Biohazard: 5 Reasons Code Veronica Should Be The Next Resident Evil Remake 5 Reasons It Should Be RE4
Resident Evil 4 is a critically-acclaimed masterpiece that some believe to be the greatest game of all time. A next-gen remake, using the RE engine, has incredible potential to recreate magic. And considering that many fans and critics alike hail the series as something extraordinary, the hype would be through the r
Developed by Rare, the company behind games such as Sea of Thieves and Banjo-Kazooie, GoldenEye 007 released for the Nintendo 64. Now that Microsoft owns Rare, it could be difficult to port a remake to a Nintendo cons
But to balance it all out, and to retain the feel of previous Resident Evil games, Resident Evil 3 still has classic survival-horror elements as seen in the police station and hospital sequences of the game. When players get to control Carlos in the remake, they are taken back to the RPD and almost immediately, the overall vibe of the game changes from high-paced intense action to the claustrophobic nature of Resident Evil 2 . The same applies to the hospital and sewers part of the game, where players find themselves in a confined space, making every zombie, licker, and hunter, much more terrify
Remake this timeless classic that people still replay for its expansive city and protagonist worthy of our admiration. read this post here heavily inspired '90s gangster game is one of the greatest of all time and deserves a rem
A good example of this is the way Brad Vickers died in Resident Evil 3 remake. In the original game, Brad died in front of Jill Valentine, after he was captured and killed by Nemesis. This scene soon became one of the most iconic and memorable deaths in the Resident Evil franchise, and surprisingly enough, Capcom decided not to include this in the remake. Instead, the 2020 reimagining finally gave Brad his redemption arc , allowing him to sacrifice his life to save Jill. Sure it's disappointing that Brad was killed by zombies instead of Nemesis, but the change made for a better story, making Brad's death more meaningful as compared to the original g
Ever since their introduction in Resident Evil 2 , Lickers became one of the most feared and most popular enemies in the Resident Evil franchise. Similar to Crimson Heads, Lickers are mutations from severely injured zombies, but this mutation is caused by a separate t-Virus strain. Lickers are known for their large exposed brains and extremely long tongue. Although these creatures do not have the ability to see, they are extremely sensitive to sound and are able to hunt their prey just by listening to their movements. Although Lickers were present in Raccoon City during the Outbreak, Jill Valentine wasn't able to encounter them, but it will be interesting to see whether these monsters will be present in the remake, especially inside the police stat
So is Resident Evil 3 a bad remake, focusing on the idea of what a remake should do? Well, the answer to that question is no: it's actually a really good re-imagining of a classic game. By now, Resident Evil fans should know that Capcom hates to be predictable. It is worth remembering that the remakes of both Resident Evil and Resident Evil 2 were more or less faithful to their original counterparts, but with additional storylines and slightly changed mechanics to give veteran players a new experience. Sure, it would have been easier for Capcom to adopt the same formula to Resident Evil 3 , but the studio decided to take a different approach, resulting in an even better sequel for the following reas
Diablo II has one of the best loot systems of any game ever made. Searching for specific enemies who drop specific loot encourages players to explore the game's locations. This loot system differs from Diablo III 's, where every enemy drops class-specific loot, making Rift runs unparalleled for loot find
Code: Veronica embodies the survival horror franchise in ways RE4 never will. Beginning with Resident Evil 7 , Capcom has shown a survival horror resurgence with main title RE games. But, of course, the action-adventure RE games have also sold provably we
The graphics of RE4 holds up better to modern standards relative to Code: Veronica . Aesthetically-wise, a Code: Veronica remake would make better sense over RE4 . While RE4 would definitely benefit from a reboot, it would benefit Code: Veronica even more. Capcom could just remaster RE4 on next-gen consoles once again with improved textures and frame rate, and that would still likely sell decently-well. But for Code Veronica to sell well in the modern era, it'll need to be redone from the ground
Now, the subsequent creatures that are featured on this list are monsters that were developed by Capcom for other Resident Evil games that did not make the final cut. Headlining this list is the ultra-creepy Spider-Man, which is a monster design that was rejected during the development of the Resident Evil 0 . The monster appears to be a giant tarantula spider that is taking over a human host. The monster design surfaced during the Developer Diary video of Resident Evil 0 Remaster , and while unlikely, it is interesting to see this design come to life in Resident Evi