「Apex Legends: 10 Crucial Tips For Advanced Players」の版間の差分
MikelMacias (トーク | 投稿記録) (ページの作成:「<br>Technically now the "third" version of what is perhaps the perfect game, the Resident Evil 2 remake updates a classic and shows developers that narrative-driven conte…」) |
(相違点なし)
|
2025年10月31日 (金) 00:47時点における版
Technically now the "third" version of what is perhaps the perfect game, the Resident Evil 2 remake updates a classic and shows developers that narrative-driven content can succeed without the need for multiplayer and microtransacti
Not only that but he does have an edge on other characters; Pathfinder's exclusive Insider Knowledge allows him to know where the circle will go next, which will appeal to the ESFP's gossipy nature . Pathfinder's skins are also great, allowing the ESFP to craft the perfect outfit for bat
Fire Emblem had been spinning its wheels for a long time before the release of Three Houses . Who could have guessed that the latest Fire Emblem game would be one of the most absorbing games of the year, with an interesting overarching story and an incredible battle system that is engaging without being watered down or too difficult to grasp. It can be hard to finish a game once, but Fire Emblem: Three Houses can easily convince players to go through it three times to see the whole story. It’s just a shame that you can’t pet the dog
Force enemies into gunfights: Since Revenant’s toolkit is built precisely to destabilize enemy forces through skill silences and revives, well-timed attacks can force enemies into extremely disadvantageous gunfights. This is especially useful in small spaces, as Revenant’s Silence (Tactical) can render mobility Apex Legends missions (Wraith, Ash, etc.) or even trackers (Bloodhound, Seer, etc.) useless and unable to get the jump on Rev’s t
In each of these games, players' characters enter the game on decidedly equal footing, making it a static test of pure skill in a PvP environment. At the time, this could have been considered a hallmark of a battle royale g
Unless you’re sporting some gold, healing can easily get you killed. And even if you eliminate an entire squad, you are always vulnerable to a Third Party. They will be looking to take advantage of your weakened health after hearing all the gunfire. True, many have learned that looting an eliminated enemy will offer up a full Body Shield. However, this can also be crucial in the middle of a firefight. If you’re out of Shield Cells or Batteries, you can finish off a knocked opponent for their armor. More likely, it can also genuinely be worth it to swap for lesser armor sitting nearby, just to survive in a pinch. Particularly if your teammates are down, leaving you without cover or t
Movement is life, almost every time. Once a team recognizes your position, they can formulate a plan to eliminate you. This even holds true in the middle of a firefight. It’s easy to get trapped in a building while the enemy flushes you out, or decides to push. Generally speaking, it is best to stick together. But it can also help to level-change within structures, particularly if your teammates are already down. Somehow, it is surprisingly easy to lose an individual if they circle around, double back, climb or descend throughout combat. And if the enemy is weakened, you can even catch them unawares while they try to loot your dead teamma
This year has been a boon for the medium, and frankly, it's hard to pick just five games that I fell in love with (sorry, Pokemon !) But from top-notch fighters to tripped-out techno-thrillers, from RPG masterpieces to ornate remakes, one game edges everything out. __ Resident Evil 2 is not just a stellar remake, it's a master-class in game design - a brilliant case of how to do literally everything right, then somehow go beyond that. It's a sumptuous visual feast held together by tense, responsive gameplay that understands how to maintain what makes classic survival horror while being accessible to contemporary audiences. It's a game literally anyone can enjoy - unless you're a bit squeamish - and the best entry of the franchise to d
Smaller Indie game developers meanwhile have a harder choice to make. For instance, the developer of DARQ turned down an exclusivity agreement with Epic Games because of his principles. He was aware of the free advertising his game had received in the years leading up to the release of the game on Steam, and he had reaffirmed his release on that platform days before being approached by Epic Games. To go back on his word so soon would make it difficult for consumers to trust him in the fut
Planet Zoo is one of the most advanced simulation games I've ever played. While it isn't perfect, it's pretty close and is paving the way for the sim genre. There is a depth we’ve never seen in both graphics and gameplay, which allows players to feel truly connected to the world they are building. Planet Zoo will take you into your environment in a brand new way, all while raising awareness of important issues through an engaging and enjoyable g
The biggest robbery of the 2019 Game Awards? A Plague Tale: Innocence not winning anything. Sure, the game wasn't perfect, but in terms of an original single-player narrative, the game was unmatched in its story and emotional impact. Disturbing enough to make me never want to to play it again, but fun enough to make me consider it, A Plague Tale: Innocence will never get the credit it deserves. Maybe its sequel will finally bring more players aboard, tho