「Review: Red Dead Redemption 2」の版間の差分

提供: 炎上まとめwiki
ナビゲーションに移動 検索に移動
1行目: 1行目:
Don’t be deceived by the number at the end of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we follow Arthur Morgan and the Van der Linde gang. If you recognize the latter name, it was the group of outlaws that John Marston rode with back in the day. As you can expect, you’ll see our loveable Marston often, who is perfectly implemented into the story. It’s not too much fan service or focus, but just enough so he’s a solid supporting role, especially in the later half of the campaign. He has his own arc, but it’s all about Arthur and his issues. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to find his footing as he’s an overly serious character who never breaks a smile and plays the rough cowboy to a T. His relationship with the group, including the gang’s leader, Dutch van der Linde, is what stands out among everything else. It’s the little things around the camp; the songs, the gestures and the interactions that expand our protagonist’s likability, and you begin to better understand him. Even the most insignificant faces seem to bring out the more positive aspects out of Arthur more than the main story ever does, and it’s sad that it’s something players can completely overlook, especially considering entering the camp setting forces the player to move at a snail’s pace.<br><br>The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.<br><br>When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.<br><br>Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you're also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.<br><br>Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John's face. The game is played in a large [http://Sl860.com/comment/html/?274720.html open world Game tips] world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John's actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they've decided to send a bounty hunter after him so they don't have to deal with him themselves.
That's one other huge open world recreation the place discovery is just as enjoyable as the principle tasks. The rationale why I used to be so addicted to it was, one, it's an awesome world to explore. Two, there were lots of the way to quick travel and [https://Wlppr.net/user/DonaldLoton16/ Get Source] around thus incentivizing me to keep exploring. Red Dead Redemption II doesn't try this. It has journey hubs, which are far off from the places you want to see. Actually getting to these areas from towns isn't the problem. It's getting again in one piece. Maybe I'm simply too irritable. Regardless of, level is, thank goodness for everybody else on the market. Let's get to<br><br><br><br>I'm fairly proud to say I found this next anomaly by myself. It was pretty early on in the sport. I used to be heading back to camp from Valentine on the principle street once i discovered a crimson path main as much as a bridge. There you can begin the serial destroyer's quest, which is kind of intense. He leaves clues using human bodies. If you figure out the clues you'll get to see a pretty wonderful discovery. I won't spoil who it is though, however it is value<br><br>It was the moments of quiet that had been most pleasurable, simply wandering the prairie through Redemption was sufficient to satisfy western fantasies. Both games additionally befell in the traditional dusty west audiences have come to imagine from spaghetti westerns, now veering towards more moderen films such because the Revenant, which seems to be the route Red Dead Redemption 2 is going. Not a nasty thing.<br><br>Don’t be deceived by the number at the tip of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we observe Arthur Morgan and the Van der Linde gang. If you happen to recognize the latter name, it was the group of outlaws that John Marston rode with back within the day. As you may anticipate, you’ll see our loveable Marston often, who's completely applied into the story. It’s not a lot fan service or focus, but just sufficient so he’s a solid supporting role, particularly within the later half of the marketing campaign. He has his personal arc, however it’s all about Arthur and his points. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to seek out his footing as he’s a very critical character who by no means breaks a smile and plays the tough cowboy to a T. His relationship with the group, including the gang’s chief, Dutch van der Linde, is what stands out amongst every part else. It’s the little things around the camp; the songs, the gestures and the interactions that broaden our protagonist’s likability, and you start to raised understand him. Even essentially the most insignificant faces appear to convey out the extra positive points out of Arthur more than the primary story ever does, and it’s sad that it’s one thing players can fully overlook, especially considering coming into the camp setting forces the player to move at a snail’s tempo.<br><br><br><br>I'm not one for multiplayer particularly in terms of video games with stories I need to get invested in. That mentioned because Red Dead Redemption II is such a distinct experience, I was curious how the sport was going to handle on-l<br><br>Unfortunately, one key element to [http://www.icl0.com/comment/html/?274600.html Red Dead Redemption 2 collectibles] Dead Redemption 2 I have issue stepping into is the controls. The controls are much like the everyday Rockstar open world formula (a minimum of Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This can be a mechanical marvel with all of the totally different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels free and stiff at the same time, something I can never put my finger on, and I've a troublesome time figuring out if it’s a good or bad thing. Sometimes it can be frustrating, while different times it will probably lend to the charm of the sport. The gunplay remains to be top notch, though, with each of the outdated rifles, pistols and shotguns feeling genuine and gratifying to fire, particularly with the Dead Eye ability. There are a ton of various weapons to acquire, all of that are need to be correctly maintained, which considerably ties into the survival facet of the game, similar to sustaining meals intake for each you and your horse.<br><br>Throughout this review, I might have seemed a bit of laborious on Red Dead Redemption 2, however the overall package is nothing in need of spectacular. It has its share of points involving controls, however the vast majority of the expertise is unforgettable. Rockstar has created the only most immersive Wild West sport but, with an intelligently-written story, a compelling core cast of characters, extremely-participating situations and a various open world to explore. The visuals are also really gorgeous, with a considerable quantity of element put into every setting and character mannequin, not to mention the extraordinary lighting methods. The world is just ripe for exploration; it may not be the densest place on the market, and i do wish there was a bigger emphasis on searching, however there’s still a ton to see and do. With around fifty hours to complete the primary campaign, and even more for those who do all of the opposite side activities, a recreation such as Red Dead Redemption 2 doesn’t come round this typically. All I can say is wow.

2025年8月22日 (金) 11:38時点における版

That's one other huge open world recreation the place discovery is just as enjoyable as the principle tasks. The rationale why I used to be so addicted to it was, one, it's an awesome world to explore. Two, there were lots of the way to quick travel and Get Source around thus incentivizing me to keep exploring. Red Dead Redemption II doesn't try this. It has journey hubs, which are far off from the places you want to see. Actually getting to these areas from towns isn't the problem. It's getting again in one piece. Maybe I'm simply too irritable. Regardless of, level is, thank goodness for everybody else on the market. Let's get to



I'm fairly proud to say I found this next anomaly by myself. It was pretty early on in the sport. I used to be heading back to camp from Valentine on the principle street once i discovered a crimson path main as much as a bridge. There you can begin the serial destroyer's quest, which is kind of intense. He leaves clues using human bodies. If you figure out the clues you'll get to see a pretty wonderful discovery. I won't spoil who it is though, however it is value

It was the moments of quiet that had been most pleasurable, simply wandering the prairie through Redemption was sufficient to satisfy western fantasies. Both games additionally befell in the traditional dusty west audiences have come to imagine from spaghetti westerns, now veering towards more moderen films such because the Revenant, which seems to be the route Red Dead Redemption 2 is going. Not a nasty thing.

Don’t be deceived by the number at the tip of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we observe Arthur Morgan and the Van der Linde gang. If you happen to recognize the latter name, it was the group of outlaws that John Marston rode with back within the day. As you may anticipate, you’ll see our loveable Marston often, who's completely applied into the story. It’s not a lot fan service or focus, but just sufficient so he’s a solid supporting role, particularly within the later half of the marketing campaign. He has his personal arc, however it’s all about Arthur and his points. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to seek out his footing as he’s a very critical character who by no means breaks a smile and plays the tough cowboy to a T. His relationship with the group, including the gang’s chief, Dutch van der Linde, is what stands out amongst every part else. It’s the little things around the camp; the songs, the gestures and the interactions that broaden our protagonist’s likability, and you start to raised understand him. Even essentially the most insignificant faces appear to convey out the extra positive points out of Arthur more than the primary story ever does, and it’s sad that it’s one thing players can fully overlook, especially considering coming into the camp setting forces the player to move at a snail’s tempo.



I'm not one for multiplayer particularly in terms of video games with stories I need to get invested in. That mentioned because Red Dead Redemption II is such a distinct experience, I was curious how the sport was going to handle on-l

Unfortunately, one key element to Red Dead Redemption 2 collectibles Dead Redemption 2 I have issue stepping into is the controls. The controls are much like the everyday Rockstar open world formula (a minimum of Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This can be a mechanical marvel with all of the totally different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels free and stiff at the same time, something I can never put my finger on, and I've a troublesome time figuring out if it’s a good or bad thing. Sometimes it can be frustrating, while different times it will probably lend to the charm of the sport. The gunplay remains to be top notch, though, with each of the outdated rifles, pistols and shotguns feeling genuine and gratifying to fire, particularly with the Dead Eye ability. There are a ton of various weapons to acquire, all of that are need to be correctly maintained, which considerably ties into the survival facet of the game, similar to sustaining meals intake for each you and your horse.

Throughout this review, I might have seemed a bit of laborious on Red Dead Redemption 2, however the overall package is nothing in need of spectacular. It has its share of points involving controls, however the vast majority of the expertise is unforgettable. Rockstar has created the only most immersive Wild West sport but, with an intelligently-written story, a compelling core cast of characters, extremely-participating situations and a various open world to explore. The visuals are also really gorgeous, with a considerable quantity of element put into every setting and character mannequin, not to mention the extraordinary lighting methods. The world is just ripe for exploration; it may not be the densest place on the market, and i do wish there was a bigger emphasis on searching, however there’s still a ton to see and do. With around fifty hours to complete the primary campaign, and even more for those who do all of the opposite side activities, a recreation such as Red Dead Redemption 2 doesn’t come round this typically. All I can say is wow.