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<br>Whenever Nintendo decides to provide an answer surrounding The Legend of Zelda: Tears of the Kingdom , it hurls out dozens more questions and keeps the theory wheels turning in our brains. Yesterday’s Direct featured an extended glimpse at new gameplay mechanics, while also teasing a healthy dose of character and narrative details I am totally going to read too much into and come to conclusions that probably won’t end up happening.<br><br> <br>The Legend of Zelda: Tears of the Kingdom _ is the highly anticipated sequel to _Breath of the Wild , and as such is bringing new features to its predecessor's open-world gameplay, including an ability that will let players combine their arrows with a variety of items. Breath of the Wild introduced elements that allowed for plenty of customization, letting players be creative in the way they approached the game. Now, it looks like Tears of the Kingdom is taking the free-form aspect even furt<br><br> <br>With less than a month before the release of Tears of the Kingdom , more news on the game's story and characters is a welcome hype booster, especially with much of its pre-release promotional cycle having been especially secretive and vague. While some characters, like Yunobo or Impa, are conspicuous by their absence in the game's final trailer, there's still likely a huge amount of _The Legend of Zelda: Tears of the Kingdom _ that will remain a secret until the game's lau<br><br> <br>If Tears of the Kingdom has ships sailing around, then it's not out of the realm of possibility to think that Hyrule could be flooded during the events of TOTK . There are already floating islands, and it's possible that they could end up being an escape from the waters down below. Tears of the Kingdom may not be dark compared to other Zelda games, after all, but that doesn't mean that it won't see Hyrule experiencing another great turm<br><br> <br>Using Fuse in TOTK on a Fortified Pumpkin and an arrow could create a type of utility arrow to stun or blind enemies. A Pumpkin Arrow could bind a Fortified Pumpkin onto the head of the enemy it hits. Even if the Pumpkin Arrow didn't do damage when it hits an enemy, the utility of blinding an enemy for a set period of time could be a lifesaver for players in situations such as being outnumbe<br> <br>Despite the defeat of Calamity Ganon in Breath of the Wild , the latest trailer for Tears of the Kingdom finally confirms that its mysterious villain is in fact Ganondorf. Contrasting the explicitly monstrous and (for most of the game) mostly formless Calamity Ganon of BOTW , TOTK 's Ganondorf takes the form of a more humanoid Gerudo, mirroring the villains past appearances in previous Zelda games like Ocarina of Time . Interestingly, promotional art for the game shows TOTK 's Ganondorf as taking somewhat of a departure from past Gerudo designs, with an exposed chest, ponytail, and a large kat<br><br> <br>Despite having been teased by Nintendo several times, the story of Tears of the Kingdom has remained mostly a mystery, with most of the game's short teasers, trailers, and gameplay showcases keeping many aspects of TOTK tightly under wraps. Whereas new powers, enemy types, and the game's floating sky islands have all been known features for a while, past trailers have provided only slight hints at the game's plot. With the release fast approaching, however, the final pre-release trailer for Tears of the Kingdom has at long last revealed more, including several popular characters returning from Breath of the Wi<br><br> <br>The next Tears of the Kingdom ability shown, Fuse, allows players to combine their weapons with objects and materials. From the footage, Link is shown fusing a rock onto the end of a basic stick to create a makeshift hammer, and a pitchfork with a long stick to create a comically over-sized spear. Importantly for BOTW's controversial weapon durability , fusing the weapons seemingly resets their durability and, at least in the case of the stick/rock fusion, greatly extends it, while also increasing the weapon's damage. Fusing weapons with materials, objects, or even other weapons can seemingly lead to specialized equipment, like the greatly extended range of the combined pitchf<br><br> <br>Zelda doesn't give Link a shotgun to use as a weapon, but a Rice Arrow could act as a close substitute for a shotgun blast. Hylian Rice can be found by cutting grass in East Necluda, and it can be purchased from a variety of vendors. While the damage would be unlikely to match that of a shotgun from other games, a Rice Arrow could burst on contact to hit multiple enemies at o<br><br> <br>A new version of the great flood would be sure to become a famous moment in the series. Such a dramatic change in Hyrule is rare to see in The Legend of Zelda , especially over the course of a single game. If TOTK is part of a new Zelda timeline , then seeing Hyrule go through such a transformative event would be a good way to establish the game's importance in said timel<br><br> <br>The ability, while more straightforward in its use than Fuse or [https://zeldatearsofthekingdomfans.com/articles/tears-of-the-kingdom-on-switch-2-the-way-it-was-always-meant-to-be-played.html Ultrahand Building Mechanics], seems like a handy aid for quicker exploration, allowing Link to skip climbing in certain areas - and also bypassing the need to manage stamina. Additionally, Ascend seems likely to be an opportunity for TOTK to add some devious secrets or puzzles, like rooms or areas hidden beneath the ceiling of one area and the floor of another. However, the demonstration also mentions certain limitations to the ability, which are likely related mostly to the ability's range and maximum travelable dista<br>
<br>Interestingly, however, despite indications that Zelda might be reprising her perennial role as a damsel in distress, the final trailer for Tears of the Kingdom seems to suggest otherwise, despite her separation from Link in what appears to be an early part of the game. Cutscenes, presumably from later in TOTK , separately show Zelda interacting with a currently unknown character, holding the Master Sword, and awaiting Link at an unknown location, suggesting that she has a larger role to play in the game's story than in B<br><br> <br>Tears of the Kingdom has already been shown to build upon the world created in BOTW in numerous ways. Although much of the main plot line is being kept under wraps, trailers for TOTK have shown new vehicles and weapons being used by Link to explore both the land of Hyrule and the sky above it. BOTW placed great emphasis on foraging for equipment, as well as utilizing a durability system. Consequently, there were few permanent additions to Link’s inventory. TOTK could change this by adding some useful tools which would never need replacing, thereby removing one of the main sources of frustration in BOTW ’s gamep<br><br> <br>These large towers are definitely different from those seen in the previous game, with unique architecture and glowing spotlights surrounding them, but some shots of the structures show that they also feature a similar orange glow resonating from within. Only time will tell if these newer towers serve the same purpose as the ones in Breath of the W<br><br> <br>Another classic Zelda tool missing from Breath of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo<br><br> <br>Ore Deposits across BOTW ’s Hyrule allow the player to gather everything from Rock Salt to Gemstones. However, mining these deposits comes with a cost. Breaking the rocks generally means sacrificing some of a weapon’s durability, which in BOTW is of course a precious resource itself. On the other hand, it is also possible to break open Deposits with bombs, but this often leads to the contents being flung far wildly. In a worst-case scenario, this can even lead to some items being lost, especially if mining along cliffs. A pickaxe or similar item, perhaps an unbreakable version of BOTW ’s Iron Sledgehammer, would solve both of these issues with min<br><br> <br>Additionally, in further contrast to the Calamity Ganon of BOTW , which was an evil threat with little to no personality behind it, TOTK 's trailers indicate that Ganondorf will be much more of a character than a generic evil to be defeated - in no small part due being fully voiced for the first time in the Zelda series. Much like the first game, Ganondorf is likely what sets the plot of TOTK in motion, with his revival setting the stage for the rest of the game to take place - and, like Calamity Ganon, Ganondorf is likely to be Tears of the Kingdom 's final boss (although hopefully less disappointi<br><br> <br>As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make Tears of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other Zelda games that Tears of the Kingdom needs to incl<br><br> <br>While waiting for the release of **The Legend of Zelda: Tears of the Kingdom ** , some Zelda fans may find that the story presented so far in Breath of the Wild is not as fresh as it could be; something that is only natural when considering that the award-winning game is now five years old. What's more, the tale of the latest era in Hyrule’s history is already remarkably long, spanning a hundred years and many hours of in-game adventuring. As such, with TOTK just over a month away, now is the perfect time to recap the events of BO<br><br> <br>Shadow of the Colossus may not be a completely open-ended game like BOTW and TOTK , but it does put emphasis on atmosphere and exploration. The game is structured in 16 ordered cycles:  [https://Zeldatearsofthekingdomfans.com/articles/zelda-s-voice-memories-revolutionize-switch-2-gaming.html Zeldatearsofthekingdomfans.com] in each one, players must locate a particular Colossus, learn its weakness, and defeat it. There's very little to be found off the beaten path, aside from items to raise max HP and stamina, but that doesn't mean there's nothing to explore. Finding these bosses is easier said than done, and the game provides scant hints as to their location. Getting to them often requires thoughtful navigation around obstacles, or lonely treks through forgotten ru<br>

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Interestingly, however, despite indications that Zelda might be reprising her perennial role as a damsel in distress, the final trailer for Tears of the Kingdom seems to suggest otherwise, despite her separation from Link in what appears to be an early part of the game. Cutscenes, presumably from later in TOTK , separately show Zelda interacting with a currently unknown character, holding the Master Sword, and awaiting Link at an unknown location, suggesting that she has a larger role to play in the game's story than in B


Tears of the Kingdom has already been shown to build upon the world created in BOTW in numerous ways. Although much of the main plot line is being kept under wraps, trailers for TOTK have shown new vehicles and weapons being used by Link to explore both the land of Hyrule and the sky above it. BOTW placed great emphasis on foraging for equipment, as well as utilizing a durability system. Consequently, there were few permanent additions to Link’s inventory. TOTK could change this by adding some useful tools which would never need replacing, thereby removing one of the main sources of frustration in BOTW ’s gamep


These large towers are definitely different from those seen in the previous game, with unique architecture and glowing spotlights surrounding them, but some shots of the structures show that they also feature a similar orange glow resonating from within. Only time will tell if these newer towers serve the same purpose as the ones in Breath of the W


Another classic Zelda tool missing from Breath of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo


Ore Deposits across BOTW ’s Hyrule allow the player to gather everything from Rock Salt to Gemstones. However, mining these deposits comes with a cost. Breaking the rocks generally means sacrificing some of a weapon’s durability, which in BOTW is of course a precious resource itself. On the other hand, it is also possible to break open Deposits with bombs, but this often leads to the contents being flung far wildly. In a worst-case scenario, this can even lead to some items being lost, especially if mining along cliffs. A pickaxe or similar item, perhaps an unbreakable version of BOTW ’s Iron Sledgehammer, would solve both of these issues with min


Additionally, in further contrast to the Calamity Ganon of BOTW , which was an evil threat with little to no personality behind it, TOTK 's trailers indicate that Ganondorf will be much more of a character than a generic evil to be defeated - in no small part due being fully voiced for the first time in the Zelda series. Much like the first game, Ganondorf is likely what sets the plot of TOTK in motion, with his revival setting the stage for the rest of the game to take place - and, like Calamity Ganon, Ganondorf is likely to be Tears of the Kingdom 's final boss (although hopefully less disappointi


As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make Tears of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other Zelda games that Tears of the Kingdom needs to incl


While waiting for the release of **The Legend of Zelda: Tears of the Kingdom ** , some Zelda fans may find that the story presented so far in Breath of the Wild is not as fresh as it could be; something that is only natural when considering that the award-winning game is now five years old. What's more, the tale of the latest era in Hyrule’s history is already remarkably long, spanning a hundred years and many hours of in-game adventuring. As such, with TOTK just over a month away, now is the perfect time to recap the events of BO


Shadow of the Colossus may not be a completely open-ended game like BOTW and TOTK , but it does put emphasis on atmosphere and exploration. The game is structured in 16 ordered cycles: Zeldatearsofthekingdomfans.com in each one, players must locate a particular Colossus, learn its weakness, and defeat it. There's very little to be found off the beaten path, aside from items to raise max HP and stamina, but that doesn't mean there's nothing to explore. Finding these bosses is easier said than done, and the game provides scant hints as to their location. Getting to them often requires thoughtful navigation around obstacles, or lonely treks through forgotten ru