The Best Characters In Cyberpunk 2077 Ranked
When Fable first released, I was skeptical about the "for every choice, a consequence" _ mantra that seemed like a massive over-promise. To my surprise, _Fable managed to deliver on that promise, and it's one of the first games that opened my eyes to how an RPG could make your decisions feel truly meaning
One thing that you shouldn't be too creative with is picking perks. At first, the perk tree in Cyberpunk 2077 is, much like the game's map, overwhelming to look at. There's a lot going on at once; lots of perks, lots of text, it's just a lot. But, that scale allows for a lot of flexibility in builds, you can really play however you want. If you want V to be a netrunner, you can pump all of your ability points into intelligence and technical ability. If you want to be a fierce solo, dump points into body and reflexes. So on and so forth, the game lets you meld V to your preferred playstyle and makes ample room for any variati
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Collectibles All Wellsprings Hidden Gem Locations All Downtown Hidden Gem Locations All Charter Hill Hidden Gem Locations All Red Peaks Hidden Gem Locations All Kabuki Hidden Gem Locations All Little China Hidden Gem Locations All Northside Hidden Gem Locations All Japantown Hidden Gem Locations All Corpo Plaza Hidden Gem Locat
I have to give CD Projekt Red serious praise here. Night City is one of the most deeply flawed open-world areas I've ever played in, but it's not its fault. If this game itself were technologically perfect, no bugs, no weird visual glitches, I would be constantly lost in Night City. I understand its attraction — it's somewhere that's so much bigger than you are. But it's also full of venom, waiting for one falter in its people before it pounces. The city has its own traits, all owed to CD Projekt Red's designers and artists. They managed to take the twisted cityscapes of classic Cyberpunk works like Bladerunner and turn them into a reality. Except, this city isn't a set piece, it's a player. When you first step out of V's apartment and see its bustling streets, that's its beauty. When you look in dark alleys and see the people that society turns away from, you see its desperation. Night City is beautiful, it is full of life, and it constantly wants to kill you. It's the best area I've played in during any open-world g
While later sequels never quite captured the same magic, the upcoming Fable project currently in development gives me hope that we might once again feel the same awe of stepping into Albion for the very first time. For me, Fable remains the quintessential RPG game character builds I'd give anything to re-experience again for the first ti
That is to say, she is not to be messed with. Best of all she runs things behind a Pachinko parlor which is a perfect ruse for her real work. Wakako is a key character during the various stages of the main quest and is the first to be introduced as early as Act 1 of the g
Notable Quest(s): Rebel! Rebel!, I Don't Wanna Hear It, Off the Leash, Boat Drinks
Kerry is a character that deserves more love than he typically gets. Most players might not even encounter him since he's more of an endgame character, with very much endgame-themed quests. Kerry starts off as a bitter, jealous old-school musician, but grows to like his competit
Cyberpunk 2077 is a game unlike any other I've played, ever. Period. It's wholly unique in terms of its content, its scale, and the story it tells. It throws you into a strange world glistening with chrome and neon and offers a plethora of options. Every decision you make has an effect, either small or huge, and you'll only know when it happens. That extends to both the game's quests and characters, every action has a consequence. When you get into the belly of Night City, you'll either be thrilled and ready to explore or overwhelmed and ready to quit. Like I said before, it's a game full of extremes within extre
Playing through Clair Obscur for the first time was a deeply personal experience, as I'm sure it is for everyone that plays. The game connects you with its world and characters in subtle yet extremely effective ways, and even against stiff competition in 2025, it's likely to be a top contender for G
There's no game that can recreate the same feeling as playing NieR: Automata for the first time, because anything that tries to emulate it feels like a low-grade version of the original. It's easily one of the best RPGs ever made, and one that most players would happily relive for the first time if they co