「Claire Redfield: 6 More Reasons Capcom Should Remake Code Veronica For Next Gen Consoles 4 Reasons They Shouldn t」の版間の差分

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<br>For example, the mysterious Weapons Merchant in Resident Evil 4 , who happens to pop up at various intervals in Resident Evil 4 to help the player buy, sell and upgrade equipment, just seems out of place in Resident Evil's more realistic oracle. Whether the merchant and currency system will be in a Resident Evil 4 Remake will be an interesting beacon point to keep an eye on over the direction of Resident Evil 4 Rema<br><br> <br>A remake of RE4 is rumored for a 2022 release. But that doesn't mean Capcom won't bring us back to the 2000 Dreamcast classic somewhere down the line. With next-gen hardware on the horizon, it's likely that any possible Code Veronica remake will find a home on the PS5 and Xbox Series X. Here are six reasons why Capcom should bring Code Veronica into the next generation and four reasons they should<br><br> <br>Suffice to say, Resident Evil 4 has definitely shown its age. Given that Resident Evil 4 was both a unique detour for the Resident Evil series, as well as one of the best overall action games of that era, a Resident Evil 4 Remake certainly has some big shoes to fill if it is to ignite the necessary nostalgia, while also creating something refreshingly <br> <br>Say what you will about remakes being played out, it's still highly profitable. Capcom has made millions of sales when it comes to Resident Evil remakes and remasters. The long-awaited remake of Resident Evil 2 outsold its original PlayStation version by over 800,000 units. Similarly, HD remastered versions of Resident Evil and RE0 both outsold their original GameCube releases by at least a million un<br><br> <br>Given that there were already some framerate issues with Resident Evil 3 Remake on consoles, [https://adventuregameland.com/posts/slash-and-freeze-my-beastly-cold-claw-build-in-elden-ring-s-dlc Beast Claw Build Elden Ring] the higher number of enemies and action on the screen in Resident Evil 4 may require next-generation console technology to fully bring it to fruition. Resident Evil 4's tank-like controls certainly have not aged well to most, and are more than in need of updating, which a new engine or the current Resident Evil engine can accommodate fu<br><br> <br>Strange as it might be to describe any Mario game as "underrated," Super Mario 3D World comes very close to fitting that bill and it is frequently in the running for the best game on the system . Released on the underperforming Wii U, Super Mario 3D World is the brilliant sequel to Super Mario 3D Land . While staged like the classic platformers, these games add another dimension, basically serving as a link between Mario 's 2D and 3D e<br><br> <br>With the success of the remakes of Resident Evil 2 and 3 , it seemed all but inevitable to fans that Capcom would move the remake treatment on to the next game in the venerable series. Resident Evil 4 is widely regarded as one of the best titles in the franchise, but it's also a very different game from its predecessors, which raises questions as to what the remake will look l<br><br> <br>There are also some other possibilities in the direction Resident Evil 4 may take, given the direction of the recent two Resident Evil remakes. For example, it has been speculated that spiders were cut from both games because Capcom wanted the series to take on a more realistic approach. If being more realistic is the trajectory Capcom wants to maintain in developing more Resident Evil remakes, including its fourth game, there are some obvious stand-out features in Resident Evil 4 which defied the franchise's more realistic traditions previously, and were more akin to third-person action games at the t<br><br> <br>Regardless of which direction Capcom chooses in its design trajectory for a possible Resident Evil 4 Remake , it will certainly have much to live up to, given Resident Evil 4 is considered among the best the Resident Evil series has to offer, which is no small feat. Simply re-envisioning Resident Evil 4 or upgrading its core hallmarks along the framework of Resident Evil 2 Remake and Resident Evil 3 Remake will not be enough. Given what Resident Evil 4 accomplished and was remembered for originally, Capcom will either need to set the bar for action gaming, set a new trajectory for survival horror, or both, depending on its chosen direct<br><br> <br>Furthermore, whether plenty of ammo will conveniently drop out of random enemies' pockets to be picked up by the player is also an unusual inclusion in a Resident Evil game in its context, though it is very common in third-person action-games in general, when they are not attempting to simulate any layer of realism compatible to a survival-horror game. Capcom could experiment with more contemporary trends in addressing enemy-drops, such as looting the bodies, specifically their pock<br><br> <br>If Resident Evil fans want to play Code Veronica so badly, they can still play the HD remaster. This 2011 release, although not visually perfect, is still a very fun game to play. Besides, the graphics aren't that outdated and still look quite pretty. The old-school vibe of fixed camera angles really brings back feelings of nostalgia that might be killed off in a rem<br>
<br>It would be interesting to have a sort of Metal Gear Solid V: Ground Zeroes type of release for the remake in order to get players excited for it and to also set up Leon better. Maybe they could even include cut content like the ghost house or the Hook <br><br> <br>The fashion on display here is incredibly exciting, and has the potential to extend into a grander mode of customisation where clothing isn’t the only thing that defines Link’s hairstyle and physique. I hope we’re able to adjust the specific nature of each outfit, perhaps extending to the colour of materials, the stats and buffs provided when you wear them, and possibly specific adjustments to accessories and st<br><br>You also can’t climb in the rain, with Link being encouraged to find another route up a mountain the moment a drop of water falls from the sky. These are all polarising mechanics, and for good reason, but they also help define Breath of the Wild as a special experience that always changes things up, seldom having you repeat the same tasks in order to complete your objective. If it wasn’t different, it wouldn’t be Zelda.<br><br> <br>Since then, the Resident Evil remake was ported to the Wii before getting an HD remastered version for the PS3, PS4, Xbox 360, and Xbox One. It is worth noting that the only time the Resident Evil remake sold a significant amount of copies was when it was remastered to current-generation consoles. However, despite its lackluster initial sales, the Resident Evil remake is often regarded by most fans as the best one yet, given that it stayed 90% faithful to the original material. There were some minor additions to the game's story such as the Lisa Trevor storyline, but most of the changes were improvements such as a major graphical overhaul, a new script, and better voice-over, which is a vast improvement over the infamous voice acting of the 1996 original g<br><br> <br>On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa<br><br> <br>The Legend of Zelda: Breath of the Wild is a beautiful game. Despite the relatively limited hardware of the Switch, Nintendo was able to produce a vast, uncompromising open world that could be freely explored for hundreds upon hundreds of hours. Each discovery felt perfectly natural, with its picturesque landscapes and immaculate art design spurring us onward into each new location. It’s a masterpiece that remains unbeaten to this very <br><br>The real wildcard is the new landmass that floats in the sky, a location that could throw everything we know out the window and incorporate a playstyle that is completely different from anything we’ve seen before. Link ( or could it be Ganon or Zelda? ) is capable of morphing through solid objects and flying through the air, so perhaps the need for climbing is obsolete in these circumstances. There are so many questions, but even now it seems Nintendo is acknowledging some of the previous game’s flaws and  [https://adventuregameland.com/posts/star-wars-gaming-needs-prince-of-persia-s-bold-experimentation cinematic franchises gaming] instead of removing them, is introducing diverse new gameplay ideas that provide other avenues of movement and traversal. Don’t just ditch the encumbrance of climbing in the rain or fragile weapons - instead, provide alternate ways of movement and combat that force you to rethink previously frustrating moments in a new way. Blatant removal feels like cowardice.<br><br> <br>If the remake of Resident Evil 4 decides to trim the fat in a similar way to 2 and 3, it will lose moments like this. The original is the longest game in the franchise by a significant margin, and this is for good reason. Each major location is like a game in itself, taking time to introduce you to their threats, puzzles, and further intricacies before things inevitably descend into an avalanche of action. You hurl grenades around like other modern entries, but here it feels earned, like you’ve triumphed over unstoppable horrors and can finally take your revenge. The campaign being cut short would rob these moments of their brilliance, and this isn’t how newcomers should experience one of the best survival horror games ever concei<br><br> <br>This enhanced version of Code Veronica X can be played now on the PS3, Xbox 360, and Xbox One through backwards compatibility. Or if you really want to get old school, fire up a Dreamcast. Play Code Veronica like it originally was inten<br><br> <br>Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, instead of pulling out your shotgun and blowing your problems a<br>

2025年11月21日 (金) 23:13時点における版


It would be interesting to have a sort of Metal Gear Solid V: Ground Zeroes type of release for the remake in order to get players excited for it and to also set up Leon better. Maybe they could even include cut content like the ghost house or the Hook


The fashion on display here is incredibly exciting, and has the potential to extend into a grander mode of customisation where clothing isn’t the only thing that defines Link’s hairstyle and physique. I hope we’re able to adjust the specific nature of each outfit, perhaps extending to the colour of materials, the stats and buffs provided when you wear them, and possibly specific adjustments to accessories and st

You also can’t climb in the rain, with Link being encouraged to find another route up a mountain the moment a drop of water falls from the sky. These are all polarising mechanics, and for good reason, but they also help define Breath of the Wild as a special experience that always changes things up, seldom having you repeat the same tasks in order to complete your objective. If it wasn’t different, it wouldn’t be Zelda.


Since then, the Resident Evil remake was ported to the Wii before getting an HD remastered version for the PS3, PS4, Xbox 360, and Xbox One. It is worth noting that the only time the Resident Evil remake sold a significant amount of copies was when it was remastered to current-generation consoles. However, despite its lackluster initial sales, the Resident Evil remake is often regarded by most fans as the best one yet, given that it stayed 90% faithful to the original material. There were some minor additions to the game's story such as the Lisa Trevor storyline, but most of the changes were improvements such as a major graphical overhaul, a new script, and better voice-over, which is a vast improvement over the infamous voice acting of the 1996 original g


On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa


The Legend of Zelda: Breath of the Wild is a beautiful game. Despite the relatively limited hardware of the Switch, Nintendo was able to produce a vast, uncompromising open world that could be freely explored for hundreds upon hundreds of hours. Each discovery felt perfectly natural, with its picturesque landscapes and immaculate art design spurring us onward into each new location. It’s a masterpiece that remains unbeaten to this very

The real wildcard is the new landmass that floats in the sky, a location that could throw everything we know out the window and incorporate a playstyle that is completely different from anything we’ve seen before. Link ( or could it be Ganon or Zelda? ) is capable of morphing through solid objects and flying through the air, so perhaps the need for climbing is obsolete in these circumstances. There are so many questions, but even now it seems Nintendo is acknowledging some of the previous game’s flaws and cinematic franchises gaming instead of removing them, is introducing diverse new gameplay ideas that provide other avenues of movement and traversal. Don’t just ditch the encumbrance of climbing in the rain or fragile weapons - instead, provide alternate ways of movement and combat that force you to rethink previously frustrating moments in a new way. Blatant removal feels like cowardice.


If the remake of Resident Evil 4 decides to trim the fat in a similar way to 2 and 3, it will lose moments like this. The original is the longest game in the franchise by a significant margin, and this is for good reason. Each major location is like a game in itself, taking time to introduce you to their threats, puzzles, and further intricacies before things inevitably descend into an avalanche of action. You hurl grenades around like other modern entries, but here it feels earned, like you’ve triumphed over unstoppable horrors and can finally take your revenge. The campaign being cut short would rob these moments of their brilliance, and this isn’t how newcomers should experience one of the best survival horror games ever concei


This enhanced version of Code Veronica X can be played now on the PS3, Xbox 360, and Xbox One through backwards compatibility. Or if you really want to get old school, fire up a Dreamcast. Play Code Veronica like it originally was inten


Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, instead of pulling out your shotgun and blowing your problems a