「The Problem Of Arthur Morgan s Search For Altruism In Red Dead Redemption 2」の版間の差分

提供: 炎上まとめwiki
ナビゲーションに移動 検索に移動
(ページの作成:「<br>Almost every random interaction in RDR2 spirals off into some incredible mini-task or goes on to reveal a bit of valuable information. That’s because after all the…」)
(相違点なし)

2025年10月28日 (火) 12:37時点における版


Almost every random interaction in RDR2 spirals off into some incredible mini-task or goes on to reveal a bit of valuable information. That’s because after all the years put into this game, nothing is truly random. That said, these interactions are worth the time , no matter who it’s with… even a wild cult nestled near Valentine in the Cumberland Forest area. At the very least, it’ll definitely be an interesting time with the turtle-worshipping Cult of Chelonia (Chelonia is actually the name of the genus turtles fit in). Plus, some might think they’re bonkers for their claims about aliens but we know bet

This meta-acknowledgement that Arthur is, after all, just a video game character for the player to control is also a signal that Arthur desires a different life. In his journal , Arthur writes about the conflict of good and evil within him, and envies how easy it seems to be for others, like Charles, to be good. However, the Arthur who exists in those small conversations and in the journal is a separate entity from the one in the game that you control. That Arthur won't help strangers without the promise of payment. Main missions continually task you with destroying others for your own potential benefit. Arthur will sometimes offer limp verbal disagreement to the actions and decisions of the gang, but it is not until late in Chapter 5 that he actually begins to actively pursue altruism: helping others simply for the sake of it.

Exactly what the potion does is STILL unclear; it may be the case that it does absolutely nothing at all, but with so many Easter Eggs scattered throughout the game, we can't imagine developers would let this one slide without ANY effec


The forest is usually a quiet place in RDR2 , unless you're taking over somebody's camp or running away from authorities. At the very Northern end of the map, however, there's a hermit sitting in a tree who declares himself as King of the For


Pretty much everybody in camp will ask Arthur for an item at one point or another, but the best of this mini-quests comes from little Jack. He misses his Penny comic books, but gamers are fortunately able to put a smile back on his f


The codes in Red Dead Redemption 2 Tips Dead Redemption and its sequel are infamous for not being aids to get ahead- when enacted, goals and missions disappear. So while they’re no good for getting ahead or completing side missions, they can be a whole lot of fun. Whether its a code to create a circus tent in place of your caravan or something as pragmatic and sensible as creating a buggy out of thin air- there’s an entire directory of every one discovered thus far. And as for that buggy, the code is Create A Buggy. If only finding housing was that easy in real l

The greatest violation comes when you meet Rain Falls, a Native American chief, in Saint Denis. Having briefly encountered him during a party at the mayor's house, he now seeks your aid to help obtain documents that report an oil reservoir underneath the reservation land. Arthur is, as usual, unwilling to help out until one of them offers payment in return. However it isn't until he begins to compare the persecution his gang faces to the persecution the Native Americans face as somehow equal that he really begins to show his true character.


It also showed the true scope of the game, as you could harass anyone in the game and get a reaction. In game worlds normally full of dead, blank, lifeless NPCs and canned interactions, that is the one aspect that truly showed how huge in scale RDR2 truly is. And outside of showing the impressive scale of the game, it was just incredibly funny. Here's hoping every single game that comes out henceforth has an antagonize but

[pullquote]"Thematically, both Red Dead Redemption 2 and The Assassination of Jesse James focus on a commune of criminals and gang members, led by a charismatic leader who the rest of the gang eventually become disillusioned with." [/pullquote]

Of course, all media finds its inspirations from what came before—just look at all of the "Westerns" that Quentin Tarantino has done in the past few years, such as Django Unchained and The Hateful Eight . Interestingly enough, some of the other staff of DualShockers found the harsh winter of the game's first chapter to be reminiscent of The Hateful Eight . But usually, that inspiration and reuse of imagery have to go further than "the director thought this looked pretty." With that, I remained confused about exactly what head writer Dan Houser was going for with Red Dead Redemption 2 , other than proving that he has a lot of thoughts about American society (as he previously demonstrated in Grand Theft Auto V , a game that felt like a sequel to Goodfellas from some alternate timeline) and that yes, he has indeed seen a lot of movies.


All downed rivals are worth looting (sure, it’s not ideal behavior but this is the company that brought you Grand Theft Auto - this isn’t about being a total angel) but few are as worth it as raiding Billy Midnight’s defenseless body. It’s a flashy, showy pistol with gold-plated engravings and a black wooden grip with an ammo capacity of ten rounds, and can use Regular, High Velocity, Split Point, Express and Explosive pistol ammo. After successfully dueling Midnight in the mission "The Noblest of Men, And A Woman" this beauty can be all yours - although it can’t be customi