「Pokemon: The Strongest EX Cards Ranked」の版間の差分

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(ページの作成:「<br>There are other butterfly-like Pokemon that have attacks like this as well. Vivillon from the Forbidden Light Expansion has Vivid Powder, an attack that makes the foe…」)
 
 
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<br>There are other butterfly-like Pokemon that have attacks like this as well. Vivillon from the Forbidden Light Expansion has Vivid Powder, an attack that makes the foe Poisoned and Asleep simultaneously while also doing 50 damage. Having a deck full of butterflies sounds cute but could be a deadly strat<br><br> <br>Dragon-type cards don't always need to be in a dragon-themed deck, as this Reshiram & Zekrom card would be quite at home in many dual-type Fire and Lighting decks. Since Fire decks often possess cards with lots of energy-burning , players should use some energy recovery tactics from these kinds of decks to aid this mighty duo in bat<br><br> <br>Grass Pokemon are some of the most versatile in the series. They can deal out many types of special conditions, recover HP, and stall foes into submission. However, trying to do everything in one deck will leave a player without resources very quickly with many half-implemented strategies. Focusing on a few specific strengths is a better approach for succ<br><br> <br>Obviously, this card would be the best in a pure Lightning deck due to the energy costs of its moves. Such decks can sometimes prioritize attacking the opponent's rear lines in order to take out threats before they can evolve or enter the Active position. This Pikachu & Zekrom card can make this tactic even more deadly and crippling to the advers<br><br> <br>One aspect of this card that fans might find interesting is that its Crystal Types are Fire, Water, and Electric; the types of the Legendary Beasts Entei, Suicune, and Raikou which Ho-oh is often associated w<br><br> <br>During the 2nd Generation of the Pokemon franchise's main series games, there were quite a few updates and additions to other forms of media as well. One of those was the Pokemon Trading Card Game , which received new types and card variants, such as Light and Dark Poke<br><br> <br>Those seeking to use this tremendous trio are recommended to include Arceus & Dialga & Palkia in a Dragon-type deck. One that includes Water and Metal energy cards that have access to a way to search for energy so that one can use this GX card's attacks that require a variety of such resour<br><br> <br>Latias & Latios are a formidable pair from the Team Up expansion that has great synergy between their normal and GX attacks. Their Buster Purge move can dish out a massive 240 points of damage, though it causes them to discard 3 Energies. Thankfully, their Aero Unit GX attack allows them to retrieve these, and then some, in addition to preventing all damage taken during the opponent's next t<br><br> <br>These deadly dragons were released as a Tag Team card during the Cosmic Eclipse expansion and boast traits appropriate for their Ultra Beast identities. Their Ability, Violent Appetite, lets their trainer heal them for 60 HP when discarding a pokemon card from one's hand, allowing Naganadel & Guzzlord to stay on the field even longer than nor<br><br> <br>Paralyzed is a special condition that renders a Pokemon unable to move or retreat for one turn. At their turn end, they lose this condition and return to normal. By itself, this effect simply locks a foe down for a turn, which can be very useful, though the best implementation of this ailment is to combine it with damage to widdle a foe's health away while preventing them from fighting b<br><br> <br>Zekrom appears once more, though this time accompanied by a franchise mascot and fellow Lightning-type Pikachu. This card was released for the Team Up expansion and epitomizes what Tag Team cards are all about. With some of the best synergy between attacks in the TCG, along with relatively low energy costs, this dynamic duo can sunder many foes with e<br><br> <br>Most of the time, healing is only possible through item card usage, though some Grass-type Pokemon possess the power to regenerate HP. Certain moves grant them health upon specific criteria being met or as the effect of an attack. Ludicolo from the Rebel Clash expansion has a Mega Drain attack that does a substantial 120 damage and also heals them for 30<br><br> <br>The Pokemon series has an extensive history of innovation and experimentation. In every new Generation, Nintendo and [https://Www.slgdaily.xyz/articles/pokemon-tcg-revolution-2025-s-hottest-card-trends.html The card] various developers of Pokemon media franchises implement aspects meant to keep these pocket monsters relevant and interesting for each new generation of gamers. This sometimes involves them using peripheral devices in conjunction with existing conso<br><br> <br>Asleep is another special condition that prevents the opponent from attacking or retreating, though it differs from Paralysis. At the end of a sleeping Pokemon's turn, their trainer flips a coin. If heads, the Pokemon awakens, and if tails, it stays asl<br><br> <br>Its other attack, Mind Shock, lets this powerful Psychic-type hit a foe for a guaranteed 40 damage that does not get affected by Weakness and Resistance. This Pokemon is a great addition to any Psychic decks revolving around high field cont<br><br> <br>The Active Pokemon may be the one doing the battling but those on the Bench are equally important. If a trainer ever runs out of Pokemon on their side, they automatically lose. Many Grass-types have the ability to call for reinforcements with low-energy moves. This is a great way to set up basic Pokemon, or greater, quickly and efficien<br>
<br>However, the most powerful in all the Vileplume cards have to be the one belonging to Ancient Origins expansion, which with its 130 HP Stage 2 portfolio, has an ability called Irritating Pollen, blocking players from using any item cards. This is especially useful when stopping powerful Pokémon from setting up and the additional attack of Solar Beam with 70 damage and a cost of two grass-energy and one-colorless comes as a welcome bo<br><br> <br>Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u<br><br> <br>Both the Pokémon and ­ Yu-Gi-Oh! TCGs are a lot of fun, but they can be a little intimidating in terms of just how much is going on and what mechanics need to be properly understood. Yu-Gi-Oh! greatly simplifies this and restricts its deck to Monster, Spell, and Trap cards, which are all direct and action-based. Alternatively, the Pokémon TCG incorporates a lot more to get lost over. There aren’t just Pokémon Cards, but Energy Cards that are attached to the Pokémon, as well as Trainer Cards, which are divided even further into Item, Tool, Stadium, and Supporter Ca<br><br> <br>There is also an " unlimited" format where many more cards can be used, but this format isn't nearly as popular. There have been many strong decks throughout the [https://www.Slgdaily.xyz/ SLG Game resources]'s life, but with all of this said, what decks defined the meta of the formats they were born i<br><br> <br>As many would expect, Dark Charizard, from the Team Rocket Set, is one of the stronger of the Dark Pokemon variants. Although, since it essentially guzzles energy, this Fire-type Pokemon should be used only when someone has plenty of resources to sp<br><br> <br>Over the years of the **Pokémon Trading Card Game ** , different strategies and decks have risen to prominence. Even in the Base Set days, strong players were discovering new deck ideas to dominate competitive play . After two decades, the Pokémon Trading Card Game still __ has a thriving scene of smart and creative players always pushing the format forward. However, with over twenty years to look back on, what were some of the strongest decks in their respective form<br><br> <br>Dark Pokemon, which should not be confused with Dark-type Pokemon , are pocket monsters who have turned to the shadier side of things, almost always due to their trainer being such a character themselves. Their moves and card art reflect their more sinister nature, although some are merely all bark and no bite. However, a few live up to their ominous reputation for being foes that players wish to av<br><br> <br>The Hyper Hypnosis ability puts the opponent's active Pokemon to sleep whenever the user attaches an energy card to Malamar. By exploiting this and bringing along a few double colorless energy cards, players can quickly set up and unleash MAXamar before the opponent's Pokemon even has a chance to act. At the very least, it should be able to put a serious dent in its opponent's<br> <br>In retrospect, the Team Plasma deck is a very simple one. The deck ran three strong cards, Thundurus EX, Deoxys EX, and Kyurem. Due to all three cards being Plasma cards, they obtained the benefits of " The Plasma Engine". Cards like Colress Machine and Team Plasma Ball kept the deck consistent and fast. Essentially, the goal is to simply use strong plasma attackers like Thundurus and Kyurem while Deoxys powers them up on the bench with its ability. Deoxys itself could also be utilized to deal with Mewtwo EX 's at the time as well, but Kyurem was the real star of the show. It had high HP, low attack cost, and wasn't even an EX. Overall, the deck was solid and simple and this led it to a world championship win in 2<br><br> <br>Although the "Frozen" status does not technically appear in the TCG , the Paralyzed special condition fills in for it as a more versatile mechanic. Making a foe Paralyzed is not a water-exclusive strategy, as grass and electric pokemon can unleash this effect as well, albeit for different lore reasons. However, some modern water pokemon cards can launch attacks with a chance to inflict this condition with less average cost than m<br><br> <br>Golisopod GX is a Stage 1 Pokémon belonging to the Burning Shadows expansion with a massive 210 HP, as well as a trio of brilliant attacks. The first attack is First Impression, which deals a base damage of 30, but has the potential of dealing 90 more damage, if this Pokémon becomes the active Pokémon during the ongoing turn, for the cost of only one ene<br><br> <br>However, the Arrokudas themselves are not simple ammunition. Having a single one in hand as the battle begins can lead to a quick and devastating early-game strategy. Playing one of these slender aquatic pokemon on turn one, along with an energy card, can let a trainer summon two of their brethren from the deck onto the bench. On the next turn, retreat the active Arrokuda back to the bench and send out a Cramorant. If one also has a Double Colorless Energy, they can play it onto their avian ally and unleash a Continuous Gulp Missile for a colossal 180 damage. This low-cost tactic is likely to knock out almost any opponent. Being so early in the game, if the opposing trainer has no other pokemon, this can net a quick and decisive vict<br>

2025年12月3日 (水) 16:10時点における最新版


However, the most powerful in all the Vileplume cards have to be the one belonging to Ancient Origins expansion, which with its 130 HP Stage 2 portfolio, has an ability called Irritating Pollen, blocking players from using any item cards. This is especially useful when stopping powerful Pokémon from setting up and the additional attack of Solar Beam with 70 damage and a cost of two grass-energy and one-colorless comes as a welcome bo


Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u


Both the Pokémon and ­ Yu-Gi-Oh! TCGs are a lot of fun, but they can be a little intimidating in terms of just how much is going on and what mechanics need to be properly understood. Yu-Gi-Oh! greatly simplifies this and restricts its deck to Monster, Spell, and Trap cards, which are all direct and action-based. Alternatively, the Pokémon TCG incorporates a lot more to get lost over. There aren’t just Pokémon Cards, but Energy Cards that are attached to the Pokémon, as well as Trainer Cards, which are divided even further into Item, Tool, Stadium, and Supporter Ca


There is also an " unlimited" format where many more cards can be used, but this format isn't nearly as popular. There have been many strong decks throughout the SLG Game resources's life, but with all of this said, what decks defined the meta of the formats they were born i


As many would expect, Dark Charizard, from the Team Rocket Set, is one of the stronger of the Dark Pokemon variants. Although, since it essentially guzzles energy, this Fire-type Pokemon should be used only when someone has plenty of resources to sp


Over the years of the **Pokémon Trading Card Game ** , different strategies and decks have risen to prominence. Even in the Base Set days, strong players were discovering new deck ideas to dominate competitive play . After two decades, the Pokémon Trading Card Game still __ has a thriving scene of smart and creative players always pushing the format forward. However, with over twenty years to look back on, what were some of the strongest decks in their respective form


Dark Pokemon, which should not be confused with Dark-type Pokemon , are pocket monsters who have turned to the shadier side of things, almost always due to their trainer being such a character themselves. Their moves and card art reflect their more sinister nature, although some are merely all bark and no bite. However, a few live up to their ominous reputation for being foes that players wish to av


The Hyper Hypnosis ability puts the opponent's active Pokemon to sleep whenever the user attaches an energy card to Malamar. By exploiting this and bringing along a few double colorless energy cards, players can quickly set up and unleash MAXamar before the opponent's Pokemon even has a chance to act. At the very least, it should be able to put a serious dent in its opponent's

In retrospect, the Team Plasma deck is a very simple one. The deck ran three strong cards, Thundurus EX, Deoxys EX, and Kyurem. Due to all three cards being Plasma cards, they obtained the benefits of " The Plasma Engine". Cards like Colress Machine and Team Plasma Ball kept the deck consistent and fast. Essentially, the goal is to simply use strong plasma attackers like Thundurus and Kyurem while Deoxys powers them up on the bench with its ability. Deoxys itself could also be utilized to deal with Mewtwo EX 's at the time as well, but Kyurem was the real star of the show. It had high HP, low attack cost, and wasn't even an EX. Overall, the deck was solid and simple and this led it to a world championship win in 2


Although the "Frozen" status does not technically appear in the TCG , the Paralyzed special condition fills in for it as a more versatile mechanic. Making a foe Paralyzed is not a water-exclusive strategy, as grass and electric pokemon can unleash this effect as well, albeit for different lore reasons. However, some modern water pokemon cards can launch attacks with a chance to inflict this condition with less average cost than m


Golisopod GX is a Stage 1 Pokémon belonging to the Burning Shadows expansion with a massive 210 HP, as well as a trio of brilliant attacks. The first attack is First Impression, which deals a base damage of 30, but has the potential of dealing 90 more damage, if this Pokémon becomes the active Pokémon during the ongoing turn, for the cost of only one ene


However, the Arrokudas themselves are not simple ammunition. Having a single one in hand as the battle begins can lead to a quick and devastating early-game strategy. Playing one of these slender aquatic pokemon on turn one, along with an energy card, can let a trainer summon two of their brethren from the deck onto the bench. On the next turn, retreat the active Arrokuda back to the bench and send out a Cramorant. If one also has a Double Colorless Energy, they can play it onto their avian ally and unleash a Continuous Gulp Missile for a colossal 180 damage. This low-cost tactic is likely to knock out almost any opponent. Being so early in the game, if the opposing trainer has no other pokemon, this can net a quick and decisive vict