「Classic Zelda Realms That Could Return In Tears Of The Kingdom」の版間の差分

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(ページの作成:「<br>In Breath of the Wild , Link has a variety of abilities at his disposal to help him navigate the world and defeat his enemies. The majority of these come from the She…」)
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2025年12月6日 (土) 23:14時点における版


In Breath of the Wild , Link has a variety of abilities at his disposal to help him navigate the world and defeat his enemies. The majority of these come from the Sheikah Slate, a mystical artifact left to him by Princess Zelda. With it, he can create bombs, manipulate metal, freeze water into climbable pillars, and even stop time for enemies or inanimate objects. Other powers come from the spirits of his friends, the former Champions who lost their lives fighting Calamity Ganon 100 years prior. From what's been shown of Tears of the Kingdom so far, it's uncertain if these powers will return, but thankfully there will be others to take their pl


Another item from Twilight Princess , the Spinner occupied a niche that very few other items in the Zelda series have taken on. The Spinner was an item that Link could ride. Such a role has otherwise been occupied almost solely by Epona, Link's trusted horse companion. Although it has only gotten one real appearance thus far, the Spinner's unique qualities could make it a useful tool in Link's next advent


By making further use of the Spinner's unique mechanics, it could become an incredibly useful tool for Link in a new adventure.It could ride on surfaces that neither Link nor Epona would be able to cross normally while letting him fight at the same time. The Spinner could also be adapted into one of the Sheikah Slate's new features if it returns in Tears of the Kingdom , strengthening the argument for bringing it back. Twilight Princess is a Zelda game worth replaying before TOTK , and the Spinner was one of its more interesting new id


The main antagonist of the Zelda series needs no introduction. Fans everywhere have thrown controllers and joycons in frustration over the terrifying threat that is Ganon, from A Link to the Past all the way to Breath of the W


The Wind Waker is a game that for a long time stood out as a bit of an outlier in the series. It intentionally had a more bright and cartoonish look than past games, with a more expressive Link as well. This led to a game with a distinctly different feel from past titles. It also introduced one of the oddest items that Link has ever used in the Hyoi P


Zelda 's timeline starts with Skyward Sword , making it a prequel to every other mainline title in the franchise. After the Goddess Hylia sacrificed her immortality to wield the Triforce against Demise, she was reincarnated as the mortal Zelda in the cloud city of Skyloft. After Demise’s resurrection was thwarted by her and Link, however, he cursed their bloodlines to be eternally plagued by his mal

While the Sacred Realm is spoken of as a land of light, its divine power has sparked countless conflicts across Hyrule’s history. Civil wars and chaotic battles of good and evil have been waged over its sacred Triforce, and while Hyrule’s royal family has long stood as the protectors of the Sacred Realm, their efforts to protect the Triforce have often led to disaster for their kingdom. As Ganon’s malice invades Hyrule once more in Tears of the Kingdom , it seems that the fight for the Sacred Realm is far from o


Another of Link's new abilities in Tears of the Kingdom is something that will allow him to return objects to a previous position. This power also comes from Link's new arm in the BOTW sequel , and has been shown twice so far. The first time was in the E3 2021 trailer, where Link used it to send a spiked ball back at some enemies, and the second was in the latest Tears of the Kingdom trailer, where he used it to ride a large rock up through the air. Both times, the world turned black-and-white, but everything continued to move around the affected object. This ability looks very similar to BOTW 's Stasis and serves a similar function, and it's possible that it's a new or advanced form of


There are three main branches of the Zelda timeline which split from one another after the events of Ocarina of Time . BOTW ’s developers have ambiguously stated that the game takes place at the end of the Zelda timeline, though the exact branch it belongs in remains to be confirmed. Bits and pieces of lore referenced in BOTW and TOTK ’s trailers thus far seem to include details from all three branches, potentially implying that these games will be connected to the timeline in its entirety. A full playthrough of every single mainline Zelda game before TOTK ’s release would be a near-impossible feat, but Zelda fans should be sure to revisit these major Kirby Minimalism tit


That said, it’s unclear exactly what state Zelda ’s Sacred Realm is in during the era of Breath of the Wild . The game’s somewhat ambiguous timeline placement makes it difficult to determine which branch it belongs to, though it’s said to take place at the end of the story. It’s possible that the Sacred Realm remains a safe land of light in this era, but there’s an equal chance that Ganon’s malice has corrupted this divine realm once again. As such, fans have speculated that BOTW and TOTK ’s stories will lead to the ending of the fractured Zelda timeli