Claire Redfield: 6 More Reasons Capcom Should Remake Code Veronica For Next Gen Consoles 4 Reasons They Shouldn t

提供: 炎上まとめwiki
2025年11月21日 (金) 11:52時点におけるElvaRaymond3231 (トーク | 投稿記録)による版
ナビゲーションに移動 検索に移動


RE3 was originally designed as a spin-off , side-story, so it was never meant to be that big of a game. And despite Code Veronica not being a numbered title, it was given much more detail than RE3 . And as previously stated, Code Veronica appears more like a sequel to RE2 than the most recent remake. Simply put, RE fans deserve a bigger survival horror title to stink their teeth into and a Code Veronica remake would be the right cho


Tears of the Kingdom is one of the biggest landmark achievements in gaming, building up on the success of Breath of the Wild and making its predecessor feel like a tech demo in many ways. The integration of Ultrahand is easily one of the most innovative modern mechanics open-world gaming has seen in quite some time, showing how graphics isn't something that should be the major focus in an era where gameplay can be innovated to such a massive ext


While any appearance from Wesker may not resonate with newer fans, there’s never been a better opportunity to reintroduce Chris Redfield following his redesign at the end of _ Resident Evil 7 _ . With _ Resident Evil Village _ set to feature Chris in a major role, it’s honestly a bit surprising Capcom is choosing to remake _ RE4 _ fi


As mentioned earlier, content the game can get pretty intense with the number of villagers hounding after Leon. Some areas, like the early village sections, are interesting puzzles. Where is the best place to set up shop in order to take the horde out most effectively? It makes the player really th


The last 2D Zelda was released in 2004 - The Minish Cap . It was followed by Twilight Princess , Phantom Hourglass, Spirit Tracks, Skyward Sword , A Link Between Worlds, Tri Force Heroes, and Breath of the Wild. Now, we have a sequel to the latter on the way. 2D Zelda seems to have died out, but that’s because 2D as a whole has seemingly been tossed to the wayside. Even now, remakes of 2D games opt to 3Dize them (if that isn’t a term, it is now). When I say that Nintendo should release another 2D game, I’m not talking about a remaster or remake or even the style of the 2D games but in 3D a la Link’s Awakening for the Switch. I’m talking flat, 2-dimensional sprites - the whole kaboo


The market for Resident Evil remasters is provably profitable and less expensive to produce than a ground-up remake. To satisfy fans' hunger for an updated Code Veronica experience, Capcom can release an "ultimate edition" of the game. Capcom could improve on the already enhanced visuals from the 2011 HD remaster, adding more detailed textures and character models while improving the frame-rate. And if this sells well, Capcom can finally get to work on the remake for next gen conso


Other rumors suggest Resident Evil 4 will get the remake treatment next. Is that necessary? It has been ported numerous times in various HD quality enhancements. That said, some things cannot be fixed with mere graphical makeovers. So if the game really is getting remade , here are some things Capcom should, and should not, do with


Announced for PlayStation 5, Xbox Series X, and PC, Resident Evil: Village is a next-generation exclusive and will launch in 2021. The game will be a direct sequel to Resident Evil 7: Biohazard and follows returning protagonist Ethan Winters as he's thrust into a brand new nightmare a few years after Ethan and Mia were rescued from the Baker family by Chris Redfield and Blue Umbrella . Longtime series protagonist Chris Redfield will also return for Resident Evil: Village , teased to be playing a potential villain role and sets off a new chain of events that land Ethan in a mysterious medieval village somewhere in Eur

It’s not unlike animation’s seemingly unanimous move toward CGI, leaving 2D behind as a relic of the medium. Disney likely won’t ever make something in the style of The Jungle Book or The Lion King again when Tangled, Moana, and Frozen have such a wide appeal. Anime is huge in its own right but it doesn’t have the same pull in the West as Pixar, Disney, or DreamWorks - all of which have moved toward CGI animation. Indies in gaming hanging onto the old approach is like anime retaining its 2D style. Nintendo taking Zelda back in time would be akin to Disney releasing a new animated film in 2D. It would show that the approach still has a place and it would pave the way for others to do the same in whatever shape or form that might take. I wasn’t particularly optimistic about this ever being a possibility but now, with Metroid Dread , there’s a glimmer of hope on the hori


Terraria is a game that many people unfairly label as a 2D version of Minecraft — a description that most of its fans are tired of at this point. After all, the game has shown time and time again that it deserves to stand out in its own right as one of the greatest indie titles ever made, with many fans loving what Terraria represents with its unique mix of action and sandbox gamep