「Red Dead Redemption 2 Forces You To Slow Down And It s For The Better」の版間の差分
MarieLaidley24 (トーク | 投稿記録) (ページの作成:「<br>We all know that GTA V 's online multiplayer community is one of the largest and most complex communities to ever exist, containing a grand number of players all vyin…」) |
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2025年10月26日 (日) 18:32時点における版
We all know that GTA V 's online multiplayer community is one of the largest and most complex communities to ever exist, containing a grand number of players all vying to be the biggest, baddest and richest. Between online missions and heists, building yourself up from the ground in-game can be a daunting and WWW.Openworldpilot.Com lengthy experience. Starting out with nothing up against people who have everything, you begin to ask yourself: how? How can these people have so much when you have been grinding away just to buy yourself a crappy little garage on the bad side of town. Two words: Shark Cards. A common theme in multiplayer games these days is the ability to buy in game add-ons to give yourself an advantage against opponents. GTA V is no stranger to this tactic, making purchasable Shark Cards available to boost your in-game cash for real life tender. Although many people may think this is fair game, a large number of players who aren't willing to part with their hard earned cash have voiced their distaste for the use of the Shark Cards, as it means they are not able to compete with those who use t
But unlike many others that I've talked to about this, I don't find myself turned off by any of these aspects of Red Dead Redemption 2 . In fact, I think these elements are Red Dead Redemption 2 ' s biggest strength from what I've played so far. Rather than just feeling like I'm another bland avatar that is filling a void within this larger open-world, Red Dead Redemption 2 is forcing me to live the actual (fictional) life of Arthur Morgan.
One of the interesting, yet grotesque mechanics in Red Dead Redemption was the skinning of hunted animals. The animal itself was full of blood splatter and oddly accurate noises. Now, we didn't get a look at whether or not that exact process is part of this new Red Dead adventure, but we were treated to a hint at a possible new mechanic. One of the scenes shows a man guidimh his horse back to what seems to be his home. The horse is carrying a deer carcass, as well as a few other supplies. Does this mean that players will not only have to kill animals, but also harvest them by taking their entire carcass back to base? We really have no idea, but it would add a lot of depth to a repetitive, yet fulfilling mecha
Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.
Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.
Unsurprisingly, _ Red Dead Redemption 2 _ will feature an online multiplayer component. Not much is known about the online mode, other than a few leaked modes potentially at play, including Battle Royale, Revive and Survive, and Money Grabs. Online retail product descriptions for the game indicate that "the game's vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience." But let’s be honest. Just because a game has an online multiplayer experience, it doesn’t mean it is good. For instance, fan-favorite, iconic franchise _ Metal Gear Solid _ has dabbled in the realm of online multiplayer, but to no avail. An oversaturated market also makes it difficult for great single-player games to stand out as decent online multiplayer games. Obviously, Rockstar found the golden ticket with _ GTA Online _ , but can that success realistically be repeated with a 1900s-era western g
Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.