「Overwatch Character Guide: Reaper Bastion And Mercy」の版間の差分
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<br> | <br>Roadhog boasts one of the most effective ability combinations of any of Overwatch's heroes. His Chain Hook allows him to pull in any hero to point blank range, meaning that it's pretty much a guaranteed kill for those who nail the timing and accuracy of this maneuver. The most effective Roadhog players will ensure that healers and frustrating characters like Tracer are the main priorities at the start of any given battle, as this will ensure that the opposing team is always at a disadvantage. In addition, Roadhog's second main skill, Take a Breather, allows him to heal a great portion of his own health, allowing him to stay on the front line of battle for far longer than pretty much every other hero outside of Reinhardt. Finally, Roadhog's ultimate is absolutely devastating, though it is equally difficult to control. His Whole Hog skill gives him the ability to transform his Scrap Gun into a massive automatic gatling gun, though the sheer amount of recoil makes this a far better option for close and medium range than long distance engagements. The recommendation here is to use Take a Breather to heal up to 600 hitpoints and then dive right onto the objective before activating Whole Hog.<br><br>If you're looking to dig your teeth into a hero with an exceptionally high variance between high and low-level play, then look no farther than Mei. If you were to take a poll of everyone's favorite and least favorite characters, assuming that you're speaking to players who have sampled each of them, then it's likely you'll find equal amounts of Mei-haters and [https://Www.Overwatchtactics.com/articles/through-ana-s-eye-a-healer-s-poetic-journey-in-overwatch-2.html Ana healing Tips] Mei-lovers. Her main weapon, the Endothermic Blaster, has two distinct firing modes that can take out even the strongest enemies when used in combination. By clicking the left-mouse button (or pulling the right trigger), she can continuously fire a stream of frost, which will both do damage to enemies and eventually freeze them in their tracks. Its secondary firing mode charges up a massive icicle, which does an insane amount of damage upon contact. Needless to say, the Endothermic Blaster has the potential to be ruthless against long-range foes while also making it relatively easy to deal with faster characters like Tracer and Genji.<br><br>If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, Overwatch's resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.<br><br> <br>Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit<br><br> <br>There are many superficial similarities between Overwatch and Battleborn , Gearbox’s character-based shooter released just a few weeks before Blizzard’s: both feature large rosters of cartoonish, over-the-top characters, and both are multiplayer-focused games with an emphasis on teamwork and roles. But there are significant differences between the two games that actually make the comparisons a little unfair. For starters, Battleborn does have some single-player offerings, but its main differentiator is in its inspiration. From the structure of its maps to the low-ranked AI units serving as cannon fodder to the way players slowly level up over the course of a match, Battleborn is clearly trying to blend first-person gameplay with frantic MOBA elements perfected in games like League of Legends . Overwatch is far more similar to Valve’s legendary class-based shooter Team Fortress 2 . It takes that game’s concepts (learning a class, wildly differing roles based on attacking, defending, and support, and changing roles constantly to adapt to new situations) and cranks them up to eleven, as more characters means more slight tweaks on the same central id<br><br> <br>Blizzard wanted "Project Titan" to be unlike other superhero-themed MMOs, such as City of Heroes and Champions Online, with new elements like forcing players to alternate between superhero activities and the day-jobs of their secret identities . The project struggled, was completely rebooted, and eventually dissolved, with Blizzard concluding that the game simply wasn’t fun to play . This led to a new design philosophy for Overwatch : above all, everything has to be fun. If reviews are any indication, it seems like the game lives up that philosophy and then some, by cutting out unnecessary chores and leaving only the exciting core beh<br> | ||
2025年12月5日 (金) 05:49時点における版
Roadhog boasts one of the most effective ability combinations of any of Overwatch's heroes. His Chain Hook allows him to pull in any hero to point blank range, meaning that it's pretty much a guaranteed kill for those who nail the timing and accuracy of this maneuver. The most effective Roadhog players will ensure that healers and frustrating characters like Tracer are the main priorities at the start of any given battle, as this will ensure that the opposing team is always at a disadvantage. In addition, Roadhog's second main skill, Take a Breather, allows him to heal a great portion of his own health, allowing him to stay on the front line of battle for far longer than pretty much every other hero outside of Reinhardt. Finally, Roadhog's ultimate is absolutely devastating, though it is equally difficult to control. His Whole Hog skill gives him the ability to transform his Scrap Gun into a massive automatic gatling gun, though the sheer amount of recoil makes this a far better option for close and medium range than long distance engagements. The recommendation here is to use Take a Breather to heal up to 600 hitpoints and then dive right onto the objective before activating Whole Hog.
If you're looking to dig your teeth into a hero with an exceptionally high variance between high and low-level play, then look no farther than Mei. If you were to take a poll of everyone's favorite and least favorite characters, assuming that you're speaking to players who have sampled each of them, then it's likely you'll find equal amounts of Mei-haters and Ana healing Tips Mei-lovers. Her main weapon, the Endothermic Blaster, has two distinct firing modes that can take out even the strongest enemies when used in combination. By clicking the left-mouse button (or pulling the right trigger), she can continuously fire a stream of frost, which will both do damage to enemies and eventually freeze them in their tracks. Its secondary firing mode charges up a massive icicle, which does an insane amount of damage upon contact. Needless to say, the Endothermic Blaster has the potential to be ruthless against long-range foes while also making it relatively easy to deal with faster characters like Tracer and Genji.
If there's one constant in video games, it's that rocket launchers are always cool, period. Pharah, Overwatch's resident flying explosive expert, is no exception to this rule, as she has the potential to devastate an entire enemy squad when used properly. Her main weapon, the aforementioned Rocket Launcher, is not only incredibly powerful when it makes direct contact with an enemy, but it also possesses fairly large splash damage, so you don't necessarily need to worry about hitting foes directly. This is a wonderful weapon for taking out enemies that thrive on camping, like Bastion, Hanzo and Widowmaker. In addition to the Rocket Launcher, Pharah also possesses a jet pack mapped to her jump button. Not only does this allow her to reach higher ground for sneaky firing tactics, but it also allows her to hover in mid-air for a limited time when used properly, making all of her abilities all the more surprising.
Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit
There are many superficial similarities between Overwatch and Battleborn , Gearbox’s character-based shooter released just a few weeks before Blizzard’s: both feature large rosters of cartoonish, over-the-top characters, and both are multiplayer-focused games with an emphasis on teamwork and roles. But there are significant differences between the two games that actually make the comparisons a little unfair. For starters, Battleborn does have some single-player offerings, but its main differentiator is in its inspiration. From the structure of its maps to the low-ranked AI units serving as cannon fodder to the way players slowly level up over the course of a match, Battleborn is clearly trying to blend first-person gameplay with frantic MOBA elements perfected in games like League of Legends . Overwatch is far more similar to Valve’s legendary class-based shooter Team Fortress 2 . It takes that game’s concepts (learning a class, wildly differing roles based on attacking, defending, and support, and changing roles constantly to adapt to new situations) and cranks them up to eleven, as more characters means more slight tweaks on the same central id
Blizzard wanted "Project Titan" to be unlike other superhero-themed MMOs, such as City of Heroes and Champions Online, with new elements like forcing players to alternate between superhero activities and the day-jobs of their secret identities . The project struggled, was completely rebooted, and eventually dissolved, with Blizzard concluding that the game simply wasn’t fun to play . This led to a new design philosophy for Overwatch : above all, everything has to be fun. If reviews are any indication, it seems like the game lives up that philosophy and then some, by cutting out unnecessary chores and leaving only the exciting core beh