Overwatch Character Guide: Pharah Symmetra Mei

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Winston's second ability, Barrier Projector, creates a bubble shield that absorbs a small amount of damage before cracking and breaking. This is best used as a way to temporarily slow down or distract enemies, rather than as a pure defensive ability like, say, Reinhardt's shield. Finally, Winston's ultimate, Primal Rage, not only fills his health bar up to 1000 hitpoints, but it allows him to punch enemies for massive damage and use his jump pack every three seconds. Simply put, Winston should be used as a distraction whenever possible, and then as a tool of destruction once his ultimate meter is totally full.

The first thing you need to know when playing as Mercy is that you're not in it for the kills. It's entirely possible that Mercy might be the only character you have a negative K/D ratio with, and that's actually totally fine. The name of the game with Mercy is to heal your teammates, and as such, pulling out your Caduceus Blaster should be a last resort. Think about it: any moment you're using your relatively under-powered offensive weapon is a moment where you could be letting one of your teammates die. Granted, Mercy wouldn't have a pistol if she didn't need to use it at times, but it shouldn't be the main item that you use when picking this character.

Hanzo's weapon, the Storm Bow, has a damage output that increases based on the amount of tension on its string, which can be controlled by holding down the fire button. Quick shots, while weak, are certainly great for short range encounters, though it should be noted that effective Hanzo players are going to want to stay behind allies who shoot a bit more rapidly. Where this sniper becomes absolutely fatal is through his fully charged shots, which can take massive chunks off of the health bars of every enemy they come in contact with. However, this power comes at a price, as Hanzo's shots have an arc to them, so long range shots must be aimed above their targets in order to make contact.

Bastion is different from most of Overwatch's heroes in that his main ability alters his main weapon. His standard configuration, Recon, allows him to move freely and gives him a moderately powerful assault rifle designed for genji Guide 2025 medium range encounters. His Sentry configuration is his most useful, and potentially most frustrating, setup. In this mode, Bastion is completely stationary, but has a turret that can do insane damage at close, medium and long range. Needless to say, running straight into Bastion when he's hanging out in his Sentry configuration is straight up foolish. Add this to the fact that his other ability, Self-Repair, allows him to heal himself, and it's easy to see how Bastion can be frustrating for those who just bumrush an objective without thought. Oh, and let's not forget that Bastion's ultimate, Tank Configuration, not only makes him more mobile and gives him a powerful rocket launcher, but it also decreases the size of his hitbox significantly.

Everyone's favorite peanut butter-loving scientist gorilla also might be the greatest distraction in all of Overwatch. Winston is a great character for those looking to play objectives, but not due to high damage output from his main weapon or his abilities; simply put, the best Winston players will utilize his abilities to pull opponents off of the objective, freeing teammates to either attack or defend in peace. Despite his weapon, the Tesla Cannon, boasting fairly weak damage, it automatically and continuously connects with any foes who are in Winston's immediate area. For this reason, it's the single-greatest way to defeat Tracer, as her abilities can't get her out of the way of this weapon (unless she leaves battle). This is also a fantastic weapon for capturing objectives, as you'll be able to do damage to multiple enemies at one time.

Sonic Arrow, Hanzo's first core ability, replaces his standard arrow with one that reveals all enemies in the surrounding area, essentially producing a smaller version of Widowmaker's Infra-Sight ultimate. This should be used when you have a sinking feeling that your team is being flanked, or if you're simply looking to get the lay of the land around a given objective. Hanzo's second ability, Scatter Arrow, is fairly self-explanatory. A single arrow that divides into a host of smaller projectiles, Scatter Arrow does a fair amount of damage when in an enclosed area, as each of its smaller arrows will bounce off of any surface they come in contact with. One major point on this: direct contact with an enemy before the split will cause every arrow to hit that foe, causing a massive amount of damage. Finally, Hanzo's ultimate is perhaps the most iconic out of every one of Overwatch's unique special attacks. Dragonstrike allows his next arrow to split into two massive dragons that twist around each other, go through walls and do huge damage to anyone caught inside of its wake. Needless to say, this is an absolutely wonderful attack for clearing out an objective or payload destination, and perfect timing will often net players the coveted Play of the Game.