「Review: Genshin Impact」の版間の差分
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<br>All of which should be read as quite the startling accomplishment to see achieved, given that at its most basic level, Genshin Impact is an action RPG whose fantastical storytelling, main characters and method for narrative are, though more direct and baked into progression, not exactly memorable or stand-out by any stretch. Your only agency or presence in the world as a character is that of one of two siblings referred to simply as the Traveller. A character whom, outside of a handful of solitary lines, rarely speaks and emotes with anything but an accepting smile. The supposed engagement with characters, like most Gacha releases, lies on the assembly of characters you accrue -- be it naturally or through investment of real money -- over the course of the story being told. And by extension, a significant part of the where the RPG elements come into play, maxing out the levels and skills of the characters at your disposal.<br><br> <br> | The next generation is here and unfortunately with it comes few games that utilize the power they offer. If you were lucky enough to obtain a PlayStation 5, you would be met with only one major game that was truly exclusive to Sony’s next generation platform: Demon’s Souls. While there’s Spider-Man: Miles Morales and Sackboy: A Big Adventure, each incredibly well-designed games, both were also released on the PS4. It’s a sad state of affairs when the PlayStation 5’s only next-generation exclusive is a remake of a PlayStation 3 [https://worldaid.EU.Org/discussion/profile.php?id=1097607 SLG Game Building guide], but at least Bluepoint was able to properly honor the original’s vision with adding and slightly refining it. While there are elements that do feel dated to later iterations in the Souls franchise, there’s nothing like revisiting the classic and experience where the award-winning franchise began. Beautiful visuals, a 60fps mode and excruciatingly-challenging scenarios, while FromSoftware was not at the helm, the remake shines as one of the best games this year. If there’s one game to get on the new platform in 2020, it’s this fifty-plus hour RPG with so much replayability. Without Demon’s Souls, the PlayStation 5’s launch would be just plain embarrassing, making me so very thankful of its existence.<br><br><br>At its core, all Favonius Weapons boast Energy Recharge as their main attribute, ensuring its wielders can access their skills much faster. However, where the weapons shine is their Windfall Passive - where CRITs have a 60-100% Chance to generate Elemental Particles once every 12-6s, which in turn give them 6 Energy. What makes this weapon set a must-have are the ways Windfall can be activated, as it can be triggered per damaging hit and per enemy hit - making AOEs and multi-hits capable of proccing the bonus. Co-Op also grants the Elemental Particles for all team memb<br><br>All of which should be read as quite the startling accomplishment to see achieved, given that at its most basic level, Genshin Impact is an action RPG whose fantastical storytelling, main characters and method for narrative are, though more direct and baked into progression, not exactly memorable or stand-out by any stretch. Your only agency or presence in the world as a character is that of one of two siblings referred to simply as the Traveller. A character whom, outside of a handful of solitary lines, rarely speaks and emotes with anything but an accepting smile. The supposed engagement with characters, like most Gacha releases, lies on the assembly of characters you accrue -- be it naturally or through investment of real money -- over the course of the story being told. And by extension, a significant part of the where the RPG elements come into play, maxing out the levels and skills of the characters at your disposal.<br><br><br>This is because it’s only at Adventure Rank 45 that Level 90 Artifact Domains get unlocked, which then guarantee a 5-Star Artifact on completion. Not only that, the next Talent Book tier drops at AR 45, making it much easier and much faster to grind for books that level up not just mains but also support characters and even new characters. The latter is important, as it can get quite resource-intensive to Ascend characters given not just their Mora cost but also the overall grind to get their necessary resour<br><br>Americans celebrate Thanksgiving every November. It’s a time when families gather, friends reconnect and communities unite. On Thanksgiving you also announce what you're thankful for in life, so several of our writers decided to let everyone know exactly which video games they're thankful for. These thanks are comprised of releases from Thanksgiving 2019 to Thanksgiving 2020 and made up of a variety of reasons. Read on to see the titles everyone decided were personally meaningful enough from the past year to make the list!<br><br><br>When building your Genshin Impact party, one important thing to remember is Elemental Resonance. When you have two characters of the same element, it will trigger Elemental Resonance and offer a significant buff to your party. Every element has a different Elemental Resonance b<br><br><br>While fans want their 5-Star characters to hold some of the most awesome-looking 5-Star Weapons built specifically for their character, players who want to hyper-optimize their kits can’t go wrong with the Favonius Set . That’s right - despite the Favonius Set being 4-Star Weapons, their overall perks can benefit almost any charac<br><br><br>The Dendro Traveler’s scaling is decent enough for them to operate as a Sub-DPS in Genshin Impact . For that, giving them Elemental Mastery, Dendro DMG, and Crit items is viable for their build. However, they still lean more into the supportive role, so giving them weapons like Freedom-Sworn and Xiphos' Moonlight is more helpful to the t<br><br>Choosing a game to be thankful for in 2020 can be tricky. Given the current state of the world and how many of us are looking for ways to keep occupied while cooped up, I feel like we should be thankful for virtually any good, engaging games. But the one that I was thankful for the most is a game that felt optimistic, warm, comforting and colorful. Even if said game is about ferrying the souls of the dead towards the afterlife. I am, of course, referring to Thunder Lotus' Spiritfarer. Aside from being a possible GOTY contender in general, Spiritfarer hit a certain sweet spot for me, not only giving me the freedom to craft an insane ship filled with tons of activities and giving me an open world to explore, but also providing one of the year's best casts of characters. Azul, Gustav, Stanley...all of them were a blast to hang out with and I truly felt a bond between them as I learned more about their stories. It got to the point where I actually purchased the art book because I heard it had more info about them, and once I learned what not only went into their backstories, but how the world around them is all related to everyone and Stella in various ways, and the absolute tons of metaphorical layers that went into everything, I couldn't stop thinking about Spiritfarer for the longest time, about how what I thought were small bits suddenly had much more meaning. And all of this is just so refreshing. In a year where other games try to attempt drama by being continuously blunt, bleak and depressing by presenting horrible situation after horrible situation to the point where it almost cartoonishly feels like award bait and you stop caring about everyone in the plot, Spiritfarer decided to go hard in the opposite direction. Vibrant landscapes, cute animal characters who just want to hang out with you, a vast ocean filled with magical adventures...all of this means that when the emotional moments reveal themselves in a natural way and do hit, they hit hard. Spiritfarer never stops being comforting as a whole, but it deals with the themes of death and how everyone approaches them in such a beautiful, mature fashion. It's a brilliant bit of fantasy with the year's best writing and it's something we all need right now. | ||