「Overwatch Character Guide: Tracer Roadhog Junkrat」の版間の差分

 
(2人の利用者による、間の2版が非表示)
1行目: 1行目:
<br>Perhaps the slowest character of the bunch, Roadhog is a [https://www.overwatchtactics.com/articles/ramattra-the-dual-faced-harbinger-of-overwatch-2-s-evolution.html Ramattra tank guide] in every sense of the term. With 600 hitpoints, Roadhog has the highest health count of any of Overwatch's heroes, and he puts that to good use with his Scrap Gun, a shotgun-like weapon with diminishing power based on range. If you choose to play as this beer-gutted savage, you're going to want to be right up in the action at all times, as one shot from point-blank range will take out pretty much any other hero. Of course, this also means that he's fairly vulnerable to snipers, as he's a massive target that can't really fight back against enemies that are out of range of his weapons and abilities.<br><br>The thing is, playing nearly one-thousand hours of Modern Warfare 2 during my freshman year of college (sorry mom) burned me out on multiplayer games for a long time. Make no mistake, I've loved a great deal of multiplayer games over the years, but they always seem to either only stick with me during the first couple of weeks or fade out of my consciousness after I submit a review. Granted, this is partially due to the perils of being a multi-platform gamer with single-platform friends, yet there hasn't really been a multiplayer game since 2009 that has burrowed into my brain quite like Infinity Ward's last great game.<br><br>Without a doubt, Zarya is the Overwatch hero that most players seem to completely forget about. This is actually pretty hilarious considering that she's one of the most rewarding and useful characters on the entire roster. Add in the fact that a lack of Zarya players means that there's a general lack of experience at countering her attacks and abilities, and you have all the makings of a potential monster until the rest of the player base figures her out.<br><br>There's a number of good explanations as to why Overwatch is such a fantastic game, but none greater than Blizzard's clear emphasis on making a shooter that feel awesome to play. Every character is immediately readable, meaning that the more that you play, the more knowledge you gain and, thus, the more your strategy evolves. Throughout my time with Overwatch, I have yet to encounter a dropped frame or a moment of lag, despite having every graphics setting maxed out and the servers existing in a beta state. Its shooting is as tight as a Call of Duty or Counter-Strike game, and the sheer number of colors on screen at any given moment finds a way to fill me with glee during even those frustrating moments when your team is getting throttled. Outside of playing Overwatch at the past two PAX Easts, it found a way to completely fly under my radar, and I couldn't feel dumber for brushing it off. At this moment, the only negative thing that I can say about it is that I do not want to spend a moment playing it on a console, as Overwatch feels far too good with a mouse and keyboard.<br><br>Junkrat's abilities aren't going to do as much damage as his Frag Launcher, but they're exceptional strategic items when used properly. Not only does his Concussion Mine allow him to place a remote detonated explosive, enabling perfectly-timed kills when used patiently, but it also functions as a super-jump when used underneath Junkrat. Considering most opposing players don't expect to see Junkrat flying a story or two into the air, using the Concussion Mine as a movement device not only functions as a way to throw enemies off their game, but it also allows you to access areas that foes won't necessarily expect grenades to rain down from.<br><br>With all of that gushing out of the way, I'd like to pinpoint the exact moment where I realized that Overwatch was a special experience, at least for me. While the PC audience is far more knowledgeable about team composition than its console counterparts (as a result of sheer time played), I found myself on a team where the other five players thought it would be a good idea to choose three Tracers and two Reapers. If you don't know anything about Overwatch, you should know that a balanced team consisting of offense, defense, tanks and supports is going to succeed far more often than one where every player is in one category. Considering that Tracer is the squishiest offensive hero and Reaper is an offensive character that isn't going to be able to do damage at range, I found myself at a loss. Generally when I'm attacking a central control point, I enjoy picking someone like Junkrat, whose bouncing grenades can cause absolute chaos. Unfortunately, this hero was out of the question, as my more casual teammates would not be able to succeed without a healer. It's for that very reason that I chose Mercy, who can beam health into any allies that she aims her staff at.<br><br>If you're looking to dig your teeth into a hero with an exceptionally high variance between high and low-level play, then look no farther than Mei. If you were to take a poll of everyone's favorite and least favorite characters, assuming that you're speaking to players who have sampled each of them, then it's likely you'll find equal amounts of Mei-haters and Mei-lovers. Her main weapon, the Endothermic Blaster, has two distinct firing modes that can take out even the strongest enemies when used in combination. By clicking the left-mouse button (or pulling the right trigger), she can continuously fire a stream of frost, which will both do damage to enemies and eventually freeze them in their tracks. Its secondary firing mode charges up a massive icicle, which does an insane amount of damage upon contact. Needless to say, the Endothermic Blaster has the potential to be ruthless against long-range foes while also making it relatively easy to deal with faster characters like Tracer and Genji.<br>
<br>Hanzo's weapon, the Storm Bow, has a damage output that increases based on the amount of tension on its string, which can be controlled by holding down the fire button. Quick shots, while weak, are certainly great for short range encounters, though it should be noted that effective Hanzo players are going to want to stay behind allies who shoot a bit more rapidly. Where this sniper becomes absolutely fatal is through his fully charged shots, which can take massive chunks off of the health bars of every enemy they come in contact with. However, this power comes at a price, as Hanzo's shots have an arc to them, so long range shots must be aimed above their targets in order to make contact.<br>The support class is also carefully designed for players of all skill levels. While it doesn’t ring true in every situation, there are a few support characters that focus more on aiding the team rather than outright combat, allowing for less skilled players to contribute to the overall success of the team, while more skilled players can pick from certain support characters that demand more strategic use, like Zenyatta.<br><br>Pharah's first core ability, known as Jump Jet, allows her to rapidly boost into the air. Aside from the fact that this is an awesome tactic for maneuvering around the map, it also presents Pharah players with a huge advantage, as most players are concentrated on ground-level encounters. Needless to say, any rockets that come from above will generally take the other team by surprise, so use this to your advantage. Her second ability, Concussive Blast, doesn't do a great deal of damage, but it has the ability to push enemies a significant distance. If you're looking to annoy the hell out of opposing snipers (or anyone during the second round of Capture on Nepal), try using this to push them off of the map. Finally, her ultimate, Barrage, causes her to remain stagnant while she unleashes an insane amount of rockets in the direction of her reticle. This is best utilized in combination with Jump Jet, but you should be aware that you're going to be a relatively easy target for those behind you, so try to plan accordingly.<br><br>Take Soldier 76, for example. On the surface, he is the most recognizable of the bunch. To be honest, he looks like he was plucked from any semi-futuristic shooter, but his inclusion and design is an important one. Overwatch is a game that awards team and skill-based play, and Soldier 76 serves the important role of acclimating less experienced players into the game. His moveset is simple, with an ultimate ability that essentially allows you to hold down a trigger and rack up kills without aiming, and he also has a healing item, which helps to minimize the importance of avoiding enemy fire. He also has the benefit of handling like a traditional first person shooter, which is bound to resonate with fans of the genre. There’s also Widowmaker, a fan favorite who wields a powerful sniper rifle. While her moveset and weapons require more skill to successfully use, her character design harkens to the femme fatale types that are instantly recognizable, which makes it easier for newcomers to discern what her purpose is within the game.<br><br>Sonic Arrow, Hanzo's first core ability, replaces his standard arrow with one that reveals all enemies in the surrounding area, essentially producing a smaller version of Widowmaker's Infra-Sight ultimate. This should be used when you have a sinking feeling that your team is being flanked, or if you're simply looking to get the lay of the land around a given objective. Hanzo's second ability, Scatter Arrow, is fairly self-explanatory. A single arrow that divides into a host of smaller projectiles, Scatter Arrow does a fair amount of damage when in an enclosed area, as each of its smaller arrows will bounce off of any surface they come in contact with. One major point on this: direct contact with an enemy before the split will cause every arrow to hit that foe, causing a massive amount of damage. Finally, Hanzo's ultimate is perhaps the most iconic out of every one of [https://WWW.Overwatchtactics.com/ Overwatch tips]'s unique special attacks. Dragonstrike allows his next arrow to split into two massive dragons that twist around each other, go through walls and do huge damage to anyone caught inside of its wake. Needless to say, this is an absolutely wonderful attack for clearing out an objective or payload destination, and perfect timing will often net players the coveted Play of the Game.<br><br>If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, Overwatch's resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.<br>

2025年12月5日 (金) 06:57時点における最新版


Hanzo's weapon, the Storm Bow, has a damage output that increases based on the amount of tension on its string, which can be controlled by holding down the fire button. Quick shots, while weak, are certainly great for short range encounters, though it should be noted that effective Hanzo players are going to want to stay behind allies who shoot a bit more rapidly. Where this sniper becomes absolutely fatal is through his fully charged shots, which can take massive chunks off of the health bars of every enemy they come in contact with. However, this power comes at a price, as Hanzo's shots have an arc to them, so long range shots must be aimed above their targets in order to make contact.
The support class is also carefully designed for players of all skill levels. While it doesn’t ring true in every situation, there are a few support characters that focus more on aiding the team rather than outright combat, allowing for less skilled players to contribute to the overall success of the team, while more skilled players can pick from certain support characters that demand more strategic use, like Zenyatta.

Pharah's first core ability, known as Jump Jet, allows her to rapidly boost into the air. Aside from the fact that this is an awesome tactic for maneuvering around the map, it also presents Pharah players with a huge advantage, as most players are concentrated on ground-level encounters. Needless to say, any rockets that come from above will generally take the other team by surprise, so use this to your advantage. Her second ability, Concussive Blast, doesn't do a great deal of damage, but it has the ability to push enemies a significant distance. If you're looking to annoy the hell out of opposing snipers (or anyone during the second round of Capture on Nepal), try using this to push them off of the map. Finally, her ultimate, Barrage, causes her to remain stagnant while she unleashes an insane amount of rockets in the direction of her reticle. This is best utilized in combination with Jump Jet, but you should be aware that you're going to be a relatively easy target for those behind you, so try to plan accordingly.

Take Soldier 76, for example. On the surface, he is the most recognizable of the bunch. To be honest, he looks like he was plucked from any semi-futuristic shooter, but his inclusion and design is an important one. Overwatch is a game that awards team and skill-based play, and Soldier 76 serves the important role of acclimating less experienced players into the game. His moveset is simple, with an ultimate ability that essentially allows you to hold down a trigger and rack up kills without aiming, and he also has a healing item, which helps to minimize the importance of avoiding enemy fire. He also has the benefit of handling like a traditional first person shooter, which is bound to resonate with fans of the genre. There’s also Widowmaker, a fan favorite who wields a powerful sniper rifle. While her moveset and weapons require more skill to successfully use, her character design harkens to the femme fatale types that are instantly recognizable, which makes it easier for newcomers to discern what her purpose is within the game.

Sonic Arrow, Hanzo's first core ability, replaces his standard arrow with one that reveals all enemies in the surrounding area, essentially producing a smaller version of Widowmaker's Infra-Sight ultimate. This should be used when you have a sinking feeling that your team is being flanked, or if you're simply looking to get the lay of the land around a given objective. Hanzo's second ability, Scatter Arrow, is fairly self-explanatory. A single arrow that divides into a host of smaller projectiles, Scatter Arrow does a fair amount of damage when in an enclosed area, as each of its smaller arrows will bounce off of any surface they come in contact with. One major point on this: direct contact with an enemy before the split will cause every arrow to hit that foe, causing a massive amount of damage. Finally, Hanzo's ultimate is perhaps the most iconic out of every one of Overwatch tips's unique special attacks. Dragonstrike allows his next arrow to split into two massive dragons that twist around each other, go through walls and do huge damage to anyone caught inside of its wake. Needless to say, this is an absolutely wonderful attack for clearing out an objective or payload destination, and perfect timing will often net players the coveted Play of the Game.

If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, Overwatch's resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.