if properly set nearby&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It can also have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dip can be used on it as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;infinite source of additional fire &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for three rounds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very useful for stationary ranged characters wanting extra &lt;/del&gt;damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A half-burnt beeswax candle&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receives Disadvantage on Constitution Checks &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throws&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever they are hit, they get Stunned. Fever squeezes huge drops &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thick oily sweat from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pores&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impairing its Strength&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Portrait of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Woman is a common Valuable, primarily &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use for bartering, or sale &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traders&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her cheeks are filled &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a blush that seems altogether unrealistic until you meet someone who is, in fact, permanently embarassed&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â— A mysterious liquid has dried to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bottom of this bottle&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â— The bottle's dark glass both hides &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;protects &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;liquid within. â— This glass phial has been scrubbed clean &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its former contents&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;â— A heavy, unwieldy iron cauldron. Better suited to kitchens than campsites. â— A heavy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unwieldy iron cauldron. Better suited to kitchens than travel. â— Though soot coats &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outside off this iron cauldron, its interior is sparkling clean.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;/del&gt;target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receives Disadvantage on Charisma Checks and is alflicted with Vulnerability to all &lt;/del&gt;damage&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your eyes become black corridors walled in teeth, your gaze capable &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting dread, sickness, or putting creatures to sleep&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While Concentrating&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you may cast Eyebite without expending a spell slot&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'It was then that Swires tossed the oil. It splattered the cambion&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and all at once its skin of brilliant carmine dulled to dark, a red like cheap wine, and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fiend vented this sound &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anguish I almost pitied, for its very affinity &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire was now undone&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Necromancy &lt;/del&gt;Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about each individual item&lt;/del&gt;. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The artist has exaggerated the points of the ears, which seem &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cut the canvas dark like pale knives&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The garb &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crossed hands of this eminent man are beautiful&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poised, and utterly indicative of means&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;woman holds her duster with both hands, as if marketing it, not for consumption or purchase&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for appreciation of its fluffy purposeful shape so adroit at wiping away uncleanliness (a useful juxtaposition for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cleanliness of the image)&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Boots &lt;/ins&gt;that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's a list of all the Enchantment Spells in Baldur's Gate 3. Click on the Spell in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Touch &lt;/ins&gt;a creature &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to grant it protection against poisonious influences. You neutralise all poisons affecting it, grant it Advantage on Saving Throws against being Poisoned, and grant it Resistance to Poison damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Create a sphere of cold blackness, teeming &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unknown horrors. Creatures starting their turn in the take 2d6 Cold damage. Creatures ending their turn in the area possibly take 2d6 Acid damage. The area is Difficult Terrain and creatures within are Blinded.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Call down a silvery beam of pale light that deals 2d10 Radiant damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m. On &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successful save&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;targets still take half damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Summon &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flaming sphere that deals 2d6 Fire damage &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby enemies &lt;/ins&gt;and  [https://Www.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baldursgateguide&lt;/ins&gt;.com/articles/baldur-s-gate-3-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patch&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ignites&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;awaited&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;return&lt;/ins&gt;.html Larian Studios &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;objects. It also sheds bright light in a 6m radius, and dim light for an additional 6m&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On a successful save, enemy creatures still take half damage&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curse a creature so it takes additional damage whenever you attack it and to inflict Disadvantage on Ability Checks with an Ability of your choosing&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the target dies before &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spell ends&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can use a bonus action &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hex a new creature&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage and marks the target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every &lt;/ins&gt;turn, until it succeeds on a Constitution &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saving Throw. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magically Charm a humanoid &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain Advantage on Ability Checks in dialogue and prevent it from attacking. Enemies have Advantage on Saving Throws against being Charmed&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spell ends&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the target might accuse &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of Charming them&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the helmets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the Evocation Spells in Baldur's Gate 3&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click on the Spell in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Raise &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wall ofsolid ice that deals 10~60 Cold &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to anyone standing in its way. When the ice is broken&lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaves behind a cloud of frigid air that deals 10~60 Cold &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;per turn to creatures within&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shoot a green arrow that covers the &lt;/ins&gt;target and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ground with acid&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turn. If the spell misses&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the target still takes half the initial damage&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all the Conjuration Spells in Baldur's Gate 3. Click on the Spell in the table below &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learn more about each individual item&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows a tooltip &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more information including Spell properties and other helpful information&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shoot a green arrow that covers the target and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground with acid&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deals 4d4 Acid damage immediately &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2d4 Acid damage at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the target's turn&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the spell misses&lt;/ins&gt;, the target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still takes half the initial &lt;/ins&gt;damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Flood a creature‘s mind with an illusion &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the last thing that attacked it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each turn&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it takes 1d6 Psychic damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each time it takes damage from another source&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage type &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Phantasmal Force changes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that damage type&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 2 &lt;/ins&gt;Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Summon a flaming sphere that deals 2d6 Fire damage &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby enemies and objects&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It also sheds bright light in a 6m radius, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dim light for an additional 6m. On a successful save&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy creatures still take half damage&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conjure a flaming scimitar in your hand that deals 3d6 Fire damage and sheds bright light in a 3m radius and dim light in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6m radius. The blade can be unequipped and equipped again&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has to stay on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spellcaster's person&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AdrianGuertin</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=1996630&amp;oldid=prev</id>
		<title>2025年11月21日 (金) 03:32にJolieCrookes198による</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=1996630&amp;oldid=prev"/>
		<updated>2025-11-21T03:32:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年11月21日 (金) 03:32時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;1行目:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;1行目:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here is &lt;/del&gt;a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/del&gt;that you can find in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Name/Icon &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Weapon properties &lt;/del&gt;and other helpful information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. While Concentrating, you may cast Eyebite without expending a spell slot&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transmutation Spells &lt;/del&gt;in Baldur's Gate 3. Click on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Spell properties &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Target yourself or an ally to become Hastened. The creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doubled, and can take one additional Action per turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transform yourselfand all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to non—magical damage, gain Advantage on Constitution, Dexterity and Strength Saving Throws, and become tiny in size.&amp;lt;br&amp;gt;Grant a semblance of life to a corpse, allowing it to answer questions. Skeleton and creatures killed with Acid, Fire, Lightning, Necrotic, or Radiant damage no longer have a mouth and can't be made to talk using this spell.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's &lt;/del&gt;a list of all the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amulets &lt;/del&gt;that you can find in Baldur's Gate 3. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://WWW.Baldursgateguide.com/articles/spooktacular-baldur-s-gate-3-mods-haunt-sword-coast-for-halloween-2025.html simply click for source] &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/del&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/del&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The target &lt;/del&gt;receives &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Disadvantage on Constitution Checks &lt;/del&gt;and Saving Throws. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever they are hit, they get Stunned. Fever squeezes huge drops of thick oily sweat from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pores, impairing its Strength&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's a list of all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Necromancy Spells in Baldur's Gate 3&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click on the Spell &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item. Each post shows a tooltip &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more information including Spell properties and other helpful information&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transform yourself or &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ally into a cloud of mist to avoid attacks&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becomes Resistant to all &lt;/del&gt;damage, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gains Advantage &lt;/del&gt;on Constitution&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Dexterity, and Strength Saving Throws, and becomes tiny in size&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cause a metal weapon or armour &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glow red-hot and &lt;/del&gt;force &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature is only wearing metal armour, it always rcccivcs Disadvantage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the creature is still touching the metal&lt;/del&gt;, you can use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a bonus action on subsequent turns to deal another 2d8 Fire damage and force the creature to let go or receive Disadvantage&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the helmets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Touch an enemy to syphon their life force&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You regain &lt;/del&gt;half &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as many &lt;/del&gt;hit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;points as hit points as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage they take&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For 10 turns&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can use Vampiric Touch again without expending an additional spell slot&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The target receives Disadvantage on Charisma Checks and is alflicted with Vulnerability to all damage. The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'It was then that Swires tossed the oil. It splattered the cambion, and all at once its skin of brilliant carmine dulled to dark, a red like cheap wine, and the fiend vented this sound of anguish I almost pitied, for its very affinity to fire was now undone.'&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As light and as cold as the mist hanging like ghostly chandeliers over the canals &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Marsember, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wine&lt;/del&gt;'s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nose communicates all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;central aspects of its mother city&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.. save perhaps the mounds of dead monkfish&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Besides being a simple light source, it can be used as a mundane means &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;igniting flammable surfaces if properly set nearby. It can also have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dip can be used on it as a infinite source of additional fire damage for three rounds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making it very useful for stationary ranged characters wanting extra damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A half-burnt beeswax candle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It takes the makers &lt;/del&gt;of this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drink years to capture an angelic being - considerably less time than it takes to soak their wings in brandy. wring them out&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;send the angel damply on their way. Such is commitment to one's craft&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â— A heavy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unwieldy iron cauldron. Better suited to kitchens than campsites. â— A heavy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unwieldy iron cauldron. Better suited to kitchens than travel. â— Though soot coats the outside off this iron cauldron&lt;/del&gt;, its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interior is sparkling clean&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If you're looking for &lt;/ins&gt;a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gloves &lt;/ins&gt;that you can find in Baldur's Gate 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, we've got you covered&lt;/ins&gt;. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rings that you can find &lt;/ins&gt;in Baldur's Gate 3. Click on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, such as where to get it &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here &lt;/ins&gt;is a list of all the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/ins&gt;that you can find in Baldur's Gate 3. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon Name/Icon &lt;/ins&gt;in the table below to learn more about each individual item. Each post shows a tooltip with more information &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including Weapon properties &lt;/ins&gt;and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute Bane: When the wearer hits a creature with a weapon attack, it &lt;/ins&gt;receives &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 1d4 penalty to Attack Rolls &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://Www.baldursgateguide.com/articles/larian-s-baldur-s-gate-3-support-defies-expectations-with-20-new-console-mods.html Larian Studios updates] &lt;/ins&gt;Saving Throws. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The same penalty applies to anyone using these gloves without bearing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absolute&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brand&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A reward received from biting Araj Oblodra. Vampirism has sometimes been called The Dark Gift, or &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Kiss, perhaps as an allusion to their forbidden relationship to sunshine&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It does provide gifts &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abundance; such is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this potion&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Searing Smite: Your weapon flares with white-hot intensity. It deals &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra 1d6 Fire damage and marks the target with Searing Smite&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Searing Smite takes 1d6 Fire &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyt turn&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until it succeeds &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;Constitution &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saving throw&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Touch an enemy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syphon their life &lt;/ins&gt;force. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You regain half as many hit points as hit points as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage they take&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For 10 turns&lt;/ins&gt;, you can use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vampiric Touch again without expending an additional spell slot&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the helmets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Besides being a simple light source, it can be used as a mundane means of igniting flammable surfaces if properly set nearby. It can also have the Dip can be used on it as a infinite source of additional fire damage for three rounds, making it very useful for stationary ranged characters wanting extra damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;half&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-burnt beeswax candle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The target receives Disadvantage on Constitution Checks and Saving Throws. Whenever they are &lt;/ins&gt;hit&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, they get Stunned. Fever squeezes huge drops of thick oily sweat from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creature's pores, impairing its Strength&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Portrait of a Woman is a common Valuable, primarily of use for bartering&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or sale to Traders. Her cheeks are filled with a blush that seems altogether unrealistic until &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet someone who is, in fact, permanently embarassed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;â— A mysterious liquid has dried to the bottom of this bottle. â— The bottle's dark glass both hides and protects the liquid within. â— This glass phial has been scrubbed clean of its former contents.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;â— A heavy, unwieldy iron cauldron. Better suited to kitchens than campsites. â— A heavy, unwieldy iron cauldron. Better suited to kitchens than travel. â— Though soot coats the outside off this iron cauldron, its interior is sparkling clean&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The target receives Disadvantage on Charisma Checks and is alflicted with Vulnerability to all damage. The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. While Concentrating, you may cast Eyebite without expending a spell slot&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'It was then that Swires tossed the oil. It splattered the cambion, and all at once its skin of brilliant carmine dulled to dark, a red like cheap wine, and the fiend vented this sound of anguish I almost pitied, for its very affinity to fire was now undone.'&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's a list &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Necromancy Spells in Baldur&lt;/ins&gt;'s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gate 3. Click on the Spell in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table below to learn more about each individual item&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each post shows a tooltip with more information including Spell properties and other helpful information&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The artist has exaggerated the points &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ears&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which seem to cut the canvas dark like pale knives&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The garb and crossed hands &lt;/ins&gt;of this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eminent man are beautiful, poised&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utterly indicative of means&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here a woman holds her duster with both hands&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as if marketing it&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not for consumption or purchase&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but for appreciation of &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fluffy purposeful shape so adroit at wiping away uncleanliness (a useful juxtaposition for the cleanliness of the image)&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JolieCrookes198</name></author>
	</entry>
	<entry>
		<id>https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=1995463&amp;oldid=prev</id>
		<title>KarissaFeliz022: ページの作成:「Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each po…」</title>
		<link rel="alternate" type="text/html" href="https://plamosoku.com/enjyo/index.php?title=All_Helmets_In_Baldur_s_Gate_3&amp;diff=1995463&amp;oldid=prev"/>
		<updated>2025-11-20T21:50:21Z</updated>

		<summary type="html">&lt;p&gt;ページの作成:「Here is a list of all the weapons that you can find in Baldur&amp;#039;s Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each po…」&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. While Concentrating, you may cast Eyebite without expending a spell slot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the Transmutation Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Target yourself or an ally to become Hastened. The creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and can take one additional Action per turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transform yourselfand all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to non—magical damage, gain Advantage on Constitution, Dexterity and Strength Saving Throws, and become tiny in size.&amp;lt;br&amp;gt;Grant a semblance of life to a corpse, allowing it to answer questions. Skeleton and creatures killed with Acid, Fire, Lightning, Necrotic, or Radiant damage no longer have a mouth and can't be made to talk using this spell.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the Amulets that you can find in Baldur's Gate 3. [https://WWW.Baldursgateguide.com/articles/spooktacular-baldur-s-gate-3-mods-haunt-sword-coast-for-halloween-2025.html simply click for source] on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protecting the wearer from Critical Hits to offensive postures like gaining a Bonus Action. Whatever the case may be, there are plenty of helmet items to consider in your character build.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The target receives Disadvantage on Constitution Checks and Saving Throws. Whenever they are hit, they get Stunned. Fever squeezes huge drops of thick oily sweat from the creature's pores, impairing its Strength.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the Necromancy Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transform yourself or an ally into a cloud of mist to avoid attacks. The target becomes Resistant to all damage, gains Advantage on Constitution, Dexterity, and Strength Saving Throws, and becomes tiny in size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cause a metal weapon or armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks. If the creature is only wearing metal armour, it always rcccivcs Disadvantage. If the creature is still touching the metal, you can use a bonus action on subsequent turns to deal another 2d8 Fire damage and force the creature to let go or receive Disadvantage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's a list of all the helmets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Touch an enemy to syphon their life force. You regain half as many hit points as hit points as the damage they take. For 10 turns, you can use Vampiric Touch again without expending an additional spell slot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The target receives Disadvantage on Charisma Checks and is alflicted with Vulnerability to all damage. The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'It was then that Swires tossed the oil. It splattered the cambion, and all at once its skin of brilliant carmine dulled to dark, a red like cheap wine, and the fiend vented this sound of anguish I almost pitied, for its very affinity to fire was now undone.'&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As light and as cold as the mist hanging like ghostly chandeliers over the canals of Marsember, the wine's nose communicates all the central aspects of its mother city... save perhaps the mounds of dead monkfish.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Besides being a simple light source, it can be used as a mundane means of igniting flammable surfaces if properly set nearby. It can also have the Dip can be used on it as a infinite source of additional fire damage for three rounds, making it very useful for stationary ranged characters wanting extra damage. A half-burnt beeswax candle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It takes the makers of this drink years to capture an angelic being - considerably less time than it takes to soak their wings in brandy. wring them out, and send the angel damply on their way. Such is commitment to one's craft.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;â— A heavy, unwieldy iron cauldron. Better suited to kitchens than campsites. â— A heavy, unwieldy iron cauldron. Better suited to kitchens than travel. â— Though soot coats the outside off this iron cauldron, its interior is sparkling clean.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KarissaFeliz022</name></author>
	</entry>
</feed>