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<br>With Overwatch, the charming hero shooter from Blizzard, launching this week, we want to make sure that you’re as prepared as possible to help your team dominate. Overwatch’s main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you’ll need to understand how every character works. Throughout the week, we’ll be publishing guides on each of the 21 launch heroes, three at a time, with the hopes that you’ll be able to recognize certain patterns on the battlefield.<br><br>When it comes to characters with a high skill-ceiling, Zenyatta resides near the top of the list. A glass cannon with the ability to heal teammates, a good Zenyatta has the opportunity to completely shift a match in his team's favor, which is certainly a strong case for giving him a shot. Let's get his downsides out of the way right off of the bat: everyone's favorite robotic monk sports a mere 150 hitpoints and doesn't have any movement-based abilities or perks, making him an easy target when in the thick of battle. Still, his main weapon, the Orbs of Destruction, do a great deal of damage for a Support hero, as they can either be fired one-by-one with extreme accuracy, or charged up and fired (with the amount of orbs that are fired based upon how long the secondary fire button is held for). If you're the type of player that is really good at aiming your shots, consider giving Zenyatta a shot, as he is an absolute blast when played proficiently.<br><br>Speaking of positioning, Widowmaker's two core abilities allow her to either get to a new position quickly, or protect the one she's currently holding down. The first of these abilities, her Grappling Hook, can be aimed using the reticle, and will quickly propel her towards the surface it's fired at. Not only is this awesome for quickly reaching positions above the playing field, but it also works wonders when you're looking to get out of a jam. Widowmaker's second ability, the Venom Mine can be fired with an arc, and deals damage over time when triggered. This toxic gas mine isn't just great for crowd control, though. If you've ever played a military shooter that allowed you to place claymores behind you while you snipe, you'll be happy to know that the Venom Mine can have a similar effect. Finally, her ultimate, Infra-Sight, allows your entire team to track the positions of all enemies in real-time, instantly countering any flankers and generally setting you up for success.<br><br>Well our goal is to have all of the heroes viable, especially in the competitive scene; we want to see each of them played. I think that when this happens, the matches obviously get more dynamic, but you also feel as though there are more available counters for you to pick from at any moment. That's our value, and we're working towards that.<br><br>When it comes to defense heroes, no one has the potential to rack up kills quite like Torbjörn, the bearded Scottish turret-builder. Armed with the Rivet Gun and the Forge Hammer, Torbjörn is the type of character that requires a small amount of practice to master, but once you understand his mechanics, you really understand his mechanics, so to speak. His main weapon, the Rivet Gun, sports two distinct firing methods. The first is a medium-to-long range single projectile that has a slight arc to it, though it still is highly accurate considering its relatively strong damage output. Torbjörn's secondary firing method functions similarly to a shotgun, firing shrapnel over a short distance with a moderate spread. As you can probably guess, using the primary firing method at a distance and the secondary firing method at close range is going to net you the most damage and kills.<br><br>[Aaron Keller] I don't know the exact headcount of the team. It's under one-hundred people, and it probably started closer to thirty or forty people before we ramped up to where we are now. The cool thing about the team is that everyone on it is such a high performer and so great at what they do. We have a core value at Blizzard called "Every Voice Matters," and a lot of people on the team are really passionate and outspoken, not just about [Overwatch] itself, but about things they'd like to see in the game. I think we have a really good collaborative environment where people feel like they can throw ideas out there and they'll be listened to. That's how we get a lot of personality into the game; our heroes have come from all over the place.<br><br> <br>It cannot be overstated how vibrant, unique, and full of life Overwatch’s roster feels, nor how much its diversity and broadness helps encourage both veteran gamers and those new to shooters to pick up the game. In a genre dominated by gritty, sci-fi realism, and populated mostly by angry white guys shooting at other angry white guys with assault rifles, [https://www.Overwatchtactics.com/articles/ramattra-the-dual-faced-harbinger-of-overwatch-2-s-evolution.html Overwatch 2 Ramattra]’s multi-ethnic, female-heavy, colorful, and unapologetically fun roster absolutely stands out from the pack. Each character’s animations, visual design, and dialogue all come together to bring them to life, and in the waiting room before games, they’ll engage in dialogue with each other to further emphasize the world that connects t<br>
<br>Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.<br><br>Perhaps the biggest troll of the entire roster, Junkrat thrives on blocking off pathways and causing straight up chaos on the battlefield. His main weapon, the Frag Launcher, allows him to lob and bounce explosives that have a short detonation delay (unless they directly impact a player). Because of this, Junkrat is able to utilize cover, large walls and  [https://www.Overwatchtactics.com/articles/winston-s-evolution-the-primate-maestro-of-stadium-warfare-in-overwatch-2.html Https://Www.Overwatchtactics.Com/Articles/Winston-S-Evolution-The-Primate-Maestro-Of-Stadium-Warfare-In-Overwatch-2.Html] corners all while still being able to cause massive amounts of damage to opposing teams. If you're not constantly firing grenades and using projectiles to force players onto alternate paths, you're playing this character incorrectly. In addition to being able to manually launch grenades, his Total Mayhem perk automatically drops grenades upon player death, meaning that you can essentially play as a martyr if all else fails. Not only does Total Mayhem work as a method of frustrating other players, but it's absolutely devastating against characters who dare to get too close.<br><br>Bastion is different from most of Overwatch's heroes in that his main ability alters his main weapon. His standard configuration, Recon, allows him to move freely and gives him a moderately powerful assault rifle designed for medium range encounters. His Sentry configuration is his most useful, and potentially most frustrating, setup. In this mode, Bastion is completely stationary, but has a turret that can do insane damage at close, medium and long range. Needless to say, running straight into Bastion when he's hanging out in his Sentry configuration is straight up foolish. Add this to the fact that his other ability, Self-Repair, allows him to heal himself, and it's easy to see how Bastion can be frustrating for those who just bumrush an objective without thought. Oh, and let's not forget that Bastion's ultimate, Tank Configuration, not only makes him more mobile and gives him a powerful rocket launcher, but it also decreases the size of his hitbox significantly.<br><br>With Overwatch, the charming hero shooter from Blizzard, launching this week, we want to make sure that you’re as prepared as possible to help your team dominate. Overwatch’s main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you’ll need to understand how every character works. Throughout the week, we’ll be publishing guides on each of the twenty-one launch heroes, three at a time, with the hopes that you’ll be able to recognize certain patterns on the battlefield.<br><br>There are certain characters in Overwatch that lose their effectiveness when solely used for killing, and Reinhardt is firmly in this camp. If you've spent any time watching or playing Overwatch, you'll recognize this massive sheild and hammer wieldimg knight from a mile away. Reinhardt is one of the lucky few characters that has two distinct weapons, one offensive and one defensive. His Rocket Hammer does massive amounts of damage to anyone who falls inside of a given swing, though it should be noted that these swings are exceptionally slow in the grand scheme of things. In addition to the Rocket Hammer, Reinhardt also utilizes the Barrier Field, his iconic light shield that can reflect up to 2000 hitpoints before retracting. Not only does this shield automatically retract when it runs out of HP, but it also recharges when it's not in use and Reinhardt is much slower when using it. For these reasons, it's best to save up your shield for when you're right on top of a payload as a member of the attacking team, as this is where the Barrier Field is easily the most effective.<br><br>Mercy's Caduceus Staff allows her to attach a healing beam to a single ally in her immediate area, and this should be done as much as humanly possible. There isn't necessarily a point to playing Mercy if the Caduceus Staff isn't the main focus of your activities, especially considering that Mercy's secondary abilities all play into her knack for healing teammates. Guardian Angel is both Mercy's most useful ability and the skill that most players completely forget to use. By pointing your reticle at one of your teammates, you'll be able to rapidly fly towards them, allowing you to either get right up in the action or heal a distant enemy. The one thing to keep in mind with Guardian Angel is that you need a clear path towards your teammate, so you're not going to be able to warp through walls or ceilings.<br>

2025年12月4日 (木) 05:04時点における版


Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.

Perhaps the biggest troll of the entire roster, Junkrat thrives on blocking off pathways and causing straight up chaos on the battlefield. His main weapon, the Frag Launcher, allows him to lob and bounce explosives that have a short detonation delay (unless they directly impact a player). Because of this, Junkrat is able to utilize cover, large walls and Https://Www.Overwatchtactics.Com/Articles/Winston-S-Evolution-The-Primate-Maestro-Of-Stadium-Warfare-In-Overwatch-2.Html corners all while still being able to cause massive amounts of damage to opposing teams. If you're not constantly firing grenades and using projectiles to force players onto alternate paths, you're playing this character incorrectly. In addition to being able to manually launch grenades, his Total Mayhem perk automatically drops grenades upon player death, meaning that you can essentially play as a martyr if all else fails. Not only does Total Mayhem work as a method of frustrating other players, but it's absolutely devastating against characters who dare to get too close.

Bastion is different from most of Overwatch's heroes in that his main ability alters his main weapon. His standard configuration, Recon, allows him to move freely and gives him a moderately powerful assault rifle designed for medium range encounters. His Sentry configuration is his most useful, and potentially most frustrating, setup. In this mode, Bastion is completely stationary, but has a turret that can do insane damage at close, medium and long range. Needless to say, running straight into Bastion when he's hanging out in his Sentry configuration is straight up foolish. Add this to the fact that his other ability, Self-Repair, allows him to heal himself, and it's easy to see how Bastion can be frustrating for those who just bumrush an objective without thought. Oh, and let's not forget that Bastion's ultimate, Tank Configuration, not only makes him more mobile and gives him a powerful rocket launcher, but it also decreases the size of his hitbox significantly.

With Overwatch, the charming hero shooter from Blizzard, launching this week, we want to make sure that you’re as prepared as possible to help your team dominate. Overwatch’s main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you’ll need to understand how every character works. Throughout the week, we’ll be publishing guides on each of the twenty-one launch heroes, three at a time, with the hopes that you’ll be able to recognize certain patterns on the battlefield.

There are certain characters in Overwatch that lose their effectiveness when solely used for killing, and Reinhardt is firmly in this camp. If you've spent any time watching or playing Overwatch, you'll recognize this massive sheild and hammer wieldimg knight from a mile away. Reinhardt is one of the lucky few characters that has two distinct weapons, one offensive and one defensive. His Rocket Hammer does massive amounts of damage to anyone who falls inside of a given swing, though it should be noted that these swings are exceptionally slow in the grand scheme of things. In addition to the Rocket Hammer, Reinhardt also utilizes the Barrier Field, his iconic light shield that can reflect up to 2000 hitpoints before retracting. Not only does this shield automatically retract when it runs out of HP, but it also recharges when it's not in use and Reinhardt is much slower when using it. For these reasons, it's best to save up your shield for when you're right on top of a payload as a member of the attacking team, as this is where the Barrier Field is easily the most effective.

Mercy's Caduceus Staff allows her to attach a healing beam to a single ally in her immediate area, and this should be done as much as humanly possible. There isn't necessarily a point to playing Mercy if the Caduceus Staff isn't the main focus of your activities, especially considering that Mercy's secondary abilities all play into her knack for healing teammates. Guardian Angel is both Mercy's most useful ability and the skill that most players completely forget to use. By pointing your reticle at one of your teammates, you'll be able to rapidly fly towards them, allowing you to either get right up in the action or heal a distant enemy. The one thing to keep in mind with Guardian Angel is that you need a clear path towards your teammate, so you're not going to be able to warp through walls or ceilings.