「Review: Grand Theft Auto V」の版間の差分

提供: 炎上まとめwiki
ナビゲーションに移動 検索に移動
 
(12人の利用者による、間の13版が非表示)
1行目: 1行目:
Is this the wildest GTA 5 video yet? What amazing feats of destruction will Grand Theft Auto Online players accomplish? Let us know in the comments below, and be sure to check out Game Rant's rundown of all of the latest GTA 5 news, right h<br><br>The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to new areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.<br><br><br>When Ubisoft officially announced the title and I read the synopsis, I was actually impressed. It was something that was getting back to the realm of what Team Rainbow does, stop the bad guys. Rainbow Six: Vegas had a pretty good driving story set in a pretty awesome location, but unfortunately, the narrative ended up petering out somewhere near the 3rd act. As for its sequel, man, I cannot even tell you what that game was about, the story ended up being so forgetta<br><br><br>While the time-intensive task does result in some pretty spectacular vehicular carnage, Fysho's exploits are merely the tip of the iceberg where cheats-empowered destruction is concerned. Imagine the same video with moon-bounce gravity, or as part of a crude Rube Goldberg machine (where one element serves only to operate the next). How about a flaming Ken Masters-style punch to kick off the fiery cy<br><br><br>A week before E3, and more than halfway through its Kickstarter campaign to raise $1.35 million, Paul Caporicci, CEO and founder of Precursor Games, canceled the Kickstarter - which hadn't even crossed the 10% mark - and posted a message starting they're postponing the Kickstarter and will relaunch later with "new developments." We don't know the real reason behind the change, but part of the reasons was that they likely weren't going to meet the funding goal and wouldn't have raised any money this way. Part of the issue is the involvement of Denis Dyack and the resulting confusion of the studio's relationship to Silicon Knights, and the lack of clarity surrounding what the game would offer. It's going to relaunch with s lower funding goal at some point, but we don't know w<br><br><br>Chris Roberts is developing the spiritual success to Wing Commander and Freelancer with the record-breaking crowdfunded Star Citizen , Star Wars is coming back in a big way at Electronic Arts, CCP Games blew way the industry with EVE-VR at E3 2013, and these are only a few examples of the return of space sims. One other example is Interplay Entertainment Corporation's recent acquisition of the FreeSpace IP from now defunct publisher THQ and developer Volition. They managed to buy it for the shockingly low price of $7<br><br><br>I can understand using a Facebook campaign for, say, unlocking a code that, in turn, unlocks a specific car in the game. (After all, Electronic Arts has an exclusive on the Porsche license .) Or, maybe, a code that unlocks some sort of in-game bonus -- currency, perhaps. But advertising? For that matter, not just advertising, but advertising that was always going to run on television regardless of what happened with the Facebook campaign. I honestly can't understand why anyone would bot<br><br><br>Why did they unveil the trailer at that time and when would the game come out? Comparing the announcement to previous Rockstar Games unveilings and corresponding release dates led most media outlets to believe the game would be coming this fall, but with Rockstar pushing back the release date of Max Payne 3 to avoid competing against Mass Effect 3 (a la Ghost Recon: Future Soldier ), we're now second-guessing ourselves for placing it in our list of most anticipated games of 20<br><br>Is there a modern game series that’s more engrained in our cultural lexicon than Grand Theft Auto? While retro properties like Mario and Pac-Man have evolved into symbols of the industry at large, there’s hardly any other post ‘80s series that is not only universally recognized, but so frequently discussed. This is a gaming franchise that has been the focal point of the argument against video game violence, with multiple lawsuits and constant discussions surrounding it throughout the first half of the aughts. This is a series that is known enough to make its title into a verb, with "going Grand Theft Auto on ___" a phrase that’s seeped its way into many a gamer’s vernacular. And, of course, this is a series that’s given new meaning to "hot coffee." Yet through all of the criticism and controversy, it’s managed to not only be one of the best selling franchises of all time, but one of the most critically acclaimed. It’s the game that represents the generational gap, uniting Millennials from all walks of life who've found an aspect to latch onto, while almost everybody else has a hard time understanding why we’d want to commit virtual vehicular homicide. Yet for  [https://links.gtanet.com.br/floridabunbu Links.Gtanet.com.Br] all the violence of the game (and there is plenty), that’s not what makes us return to Grand Theft Auto; it’s the fact that it’s a virtual world that lets us do what we want -- a mantra the fifth entry into the series takes to heart.
<br>The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has [https://www.gta5Fans.com/articles/trevor-philips-gta-v-s-most-unhinged-icon-still-steals-my-heart-in-2025.html Trevor Philips GTA V] flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.<br><br>The world of Grand Theft Auto V is the biggest ever. Although some were concerned when the game map was recently leaked (which has turned out to be accurate) due to the fact that the majority of it was rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.<br><br>I, like many of my friends and colleagues, am a strong supporter of virtual reality. I remember seeing early YouTube videos of a guy hooked up to a massive virtual reality headset suspended from the ceiling by a tangle of cords while walking along a conveyor-like platform that tracked his movement. Even though the clip didn't even show what game he was playing, I was excited, but the cumbersome nature of the device made entering a virtual world seem like a luxury only the absurdly wealthy would ever get to enjoy.<br><br> <br>While the time-intensive task does result in some pretty spectacular vehicular carnage, Fysho's exploits are merely the tip of the iceberg where cheats-empowered destruction is concerned. Imagine the same video with moon-bounce gravity, or as part of a crude Rube Goldberg machine (where one element serves only to operate the next). How about a flaming Ken Masters-style punch to kick off the fiery cy<br><br>I want to emphasize that I’m not afraid of this getting into children’s hands. If it does, that’s a failing of parents, not any of the companies related to the game or any of the peripherals used in the video. I am worried about what this might do to a whole era of games that support full virtual reality. What I had once envisioned as a device that would take classrooms to the surface of Mars so their teachers can explain first hand what unimaginable wonders are in our galaxy may in the future be used to simulate weapons to an unprecedented degree of precision.<br><br> <br>Next week, the PlayStation Vita First Edition bundle will grace the hands of consumers all across North America. Gamers will turn on the system, and be entranced by its beautiful HD touchscreen. Some will not go to their jobs, the streets will be filled with wrecked cars as drivers crash while playing WipEout 2048 . The world will be in shambles, and then aliens will come and enslave us. Because that was Sony's plan all al<br>

2025年11月6日 (木) 14:04時点における最新版


The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor Philips GTA V flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.

The world of Grand Theft Auto V is the biggest ever. Although some were concerned when the game map was recently leaked (which has turned out to be accurate) due to the fact that the majority of it was rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope -- a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.

I, like many of my friends and colleagues, am a strong supporter of virtual reality. I remember seeing early YouTube videos of a guy hooked up to a massive virtual reality headset suspended from the ceiling by a tangle of cords while walking along a conveyor-like platform that tracked his movement. Even though the clip didn't even show what game he was playing, I was excited, but the cumbersome nature of the device made entering a virtual world seem like a luxury only the absurdly wealthy would ever get to enjoy.


While the time-intensive task does result in some pretty spectacular vehicular carnage, Fysho's exploits are merely the tip of the iceberg where cheats-empowered destruction is concerned. Imagine the same video with moon-bounce gravity, or as part of a crude Rube Goldberg machine (where one element serves only to operate the next). How about a flaming Ken Masters-style punch to kick off the fiery cy

I want to emphasize that I’m not afraid of this getting into children’s hands. If it does, that’s a failing of parents, not any of the companies related to the game or any of the peripherals used in the video. I am worried about what this might do to a whole era of games that support full virtual reality. What I had once envisioned as a device that would take classrooms to the surface of Mars so their teachers can explain first hand what unimaginable wonders are in our galaxy may in the future be used to simulate weapons to an unprecedented degree of precision.


Next week, the PlayStation Vita First Edition bundle will grace the hands of consumers all across North America. Gamers will turn on the system, and be entranced by its beautiful HD touchscreen. Some will not go to their jobs, the streets will be filled with wrecked cars as drivers crash while playing WipEout 2048 . The world will be in shambles, and then aliens will come and enslave us. Because that was Sony's plan all al