「How Is Digital 3-D Different From Old 3-D Movies」の版間の差分

提供: 炎上まとめwiki
ナビゲーションに移動 検索に移動
(ページの作成:「<br>Because the dawn of the moving picture within the late 1800s, filmmakers have been experimenting with ways to make films extra exciting. Film pioneer Georges Méliès…」)
 
(相違点なし)

2025年10月20日 (月) 23:04時点における最新版


Because the dawn of the moving picture within the late 1800s, filmmakers have been experimenting with ways to make films extra exciting. Film pioneer Georges Méliès used all types of camera trickery to create short movies like his 1898 "Un Homme de Tête," the place the character played by Méliès repeatedly eliminated his head and put each head on a desk, or his 1902 "Le Voyage Dans la Lune" the place he sent men to the pie-confronted moon on a rocket shaped like a bullet. Some artists turned to animation to create fanciful stories and situations on film. Fully animated cartoons have been round since 1908, when sketch artist Émile Cohl drew and filmed lots of of simple hand drawings to make the short film "Fantasmagorie." Others followed go well with, together with Winsor McCay with "Gertie the Dinosaur" in 1914, which concerned 1000's of frames and was longer and extra smooth and life like than most cartoons of the day. Most tended to be a bit rough and jerky.



Some creators try to extend the extent of realism in cartoons, as effectively. One little bit of know-how for animating life-like motion is rotoscoping, ItagPro and it was developed almost precisely 100 years ago. Rotoscoping requires comparatively easy, although time-consuming, steps and iTagPro USA equipment. At its most basic, it's taking film footage of dwell actors or different objects in movement and tracing over it frame by body to create an animation. However, rotoscoping can be used to execute composited particular effects in reside-motion movies. In some circles, ItagPro rotoscoping of cartoons has a bad fame as a cheat distinct from "real" animation drawn from scratch, and computer generated artistry has taken the place of lots of the more previous-school strategies. But rotoscoping remains to be a potentially useful gizmo within the arsenal of the animator or iTagPro USA filmmaker. He enlisted the help of his many talented brothers (Dave, Joe, Lou and Charlie) to develop and test what would grow to be a rotoscope gadget.



The rotoscoping process required starting with movie footage. For the Fleischers' first strive, they went to the roof of an condominium constructing, with a hand-crank projector they had transformed into a movie digicam, and ItagPro filmed over a minute of test footage of Dave in a clown costume (sewn by their mom). Once that footage was made and developed, iTagPro USA the rotoscope mechanism they had pieced collectively was used to undertaking the film one frame at a time by means of a glass panel on an artwork desk. Max would place tracing paper over the opposite facet of the glass panel and hint over the still picture. When completed, he would transfer the movie to the next frame and begin a new drawing over the next picture. The patent talked about a doable mechanism to permit the artist to move to the next frame by pulling a cord from his present place. For his or her clown footage test, Max used the projector as a camera as soon as again, iTagPro USA this time exposing every drawn picture to one body of movie by manually eradicating and replacing a lens cap for simply the correct amount of time, then incrementing the movie.



They had the movie developed, played it again utilizing the projector and located that the process had worked. And the animated clown, who would later be dubbed Koko, was born. Max went on to animate, and his brother Dave to direct, many successful cartoons, iTagPro USA beginning round 1919 with the "Out of the Inkwell" series featuring Koko the Clown. Three Betty Boop cartoons ("Minnie the Moocher," "The Old Man of the Mountain" and "Snow-White") even included rotoscoped footage of Cab Calloway as totally different characters. The Parent Trap," "The Absentminded Professor" and "Mary Poppins. Regardless of the colour concerned, coloration keying is used to create touring mattes extra automatically by filming actors and different foreground gadgets in entrance of a single coloured backdrop and then utilizing movie or digital processing to remove that shade (or all the things that isn't that shade) to produce mattes for iTagPro technology background and foreground elements. It eliminated the need to manually outline and matte elements body by frame and made the process much simpler, though it comes with issues of its own.



For example, you might have to ensure your actors aren't wearing anything that's the coloration of the backdrop. Plus most issues are multicolored, iTagPro USA so faint traces of those colors is likely to be removed out of your foreground topics, requiring coloration correction. And it isn't foolproof. Rotoscoping is sometimes used to repair errors on set, resembling somebody or one thing you might be filming shifting exterior of the color display space. If somebody unintentionally waves an arm out of the area, rotoscoping can be utilized to make a touring matte of the half that is not in entrance of the colour display screen to composite it into the movie properly. It's akin to each rotoscoping and shade keying in that it is used to composite new shifting parts (actors particularly) into scenes, iTagPro USA and just like the rotoscoping of old, it is commonly used to lend characters reasonable movement and look. But mocap is a factor of the digital age that's bringing us rather more sensible graphics and movement than anything that came before.