「Best First-Party Nintendo Switch Games」の版間の差分
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<br> | <br>A remake of Resident Evil 4 feels very different now I’ve played through the entirety of Resident Evil Village . The first-person sequel is essentially a modern successor to the survival-horror masterpiece, adapting many of its ideas and mechanics for a new audience. It’s a campy, overblown adventure filled with over-the-top villains and nonsensical plot developments that ape the series’ finest hour, even if it sacrifices many of its own ideas in the process. Now, unless this rumoured remake completely overhauls the original vision, I can’t help but think it might end up feeling obsol<br><br> <br>With Resident Evil Village opting to retread this sacred ground and falling short in the process, I’m worried that a full remake might fall to the same fate, but considering the trend of Resident Evil remakes, I imagine it’s going to happen whether we like it or not. Now don’t get me wrong, I can’t wait to see what it does with Leon’s journey on the new, more powerful consoles, but I also don’t want to come away from it feeling underwhelmed, to feel that perhaps the past should have been left exactly where it belongs. Only time will tell, but right now, I remain unconvin<br><br> <br>Announced for PlayStation 5, Xbox Series X, and PC, Resident Evil: Village is a next-generation exclusive and will launch in 2021. The game will be a direct sequel to Resident Evil 7: Biohazard and follows returning protagonist Ethan Winters as he's thrust into a brand new nightmare a few years after Ethan and Mia were rescued from the Baker family by Chris Redfield and Blue Umbrella . Longtime series protagonist Chris Redfield will also return for Resident Evil: Village , teased to be playing a potential villain role and sets off a new chain of events that land Ethan in a mysterious medieval village somewhere in Eur<br><br> <br>This didn’t feel the same in Resident Evil 3 or Village, due to a forgiving focus on action and campaigns that were so short that you never had enough time to feel overwhelmed. You’re on a relatively linear track of varying locations and setpieces, meaning Ethan Winters and Jill Valentine never feel lost or alone amidst foreign circumstances. They’re also armed to the teeth, so zombies and werewolves that would feel like the end of the world to a normal civilian are little more than pesky obstacles to our unstoppable her<br> <br>The larger development team makes sense given the length of the game compared to RE 2 and [https://adventuregameland.com/posts/slash-and-freeze-my-beastly-cold-claw-build-in-elden-ring-s-dlc elden ring beast claw build] RE3 , and supports additional leaks that Resident Evil 4 would have an "expanded story." According to Twitter user AestheticGamer1, another known source for leaks with a good reputation in the industry, RE4 Remake will focus on expanding the story of the original game and players can expect to see more and larger changes than anything done in RE2 or RE3 . One example given related to the character Dr Salvador, who is said to be getting more screentime and an expanded backstory in the RE4 rema<br><br> <br>The classic approaches weren’t bad or archaic. It’s a common misconception. They often had janky controls, poor accessibility, or even overly difficult game design - but the aesthetic was never to blame. The industry has ironed out a lot of these creases over the years to create much smoother experiences, and the indie space is proof enough that 2D doesn’t mean old and obtuse. The Binding of Isaac takes the original Zelda and makes it a roguelike, even sharing its UI, dungeon format, and item pickup animation - the inspirations ooze. Undertale is a 2D RPG that has combat expressed through a small box that has you avoiding the bullet-hell barrage - it doesn’t rely on fancy graphics. Little Dew is a more comedic Zelda that feels like an HD rendition of the classics with a quaint, cartoony art style. These are all iconic titles, despite not being 3D triple-A blockbusters. Meanwhile, when Nintendo wants to revive its classic library, it does so by modifying its 2D approach, 3Dizing them instead. Look no further than the upcoming Brilliant Diamond and Shining Pearl Pokemon gam<br><br> <br>I couldn’t get into Breath of the Wild and I couldn’t get into Ocarina of Time. I’ve had zero luck with 3D Zeldas, but I get why they’re popular and beloved. I used to boot up Breath of the Wild simply to throw things into the cooking pot for that sweet jingle. It’s teeming with satisfying little quirks, but it just didn’t click for me. 2D Zelda, on the other hand, is my jam. I love A Link to the Past, Link’s Awakening, and even the original ‘80s release. Given that we’ve been on a 3D high for so long, maybe it’s time to return to that classic appro<br><br> <br>Not long after the release of Resident Evil 3 Remake , speculation turned into rumors that Resident Evil 4 Remake was already in the works and would be released after Resident Evil 8 . The first rumors claimed that the remake had been in development since 2018 and that Capcom was planning to release the game in 2022. M-Two, who previously helped with Resident Evil 3 , is leading the development ccording to these rumors and will be supported by Capcom's internal Resident Evil 2 Remake and Devil May Cry V teams, giving the game a larger development team than both of the previous remak<br> | ||
2025年11月21日 (金) 16:09時点における版
A remake of Resident Evil 4 feels very different now I’ve played through the entirety of Resident Evil Village . The first-person sequel is essentially a modern successor to the survival-horror masterpiece, adapting many of its ideas and mechanics for a new audience. It’s a campy, overblown adventure filled with over-the-top villains and nonsensical plot developments that ape the series’ finest hour, even if it sacrifices many of its own ideas in the process. Now, unless this rumoured remake completely overhauls the original vision, I can’t help but think it might end up feeling obsol
With Resident Evil Village opting to retread this sacred ground and falling short in the process, I’m worried that a full remake might fall to the same fate, but considering the trend of Resident Evil remakes, I imagine it’s going to happen whether we like it or not. Now don’t get me wrong, I can’t wait to see what it does with Leon’s journey on the new, more powerful consoles, but I also don’t want to come away from it feeling underwhelmed, to feel that perhaps the past should have been left exactly where it belongs. Only time will tell, but right now, I remain unconvin
Announced for PlayStation 5, Xbox Series X, and PC, Resident Evil: Village is a next-generation exclusive and will launch in 2021. The game will be a direct sequel to Resident Evil 7: Biohazard and follows returning protagonist Ethan Winters as he's thrust into a brand new nightmare a few years after Ethan and Mia were rescued from the Baker family by Chris Redfield and Blue Umbrella . Longtime series protagonist Chris Redfield will also return for Resident Evil: Village , teased to be playing a potential villain role and sets off a new chain of events that land Ethan in a mysterious medieval village somewhere in Eur
This didn’t feel the same in Resident Evil 3 or Village, due to a forgiving focus on action and campaigns that were so short that you never had enough time to feel overwhelmed. You’re on a relatively linear track of varying locations and setpieces, meaning Ethan Winters and Jill Valentine never feel lost or alone amidst foreign circumstances. They’re also armed to the teeth, so zombies and werewolves that would feel like the end of the world to a normal civilian are little more than pesky obstacles to our unstoppable her
The larger development team makes sense given the length of the game compared to RE 2 and elden ring beast claw build RE3 , and supports additional leaks that Resident Evil 4 would have an "expanded story." According to Twitter user AestheticGamer1, another known source for leaks with a good reputation in the industry, RE4 Remake will focus on expanding the story of the original game and players can expect to see more and larger changes than anything done in RE2 or RE3 . One example given related to the character Dr Salvador, who is said to be getting more screentime and an expanded backstory in the RE4 rema
The classic approaches weren’t bad or archaic. It’s a common misconception. They often had janky controls, poor accessibility, or even overly difficult game design - but the aesthetic was never to blame. The industry has ironed out a lot of these creases over the years to create much smoother experiences, and the indie space is proof enough that 2D doesn’t mean old and obtuse. The Binding of Isaac takes the original Zelda and makes it a roguelike, even sharing its UI, dungeon format, and item pickup animation - the inspirations ooze. Undertale is a 2D RPG that has combat expressed through a small box that has you avoiding the bullet-hell barrage - it doesn’t rely on fancy graphics. Little Dew is a more comedic Zelda that feels like an HD rendition of the classics with a quaint, cartoony art style. These are all iconic titles, despite not being 3D triple-A blockbusters. Meanwhile, when Nintendo wants to revive its classic library, it does so by modifying its 2D approach, 3Dizing them instead. Look no further than the upcoming Brilliant Diamond and Shining Pearl Pokemon gam
I couldn’t get into Breath of the Wild and I couldn’t get into Ocarina of Time. I’ve had zero luck with 3D Zeldas, but I get why they’re popular and beloved. I used to boot up Breath of the Wild simply to throw things into the cooking pot for that sweet jingle. It’s teeming with satisfying little quirks, but it just didn’t click for me. 2D Zelda, on the other hand, is my jam. I love A Link to the Past, Link’s Awakening, and even the original ‘80s release. Given that we’ve been on a 3D high for so long, maybe it’s time to return to that classic appro
Not long after the release of Resident Evil 3 Remake , speculation turned into rumors that Resident Evil 4 Remake was already in the works and would be released after Resident Evil 8 . The first rumors claimed that the remake had been in development since 2018 and that Capcom was planning to release the game in 2022. M-Two, who previously helped with Resident Evil 3 , is leading the development ccording to these rumors and will be supported by Capcom's internal Resident Evil 2 Remake and Devil May Cry V teams, giving the game a larger development team than both of the previous remak