「Review: XCOM 2」の版間の差分
HassanMaxie13 (トーク | 投稿記録) (ページの作成:「<br>In the end, the version of XCOM 2 available on either the Xbox One or PS4 is still, unavoidably, the second best crafted by the development team. The good news is tha…」) |
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<br> | <br>Regardless of these occurrences, Firaxis has done a great deal to enhance the overall XCOM experience by adding variety to its combat. For example, melee is a new feature to the XCOM universe, dealing massive damage to enemies at the risk of having a character exposed out in the open. This generally does significant damage in comparison to standard projectiles, which adds a new layer of strategy outside of hunkering down or providing cover fire. This also ties somewhat into the improved character class system that allows for additional customization outside of the rather robust selection of aesthetics. Just as Enemy Unknown contained, each character has their own class tree that will be accessible based on promotions on the battlefield. The higher a character traverses in their class, the more powerful and capable they become, learning additional traits and abilities. There are some deviations from the traditional format in that the classes are specialized, and their traits feel like they provide far more assistance than ever before. For example, the new Ranger class that can wield a sword can pick up a skill that ensure concealment even after your party initiates a battle, or straight up do greater damage. Depending on their skillset, they can be completely different from a character in the same class, which can lead to some interesting pairings, especially later in the game when more party slots open up.<br><br> <br>Across the series, players need to use their wits and maximize their roster of characters. After all, at the end of the day, the goal is to bring the fight back to alien colonizers. The squad-based nature of the game means players can upgrade individual units, equip special abilities, and use even the environment against their oppone<br><br>Fans in 2012 were anxious to get their hands on another XCOM game after so many years absent. Coming from the creators of the Sid Meier's series, players were cautious in their anticipation, as while the developer is known for creating strong strategy elements, XCOM was a whole other ball game when it came to combat. Involving complex world building elements and critical decisions through the campaign, Enemy Unknown and its follow-up expansion, Enemy Within, became arguably the best installments in the long running franchise. It featured incredibly hardcore elements with the concern that even the simplest mission could end with a couple of your most invested and powerful comrades coming back in body bags. There was nothing like it on the market, and because of this, Firaxis was far from ready to hang the series up and has been working on a new and greatly improved sequel that will undoubtedly make fans joyous. While it seems XCOM 2 improves upon its predecessor, there are some shortcomings to its execution.<br><br> <br>Why You Should Play It: Souls purists have a lot to say about Dark Souls 3, but few can deny it is not a satisfying experience. The way the game ties back into the lore, the improvements to the combat and the deeper customization, and the visual style all add up to a mix of fantasy and horror that few games have ever delivered before. Admittedly, Dark Souls 3 is only going to appeal to a certain subset of gamers, but thanks to Bloodborne that cohort has grown considerably. Everyone is going to die a lot, but Dark Souls 3 sends the series off with a b<br><br> <br>Sidequests in JRPGs can open up a lot of space for the player to gain access to additional in-game rewards such as items as well as allowing the spotlight to be put on side characters for further character development. As Triangle Strategy is being billed as a game built around a player's choices and decision making, sidequests could be used in a variety of interesting w<br><br> <br>Whereas other 4X games let players see their sprawling empire across city to city, Crusader Kings gives players a more strategic and "realistic" approach. In this grand strategy game, players relive 1066 to 1452 in their own image. Historically, these mark the day after William the Conqueror's coronation and the fall of Constantinople. Unlike other fantasy games that prominently feature knights and sorcerers , Crusader Kings tries to be as realistic as possi<br><br> <br>2016 still has plenty to offer gamers in the second half of the year, but thus far it’s fair to say there have been some really great titles released. Whether or not they will be able to stand [https://Www.slgnewshub.com/ https://www.slgnewshub.com] up against the likes of No Man’s Sky , Gears of War 4 , or Battlefield 1 is yet to be determined, but any who are looking for some entertainment now should look no further than the 10 games on this l<br><br> <br>What We Said: "Despite only a handful of maps, no story , and no ranking system upon release, Overwatch more than makes up for all of that with its masterful focus on teamwork. The game is clearly designed with teamwork at its heart, which is a major strength, but can also lead to frustrations for any lone wolf game<br><br> <br>As with most games, however, the answers didn't appear overnight. Constant iteration throughout development is why XCOM: Enemy Unknown and XCOM 2 are such great games. Even the original XCOM titles such as X-Com: Apocalypse went through quite a chaotic development cycle. Here are 10 facts about the XCOM franchise's development most don't know about. This list is in no particular or<br> | ||
2025年12月12日 (金) 17:00時点における版
Regardless of these occurrences, Firaxis has done a great deal to enhance the overall XCOM experience by adding variety to its combat. For example, melee is a new feature to the XCOM universe, dealing massive damage to enemies at the risk of having a character exposed out in the open. This generally does significant damage in comparison to standard projectiles, which adds a new layer of strategy outside of hunkering down or providing cover fire. This also ties somewhat into the improved character class system that allows for additional customization outside of the rather robust selection of aesthetics. Just as Enemy Unknown contained, each character has their own class tree that will be accessible based on promotions on the battlefield. The higher a character traverses in their class, the more powerful and capable they become, learning additional traits and abilities. There are some deviations from the traditional format in that the classes are specialized, and their traits feel like they provide far more assistance than ever before. For example, the new Ranger class that can wield a sword can pick up a skill that ensure concealment even after your party initiates a battle, or straight up do greater damage. Depending on their skillset, they can be completely different from a character in the same class, which can lead to some interesting pairings, especially later in the game when more party slots open up.
Across the series, players need to use their wits and maximize their roster of characters. After all, at the end of the day, the goal is to bring the fight back to alien colonizers. The squad-based nature of the game means players can upgrade individual units, equip special abilities, and use even the environment against their oppone
Fans in 2012 were anxious to get their hands on another XCOM game after so many years absent. Coming from the creators of the Sid Meier's series, players were cautious in their anticipation, as while the developer is known for creating strong strategy elements, XCOM was a whole other ball game when it came to combat. Involving complex world building elements and critical decisions through the campaign, Enemy Unknown and its follow-up expansion, Enemy Within, became arguably the best installments in the long running franchise. It featured incredibly hardcore elements with the concern that even the simplest mission could end with a couple of your most invested and powerful comrades coming back in body bags. There was nothing like it on the market, and because of this, Firaxis was far from ready to hang the series up and has been working on a new and greatly improved sequel that will undoubtedly make fans joyous. While it seems XCOM 2 improves upon its predecessor, there are some shortcomings to its execution.
Why You Should Play It: Souls purists have a lot to say about Dark Souls 3, but few can deny it is not a satisfying experience. The way the game ties back into the lore, the improvements to the combat and the deeper customization, and the visual style all add up to a mix of fantasy and horror that few games have ever delivered before. Admittedly, Dark Souls 3 is only going to appeal to a certain subset of gamers, but thanks to Bloodborne that cohort has grown considerably. Everyone is going to die a lot, but Dark Souls 3 sends the series off with a b
Sidequests in JRPGs can open up a lot of space for the player to gain access to additional in-game rewards such as items as well as allowing the spotlight to be put on side characters for further character development. As Triangle Strategy is being billed as a game built around a player's choices and decision making, sidequests could be used in a variety of interesting w
Whereas other 4X games let players see their sprawling empire across city to city, Crusader Kings gives players a more strategic and "realistic" approach. In this grand strategy game, players relive 1066 to 1452 in their own image. Historically, these mark the day after William the Conqueror's coronation and the fall of Constantinople. Unlike other fantasy games that prominently feature knights and sorcerers , Crusader Kings tries to be as realistic as possi
2016 still has plenty to offer gamers in the second half of the year, but thus far it’s fair to say there have been some really great titles released. Whether or not they will be able to stand https://www.slgnewshub.com up against the likes of No Man’s Sky , Gears of War 4 , or Battlefield 1 is yet to be determined, but any who are looking for some entertainment now should look no further than the 10 games on this l
What We Said: "Despite only a handful of maps, no story , and no ranking system upon release, Overwatch more than makes up for all of that with its masterful focus on teamwork. The game is clearly designed with teamwork at its heart, which is a major strength, but can also lead to frustrations for any lone wolf game
As with most games, however, the answers didn't appear overnight. Constant iteration throughout development is why XCOM: Enemy Unknown and XCOM 2 are such great games. Even the original XCOM titles such as X-Com: Apocalypse went through quite a chaotic development cycle. Here are 10 facts about the XCOM franchise's development most don't know about. This list is in no particular or