Is More Convenience In Games Always Better
Unlike the reissued Moon gear, the Dreaming City gear can only be obtained through quests, hidden challenges, or challenges bound to a timeline or specific items. Most of these challenges can only be completed once per week per character, but in a few instances, there are challenges that don't respawn and are account bound - meaning the challenge progression is shared among all Destiny 2 characters associated with a profile. While most of the Dreaming City gear has already been unsunsetted, the reaming weapons that will be returning
The final bounty that can be completed is known as the Purification Ritual or Queen's Bounty . Whenever an activity or bounty is completed in the Dreaming City there is a small chance that one of these bounties will drop. The bounty does not expire and requires players to complete certain tasks while Ascendant. A Tincture of Queensfoil will need to be consumed here as w
Cold Front’s secondary perk for Permanent Pve Changes PvP is largely negligible, though, the consensus seems to indicate Rampage is the most coveted despite the time to kill in Crucible. Thresh, on the other hand, provides Super Energy with each kill, which gives players more uses of their Super in a match depending on how well they’re doing with defeating opponents. For a more consistent output, Thresh is the less demanding perk. For more aggressive Guardians, though, Rampage is the way to
Players can agree that sometimes the exotic weapon that took the longest to get is a must-have for any match type. The problem with that strategy, however, is the usability of that same exotic weapon in a given situat
Not everyone can call on a full fireteam to take up a six-person raid but the most helpful thing players who queue up solo can do is use that headset of theirs. In PvP, communication is the difference between a control point captured or lost, and using every opportunity to help your teammates with callouts (even after you've died) can make all the difference in team chemis
Some of that can happen in Skyrim too, but players have so many more options in that game. Ever-present fast travel makes retreat a much more attractive option. Easily-trained skills mean always having a strong backup option, with little need for either planning or improvisation. The same goes for having enemies that rely almost exclusively on dealing pure damage rather than attacking through debuffs and drains. It’s not necessarily easier, especially on higher difficulties, but it's more convenient for the player. It’s not 100% bad, but it does come at the cost of a potentially more rewarding and memorable adventure.
Most of the time, it’s probably safe to say that people like convenience. Driving for two minutes is usually better than walking for ten minutes, and paying for things via credit card is always faster than trying to pay with cash. Convenience makes everything faster and often easier, but is that always a good thing? Opting to drive can rob one of a nice walk on a sunny day, and paying by card can make it easier to spend more.
Convenience can be a good thing in many situations. It gives people more free time in their daily lives and, when it’s thoughtfully implemented, can make games feel good to play. Just like in real life though, too much convenience has its downsides. In some games it can rob players of chances to apply themselves and craft more interesting adventures. In others, too much convenience can quickly turn amazing moments into standard, perhaps even dull experiences. Too little convenience can make a game unenjoyable too though, so both gamers and developers alike should be careful of letting things go too far in either direction.
Uldren Sov might not be the best of the Awoken, but this phenomenal shot (created completely by the talented Mukichmasla ) shows exactly why he still has some fans in the cosplay community : his decisions may be ethically debatable, but he oozes chari
For a decent Cold Front in PvP, players will want to start with the weapon’s barrel. The most useful roll for this in the Crucible is Hammer-Forged Rifling on PC and Smallbore on console. Hammer-Forged Rifling increases the SMG’s range while Smallbore increases both range and stability. PC players have the advantage of a mouse and keyboard, making weapon recoil almost a non-issue, which makes Hammer-Forged Rifling much more useful to them. Console players, however, struggle with recoil a bit more, making Smallbore more benefic
**Destiny 2 ** continues to implement new ways to improve and repurpose old content as time goes on. Before the Season of the Chosen began, Bungie had confirmed that four Dreaming City weapons would be returning to the weapon pool, leaving three to be unobtained. These four weapons could only be acquired through activities completed in the Dreaming C
Map knowledge in any first-person shooter is really the make or break for you and your team going into a given match. However, if the only time you ever learn about the map is when your fireteam is matchmaking publicly, you'll more than likely find yourself on the losing end of games. Destiny 2 isn't the only game to emphasize the importance of location in PvP modes. Take advantage of private and custom match lobbies where you can really strategize and learn the layout of the land before hopping into a live ma