「Great Breath Of The Wild Locations That Tears Of The Kingdom Must Include」の版間の差分
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<br>The | <br>The most obvious recurring location in Tears of the Kingdom is Hyrule Castle itself. Hyrule Castle has been prominently featured in trailers for the sequel, floating above Hyrule Field. In many Zelda games including Breath of the Wild , a corrupted Hyrule Castle has served as the final dungeon. This floating fortress of Malice looks set to be Tears of the Kingdom ’s own final dungeon, with Link and Zelda perhaps storming the castle after breaking a seal similar to Ocarina of Time . It remains to be seen, however, if Hyrule Castle Town has been rebuilt since the events of the previous game, now living in the floating castle’s sha<br><br> <br>Zelda 's timeline starts with Skyward Sword , making it a prequel to every other mainline title in the franchise. After the Goddess Hylia sacrificed her immortality to wield the Triforce against Demise, she was reincarnated as the mortal Zelda in the cloud city of Skyloft. After Demise’s resurrection was thwarted by her and Link, however, he cursed their bloodlines to be eternally plagued by his mal<br><br> <br>While Breath of the Wild ’s title seems to warrant no further analysis, its parallels to the title of Tears of the Kingdom may reveal more about the sequel’s plot than initially meets the eye. BOTW 's story was told primarily through Link’s recovered memories, allowing the Hero to rediscover his role of protecting Hyrule from Ganon’s malice after his 100-year slumber. Considering that Link bears the Triforce of Courage associated with the Wind Goddess Farore, it makes sense to associate him with "breath" in the game’s title. In a similar vein, Link serves as a literal link between the player and Hyrule throughout the franchise, allowing them to explore the "wild" through his character. As such, Breath of the Wild becomes an incredibly fitting title as much of the game revolves around simply allowing players to explore Hyrule as the Link of BOTW 's e<br><br> <br>Another possibility is that Tears of the Kingdom will bring BOTW 's story full circle with its time travel. 10,000 years ago, Ganon was defeated by an unnamed hero and princess, and while they were never identified in-game, it's a safe assumption that they were iterations of Link and Zelda based on their descriptions and the pair's intertwined destiny with Ganon. However, it's possible that the Link from BOTW and the one from 10,000 years ago are one and the same if time travel is indeed prevalent in TOTK . It's even possible that BOTW 's Zelda is the princess and that she and Link get sent back in time together, in which case Zelda could be a playable character in TO<br><br> <br>**The Legend of Zelda: Tears of the Kingdom ** must revisit certain locations from its predecessor, Breath of the Wild . For the first time in Zelda history, Nintendo is providing a sequel that takes place in the same version of Hyrule not separated by ages. While many locations have spanned the series’ entries like Death Mountain and The Lost Woods, they have always been completely morphed to suit the specific game’s aesthetic. This time, the locations must distinguish themselves without completely altering Breath of the Wild ’s topogra<br><br> <br>Breath of the Wild [https://Zeldatearshub.com/posts/my-zelda-conundrum-switch-2-s-bizarre-save-restrictions.html Switch 2 Zelda Save Data] will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT<br> <br>Depending on how deeply time travel is intertwined with Tears of the Kingdom 's story, it's also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn't seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it's possible that players will be able to travel between the past and present at will instead. However, two separate maps - each one a fair bit larger than BOTW 's Hyrule due to the floating islands - feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW 's Shrines don't seem likely either based on what's been shown so far. There are certainly other ways this concept could be utilized in BOTW 's sequel without ruining its story or gameplay, however, and they may become more apparent as additional information becomes availa<br> | ||
2025年12月7日 (日) 14:43時点における最新版
The most obvious recurring location in Tears of the Kingdom is Hyrule Castle itself. Hyrule Castle has been prominently featured in trailers for the sequel, floating above Hyrule Field. In many Zelda games including Breath of the Wild , a corrupted Hyrule Castle has served as the final dungeon. This floating fortress of Malice looks set to be Tears of the Kingdom ’s own final dungeon, with Link and Zelda perhaps storming the castle after breaking a seal similar to Ocarina of Time . It remains to be seen, however, if Hyrule Castle Town has been rebuilt since the events of the previous game, now living in the floating castle’s sha
Zelda 's timeline starts with Skyward Sword , making it a prequel to every other mainline title in the franchise. After the Goddess Hylia sacrificed her immortality to wield the Triforce against Demise, she was reincarnated as the mortal Zelda in the cloud city of Skyloft. After Demise’s resurrection was thwarted by her and Link, however, he cursed their bloodlines to be eternally plagued by his mal
While Breath of the Wild ’s title seems to warrant no further analysis, its parallels to the title of Tears of the Kingdom may reveal more about the sequel’s plot than initially meets the eye. BOTW 's story was told primarily through Link’s recovered memories, allowing the Hero to rediscover his role of protecting Hyrule from Ganon’s malice after his 100-year slumber. Considering that Link bears the Triforce of Courage associated with the Wind Goddess Farore, it makes sense to associate him with "breath" in the game’s title. In a similar vein, Link serves as a literal link between the player and Hyrule throughout the franchise, allowing them to explore the "wild" through his character. As such, Breath of the Wild becomes an incredibly fitting title as much of the game revolves around simply allowing players to explore Hyrule as the Link of BOTW 's e
Another possibility is that Tears of the Kingdom will bring BOTW 's story full circle with its time travel. 10,000 years ago, Ganon was defeated by an unnamed hero and princess, and while they were never identified in-game, it's a safe assumption that they were iterations of Link and Zelda based on their descriptions and the pair's intertwined destiny with Ganon. However, it's possible that the Link from BOTW and the one from 10,000 years ago are one and the same if time travel is indeed prevalent in TOTK . It's even possible that BOTW 's Zelda is the princess and that she and Link get sent back in time together, in which case Zelda could be a playable character in TO
**The Legend of Zelda: Tears of the Kingdom ** must revisit certain locations from its predecessor, Breath of the Wild . For the first time in Zelda history, Nintendo is providing a sequel that takes place in the same version of Hyrule not separated by ages. While many locations have spanned the series’ entries like Death Mountain and The Lost Woods, they have always been completely morphed to suit the specific game’s aesthetic. This time, the locations must distinguish themselves without completely altering Breath of the Wild ’s topogra
Breath of the Wild Switch 2 Zelda Save Data will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT
Depending on how deeply time travel is intertwined with Tears of the Kingdom 's story, it's also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn't seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it's possible that players will be able to travel between the past and present at will instead. However, two separate maps - each one a fair bit larger than BOTW 's Hyrule due to the floating islands - feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW 's Shrines don't seem likely either based on what's been shown so far. There are certainly other ways this concept could be utilized in BOTW 's sequel without ruining its story or gameplay, however, and they may become more apparent as additional information becomes availa