「I Can t Help But Worry About The Resident Evil 4 Remake」の版間の差分
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<br> | <br>Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut<br><br> <br>Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable <br><br> <br>_ Resident Evil 4 _ ’s story is entertaining, but it’s far from good. _ RE4 _ may have fantastic game design, but its plot did irreversible damage for the series. Leon’s time in Europe amounts to little more than an action movie, with the scares infrequent. Worse, four games of build up are thrown out the window as _ RE4 _ wipes the slate cl<br><br> <br>How it is currently, _ RE4 _ throws a curveball out of nowhere to attempt to reset the board. In practice, however, this [https://Adventuregameland.com/posts/nintendo-s-unsung-heroes-the-finest-adventures-beyond-mario just click the next web page] results in _ Resident Evil 5 _ needing to pick up the pieces and try to pick up where the original _ Code Veronica _ thematically left off. Just one single game of set up can fix this is<br><br>Her presence in Breath of the Wild 2 doesn’t inspire confidence. In past trailers she explores the underground caverns of Hyrule Castle with Link before coming across the corpse of Ganondorf. It’s cursed or something, so our hero is quickly infected with an ancient curse as Zelda is yeeted into a dark hole of oblivion. I desperately hope she isn’t stuck there for the entire story as a generic damsel in distress, because the first game helped prove that her character is far more than the archetypal mould from which she was born. Nintendo needs to subvert expectations, whether it be through additional playable characters or a narrative that is far from traditional. Pull a Majora’s Mask - we rarely see numbered sequels in the canonical timeline, so it’s time to try something that isn’t afraid to alter the landscape.<br><br> <br>In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem<br><br> <br>He’s one of the most iconic characters in video games, and Nintendo allowed us to shape him into something that represents us even if it goes against exactly how the canonical universe might have wanted it. All these years later, it remains one of the game’s strongest elements, and it seems Breath of the Wild 2 is not only expanding upon the potential for fashion, but providing the player with ample tools to make this version of Link into whoever or whatever they want. Obviously, I’m going off a brief reveal trailer, but there’s so much here to delve i<br><br> <br>Back in 2002, Capcom developed a remake of the first Resident Evil game , which was led by series creator Shinji Mikami when he was still employed at Capcom. The remake was first released to the Nintendo GameCube, however, which proved to be a fatal move on Capcom's part given that most Resident Evil games were always released on a PlayStation console. Given this, most fans of Resident Evil were transitioning from the original PlayStation to the PlayStation 2, which is a key factor as to why the game had lackluster sales during its initial rele<br><br> <br>But, assuming that Resident Evil 4 remake is in the works, how should Capcom approach its re-imagining? Well, given that Resident Evil 4 will be the fourth major remake of a mainline Resident Evil game, it stands to be one of the best. The reason for this is that Capcom has already remade the first three Resident Evil games, with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of the Resident Evil remakes, here are the lessons that Capcom should implement in the development of Resident Evil<br> | ||
2025年11月23日 (日) 01:19時点における版
Ever since the release of the Resident Evil 3 remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming that Resident Evil 4 will be Capcom's next remake after the release of Resident Evil 8 sometime next year. Of course, given the popularity of Resident Evil 4 , it is no surprise that this would be the next game that Capcom is eyeing to remake in the fut
Shortly after its release, the Resident Evil 2 remake received glowing reviews from fans and critics, and it even outsold the lifetime sales of the original game . This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake's success. Another thing that fans loved about the RE2 remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, the Resident Evil 2 remake is undoubtedly Capcom's most profitable
_ Resident Evil 4 _ ’s story is entertaining, but it’s far from good. _ RE4 _ may have fantastic game design, but its plot did irreversible damage for the series. Leon’s time in Europe amounts to little more than an action movie, with the scares infrequent. Worse, four games of build up are thrown out the window as _ RE4 _ wipes the slate cl
How it is currently, _ RE4 _ throws a curveball out of nowhere to attempt to reset the board. In practice, however, this just click the next web page results in _ Resident Evil 5 _ needing to pick up the pieces and try to pick up where the original _ Code Veronica _ thematically left off. Just one single game of set up can fix this is
Her presence in Breath of the Wild 2 doesn’t inspire confidence. In past trailers she explores the underground caverns of Hyrule Castle with Link before coming across the corpse of Ganondorf. It’s cursed or something, so our hero is quickly infected with an ancient curse as Zelda is yeeted into a dark hole of oblivion. I desperately hope she isn’t stuck there for the entire story as a generic damsel in distress, because the first game helped prove that her character is far more than the archetypal mould from which she was born. Nintendo needs to subvert expectations, whether it be through additional playable characters or a narrative that is far from traditional. Pull a Majora’s Mask - we rarely see numbered sequels in the canonical timeline, so it’s time to try something that isn’t afraid to alter the landscape.
In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem
He’s one of the most iconic characters in video games, and Nintendo allowed us to shape him into something that represents us even if it goes against exactly how the canonical universe might have wanted it. All these years later, it remains one of the game’s strongest elements, and it seems Breath of the Wild 2 is not only expanding upon the potential for fashion, but providing the player with ample tools to make this version of Link into whoever or whatever they want. Obviously, I’m going off a brief reveal trailer, but there’s so much here to delve i
Back in 2002, Capcom developed a remake of the first Resident Evil game , which was led by series creator Shinji Mikami when he was still employed at Capcom. The remake was first released to the Nintendo GameCube, however, which proved to be a fatal move on Capcom's part given that most Resident Evil games were always released on a PlayStation console. Given this, most fans of Resident Evil were transitioning from the original PlayStation to the PlayStation 2, which is a key factor as to why the game had lackluster sales during its initial rele
But, assuming that Resident Evil 4 remake is in the works, how should Capcom approach its re-imagining? Well, given that Resident Evil 4 will be the fourth major remake of a mainline Resident Evil game, it stands to be one of the best. The reason for this is that Capcom has already remade the first three Resident Evil games, with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of the Resident Evil remakes, here are the lessons that Capcom should implement in the development of Resident Evil